File: weapon_bfg.shader

package info (click to toggle)
openarena-data 0.8.5split-17
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 191,828 kB
  • sloc: ansic: 4,262; makefile: 142; perl: 22
file content (136 lines) | stat: -rw-r--r-- 2,493 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
f_bfg3
{
	deformVertexes autosprite
	{
		clampmap models/weapons2/bfg/f_bfg3.tga
		blendfunc add
		rgbGen const ( 0.376471 0.576471 0.403922 )
		tcMod rotate 8288
	}
	{
		clampmap models/weapons2/bfg/f_bfg3.tga
		blendfunc add
		rgbGen const ( 0.478431 0.603922 0.447059 )
		tcMod rotate -2288
		tcMod stretch sin 1.3 0 0 0 
	}
}

f_bfg1
{
	deformVertexes autosprite
	{
		clampmap models/weapons2/bfg/f_bfg3.tga
		blendfunc add
		rgbGen const ( 0.376471 0.576471 0.403922 )
		tcMod rotate 8288
	}
	{
		clampmap models/weapons2/bfg/f_bfg3.tga
		blendfunc add
		rgbGen const ( 0.478431 0.603922 0.447059 )
		tcMod rotate -2288
		tcMod stretch sin 1.3 0 0 0 
	}
}

models/weapons2/bfg/bfgbody
{
	cull disable
	{
		map models\weapons2\bfg\bfgbody.tga
	}
	{
		map textures\effects\skinspeciso.tga
		blendfunc add
		rgbGen lightingDiffuse
		tcGen environment 
	}
}

models/weapons2/bfg/bfgtube
{
	cull disable
	{
		map models\weapons2\bfg\bfgtube.tga
		blendfunc blend
		rgbGen lightingDiffuse
		tcMod scroll -0.04 0
		alphaGen wave inversesawtooth 0.5 0 0 1 
	}
	{
		map models\weapons2\bfg\bubbles.tga
		blendfunc gl_src_alpha gl_one
		rgbGen lightingDiffuse
		tcMod scale 1.8 1
		tcMod scroll -2 0
	}
	{
		map textures\effects\tinfx3.tga
		blendfunc add
		rgbGen lightingDiffuse
		tcGen environment 
	}
}

f_bfg2
{
	cull disable
	{
		clampmap models/weapons2/bfg/f_bfg2.tga
		blendfunc add
		rgbGen const ( 0.694118 0.694118 0.694118 )
		tcMod rotate 2122
	}
	{
		clampmap models/weapons2/bfg/f_bfg2.tga
		blendfunc add
		rgbGen const ( 0.286275 0.54902 0.25098 )
		tcMod rotate -3201
		tcMod stretch sin 1.3 0 0 0 
	}
}


BFGNexus
{
	deformVertexes autoSprite
	{
		clampmap models/weaphits/bfg.tga
		blendfunc add
		tcMod rotate 999
	}
	{
		clampmap models/weaphits/bfg3.tga
		blendfunc add
		rgbGen const ( 0.188235 0.247059 0.180392 )
		tcMod rotate 700
		tcMod stretch sin 1.3 0.3 0 4 
	}
	{
		clampmap models/weaphits/bfg2.tga
		blendfunc add
		rgbGen const ( 0.254902 0.352941 0.227451 )
		tcMod rotate 244
		tcMod stretch sin 1.3 0.3 0 4 
	}
}

BFGTrail
{
	cull disable
	{
		clampmap models/weaphits/bfg2.tga
		blendfunc add
		rgbGen const ( 0.694118 0.694118 0.694118 )
		tcMod rotate 1522
	}
	{
		clampmap models/weaphits/bfg2.tga
		blendfunc add
		rgbGen const ( 0.286275 0.54902 0.25098 )
		tcMod rotate -1222
		tcMod stretch sin 1.3 0.3 0 4 
	}
}