File: contentcontrol.menu

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/*
===========================================================================
Copyright (C) 2007 Open Arena Team

This file is part of Open Arena.

Open Arena is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Open Arena is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Open Arena; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#include "ui/menudef.h"

// classic H*L style menu

{
menuDef	{
	name "contentcontrol"
	visible 0
	fullscreen 1
	background MP_BACKGROUND	
	focusColor MP_FOCUSCOLOR
	rect 0 0 640 480
	outOfBoundsClick  
	style 0
	onOpen	{ }
	onEsc	{
		close contentcontrol;
		open configuration;
		}

itemDef {
      	name titleness
      	text "Content Control"
      	style 0	
	type 0
	textstyle 6
      	textscale 1
      	rect 0 65 1 1
      	textalign 0		
     	textalignx 48 	
	textaligny 40        
	forecolor MP_TITLECOLOR
	visible 1 
	}

// The Bar of Buttons

itemDef {
      	name button2
      	text "Done"
      	style 0
	type 1
	textstyle 3
      	textscale 0.3
      	rect 52 177 163 34
      	textalign 0		
     	textalignx 5 	
	textaligny 20   
	forecolor MP_TEXTCOLOR 
	visible 1 
	      action
      		{
	        play "ui/assets/select.wav"; 
		open configuration;
 		close contentcontrol;
      		}
	}
// the content controls

itemDef {
      	name volume
      	style 0	
      	text "Quality:"
      	style 0	
	type 0
	textstyle 6
      	textscale .25
      	rect 212 137 1 1
      	textalign 0		
     	textalignx 6	
	textaligny 18        
	forecolor MP_TEXTCOLOR
	visible 1 
    }


// MAX PRAYERS
itemDef {
      	name maxprayamer
      	style 0	
      	text "Blood:"
      	style 0	
	type 0
	textstyle 6
      	textscale .25
      	rect 212 200 1 1
      	textalign 0		
     	textalignx 6	
	textaligny 18        
	forecolor MP_TEXTCOLOR
	visible 1 
    }
itemDef {
      	name mussic
      	style 0
	type ITEM_TYPE_MULTI
	text ""
	cvar "com_blood"
	cvarFloatList { "Clean" 0 "Violent" 1}
	background "ui/assets/scrollbar"
	textstyle 6
      	textscale .24
      	rect 212 229 150 24
      	textalign 0		
     	textalignx 6	
	textaligny 18        
    
      forecolor     MP_TEXTCOLOR
      backcolor     0.0 0.0 0.0 1
      outlinecolor  1   0.5   0.01   0.3
	visible 1 
    }
// other buttons



itemDef {
	name yourmother
      	style 0	
      	text "Show gibs:"
	type ITEM_TYPE_MULTI
	cvar "cg_showGibs"
	cvarFloatList { "Hide gibs" 0 "MMM FRESH MEAT" 1 }
	textstyle 6
      	textscale .24
      	rect 212 287 150 24
      	textalign 0		
     	textalignx 6	
	textaligny 18        
	forecolor MP_TEXTCOLOR
	visible 1 
	}
/*
itemDef {
	name shadows
	style 0
	text "Shadows: "
	type ITEM_TYPE_MULTI
	cvar "cg_shadows"
	cvarFloatList { "Blob" 1 "Volumetric" 2 "Planar" 3 }
	textstyle 6
	textscale .24
	rect 54 287 116 24
	textalign 0
	textalignx 6
	textaligny 20
	forecolor MP_TEXTCOLOR
	visible 1
	action { uiScript glCustom }
	}


// other buttons

itemDef {
      	name frares
      	style 0	
      	text "Fullscreen:"
	cvar "r_fullscreen"
      	style 0	
	type ITEM_TYPE_YESNO
	textstyle 6
      	textscale .22
      	rect 54 316 117 24
      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
	action { uiScript glCustom }
    }

itemDef {
      	name pure
      	style 0	
      	text "GL Extensions:"
	cvar "r_allowExtensions"
      	style 0	
	type ITEM_TYPE_YESNO
	textstyle 6
      	textscale .22
      	rect 54 340 116 24
      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
	action { uiScript glCustom }
    }
itemDef {
      	name ded
      	style 0	
      	text "Color Depth:"
      	style 0	
	type ITEM_TYPE_MULTI
	cvar "r_colorBits"
	cvarFloatList { "Desktop" 0 "16bpp" 16 "24bpp" 24 "32bpp" 32 }
	textstyle 6
      	textscale .22
      	rect 54 364 116 24
      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
	action { uiScript glCustom }
    }

// row 2 of other buttons

itemDef {
      	name fraglimit
      	text "Multitexturing:"
      	style 0	
	type ITEM_TYPE_MULTI

	cvar "r_vertexLight"
	cvarFloatList { "Yes" 0 "No" 1 }
	textstyle 6
      	textscale .22
      	rect 215 316 117 24

      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
	action { uiScript glCustom }
    }

itemDef {
      	name timelimit
      	text "Model Detail:"
      	style 0	
	type ITEM_TYPE_MULTI
	cvar "r_lodBias"
	cvarFloatList { "Insane" -50 "High" 0 "Medium" 1 "Low" 2 "Minimum" 50}
	textstyle 6
      	textscale .22
      	rect 215 340 116 24
      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
action {
	uiScript glCustom ; uiScript update "r_lodbias"
	}
	visible 1 
    }
itemDef {
      	name caplimit
      	text "Texture filter:"
	type ITEM_TYPE_MULTI
	cvar "r_texturemode"
	cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR"  }
      	style 0	
	maxchars 5
	textstyle 6
      	textscale .22
	textstyle 6
      	textscale .22
      	rect 215 364 116 24
      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
    }

itemDef {
      	name minplayers
      	text "Flares:"
	cvar "r_flares"
      	style 0	
	type ITEM_TYPE_YESNO
	maxchars 2
	textstyle 6
      	textscale .22
	textstyle 6
      	textscale .22
      	rect 215 388 116 24
      	textalign 0		
     	textalignx 6	
	action { uiScript glCustom }
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
    }

itemDef {
	name bloom
	text "Bloom:"
	cvar "r_bloom"
	style 0	
	type ITEM_TYPE_YESNO
	maxchars 2
	textstyle 6
	textscale .22
	textstyle 6
	textscale .22
	rect 54 412 116 24
	textalign 0		
	textalignx 6	
	action { uiScript glCustom }
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
	}

itemDef {
      	name minfayers
      	text "Detail Texturing:"
	cvar "r_detailTextures"
      	style 0	
	type ITEM_TYPE_YESNO
	maxchars 2
	textstyle 6
      	textscale .22
	textstyle 6
      	textscale .22
      	rect 54 388 116 24
      	textalign 0		
     	textalignx 6	
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
    }

itemDef {
      	name stencilbuffer
	style 0	
      	text "Stencil Buffer: "
	type ITEM_TYPE_MULTI
	cvar "r_stencilbits"
	cvarFloatList { "None" 0 "Medium" 2 "High" 8 }
	textstyle 6
      	textscale .22
      	rect 215 412 116 24
      	textalign 0		
     	textalignx 6	
	action { uiScript glCustom; uiScript update "r_stencilbits" }
	textaligny 20        
	forecolor MP_TEXTCOLOR
	visible 1 
    }
*/

}