File: endofgame.menu

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/*
===========================================================================
Copyright (C) 2007 Open Arena Team

This file is part of Open Arena.

Open Arena is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Open Arena is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Open Arena; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#include "ui/menudef.h"

{
MenuDef	{
	name endOfGame
	visible 0
	fullscreen 1
	rect 0 0 640 480
	background MP_BACKGROUND
	focuscolor MP_FOCUSCOLOR
	onClose { uiScript updateSPMenu; }
	onEsc { close endOfGame; open skirmish; }
	onOpen { close ingame; }

itemDef	{
	name next
	text "Next"
	textstyle 6
	textscale .25
	type ITEM_TYPE_BUTTON
	rect 450 50 20 10
	textalign 0
	textaligny 10
	forecolor MP_TEXTCOLOR
	backcolor 0 0 0 0
	visible 1
	action { uiScript nextSkirmish; close endOfGame; close main }
	}

itemDef	{
	name tomain
	text "Back"
	textstyle 6
	textscale .25
	type ITEM_TYPE_BUTTON
	rect 295 50 20 10
	textalign 0
	textaligny 10
	forecolor MP_TEXTCOLOR
	backcolor 0 0 0 0
	visible 1
	action	{
		close endofgame;
		open skirmish;
		}
	}

itemDef	{
	name playagain
	text "Replay"
	textstyle 6
	textscale .25
	type ITEM_TYPE_BUTTON
	rect 140 50 20 10
	textalign 0
	textaligny 10
	forecolor MP_TEXTCOLOR
	backcolor 0 0 0 0
	visible 1
	action {
		close endofgame;
		close skirmish;
		uiScript skirmishStart;
		}
	}

itemDef	{
	name title
	text "SCORES"
	rect 320 125 128 10
	textstyle 6
	textscale .5
	textalign 1
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name mapshit
	type 4
	text "Map: "
	cvar "ui_scoremap"
	rect 270 160 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name fraglimit
	type 4
	text "Frag limit: "
	cvar "ui_fraglimit"
	ownerdrawflag UI_SHOW_ANYNONTEAMGAME
	rect 270 180 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name caplimit
	type 4
	text "Capture limit: "
	cvar "ui_capturelimit"
	ownerdrawflag UI_SHOW_ANYTEAMGAME
	rect 270 180 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name time
	text "Time to Beat: "
	ownerdraw UI_MAP_TIMETOBEAT
	rect 270 200 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name skill
	type 9
	text "Skill: "
	cvar "g_spSkill"
	rect 270 220 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name gscore
	type 9
	text "Map Score: "
	cvar "ui_scoreTeam2"
	rect 270 260 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name gtime
	type 9
	text "Time: "
	cvar "ui_scoreTime2"
	rect 270 280 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name bscore
	type 9
	text "Score: "
	cvar "ui_scoreBase2"
	rect 270 300 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name tbonus
	type 9
	text "Time Bonus: "
	cvar "ui_scoreTimeBonus2"
	rect 270 320 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name sobonus
	type 9
	text "Shutout Bonus: "
	cvar "ui_scoreShutoutBonus2"
	rect 270 340 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name skbonus
	type 9
	text "Skill Bonus"
	cvar "ui_scoreSkillBonus2"
	rect 270 360 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name ascore
	type 9
	text "Total Score: "
	cvar "ui_scoreScore2"
	rect 270 380 128 10
	textscale .2
	textstyle 6
	textalign 0
	textaligny 10
	forecolor 1 1 1 1
	backcolor 0 0 0 0
	decoration
	visible 1
	}

itemDef	{
	name newhighscoreshit
	text "New High Score"
	ownerdrawflag UI_SHOW_NEWHIGHSCORE
	rect 320 80 128 10
	textscale .3
	textstyle 1
	textalign 1
	textaligny 10
	forecolor 1 0.847 0 0.7
	decoration
	visible 1
	}

itemDef	{
	name assist
	style 3
	background "ui/assets/medal_assist.tga"
	ownerdrawflag UI_SHOW_ANYTEAMGAME
	rect 150 130 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	mouseenter { setcolor forecolor 1 1 1 1; }
	mouseexit { setcolor forecolor 1 1 1 0; }
	action	{
		exec "play sound/feedback/assist.wav"
		}
	}

itemDef	{
	name perfect
	style 3
	background "ui/assets/medal_perfect.tga"
	ownerdrawflag UI_SHOW_ANYNONTEAMGAME
	rect 150 130 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/perfect.wav"
		}
	}

itemDef	{
	name tsissa
	type 4
	style 3
	background "ui/assets/medal_assist.tga"
	ownerdrawflag UI_SHOW_ANYTEAMGAME
	cvar "ui_scoreAssists2"
	text ""
	textscale .2
	forecolor 1 1 1 1
	textalign 1
	textalignx 13
	textaligny 35
	rect 150 130 25 25
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/assist.wav"
		}
	}

itemDef	{
	name tcefrep
	type 4
	style 3
	background "ui/assets/medal_perfect.tga"
	ownerdrawflag UI_SHOW_ANYNONTEAMGAME
	cvar "ui_scorePerfect2"
	text ""
	textscale .2
	forecolor 1 1 1 1
	textalign 1
	textalignx 13
	textaligny 35
	rect 150 130 25 25
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/perfect.wav"
		}
	}

itemDef	{
	name accuracy
	style 3
	background "ui/assets/medal_accuracy.tga"
	rect 150 170 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/accuracy.wav"
		}
	}

itemDef	{
	name ycarucca
	type 4
	style 3
	background "ui/assets/medal_accuracy.tga"
	rect 150 170 25 25
	cvar "ui_scoreAccuracy2"
	text ""
	forecolor 1 1 1 1
	textscale .2
	textalign 1
	textalignx 13
	textaligny 35
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/accuracy.wav"
		}
	}

itemDef	{
	name ehxcsellent
	style 3
	background "ui/assets/medal_excellent.tga"
	rect 150 210 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	mouseenter { setcolor forecolor 1 1 1 1; }
	action	{
		exec "play sound/feedback/excellent.wav"
		}
	}

itemDef	{
	name tnellescxhe
	type 4
	style 3
	background "ui/assets/medal_excellent.tga"
	rect 150 210 25 25
	cvar "ui_scoreExcellents2"
	text ""
	forecolor 1 1 1 1
	textscale .2
	textalign 1
	textalignx 13
	textaligny 35
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/excellent.wav"
		}
	}

itemDef	{
	name gauntlet
	style 3
	background "ui/assets/medal_gauntlet.tga"
	rect 150 250 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/gauntlet.wav"
		}
	}

itemDef	{
	name teltnuag
	type 4
	style 3
	background "ui/assets/medal_gauntlet.tga"
	rect 150 250 25 25
	cvar "ui_scoreGauntlets2"
	text ""
	forecolor 1 1 1 1	
	textscale .2
	textalign 1
	textalignx 13
	textaligny 35
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/gauntlet.wav"
		}
	}

itemDef	{
	name impressive
	style 3
	background "ui/assets/medal_impressive.tga"
	rect 150 290 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/impressive.wav"
		}
	}

itemDef	{
	name evisserpmi
	type 4
	style 3
	background "ui/assets/medal_impressive.tga"
	rect 150 290 25 25
	cvar "ui_scoreImpressives2"
	text ""
	textscale .2
	forecolor 1 1 1 1
	textalign 1
	textalignx 13
	textaligny 35
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/impressive.wav"
		}
	}

itemDef	{
	name defense
	style 3
	background "ui/assets/medal_defend.tga"
	ownerdrawflag UI_SHOW_ANYTEAMGAME
	rect 150 330 25 25
	type 1
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/defense.wav"
		}
	}

itemDef	{
	name esnefed
	type 4
	style 3
	background "ui/assets/medal_defend.tga"
	ownerdrawflag UI_SHOW_ANYTEAMGAME
	rect 150 330 25 25
	cvar "ui_scoreDefends2"
	text ""
	forecolor 1 1 1 1
	textscale .2
	textalign 1
	textalignx 13
	textaligny 35
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	action	{
		exec "play sound/feedback/defense.wav"
		}
	}

itemDef	{
	name capture
	type 4
	style 3
	background "ui/assets/medal_capture.tga"
	ownerdrawflag UI_SHOW_ANYTEAMGAME
	rect 150 370 25 25
	cvar "ui_scoreCaptures2"
	text ""
	textscale .2
	forecolor 1 1 1 1
	textalign 1
	textalignx 13
	textaligny 35
	border 1
	bordercolor MP_BOX_BORDER
	visible 1
	}


}
}