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// This map has been written by QuArK - Quake Army Knife, QuArK 6.4 alpha
// It is a map for the game Quake 3.
// For more information see QuArK's Home Page : http://www.planetquake.com/quark
// Entity 0
// worldspawn
{
"classname" "worldspawn"
"message" "Khaooohs -- by Vondur"
"music" "music/fla22k_05"
// Brush 0
// Map structure:g[2] -> poly:p[1]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/full_clip 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/full_clip 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 736 0 0 ) ( 736 0 64 ) ( 736 64 0 ) ( ( 0.03125 0.00000 -23.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 0 864 0 ) ( 64 864 0 ) ( 0 864 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -23.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 1
// Map structure:g[2] -> poly:p[2]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/full_clip 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/full_clip 0 0 0
( 0 416 0 ) ( 0 416 64 ) ( 64 416 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 736 0 0 ) ( 736 0 64 ) ( 736 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 2
// Map structure:g[2] -> poly:p[3]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/full_clip 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/full_clip 0 0 0
( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 0 480 0 ) ( 0 480 64 ) ( 64 480 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
( 0 672 0 ) ( 64 672 0 ) ( 0 672 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 24.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 3
// Map structure:g[2] -> poly:p[4]
{
brushDef
{
( -8 0 -464 ) ( 56 0 -464 ) ( -8 64 -464 ) ( ( 0.00000 -0.03125 -8.75000 ) ( -0.03125 0.00000 -6.00000 ) ) common/donotenter 0 0 0
( -8 0 -360 ) ( -8 64 -360 ) ( 56 0 -360 ) ( ( 0.00000 0.03125 -8.75000 ) ( -0.03125 0.00000 -6.00000 ) ) common/donotenter 0 0 0
( -8 -384 0 ) ( -8 -384 64 ) ( 56 -384 0 ) ( ( 0.03125 0.00000 -8.75000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
( -8 0 0 ) ( 56 0 0 ) ( -8 0 64 ) ( ( -0.03125 0.00000 -8.75000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
}
}
// Brush 4
// Map structure:g[2] -> poly:p[5]
{
brushDef
{
( -24 0 -464 ) ( 40 0 -464 ) ( -24 64 -464 ) ( ( 0.00000 -0.03125 4.75000 ) ( -0.03125 0.00000 -6.00000 ) ) common/donotenter 0 0 0
( -24 0 -360 ) ( -24 64 -360 ) ( 40 0 -360 ) ( ( 0.00000 0.03125 4.75000 ) ( -0.03125 0.00000 -6.00000 ) ) common/donotenter 0 0 0
( -24 -384 0 ) ( -24 -384 64 ) ( 40 -384 0 ) ( ( 0.03125 0.00000 4.75000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
( -56 0 0 ) ( -56 0 64 ) ( -56 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
( -24 0 0 ) ( 40 0 0 ) ( -24 0 64 ) ( ( -0.03125 0.00000 4.75000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
( -216 0 0 ) ( -216 64 0 ) ( -216 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/donotenter 0 0 0
}
}
// Brush 5
// Map structure:g[2] -> poly:p[6]
{
brushDef
{
( -104 0 -464 ) ( -40 0 -464 ) ( -104 64 -464 ) ( ( 0.00000 -0.03125 4.25000 ) ( -0.03125 0.00000 -6.00000 ) ) common/nodrop 0 0 0
( -104 0 -440 ) ( -104 64 -440 ) ( -40 0 -440 ) ( ( 0.00000 0.03125 4.25000 ) ( -0.03125 0.00000 -6.00000 ) ) common/nodrop 0 0 0
( -104 -384 0 ) ( -104 -384 64 ) ( -40 -384 0 ) ( ( 0.03125 0.00000 4.25000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
( -104 0 0 ) ( -40 0 0 ) ( -104 0 64 ) ( ( -0.03125 0.00000 4.25000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
}
}
// Brush 6
// Map structure:g[2] -> poly:p[7]
{
brushDef
{
( 0 0 -464 ) ( 64 0 -464 ) ( 0 64 -464 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/nodrop 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/nodrop 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
( 168 0 0 ) ( 168 64 0 ) ( 168 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/nodrop 0 0 0
}
}
// Brush 7
// Map structure:g[2] -> poly:p[8]
{
brushDef
{
( -8 -8 -464 ) ( 56 -8 -464 ) ( -8 56 -464 ) ( ( 0.00000 -0.03125 -1.75000 ) ( -0.03125 0.00000 -6.25000 ) ) common/clip 0 0 0
( -8 -8 -440 ) ( -8 56 -440 ) ( 56 -8 -440 ) ( ( 0.00000 0.03125 -1.75000 ) ( -0.03125 0.00000 -6.25000 ) ) common/clip 0 0 0
( -8 -336 0 ) ( -8 -336 64 ) ( 56 -336 0 ) ( ( 0.03125 0.00000 -1.75000 ) ( 0.00000 0.03125 -14.00000 ) ) common/clip 0 0 0
( 128 -8 0 ) ( 128 -8 64 ) ( 128 56 0 ) ( ( 0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 -14.00000 ) ) common/clip 0 0 0
( -8 -48 0 ) ( 56 -48 0 ) ( -8 -48 64 ) ( ( -0.03125 0.00000 -1.75000 ) ( 0.00000 0.03125 -14.00000 ) ) common/clip 0 0 0
( 0 -8 0 ) ( 0 56 0 ) ( 0 -8 64 ) ( ( -0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 -14.00000 ) ) common/clip 0 0 0
}
}
// Brush 8
// Map structure:g[2] -> poly:p[9]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/clip 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/clip 0 0 0
( 0 528 0 ) ( 0 528 64 ) ( 64 528 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/clip 0 0 0
( 368 0 0 ) ( 368 0 64 ) ( 368 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/clip 0 0 0
( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/clip 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/clip 0 0 0
}
}
// Brush 9
// Map structure:g[2] -> poly:p[10]
{
brushDef
{
( 0 0 -248 ) ( 64 0 -248 ) ( 0 64 -248 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -200 ) ( 0 64 -200 ) ( 64 0 -200 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 528 0 ) ( 0 528 64 ) ( 64 528 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 352 0 0 ) ( 352 0 64 ) ( 352 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 336 0 0 ) ( 336 64 0 ) ( 336 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 10
// Map structure:g[2] -> poly:p[11]
{
brushDef
{
( 0 0 -248 ) ( 64 0 -248 ) ( 0 64 -248 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -200 ) ( 0 64 -200 ) ( 64 0 -200 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 528 0 ) ( 0 528 64 ) ( 64 528 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 11
// Map structure:g[2] -> poly:p[12]
{
brushDef
{
( 0 0 -424 ) ( 64 0 -424 ) ( 0 64 -424 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 -904 0 ) ( 0 -904 64 ) ( 64 -904 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
( -328 0 0 ) ( -328 64 0 ) ( -328 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 0 -420 ) ( 0 64 -420 ) ( 64 0 -420 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_wall/chrome_metal 0 0 0
( -312 0 0 ) ( -312 0 64 ) ( -312 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 -888 0 ) ( 64 -888 0 ) ( 0 -888 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
}
}
// Brush 12
// Map structure:g[2] -> poly:p[13]
{
brushDef
{
( -24 80 -432 ) ( 40 80 -432 ) ( -24 144 -432 ) ( ( 0.00000 -0.00781 3.18750 ) ( -0.00781 0.00000 -7.37500 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -24 -924 0 ) ( -24 -924 64 ) ( 40 -924 0 ) ( ( 0.00781 0.00000 3.18750 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -348 80 0 ) ( -348 144 0 ) ( -348 80 64 ) ( ( -0.00781 0.00000 7.37500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -24 80 -424 ) ( -24 144 -424 ) ( 40 80 -424 ) ( ( 0.00000 0.00781 3.18750 ) ( -0.00781 0.00000 -7.37500 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -296 80 0 ) ( -296 80 64 ) ( -296 144 0 ) ( ( 0.00781 0.00000 7.37500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -24 -868 0 ) ( 40 -868 0 ) ( -24 -868 64 ) ( ( -0.00781 0.00000 3.18750 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 13
// Map structure:g[2] -> poly:p[14]
{
brushDef
{
( 80 1024 48 ) ( 144 1024 48 ) ( 80 1024 112 ) ( ( -0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( -128 0 48 ) ( -128 0 112 ) ( -128 64 48 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 208 ) ( 0 64 208 ) ( 64 0 208 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 14
// Map structure:g[2] -> poly:p[15]
{
brushDef
{
( 80 1024 48 ) ( 144 1024 48 ) ( 80 1024 112 ) ( ( -0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( -320 0 48 ) ( -320 64 48 ) ( -320 0 112 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 208 ) ( 0 64 208 ) ( 64 0 208 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 15
// Map structure:g[2] -> poly:p[16]
{
brushDef
{
( 80 1024 48 ) ( 144 1024 48 ) ( 80 1024 112 ) ( ( -0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( -320 0 48 ) ( -320 64 48 ) ( -320 0 112 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( 80 0 288 ) ( 80 64 288 ) ( 144 0 288 ) ( ( 0.00000 0.00781 2.37500 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 48 ) ( -128 0 112 ) ( -128 64 48 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 208 ) ( 64 0 208 ) ( 0 64 208 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 16
// Map structure:g[2] -> poly:p[17]
{
brushDef
{
( 80 1024 48 ) ( 144 1024 48 ) ( 80 1024 112 ) ( ( -0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( -320 0 48 ) ( -320 64 48 ) ( -320 0 112 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( -128 0 48 ) ( -128 0 112 ) ( -128 64 48 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 17
// Map structure:g[2] -> poly:p[18]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 18
// Map structure:g[2] -> poly:p[19]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 64 ) ( -704 64 64 ) ( -704 0 128 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 960 64 ) ( 64 960 64 ) ( 0 960 128 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 19
// Map structure:g[2] -> poly:p[20]
{
brushDef
{
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -144 ) ( 80 0 -144 ) ( 16 64 -144 ) ( ( 0.00000 -0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -112 ) ( 16 64 -112 ) ( 80 0 -112 ) ( ( 0.00000 0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( -208 16 0 ) ( -208 16 64 ) ( -208 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 20
// Map structure:g[2] -> poly:p[21]
{
brushDef
{
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 16 0 ) ( -128 16 64 ) ( -128 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 16 0 -144 ) ( 80 0 -144 ) ( 16 64 -144 ) ( ( 0.00000 -0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -112 ) ( 16 64 -112 ) ( 80 0 -112 ) ( ( 0.00000 0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( -176 16 0 ) ( -176 80 0 ) ( -176 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 21
// Map structure:g[2] -> poly:p[22]
{
brushDef
{
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 16 0 ) ( -128 16 64 ) ( -128 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -16 ) ( 16 64 -16 ) ( 80 0 -16 ) ( ( 0.00000 0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -112 ) ( 80 0 -112 ) ( 16 64 -112 ) ( ( 0.00000 -0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 22
// Map structure:g[2] -> poly:p[23]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 16 0 ) ( -128 16 64 ) ( -128 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -144 ) ( 16 64 -144 ) ( 80 0 -144 ) ( ( 0.00000 0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 23
// Map structure:g[2] -> poly:p[24]
{
brushDef
{
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 -16 ) ( 80 0 -16 ) ( 16 64 -16 ) ( ( 0.00000 -0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 16 ) ( 16 64 16 ) ( 80 0 16 ) ( ( 0.00000 0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( -208 16 0 ) ( -208 16 64 ) ( -208 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 24
// Map structure:g[2] -> poly:p[25]
{
brushDef
{
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 16 0 ) ( -128 16 64 ) ( -128 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 16 0 -16 ) ( 80 0 -16 ) ( 16 64 -16 ) ( ( 0.00000 -0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 16 ) ( 16 64 16 ) ( 80 0 16 ) ( ( 0.00000 0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( -176 16 0 ) ( -176 80 0 ) ( -176 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 25
// Map structure:g[2] -> poly:p[26]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 824 0 ) ( 0 824 64 ) ( 64 824 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 16 0 ) ( -128 16 64 ) ( -128 80 0 ) ( ( 0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 840 0 ) ( 64 840 0 ) ( 0 840 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.00781 0.00000 -6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 16 ) ( 80 0 16 ) ( 16 64 16 ) ( ( 0.00000 -0.00781 1.87500 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 26
// Map structure:g[2] -> poly:p[27]
{
brushDef
{
( 0 64 -16 ) ( 64 64 -16 ) ( 0 128 -16 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 64 16 ) ( 0 128 16 ) ( 64 64 16 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 824 80 ) ( 0 824 144 ) ( 64 824 80 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -176 64 80 ) ( -176 64 144 ) ( -176 128 80 ) ( ( 0.00781 0.00000 -6.50000 ) ( 0.00000 0.00781 -0.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 840 16 ) ( 16 840 80 ) ( -48 840 16 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 -0.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -208 64 80 ) ( -208 128 80 ) ( -208 64 144 ) ( ( -0.00781 0.00000 -6.50000 ) ( 0.00000 0.00781 -0.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 27
// Map structure:g[2] -> poly:p[28]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 824 0 ) ( 64 824 0 ) ( 0 824 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 28
// Map structure:g[2] -> poly:p[29]
{
brushDef
{
( 0 0 -424 ) ( 64 0 -424 ) ( 0 64 -424 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 0 -420 ) ( 0 64 -420 ) ( 64 0 -420 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 888 4 ) ( 0 888 68 ) ( 64 888 4 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.96875 ) ) base_wall/chrome_metal 0 0 0
( -184 0 4 ) ( -184 0 68 ) ( -184 64 4 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.96875 ) ) base_wall/chrome_metal 0 0 0
( 0 904 4 ) ( 64 904 4 ) ( 0 904 68 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.96875 ) ) base_wall/chrome_metal 0 0 0
( -200 0 4 ) ( -200 64 4 ) ( -200 0 68 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.96875 ) ) base_wall/chrome_metal 0 0 0
}
}
// Brush 29
// Map structure:g[2] -> poly:p[30]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -424 ) ( 0 64 -424 ) ( 64 0 -424 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 868 0 ) ( 0 868 64 ) ( 64 868 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -164 0 0 ) ( -164 0 64 ) ( -164 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 924 0 ) ( 64 924 0 ) ( 0 924 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -220 0 0 ) ( -220 64 0 ) ( -220 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 30
// Map structure:g[2] -> poly:p[31]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) base_floor/dirt 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 31
// Map structure:g[2] -> poly:p[32]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 32
// Map structure:g[2] -> poly:p[33]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 33
// Map structure:g[2] -> poly:p[34]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 34
// Map structure:g[2] -> poly:p[35]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.01563 0.00000 -14.99997 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.01563 4.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 4.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -208 0 -64 ) ( -208 0 0 ) ( -208 64 -64 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 35
// Map structure:g[2] -> poly:p[36]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.01563 0.00000 3.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -176 0 -64 ) ( -176 64 -64 ) ( -176 0 0 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.01563 3.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.03125 0.00000 31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.01563 0.00000 -14.99997 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 36
// Map structure:g[2] -> poly:p[37]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 31.00000 ) ) base_support/plate2_5 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -5.00000 ) ) base_support/plate2_5 0 0 0
( -208 0 0 ) ( -208 64 0 ) ( -208 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -5.00000 ) ) base_support/plate2_5 0 0 0
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 31.00000 ) ) base_support/plate2_5 0 0 0
( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 -5.00000 ) ) base_support/plate2_5 0 0 0
( 0 968 0 ) ( 0 968 64 ) ( 64 968 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -5.00000 ) ) base_support/plate2_5 0 0 0
}
}
// Brush 37
// Map structure:g[2] -> poly:p[38]
{
brushDef
{
( 48 20 -416 ) ( 48 84 -416 ) ( 112 20 -416 ) ( ( 0.00000 0.00781 1.62500 ) ( -0.00781 0.00000 7.15625 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 48 1024 -64 ) ( 112 1024 -64 ) ( 48 1024 0 ) ( ( -0.00781 0.00000 1.62500 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -208 20 -64 ) ( -208 84 -64 ) ( -208 20 0 ) ( ( -0.00781 0.00000 -7.15625 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 48 -44 -432 ) ( 112 -44 -432 ) ( 48 20 -432 ) ( ( 0.00000 -0.00781 1.62500 ) ( -0.00781 0.00000 7.65625 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -176 20 -64 ) ( -176 20 0 ) ( -176 84 -64 ) ( ( 0.00781 0.00000 -7.15625 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 48 968 -64 ) ( 48 968 0 ) ( 112 968 -64 ) ( ( 0.00781 0.00000 1.62500 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 38
// Map structure:g[2] -> poly:p[39]
{
brushDef
{
( 72 0 -416 ) ( 72 64 -416 ) ( 136 0 -416 ) ( ( 0.00000 0.00781 1.43750 ) ( -0.00781 0.00000 7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 72 1024 -64 ) ( 136 1024 -64 ) ( 72 1024 0 ) ( ( -0.00781 0.00000 1.43750 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -176 0 -64 ) ( -176 64 -64 ) ( -176 0 0 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 72 -64 -432 ) ( 136 -64 -432 ) ( 72 0 -432 ) ( ( 0.00000 -0.00781 1.43750 ) ( -0.00781 0.00000 7.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -128 0 -64 ) ( -128 0 0 ) ( -128 64 -64 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 72 948 -64 ) ( 72 948 0 ) ( 136 948 -64 ) ( ( 0.00781 0.00000 1.43750 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 39
// Map structure:g[2] -> poly:p[40]
{
brushDef
{
( 80 1024 0 ) ( 144 1024 0 ) ( 80 1024 64 ) ( ( -0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 80 0 -256 ) ( 144 0 -256 ) ( 80 64 -256 ) ( ( 0.00000 -0.00781 1.37500 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( 80 0 128 ) ( 80 64 128 ) ( 144 0 128 ) ( ( 0.00000 0.00781 1.37500 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 40
// Map structure:g[2] -> poly:p[41]
{
brushDef
{
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 0 -64 ) ( -256 64 -64 ) ( -256 0 0 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -64 -432 ) ( 64 -64 -432 ) ( 0 0 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 844 -64 ) ( 0 844 0 ) ( 64 844 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 948 -64 ) ( 64 948 -64 ) ( 0 948 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -244 0 -64 ) ( -244 0 0 ) ( -244 64 -64 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 41
// Map structure:g[2] -> poly:p[42]
{
brushDef
{
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 1024 -64 ) ( 64 1024 -64 ) ( 0 1024 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 0 -64 ) ( -256 64 -64 ) ( -256 0 0 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -64 -432 ) ( 64 -64 -432 ) ( 0 0 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -208 0 -64 ) ( -208 0 0 ) ( -208 64 -64 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 948 -64 ) ( 0 948 0 ) ( 64 948 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 42
// Map structure:g[2] -> poly:p[43]
{
brushDef
{
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -128 0 -64 ) ( -128 0 0 ) ( -128 64 -64 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 948 -64 ) ( 64 948 -64 ) ( 0 948 0 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -64 -432 ) ( 64 -64 -432 ) ( 0 0 -432 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 844 -64 ) ( 0 844 0 ) ( 64 844 -64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -140 0 -64 ) ( -140 64 -64 ) ( -140 0 0 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 43
// Map structure:g[2] -> poly:p[44]
{
brushDef
{
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 832 -64 ) ( 0 832 0 ) ( 64 832 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -128 0 -64 ) ( -128 0 0 ) ( -128 64 -64 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 0 -64 ) ( -256 64 -64 ) ( -256 0 0 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -64 -432 ) ( 64 -64 -432 ) ( 0 0 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 844 -64 ) ( 64 844 -64 ) ( 0 844 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 44
// Map structure:g[2] -> poly:p[45]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 832 0 ) ( 0 832 64 ) ( 64 832 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 45
// Map structure:g[2] -> poly:p[46]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 2.00000 ) ( -0.00391 0.00000 3.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 832 0 ) ( 0 832 64 ) ( 64 832 0 ) ( ( 0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00391 0.00000 -3.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 46
// Map structure:g[2] -> poly:p[47]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 3.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 832 0 ) ( 0 832 64 ) ( 64 832 0 ) ( ( 0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00391 0.00000 -3.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 47
// Map structure:g[2] -> poly:p[48]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 3.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 48
// Map structure:g[2] -> poly:p[49]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -816 0 ) ( 0 -816 64 ) ( 64 -816 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -240 16 0 ) ( -240 16 64 ) ( -240 80 0 ) ( ( 0.00781 0.00000 5.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.00781 0.00000 5.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 16 0 -576 ) ( 16 64 -627.20001 ) ( 80 0 -576 ) ( ( -0.00781 0.00000 1.87500 ) ( 0.00000 -0.00610 -3.80488 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 49
// Map structure:g[2] -> poly:p[50]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -240 0 0 ) ( -240 0 64 ) ( -240 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -816 0 ) ( 64 -816 0 ) ( 0 -816 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 50
// Map structure:g[2] -> poly:p[51]
{
brushDef
{
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -816 0 ) ( 64 -816 0 ) ( 0 -816 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -384 -16 0 ) ( -384 48 0 ) ( -384 -16 64 ) ( ( -0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 0 -144 ) ( 48 0 -144 ) ( -16 64 -144 ) ( ( 0.00000 -0.00781 3.12500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 0 -112 ) ( -16 64 -112 ) ( 48 0 -112 ) ( ( 0.00000 0.00781 3.12500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -336 -16 0 ) ( -336 -16 64 ) ( -336 48 0 ) ( ( 0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 51
// Map structure:g[2] -> poly:p[52]
{
brushDef
{
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 -16 0 ) ( -256 -16 64 ) ( -256 48 0 ) ( ( 0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -816 0 ) ( 64 -816 0 ) ( 0 -816 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 0 -144 ) ( 48 0 -144 ) ( -16 64 -144 ) ( ( 0.00000 -0.00781 2.12500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 0 -112 ) ( -16 64 -112 ) ( 48 0 -112 ) ( ( 0.00000 0.00781 2.12500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -304 -16 0 ) ( -304 48 0 ) ( -304 -16 64 ) ( ( -0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 52
// Map structure:g[2] -> poly:p[53]
{
brushDef
{
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 -16 0 ) ( -256 -16 64 ) ( -256 48 0 ) ( ( 0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -816 0 ) ( 64 -816 0 ) ( 0 -816 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -384 -16 0 ) ( -384 48 0 ) ( -384 -16 64 ) ( ( -0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 0 -112 ) ( 48 0 -112 ) ( -16 64 -112 ) ( ( 0.00000 -0.00781 3.12500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 53
// Map structure:g[2] -> poly:p[54]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 -16 0 ) ( -256 -16 64 ) ( -256 48 0 ) ( ( 0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -816 0 ) ( 64 -816 0 ) ( 0 -816 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -384 -16 0 ) ( -384 48 0 ) ( -384 -16 64 ) ( ( -0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 0 -144 ) ( -16 64 -144 ) ( 48 0 -144 ) ( ( 0.00000 0.00781 3.12500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 54
// Map structure:g[2] -> poly:p[55]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -816 0 ) ( 0 -816 64 ) ( 64 -816 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 55
// Map structure:g[2] -> poly:p[56]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 56
// Map structure:g[2] -> poly:p[57]
{
brushDef
{
( 72 -8 -448 ) ( 136 -8 -448 ) ( 72 56 -448 ) ( ( 0.00000 -0.00781 2.43750 ) ( -0.00781 0.00000 -8.06250 ) ) gothic_trim/metalsupport4 0 0 0
( 72 -8 0 ) ( 72 56 0 ) ( 136 -8 0 ) ( ( 0.00000 0.00781 2.43750 ) ( -0.00781 0.00000 -8.06250 ) ) gothic_trim/metalsupport4 0 0 0
( 72 -1024 0 ) ( 72 -1024 64 ) ( 136 -1024 0 ) ( ( 0.00781 0.00000 2.43750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -304 -8 0 ) ( -304 -8 64 ) ( -304 56 0 ) ( ( 0.00781 0.00000 8.06250 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -968 0 ) ( 64 -968 0 ) ( 0 -968 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -7.00000 ) ) base_support/plate2_5 0 0 0
( -336 -8 0 ) ( -336 56 0 ) ( -336 -8 64 ) ( ( -0.00781 0.00000 8.06250 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 57
// Map structure:g[2] -> poly:p[58]
{
brushDef
{
( 104 0 -256 ) ( 168 0 -256 ) ( 104 64 -256 ) ( ( 0.00000 -0.00781 2.18750 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 104 0 0 ) ( 104 64 0 ) ( 168 0 0 ) ( ( 0.00000 0.00781 2.18750 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 104 -1024 0 ) ( 104 -1024 64 ) ( 168 -1024 0 ) ( ( 0.00781 0.00000 2.18750 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -232 0 0 ) ( -232 0 64 ) ( -232 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 58
// Map structure:g[2] -> poly:p[59]
{
brushDef
{
( -64 0 -432 ) ( 0 0 -432 ) ( -64 64 -432 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -960 0 ) ( -64 -960 64 ) ( 0 -960 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -832 0 ) ( 0 -832 0 ) ( -64 -832 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 0 -416 ) ( -64 64 -416 ) ( 0 0 -416 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -268 0 0 ) ( -268 64 0 ) ( -268 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 59
// Map structure:g[2] -> poly:p[60]
{
brushDef
{
( -64 0 -432 ) ( 0 0 -432 ) ( -64 64 -432 ) ( ( 0.00000 -0.00781 3.50000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -968 0 ) ( -64 -968 64 ) ( 0 -968 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 0 -416 ) ( -64 64 -416 ) ( 0 0 -416 ) ( ( 0.00000 0.00781 3.50000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -948 0 ) ( 0 -948 0 ) ( -64 -948 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 60
// Map structure:g[2] -> poly:p[61]
{
brushDef
{
( -64 0 -432 ) ( 0 0 -432 ) ( -64 64 -432 ) ( ( 0.00000 -0.00781 3.50000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -832 0 ) ( 0 -832 0 ) ( -64 -832 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 0 -416 ) ( -64 64 -416 ) ( 0 0 -416 ) ( ( 0.00000 0.00781 3.50000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -948 0 ) ( -64 -948 64 ) ( 0 -948 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -372 0 0 ) ( -372 0 64 ) ( -372 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 61
// Map structure:g[2] -> poly:p[62]
{
brushDef
{
( -64 0 -432 ) ( 0 0 -432 ) ( -64 64 -432 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -832 0 ) ( 0 -832 0 ) ( -64 -832 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 0 -416 ) ( -64 64 -416 ) ( 0 0 -416 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -268 0 0 ) ( -268 0 64 ) ( -268 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -372 0 0 ) ( -372 64 0 ) ( -372 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -844 0 ) ( -64 -844 64 ) ( 0 -844 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 62
// Map structure:g[2] -> poly:p[63]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.01563 4.00000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 4.00000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 63
// Map structure:g[2] -> poly:p[64]
{
brushDef
{
( -64 0 -384 ) ( 0 0 -384 ) ( -64 64 -384 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -1024 0 ) ( -64 -1024 64 ) ( 0 -1024 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) base_floor/dirt 0 0 0
( -64 0 -288 ) ( -64 64 -288 ) ( 0 0 -288 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -960 0 ) ( 0 -960 0 ) ( -64 -960 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 64
// Map structure:g[2] -> poly:p[65]
{
brushDef
{
( -64 0 -288 ) ( 0 0 -288 ) ( -64 64 -288 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -64 -1024 0 ) ( -64 -1024 64 ) ( 0 -1024 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( -64 0 -256 ) ( -64 64 -256 ) ( 0 0 -256 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -64 -960 0 ) ( 0 -960 0 ) ( -64 -960 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 65
// Map structure:g[2] -> poly:p[66]
{
brushDef
{
( -112 0 -432 ) ( -48 0 -432 ) ( -112 64 -432 ) ( ( 0.00000 -0.00781 2.87500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -112 -968 0 ) ( -112 -968 64 ) ( -48 -968 0 ) ( ( 0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -112 0 -416 ) ( -112 64 -416 ) ( -48 0 -416 ) ( ( 0.00000 0.00781 2.87500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -112 -948 0 ) ( -48 -948 0 ) ( -112 -948 64 ) ( ( -0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 66
// Map structure:g[2] -> poly:p[67]
{
brushDef
{
( -80 0 -288 ) ( -16 0 -288 ) ( -80 64 -288 ) ( ( 0.00000 -0.00781 3.62500 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -80 -1024 0 ) ( -80 -1024 64 ) ( -16 -1024 0 ) ( ( 0.00781 0.00000 3.62500 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -80 0 -256 ) ( -80 64 -256 ) ( -16 0 -256 ) ( ( 0.00000 0.00781 3.62500 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( -80 -960 0 ) ( -16 -960 0 ) ( -80 -960 64 ) ( ( -0.00781 0.00000 3.62500 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 67
// Map structure:g[2] -> poly:p[68]
{
brushDef
{
( -80 0 -384 ) ( -16 0 -384 ) ( -80 64 -384 ) ( ( 0.00000 -0.00781 3.62500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 -1024 0 ) ( -80 -1024 64 ) ( -16 -1024 0 ) ( ( 0.00781 0.00000 3.62500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 -288 ) ( -80 64 -288 ) ( -16 0 -288 ) ( ( 0.00000 0.00781 3.62500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) base_floor/dirt 0 0 0
( -80 -960 0 ) ( -16 -960 0 ) ( -80 -960 64 ) ( ( -0.00781 0.00000 3.62500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 68
// Map structure:g[2] -> poly:p[69]
{
brushDef
{
( -16 0 -432 ) ( 48 0 -432 ) ( -16 64 -432 ) ( ( 0.00000 -0.01563 6.25000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -16 -1024 0 ) ( -16 -1024 64 ) ( 48 -1024 0 ) ( ( 0.01563 0.00000 6.25000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -16 0 -384 ) ( -16 64 -384 ) ( 48 0 -384 ) ( ( 0.00000 0.01563 6.25000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -16 -960 0 ) ( 48 -960 0 ) ( -16 -960 64 ) ( ( -0.01563 0.00000 6.25000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 69
// Map structure:g[2] -> poly:p[70]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 70
// Map structure:g[2] -> poly:p[71]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 71
// Map structure:g[2] -> poly:p[72]
{
brushDef
{
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 72
// Map structure:g[2] -> poly:p[73]
{
brushDef
{
( -16 0 -432 ) ( 48 0 -432 ) ( -16 64 -432 ) ( ( 0.00000 -0.01563 -2.75000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -16 -1024 0 ) ( -16 -1024 64 ) ( 48 -1024 0 ) ( ( 0.01563 0.00000 -2.75000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -16 0 -384 ) ( -16 64 -384 ) ( 48 0 -384 ) ( ( 0.00000 0.01563 -2.75000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -16 -960 0 ) ( 48 -960 0 ) ( -16 -960 64 ) ( ( -0.01563 0.00000 -2.75000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 73
// Map structure:g[2] -> poly:p[74]
{
brushDef
{
( -16 0 -384 ) ( 48 0 -384 ) ( -16 64 -384 ) ( ( 0.00000 -0.00781 -0.87500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 -1024 0 ) ( -16 -1024 64 ) ( 48 -1024 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 0 -288 ) ( -16 64 -288 ) ( 48 0 -288 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) base_floor/dirt 0 0 0
( -16 -960 0 ) ( 48 -960 0 ) ( -16 -960 64 ) ( ( -0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 74
// Map structure:g[2] -> poly:p[75]
{
brushDef
{
( -16 0 -288 ) ( 48 0 -288 ) ( -16 64 -288 ) ( ( 0.00000 -0.00781 -0.87500 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -16 -1024 0 ) ( -16 -1024 64 ) ( 48 -1024 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -16 0 -256 ) ( -16 64 -256 ) ( 48 0 -256 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( -16 -960 0 ) ( 48 -960 0 ) ( -16 -960 64 ) ( ( -0.00781 0.00000 -0.87500 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 75
// Map structure:g[2] -> poly:p[76]
{
brushDef
{
( -16 -96 -256 ) ( 48 -96 -256 ) ( -16 -32 -256 ) ( ( 0.00000 -0.00781 -0.87500 ) ( -0.00781 0.00000 -7.75000 ) ) gothic_wall/oct20c 0 0 0
( -16 -96 384 ) ( -16 -32 384 ) ( 48 -96 384 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.00781 0.00000 -7.75000 ) ) gothic_wall/oct20c 0 0 0
( -16 -1024 0 ) ( -16 -1024 64 ) ( 48 -1024 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) base_floor/dirt 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 128 -96 0 ) ( 128 -32 0 ) ( 128 -96 64 ) ( ( -0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 76
// Map structure:g[2] -> poly:p[77]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -31.00000 ) ) base_support/plate2_5 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -31.00000 ) ) base_support/plate2_5 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -1.00000 ) ) base_support/plate2_5 0 0 0
( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.03125 0.00000 31.00000 ) ( 0.00000 0.03125 -1.00000 ) ) base_support/plate2_5 0 0 0
( 0 -968 0 ) ( 64 -968 0 ) ( 0 -968 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -1.00000 ) ) base_support/plate2_5 0 0 0
( 240 0 0 ) ( 240 64 0 ) ( 240 0 64 ) ( ( -0.03125 0.00000 31.00000 ) ( 0.00000 0.03125 -1.00000 ) ) base_support/plate2_5 0 0 0
}
}
// Brush 77
// Map structure:g[2] -> poly:p[78]
{
brushDef
{
( 80 0 -432 ) ( 144 0 -432 ) ( 80 64 -432 ) ( ( 0.00000 -0.00781 -1.62500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 80 -968 0 ) ( 80 -968 64 ) ( 144 -968 0 ) ( ( 0.00781 0.00000 -1.62500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 80 0 -416 ) ( 80 64 -416 ) ( 144 0 -416 ) ( ( 0.00000 0.00781 -1.62500 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 80 -948 0 ) ( 144 -948 0 ) ( 80 -948 64 ) ( ( -0.00781 0.00000 -1.62500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 78
// Map structure:g[2] -> poly:p[79]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 0 -420 ) ( 0 64 -420 ) ( 64 0 -420 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 -904 0 ) ( 0 -904 64 ) ( 64 -904 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
( 264 0 0 ) ( 264 0 64 ) ( 264 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 -888 0 ) ( 64 -888 0 ) ( 0 -888 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
( 248 0 0 ) ( 248 64 0 ) ( 248 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_wall/chrome_metal 0 0 0
}
}
// Brush 79
// Map structure:g[2] -> poly:p[80]
{
brushDef
{
( 36 24 -432 ) ( 100 24 -432 ) ( 36 88 -432 ) ( ( 0.00000 -0.00781 -1.28125 ) ( -0.00781 0.00000 -6.81250 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 228 24 0 ) ( 228 88 0 ) ( 228 24 64 ) ( ( -0.00781 0.00000 6.81250 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 36 -868 0 ) ( 100 -868 0 ) ( 36 -868 64 ) ( ( -0.00781 0.00000 -1.28125 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 36 24 -424 ) ( 36 88 -424 ) ( 100 24 -424 ) ( ( 0.00000 0.00781 -1.28125 ) ( -0.00781 0.00000 -6.81250 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 36 -924 0 ) ( 36 -924 64 ) ( 100 -924 0 ) ( ( 0.00781 0.00000 -1.28125 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 284 24 0 ) ( 284 24 64 ) ( 284 88 0 ) ( ( 0.00781 0.00000 6.81250 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 80
// Map structure:g[2] -> poly:p[81]
{
brushDef
{
( 0 -68 -144 ) ( 64 -68 -144 ) ( 0 -4 -144 ) ( ( 0.00000 -0.00781 12.00002 ) ( -0.00781 0.00000 -2.53125 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -68 -128 ) ( 0 -4 -128 ) ( 64 -68 -128 ) ( ( 0.00000 0.00781 12.00002 ) ( -0.00781 0.00000 -2.53125 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1600 -68 0 ) ( -1600 -4 0 ) ( -1600 -68 64 ) ( ( -0.00781 0.00000 2.53125 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -244 0 ) ( 0 -244 64 ) ( 64 -244 0 ) ( ( 0.00781 0.00000 12.00002 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.00781 0.00000 12.00002 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1524 -68 0 ) ( -1524 -68 64 ) ( -1524 -4 0 ) ( ( 0.00781 0.00000 2.53125 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 81
// Map structure:g[2] -> poly:p[82]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.03125 49.00000 ) ( -0.03125 0.00000 -6.00000 ) ) base_support/plate2_5 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 49.00000 ) ( -0.03125 0.00000 -6.00000 ) ) base_support/plate2_5 0 0 0
( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 3.00000 ) ) base_support/plate2_5 0 0 0
( -1544 0 0 ) ( -1544 0 64 ) ( -1544 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) base_support/plate2_5 0 0 0
( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 3.00000 ) ) base_support/plate2_5 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) base_support/plate2_5 0 0 0
}
}
// Brush 82
// Map structure:g[2] -> poly:p[83]
{
brushDef
{
( 0 8 -128 ) ( 64 8 -128 ) ( 0 72 -128 ) ( ( 0.00000 -0.00781 13.00006 ) ( -0.00781 0.00000 -0.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 8 384 ) ( 0 72 384 ) ( 64 8 384 ) ( ( 0.00000 0.00781 13.00006 ) ( -0.00781 0.00000 -0.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.00781 0.00000 13.00006 ) ( 0.00000 0.00781 1.00000 ) ) base_floor/dirt 0 0 0
( -1536 8 0 ) ( -1536 8 64 ) ( -1536 72 0 ) ( ( 0.00781 0.00000 0.93750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 13.00006 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1600 8 0 ) ( -1600 72 0 ) ( -1600 8 64 ) ( ( -0.00781 0.00000 0.93750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 83
// Map structure:g[2] -> poly:p[84]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 0 -130 ) ( 0 64 -130 ) ( 64 0 -130 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 -200 0 ) ( 0 -200 64 ) ( 64 -200 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_wall/chrome_metal 0 0 0
( -1464 0 0 ) ( -1464 0 64 ) ( -1464 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_wall/chrome_metal 0 0 0
( 0 -184 0 ) ( 64 -184 0 ) ( 0 -184 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_wall/chrome_metal 0 0 0
( -1480 0 0 ) ( -1480 64 0 ) ( -1480 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_wall/chrome_metal 0 0 0
}
}
// Brush 84
// Map structure:g[2] -> poly:p[85]
{
brushDef
{
( -88 -36 -144 ) ( -24 -36 -144 ) ( -88 28 -144 ) ( ( 0.00000 -0.00781 11.68750 ) ( -0.00781 0.00000 -2.28125 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -88 -36 -132 ) ( -88 28 -132 ) ( -24 -36 -132 ) ( ( 0.00000 0.00781 11.68750 ) ( -0.00781 0.00000 -2.28125 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1444 -36 0 ) ( -1444 -36 64 ) ( -1444 28 0 ) ( ( 0.00781 0.00000 2.28125 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -88 -164 0 ) ( -24 -164 0 ) ( -88 -164 64 ) ( ( -0.00781 0.00000 11.68750 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -88 -220 0 ) ( -88 -220 64 ) ( -24 -220 0 ) ( ( 0.00781 0.00000 11.68750 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1500 -36 0 ) ( -1500 28 0 ) ( -1500 -36 64 ) ( ( -0.00781 0.00000 2.28125 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 85
// Map structure:g[2] -> poly:p[86]
{
brushDef
{
( 0 32 -160 ) ( 64 32 -160 ) ( 0 96 -160 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -116 0 ) ( 0 -116 64 ) ( 64 -116 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -1140 32 0 ) ( -1140 32 64 ) ( -1140 96 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -1536 32 0 ) ( -1536 96 0 ) ( -1536 32 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 86
// Map structure:g[2] -> poly:p[87]
{
brushDef
{
( 0 16 -160 ) ( 64 16 -160 ) ( 0 80 -160 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_block/blocks18b 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -1408 16 0 ) ( -1408 16 64 ) ( -1408 80 0 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -116 0 ) ( 64 -116 0 ) ( 0 -116 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -1536 16 0 ) ( -1536 80 0 ) ( -1536 16 64 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 87
// Map structure:g[2] -> poly:p[88]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -1408 0 0 ) ( -1408 64 0 ) ( -1408 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -16 -256 0 ) ( -16 -256 64 ) ( 48 -256 0 ) ( ( 0.00781 0.00000 11.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 -128 0 ) ( 48 -128 0 ) ( -16 -128 64 ) ( ( -0.00781 0.00000 11.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1392 0 0 ) ( -1392 0 64 ) ( -1392 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 88
// Map structure:g[2] -> poly:p[89]
{
brushDef
{
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.03125 49.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0
( -1536 0 0 ) ( -1536 0 64 ) ( -1536 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 49.00000 ) ( -0.03125 0.00000 -4.00000 ) ) common/caulk 0 0 0
( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
}
}
// Brush 89
// Map structure:g[2] -> poly:p[90]
{
brushDef
{
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.03125 49.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( -1536 0 0 ) ( -1536 0 64 ) ( -1536 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 49.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 0 0
( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
}
}
// Brush 90
// Map structure:g[2] -> poly:p[91]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 13.00006 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0
( -1536 0 0 ) ( -1536 0 64 ) ( -1536 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 49.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
}
}
// Brush 91
// Map structure:g[2] -> poly:p[92]
{
brushDef
{
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 49.00000 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.03125 49.00000 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 15.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -1536 -16 0 ) ( -1536 -80 0 ) ( -1536 -16 64 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 15.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.03125 0.00000 49.00000 ) ( 0.00000 0.03125 15.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 15.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 92
// Map structure:g[2] -> poly:p[93]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 13.00006 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 704 ) ( 0 64 704 ) ( 64 0 704 ) ( ( 0.00000 0.00781 13.00006 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 13.00006 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1536 0 0 ) ( -1536 0 64 ) ( -1536 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 13.00006 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 93
// Map structure:g[2] -> poly:p[94]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00002 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00002 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.00781 0.00000 12.00002 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -140 0 ) ( 64 -140 0 ) ( 0 -140 64 ) ( ( -0.00781 0.00000 12.00002 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1524 0 0 ) ( -1524 0 64 ) ( -1524 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 94
// Map structure:g[2] -> poly:p[95]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1420 0 0 ) ( -1420 0 64 ) ( -1420 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -140 0 ) ( 0 -140 64 ) ( 64 -140 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 95
// Map structure:g[2] -> poly:p[96]
{
brushDef
{
( -8 0 -144 ) ( 56 0 -144 ) ( -8 64 -144 ) ( ( 0.00000 -0.00781 11.06250 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -8 0 -128 ) ( -8 64 -128 ) ( 56 0 -128 ) ( ( 0.00000 0.00781 11.06250 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -8 -128 0 ) ( 56 -128 0 ) ( -8 -128 64 ) ( ( -0.00781 0.00000 11.06250 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -8 -244 0 ) ( -8 -244 64 ) ( 56 -244 0 ) ( ( 0.00781 0.00000 11.06250 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1420 0 0 ) ( -1420 64 0 ) ( -1420 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 96
// Map structure:g[2] -> poly:p[97]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -244 0 ) ( 64 -244 0 ) ( 0 -244 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 97
// Map structure:g[2] -> poly:p[98]
{
brushDef
{
( 0 16 368 ) ( 64 16 368 ) ( 0 80 368 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -6.87500 ) ) gothic_trim/metalsupport4 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 6.03125 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -816 0 ) ( 0 -816 64 ) ( 64 -816 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 320 16 0 ) ( 320 16 64 ) ( 320 80 0 ) ( ( 0.00781 0.00000 6.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 192 16 0 ) ( 192 80 0 ) ( 192 16 64 ) ( ( -0.00781 0.00000 6.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 98
// Map structure:g[2] -> poly:p[99]
{
brushDef
{
( 0 0 368 ) ( 64 0 368 ) ( 0 64 368 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -816 0 ) ( 64 -816 0 ) ( 0 -816 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 99
// Map structure:g[2] -> poly:p[100]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -26.00000 ) ) common/clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -26.00000 ) ) common/clip 0 0 0
( 0 -834 0 ) ( 0 -834 64 ) ( 64 -834 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
}
}
// Brush 100
// Map structure:g[2] -> poly:p[101]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 368 ) ( -128 -4 368 ) ( -64 60 368 ) ( ( 0.00781 0.00000 7.03125 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 101
// Map structure:g[2] -> poly:p[102]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 102
// Map structure:g[2] -> poly:p[103]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 103
// Map structure:g[2] -> poly:p[104]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.01563 -5.00000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 -5.00000 ) ( -0.03125 0.00000 -31.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 104
// Map structure:g[2] -> poly:p[105]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 308 0 0 ) ( 308 0 64 ) ( 308 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 204 0 0 ) ( 204 64 0 ) ( 204 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -844 0 ) ( 0 -844 64 ) ( 64 -844 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 105
// Map structure:g[2] -> poly:p[106]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -948 0 ) ( 0 -948 64 ) ( 64 -948 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 204 0 0 ) ( 204 0 64 ) ( 204 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 106
// Map structure:g[2] -> poly:p[107]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -968 0 ) ( 0 -968 64 ) ( 64 -968 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -948 0 ) ( 64 -948 0 ) ( 0 -948 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 107
// Map structure:g[2] -> poly:p[108]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 308 0 0 ) ( 308 64 0 ) ( 308 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 108
// Map structure:g[2] -> poly:p[109]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/blocks11b 0 0 0
( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 109
// Map structure:g[2] -> poly:p[110]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -96 ) ( 64 0 -96 ) ( 0 64 -96 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/blocks11b 0 0 0
( 336 0 0 ) ( 336 64 0 ) ( 336 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 110
// Map structure:g[2] -> poly:p[111]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 111
// Map structure:g[2] -> poly:p[112]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -96 ) ( 0 64 -96 ) ( 64 0 -96 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 112
// Map structure:g[2] -> poly:p[113]
{
brushDef
{
( 0 104 -96 ) ( 0 40 -96 ) ( 64 104 -96 ) ( ( -0.00781 0.00000 8.81250 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 104 -64 ) ( 64 104 -64 ) ( 0 40 -64 ) ( ( -0.00781 0.00000 8.81250 ) ( 0.00000 -0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 336 104 -104 ) ( 336 40 -104 ) ( 336 104 -40 ) ( ( -0.00781 0.00000 8.81250 ) ( 0.00000 0.00781 -0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1408 -104 ) ( 64 1408 -104 ) ( 0 1408 -40 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 304 104 -104 ) ( 304 104 -40 ) ( 304 40 -104 ) ( ( 0.00781 0.00000 8.81250 ) ( 0.00000 0.00781 -0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 768 0 ) ( -80 768 0 ) ( -16 768 64 ) ( ( -0.03125 0.00000 10.50000 ) ( 0.00000 0.03125 -3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 113
// Map structure:g[2] -> poly:p[114]
{
brushDef
{
( -56 80 -416 ) ( 8 80 -416 ) ( -56 144 -416 ) ( ( 0.00000 -0.00781 5.43750 ) ( -0.00781 0.00000 -0.37500 ) ) gothic_block/blocks11b 0 0 0
( -56 80 -320 ) ( -56 144 -320 ) ( 8 80 -320 ) ( ( 0.00000 0.00781 5.43750 ) ( -0.00781 0.00000 -0.37500 ) ) gothic_block/blocks11b 0 0 0
( -56 -112 0 ) ( -56 -112 64 ) ( 8 -112 0 ) ( ( 0.00781 0.00000 5.43750 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -608 -15.37500 63.75000 ) ( -608 -15.37500 111.75000 ) ( -608 32.62500 63.75000 ) ( ( 0.04167 0.00000 2.64063 ) ( 0.00000 0.04167 -15.34363 ) ) khaooohs/egg 0 0 0
( -56 -16 0 ) ( 8 -16 0 ) ( -56 -16 64 ) ( ( -0.00781 0.00000 5.43750 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -616 80 0 ) ( -616 144 0 ) ( -616 80 64 ) ( ( -0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 114
// Map structure:g[2] -> poly:p[115]
{
brushDef
{
( 112 0 448 ) ( 176 0 448 ) ( 112 64 448 ) ( ( 0.00000 -0.00781 -0.87500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 112 -960 0 ) ( 112 -960 64 ) ( 176 -960 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 112 0 480 ) ( 112 64 480 ) ( 176 0 480 ) ( ( 0.00000 0.00781 -0.87500 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 0 0 ) ( 80 64 0 ) ( 80 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 115
// Map structure:g[2] -> poly:p[116]
{
brushDef
{
( -8 -16 0 ) ( 56 -16 0 ) ( -8 48 0 ) ( ( 0.00000 -0.03125 -3.75000 ) ( -0.03125 0.00000 -13.50000 ) ) common/donotenter 0 0 0
( -8 -16 256 ) ( -8 48 256 ) ( 56 -16 256 ) ( ( 0.00000 0.03125 -3.75000 ) ( -0.03125 0.00000 -13.50000 ) ) common/donotenter 0 0 0
( -8 -464 0 ) ( -8 -464 64 ) ( 56 -464 0 ) ( ( 0.03125 0.00000 -3.75000 ) ( 0.00000 0.03125 4.00000 ) ) common/donotenter 0 0 0
( 128 -16 0 ) ( 128 -16 64 ) ( 128 48 0 ) ( ( 0.03125 0.00000 13.50000 ) ( 0.00000 0.03125 4.00000 ) ) common/donotenter 0 0 0
( -8 -384 0 ) ( 56 -384 0 ) ( -8 -384 64 ) ( ( -0.03125 0.00000 -3.75000 ) ( 0.00000 0.03125 4.00000 ) ) common/donotenter 0 0 0
( 120 -16 0 ) ( 120 48 0 ) ( 120 -16 64 ) ( ( -0.03125 0.00000 13.50000 ) ( 0.00000 0.03125 4.00000 ) ) common/donotenter 0 0 0
}
}
// Brush 116
// Map structure:g[2] -> poly:p[117]
{
brushDef
{
( -7.50000 0 -128 ) ( -7.50000 64 -128 ) ( -71.50000 0 -128 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 -0.03125 32.23438 ) ) common/clip 0 0 0
( -7.50000 0 224 ) ( -71.50000 0 224 ) ( -7.50000 64 224 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 32.23438 ) ) common/clip 0 0 0
( 8 -32 0 ) ( -56 -32 0 ) ( 8 -32 64 ) ( ( -0.03125 0.00000 -31.75000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 8 0 0 ) ( 8 0 64 ) ( -56 0 0 ) ( ( 0.03125 0.00000 -32.75000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( -968 0 0 ) ( -968 0 64 ) ( -968 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 8 -768 0 ) ( 8 -768 64 ) ( 72 -810.66669 0 ) ( ( 0.02600 0.00000 24.74997 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
}
}
// Brush 117
// Map structure:g[2] -> poly:p[118]
{
brushDef
{
( 0 -15.50000 -128 ) ( 0 48.50000 -128 ) ( -64 -15.50000 -128 ) ( ( 0.03125 0.00000 0.48438 ) ( 0.00000 -0.03125 43.00000 ) ) common/clip 0 0 0
( 0 -15.50000 224 ) ( -64 -15.50000 224 ) ( 0 48.50000 224 ) ( ( 0.03125 0.00000 0.48438 ) ( 0.00000 0.03125 43.00000 ) ) common/clip 0 0 0
( 0 -32 0 ) ( -64 -32 0 ) ( 0 -32 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( -64 0 0 ) ( ( 0.03125 0.00000 -43.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 864 0 ) ( 0 864 64 ) ( 64 906.66669 0 ) ( ( 0.02600 0.00000 29.53843 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
}
}
// Brush 118
// Map structure:g[2] -> poly:p[119]
{
brushDef
{
( 0 -15.50000 -128 ) ( 0 48.50000 -128 ) ( -64 -15.50000 -128 ) ( ( 0.03125 0.00000 11.48438 ) ( 0.00000 -0.03125 38.00000 ) ) common/clip 0 0 0
( 0 -15.50000 224 ) ( -64 -15.50000 224 ) ( 0 48.50000 224 ) ( ( 0.03125 0.00000 11.48438 ) ( 0.00000 0.03125 38.00000 ) ) common/clip 0 0 0
( 0 -384 0 ) ( -64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -38.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( -992 0 0 ) ( -992 0 64 ) ( -992 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 -352 0 ) ( 0 -352 64 ) ( -64 -352 0 ) ( ( 0.03125 0.00000 -38.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
}
}
// Brush 119
// Map structure:g[2] -> poly:p[120]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 31.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 0 224 ) ( 0 64 224 ) ( 64 0 224 ) ( ( 0.00000 0.03125 31.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 31.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( -992 0 0 ) ( -992 64 0 ) ( -992 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 31.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
}
}
// Brush 120
// Map structure:g[2] -> poly:p[121]
{
brushDef
{
( -4 0 288 ) ( 60 0 288 ) ( -4 -64 288 ) ( ( 0.00000 0.03125 26.12500 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( -4 0 -32 ) ( -4 -64 -32 ) ( 60 0 -32 ) ( ( 0.00000 -0.03125 26.12500 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( -4 116 0 ) ( -4 116 -64 ) ( 60 116 0 ) ( ( -0.03125 0.00000 25.12500 ) ( 0.00000 -0.03125 -4.00000 ) ) common/clip 0 0 0
( -4 80 0 ) ( 60 80 0 ) ( -4 80 -64 ) ( ( 0.03125 0.00000 26.12500 ) ( 0.00000 -0.03125 -4.00000 ) ) common/clip 0 0 0
( 0 350 0 ) ( -64 332 0 ) ( 0 350 -64 ) ( ( 0.03008 0.00000 -25.14932 ) ( 0.00000 -0.03125 -4.00000 ) ) common/clip 0 0 0
( -4 -313.75000 0 ) ( -4 -313.75000 -64 ) ( 60 -349.75000 0 ) ( ( -0.02724 0.00000 18.90542 ) ( 0.00000 -0.03125 -4.00000 ) ) common/clip 0 0 0
}
}
// Brush 121
// Map structure:g[2] -> poly:p[122]
{
brushDef
{
( 0 -0.50000 192 ) ( -64 -0.50000 192 ) ( 0 63.50000 192 ) ( ( 0.03125 0.00000 -1.98438 ) ( 0.00000 0.03125 30.00000 ) ) common/clip 0 0 0
( 0 -0.50000 -128 ) ( 0 63.50000 -128 ) ( -64 -0.50000 -128 ) ( ( 0.03125 0.00000 -1.98438 ) ( 0.00000 -0.03125 30.00000 ) ) common/clip 0 0 0
( 0 64 0 ) ( -64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( -840 0 0 ) ( -840 0 64 ) ( -840 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 96 0 ) ( 0 96 64 ) ( -64 96 0 ) ( ( 0.03125 0.00000 -30.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
( 0 717.71429 0 ) ( 0 717.71429 64 ) ( -64 681.14288 0 ) ( ( 0.02713 0.00000 -25.33849 ) ( 0.00000 0.03125 1.00000 ) ) common/clip 0 0 0
}
}
// Brush 122
// Map structure:g[2] -> poly:p[123]
{
brushDef
{
( 0 15.50000 192 ) ( -64 15.50000 192 ) ( 0 79.50000 192 ) ( ( 0.03125 0.00000 -9.48438 ) ( 0.00000 0.03125 33.00000 ) ) common/clip 0 0 0
( 0 15.50000 0 ) ( 0 79.50000 0 ) ( -64 15.50000 0 ) ( ( 0.03125 0.00000 -9.48438 ) ( 0.00000 -0.03125 33.00000 ) ) common/clip 0 0 0
( -1296 0 0 ) ( -1296 64 0 ) ( -1296 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 0 288 0 ) ( -64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( -840 0 0 ) ( -840 0 64 ) ( -840 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( -64 320 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
}
}
// Brush 123
// Map structure:g[2] -> poly:p[124]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 42.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/clip 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 42.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/clip 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 42.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( -1296 0 0 ) ( -1296 0 64 ) ( -1296 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 42.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( -1376 0 0 ) ( -1376 64 0 ) ( -1376 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
}
}
// Brush 124
// Map structure:g[2] -> poly:p[125]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 44.00000 ) ) common/clip 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 44.00000 ) ) common/clip 0 0 0
( 0 1364 0 ) ( 0 1364 64 ) ( 64 1364 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/clip 0 0 0
( 152 0 0 ) ( 152 0 64 ) ( 152 64 0 ) ( ( 0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/clip 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/clip 0 0 0
( -24 0 0 ) ( -24 64 0 ) ( -24 0 64 ) ( ( -0.03125 0.00000 -44.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/clip 0 0 0
}
}
// Brush 125
// Map structure:g[2] -> poly:p[126]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 29.00000 ) ) common/clip 0 0 0
( 0 0 575 ) ( 0 64 575 ) ( 64 0 575 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 29.00000 ) ) common/clip 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/clip 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -29.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/clip 0 0 0
( 32 0 0 ) ( 32 0 64 ) ( 48 64 0 ) ( ( 0.03032 0.00000 -29.23529 ) ( 0.00000 0.03125 15.00000 ) ) common/clip 0 0 0
}
}
// Brush 126
// Map structure:g[2] -> poly:p[127]
{
brushDef
{
( 0 -64 176 ) ( -64 -64 176 ) ( 0 -128 176 ) ( ( 0.00000 0.00781 -1.00000 ) ( 0.00781 0.00000 -8.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -64 208 ) ( 0 -128 208 ) ( -64 -64 208 ) ( ( 0.00000 -0.00781 -1.00000 ) ( 0.00781 0.00000 -8.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1024 16 ) ( 0 1024 80 ) ( -64 1024 16 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -208 -64 16 ) ( -208 -64 80 ) ( -208 -128 16 ) ( ( 0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 960 -16 ) ( 16 960 48 ) ( 80 960 -16 ) ( ( 0.03125 0.00000 6.50000 ) ( 0.00000 0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -176 -64 16 ) ( -176 -128 16 ) ( -176 -64 80 ) ( ( -0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 127
// Map structure:g[2] -> poly:p[128]
{
brushDef
{
( -63.50000 -63.50000 448 ) ( -127.50000 -63.50000 448 ) ( -63.50000 -127.50000 448 ) ( ( 0.00000 0.00781 2.50391 ) ( 0.00781 0.00000 7.49609 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -63.50000 -63.50000 480 ) ( -63.50000 -127.50000 480 ) ( -127.50000 -63.50000 480 ) ( ( 0.00000 -0.00781 2.50391 ) ( 0.00781 0.00000 7.49609 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 -960 0 ) ( 48 -960 0 ) ( -16 -960 64 ) ( ( -0.03125 0.00000 -7.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 240 -64 64 ) ( 240 -64 128 ) ( 240 -128 64 ) ( ( 0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 3.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -64 -1024 64 ) ( -128 -1024 64 ) ( -64 -1024 128 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 272 -64 64 ) ( 272 -128 64 ) ( 272 -64 128 ) ( ( -0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 3.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 128
// Map structure:g[2] -> poly:p[129]
{
brushDef
{
( 0 -64 64 ) ( -64 -64 64 ) ( 0 -128 64 ) ( ( 0.00000 0.00781 -2.00000 ) ( 0.00781 0.00000 7.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -64 96 ) ( 0 -128 96 ) ( -64 -64 96 ) ( ( 0.00000 -0.00781 -2.00000 ) ( 0.00781 0.00000 7.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 -958 0 ) ( 48 -958 0 ) ( -16 -958 64 ) ( ( -0.03125 0.00000 10.50000 ) ( 0.00000 0.03125 2.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -336 -64 64 ) ( -336 -64 128 ) ( -336 -128 64 ) ( ( 0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -960 64 ) ( -64 -960 64 ) ( 0 -960 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -304 -64 64 ) ( -304 -128 64 ) ( -304 -64 128 ) ( ( -0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 129
// Map structure:g[2] -> poly:p[130]
{
brushDef
{
( 64 -80 -384 ) ( 128 -80 -384 ) ( 64 -16 -384 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -5.62500 ) ) gothic_block/blocks11b 0 0 0
( 384 -92.50000 -31.50000 ) ( 384 -92.50000 32.50000 ) ( 384 -28.50000 -31.50000 ) ( ( 0.00781 0.00000 5.72266 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 64 -616 0 ) ( 128 -616 0 ) ( 64 -616 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 35.50000 -31.50000 ) ( 320 99.50000 -31.50000 ) ( 320 35.50000 32.50000 ) ( ( -0.00781 0.00000 5.72266 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 35.50000 -31.50000 -352 ) ( 35.50000 32.50000 -352 ) ( 99.50000 -31.50000 -352 ) ( ( 0.00000 0.00781 -2.27734 ) ( -0.00781 0.00000 -5.24609 ) ) gothic_block/blocks11b 0 0 0
( 35.50000 -688 -31.50000 ) ( 35.50000 -688 32.50000 ) ( 99.50000 -688 -31.50000 ) ( ( 0.00781 0.00000 -2.27734 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 130
// Map structure:g[2] -> poly:p[131]
{
brushDef
{
( 64 -80 -384 ) ( 128 -80 -384 ) ( 64 -16 -384 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -6.62500 ) ) gothic_block/blocks11b 0 0 0
( 51.50000 -960 -31.50000 ) ( 51.50000 -960 32.50000 ) ( 115.50000 -960 -31.50000 ) ( ( 0.00781 0.00000 -2.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 384 -92.50000 -31.50000 ) ( 384 -92.50000 32.50000 ) ( 384 -28.50000 -31.50000 ) ( ( 0.00781 0.00000 6.72266 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 320 35.50000 -31.50000 ) ( 320 99.50000 -31.50000 ) ( 320 35.50000 32.50000 ) ( ( -0.00781 0.00000 6.72266 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 35.50000 -31.50000 -352 ) ( 35.50000 32.50000 -352 ) ( 99.50000 -31.50000 -352 ) ( ( 0.00000 0.00781 -2.27734 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( 35.50000 -720 -31.50000 ) ( 99.50000 -720 -31.50000 ) ( 35.50000 -720 32.50000 ) ( ( -0.00781 0.00000 -2.27734 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 131
// Map structure:g[2] -> poly:p[132]
{
brushDef
{
( 64 -80 -288 ) ( 64 -16 -288 ) ( 128 -80 -288 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -6.62500 ) ) gothic_block/blocks11b 0 0 0
( 51.50000 -960 -31.50000 ) ( 51.50000 -960 32.50000 ) ( 115.50000 -960 -31.50000 ) ( ( 0.00781 0.00000 -2.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 384 -92.50000 -31.50000 ) ( 384 -92.50000 32.50000 ) ( 384 -28.50000 -31.50000 ) ( ( 0.00781 0.00000 6.72266 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 64 -616 0 ) ( 128 -616 0 ) ( 64 -616 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 35.50000 -31.50000 ) ( 320 99.50000 -31.50000 ) ( 320 35.50000 32.50000 ) ( ( -0.00781 0.00000 6.72266 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 35.50000 -31.50000 -352 ) ( 99.50000 -31.50000 -352 ) ( 35.50000 32.50000 -352 ) ( ( 0.00000 -0.00781 -2.27734 ) ( -0.00781 0.00000 -6.24609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 132
// Map structure:g[2] -> poly:p[133]
{
brushDef
{
( 0 0 -384 ) ( 0 64 -384 ) ( -64 0 -384 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 -0.03125 -11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 -352 ) ( -64 0 -352 ) ( 0 64 -352 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 -11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 320 16 0 ) ( 320 16 64 ) ( 320 -48 0 ) ( ( 0.03125 0.00000 -21.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -720 0 ) ( -64 -720 0 ) ( 0 -720 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 384 16 0 ) ( 384 -48 0 ) ( 384 16 64 ) ( ( -0.03125 0.00000 -21.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -688 0 ) ( 0 -688 64 ) ( -64 -688 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 133
// Map structure:g[2] -> poly:p[134]
{
brushDef
{
( -8 16 384 ) ( 56 16 384 ) ( -8 80 384 ) ( ( 0.00000 -0.03125 -9.75000 ) ( -0.03125 0.00000 30.50000 ) ) common/clusterportal 0 0 0
( -8 16 448 ) ( -8 80 448 ) ( 56 16 448 ) ( ( 0.00000 0.03125 -9.75000 ) ( -0.03125 0.00000 30.50000 ) ) common/clusterportal 0 0 0
( -8 968 0 ) ( -8 968 64 ) ( 56 968 0 ) ( ( 0.03125 0.00000 -9.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( 384 16 0 ) ( 384 16 64 ) ( 384 80 0 ) ( ( 0.03125 0.00000 -30.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -8 1016 0 ) ( 56 1016 0 ) ( -8 1016 64 ) ( ( -0.03125 0.00000 -9.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( 256 16 0 ) ( 256 80 0 ) ( 256 16 64 ) ( ( -0.03125 0.00000 -30.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 134
// Map structure:g[2] -> poly:p[135]
{
brushDef
{
( -8 16 384 ) ( 56 16 384 ) ( -8 80 384 ) ( ( 0.00000 -0.03125 6.25000 ) ( -0.03125 0.00000 28.50000 ) ) common/clusterportal 0 0 0
( -8 16 448 ) ( -8 80 448 ) ( 56 16 448 ) ( ( 0.00000 0.03125 6.25000 ) ( -0.03125 0.00000 28.50000 ) ) common/clusterportal 0 0 0
( -8 896 0 ) ( -8 896 64 ) ( 56 896 0 ) ( ( 0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -128 16 0 ) ( -128 16 64 ) ( -128 80 0 ) ( ( 0.03125 0.00000 -28.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -8 960 0 ) ( 56 960 0 ) ( -8 960 64 ) ( ( -0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.03125 0.00000 -28.50000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 135
// Map structure:g[2] -> poly:p[136]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/clip 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 256 0 0 ) ( 224 64 0 ) ( 256 0 64 ) ( ( -0.02795 0.00000 -18.80000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 136
// Map structure:g[2] -> poly:p[137]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/clip 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -608 64 0 ) ( ( 0.02795 0.00000 -14.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 137
// Map structure:g[2] -> poly:p[138]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/clip 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 416 0 ) ( 0 416 64 ) ( 64 384 0 ) ( ( 0.02795 0.00000 18.20000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 138
// Map structure:g[2] -> poly:p[139]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 544 0 ) ( 64 576 0 ) ( 0 544 64 ) ( ( -0.02795 0.00000 6.20000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 139
// Map structure:g[2] -> poly:p[140]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 192 0 ) ( 64 160 0 ) ( 0 192 64 ) ( ( -0.02795 0.00000 11.40000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 140
// Map structure:g[2] -> poly:p[141]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 384 0 ) ( 64 416 0 ) ( 0 384 64 ) ( ( -0.02795 0.00000 -1.80000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 141
// Map structure:g[2] -> poly:p[142]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) common/clip 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 608 0 ) ( 0 608 64 ) ( 64 640 0 ) ( ( 0.02795 0.00000 -8.60000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 142
// Map structure:g[2] -> poly:p[143]
{
brushDef
{
( 0 -8 -288 ) ( 0 -72 -288 ) ( -64 -8 -288 ) ( ( 0.00000 -0.03125 2.00000 ) ( 0.03125 0.00000 12.25000 ) ) common/clip 0 0 0
( 0 -8 0 ) ( 0 -8 64 ) ( 0 -72 0 ) ( ( 0.03125 0.00000 -13.25000 ) ( 0.00000 0.03125 -9.00000 ) ) common/clip 0 0 0
( 0 -448 0 ) ( -64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/clip 0 0 0
( 128 -8 0 ) ( 128 -72 0 ) ( 128 -8 64 ) ( ( -0.03125 0.00000 -13.25000 ) ( 0.00000 0.03125 -9.00000 ) ) common/clip 0 0 0
( 0 -8 -241 ) ( -64 -8 -241 ) ( 0 -72 -249 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 -0.03101 13.17308 ) ) common/clip 0 0 0
}
}
// Brush 143
// Map structure:g[2] -> poly:p[144]
{
brushDef
{
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/clip 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/clip 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/clip 0 0 0
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -296 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 -0.03101 2.10769 ) ) common/clip 0 0 0
}
}
// Brush 144
// Map structure:g[2] -> poly:p[145]
{
brushDef
{
( 0 0 -288 ) ( -64 0 -288 ) ( 0 -64 -288 ) ( ( 0.00000 0.03125 2.00000 ) ( 0.03125 0.00000 11.00000 ) ) common/clip 0 0 0
( 0 -360 0 ) ( 0 -360 64 ) ( -64 -360 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/clip 0 0 0
( -36 0 0 ) ( -36 0 64 ) ( -36 -64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/clip 0 0 0
( 164 0 0 ) ( 164 -64 0 ) ( 164 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/clip 0 0 0
( 0 -384 0 ) ( -64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/clip 0 0 0
( 0 -416 0 ) ( 0 -432 64 ) ( -64 -416 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03032 -2.94118 ) ) common/clip 0 0 0
}
}
// Brush 145
// Map structure:g[2] -> poly:p[146]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -1.00000 ) ) common/clip 0 0 0
( 0 -24 0 ) ( 0 -24 64 ) ( 64 -24 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/clip 0 0 0
( 164 0 0 ) ( 164 0 64 ) ( 164 64 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/clip 0 0 0
( -36 0 0 ) ( -36 64 0 ) ( -36 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -8.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/clip 0 0 0
( 0 32 0 ) ( 0 48 64 ) ( 64 32 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03032 -5.76471 ) ) common/clip 0 0 0
}
}
// Brush 146
// Map structure:g[2] -> poly:p[147]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clip 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 8 -602 0 ) ( 8 -602 64 ) ( 72 -618 0 ) ( ( 0.03032 0.00000 0.33824 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 147
// Map structure:g[2] -> poly:p[148]
{
brushDef
{
( 0 -8 -416 ) ( 64 -8 -416 ) ( 0 56 -416 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -26.25000 ) ) common/clip 0 0 0
( 0 -8 -256 ) ( 0 56 -256 ) ( 64 -8 -256 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -26.25000 ) ) common/clip 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -64 -8 0 ) ( -64 -8 64 ) ( -64 56 0 ) ( ( 0.03125 0.00000 26.25000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -8 -786 0 ) ( 56 -770 0 ) ( -8 -786 64 ) ( ( -0.03032 0.00000 10.01471 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 148
// Map structure:g[2] -> poly:p[149]
{
brushDef
{
( 0 -8 -416 ) ( 64 -8 -416 ) ( 0 56 -416 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -26.25000 ) ) common/clip 0 0 0
( 0 -8 -256 ) ( 0 56 -256 ) ( 64 -8 -256 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -26.25000 ) ) common/clip 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 128 -8 0 ) ( 128 -8 64 ) ( 128 56 0 ) ( ( 0.03125 0.00000 26.25000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 -800 0 ) ( 64 -800 0 ) ( 0 -800 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 -8 0 ) ( 0 56 0 ) ( 0 -8 64 ) ( ( -0.03125 0.00000 26.25000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 149
// Map structure:g[2] -> poly:p[150]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clip 0 0 0
( 0 -584 0 ) ( 0 -584 64 ) ( 64 -584 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 150
// Map structure:g[2] -> poly:p[151]
{
brushDef
{
( 0 0 -436 ) ( 64 0 -436 ) ( 0 64 -436 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/clip 0 0 0
( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 144 0 0 ) ( 144 0 64 ) ( 160 64 0 ) ( ( 0.03032 0.00000 15.94118 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -96 0 0 ) ( -96 0 64 ) ( -112 64 0 ) ( ( 0.03032 0.00000 12.29412 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 151
// Map structure:g[2] -> poly:p[152]
{
brushDef
{
( 0 0 -436 ) ( -64 0 -436 ) ( 0 -64 -436 ) ( ( 0.00000 0.03125 4.00000 ) ( 0.03125 0.00000 15.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 -64 -256 ) ( -64 0 -256 ) ( ( 0.00000 -0.03125 4.00000 ) ( 0.03125 0.00000 15.00000 ) ) common/clip 0 0 0
( 112 0 0 ) ( 112 0 64 ) ( 112 -64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 128 0 0 ) ( 128 -64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 224 0 0 ) ( 224 0 64 ) ( 208 -64 0 ) ( ( 0.03032 0.00000 -11.35294 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( 0 -64 0 ) ( ( 0.03032 0.00000 -16.88235 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 152
// Map structure:g[2] -> poly:p[153]
{
brushDef
{
( 0 0 -436 ) ( -64 0 -436 ) ( 0 -64 -436 ) ( ( 0.00000 0.03125 4.00000 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 -64 -256 ) ( -64 0 -256 ) ( ( 0.00000 -0.03125 4.00000 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( 112 0 0 ) ( 112 0 64 ) ( 112 -64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 128 0 0 ) ( 128 -64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 80 0 0 ) ( 80 0 64 ) ( 64 -64 0 ) ( ( 0.03032 0.00000 5.58824 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 144 -64 0 ) ( ( 0.03032 0.00000 0.05882 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 153
// Map structure:g[2] -> poly:p[154]
{
brushDef
{
( 0 0 -436 ) ( 64 0 -436 ) ( 0 64 -436 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/clip 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/clip 0 0 0
( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 16 64 0 ) ( ( 0.03032 0.00000 -1.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
( 48 0 0 ) ( 48 0 64 ) ( 32 64 0 ) ( ( 0.03032 0.00000 -4.64706 ) ( 0.00000 0.03125 -11.00000 ) ) common/clip 0 0 0
}
}
// Brush 154
// Map structure:g[2] -> poly:p[155]
{
brushDef
{
( 1 64 -416 ) ( 65 64 -416 ) ( 1 128 -416 ) ( ( 0.00000 -0.00781 -0.00781 ) ( -0.00781 0.00000 0.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -278.87500 65 -32 ) ( -334.87500 65 32 ) ( -278.87500 129 -32 ) ( ( 0.00781 0.00000 -0.50781 ) ( 0.00000 0.00588 -2.06188 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 64 -32 ) ( 0 64 32 ) ( 64 64 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 16 64 44 ) ( 16 64 108 ) ( 16 128 44 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -3.65625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 128 -32 ) ( 64 128 -32 ) ( 0 128 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 9 64 44 ) ( 9 128 44 ) ( 9 64 108 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -3.65625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 155
// Map structure:g[2] -> poly:p[156]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -6.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/clip 0 0 0
( 0 0 368 ) ( 0 64 368 ) ( 64 0 368 ) ( ( 0.00000 0.03125 -6.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/clip 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/clip 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/clip 0 0 0
( 0 208 0 ) ( 64 208 0 ) ( 0 208 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/clip 0 0 0
( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/clip 0 0 0
( 0 240 0 ) ( 64 232 0 ) ( 0 240 64 ) ( ( -0.03101 0.00000 -9.07692 ) ( 0.00000 0.03125 5.00000 ) ) common/clip 0 0 0
}
}
// Brush 156
// Map structure:g[2] -> poly:p[157]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/clip 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/clip 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( -96 0 0 ) ( -96 64 0 ) ( -96 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
}
}
// Brush 157
// Map structure:g[2] -> poly:p[158]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/clip 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/clip 0 0 0
( 0 304 0 ) ( 0 304 64 ) ( 64 304 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( -96 0 0 ) ( -96 64 0 ) ( -96 0 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
}
}
// Brush 158
// Map structure:g[2] -> poly:p[159]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/clip 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 476 0 0 ) ( 487.33334 64 0 ) ( 476 0 64 ) ( ( -0.03077 0.00000 -11.55403 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 0 192 0 ) ( 0 192 64 ) ( 64 192 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
}
}
// Brush 159
// Map structure:g[2] -> poly:p[160]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/clip 0 0 0
( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/clip 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 418 0 0 ) ( 418 0 64 ) ( 418 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
}
}
// Brush 160
// Map structure:g[2] -> poly:p[161]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/clip 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/clip 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clip 0 0 0
( 418 0 0 ) ( 418 0 64 ) ( 418 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clip 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clip 0 0 0
( 452 0 0 ) ( 452 0 64 ) ( 440.66666 64 0 ) ( ( 0.03077 0.00000 -6.57475 ) ( 0.00000 0.03125 -3.00000 ) ) common/clip 0 0 0
}
}
// Brush 161
// Map structure:g[2] -> poly:p[162]
{
brushDef
{
( 0 0 384 ) ( -64 0 384 ) ( 0 -64 384 ) ( ( 0.00000 0.03125 19.00000 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( 0 0 640 ) ( 0 -64 640 ) ( -64 0 640 ) ( ( 0.00000 -0.03125 19.00000 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 -64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 64 0 ) ( -64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 544 0 ) ( 0 544 64 ) ( -64 592 0 ) ( ( 0.02500 0.00000 10.84000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
}
}
// Brush 162
// Map structure:g[2] -> poly:p[163]
{
brushDef
{
( 0 0 384 ) ( -64 0 384 ) ( 0 -64 384 ) ( ( 0.00000 0.03125 19.00000 ) ( 0.03125 0.00000 -9.00000 ) ) common/clip 0 0 0
( 0 0 640 ) ( 0 -64 640 ) ( -64 0 640 ) ( ( 0.00000 -0.03125 19.00000 ) ( 0.03125 0.00000 -9.00000 ) ) common/clip 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 -64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( -64 288 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 -192 0 ) ( -64 -240 0 ) ( 0 -192 64 ) ( ( -0.02500 0.00000 16.12000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
}
}
// Brush 163
// Map structure:g[2] -> poly:p[164]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/clip 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/clip 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 160 0 ) ( 64 208 0 ) ( 0 160 64 ) ( ( -0.02500 0.00000 0.60000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
}
}
// Brush 164
// Map structure:g[2] -> poly:p[165]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/clip 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/clip 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 192 0 ) ( 0 192 64 ) ( 64 144 0 ) ( ( 0.02500 0.00000 5.88000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
}
}
// Brush 165
// Map structure:g[2] -> poly:p[166]
{
brushDef
{
( -13 0 384 ) ( 51 0 384 ) ( -13 64 384 ) ( ( 0.00000 -0.03125 14.40625 ) ( -0.03125 0.00000 -15.00000 ) ) common/clip 0 0 0
( -13 0 768 ) ( -13 64 768 ) ( 51 0 768 ) ( ( 0.00000 0.03125 14.40625 ) ( -0.03125 0.00000 -15.00000 ) ) common/clip 0 0 0
( -12 -484 0 ) ( -12 -484 64 ) ( 52 -484 0 ) ( ( 0.03125 0.00000 15.37500 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -12 -448 0 ) ( 52 -448 0 ) ( -12 -448 64 ) ( ( -0.03125 0.00000 14.37500 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -12 -238.75000 0 ) ( -12 -238.75000 64 ) ( 52 -202.75000 0 ) ( ( 0.02724 0.00000 16.47292 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -512 8 0 ) ( -512 72 0 ) ( -512 8 64 ) ( ( -0.03125 0.00000 14.75000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
}
}
// Brush 166
// Map structure:g[2] -> poly:p[167]
{
brushDef
{
( -3 0 384 ) ( -67 0 384 ) ( -3 -64 384 ) ( ( 0.00000 0.03125 -15.09375 ) ( 0.03125 0.00000 20.00000 ) ) common/clip 0 0 0
( -3 0 768 ) ( -3 -64 768 ) ( -67 0 768 ) ( ( 0.00000 -0.03125 -15.09375 ) ( 0.03125 0.00000 20.00000 ) ) common/clip 0 0 0
( -4 -636 0 ) ( -4 -636 64 ) ( -68 -636 0 ) ( ( 0.03125 0.00000 -15.12500 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -4 -672 0 ) ( -68 -672 0 ) ( -4 -672 64 ) ( ( -0.03125 0.00000 -16.12500 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -4 -350.25000 0 ) ( -4 -350.25000 64 ) ( -68 -386.25000 0 ) ( ( 0.02724 0.00000 -21.77188 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -448 -8 0 ) ( -448 -72 0 ) ( -448 -8 64 ) ( ( -0.03125 0.00000 -20.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
}
}
// Brush 167
// Map structure:g[2] -> poly:p[168]
{
brushDef
{
( -7.50000 0 384 ) ( -71.50000 0 384 ) ( -7.50000 -64 384 ) ( ( 0.00000 0.03125 -14.23437 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( -7.50000 0 768 ) ( -7.50000 -64 768 ) ( -71.50000 0 768 ) ( ( 0.00000 -0.03125 -14.23437 ) ( 0.03125 0.00000 -3.00000 ) ) common/clip 0 0 0
( -8 100 0 ) ( -8 100 64 ) ( -72 100 0 ) ( ( 0.03125 0.00000 -14.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -8 64 0 ) ( -72 64 0 ) ( -8 64 64 ) ( ( -0.03125 0.00000 -13.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -8 -147.50000 0 ) ( -8 -147.50000 64 ) ( -72 -111.50000 0 ) ( ( 0.02724 0.00000 -10.22033 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( -512 -8 0 ) ( -512 -8 64 ) ( -512 -72 0 ) ( ( 0.03125 0.00000 2.75000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
}
}
// Brush 168
// Map structure:g[2] -> poly:p[169]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/clip 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/clip 0 0 0
( 0 252 0 ) ( 0 252 64 ) ( 64 252 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( 0 504 0 ) ( 0 504 64 ) ( 64 540 0 ) ( ( 0.02724 0.00000 6.27003 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
( 0 -36 0 ) ( 0 -36 64 ) ( 64 -72 0 ) ( ( 0.02724 0.00000 16.51929 ) ( 0.00000 0.03125 18.00000 ) ) common/clip 0 0 0
}
}
// Brush 169
// Map structure:g[2] -> poly:p[170]
{
brushDef
{
( 0 0 576 ) ( -64 0 576 ) ( 0 64 576 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( -64 0 384 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/clip 0 0 0
( 0 1024 0 ) ( 0 1024 -64 ) ( -64 1024 0 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 -0.03125 -15.00000 ) ) common/clip 0 0 0
( -256 0 0 ) ( -256 0 -64 ) ( -256 64 0 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 -0.03125 -15.00000 ) ) common/clip 0 0 0
( 16 0 0 ) ( 0 64 0 ) ( 16 0 -64 ) ( ( 0.03032 0.00000 -32.88237 ) ( 0.00000 -0.03125 -15.00000 ) ) common/clip 0 0 0
}
}
// Brush 170
// Map structure:g[2] -> poly:p[171]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/clip 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 32.00000 ) ) common/clip 0 0 0
( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/clip 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -33.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/clip 0 0 0
( 112 0 0 ) ( 128 64 0 ) ( 112 0 64 ) ( ( -0.03032 0.00000 -33.82361 ) ( 0.00000 0.03125 15.00000 ) ) common/clip 0 0 0
}
}
// Brush 171
// Map structure:g[2] -> poly:p[172]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 39.00000 ) ) common/clip 0 0 0
( 0 0 728 ) ( 0 64 728 ) ( 64 0 728 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 39.00000 ) ) common/clip 0 0 0
( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 22.00000 ) ) common/clip 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -39.00000 ) ( 0.00000 0.03125 22.00000 ) ) common/clip 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 22.00000 ) ) common/clip 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -39.00000 ) ( 0.00000 0.03125 22.00000 ) ) common/clip 0 0 0
}
}
// Brush 172
// Map structure:g[2] -> poly:p[173]
{
brushDef
{
( -11.50000 0 0 ) ( -11.50000 64 0 ) ( -75.50000 0 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 -0.03125 19.35938 ) ) common/clip 0 0 0
( -11.50000 0 576 ) ( -75.50000 0 576 ) ( -11.50000 64 576 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 19.35938 ) ) common/clip 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/clip 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/clip 0 0 0
( -276 0 0 ) ( -276 0 64 ) ( -328 64 0 ) ( ( 0.02425 0.00000 -17.22119 ) ( 0.00000 0.03125 9.00000 ) ) common/clip 0 0 0
}
}
// Brush 173
// Map structure:g[2] -> poly:p[174]
{
brushDef
{
( -12 0 0 ) ( -12 64 0 ) ( -76 0 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 -0.03125 18.37500 ) ) common/clip 0 0 0
( -12 0 288 ) ( -76 0 288 ) ( -12 64 288 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 18.37500 ) ) common/clip 0 0 0
( -604 0 0 ) ( -604 64 0 ) ( -604 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( -588 0 0 ) ( -588 0 64 ) ( -588 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( -12 384 0 ) ( -12 384 64 ) ( -76 384 0 ) ( ( 0.03125 0.00000 -18.37500 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
}
}
// Brush 174
// Map structure:g[2] -> poly:p[175]
{
brushDef
{
( 12 15.50000 0 ) ( 12 79.50000 0 ) ( -52 15.50000 0 ) ( ( 0.03125 0.00000 -10.48438 ) ( 0.00000 -0.03125 12.62500 ) ) common/clip 0 0 0
( 12 15.50000 288 ) ( -52 15.50000 288 ) ( 12 79.50000 288 ) ( ( 0.03125 0.00000 -10.48438 ) ( 0.00000 0.03125 12.62500 ) ) common/clip 0 0 0
( -436 0 0 ) ( -436 64 0 ) ( -436 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( -400 0 0 ) ( -400 0 64 ) ( -400 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( 12 384 0 ) ( 12 384 64 ) ( -52 384 0 ) ( ( 0.03125 0.00000 -12.62500 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( -256 0 0 ) ( -292 64 0 ) ( -256 0 64 ) ( ( -0.02724 0.00000 -12.41840 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
}
}
// Brush 175
// Map structure:g[2] -> poly:p[176]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.03125 26.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/clip 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.03125 26.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/clip 0 0 0
( 0 268 0 ) ( 0 268 64 ) ( 64 268 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( 0 304 0 ) ( 64 304 0 ) ( 0 304 64 ) ( ( -0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( 0 34 0 ) ( 0 34 64 ) ( 64 16 0 ) ( ( 0.03008 0.00000 28.27695 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
( 0 613.59998 0 ) ( 0 613.59998 64 ) ( 64 642.40002 0 ) ( ( 0.02850 0.00000 15.82431 ) ( 0.00000 0.03125 4.00000 ) ) common/clip 0 0 0
}
}
// Brush 176
// Map structure:g[2] -> poly:p[177]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -560 0 0 ) ( -560 64 0 ) ( -560 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 177
// Map structure:g[2] -> poly:p[178]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks18b 0 0 0
( 16 496 0 ) ( 16 496 64 ) ( 80 496 0 ) ( ( 0.00781 0.00000 3.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -384 16 0 ) ( -384 16 64 ) ( -384 80 0 ) ( ( 0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -544 16 0 ) ( -544 80 0 ) ( -544 16 64 ) ( ( -0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 512 0 ) ( 80 512 0 ) ( 16 512 64 ) ( ( -0.00781 0.00000 3.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 178
// Map structure:g[2] -> poly:p[179]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -544 16 0 ) ( -544 16 64 ) ( -544 80 0 ) ( ( 0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -832 16 0 ) ( -832 80 0 ) ( -832 16 64 ) ( ( -0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 179
// Map structure:g[2] -> poly:p[180]
{
brushDef
{
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 368 0 ) ( 0 368 64 ) ( 64 368 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -256 64 0 ) ( -320 0 64 ) ( ( -0.02210 0.00000 -10.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/caulk 0 0 0
}
}
// Brush 180
// Map structure:g[2] -> poly:p[181]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.01563 -4.00000 ) ( -0.03125 0.00000 22.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 -4.00000 ) ( -0.03125 0.00000 22.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.01563 0.00000 -11.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.01563 0.00000 -4.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 32 640 0 ) ( 32 640 64 ) ( 96 640 0 ) ( ( 0.01563 0.00000 -4.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -64 32 0 ) ( -64 96 0 ) ( -64 32 64 ) ( ( -0.01563 0.00000 -10.50001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 181
// Map structure:g[2] -> poly:p[182]
{
brushDef
{
( 0 0 -416 ) ( 0 16 -416 ) ( -32 0 -416 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( -32 0 -384 ) ( 0 16 -384 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 608 0 ) ( -8 608 64 ) ( 56 608 0 ) ( ( 0.01563 0.00000 1.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 32 0 ) ( 0 32 64 ) ( 0 96 0 ) ( ( 0.01563 0.00000 -9.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -64 32 0 ) ( -64 96 0 ) ( -64 32 64 ) ( ( -0.01563 0.00000 -9.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 182
// Map structure:g[2] -> poly:p[183]
{
brushDef
{
( 0 0 -384 ) ( 0 16 -384 ) ( -32 0 -384 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( -32 0 -288 ) ( 0 16 -288 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 608 -31.50000 ) ( -12.50000 608 32.50000 ) ( 51.50000 608 -31.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 32 0 ) ( 0 32 64 ) ( 0 96 0 ) ( ( 0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 640 0 ) ( 0 640 0 ) ( -64 640 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 32 0 ) ( -64 96 0 ) ( -64 32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 183
// Map structure:g[2] -> poly:p[184]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.01563 5.00000 ) ( -0.03125 0.00000 27.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/caulk 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.01563 0.00000 -12.99999 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.01563 0.00000 5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -12.99999 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 5.00000 ) ( -0.03125 0.00000 27.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 184
// Map structure:g[2] -> poly:p[185]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.01563 1.00000 ) ( -0.03125 0.00000 27.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/caulk 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.01563 0.00000 -12.99999 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.01563 0.00000 -12.99999 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 1.00000 ) ( -0.03125 0.00000 27.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 185
// Map structure:g[2] -> poly:p[186]
{
brushDef
{
( 0 0 -384 ) ( 0 16 -384 ) ( -32 0 -384 ) ( ( 0.00000 0.01563 -5.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( -32 0 -288 ) ( 0 16 -288 ) ( ( 0.00000 -0.01563 -5.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( -76.50000 608 -31.50000 ) ( -76.50000 608 32.50000 ) ( -12.50000 608 -31.50000 ) ( ( 0.00781 0.00000 2.59766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -320 -76.50000 -31.50000 ) ( -320 -76.50000 32.50000 ) ( -320 -12.50000 -31.50000 ) ( ( 0.00781 0.00000 -4.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 32 0 ) ( -384 96 0 ) ( -384 32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 186
// Map structure:g[2] -> poly:p[187]
{
brushDef
{
( 0 0 -416 ) ( 0 16 -416 ) ( -32 0 -416 ) ( ( 0.00000 0.01563 -5.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( -32 0 -384 ) ( 0 16 -384 ) ( ( 0.00000 -0.01563 -5.00000 ) ( -0.03125 0.00000 19.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 608 0 ) ( -8 608 64 ) ( 56 608 0 ) ( ( 0.01563 0.00000 6.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -320 32 0 ) ( -320 32 64 ) ( -320 96 0 ) ( ( 0.01563 0.00000 -9.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -384 32 0 ) ( -384 96 0 ) ( -384 32 64 ) ( ( -0.01563 0.00000 -9.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 187
// Map structure:g[2] -> poly:p[188]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.01563 0.00000 8.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -11.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 768 -32 ) ( 64 768 -32 ) ( 0 768 32 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 -32 ) ( -704 64 -32 ) ( -704 0 32 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 188
// Map structure:g[2] -> poly:p[189]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.01563 11.00001 ) ( -0.03125 0.00000 12.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.01563 0.00000 11.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.01563 0.00000 -6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.01563 0.00000 11.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.01563 0.00000 -6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 11.00001 ) ( -0.03125 0.00000 12.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 189
// Map structure:g[2] -> poly:p[190]
{
brushDef
{
( 0 0 -416 ) ( 0 16 -416 ) ( -32 0 -416 ) ( ( 0.00000 0.01563 -5.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( -32 0 -384 ) ( 0 16 -384 ) ( ( 0.00000 -0.01563 -5.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 320 0 ) ( -8 320 64 ) ( 56 320 0 ) ( ( 0.01563 0.00000 6.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 190
// Map structure:g[2] -> poly:p[191]
{
brushDef
{
( 0 0 -384 ) ( 0 16 -384 ) ( -32 0 -384 ) ( ( 0.00000 0.01563 -5.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( -32 0 -288 ) ( 0 16 -288 ) ( ( 0.00000 -0.01563 -5.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( -76.50000 320 -31.50000 ) ( -76.50000 320 32.50000 ) ( -12.50000 320 -31.50000 ) ( ( 0.00781 0.00000 2.59766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 191
// Map structure:g[2] -> poly:p[192]
{
brushDef
{
( 0 0 -384 ) ( 0 16 -384 ) ( -32 0 -384 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( -32 0 -288 ) ( 0 16 -288 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 320 -31.50000 ) ( -12.50000 320 32.50000 ) ( 51.50000 320 -31.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 352 0 ) ( 0 352 0 ) ( -64 352 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 192
// Map structure:g[2] -> poly:p[193]
{
brushDef
{
( 0 0 -416 ) ( 0 16 -416 ) ( -32 0 -416 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( -32 0 -384 ) ( 0 16 -384 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 320 0 ) ( -8 320 64 ) ( 56 320 0 ) ( ( 0.01563 0.00000 1.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 193
// Map structure:g[2] -> poly:p[194]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.01563 7.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 7.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.01563 0.00000 7.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -616 0 ) ( 64 -616 0 ) ( 0 -616 64 ) ( ( -0.01563 0.00000 7.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 194
// Map structure:g[2] -> poly:p[195]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.01563 -5.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.01563 -5.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -616 0 ) ( 64 -616 0 ) ( 0 -616 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 195
// Map structure:g[2] -> poly:p[196]
{
brushDef
{
( 0 0 -384 ) ( 0 16 -384 ) ( -32 0 -384 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( -32 0 -288 ) ( 0 16 -288 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -832 -31.50000 ) ( -12.50000 -832 32.50000 ) ( 51.50000 -832 -31.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -800 0 ) ( 0 -800 0 ) ( -64 -800 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 196
// Map structure:g[2] -> poly:p[197]
{
brushDef
{
( 0 0 -416 ) ( 0 16 -416 ) ( -32 0 -416 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( -32 0 -384 ) ( 0 16 -384 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -832 -63.50000 ) ( -12.50000 -832 0.50000 ) ( 51.50000 -832 -63.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -800 0 ) ( 64 -800 0 ) ( 0 -800 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 197
// Map structure:g[2] -> poly:p[198]
{
brushDef
{
( 0 24 -416 ) ( 0 40 -416 ) ( -32 24 -416 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 -384 ) ( -32 24 -384 ) ( 0 40 -384 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( -8 -584 0 ) ( -8 -584 64 ) ( 56 -584 0 ) ( ( 0.01563 0.00000 1.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 56 0 ) ( 0 56 64 ) ( 0 120 0 ) ( ( 0.01563 0.00000 9.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -64 56 0 ) ( -64 120 0 ) ( -64 56 64 ) ( ( -0.01563 0.00000 9.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 198
// Map structure:g[2] -> poly:p[199]
{
brushDef
{
( 0 24 -384 ) ( 0 40 -384 ) ( -32 24 -384 ) ( ( 0.00000 0.01563 0.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 -288 ) ( -32 24 -288 ) ( 0 40 -288 ) ( ( 0.00000 -0.01563 0.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -584 -31.50000 ) ( -12.50000 -584 32.50000 ) ( 51.50000 -584 -31.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 120 0 ) ( 0 120 64 ) ( 0 184 0 ) ( ( 0.00781 0.00000 5.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -552 0 ) ( 0 -552 0 ) ( -64 -552 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 120 0 ) ( -64 184 0 ) ( -64 120 64 ) ( ( -0.00781 0.00000 5.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 199
// Map structure:g[2] -> poly:p[200]
{
brushDef
{
( 0 24 -416 ) ( 0 40 -416 ) ( -32 24 -416 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.03125 0.00000 -17.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 -384 ) ( -32 24 -384 ) ( 0 40 -384 ) ( ( 0.00000 -0.01563 3.00000 ) ( -0.03125 0.00000 -17.25000 ) ) gothic_block/blocks11b 0 0 0
( -8 -552 0 ) ( -8 -552 64 ) ( 56 -552 0 ) ( ( 0.01563 0.00000 -2.87500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 256 24 0 ) ( 256 24 64 ) ( 256 88 0 ) ( ( 0.01563 0.00000 8.62500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.01563 0.00000 -3.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 128 56 0 ) ( 128 120 0 ) ( 128 56 64 ) ( ( -0.01563 0.00000 8.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 200
// Map structure:g[2] -> poly:p[201]
{
brushDef
{
( 0 24 -384 ) ( 0 40 -384 ) ( -32 24 -384 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 -288 ) ( -32 24 -288 ) ( 0 40 -288 ) ( ( 0.00000 -0.01563 3.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( 51.50000 -584 -31.50000 ) ( 51.50000 -584 32.50000 ) ( 115.50000 -584 -31.50000 ) ( ( 0.00781 0.00000 -1.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 192 120 0 ) ( 192 120 64 ) ( 192 184 0 ) ( ( 0.00781 0.00000 5.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 120 0 ) ( 128 184 0 ) ( 128 120 64 ) ( ( -0.00781 0.00000 5.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 201
// Map structure:g[2] -> poly:p[202]
{
brushDef
{
( 0 24 -416 ) ( 0 40 -416 ) ( -32 24 -416 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 -384 ) ( -32 24 -384 ) ( 0 40 -384 ) ( ( 0.00000 -0.01563 3.00000 ) ( -0.03125 0.00000 -18.25000 ) ) gothic_block/blocks11b 0 0 0
( 56 -584 0 ) ( 56 -584 64 ) ( 120 -584 0 ) ( ( 0.01563 0.00000 -1.87500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 192 56 0 ) ( 192 56 64 ) ( 192 120 0 ) ( ( 0.01563 0.00000 9.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 128 56 0 ) ( 128 120 0 ) ( 128 56 64 ) ( ( -0.01563 0.00000 9.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 202
// Map structure:g[2] -> poly:p[203]
{
brushDef
{
( 0 0 -416 ) ( 0 16 -416 ) ( -32 0 -416 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( -32 0 -384 ) ( 0 16 -384 ) ( ( 0.00000 -0.01563 3.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( 51.50000 -832 -63.50000 ) ( 51.50000 -832 0.50000 ) ( 115.50000 -832 -63.50000 ) ( ( 0.00781 0.00000 -1.40234 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -800 0 ) ( 64 -800 0 ) ( 0 -800 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.01563 0.00000 13.00001 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
}
}
// Brush 203
// Map structure:g[2] -> poly:p[204]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 0 608 ) ( 0 64 608 ) ( 64 0 608 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 -272 0 ) ( 0 -272 64 ) ( 64 -272 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 560 0 0 ) ( 560 0 64 ) ( 560 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 0 -112 0 ) ( 64 -112 0 ) ( 0 -112 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/clip 0 0 0
}
}
// Brush 204
// Map structure:g[2] -> poly:p[205]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/hint 0 0 0
( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/hint 0 0 0
( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/hint 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/hint 0 0 0
}
}
// Brush 205
// Map structure:g[2] -> poly:p[206]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/clusterportal 0 0 0
( 0 0 496 ) ( 0 64 496 ) ( 64 0 496 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/clusterportal 0 0 0
( 0 80 0 ) ( 0 80 64 ) ( 64 80 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -456 0 0 ) ( -456 0 64 ) ( -456 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( 0 272 0 ) ( 64 272 0 ) ( 0 272 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -504 0 0 ) ( -504 64 0 ) ( -504 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 206
// Map structure:g[2] -> poly:p[207]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clusterportal 0 0 0
( 0 0 496 ) ( 0 64 496 ) ( 64 0 496 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clusterportal 0 0 0
( 0 -656 0 ) ( 0 -656 64 ) ( 64 -656 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -456 0 0 ) ( -456 0 64 ) ( -456 64 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( 0 -464 0 ) ( 64 -464 0 ) ( 0 -464 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
( -504 0 0 ) ( -504 64 0 ) ( -504 0 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 207
// Map structure:g[2] -> poly:p[208]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/clusterportal 0 0 0
( 0 0 -40 ) ( 0 64 -40 ) ( 64 0 -40 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/clusterportal 0 0 0
( 0 8 0 ) ( 0 8 64 ) ( 64 8 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clusterportal 0 0 0
( 528 0 0 ) ( 528 0 64 ) ( 528 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clusterportal 0 0 0
( 0 56 0 ) ( 64 56 0 ) ( 0 56 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clusterportal 0 0 0
( 400 0 0 ) ( 400 64 0 ) ( 400 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 208
// Map structure:g[2] -> poly:p[209]
{
brushDef
{
( 0 0 0 ) ( 0 64 0 ) ( -64 0 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 -0.03125 25.00000 ) ) common/clusterportal 0 0 0
( 0 0 88 ) ( -64 0 88 ) ( 0 64 88 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 25.00000 ) ) common/clusterportal 0 0 0
( -824 0 0 ) ( -824 64 0 ) ( -824 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
( 0 96 0 ) ( -64 96 0 ) ( 0 96 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
( -776 0 0 ) ( -776 0 64 ) ( -776 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( -64 288 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 209
// Map structure:g[2] -> poly:p[210]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/clusterportal 0 0 0
( 0 0 88 ) ( 0 64 88 ) ( 64 0 88 ) ( ( 0.00000 0.03125 16.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/clusterportal 0 0 0
( 0 328 0 ) ( 0 328 64 ) ( 64 328 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
( -416 0 0 ) ( -416 0 64 ) ( -416 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
( 0 376 0 ) ( 64 376 0 ) ( 0 376 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/clusterportal 0 0 0
}
}
// Brush 210
// Map structure:g[2] -> poly:p[211]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/clip 0 0 0
( 0 -451 0 ) ( 64 -451 0 ) ( 0 -451 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 -466 0 ) ( 0 -466 64 ) ( 64 -466 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 418 0 0 ) ( 418 0 64 ) ( 418 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/clip 0 0 0
}
}
// Brush 211
// Map structure:g[2] -> poly:p[212]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clip 0 0 0
( 0 -573 0 ) ( 0 -573 64 ) ( 64 -573 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 -558 0 ) ( 64 -558 0 ) ( 0 -558 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 0 264 ) ( 0 64 264 ) ( 64 0 264 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/clip 0 0 0
}
}
// Brush 212
// Map structure:g[2] -> poly:p[213]
{
brushDef
{
( 0 0 376 ) ( 64 0 376 ) ( 0 64 376 ) ( ( 0.00000 -0.03125 -24.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/full_clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -24.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/full_clip 0 0 0
( 0 136 0 ) ( 0 136 64 ) ( 64 136 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
( 824 0 0 ) ( 824 0 64 ) ( 824 64 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
( 0 248 0 ) ( 64 248 0 ) ( 0 248 64 ) ( ( -0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
( 712 0 0 ) ( 712 64 0 ) ( 712 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 213
// Map structure:g[2] -> poly:p[214]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 704 0 0 ) ( 704 64 0 ) ( 704 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 136 0 ) ( 0 136 64 ) ( 64 136 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 248 0 ) ( 64 248 0 ) ( 0 248 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 712 0 0 ) ( 712 0 64 ) ( 712 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 214
// Map structure:g[2] -> poly:p[215]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 704 0 0 ) ( 704 64 0 ) ( 704 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 824 0 0 ) ( 824 0 64 ) ( 824 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 248 0 ) ( 0 248 64 ) ( 64 248 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 215
// Map structure:g[2] -> poly:p[216]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 136 0 ) ( 0 136 64 ) ( 64 136 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 824 0 0 ) ( 824 64 0 ) ( 824 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 216
// Map structure:g[2] -> poly:p[217]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 832 0 0 ) ( 832 0 64 ) ( 832 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 704 0 0 ) ( 704 64 0 ) ( 704 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 136 0 ) ( 64 136 0 ) ( 0 136 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 217
// Map structure:g[2] -> poly:p[218]
{
brushDef
{
( 60 0 320 ) ( 124 0 320 ) ( 60 64 320 ) ( ( 0.00000 -0.00781 -5.46875 ) ( -0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 60 0 376 ) ( 60 64 376 ) ( 124 0 376 ) ( ( 0.00000 0.00781 -5.46875 ) ( -0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 60 136 0 ) ( 60 136 64 ) ( 124 136 0 ) ( ( 0.00781 0.00000 -5.46875 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 824 60 0 ) ( 824 60 64 ) ( 824 124 0 ) ( ( 0.00781 0.00000 -1.46875 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 60 248 0 ) ( 124 248 0 ) ( 60 248 64 ) ( ( -0.00781 0.00000 -5.46875 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 712 60 0 ) ( 712 124 0 ) ( 712 60 64 ) ( ( -0.00781 0.00000 -1.46875 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
}
}
// Brush 218
// Map structure:g[2] -> poly:p[219]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -0.96875 ) ( 0.00000 0.00781 -5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -4.75000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 128 0 ) ( 96 128 64 ) ( 160 128 0 ) ( ( 0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 256 0 ) ( 160 256 0 ) ( 96 256 64 ) ( ( -0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 704 96 0 ) ( 704 96 64 ) ( 704 160 0 ) ( ( 0.00781 0.00000 -0.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 219
// Map structure:g[2] -> poly:p[220]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -2.96875 ) ( 0.00000 0.00781 -6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -5.75000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 480 0 ) ( 160 480 0 ) ( 96 480 64 ) ( ( -0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 832 96 0 ) ( 832 96 64 ) ( 832 160 0 ) ( ( 0.00781 0.00000 -2.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 256 0 ) ( 96 256 64 ) ( 160 256 0 ) ( ( 0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 220
// Map structure:g[2] -> poly:p[221]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -1.96875 ) ( 0.00000 0.00781 -7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -6.75000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 480 0 ) ( 160 480 0 ) ( 96 480 64 ) ( ( -0.00781 0.00000 -6.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 128 0 ) ( 96 128 64 ) ( 160 128 0 ) ( ( 0.00781 0.00000 -6.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 832 96 0 ) ( 832 160 0 ) ( 832 96 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 221
// Map structure:g[2] -> poly:p[222]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 0.03125 ) ( 0.00000 0.00781 -6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 96 -64 0 ) ( 96 -64 64 ) ( 160 -64 0 ) ( ( 0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/caulk 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -5.75000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 128 0 ) ( 160 128 0 ) ( 96 128 64 ) ( ( -0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 222
// Map structure:g[2] -> poly:p[223]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -3.96875 ) ( 0.00000 0.00781 -5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -4.75000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_wall/oct20c 0 0 0
( 656 96 0 ) ( 656 160 0 ) ( 656 96 64 ) ( ( -0.00781 0.00000 -3.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 512 0 ) ( 96 512 64 ) ( 160 512 0 ) ( ( 0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 640 0 ) ( 160 640 0 ) ( 96 640 64 ) ( ( -0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 704 96 0 ) ( 704 96 64 ) ( 704 160 0 ) ( ( 0.00781 0.00000 -3.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 223
// Map structure:g[2] -> poly:p[224]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -5.96875 ) ( 0.00000 0.00781 -6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 96 960 0 ) ( 160 960 0 ) ( 96 960 64 ) ( ( -0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -5.75000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 656 96 0 ) ( 656 160 0 ) ( 656 96 64 ) ( ( -0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 832 96 0 ) ( 832 96 64 ) ( 832 160 0 ) ( ( 0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 640 0 ) ( 96 640 64 ) ( 160 640 0 ) ( ( 0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 224
// Map structure:g[2] -> poly:p[225]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -4.96875 ) ( 0.00000 0.00781 -7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 960 0 ) ( 160 960 0 ) ( 96 960 64 ) ( ( -0.00781 0.00000 -6.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -6.75000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 512 0 ) ( 96 512 64 ) ( 160 512 0 ) ( ( 0.00781 0.00000 -6.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 832 96 0 ) ( 832 160 0 ) ( 832 96 64 ) ( ( -0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 225
// Map structure:g[2] -> poly:p[226]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -3.96875 ) ( 0.00000 0.00781 -6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 0 320 ) ( 160 0 320 ) ( 96 64 320 ) ( ( 0.00000 -0.00781 -5.75000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 480 0 ) ( 96 480 64 ) ( 160 480 0 ) ( ( 0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 656 96 0 ) ( 656 160 0 ) ( 656 96 64 ) ( ( -0.00781 0.00000 -3.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 512 0 ) ( 160 512 0 ) ( 96 512 64 ) ( ( -0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 226
// Map structure:g[2] -> poly:p[227]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -3.96875 ) ( 0.00000 0.00781 -6.50000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( 0 512 -96 ) ( 0 512 -32 ) ( 64 512 -96 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( 832 0 -96 ) ( 832 0 -32 ) ( 832 64 -96 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( 0 640 -96 ) ( 64 640 -96 ) ( 0 640 -32 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( 704 0 -96 ) ( 704 64 -96 ) ( 704 0 -32 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_floor/pent_metalbridge06 0 0 0
}
}
// Brush 227
// Map structure:g[2] -> poly:p[228]
{
brushDef
{
( 0 0 376 ) ( 64 0 376 ) ( 0 64 376 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -21.00000 ) ) common/full_clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 -21.00000 ) ) common/full_clip 0 0 0
( 0 -712 0 ) ( 0 -712 64 ) ( 64 -712 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
( 440 0 0 ) ( 440 0 64 ) ( 440 64 0 ) ( ( 0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
( 0 -600 0 ) ( 64 -600 0 ) ( 0 -600 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
( 328 0 0 ) ( 328 64 0 ) ( 328 0 64 ) ( ( -0.03125 0.00000 21.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 228
// Map structure:g[2] -> poly:p[229]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -712 0 ) ( 0 -712 64 ) ( 64 -712 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -600 0 ) ( 64 -600 0 ) ( 0 -600 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 328 0 0 ) ( 328 0 64 ) ( 328 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 229
// Map structure:g[2] -> poly:p[230]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -592 0 ) ( 64 -592 0 ) ( 0 -592 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 440 0 0 ) ( 440 0 64 ) ( 440 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -600 0 ) ( 0 -600 64 ) ( 64 -600 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 230
// Map structure:g[2] -> poly:p[231]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -592 0 ) ( 64 -592 0 ) ( 0 -592 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -712 0 ) ( 0 -712 64 ) ( 64 -712 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 440 0 0 ) ( 440 64 0 ) ( 440 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 231
// Map structure:g[2] -> poly:p[232]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -720 0 ) ( 0 -720 64 ) ( 64 -720 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -712 0 ) ( 64 -712 0 ) ( 0 -712 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 232
// Map structure:g[2] -> poly:p[233]
{
brushDef
{
( 103.68750 71.75000 320 ) ( 103.68750 127.75000 320 ) ( 47.68750 71.75000 320 ) ( ( 0.00000 0.00893 3.92578 ) ( -0.00893 0.00000 -6.35938 ) ) gothic_floor/metalbridge06broke 0 0 0
( 103.68750 71.75000 376 ) ( 47.68750 71.75000 376 ) ( 103.68750 127.75000 376 ) ( ( 0.00000 -0.00893 3.92578 ) ( -0.00893 0.00000 -6.35938 ) ) gothic_floor/metalbridge06broke 0 0 0
( 103.68750 -712 0 ) ( 47.68750 -712 0 ) ( 103.68750 -712 32 ) ( ( -0.00893 0.00000 3.92578 ) ( 0.00000 0.01563 5.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 440 71.75000 0 ) ( 440 15.75000 0 ) ( 440 71.75000 32 ) ( ( -0.00893 0.00000 -5.35938 ) ( 0.00000 0.01563 5.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 103.68750 -600 0 ) ( 103.68750 -600 32 ) ( 47.68750 -600 0 ) ( ( 0.00893 0.00000 3.92578 ) ( 0.00000 0.01563 5.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 328 71.75000 0 ) ( 328 71.75000 32 ) ( 328 15.75000 0 ) ( ( 0.00893 0.00000 -5.35938 ) ( 0.00000 0.01563 5.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
}
}
// Brush 233
// Map structure:g[2] -> poly:p[234]
{
brushDef
{
( -64 -104 -64 ) ( 0 -104 -64 ) ( -64 -40 -64 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -4.81250 ) ) gothic_wall/oct20c 0 0 0
( 0 -32 320 ) ( 0 32 320 ) ( 64 -32 320 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -5.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -63.50000 -608 0 ) ( -63.50000 -608 64 ) ( 0.50000 -608 0 ) ( ( 0.00781 0.00000 -1.50391 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 256 -104 0 ) ( 256 -40 0 ) ( 256 -104 64 ) ( ( -0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -104 -592 0 ) ( -40 -592 0 ) ( -104 -592 64 ) ( ( -0.00781 0.00000 -2.18750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 320 -104 0 ) ( 320 -104 64 ) ( 320 -40 0 ) ( ( 0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 234
// Map structure:g[2] -> poly:p[235]
{
brushDef
{
( -64 -104 -64 ) ( 0 -104 -64 ) ( -64 -40 -64 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -4.81250 ) ) gothic_wall/oct20c 0 0 0
( 0 -32 320 ) ( 0 32 320 ) ( 64 -32 320 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -5.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 -573 0 ) ( 48 -573 0 ) ( -16 -573 64 ) ( ( -0.00781 0.00000 -2.87500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 -104 0 ) ( 256 -40 0 ) ( 256 -104 64 ) ( ( -0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 448 -104 0 ) ( 448 -104 64 ) ( 448 -40 0 ) ( ( 0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -104 -592 0 ) ( -104 -592 64 ) ( -40 -592 0 ) ( ( 0.00781 0.00000 -2.18750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 235
// Map structure:g[2] -> poly:p[236]
{
brushDef
{
( -64 -104 -64 ) ( 0 -104 -64 ) ( -64 -40 -64 ) ( ( 0.00000 -0.00781 -3.50000 ) ( -0.00781 0.00000 -4.81250 ) ) gothic_wall/oct20c 0 0 0
( 0 -32 320 ) ( 0 32 320 ) ( 64 -32 320 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -5.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -63.50000 -608 0 ) ( -63.50000 -608 64 ) ( 0.50000 -608 0 ) ( ( 0.00781 0.00000 -3.50391 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 576 -79.50000 0 ) ( 576 -79.50000 64 ) ( 576 -15.50000 0 ) ( ( 0.00781 0.00000 4.62109 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 -573 0 ) ( 48 -573 0 ) ( -16 -573 64 ) ( ( -0.00781 0.00000 -3.87500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 448 -104 0 ) ( 448 -40 0 ) ( 448 -104 64 ) ( ( -0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 236
// Map structure:g[2] -> poly:p[237]
{
brushDef
{
( 64 -96 -160 ) ( 64 -32 -160 ) ( 128 -96 -160 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -4.75000 ) ) gothic_wall/oct20c 0 0 0
( 384 64 -96 ) ( 384 64 -32 ) ( 384 128 -96 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -448 -96 ) ( 128 -448 -96 ) ( 64 -448 -32 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -1.75000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -7.00000 ) ) common/caulk 0 0 0
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/caulk 0 0 0
( 64 -592 -96 ) ( 64 -592 -32 ) ( 128 -592 -96 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -1.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 237
// Map structure:g[2] -> poly:p[238]
{
brushDef
{
( 64 -96 -544 ) ( 128 -96 -544 ) ( 64 -32 -544 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -4.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -616 -96 ) ( 64 -616 -32 ) ( 128 -616 -96 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 384 64 -96 ) ( 384 64 -32 ) ( 384 128 -96 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -448 -96 ) ( 128 -448 -96 ) ( 64 -448 -32 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/caulk 0 0 0
( 64 -96 -256 ) ( 64 -32 -256 ) ( 128 -96 -256 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -4.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 238
// Map structure:g[2] -> poly:p[239]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.01563 0.00000 -10.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.01563 0.00000 -10.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -608 0 ) ( 0 -608 64 ) ( 64 -608 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -592 0 ) ( 64 -592 0 ) ( 0 -592 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 239
// Map structure:g[2] -> poly:p[240]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -573 0 ) ( 64 -573 0 ) ( 0 -573 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -592 0 ) ( 0 -592 64 ) ( 64 -592 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 240
// Map structure:g[2] -> poly:p[241]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.01563 0.00000 -10.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.01563 0.00000 -10.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -608 0 ) ( 0 -608 64 ) ( 64 -608 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -573 0 ) ( 64 -573 0 ) ( 0 -573 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 448 0 0 ) ( 448 64 0 ) ( 448 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 241
// Map structure:g[2] -> poly:p[242]
{
brushDef
{
( -92.50000 -31.50000 320 ) ( -28.50000 -31.50000 320 ) ( -92.50000 32.50000 320 ) ( ( 0.00000 -0.00781 -3.27734 ) ( -0.00781 0.00000 -5.24609 ) ) gothic_block/blocks11b 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 5.03125 ) ( 0.00000 0.00781 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 544 -92.50000 -31.50000 ) ( 544 -92.50000 32.50000 ) ( 544 -28.50000 -31.50000 ) ( ( 0.00781 0.00000 5.72266 ) ( 0.00000 0.00781 2.75391 ) ) gothic_block/blocks11b 0 0 0
( -16 -592 0 ) ( 48 -592 0 ) ( -16 -592 64 ) ( ( -0.00781 0.00000 -3.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -63.50000 -720 0 ) ( -63.50000 -720 64 ) ( 0.50000 -720 0 ) ( ( 0.00781 0.00000 -3.50391 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 448 -63.50000 0 ) ( 448 0.50000 0 ) ( 448 -63.50000 64 ) ( ( -0.00781 0.00000 5.49609 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 242
// Map structure:g[2] -> poly:p[243]
{
brushDef
{
( -92.50000 -31.50000 -256 ) ( -28.50000 -31.50000 -256 ) ( -92.50000 32.50000 -256 ) ( ( 0.00000 -0.00781 -3.27734 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 7.03125 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -92.50000 -960 -31.50000 ) ( -92.50000 -960 32.50000 ) ( -28.50000 -960 -31.50000 ) ( ( 0.00781 0.00000 -3.27734 ) ( 0.00000 0.00781 -0.24609 ) ) gothic_block/blocks11b 0 0 0
( 544 -92.50000 -31.50000 ) ( 544 -92.50000 32.50000 ) ( 544 -28.50000 -31.50000 ) ( ( 0.00781 0.00000 6.72266 ) ( 0.00000 0.00781 -0.24609 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -63.50000 -720 0 ) ( 0.50000 -720 0 ) ( -63.50000 -720 64 ) ( ( -0.00781 0.00000 -3.50391 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 243
// Map structure:g[2] -> poly:p[244]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -16.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 -16.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 -16.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
( 510 0 0 ) ( 510 64 0 ) ( 510 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/clip 0 0 0
}
}
// Brush 244
// Map structure:g[2] -> poly:p[245]
{
brushDef
{
( 0 0 -8 ) ( 64 0 -8 ) ( 0 64 -8 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -16.00000 ) ) common/full_clip 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 -16.00000 ) ) common/full_clip 0 0 0
( 0 -568 0 ) ( 0 -568 64 ) ( 64 -568 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/full_clip 0 0 0
( -488 0 0 ) ( -488 0 64 ) ( -488 64 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/full_clip 0 0 0
( 0 -456 0 ) ( 64 -456 0 ) ( 0 -456 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/full_clip 0 0 0
( -592 0 0 ) ( -592 64 0 ) ( -592 0 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 245
// Map structure:g[2] -> poly:p[246]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 -512 -32 ) ( 64 -512 32 ) ( 128 -512 -32 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -384 64 ) ( 64 -384 64 ) ( 0 -384 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 -32 ) ( -384 64 -32 ) ( -384 0 32 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 246
// Map structure:g[2] -> poly:p[247]
{
brushDef
{
( 0 0 -464 ) ( 64 0 -464 ) ( 0 64 -464 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11d 0 0 0
( 0 -160 64 ) ( 0 -160 128 ) ( 64 -160 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( -160 0 64 ) ( -160 0 128 ) ( -160 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11d 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11d 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11d 0 0 0
}
}
// Brush 247
// Map structure:g[2] -> poly:p[248]
{
brushDef
{
( 0 0 -464 ) ( 64 0 -464 ) ( 0 64 -464 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11d 0 0 0
( 0 -320 64 ) ( 0 -320 128 ) ( 64 -320 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( -160 0 64 ) ( -160 0 128 ) ( -160 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 0 -224 64 ) ( 64 -224 64 ) ( 0 -224 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11d 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11d 0 0 0
}
}
// Brush 248
// Map structure:g[2] -> poly:p[249]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0
( -256 0 64 ) ( -256 64 64 ) ( -256 0 128 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 249
// Map structure:g[2] -> poly:p[250]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 64 ) ( 384 0 128 ) ( 384 64 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0
( 128 0 64 ) ( 128 64 64 ) ( 128 0 128 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 250
// Map structure:g[2] -> poly:p[251]
{
brushDef
{
( -8 8 -320 ) ( -8 72 -320 ) ( 56 8 -320 ) ( ( 0.00000 0.00781 -1.93750 ) ( -0.00781 0.00000 0.06250 ) ) gothic_block/blocks11d 0 0 0
( -8 8 -464 ) ( 56 8 -464 ) ( -8 72 -464 ) ( ( 0.00000 -0.00781 -1.93750 ) ( -0.00781 0.00000 0.06250 ) ) gothic_block/blocks11d 0 0 0
( -8 32 0 ) ( 56 32 0 ) ( -8 32 64 ) ( ( -0.00781 0.00000 -1.93750 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11d 0 0 0
( 384 8 0 ) ( 384 8 64 ) ( 384 72 0 ) ( ( 0.00781 0.00000 -0.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11d 0 0 0
( 0 -32 64 ) ( 0 -32 128 ) ( 64 -32 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 256 8 0 ) ( 256 72 0 ) ( 256 8 64 ) ( ( -0.00781 0.00000 -0.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11d 0 0 0
( 0 128 64 ) ( 0 128 128 ) ( 64 96 64 ) ( ( 0.00699 0.00000 -1.60000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
}
}
// Brush 251
// Map structure:g[2] -> poly:p[252]
{
brushDef
{
( 64 0 -320 ) ( 128 0 -320 ) ( 64 64 -320 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 0 -256 ) ( 64 64 -256 ) ( 128 0 -256 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 -512 -32 ) ( 64 -512 32 ) ( 128 -512 -32 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 -32 ) ( 320 0 32 ) ( 320 64 -32 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_wall/oct20c 0 0 0
( 0 -384 64 ) ( 64 -384 64 ) ( 0 -384 128 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 252
// Map structure:g[2] -> poly:p[253]
{
brushDef
{
( 0 0 -464 ) ( 64 0 -464 ) ( 0 64 -464 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -451 -16 ) ( 0 -451 48 ) ( 64 -451 -16 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.12500 ) ) gothic_block/blocks11b 0 0 0
( 384 -16 -16 ) ( 384 -16 48 ) ( 384 48 -16 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -3.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 -352 64 ) ( 64 -352 64 ) ( 0 -352 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 256 0 -16 ) ( 256 64 -16 ) ( 256 0 48 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 -512 64 ) ( 64 -480 64 ) ( 0 -512 128 ) ( ( -0.00699 0.00000 -0.40000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
}
}
// Brush 253
// Map structure:g[2] -> poly:p[254]
{
brushDef
{
( 24 -32 -464 ) ( 88 -32 -464 ) ( 24 32 -464 ) ( ( 0.00000 -0.00781 -2.18750 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( 24 -32 -320 ) ( 24 32 -320 ) ( 88 -32 -320 ) ( ( 0.00000 0.00781 -2.18750 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -240 64 ) ( 0 -240 128 ) ( 64 -240 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 376 -32 -24 ) ( 376 -32 40 ) ( 376 32 -24 ) ( ( 0.00781 0.00000 2.25000 ) ( 0.00000 0.00781 -3.18750 ) ) gothic_block/blocks11b 0 0 0
( 0 -144 64 ) ( 64 -144 64 ) ( 0 -144 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 312 0 64 ) ( 312 64 64 ) ( 312 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
}
}
// Brush 254
// Map structure:g[2] -> poly:p[255]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -416 0 ) ( 0 -416 64 ) ( 64 -416 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 408 0 0 ) ( 408 0 64 ) ( 408 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 376 0 64 ) ( 376 64 64 ) ( 376 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 255
// Map structure:g[2] -> poly:p[256]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/caulk 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/caulk 0 0 0
( 0 -552 0 ) ( 0 -552 64 ) ( 64 -552 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
}
}
// Brush 256
// Map structure:g[2] -> poly:p[257]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/caulk 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/caulk 0 0 0
( 0 -552 0 ) ( 0 -552 64 ) ( 64 -552 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 0 -520 0 ) ( 64 -520 0 ) ( 0 -520 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
}
}
// Brush 257
// Map structure:g[2] -> poly:p[258]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.03125 13.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/caulk 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 13.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/caulk 0 0 0
( 0 -616 0 ) ( 0 -616 64 ) ( 64 -616 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 0 -520 0 ) ( 64 -520 0 ) ( 0 -520 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.03125 0.00000 18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
}
}
// Brush 258
// Map structure:g[2] -> poly:p[259]
{
brushDef
{
( -576 48 -32 ) ( -576 112 -32 ) ( -576 48 32 ) ( ( -0.00781 0.00000 -0.37500 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 -48 ) ( 0 64 16 ) ( 64 64 -48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 128 16 ) ( 64 128 16 ) ( 0 128 80 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
( 16 0 -384 ) ( 80 0 -384 ) ( 16 64 -384 ) ( ( 0.00000 -0.00781 4.87500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 -352 ) ( 16 64 -352 ) ( 80 0 -352 ) ( ( 0.00000 0.00781 4.87500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -496 16 16 ) ( -496 16 80 ) ( -496 80 16 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 259
// Map structure:g[2] -> poly:p[260]
{
brushDef
{
( 0 64 -48 ) ( 0 64 16 ) ( 64 64 -48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 128 16 ) ( 64 128 16 ) ( 0 128 80 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
( -384 16 16 ) ( -384 16 80 ) ( -384 80 16 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
( 16 0 -384 ) ( 80 0 -384 ) ( 16 64 -384 ) ( ( 0.00000 -0.00781 3.87500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 -352 ) ( 16 64 -352 ) ( 80 0 -352 ) ( ( 0.00000 0.00781 3.87500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -464 16 16 ) ( -464 80 16 ) ( -464 16 80 ) ( ( -0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 260
// Map structure:g[2] -> poly:p[261]
{
brushDef
{
( -576 48 -48 ) ( -576 112 -48 ) ( -576 48 16 ) ( ( -0.00781 0.00000 -0.37500 ) ( 0.00000 0.00781 -2.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 16 -304 ) ( 0 80 -304 ) ( 64 16 -304 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 0.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 64 -48 ) ( 0 64 16 ) ( 64 64 -48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 16 0 ) ( -384 16 64 ) ( -384 80 0 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 -352 ) ( 80 0 -352 ) ( 16 64 -352 ) ( ( 0.00000 -0.00781 3.87500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 261
// Map structure:g[2] -> poly:p[262]
{
brushDef
{
( -576 48 -48 ) ( -576 112 -48 ) ( -576 48 16 ) ( ( -0.00781 0.00000 -0.37500 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 16 -432 ) ( 64 16 -432 ) ( 0 80 -432 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 0.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 64 -48 ) ( 0 64 16 ) ( 64 64 -48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 16 0 ) ( -384 16 64 ) ( -384 80 0 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 -384 ) ( 16 64 -384 ) ( 80 0 -384 ) ( ( 0.00000 0.00781 3.87500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 262
// Map structure:g[2] -> poly:p[263]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 64 0 ) ( -48 64 0 ) ( 16 64 64 ) ( ( -0.03125 0.00000 -14.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_1000 0 0 0
( -464 0 16 ) ( -464 0 80 ) ( -464 64 16 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 128 0 ) ( 16 128 64 ) ( -48 128 0 ) ( ( 0.03125 0.00000 -14.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -496 0 16 ) ( -496 64 16 ) ( -496 0 80 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 263
// Map structure:g[2] -> poly:p[264]
{
brushDef
{
( -576 -16 -32 ) ( -576 48 -32 ) ( -576 -16 32 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 -32 ) ( 0 -256 32 ) ( 64 -256 -32 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -192 -48 ) ( 64 -192 -48 ) ( 0 -192 16 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( -48 0 -384 ) ( 16 0 -384 ) ( -48 64 -384 ) ( ( 0.00000 -0.00781 4.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -48 0 -352 ) ( -48 64 -352 ) ( 16 0 -352 ) ( ( 0.00000 0.00781 4.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -496 -48 16 ) ( -496 -48 80 ) ( -496 16 16 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 264
// Map structure:g[2] -> poly:p[265]
{
brushDef
{
( 0 -256 -32 ) ( 0 -256 32 ) ( 64 -256 -32 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -192 -48 ) ( 64 -192 -48 ) ( 0 -192 16 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( -384 -48 16 ) ( -384 -48 80 ) ( -384 16 16 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
( -48 0 -384 ) ( 16 0 -384 ) ( -48 64 -384 ) ( ( 0.00000 -0.00781 3.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -48 0 -352 ) ( -48 64 -352 ) ( 16 0 -352 ) ( ( 0.00000 0.00781 3.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -464 -48 16 ) ( -464 16 16 ) ( -464 -48 80 ) ( ( -0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 -2.87500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 265
// Map structure:g[2] -> poly:p[266]
{
brushDef
{
( -576 -16 -48 ) ( -576 48 -48 ) ( -576 -16 16 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -2.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -48 -304 ) ( 0 16 -304 ) ( 64 -48 -304 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -2.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 -48 ) ( 0 -256 16 ) ( 64 -256 -48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -192 -48 ) ( 64 -192 -48 ) ( 0 -192 16 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.37500 ) ) gothic_block/killblock_i2 0 0 0
( -384 -48 0 ) ( -384 -48 64 ) ( -384 16 0 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -48 0 -352 ) ( 16 0 -352 ) ( -48 64 -352 ) ( ( 0.00000 -0.00781 4.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 266
// Map structure:g[2] -> poly:p[267]
{
brushDef
{
( -576 -16 -48 ) ( -576 48 -48 ) ( -576 -16 16 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -48 -432 ) ( 64 -48 -432 ) ( 0 16 -432 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -2.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 -48 ) ( 0 -256 16 ) ( 64 -256 -48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -192 -48 ) ( 64 -192 -48 ) ( 0 -192 16 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( -384 -48 0 ) ( -384 -48 64 ) ( -384 16 0 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -48 0 -384 ) ( -48 64 -384 ) ( 16 0 -384 ) ( ( 0.00000 0.00781 4.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 267
// Map structure:g[2] -> poly:p[268]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -7.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -7.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -256 16 ) ( 0 -256 80 ) ( 64 -256 16 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -464 0 16 ) ( -464 0 80 ) ( -464 64 16 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -11.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -192 0 ) ( 16 -192 64 ) ( -48 -192 0 ) ( ( 0.03125 0.00000 -14.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_1000 0 0 0
( -496 0 16 ) ( -496 64 16 ) ( -496 0 80 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 -11.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 268
// Map structure:g[2] -> poly:p[269]
{
brushDef
{
( 0 0 -440 ) ( 64 0 -440 ) ( 0 64 -440 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/full_clip 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/full_clip 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/full_clip 0 0 0
( -416 0 0 ) ( -416 0 64 ) ( -416 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/full_clip 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/full_clip 0 0 0
( -544 0 0 ) ( -544 64 0 ) ( -544 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 269
// Map structure:g[2] -> poly:p[270]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 3.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00391 0.00000 3.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -544 0 0 ) ( -544 0 64 ) ( -544 64 0 ) ( ( 0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 270
// Map structure:g[2] -> poly:p[271]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 64 ) ( -192 0 128 ) ( -192 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -416 0 0 ) ( -416 64 0 ) ( -416 0 64 ) ( ( -0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 271
// Map structure:g[2] -> poly:p[272]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 64 ) ( -192 0 128 ) ( -192 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 2.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 272
// Map structure:g[2] -> poly:p[273]
{
brushDef
{
( -32 0 -512 ) ( 32 0 -512 ) ( -32 64 -512 ) ( ( 0.00000 -0.00391 2.12500 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -32 0 -440 ) ( -32 64 -440 ) ( 32 0 -440 ) ( ( 0.00000 0.00391 2.12500 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -32 -128 0 ) ( -32 -128 64 ) ( 32 -128 0 ) ( ( 0.00391 0.00000 2.12500 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -416 0 0 ) ( -416 0 64 ) ( -416 64 0 ) ( ( 0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -32 0 0 ) ( 32 0 0 ) ( -32 0 64 ) ( ( -0.00391 0.00000 2.12500 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -544 0 0 ) ( -544 64 0 ) ( -544 0 64 ) ( ( -0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
}
}
// Brush 273
// Map structure:g[2] -> poly:p[274]
{
brushDef
{
( -584 0 0 ) ( -584 0 64 ) ( -584 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -80 0 0 ) ( -16 0 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 5.62500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -424 ) ( 64 0 -424 ) ( 0 64 -424 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -8 0 ) ( 0 -8 64 ) ( 64 -8 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 274
// Map structure:g[2] -> poly:p[275]
{
brushDef
{
( -80 -128 0 ) ( -80 -128 64 ) ( -16 -128 0 ) ( ( 0.00781 0.00000 5.62500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -584 0 0 ) ( -584 0 64 ) ( -584 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -424 ) ( 64 0 -424 ) ( 0 64 -424 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -120 0 ) ( 64 -120 0 ) ( 0 -120 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 275
// Map structure:g[2] -> poly:p[276]
{
brushDef
{
( -80 0 -304 ) ( -80 64 -304 ) ( -16 0 -304 ) ( ( 0.00000 0.00781 5.62500 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -80 -128 0 ) ( -80 -128 64 ) ( -16 -128 0 ) ( ( 0.00781 0.00000 5.62500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -584 0 0 ) ( -584 0 64 ) ( -584 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -80 0 0 ) ( -16 0 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 5.62500 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -312 ) ( 64 0 -312 ) ( 0 64 -312 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 276
// Map structure:g[2] -> poly:p[277]
{
brushDef
{
( -80 0 -432 ) ( -16 0 -432 ) ( -80 64 -432 ) ( ( 0.00000 -0.00781 5.62500 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -80 -128 0 ) ( -80 -128 64 ) ( -16 -128 0 ) ( ( 0.00781 0.00000 5.62500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -584 0 0 ) ( -584 0 64 ) ( -584 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -80 0 0 ) ( -16 0 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 5.62500 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -424 ) ( 0 64 -424 ) ( 64 0 -424 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 277
// Map structure:g[2] -> poly:p[278]
{
brushDef
{
( -64 0 -424 ) ( 0 0 -424 ) ( -64 64 -424 ) ( ( 0.00000 -0.00781 5.50000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 0 -312 ) ( -64 64 -312 ) ( 0 0 -312 ) ( ( 0.00000 0.00781 5.50000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -120 0 ) ( -64 -120 64 ) ( 0 -120 0 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -696 0 0 ) ( -696 0 64 ) ( -696 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -8 0 ) ( 0 -8 0 ) ( -64 -8 64 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 278
// Map structure:g[2] -> poly:p[279]
{
brushDef
{
( -640 96 -48 ) ( -640 160 -48 ) ( -640 96 16 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( -64 64 -304 ) ( -64 128 -304 ) ( 0 64 -304 ) ( ( 0.00000 0.00781 5.50000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_block/blocks11b 0 0 0
( -64 64 -432 ) ( 0 64 -432 ) ( -64 128 -432 ) ( ( 0.00000 -0.00781 5.50000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_block/blocks11b 0 0 0
( -64 128 -48 ) ( 0 128 -48 ) ( -64 128 16 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( -576 0 -48 ) ( -576 0 16 ) ( -576 64 -48 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 -48 ) ( 0 0 16 ) ( 64 0 -48 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 279
// Map structure:g[2] -> poly:p[280]
{
brushDef
{
( -640 96 -48 ) ( -640 160 -48 ) ( -640 96 16 ) ( ( -0.00781 0.00000 2.25000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( -64 64 -304 ) ( -64 128 -304 ) ( 0 64 -304 ) ( ( 0.00000 0.00781 5.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -64 64 -432 ) ( 0 64 -432 ) ( -64 128 -432 ) ( ( 0.00000 -0.00781 5.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -64 -256 -48 ) ( -64 -256 16 ) ( 0 -256 -48 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( -576 0 -48 ) ( -576 0 16 ) ( -576 64 -48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 -128 -48 ) ( 64 -128 -48 ) ( 0 -128 16 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 280
// Map structure:g[2] -> poly:p[281]
{
brushDef
{
( -640 96 -32 ) ( -640 160 -32 ) ( -640 96 32 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( -64 64 -288 ) ( -64 128 -288 ) ( 0 64 -288 ) ( ( 0.00000 0.00781 4.50000 ) ( -0.00781 0.00000 -0.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -304 ) ( 64 0 -304 ) ( 0 64 -304 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -256 -32 ) ( -64 -256 32 ) ( 0 -256 -32 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( -64 128 -32 ) ( 0 128 -32 ) ( -64 128 32 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 -32 ) ( -384 0 32 ) ( -384 64 -32 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 281
// Map structure:g[2] -> poly:p[282]
{
brushDef
{
( -640 0 16 ) ( -640 64 16 ) ( -640 0 80 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.87500 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 2.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -544 ) ( 64 0 -544 ) ( 0 64 -544 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 128 16 ) ( 64 128 16 ) ( 0 128 80 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.87500 ) ) gothic_block/blocks11b 0 0 0
( -256 0 16 ) ( -256 0 80 ) ( -256 64 16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.87500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 282
// Map structure:g[2] -> poly:p[283]
{
brushDef
{
( -384 0 -48 ) ( -384 64 -48 ) ( -384 0 16 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 -32 -304 ) ( 0 32 -304 ) ( 64 -32 -304 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -0.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 -432 ) ( 64 -32 -432 ) ( 0 32 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -0.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 -48 ) ( 0 -32 16 ) ( 64 -32 -48 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 -32 0 ) ( -256 -32 64 ) ( -256 32 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 283
// Map structure:g[2] -> poly:p[284]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -600 0 0 ) ( -600 64 0 ) ( -600 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -568 0 ) ( 0 -568 64 ) ( 64 -568 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -456 0 ) ( 64 -456 0 ) ( 0 -456 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -592 0 0 ) ( -592 0 64 ) ( -592 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 284
// Map structure:g[2] -> poly:p[285]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -600 0 0 ) ( -600 64 0 ) ( -600 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -488 0 0 ) ( -488 0 64 ) ( -488 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -456 0 ) ( 0 -456 64 ) ( 64 -456 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 285
// Map structure:g[2] -> poly:p[286]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -568 0 ) ( 0 -568 64 ) ( 64 -568 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -488 0 0 ) ( -488 64 0 ) ( -488 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 286
// Map structure:g[2] -> poly:p[287]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -600 0 0 ) ( -600 64 0 ) ( -600 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -568 0 ) ( 64 -568 0 ) ( 0 -568 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 287
// Map structure:g[2] -> poly:p[288]
{
brushDef
{
( 31.68750 103.68750 -192 ) ( 31.68750 159.68750 -192 ) ( -20.31250 103.68750 -192 ) ( ( 0.00000 0.00962 -4.69531 ) ( -0.00893 0.00000 -5.07422 ) ) gothic_block/blocks17_ow 0 0 0
( 40 64 -8 ) ( 40 128 -8 ) ( 104 64 -8 ) ( ( 0.00000 0.00781 4.68750 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_block/blocks17_ow 0 0 0
( 31.68750 -568 0 ) ( -20.31250 -568 0 ) ( 31.68750 -568 96 ) ( ( -0.00962 0.00000 -4.69531 ) ( 0.00000 0.00521 -1.00000 ) ) gothic_block/blocks17_ow 0 0 0
( -488 103.68750 0 ) ( -488 47.68750 0 ) ( -488 103.68750 96 ) ( ( -0.00893 0.00000 -4.07422 ) ( 0.00000 0.00521 -1.00000 ) ) gothic_block/blocks17_ow 0 0 0
( 31.68750 -456 0 ) ( 31.68750 -456 96 ) ( -20.31250 -456 0 ) ( ( 0.00962 0.00000 -4.69531 ) ( 0.00000 0.00521 -1.00000 ) ) gothic_block/blocks17_ow 0 0 0
( -592 0 0 ) ( -592 64 0 ) ( -592 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks17_ow 0 0 0
}
}
// Brush 288
// Map structure:g[2] -> poly:p[289]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks18b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -600 0 0 ) ( -600 0 64 ) ( -600 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 289
// Map structure:g[2] -> poly:p[290]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 290
// Map structure:g[2] -> poly:p[291]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks18b 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.06250 -6.00000 ) ) gothic_trim/border7 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -480 0 0 ) ( -480 64 0 ) ( -480 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 291
// Map structure:g[2] -> poly:p[292]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks18b 0 0 0
( -8 -640 0 ) ( -8 -640 64 ) ( 56 -640 0 ) ( ( 0.00781 0.00000 4.06250 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.06250 -6.00000 ) ) gothic_trim/border7 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 292
// Map structure:g[2] -> poly:p[293]
{
brushDef
{
( -64 -384 0 ) ( -64 -384 64 ) ( 0 -384 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 -64 0 ) ( -384 0 0 ) ( -384 -64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -32 128 ) ( 0 32 128 ) ( 64 -32 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 -5.50000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -32 96 ) ( 64 -32 96 ) ( 0 32 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -5.50000 ) ) gothic_trim/baseboard09 0 0 0
( -304 0 -32 ) ( -304 0 32 ) ( -304 64 -32 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.50000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 293
// Map structure:g[2] -> poly:p[294]
{
brushDef
{
( -64 -384 0 ) ( -64 -384 64 ) ( 0 -384 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -192 -64 0 ) ( -192 -64 64 ) ( -192 0 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -32 128 ) ( 0 32 128 ) ( 64 -32 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.01563 0.00000 -5.50000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -32 96 ) ( 64 -32 96 ) ( 0 32 96 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.01563 0.00000 -5.50000 ) ) gothic_trim/baseboard09 0 0 0
( -272 0 -32 ) ( -272 64 -32 ) ( -272 0 32 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.50000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 294
// Map structure:g[2] -> poly:p[295]
{
brushDef
{
( -64 -384 0 ) ( -64 -384 64 ) ( 0 -384 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -192 -64 0 ) ( -192 -64 64 ) ( -192 0 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 -64 0 ) ( -384 0 0 ) ( -384 -64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -32 0 ) ( 64 -32 0 ) ( 0 32 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -5.50000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -32 96 ) ( 0 32 96 ) ( 64 -32 96 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 -5.50000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 295
// Map structure:g[2] -> poly:p[296]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 -11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 -11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -384 0 ) ( -48 -384 0 ) ( 16 -384 64 ) ( ( -0.03125 0.00000 -8.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_10000 0 0 0
( -272 0 0 ) ( -272 0 64 ) ( -272 64 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 296
// Map structure:g[2] -> poly:p[297]
{
brushDef
{
( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.03125 38.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/full_clip 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 38.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/full_clip 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 38.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/full_clip 0 0 0
( -1152 0 0 ) ( -1152 0 64 ) ( -1152 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/full_clip 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 38.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/full_clip 0 0 0
( -1280 0 0 ) ( -1280 64 0 ) ( -1280 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/full_clip 0 0 0
}
}
// Brush 297
// Map structure:g[2] -> poly:p[298]
{
brushDef
{
( -8 8 376 ) ( 56 8 376 ) ( -8 72 376 ) ( ( 0.00000 -0.03125 -1.75000 ) ( -0.03125 0.00000 36.25000 ) ) common/full_clip 0 0 0
( -8 8 384 ) ( -8 72 384 ) ( 56 8 384 ) ( ( 0.00000 0.03125 -1.75000 ) ( -0.03125 0.00000 36.25000 ) ) common/full_clip 0 0 0
( -8 1128 -8 ) ( -8 1128 56 ) ( 56 1128 -8 ) ( ( 0.03125 0.00000 -1.75000 ) ( 0.00000 0.03125 11.75000 ) ) common/full_clip 0 0 0
( 120 8 -8 ) ( 120 8 56 ) ( 120 72 -8 ) ( ( 0.03125 0.00000 -36.25000 ) ( 0.00000 0.03125 11.75000 ) ) common/full_clip 0 0 0
( -8 1240 -8 ) ( 56 1240 -8 ) ( -8 1240 56 ) ( ( -0.03125 0.00000 -1.75000 ) ( 0.00000 0.03125 11.75000 ) ) common/full_clip 0 0 0
( 8 8 -8 ) ( 8 72 -8 ) ( 8 8 56 ) ( ( -0.03125 0.00000 -36.25000 ) ( 0.00000 0.03125 11.75000 ) ) common/full_clip 0 0 0
}
}
// Brush 298
// Map structure:g[2] -> poly:p[299]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1128 0 ) ( 0 1128 64 ) ( 64 1128 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1240 0 ) ( 64 1240 0 ) ( 0 1240 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 8 0 0 ) ( 8 0 64 ) ( 8 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 299
// Map structure:g[2] -> poly:p[300]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1248 0 ) ( 64 1248 0 ) ( 0 1248 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 120 0 0 ) ( 120 0 64 ) ( 120 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1240 0 ) ( 0 1240 64 ) ( 64 1240 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 300
// Map structure:g[2] -> poly:p[301]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1248 0 ) ( 64 1248 0 ) ( 0 1248 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1128 0 ) ( 0 1128 64 ) ( 64 1128 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 120 0 0 ) ( 120 64 0 ) ( 120 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 301
// Map structure:g[2] -> poly:p[302]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1120 0 ) ( 0 1120 64 ) ( 64 1120 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 1128 0 ) ( 64 1128 0 ) ( 0 1128 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 302
// Map structure:g[2] -> poly:p[303]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 0 -24 376 ) ( 0 40 376 ) ( 64 -24 376 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 8.81250 ) ) gothic_floor/metalbridge06broke 0 0 0
( 0 1128 0 ) ( 0 1128 64 ) ( 64 1128 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 120 0 0 ) ( 120 0 64 ) ( 120 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 0 1240 0 ) ( 64 1240 0 ) ( 0 1240 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 8 0 0 ) ( 8 64 0 ) ( 8 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
}
}
// Brush 303
// Map structure:g[2] -> poly:p[304]
{
brushDef
{
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 9.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1120 0 ) ( 0 1120 64 ) ( 64 1120 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1248 0 ) ( 64 1248 0 ) ( 0 1248 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 304
// Map structure:g[2] -> poly:p[305]
{
brushDef
{
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 10.00002 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -10.00002 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -10.00002 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 10.00002 ) ) gothic_block/blocks11b 0 0 0
( 0 1248 0 ) ( 0 1248 64 ) ( 64 1248 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 305
// Map structure:g[2] -> poly:p[306]
{
brushDef
{
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1120 0 ) ( 64 1120 0 ) ( 0 1120 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 306
// Map structure:g[2] -> poly:p[307]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 307
// Map structure:g[2] -> poly:p[308]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -8.96875 ) ( 0.00000 0.00781 2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 37.00000 ) ) common/caulk 0 0 0
( 0 1120 0 ) ( 0 1120 64 ) ( 64 1120 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1248 0 ) ( 64 1248 0 ) ( 0 1248 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 308
// Map structure:g[2] -> poly:p[309]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -10.96875 ) ( 0.00000 0.00781 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 1536 0 ) ( 64 1536 0 ) ( 0 1536 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 43.00000 ) ) common/caulk 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -43.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0
( 0 1248 0 ) ( 0 1248 64 ) ( 64 1248 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 309
// Map structure:g[2] -> poly:p[310]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -6.96875 ) ( 0.00000 0.00781 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 30.00000 ) ) common/caulk 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -30.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1120 0 ) ( 64 1120 0 ) ( 0 1120 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 310
// Map structure:g[2] -> poly:p[311]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -5.96875 ) ( 0.00000 0.00781 -5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 96 960 0 ) ( 160 960 0 ) ( 96 960 64 ) ( ( -0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
( 96 0 -224 ) ( 160 0 -224 ) ( 96 64 -224 ) ( ( 0.00000 -0.00781 -4.75000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 656 96 0 ) ( 656 96 64 ) ( 656 160 0 ) ( ( 0.00781 0.00000 -5.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 672 0 ) ( 96 672 64 ) ( 160 672 0 ) ( ( 0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 311
// Map structure:g[2] -> poly:p[312]
{
brushDef
{
( 0 0 -224 ) ( 64 0 -224 ) ( 0 64 -224 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 480 0 ) ( 0 480 64 ) ( 64 480 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 656 0 0 ) ( 656 0 64 ) ( 656 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 672 0 ) ( 64 672 0 ) ( 0 672 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
}
}
// Brush 312
// Map structure:g[2] -> poly:p[313]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 8.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1136 0 64 ) ( -1136 64 64 ) ( -1136 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -264 64 ) ( 0 -264 128 ) ( 64 -264 64 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 64 ) ( 64 -128 64 ) ( 0 -128 128 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( -1088 0 64 ) ( -1088 0 128 ) ( -1088 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 313
// Map structure:g[2] -> poly:p[314]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -960 0 64 ) ( -960 0 128 ) ( -960 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 64 ) ( 64 0 64 ) ( 0 0 128 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( -1136 0 64 ) ( -1136 64 64 ) ( -1136 0 128 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 64 ) ( 0 -128 128 ) ( 64 -128 64 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 314
// Map structure:g[2] -> poly:p[315]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -960 0 64 ) ( -960 0 128 ) ( -960 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 64 ) ( 0 -272 128 ) ( 64 -272 64 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( -1136 0 64 ) ( -1136 64 64 ) ( -1136 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -264 64 ) ( 64 -264 64 ) ( 0 -264 128 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 315
// Map structure:g[2] -> poly:p[316]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 7.50000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( 0 -264 0 ) ( 0 -264 64 ) ( 64 -264 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/pent_metalbridge06 0 0 0
( -1088 0 0 ) ( -1088 64 0 ) ( -1088 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/pent_metalbridge06 0 0 0
}
}
// Brush 316
// Map structure:g[2] -> poly:p[317]
{
brushDef
{
( 17.11971 -97.15665 -464 ) ( 81.08073 -99.39022 -464 ) ( 19.35328 -33.19564 -464 ) ( ( -0.00027 -0.00781 -2.16016 ) ( -0.00781 0.00027 -1.75391 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 17.11971 -97.15665 -416 ) ( 19.35328 -33.19564 -416 ) ( 81.08073 -99.39022 -416 ) ( ( -0.00027 0.00781 -2.16016 ) ( -0.00781 -0.00027 -1.75391 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 12.49238 -252 0 ) ( 12.49238 -252 64 ) ( 76.45334 -252 0 ) ( ( 0.00782 0.00000 -2.09766 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 334 -108.43382 0 ) ( 334 -108.43382 64 ) ( 334 -44.47285 0 ) ( ( 0.00782 0.00000 1.84766 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 12.49238 -250 0 ) ( 76.45334 -250 0 ) ( 12.49238 -250 64 ) ( ( -0.00782 0.00000 -2.09766 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 332 -108.43382 0 ) ( 332 -44.47285 0 ) ( 332 -108.43382 64 ) ( ( -0.00782 0.00000 1.84766 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 317
// Map structure:g[2] -> poly:p[318]
{
brushDef
{
( -14.38965 -82.54810 -464 ) ( 49.57136 -84.78166 -464 ) ( -12.15609 -18.58708 -464 ) ( ( -0.00027 -0.00781 -1.91016 ) ( -0.00781 0.00027 -1.64844 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -14.38965 -82.54810 -350 ) ( -12.15609 -18.58708 -350 ) ( 49.57136 -84.78166 -350 ) ( ( -0.00027 0.00781 -1.91016 ) ( -0.00781 -0.00027 -1.64844 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -19.48811 -238 0 ) ( -19.48811 -238 64 ) ( 44.47285 -238 0 ) ( ( 0.00782 0.00000 -1.84766 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 302 -93.94266 0 ) ( 302 -93.94266 64 ) ( 302 -29.98170 0 ) ( ( 0.00782 0.00000 1.73438 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -19.48811 -236 0 ) ( 44.47285 -236 0 ) ( -19.48811 -236 64 ) ( ( -0.00782 0.00000 -1.84766 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 300 -93.94266 0 ) ( 300 -29.98170 0 ) ( 300 -93.94266 64 ) ( ( -0.00782 0.00000 1.73438 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 318
// Map structure:g[2] -> poly:p[319]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 608 ) ( 0 64 608 ) ( 64 0 608 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 319
// Map structure:g[2] -> poly:p[320]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.03125 0.00000 -15.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.03125 0.00000 -15.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 320
// Map structure:g[2] -> poly:p[321]
{
brushDef
{
( -32 -48 384 ) ( 32 -48 384 ) ( -32 16 384 ) ( ( 0.00000 -0.00781 -1.75000 ) ( -0.00781 0.00000 -4.37500 ) ) gothic_block/killblock_j2 0 0 0
( -32 -48 512 ) ( -32 16 512 ) ( 32 -48 512 ) ( ( 0.00000 0.00781 -1.75000 ) ( -0.00781 0.00000 -4.37500 ) ) gothic_block/killblock_j2 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -32 -448 0 ) ( 32 -448 0 ) ( -32 -448 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 -112 0 ) ( 256 -48 0 ) ( 256 -112 64 ) ( ( -0.00781 0.00000 3.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 321
// Map structure:g[2] -> poly:p[322]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 8.00000 ) ) skies/nitesky 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 8.00000 ) ) skies/nitesky 0 0 0
( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 352 0 0 ) ( 352 0 64 ) ( 352 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1056 0 ) ( 64 1056 0 ) ( 0 1056 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 322
// Map structure:g[2] -> poly:p[323]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 9.00000 ) ) skies/nitesky 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 9.00000 ) ) skies/nitesky 0 0 0
( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1312 0 ) ( 64 1312 0 ) ( 0 1312 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 352 0 0 ) ( 352 64 0 ) ( 352 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 323
// Map structure:g[2] -> poly:p[324]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 11.00000 ) ) skies/nitesky 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 11.00000 ) ) skies/nitesky 0 0 0
( 0 1312 0 ) ( 0 1312 64 ) ( 64 1312 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 160 0 0 ) ( 160 64 0 ) ( 160 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 324
// Map structure:g[2] -> poly:p[325]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) skies/nitesky 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 11.00000 ) ) skies/nitesky 0 0 0
( 0 1440 0 ) ( 0 1440 64 ) ( 64 1440 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 325
// Map structure:g[2] -> poly:p[326]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 11.00000 ) ) skies/nitesky 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 11.00000 ) ) skies/nitesky 0 0 0
( 0 1312 0 ) ( 0 1312 64 ) ( 64 1312 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -32 0 0 ) ( -32 0 64 ) ( -32 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 326
// Map structure:g[2] -> poly:p[327]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 9.00000 ) ) skies/nitesky 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 9.00000 ) ) skies/nitesky 0 0 0
( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1344 0 ) ( 64 1344 0 ) ( 0 1344 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 327
// Map structure:g[2] -> poly:p[328]
{
brushDef
{
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 328
// Map structure:g[2] -> poly:p[329]
{
brushDef
{
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 560 0 ) ( 64 560 0 ) ( 0 560 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 329
// Map structure:g[2] -> poly:p[330]
{
brushDef
{
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 330
// Map structure:g[2] -> poly:p[331]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 331
// Map structure:g[2] -> poly:p[332]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 18.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 18.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 560 0 ) ( 0 560 64 ) ( 64 560 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -768 16 0 ) ( -768 -48 0 ) ( -768 16 64 ) ( ( -0.03125 0.00000 18.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 592 0 ) ( 64 592 0 ) ( 0 592 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 332
// Map structure:g[2] -> poly:p[333]
{
brushDef
{
( 64 32 0 ) ( 128 32 0 ) ( 64 96 0 ) ( ( 0.00000 -0.00781 1.50000 ) ( -0.00781 0.00000 1.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 32 128 ) ( 64 96 128 ) ( 128 32 128 ) ( ( 0.00000 0.00781 1.50000 ) ( -0.00781 0.00000 1.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 1.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -96 -48 0 ) ( -96 -48 64 ) ( -96 16 0 ) ( ( 0.00781 0.00000 -0.62500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 144 0 ) ( 128 144 0 ) ( 64 144 64 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -192 32 0 ) ( -192 96 0 ) ( -192 32 64 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 333
// Map structure:g[2] -> poly:p[334]
{
brushDef
{
( 88 32 96 ) ( 152 32 96 ) ( 88 96 96 ) ( ( 0.00000 -0.00781 2.31250 ) ( -0.00781 0.00000 0.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 88 32 128 ) ( 88 96 128 ) ( 152 32 128 ) ( ( 0.00000 0.00781 2.31250 ) ( -0.00781 0.00000 0.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 88 80 0 ) ( 88 80 64 ) ( 152 80 0 ) ( ( 0.00781 0.00000 2.31250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -192 -64 0 ) ( -192 -64 64 ) ( -192 0 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 88 144 0 ) ( 152 144 0 ) ( 88 144 64 ) ( ( -0.00781 0.00000 2.31250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -296 32 0 ) ( -296 96 0 ) ( -296 32 64 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 334
// Map structure:g[2] -> poly:p[335]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 48 0 ) ( 0 48 64 ) ( 64 48 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -296 0 0 ) ( -296 0 64 ) ( -296 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 112 0 ) ( 64 112 0 ) ( 0 112 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 335
// Map structure:g[2] -> poly:p[336]
{
brushDef
{
( -224 -64 0 ) ( -224 -64 64 ) ( -224 0 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 48 0 ) ( -384 112 0 ) ( -384 48 64 ) ( ( -0.00781 0.00000 1.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 32 0 128 ) ( 32 64 128 ) ( 96 0 128 ) ( ( 0.00000 0.00781 2.75000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -176 0 ) ( 0 -176 64 ) ( 64 -176 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 336
// Map structure:g[2] -> poly:p[337]
{
brushDef
{
( -16 -288 0 ) ( -16 -288 64 ) ( 48 -288 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -224 -64 0 ) ( -224 -64 64 ) ( -224 0 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -384 48 0 ) ( -384 112 0 ) ( -384 48 64 ) ( ( -0.00781 0.00000 2.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 32 0 128 ) ( 32 64 128 ) ( 96 0 128 ) ( ( 0.00000 0.00781 2.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -4.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 337
// Map structure:g[2] -> poly:p[338]
{
brushDef
{
( -16 -288 0 ) ( -16 -288 64 ) ( 48 -288 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -224 -64 0 ) ( -224 -64 64 ) ( -224 0 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -96 0 ) ( 64 -96 0 ) ( 0 -96 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 -64 0 ) ( -384 0 0 ) ( -384 -64 64 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 338
// Map structure:g[2] -> poly:p[339]
{
brushDef
{
( -8 0 96 ) ( 56 0 96 ) ( -8 64 96 ) ( ( 0.00000 -0.03125 10.25000 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 0 128 ) ( -8 64 128 ) ( 56 0 128 ) ( ( 0.00000 0.03125 10.25000 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 -208 0 ) ( -8 -208 64 ) ( 56 -208 0 ) ( ( 0.03125 0.00000 10.25000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -224 16 0 ) ( -224 -48 0 ) ( -224 16 64 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_10000 0 0 0
( -8 -176 0 ) ( 56 -176 0 ) ( -8 -176 64 ) ( ( -0.03125 0.00000 10.25000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -384 -16 0 ) ( -384 -16 64 ) ( -384 -80 0 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 339
// Map structure:g[2] -> poly:p[340]
{
brushDef
{
( -296 -48 0 ) ( -296 -48 64 ) ( -296 16 0 ) ( ( 0.00781 0.00000 -0.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 16 0 ) ( -384 16 64 ) ( -384 -48 0 ) ( ( 0.03125 0.00000 4.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_10000 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 340
// Map structure:g[2] -> poly:p[341]
{
brushDef
{
( -16 -96 0 ) ( -16 -96 64 ) ( 48 -96 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -192 -64 0 ) ( -192 -64 64 ) ( -192 0 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 -1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 48 0 ) ( 64 48 0 ) ( 0 48 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 341
// Map structure:g[2] -> poly:p[342]
{
brushDef
{
( -16 -96 0 ) ( -16 -96 64 ) ( 48 -96 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -192 -64 0 ) ( -192 -64 64 ) ( -192 0 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 144 0 ) ( 64 144 0 ) ( 0 144 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 342
// Map structure:g[2] -> poly:p[343]
{
brushDef
{
( 16 0 96 ) ( 80 0 96 ) ( 16 64 96 ) ( ( 0.00000 -0.03125 7.50000 ) ( -0.03125 0.00000 2.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 0 128 ) ( 16 64 128 ) ( 80 0 128 ) ( ( 0.00000 0.03125 7.50000 ) ( -0.03125 0.00000 2.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 48 0 ) ( 16 48 64 ) ( 80 48 0 ) ( ( 0.03125 0.00000 7.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -192 16 0 ) ( -192 -48 0 ) ( -192 16 64 ) ( ( -0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 80 0 ) ( 80 80 0 ) ( 16 80 64 ) ( ( -0.03125 0.00000 7.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -296 16 0 ) ( -296 16 64 ) ( -296 -48 0 ) ( ( 0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 343
// Map structure:g[2] -> poly:p[344]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -48 0 96 ) ( 16 0 96 ) ( -48 64 96 ) ( ( 0.00000 -0.00781 -1.62500 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -48 80 0 ) ( -48 80 64 ) ( 16 80 0 ) ( ( 0.00781 0.00000 -1.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 344
// Map structure:g[2] -> poly:p[345]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -48 0 96 ) ( 16 0 96 ) ( -48 64 96 ) ( ( 0.00000 -0.00781 -1.62500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -48 48 0 ) ( 16 48 0 ) ( -48 48 64 ) ( ( -0.00781 0.00000 -1.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 345
// Map structure:g[2] -> poly:p[346]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -48 0 96 ) ( -48 64 96 ) ( 16 0 96 ) ( ( 0.00000 0.00781 -1.62500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 346
// Map structure:g[2] -> poly:p[347]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 2.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 2.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 48 0 ) ( 0 48 64 ) ( 64 48 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 128 16 0 ) ( 128 16 64 ) ( 128 -48 0 ) ( ( 0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 347
// Map structure:g[2] -> poly:p[348]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.01563 0.00000 -7.00000 ) ) gothic_trim/baseboard09 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.01563 0.00000 -7.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 348
// Map structure:g[2] -> poly:p[349]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.01563 0.00000 -10.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.01563 0.00000 -10.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -528 0 ) ( 64 -528 0 ) ( 0 -528 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 349
// Map structure:g[2] -> poly:p[350]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 350
// Map structure:g[2] -> poly:p[351]
{
brushDef
{
( -31.50000 24 96 ) ( -31.50000 88 96 ) ( -95.50000 24 96 ) ( ( 0.03125 0.00000 16.25000 ) ( 0.00000 -0.03125 23.98438 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -31.50000 24 128 ) ( -95.50000 24 128 ) ( -31.50000 88 128 ) ( ( 0.03125 0.00000 16.25000 ) ( 0.00000 0.03125 23.98438 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -832 24 0 ) ( -832 88 0 ) ( -832 24 64 ) ( ( -0.03125 0.00000 16.25000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -528 0 ) ( -64 -528 0 ) ( 0 -528 64 ) ( ( -0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -704 16 0 ) ( -704 -48 0 ) ( -704 16 64 ) ( ( -0.03125 0.00000 -15.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_10000 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( -64 -496 0 ) ( ( 0.03125 0.00000 -24.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 351
// Map structure:g[2] -> poly:p[352]
{
brushDef
{
( -96 0 128 ) ( -96 64 128 ) ( -32 0 128 ) ( ( 0.00000 0.00781 5.75000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( -96 -960 0 ) ( -96 -960 64 ) ( -32 -960 0 ) ( ( 0.00781 0.00000 5.75000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( -560 0 0 ) ( -560 0 64 ) ( -560 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 352
// Map structure:g[2] -> poly:p[353]
{
brushDef
{
( -96 0 128 ) ( -96 64 128 ) ( -32 0 128 ) ( ( 0.00000 0.00781 3.75000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( -96 -960 0 ) ( -96 -960 64 ) ( -32 -960 0 ) ( ( 0.00781 0.00000 3.75000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( -528 0 0 ) ( -528 64 0 ) ( -528 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 353
// Map structure:g[2] -> poly:p[354]
{
brushDef
{
( -96 0 0 ) ( -32 0 0 ) ( -96 64 0 ) ( ( 0.00000 -0.00781 4.75000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( -96 -960 0 ) ( -96 -960 64 ) ( -32 -960 0 ) ( ( 0.00781 0.00000 4.75000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 354
// Map structure:g[2] -> poly:p[355]
{
brushDef
{
( -8 0 96 ) ( 56 0 96 ) ( -8 64 96 ) ( ( 0.00000 -0.03125 17.25000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 0 128 ) ( -8 64 128 ) ( 56 0 128 ) ( ( 0.00000 0.03125 17.25000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 -960 0 ) ( -8 -960 64 ) ( 56 -960 0 ) ( ( 0.03125 0.00000 17.25000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -528 0 0 ) ( -528 0 64 ) ( -528 64 0 ) ( ( 0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -688 0 ) ( 16 -688 64 ) ( -48 -688 0 ) ( ( 0.03125 0.00000 -16.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_10000 0 0 0
( -560 0 0 ) ( -560 64 0 ) ( -560 0 64 ) ( ( -0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 355
// Map structure:g[2] -> poly:p[356]
{
brushDef
{
( 96 0 128 ) ( 96 64 128 ) ( 160 0 128 ) ( ( 0.00000 0.00781 1.25000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( 96 -960 0 ) ( 96 -960 64 ) ( 160 -960 0 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 356
// Map structure:g[2] -> poly:p[357]
{
brushDef
{
( 96 0 128 ) ( 96 64 128 ) ( 160 0 128 ) ( ( 0.00000 0.00781 0.25000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( 96 -960 0 ) ( 96 -960 64 ) ( 160 -960 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -48 0 0 ) ( -48 64 0 ) ( -48 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 357
// Map structure:g[2] -> poly:p[358]
{
brushDef
{
( 96 0 0 ) ( 160 0 0 ) ( 96 64 0 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.01563 0.00000 -13.00001 ) ) gothic_trim/baseboard09 0 0 0
( 96 -960 0 ) ( 96 -960 64 ) ( 160 -960 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 358
// Map structure:g[2] -> poly:p[359]
{
brushDef
{
( -8 0 96 ) ( 56 0 96 ) ( -8 64 96 ) ( ( 0.00000 -0.03125 2.25000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 0 128 ) ( -8 64 128 ) ( 56 0 128 ) ( ( 0.00000 0.03125 2.25000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 -960 0 ) ( -8 -960 64 ) ( 56 -960 0 ) ( ( 0.03125 0.00000 2.25000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -48 0 0 ) ( -48 0 64 ) ( -48 64 0 ) ( ( 0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -688 0 ) ( 16 -688 64 ) ( -48 -688 0 ) ( ( 0.03125 0.00000 -1.50000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_10000 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 359
// Map structure:g[2] -> poly:p[360]
{
brushDef
{
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 -80 0 ) ( 640 -80 64 ) ( 640 -16 0 ) ( ( 0.00781 0.00000 4.62500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 -32 ) ( -16 0 -32 ) ( -80 64 -32 ) ( ( 0.00000 -0.00781 -4.37500 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -16 0 0 ) ( ( 0.00000 0.00781 -4.37500 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 -528 0 ) ( -16 -528 0 ) ( -80 -528 64 ) ( ( -0.00781 0.00000 -4.37500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 360
// Map structure:g[2] -> poly:p[361]
{
brushDef
{
( 0 -80 384 ) ( 0 -16 384 ) ( 64 -80 384 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -4.62500 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 -80 0 ) ( 640 -80 64 ) ( 640 -16 0 ) ( ( 0.00781 0.00000 4.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -496 0 ) ( 64 -496 0 ) ( 0 -496 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 0 ) ( -16 0 0 ) ( -80 64 0 ) ( ( 0.00000 -0.00781 -4.37500 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 361
// Map structure:g[2] -> poly:p[362]
{
brushDef
{
( 0 -80 -64 ) ( 64 -80 -64 ) ( 0 -16 -64 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -4.62500 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 -80 0 ) ( 640 -80 64 ) ( 640 -16 0 ) ( ( 0.00781 0.00000 4.62500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -496 0 ) ( 64 -496 0 ) ( 0 -496 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 -32 ) ( -80 64 -32 ) ( -16 0 -32 ) ( ( 0.00000 0.00781 -4.37500 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 362
// Map structure:g[2] -> poly:p[363]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -16.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -16.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -528 0 ) ( 0 -528 64 ) ( 64 -528 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -496 0 ) ( 64 -496 0 ) ( 0 -496 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 544 16 0 ) ( 544 16 64 ) ( 544 -48 0 ) ( ( 0.03125 0.00000 -15.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 363
// Map structure:g[2] -> poly:p[364]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.01563 0.00000 -5.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.01563 0.00000 -5.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 364
// Map structure:g[2] -> poly:p[365]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 365
// Map structure:g[2] -> poly:p[366]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -451 0 ) ( 0 -451 64 ) ( 64 -451 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 -16 0 ) ( 384 -16 64 ) ( 384 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -352 64 ) ( 64 -352 64 ) ( 0 -352 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -512 64 ) ( 64 -480 64 ) ( 0 -512 128 ) ( ( -0.00699 0.00000 -0.40000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 366
// Map structure:g[2] -> poly:p[367]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -451 0 ) ( 0 -451 64 ) ( 64 -451 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 384 -16 -64 ) ( 384 -16 0 ) ( 384 48 -64 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -352 64 ) ( 64 -352 64 ) ( 0 -352 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 -64 ) ( 256 64 -64 ) ( 256 0 0 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -512 64 ) ( 64 -480 64 ) ( 0 -512 128 ) ( ( -0.00699 0.00000 -0.40000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 367
// Map structure:g[2] -> poly:p[368]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.01563 0.00000 -7.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -451 0 ) ( 64 -451 0 ) ( 0 -451 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -466 0 ) ( 0 -466 64 ) ( 64 -466 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 256 -10 0 ) ( 256 -10 64 ) ( 256 54 0 ) ( ( 0.00781 0.00000 4.07813 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.01563 0.00000 -7.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 368
// Map structure:g[2] -> poly:p[369]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -573 0 ) ( 0 -573 64 ) ( 64 -573 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 256 -7.50000 0 ) ( 256 -7.50000 64 ) ( 256 56.50000 0 ) ( ( 0.00781 0.00000 5.05859 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -558 0 ) ( 64 -558 0 ) ( 0 -558 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 369
// Map structure:g[2] -> poly:p[370]
{
brushDef
{
( -7 0 384 ) ( -7 64 384 ) ( -71 0 384 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 -0.03125 21.21875 ) ) common/hint 0 0 0
( -7 0 768 ) ( -71 0 768 ) ( -7 64 768 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 21.21875 ) ) common/hint 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -8 0 0 ) ( -72 0 0 ) ( -8 0 64 ) ( ( -0.03125 0.00000 -21.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -8 16 0 ) ( -8 16 64 ) ( -72 16 0 ) ( ( 0.03125 0.00000 -21.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
}
}
// Brush 370
// Map structure:g[2] -> poly:p[371]
{
brushDef
{
( -7.50000 8 384 ) ( -7.50000 72 384 ) ( -71.50000 8 384 ) ( ( 0.03125 0.00000 12.75000 ) ( 0.00000 -0.03125 21.23438 ) ) common/hint 0 0 0
( -7.50000 8 768 ) ( -71.50000 8 768 ) ( -7.50000 72 768 ) ( ( 0.03125 0.00000 12.75000 ) ( 0.00000 0.03125 21.23438 ) ) common/hint 0 0 0
( -896 8 0 ) ( -896 72 0 ) ( -896 8 64 ) ( ( -0.03125 0.00000 12.75000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -8 -400 0 ) ( -72 -400 0 ) ( -8 -400 64 ) ( ( -0.03125 0.00000 -21.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -512 8 0 ) ( -512 8 64 ) ( -512 72 0 ) ( ( 0.03125 0.00000 12.75000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -8 -384 0 ) ( -8 -384 64 ) ( -72 -384 0 ) ( ( 0.03125 0.00000 -21.25000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
}
}
// Brush 371
// Map structure:g[2] -> poly:p[372]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 560 0 0 ) ( 560 0 64 ) ( 560 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 528 0 0 ) ( 528 64 0 ) ( 528 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 372
// Map structure:g[2] -> poly:p[373]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 368 0 0 ) ( 368 0 64 ) ( 368 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 336 0 0 ) ( 336 64 0 ) ( 336 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 373
// Map structure:g[2] -> poly:p[374]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 176 0 0 ) ( 176 0 64 ) ( 176 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 144 0 0 ) ( 144 64 0 ) ( 144 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 374
// Map structure:g[2] -> poly:p[375]
{
brushDef
{
( 0 111.68628 608 ) ( 0 192 608 ) ( -81.51245 111.68628 608 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 111.68628 640 ) ( -81.51245 111.68628 640 ) ( 0 192 640 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 112 31.84319 ) ( -81.51245 112 31.84319 ) ( 0 112 51.92165 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 128 111.44280 31.84319 ) ( 128 29.93035 31.84319 ) ( 128 111.44280 51.92165 ) ( ( -0.00781 0.00000 1.87065 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 240 31.84319 ) ( 0 240 51.92165 ) ( -81.51245 240 31.84319 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 111.44280 31.84319 ) ( 0 111.44280 51.92165 ) ( 0 29.93035 31.84319 ) ( ( 0.00781 0.00000 1.87065 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
}
}
// Brush 375
// Map structure:g[2] -> poly:p[376]
{
brushDef
{
( 127.36320 111.68628 608 ) ( 127.36320 192 608 ) ( 45.85075 111.68628 608 ) ( ( 0.00000 0.00781 3.99502 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 127.36320 111.68628 640 ) ( 45.85075 111.68628 640 ) ( 127.36320 192 640 ) ( ( 0.00000 -0.00781 3.99502 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 127.36320 112 31.84319 ) ( 45.85075 112 31.84319 ) ( 127.36320 112 51.92165 ) ( ( -0.00781 0.00000 3.99502 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 512 111.44280 31.84319 ) ( 512 29.93035 31.84319 ) ( 512 111.44280 51.92165 ) ( ( -0.00781 0.00000 1.87065 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 127.36320 240 31.84319 ) ( 127.36320 240 51.92165 ) ( 45.85075 240 31.84319 ) ( ( 0.00781 0.00000 3.99502 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 384 111.44280 31.84319 ) ( 384 111.44280 51.92165 ) ( 384 29.93035 31.84319 ) ( ( 0.00781 0.00000 1.87065 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
}
}
// Brush 376
// Map structure:g[2] -> poly:p[377]
{
brushDef
{
( 63.68160 111.68628 608 ) ( 63.68160 192 608 ) ( -17.83085 111.68628 608 ) ( ( 0.00000 0.00781 2.49751 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 63.68160 111.68628 640 ) ( -17.83085 111.68628 640 ) ( 63.68160 192 640 ) ( ( 0.00000 -0.00781 2.49751 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 63.68160 112 31.84319 ) ( -17.83085 112 31.84319 ) ( 63.68160 112 51.92165 ) ( ( -0.00781 0.00000 2.49751 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 320 111.44280 31.84319 ) ( 320 29.93035 31.84319 ) ( 320 111.44280 51.92165 ) ( ( -0.00781 0.00000 1.87065 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 63.68160 240 31.84319 ) ( 63.68160 240 51.92165 ) ( -17.83085 240 31.84319 ) ( ( 0.00781 0.00000 2.49751 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 192 111.44280 31.84319 ) ( 192 111.44280 51.92165 ) ( 192 29.93035 31.84319 ) ( ( 0.00781 0.00000 1.87065 ) ( 0.00000 0.03125 18.99510 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
}
}
// Brush 377
// Map structure:g[2] -> poly:p[378]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 2.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0
( 48 0 0 ) ( 48 0 64 ) ( 48 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 378
// Map structure:g[2] -> poly:p[379]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0
( 80 0 0 ) ( 80 64 0 ) ( 80 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 379
// Map structure:g[2] -> poly:p[380]
{
brushDef
{
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 380
// Map structure:g[2] -> poly:p[381]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 28.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 28.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 1024 0 ) ( 16 1024 64 ) ( -48 1024 0 ) ( ( 0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 48 0 0 ) ( 48 64 0 ) ( 48 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 381
// Map structure:g[2] -> poly:p[382]
{
brushDef
{
( 104 32 656 ) ( 168 32 656 ) ( 104 96 656 ) ( ( 0.00000 -0.00781 -2.81250 ) ( -0.00781 0.00000 9.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -8 -8 720 ) ( -8 56 720 ) ( 56 -8 720 ) ( ( 0.00000 0.03125 -11.75000 ) ( -0.03125 0.00000 37.75000 ) ) common/caulk 0 0 0
( -8 1120 0 ) ( -8 1120 64 ) ( 56 1120 0 ) ( ( 0.03125 0.00000 -11.75000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
( 440 -8 0 ) ( 440 -8 64 ) ( 440 56 0 ) ( ( 0.03125 0.00000 -37.75000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
( -8 1312 0 ) ( 56 1312 0 ) ( -8 1312 64 ) ( ( -0.03125 0.00000 -11.75000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
( 352 -8 0 ) ( 352 56 0 ) ( 352 -8 64 ) ( ( -0.03125 0.00000 -37.75000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
}
}
// Brush 382
// Map structure:g[2] -> poly:p[383]
{
brushDef
{
( 104 32 576 ) ( 168 32 576 ) ( 104 96 576 ) ( ( 0.00000 -0.00781 -2.81250 ) ( -0.00781 0.00000 9.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 104 32 640 ) ( 104 96 640 ) ( 168 32 640 ) ( ( 0.00000 0.00781 -2.81250 ) ( -0.00781 0.00000 9.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -8 1120 -16 ) ( -8 1120 48 ) ( 56 1120 -16 ) ( ( 0.03125 0.00000 -11.75000 ) ( 0.00000 0.03125 18.50000 ) ) common/caulk 0 0 0
( 440 -8 -16 ) ( 440 -8 48 ) ( 440 56 -16 ) ( ( 0.03125 0.00000 -37.75000 ) ( 0.00000 0.03125 18.50000 ) ) common/caulk 0 0 0
( -8 1312 -16 ) ( 56 1312 -16 ) ( -8 1312 48 ) ( ( -0.03125 0.00000 -11.75000 ) ( 0.00000 0.03125 18.50000 ) ) common/caulk 0 0 0
( 352 -8 -16 ) ( 352 56 -16 ) ( 352 -8 48 ) ( ( -0.03125 0.00000 -37.75000 ) ( 0.00000 0.03125 18.50000 ) ) common/caulk 0 0 0
}
}
// Brush 383
// Map structure:g[2] -> poly:p[384]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 38.00000 ) ) common/caulk 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 38.00000 ) ) common/caulk 0 0 0
( 0 1128 0 ) ( 0 1128 64 ) ( 64 1128 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 -38.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( 0 1320 0 ) ( 64 1320 0 ) ( 0 1320 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( 360 0 0 ) ( 360 64 0 ) ( 360 0 64 ) ( ( -0.03125 0.00000 -38.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
}
}
// Brush 384
// Map structure:g[2] -> poly:p[385]
{
brushDef
{
( -64 32 656 ) ( 0 32 656 ) ( -64 96 656 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 9.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 32 720 ) ( -64 96 720 ) ( 0 32 720 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.01563 0.00000 18.49999 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 1120 16 ) ( -64 1120 80 ) ( 0 1120 16 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -224 8 0 ) ( -224 8 64 ) ( -224 72 0 ) ( ( 0.03125 0.00000 -37.25000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
( -64 1312 16 ) ( 0 1312 16 ) ( -64 1312 80 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -384 96 16 ) ( -384 160 16 ) ( -384 96 80 ) ( ( -0.00781 0.00000 -8.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 385
// Map structure:g[2] -> poly:p[386]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.06250 0.00000 76.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.06250 0.00000 76.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1128 0 ) ( 0 1128 64 ) ( 64 1128 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -232 8 0 ) ( -232 8 64 ) ( -232 72 0 ) ( ( 0.03125 0.00000 -38.25000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( 0 1320 0 ) ( 64 1320 0 ) ( 0 1320 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -376 0 0 ) ( -376 64 0 ) ( -376 0 64 ) ( ( -0.03125 0.00000 -38.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 386
// Map structure:g[2] -> poly:p[387]
{
brushDef
{
( -64 32 576 ) ( 0 32 576 ) ( -64 96 576 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 9.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 96 640 ) ( -64 160 640 ) ( 0 96 640 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 8.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 1120 0 ) ( -64 1120 64 ) ( 0 1120 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -224 8 0 ) ( -224 8 64 ) ( -224 72 0 ) ( ( 0.03125 0.00000 -37.25000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( -64 1312 0 ) ( 0 1312 0 ) ( -64 1312 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -384 96 0 ) ( -384 160 0 ) ( -384 96 64 ) ( ( -0.00781 0.00000 -8.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 387
// Map structure:g[2] -> poly:p[388]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 39.00000 ) ) common/caulk 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 39.00000 ) ) common/caulk 0 0 0
( 0 1152 0 ) ( 0 1152 64 ) ( 64 1152 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 -39.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( 0 1344 0 ) ( 64 1344 0 ) ( 0 1344 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -39.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
}
}
// Brush 388
// Map structure:g[2] -> poly:p[389]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 39.00000 ) ) common/caulk 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 -13.00000 ) ( -0.03125 0.00000 39.00000 ) ) common/caulk 0 0 0
( 0 1152 0 ) ( 0 1152 64 ) ( 64 1152 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.03125 0.00000 -39.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( 0 1344 0 ) ( 64 1344 0 ) ( 0 1344 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -39.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/caulk 0 0 0
}
}
// Brush 389
// Map structure:g[2] -> poly:p[390]
{
brushDef
{
( -32 32 576 ) ( 32 32 576 ) ( -32 96 576 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 11.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 32 640 ) ( -32 96 640 ) ( 32 32 640 ) ( ( 0.00000 0.00781 0.25000 ) ( -0.00781 0.00000 11.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 1440 0 ) ( -32 1440 64 ) ( 32 1440 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 256 32 0 ) ( 256 32 64 ) ( 256 96 0 ) ( ( 0.00781 0.00000 -11.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 1568 0 ) ( 32 1568 0 ) ( -32 1568 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -128 32 0 ) ( -128 96 0 ) ( -128 32 64 ) ( ( -0.00781 0.00000 -11.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 390
// Map structure:g[2] -> poly:p[391]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.06250 0.00000 94.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.06250 0.00000 94.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1448 0 ) ( 0 1448 64 ) ( 64 1448 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.03125 0.00000 -47.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1568 0 ) ( 64 1568 0 ) ( 0 1568 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -47.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 391
// Map structure:g[2] -> poly:p[392]
{
brushDef
{
( -32 32 656 ) ( 32 32 656 ) ( -32 96 656 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 11.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 32 720 ) ( -32 96 720 ) ( 32 32 720 ) ( ( 0.00000 0.00781 0.25000 ) ( -0.01563 0.00000 23.50003 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 1440 16 ) ( -32 1440 80 ) ( 32 1440 16 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 256 32 16 ) ( 256 32 80 ) ( 256 96 16 ) ( ( 0.00781 0.00000 -11.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 1568 16 ) ( 32 1568 16 ) ( -32 1568 80 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -128 32 16 ) ( -128 96 16 ) ( -128 32 80 ) ( ( -0.00781 0.00000 -11.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 392
// Map structure:g[2] -> poly:p[393]
{
brushDef
{
( -64 0 384 ) ( 0 0 384 ) ( -64 64 384 ) ( ( 0.00000 -0.00781 -0.50000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 512 ) ( -64 64 512 ) ( 0 0 512 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 1472 0 ) ( -64 1472 64 ) ( 0 1472 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 1536 0 ) ( 0 1536 0 ) ( -64 1536 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 393
// Map structure:g[2] -> poly:p[394]
{
brushDef
{
( -64 0 512 ) ( 0 0 512 ) ( -64 64 512 ) ( ( 0.00000 -0.00781 -0.50000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 576 ) ( -64 64 576 ) ( 0 0 576 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 1472 0 ) ( -64 1472 64 ) ( 0 1472 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 1536 0 ) ( 0 1536 0 ) ( -64 1536 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 394
// Map structure:g[2] -> poly:p[395]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1344 0 ) ( 0 1344 64 ) ( 64 1344 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0
( 592 0 0 ) ( 592 0 64 ) ( 592 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
( 192 -64 0 ) ( 192 0 0 ) ( 192 -64 64 ) ( ( -0.00781 0.00000 -10.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 395
// Map structure:g[2] -> poly:p[396]
{
brushDef
{
( 0 32 656 ) ( 64 32 656 ) ( 0 96 656 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 10.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -32 720 ) ( 0 32 720 ) ( 64 -32 720 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.01563 0.00000 21.49999 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 1312 0 ) ( 0 1312 64 ) ( 64 1312 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
( 560 32 16 ) ( 560 32 80 ) ( 560 96 16 ) ( ( 0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 1440 16 ) ( 64 1440 16 ) ( 0 1440 80 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 160 32 16 ) ( 160 96 16 ) ( 160 32 80 ) ( ( -0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 396
// Map structure:g[2] -> poly:p[397]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.06250 0.00000 86.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.06250 0.00000 86.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1320 0 ) ( 0 1320 64 ) ( 64 1320 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( 568 0 0 ) ( 568 0 64 ) ( 568 64 0 ) ( ( 0.03125 0.00000 -43.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1448 0 ) ( 64 1448 0 ) ( 0 1448 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 168 0 0 ) ( 168 64 0 ) ( 168 0 64 ) ( ( -0.03125 0.00000 -43.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 397
// Map structure:g[2] -> poly:p[398]
{
brushDef
{
( 0 32 576 ) ( 64 32 576 ) ( 0 96 576 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 10.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 32 640 ) ( 0 96 640 ) ( 64 32 640 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 10.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 1312 0 ) ( 0 1312 64 ) ( 64 1312 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( 560 32 0 ) ( 560 32 64 ) ( 560 96 0 ) ( ( 0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 1440 0 ) ( 64 1440 0 ) ( 0 1440 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 160 32 0 ) ( 160 96 0 ) ( 160 32 64 ) ( ( -0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 398
// Map structure:g[2] -> poly:p[399]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 11.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1344 0 ) ( 0 1344 64 ) ( 64 1344 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 592 0 0 ) ( 592 0 64 ) ( 592 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 399
// Map structure:g[2] -> poly:p[400]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -304 0 0 ) ( -304 0 64 ) ( -304 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 656 0 ) ( 64 656 0 ) ( 0 656 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
}
}
// Brush 400
// Map structure:g[2] -> poly:p[401]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -368 0 0 ) ( -368 0 64 ) ( -368 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 401
// Map structure:g[2] -> poly:p[402]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 402
// Map structure:g[2] -> poly:p[403]
{
brushDef
{
( 0 -16 64 ) ( 64 -16 64 ) ( 0 48 64 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 2.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -304 -16 0 ) ( -304 -16 64 ) ( -304 48 0 ) ( ( 0.00781 0.00000 -2.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -368 -16 0 ) ( -368 48 0 ) ( -368 -16 64 ) ( ( -0.00781 0.00000 -2.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 403
// Map structure:g[2] -> poly:p[404]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 656 0 ) ( 0 656 64 ) ( 64 656 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -368 0 0 ) ( -368 0 64 ) ( -368 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 404
// Map structure:g[2] -> poly:p[405]
{
brushDef
{
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 656 0 ) ( 64 656 0 ) ( 0 656 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 405
// Map structure:g[2] -> poly:p[406]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 656 0 ) ( 0 656 64 ) ( 64 656 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -304 0 0 ) ( -304 0 64 ) ( -304 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 406
// Map structure:g[2] -> poly:p[407]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 656 0 ) ( 64 656 0 ) ( 0 656 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 407
// Map structure:g[2] -> poly:p[408]
{
brushDef
{
( 64 0 -128 ) ( 128 0 -128 ) ( 64 64 -128 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 768 0 ) ( 128 768 0 ) ( 64 768 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 656 0 ) ( 0 656 64 ) ( 64 656 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 408
// Map structure:g[2] -> poly:p[409]
{
brushDef
{
( 64 0 -128 ) ( 128 0 -128 ) ( 64 64 -128 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 656 0 ) ( 64 656 0 ) ( 0 656 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 409
// Map structure:g[2] -> poly:p[410]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 656 0 ) ( 0 656 64 ) ( 64 656 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 410
// Map structure:g[2] -> poly:p[411]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 496 0 ) ( 0 496 64 ) ( 64 496 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 411
// Map structure:g[2] -> poly:p[412]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 412
// Map structure:g[2] -> poly:p[413]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 413
// Map structure:g[2] -> poly:p[414]
{
brushDef
{
( 8 0 -96 ) ( 72 0 -96 ) ( 8 64 -96 ) ( ( 0.00000 -0.00781 -5.06250 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 8 0 -64 ) ( 8 64 -64 ) ( 72 0 -64 ) ( ( 0.00000 0.00781 -5.06250 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 8 560 -104 ) ( 8 560 -40 ) ( 72 560 -104 ) ( ( 0.00781 0.00000 -5.06250 ) ( 0.00000 0.00781 -0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 640 0 -104 ) ( 640 0 -40 ) ( 640 64 -104 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 8 592 -104 ) ( 72 592 -104 ) ( 8 592 -40 ) ( ( -0.00781 0.00000 -5.06250 ) ( 0.00000 0.00781 -0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 638 16 0 ) ( 638 16 64 ) ( 638 -48 0 ) ( ( 0.03125 0.00000 18.50000 ) ( 0.00000 0.03125 -3.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 414
// Map structure:g[2] -> poly:p[415]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 688 0 0 ) ( 688 0 64 ) ( 688 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 415
// Map structure:g[2] -> poly:p[416]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 816 0 0 ) ( 816 0 64 ) ( 816 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 416
// Map structure:g[2] -> poly:p[417]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 816 0 0 ) ( 816 64 0 ) ( 816 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 417
// Map structure:g[2] -> poly:p[418]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 112 0 ) ( 64 112 0 ) ( 0 112 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 418
// Map structure:g[2] -> poly:p[419]
{
brushDef
{
( 47.76120 111.68628 648 ) ( 47.76120 192 648 ) ( -33.75125 111.68628 648 ) ( ( 0.00000 0.00781 6.37313 ) ( -0.00781 0.00000 0.87255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( -16 -16 768 ) ( -16 48 768 ) ( 48 -16 768 ) ( ( 0.00000 0.00995 -6.84080 ) ( -0.00980 0.00000 1.84314 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( -16 112 32 ) ( -16 112 96 ) ( 48 112 32 ) ( ( 0.00995 0.00000 -6.84080 ) ( 0.00000 0.00980 6.31373 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 816 -16 32 ) ( 816 -16 96 ) ( 816 48 32 ) ( ( 0.00995 0.00000 -1.84080 ) ( 0.00000 0.00980 6.31373 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( -16 240 32 ) ( 48 240 32 ) ( -16 240 96 ) ( ( -0.00995 0.00000 -6.84080 ) ( 0.00000 0.00980 6.31373 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 688 -16 32 ) ( 688 48 32 ) ( 688 -16 96 ) ( ( -0.00995 0.00000 -1.84080 ) ( 0.00000 0.00980 6.31373 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
}
}
// Brush 419
// Map structure:g[2] -> poly:p[420]
{
brushDef
{
( -96 0 608 ) ( -32 0 608 ) ( -96 64 608 ) ( ( 0.00000 -0.00781 -4.25000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( -64 0 640 ) ( 0 64 640 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 576 0 0 ) ( 576 64 0 ) ( 576 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 96 0 ) ( -64 96 0 ) ( 0 96 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 608 0 0 ) ( 608 0 64 ) ( 608 64 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 256 0 ) ( 0 256 64 ) ( -64 256 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 420
// Map structure:g[2] -> poly:p[421]
{
brushDef
{
( -96 0 608 ) ( -32 0 608 ) ( -96 64 608 ) ( ( 0.00000 -0.00781 -6.25000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 32 0 640 ) ( -32 0 640 ) ( 32 64 640 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -7.25000 ) ) gothic_block/blocks11b 0 0 0
( 864 0 0 ) ( 864 64 0 ) ( 864 0 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 32 96 0 ) ( -32 96 0 ) ( 32 96 64 ) ( ( -0.00781 0.00000 7.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 32 256 0 ) ( 32 256 64 ) ( -32 256 0 ) ( ( 0.00781 0.00000 7.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 421
// Map structure:g[2] -> poly:p[422]
{
brushDef
{
( -96 0 608 ) ( -32 0 608 ) ( -96 64 608 ) ( ( 0.00000 -0.00781 -5.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -96 640 ) ( 0 -32 640 ) ( 64 -96 640 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 0.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 -96 0 ) ( 896 -96 64 ) ( 896 -32 0 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.01563 0.00000 -11.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 576 -96 0 ) ( 576 -32 0 ) ( 576 -96 64 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 422
// Map structure:g[2] -> poly:p[423]
{
brushDef
{
( -96 0 608 ) ( -32 0 608 ) ( -96 64 608 ) ( ( 0.00000 -0.00781 -5.25000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -32 640 ) ( 0 32 640 ) ( 64 -32 640 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 1.75000 ) ) gothic_block/blocks11b 0 0 0
( 0 256 0 ) ( 0 256 64 ) ( 64 256 0 ) ( ( 0.01563 0.00000 -11.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 896 -32 0 ) ( 896 -32 64 ) ( 896 32 0 ) ( ( 0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 576 -32 0 ) ( 576 32 0 ) ( 576 -32 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 423
// Map structure:g[2] -> poly:p[424]
{
brushDef
{
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 -6.25000 ) ( -0.00781 0.00000 2.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 64 0 ) ( 704 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 424
// Map structure:g[2] -> poly:p[425]
{
brushDef
{
( -192 32 0 ) ( -192 32 64 ) ( -192 96 0 ) ( ( 0.00781 0.00000 3.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -536 0 ) ( 0 -536 64 ) ( 64 -536 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 425
// Map structure:g[2] -> poly:p[426]
{
brushDef
{
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -192 32 0 ) ( -192 32 64 ) ( -192 96 0 ) ( ( 0.00781 0.00000 4.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -568 0 ) ( 64 -568 0 ) ( 0 -568 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 426
// Map structure:g[2] -> poly:p[427]
{
brushDef
{
( 0 32 512 ) ( 0 96 512 ) ( 64 32 512 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -3.75000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( -192 32 0 ) ( -192 32 64 ) ( -192 96 0 ) ( ( 0.00781 0.00000 3.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 427
// Map structure:g[2] -> poly:p[428]
{
brushDef
{
( 0 32 384 ) ( 64 32 384 ) ( 0 96 384 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -3.75000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -192 32 0 ) ( -192 32 64 ) ( -192 96 0 ) ( ( 0.00781 0.00000 3.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 428
// Map structure:g[2] -> poly:p[429]
{
brushDef
{
( 0 8 448 ) ( 64 8 448 ) ( 0 72 448 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 -17.75000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 8 480 ) ( 0 72 480 ) ( 64 8 480 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.03125 0.00000 -17.75000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -568 0 ) ( 0 -568 64 ) ( 64 -568 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -192 32 0 ) ( -192 32 64 ) ( -192 96 0 ) ( ( 0.00781 0.00000 4.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -536 0 ) ( 64 -536 0 ) ( 0 -536 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -256 8 0 ) ( -256 72 0 ) ( -256 8 64 ) ( ( -0.03125 0.00000 17.75000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 429
// Map structure:g[2] -> poly:p[430]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -364 0 0 ) ( -364 0 64 ) ( -364 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 430
// Map structure:g[2] -> poly:p[431]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -48 0 0 ) ( -48 0 64 ) ( -48 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -332 0 0 ) ( -332 64 0 ) ( -332 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 431
// Map structure:g[2] -> poly:p[432]
{
brushDef
{
( 20 0 448 ) ( 84 0 448 ) ( 20 64 448 ) ( ( 0.00000 -0.03125 11.37500 ) ( -0.03125 0.00000 -27.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 20 0 480 ) ( 20 64 480 ) ( 84 0 480 ) ( ( 0.00000 0.03125 11.37500 ) ( -0.03125 0.00000 -27.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 20 -960 0 ) ( 20 -960 64 ) ( 84 -960 0 ) ( ( 0.03125 0.00000 11.37500 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -332 0 0 ) ( -332 0 64 ) ( -332 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 20 -768 0 ) ( 84 -768 0 ) ( 20 -768 64 ) ( ( -0.03125 0.00000 11.37500 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -364 0 0 ) ( -364 64 0 ) ( -364 0 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 432
// Map structure:g[2] -> poly:p[433]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 0 0 ) ( -16 64 0 ) ( -16 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 433
// Map structure:g[2] -> poly:p[434]
{
brushDef
{
( 0 0 704 ) ( 0 64 704 ) ( 64 0 704 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 434
// Map structure:g[2] -> poly:p[435]
{
brushDef
{
( -16 0 448 ) ( 48 0 448 ) ( -16 64 448 ) ( ( 0.00000 -0.03125 1.50000 ) ( -0.03125 0.00000 -27.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 0 480 ) ( -16 64 480 ) ( 48 0 480 ) ( ( 0.00000 0.03125 1.50000 ) ( -0.03125 0.00000 -27.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 -960 0 ) ( -16 -960 64 ) ( 48 -960 0 ) ( ( 0.03125 0.00000 1.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 -768 0 ) ( 48 -768 0 ) ( -16 -768 64 ) ( ( -0.03125 0.00000 1.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -48 0 0 ) ( -48 64 0 ) ( -48 0 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 435
// Map structure:g[2] -> poly:p[436]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 0.50000 640 ) ( -128 0.50000 640 ) ( -64 64.50000 640 ) ( ( 0.00781 0.00000 5.99609 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -768 0 ) ( -128 -768 0 ) ( -64 -768 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -640 0 ) ( -64 -640 64 ) ( -128 -640 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 436
// Map structure:g[2] -> poly:p[437]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 688 0 0 ) ( 688 0 64 ) ( 688 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 0 ) ( 64 -272 0 ) ( 0 -272 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -592 0 ) ( 0 -592 64 ) ( 64 -592 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 437
// Map structure:g[2] -> poly:p[438]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks11b 0 0 0
( 688 0 0 ) ( 688 0 64 ) ( 688 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -624 0 ) ( 64 -624 0 ) ( 0 -624 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 438
// Map structure:g[2] -> poly:p[439]
{
brushDef
{
( 0 16 448 ) ( 64 16 448 ) ( 0 80 448 ) ( ( 0.00000 -0.03125 -18.00000 ) ( -0.03125 0.00000 -19.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 16 480 ) ( 0 80 480 ) ( 64 16 480 ) ( ( 0.00000 0.03125 -18.00000 ) ( -0.03125 0.00000 -19.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -624 0 ) ( 0 -624 64 ) ( 64 -624 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 688 16 0 ) ( 688 16 64 ) ( 688 80 0 ) ( ( 0.03125 0.00000 19.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -592 0 ) ( 64 -592 0 ) ( 0 -592 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 512 16 0 ) ( 512 80 0 ) ( 512 16 64 ) ( ( -0.03125 0.00000 19.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 439
// Map structure:g[2] -> poly:p[440]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -696 0 ) ( 0 -696 64 ) ( 64 -696 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -568 0 ) ( 64 -568 0 ) ( 0 -568 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 440
// Map structure:g[2] -> poly:p[441]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 416 0 0 ) ( 416 0 64 ) ( 416 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -568 0 ) ( 0 -568 64 ) ( 64 -568 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 441
// Map structure:g[2] -> poly:p[442]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -696 0 ) ( 0 -696 64 ) ( 64 -696 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 416 0 0 ) ( 416 64 0 ) ( 416 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 442
// Map structure:g[2] -> poly:p[443]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -696 0 ) ( 64 -696 0 ) ( 0 -696 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 443
// Map structure:g[2] -> poly:p[444]
{
brushDef
{
( 31.84080 71.52941 648 ) ( 31.84080 151.84314 648 ) ( -49.67165 71.52941 648 ) ( ( 0.00000 0.00781 3.24876 ) ( -0.00781 0.00000 -5.44118 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00995 -3.00000 ) ( -0.00980 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 -696 0 ) ( 0 -696 64 ) ( 64 -696 0 ) ( ( 0.00995 0.00000 -3.00000 ) ( 0.00000 0.00980 7.00000 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 416 0 0 ) ( 416 0 64 ) ( 416 64 0 ) ( ( 0.00995 0.00000 7.00000 ) ( 0.00000 0.00980 7.00000 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 0 -568 0 ) ( 64 -568 0 ) ( 0 -568 64 ) ( ( -0.00995 0.00000 -3.00000 ) ( 0.00000 0.00980 7.00000 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00995 0.00000 7.00000 ) ( 0.00000 0.00980 7.00000 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
}
}
// Brush 444
// Map structure:g[2] -> poly:p[445]
{
brushDef
{
( 0 0 576 ) ( 64 0 576 ) ( 0 64 576 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -27.00000 ) ) common/caulk 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -27.00000 ) ) common/caulk 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
}
}
// Brush 445
// Map structure:g[2] -> poly:p[446]
{
brushDef
{
( 0 0 608 ) ( 64 0 608 ) ( 0 64 608 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -15.50000 640 ) ( -64 -79.50000 640 ) ( -128 -15.50000 640 ) ( ( 0.00000 -0.00781 3.50000 ) ( 0.00781 0.00000 3.12109 ) ) gothic_block/blocks11b 0 0 0
( -64 -448 0 ) ( -64 -448 64 ) ( -128 -448 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 232 -16 0 ) ( 232 -16 64 ) ( 232 -80 0 ) ( ( 0.00781 0.00000 -3.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -536 0 ) ( 0 -536 64 ) ( 64 -536 0 ) ( ( 0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 472 -16 0 ) ( 472 -80 0 ) ( 472 -16 64 ) ( ( -0.00781 0.00000 -3.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 446
// Map structure:g[2] -> poly:p[447]
{
brushDef
{
( 0 0 608 ) ( 64 0 608 ) ( 0 64 608 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -15.50000 640 ) ( -64 -79.50000 640 ) ( -128 -15.50000 640 ) ( ( 0.00000 -0.00781 3.50000 ) ( 0.00781 0.00000 5.12109 ) ) gothic_block/blocks11b 0 0 0
( 0 -728 0 ) ( 64 -728 0 ) ( 0 -728 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 232 -16 0 ) ( 232 -16 64 ) ( 232 -80 0 ) ( ( 0.00781 0.00000 -5.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -768 0 ) ( -128 -768 0 ) ( -64 -768 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 472 -16 0 ) ( 472 -80 0 ) ( 472 -16 64 ) ( ( -0.00781 0.00000 -5.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 447
// Map structure:g[2] -> poly:p[448]
{
brushDef
{
( 0 0 608 ) ( 64 0 608 ) ( 0 64 608 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 48 0 640 ) ( -16 0 640 ) ( 48 64 640 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -4.37500 ) ) gothic_block/blocks11b 0 0 0
( 472 0 0 ) ( 472 64 0 ) ( 472 0 64 ) ( ( -0.01563 0.00000 10.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 48 -768 0 ) ( -16 -768 0 ) ( 48 -768 64 ) ( ( -0.00781 0.00000 4.37500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 48 -448 0 ) ( 48 -448 64 ) ( -16 -448 0 ) ( ( 0.00781 0.00000 4.37500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 448
// Map structure:g[2] -> poly:p[449]
{
brushDef
{
( 0 0 608 ) ( 64 0 608 ) ( 0 64 608 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 48 0 640 ) ( -16 0 640 ) ( 48 64 640 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.37500 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 48 -768 0 ) ( -16 -768 0 ) ( 48 -768 64 ) ( ( -0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 232 0 0 ) ( 232 0 64 ) ( 232 64 0 ) ( ( 0.01563 0.00000 10.00000 ) ( 0.00000 0.03125 19.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 48 -448 0 ) ( 48 -448 64 ) ( -16 -448 0 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 449
// Map structure:g[2] -> poly:p[450]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -127.50000 640 ) ( -64 -127.50000 640 ) ( 0 -63.50000 640 ) ( ( 0.00781 0.00000 5.99609 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -768 0 ) ( -64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( -64 -640 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 450
// Map structure:g[2] -> poly:p[451]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 32 ) ( 64 -272 32 ) ( 0 -272 96 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 451
// Map structure:g[2] -> poly:p[452]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -48 640 ) ( 0 16 640 ) ( 64 -48 640 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 -48 0 ) ( 512 -48 64 ) ( 512 16 0 ) ( ( 0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 384 -48 0 ) ( 384 16 0 ) ( 384 -48 64 ) ( ( -0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 452
// Map structure:g[2] -> poly:p[453]
{
brushDef
{
( 64 0 0 ) ( 64 0 64 ) ( 128 0 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 64 0 ) ( 128 64 0 ) ( 64 64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 128 0 448 ) ( 64 64 448 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 64 64 480 ) ( 128 0 480 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -304 64 0 ) ( -304 128 0 ) ( -304 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -208 64 0 ) ( -208 64 64 ) ( -208 128 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 453
// Map structure:g[2] -> poly:p[454]
{
brushDef
{
( 64 0 0 ) ( 64 0 64 ) ( 128 0 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 64 0 ) ( 128 64 0 ) ( 64 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 128 0 448 ) ( 64 64 448 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 64 64 480 ) ( 128 0 480 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -176 64 0 ) ( -176 128 0 ) ( -176 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 454
// Map structure:g[2] -> poly:p[455]
{
brushDef
{
( 28 0 448 ) ( 92 0 448 ) ( 28 64 448 ) ( ( 0.00000 -0.03125 6.12500 ) ( -0.03125 0.00000 1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 28 0 480 ) ( 28 64 480 ) ( 92 0 480 ) ( ( 0.00000 0.03125 6.12500 ) ( -0.03125 0.00000 1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 64 0 0 ) ( 64 0 64 ) ( 128 0 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 64 0 ) ( 16 64 64 ) ( -48 64 0 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -208 0 0 ) ( -208 64 0 ) ( -208 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 455
// Map structure:g[2] -> poly:p[456]
{
brushDef
{
( 64 0 0 ) ( 64 0 64 ) ( 128 0 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 64 0 ) ( 128 64 0 ) ( 64 64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -448 64 0 ) ( -448 128 0 ) ( -448 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 128 0 448 ) ( 64 64 448 ) ( ( 0.00000 -0.00781 3.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 64 64 480 ) ( 128 0 480 ) ( ( 0.00000 0.00781 3.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -336 64 0 ) ( -336 64 64 ) ( -336 128 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 456
// Map structure:g[2] -> poly:p[457]
{
brushDef
{
( 64 0 512 ) ( 64 64 512 ) ( 128 0 512 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 0 ) ( 64 0 64 ) ( 128 0 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 64 0 ) ( 128 64 0 ) ( 64 64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( -448 64 0 ) ( -448 128 0 ) ( -448 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 128 0 480 ) ( 64 64 480 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 457
// Map structure:g[2] -> poly:p[458]
{
brushDef
{
( 64 0 384 ) ( 128 0 384 ) ( 64 64 384 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96.50000 0 -128 ) ( 96.50000 0 -64 ) ( 160.50000 0 -128 ) ( ( 0.00781 0.00000 2.24609 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 64 0 ) ( 128 64 0 ) ( 64 64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -512 191.50000 0 ) ( -512 255.50000 0 ) ( -512 191.50000 64 ) ( ( -0.00781 0.00000 0.50391 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 64 64 448 ) ( 128 0 448 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 458
// Map structure:g[2] -> poly:p[459]
{
brushDef
{
( -4 0 448 ) ( 60 0 448 ) ( -4 64 448 ) ( ( 0.00000 -0.03125 10.12500 ) ( -0.03125 0.00000 1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -4 0 480 ) ( -4 64 480 ) ( 60 0 480 ) ( ( 0.00000 0.03125 10.12500 ) ( -0.03125 0.00000 1.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -4 0 0 ) ( -4 0 64 ) ( 60 0 0 ) ( ( 0.03125 0.00000 10.12500 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -304 0 0 ) ( -304 0 64 ) ( -304 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 64 0 ) ( 16 64 64 ) ( -48 64 0 ) ( ( 0.03125 0.00000 -9.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -336 0 0 ) ( -336 64 0 ) ( -336 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 459
// Map structure:g[2] -> poly:p[460]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 432 0 0 ) ( 432 0 64 ) ( 432 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 460
// Map structure:g[2] -> poly:p[461]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 464 0 0 ) ( 464 64 0 ) ( 464 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 461
// Map structure:g[2] -> poly:p[462]
{
brushDef
{
( 24 0 448 ) ( 88 0 448 ) ( 24 64 448 ) ( ( 0.00000 -0.03125 -13.75000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 24 0 480 ) ( 24 64 480 ) ( 88 0 480 ) ( ( 0.00000 0.03125 -13.75000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 288 0 ) ( -48 288 0 ) ( 16 288 64 ) ( ( -0.03125 0.00000 14.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 464 0 0 ) ( 464 0 64 ) ( 464 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 24 352 0 ) ( 88 352 0 ) ( 24 352 64 ) ( ( -0.03125 0.00000 -13.75000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 432 0 0 ) ( 432 64 0 ) ( 432 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 462
// Map structure:g[2] -> poly:p[463]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 0 0 ) ( 80 64 0 ) ( 80 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 463
// Map structure:g[2] -> poly:p[464]
{
brushDef
{
( -8 0 448 ) ( 56 0 448 ) ( -8 64 448 ) ( ( 0.00000 -0.03125 -7.75000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 0 480 ) ( -8 64 480 ) ( 56 0 480 ) ( ( 0.00000 0.03125 -7.75000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 288 0 ) ( -80 288 0 ) ( -16 288 64 ) ( ( -0.03125 0.00000 8.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 352 0 ) ( 56 352 0 ) ( -8 352 64 ) ( ( -0.03125 0.00000 -7.75000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 240 0 0 ) ( 240 64 0 ) ( 240 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 464
// Map structure:g[2] -> poly:p[465]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 0 0
( 48 0 0 ) ( 48 0 64 ) ( 48 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 465
// Map structure:g[2] -> poly:p[466]
{
brushDef
{
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 466
// Map structure:g[2] -> poly:p[467]
{
brushDef
{
( -8 0 448 ) ( 56 0 448 ) ( -8 64 448 ) ( ( 0.00000 -0.03125 -1.75000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -8 0 480 ) ( -8 64 480 ) ( 56 0 480 ) ( ( 0.00000 0.03125 -1.75000 ) ( -0.03125 0.00000 10.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 288 0 ) ( -48 288 0 ) ( 16 288 64 ) ( ( -0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 48 0 0 ) ( 48 64 0 ) ( 48 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 467
// Map structure:g[2] -> poly:p[468]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 112 32 ) ( 64 112 32 ) ( 0 112 96 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 468
// Map structure:g[2] -> poly:p[469]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 48 640 ) ( -64 112 640 ) ( 0 48 640 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 240 32 ) ( 0 240 96 ) ( 64 240 32 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 288 32 ) ( 0 288 32 ) ( -64 288 96 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 48 0 ) ( 0 112 0 ) ( 0 48 64 ) ( ( -0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 469
// Map structure:g[2] -> poly:p[470]
{
brushDef
{
( 0 24 512 ) ( 64 24 512 ) ( 0 88 512 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 24 544 ) ( 0 88 544 ) ( 64 24 544 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 576 48 0 ) ( 576 48 64 ) ( 576 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 48 288 0 ) ( 112 288 0 ) ( 48 288 64 ) ( ( -0.00781 0.00000 -4.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 512 24 0 ) ( 512 88 0 ) ( 512 24 64 ) ( ( -0.00781 0.00000 -2.18750 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 470
// Map structure:g[2] -> poly:p[471]
{
brushDef
{
( 32 48 384 ) ( 96 48 384 ) ( 32 112 384 ) ( ( 0.00000 -0.00781 -4.25000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 32 48 512 ) ( 32 112 512 ) ( 96 48 512 ) ( ( 0.00000 0.00781 -4.25000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 64 240 0 ) ( 64 240 64 ) ( 128 240 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 576 48 0 ) ( 576 48 64 ) ( 576 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 288 0 ) ( 96 288 0 ) ( 32 288 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 512 112 0 ) ( 512 176 0 ) ( 512 112 64 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 471
// Map structure:g[2] -> poly:p[472]
{
brushDef
{
( 96 48 384 ) ( 160 48 384 ) ( 96 112 384 ) ( ( 0.00000 -0.00781 -2.75000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 96 48 512 ) ( 96 112 512 ) ( 160 48 512 ) ( ( 0.00000 0.00781 -2.75000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 48 0 ) ( 384 48 64 ) ( 384 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 288 0 ) ( 160 288 0 ) ( 96 288 64 ) ( ( -0.00781 0.00000 -2.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 320 112 0 ) ( 320 176 0 ) ( 320 112 64 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 472
// Map structure:g[2] -> poly:p[473]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 240 32 ) ( 64 240 32 ) ( 0 240 96 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 32 ) ( 320 64 32 ) ( 320 0 96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 473
// Map structure:g[2] -> poly:p[474]
{
brushDef
{
( 64 24 512 ) ( 128 24 512 ) ( 64 88 512 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 24 544 ) ( 64 88 544 ) ( 128 24 544 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 240 0 ) ( 64 240 64 ) ( 128 240 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 48 0 ) ( 384 48 64 ) ( 384 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 112 288 0 ) ( 176 288 0 ) ( 112 288 64 ) ( ( -0.00781 0.00000 -2.87500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 320 24 0 ) ( 320 88 0 ) ( 320 24 64 ) ( ( -0.00781 0.00000 -2.18750 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 474
// Map structure:g[2] -> poly:p[475]
{
brushDef
{
( 0 24 512 ) ( 64 24 512 ) ( 0 88 512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 24 544 ) ( 0 88 544 ) ( 64 24 544 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 192 48 0 ) ( 192 48 64 ) ( 192 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 48 288 0 ) ( 112 288 0 ) ( 48 288 64 ) ( ( -0.00781 0.00000 -1.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 128 24 0 ) ( 128 88 0 ) ( 128 24 64 ) ( ( -0.00781 0.00000 -2.18750 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 475
// Map structure:g[2] -> poly:p[476]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 48 640 ) ( 64 112 640 ) ( 128 48 640 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/blocks11b 0 0 0
( 64 112 0 ) ( 64 112 64 ) ( 128 112 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 32 ) ( 192 0 96 ) ( 192 64 32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 64 240 32 ) ( 128 240 32 ) ( 64 240 96 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 32 ) ( 128 64 32 ) ( 128 0 96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 476
// Map structure:g[2] -> poly:p[477]
{
brushDef
{
( 32 48 384 ) ( 96 48 384 ) ( 32 112 384 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 32 48 512 ) ( 32 112 512 ) ( 96 48 512 ) ( ( 0.00000 0.00781 -1.25000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 64 240 0 ) ( 64 240 64 ) ( 128 240 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 48 0 ) ( 192 48 64 ) ( 192 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 288 0 ) ( 96 288 0 ) ( 32 288 64 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 112 0 ) ( 128 176 0 ) ( 128 112 64 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 477
// Map structure:g[2] -> poly:p[478]
{
brushDef
{
( -32 48 384 ) ( 32 48 384 ) ( -32 112 384 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( -32 48 512 ) ( -32 112 512 ) ( 32 48 512 ) ( ( 0.00000 0.00781 0.25000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/killblock_j2 0 0 0
( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 48 0 ) ( 0 48 64 ) ( 0 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -32 288 0 ) ( 32 288 0 ) ( -32 288 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 112 0 ) ( -64 176 0 ) ( -64 112 64 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 478
// Map structure:g[2] -> poly:p[479]
{
brushDef
{
( 0 48 544 ) ( 64 48 544 ) ( 0 112 544 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 48 640 ) ( 0 112 640 ) ( 64 48 640 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 1.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 32 ) ( 0 0 96 ) ( 0 64 32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 288 32 ) ( 64 288 32 ) ( 0 288 96 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( -64 48 0 ) ( -64 112 0 ) ( -64 48 64 ) ( ( -0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 479
// Map structure:g[2] -> poly:p[480]
{
brushDef
{
( 64 24 512 ) ( 128 24 512 ) ( 64 88 512 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 24 544 ) ( 64 88 544 ) ( 128 24 544 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.00781 0.00000 2.18750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 240 0 ) ( 64 240 64 ) ( 128 240 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 48 0 ) ( 0 48 64 ) ( 0 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 112 288 0 ) ( 176 288 0 ) ( 112 288 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -64 24 0 ) ( -64 88 0 ) ( -64 24 64 ) ( ( -0.00781 0.00000 -2.18750 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 480
// Map structure:g[2] -> poly:p[481]
{
brushDef
{
( 0 104 512 ) ( 64 104 512 ) ( 0 168 512 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 104 544 ) ( 0 168 544 ) ( 64 104 544 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 48 112 0 ) ( 112 112 0 ) ( 48 112 64 ) ( ( -0.00781 0.00000 -4.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 481
// Map structure:g[2] -> poly:p[482]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 0 640 ) ( 64 64 640 ) ( 128 0 640 ) ( ( 0.00000 0.00781 -3.50000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 64 0 ) ( 64 64 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 240 32 ) ( 128 240 32 ) ( 64 240 96 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 32 ) ( 512 64 32 ) ( 512 0 96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 8.50000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 482
// Map structure:g[2] -> poly:p[483]
{
brushDef
{
( 32 0 384 ) ( 96 0 384 ) ( 32 64 384 ) ( ( 0.00000 -0.00781 -4.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 0 512 ) ( 32 64 512 ) ( 96 0 512 ) ( ( 0.00000 0.00781 -4.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 64 0 ) ( 64 64 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 112 0 ) ( 64 112 0 ) ( 0 112 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 483
// Map structure:g[2] -> poly:p[484]
{
brushDef
{
( -32 0 384 ) ( 32 0 384 ) ( -32 64 384 ) ( ( 0.00000 -0.00781 -2.75000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -32 0 512 ) ( -32 64 512 ) ( 32 0 512 ) ( ( 0.00000 0.00781 -2.75000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 96 0 ) ( 384 96 64 ) ( 384 160 0 ) ( ( 0.00781 0.00000 -0.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -32 112 0 ) ( 32 112 0 ) ( -32 112 64 ) ( ( -0.00781 0.00000 -2.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 320 64 0 ) ( 320 128 0 ) ( 320 64 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 484
// Map structure:g[2] -> poly:p[485]
{
brushDef
{
( 64 104 512 ) ( 128 104 512 ) ( 64 168 512 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 104 544 ) ( 64 168 544 ) ( 128 104 544 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 64 0 ) ( 64 64 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -16 112 0 ) ( 48 112 0 ) ( -16 112 64 ) ( ( -0.00781 0.00000 -2.87500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 320 104 0 ) ( 320 168 0 ) ( 320 104 64 ) ( ( -0.00781 0.00000 -0.81250 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 485
// Map structure:g[2] -> poly:p[486]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 784 0 ) ( 64 784 0 ) ( 0 784 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 486
// Map structure:g[2] -> poly:p[487]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 784 0 ) ( 64 784 0 ) ( 0 784 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 400 0 0 ) ( 400 64 0 ) ( 400 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 487
// Map structure:g[2] -> poly:p[488]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 720 0 ) ( 0 720 64 ) ( 64 720 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 488
// Map structure:g[2] -> poly:p[489]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 416 0 0 ) ( 416 0 64 ) ( 416 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 720 0 ) ( 0 720 64 ) ( 64 720 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 400 0 0 ) ( 400 64 0 ) ( 400 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 489
// Map structure:g[2] -> poly:p[490]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 704 0 ) ( 0 704 64 ) ( 64 704 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 416 0 0 ) ( 416 0 64 ) ( 416 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 720 0 ) ( 64 720 0 ) ( 0 720 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 490
// Map structure:g[2] -> poly:p[491]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -5.96875 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 720 0 ) ( 0 720 64 ) ( 64 720 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 400 0 0 ) ( 400 0 64 ) ( 400 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 784 0 ) ( 64 784 0 ) ( 0 784 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 304 0 0 ) ( 304 64 0 ) ( 304 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 491
// Map structure:g[2] -> poly:p[492]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/hint 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/hint 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/hint 0 0 0
}
}
// Brush 492
// Map structure:g[2] -> poly:p[493]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/hint 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.03125 8.00000 ) ( -0.03125 0.00000 -17.00000 ) ) common/hint 0 0 0
( 0 -688 0 ) ( 0 -688 64 ) ( 64 -688 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
( -216 0 0 ) ( -216 0 64 ) ( -216 64 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
}
}
// Brush 493
// Map structure:g[2] -> poly:p[494]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -1216 0 0 ) ( -1216 0 64 ) ( -1216 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -1280 0 0 ) ( -1280 64 0 ) ( -1280 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 494
// Map structure:g[2] -> poly:p[495]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 0.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 0.00000 ) ) skies/nitesky 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -1280 0 0 ) ( -1280 64 0 ) ( -1280 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 495
// Map structure:g[2] -> poly:p[496]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 38.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.03125 38.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.03125 0.00000 38.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -1192 0 0 ) ( -1192 0 64 ) ( -1192 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 38.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -1240 0 0 ) ( -1240 64 0 ) ( -1240 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
}
}
// Brush 496
// Map structure:g[2] -> poly:p[497]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 29.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.03125 29.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.03125 0.00000 29.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -904 0 0 ) ( -904 0 64 ) ( -904 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 29.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
( -952 0 0 ) ( -952 64 0 ) ( -952 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/hint 0 0 0
}
}
// Brush 497
// Map structure:g[2] -> poly:p[498]
{
brushDef
{
( 0 0 0 ) ( 0 64 0 ) ( -64 0 0 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 -0.00781 7.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 0 128 ) ( -64 0 128 ) ( 0 64 128 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 0.00781 7.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -992 32 0 ) ( -992 96 0 ) ( -992 32 64 ) ( ( -0.01563 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -64 -224 0 ) ( -64 -224 64 ) ( 0 -224 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -64 -160 0 ) ( -64 -160 64 ) ( -128 -160 0 ) ( ( 0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 498
// Map structure:g[2] -> poly:p[499]
{
brushDef
{
( 0 32 -32 ) ( 0 -32 -32 ) ( 64 32 -32 ) ( ( -0.01563 0.00000 -2.50000 ) ( 0.00000 0.03125 -31.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 32 0 ) ( 64 32 0 ) ( 0 -32 0 ) ( ( -0.01563 0.00000 -2.50000 ) ( 0.00000 -0.03125 -31.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -960 32 0 ) ( -960 -32 0 ) ( -960 32 64 ) ( ( -0.01563 0.00000 -2.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -992 32 0 ) ( -992 32 64 ) ( -992 -32 0 ) ( ( 0.01563 0.00000 -2.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 499
// Map structure:g[2] -> poly:p[500]
{
brushDef
{
( 0 96 -128 ) ( 0 32 -128 ) ( 64 96 -128 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 -8.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 96 -32 ) ( 64 96 -32 ) ( 0 32 -32 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 -0.00781 -8.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -960 96 0 ) ( -960 32 0 ) ( -960 96 64 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 -160 0 ) ( 48 -160 0 ) ( -16 -160 64 ) ( ( -0.00781 0.00000 8.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -992 112 0 ) ( -992 112 64 ) ( -992 48 0 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 -224 0 ) ( -16 -224 64 ) ( 48 -224 0 ) ( ( 0.00781 0.00000 8.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 500
// Map structure:g[2] -> poly:p[501]
{
brushDef
{
( -63.50000 31.50000 128 ) ( -63.50000 95.50000 128 ) ( -127.50000 31.50000 128 ) ( ( 0.01563 0.00000 3.50781 ) ( 0.00000 -0.00781 7.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 32 64 ) ( -1024 96 64 ) ( -1024 32 128 ) ( ( -0.01563 0.00000 3.50000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -64 -224 0 ) ( -128 -224 0 ) ( -64 -224 64 ) ( ( -0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -960 32 64 ) ( -960 32 128 ) ( -960 96 64 ) ( ( 0.01563 0.00000 3.50000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -64 -160 0 ) ( -64 -160 64 ) ( -128 -160 0 ) ( ( 0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -960 32 64 ) ( -960 96 64 ) ( -992 32 128 ) ( ( -0.01563 0.00000 3.50000 ) ( 0.00000 0.00699 3.40000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -64 32 224 ) ( -64 96 224 ) ( 0 32 224 ) ( ( 0.01563 0.00000 3.50000 ) ( 0.00000 -0.00781 -8.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 501
// Map structure:g[2] -> poly:p[502]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 16.99999 ) ( -0.03125 0.00000 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 16.99999 ) ( -0.03125 0.00000 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1024 32 0 ) ( -1024 32 64 ) ( -1024 96 0 ) ( ( 0.01563 0.00000 0.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1088 32 0 ) ( -1088 96 0 ) ( -1088 32 64 ) ( ( -0.01563 0.00000 0.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 502
// Map structure:g[2] -> poly:p[503]
{
brushDef
{
( 64 96 -128 ) ( 128 96 -128 ) ( 64 160 -128 ) ( ( 0.00000 -0.00781 8.50000 ) ( -0.00781 0.00000 -0.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 96 -32 ) ( 64 160 -32 ) ( 128 96 -32 ) ( ( 0.00000 0.00781 8.50000 ) ( -0.00781 0.00000 -0.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 -32 0 ) ( 64 -32 64 ) ( 128 -32 0 ) ( ( 0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1024 80 0 ) ( -1024 80 64 ) ( -1024 144 0 ) ( ( 0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 48 0 0 ) ( 112 0 0 ) ( 48 0 64 ) ( ( -0.00781 0.00000 8.62500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1088 80 0 ) ( -1088 144 0 ) ( -1088 80 64 ) ( ( -0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 503
// Map structure:g[2] -> poly:p[504]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -331.29413 0 ) ( 56 -331.29413 0 ) ( -8 -327.52942 64 ) ( ( -0.03125 0.00000 35.25000 ) ( 0.00000 0.01560 9.69655 ) ) base_light/wsupprt1_12 0 0 0
( -1128 0 0 ) ( -1128 64 0 ) ( -1128 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1112 0 0 ) ( -1112 0 64 ) ( -1112 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 504
// Map structure:g[2] -> poly:p[505]
{
brushDef
{
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -8.75000 ) ( 0.00000 0.00779 3.78276 ) ) gothic_block/blocks11b 0 0 0
( -1152 -16 0 ) ( -1152 -16 64 ) ( -1152 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -8.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1088 -16 0 ) ( -1088 -80 0 ) ( -1088 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -576 0 ) ( -96 -544 64 ) ( -160 -576 0 ) ( ( 0.00781 0.00000 -8.75000 ) ( 0.00000 0.00699 2.20000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 600 ) ( -96 -80 600 ) ( -160 -16 600 ) ( ( 0.00000 -0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 505
// Map structure:g[2] -> poly:p[506]
{
brushDef
{
( -96 -16 768 ) ( -96 -80 768 ) ( -160 -16 768 ) ( ( 0.00000 -0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -8.75000 ) ( 0.00000 0.00779 5.78276 ) ) gothic_block/blocks11b 0 0 0
( -1152 -16 0 ) ( -1152 -16 64 ) ( -1152 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -8.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -1088 -16 0 ) ( -1088 -80 0 ) ( -1088 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 736 ) ( -160 -16 736 ) ( -96 -80 736 ) ( ( 0.00000 0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 506
// Map structure:g[2] -> poly:p[507]
{
brushDef
{
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -8.75000 ) ( 0.00000 0.00779 4.78276 ) ) gothic_block/blocks11b 0 0 0
( -1152 -16 0 ) ( -1152 -16 64 ) ( -1152 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -8.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 600 ) ( -160 -16 600 ) ( -96 -80 600 ) ( ( 0.00000 0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 736 ) ( -96 -80 736 ) ( -160 -16 736 ) ( ( 0.00000 -0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -1128 -16 0 ) ( -1128 -80 0 ) ( -1128 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 507
// Map structure:g[2] -> poly:p[508]
{
brushDef
{
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -8.75000 ) ( 0.00000 0.00779 4.78276 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -8.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1088 -16 0 ) ( -1088 -80 0 ) ( -1088 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 600 ) ( -160 -16 600 ) ( -96 -80 600 ) ( ( 0.00000 0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 736 ) ( -96 -80 736 ) ( -160 -16 736 ) ( ( 0.00000 -0.00781 -8.75000 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -1112 -16 0 ) ( -1112 -16 64 ) ( -1112 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 508
// Map structure:g[2] -> poly:p[509]
{
brushDef
{
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -7.75003 ) ( 0.00000 0.00779 4.78276 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -7.75003 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 -16 0 ) ( -960 -80 0 ) ( -960 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 600 ) ( -160 -16 600 ) ( -96 -80 600 ) ( ( 0.00000 0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 736 ) ( -96 -80 736 ) ( -160 -16 736 ) ( ( 0.00000 -0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -984 -16 0 ) ( -984 -16 64 ) ( -984 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 509
// Map structure:g[2] -> poly:p[510]
{
brushDef
{
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -7.75003 ) ( 0.00000 0.00779 4.78276 ) ) gothic_block/blocks11b 0 0 0
( -1024 -16 0 ) ( -1024 -16 64 ) ( -1024 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -7.75003 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 600 ) ( -160 -16 600 ) ( -96 -80 600 ) ( ( 0.00000 0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 736 ) ( -96 -80 736 ) ( -160 -16 736 ) ( ( 0.00000 -0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -1000 -16 0 ) ( -1000 -80 0 ) ( -1000 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 510
// Map structure:g[2] -> poly:p[511]
{
brushDef
{
( -96 -16 768 ) ( -96 -80 768 ) ( -160 -16 768 ) ( ( 0.00000 -0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -7.75003 ) ( 0.00000 0.00779 5.78276 ) ) gothic_block/blocks11b 0 0 0
( -1024 -16 0 ) ( -1024 -16 64 ) ( -1024 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -7.75003 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 -16 0 ) ( -960 -80 0 ) ( -960 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 736 ) ( -160 -16 736 ) ( -96 -80 736 ) ( ( 0.00000 0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 511
// Map structure:g[2] -> poly:p[512]
{
brushDef
{
( -96 -336 0 ) ( -96 -330.66666 64 ) ( -160 -336 0 ) ( ( 0.00781 0.00000 -7.75003 ) ( 0.00000 0.00779 3.78276 ) ) gothic_block/blocks11b 0 0 0
( -1024 -16 0 ) ( -1024 -16 64 ) ( -1024 -80 0 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -320 0 ) ( -160 -320 0 ) ( -96 -320 64 ) ( ( -0.00781 0.00000 -7.75003 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 -16 0 ) ( -960 -80 0 ) ( -960 -16 64 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -576 0 ) ( -96 -544 64 ) ( -160 -576 0 ) ( ( 0.00781 0.00000 -7.75003 ) ( 0.00000 0.00699 2.20000 ) ) gothic_block/blocks11b 0 0 0
( -96 -16 600 ) ( -96 -80 600 ) ( -160 -16 600 ) ( ( 0.00000 -0.00781 -7.75003 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 512
// Map structure:g[2] -> poly:p[513]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 8.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -331.29413 0 ) ( 56 -331.29413 0 ) ( -8 -327.52942 64 ) ( ( -0.03125 0.00000 31.25000 ) ( 0.00000 0.01560 9.69655 ) ) base_light/wsupprt1_12 0 0 0
( -1000 0 0 ) ( -1000 64 0 ) ( -1000 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -984 0 0 ) ( -984 0 64 ) ( -984 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 513
// Map structure:g[2] -> poly:p[514]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -52.70588 0 ) ( -8 -56.47059 64 ) ( 56 -52.70588 0 ) ( ( 0.03125 0.00000 35.25000 ) ( 0.00000 0.01560 10.04828 ) ) base_light/wsupprt1_12 0 0 0
( -1112 0 0 ) ( -1112 0 64 ) ( -1112 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1128 0 0 ) ( -1128 64 0 ) ( -1128 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 514
// Map structure:g[2] -> poly:p[515]
{
brushDef
{
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00779 4.03103 ) ) gothic_block/blocks11b 0 0 0
( -1088 -96 0 ) ( -1088 -96 64 ) ( -1088 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 -96 0 ) ( -1152 -32 0 ) ( -1152 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 192 0 ) ( -96 160 64 ) ( -32 192 0 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00699 3.40000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 600 ) ( -96 -32 600 ) ( -32 -96 600 ) ( ( 0.00000 0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 515
// Map structure:g[2] -> poly:p[516]
{
brushDef
{
( -96 -96 768 ) ( -96 -32 768 ) ( -32 -96 768 ) ( ( 0.00000 0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00779 6.03103 ) ) gothic_block/blocks11b 0 0 0
( -1088 -96 0 ) ( -1088 -96 64 ) ( -1088 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 -96 0 ) ( -1152 -32 0 ) ( -1152 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 736 ) ( -32 -96 736 ) ( -96 -32 736 ) ( ( 0.00000 -0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 516
// Map structure:g[2] -> poly:p[517]
{
brushDef
{
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00779 5.03103 ) ) gothic_block/blocks11b 0 0 0
( -1088 -96 0 ) ( -1088 -96 64 ) ( -1088 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 600 ) ( -32 -96 600 ) ( -96 -32 600 ) ( ( 0.00000 -0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 736 ) ( -96 -32 736 ) ( -32 -96 736 ) ( ( 0.00000 0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -1112 -96 0 ) ( -1112 -32 0 ) ( -1112 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 517
// Map structure:g[2] -> poly:p[518]
{
brushDef
{
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00779 5.03103 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 -96 0 ) ( -1152 -32 0 ) ( -1152 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 600 ) ( -32 -96 600 ) ( -96 -32 600 ) ( ( 0.00000 -0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 736 ) ( -96 -32 736 ) ( -32 -96 736 ) ( ( 0.00000 0.00781 8.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -1128 -96 0 ) ( -1128 -96 64 ) ( -1128 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 518
// Map structure:g[2] -> poly:p[519]
{
brushDef
{
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00779 5.03103 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1024 -96 0 ) ( -1024 -32 0 ) ( -1024 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 600 ) ( -32 -96 600 ) ( -96 -32 600 ) ( ( 0.00000 -0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 736 ) ( -96 -32 736 ) ( -32 -96 736 ) ( ( 0.00000 0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -1000 -96 0 ) ( -1000 -96 64 ) ( -1000 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 519
// Map structure:g[2] -> poly:p[520]
{
brushDef
{
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00779 5.03103 ) ) gothic_block/blocks11b 0 0 0
( -960 -96 0 ) ( -960 -96 64 ) ( -960 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 600 ) ( -32 -96 600 ) ( -96 -32 600 ) ( ( 0.00000 -0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 736 ) ( -96 -32 736 ) ( -32 -96 736 ) ( ( 0.00000 0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -984 -96 0 ) ( -984 -32 0 ) ( -984 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 520
// Map structure:g[2] -> poly:p[521]
{
brushDef
{
( -96 -96 768 ) ( -96 -32 768 ) ( -32 -96 768 ) ( ( 0.00000 0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00779 6.03103 ) ) gothic_block/blocks11b 0 0 0
( -960 -96 0 ) ( -960 -96 64 ) ( -960 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -1024 -96 0 ) ( -1024 -32 0 ) ( -1024 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 736 ) ( -32 -96 736 ) ( -96 -32 736 ) ( ( 0.00000 -0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 521
// Map structure:g[2] -> poly:p[522]
{
brushDef
{
( -96 -48 0 ) ( -96 -53.33333 64 ) ( -32 -48 0 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00779 4.03103 ) ) gothic_block/blocks11b 0 0 0
( -960 -96 0 ) ( -960 -96 64 ) ( -960 -32 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -64 0 ) ( -32 -64 0 ) ( -96 -64 64 ) ( ( -0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1024 -96 0 ) ( -1024 -32 0 ) ( -1024 -96 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 192 0 ) ( -96 160 64 ) ( -32 192 0 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00699 3.40000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 600 ) ( -96 -32 600 ) ( -32 -96 600 ) ( ( 0.00000 0.00781 7.75000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 522
// Map structure:g[2] -> poly:p[523]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -52.70588 0 ) ( -8 -56.47059 64 ) ( 56 -52.70588 0 ) ( ( 0.03125 0.00000 31.25000 ) ( 0.00000 0.01560 10.04828 ) ) base_light/wsupprt1_12 0 0 0
( -984 0 0 ) ( -984 0 64 ) ( -984 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1000 0 0 ) ( -1000 64 0 ) ( -1000 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 523
// Map structure:g[2] -> poly:p[524]
{
brushDef
{
( 0 56 848 ) ( 64 56 848 ) ( 0 120 848 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 0.43750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 56 912 ) ( 0 120 912 ) ( 64 56 912 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 0.43750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 384 16 ) ( 64 384 16 ) ( 0 384 80 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 56 16 ) ( -832 56 80 ) ( -832 120 16 ) ( ( 0.00781 0.00000 -0.43750 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -128 16 ) ( 0 -128 80 ) ( 64 -128 16 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -1280 56 16 ) ( -1280 120 16 ) ( -1280 56 80 ) ( ( -0.00781 0.00000 -0.43750 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 524
// Map structure:g[2] -> poly:p[525]
{
brushDef
{
( -8 -8 832 ) ( 56 -8 832 ) ( -8 56 832 ) ( ( 0.00000 -0.03125 33.25000 ) ( -0.06250 0.00000 4.50000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 -8 848 ) ( -8 56 848 ) ( 56 -8 848 ) ( ( 0.00000 0.03125 33.25000 ) ( -0.06250 0.00000 4.50000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 288 0 ) ( 56 288 0 ) ( -8 288 64 ) ( ( -0.03125 0.00000 33.25000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -840 -8 0 ) ( -840 -8 64 ) ( -840 56 0 ) ( ( 0.03125 0.00000 -2.75000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 -120 0 ) ( -8 -120 64 ) ( 56 -120 0 ) ( ( 0.03125 0.00000 33.25000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -1280 -8 0 ) ( -1280 56 0 ) ( -1280 -8 64 ) ( ( -0.03125 0.00000 -2.75000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 525
// Map structure:g[2] -> poly:p[526]
{
brushDef
{
( 0 56 768 ) ( 64 56 768 ) ( 0 120 768 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 0.43750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 56 832 ) ( 0 120 832 ) ( 64 56 832 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 0.43750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 56 0 ) ( -832 56 64 ) ( -832 120 0 ) ( ( 0.00781 0.00000 -0.43750 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -1408 56 0 ) ( -1408 120 0 ) ( -1408 56 64 ) ( ( -0.00781 0.00000 -0.43750 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 526
// Map structure:g[2] -> poly:p[527]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 64 0 ) ( -1376 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 527
// Map structure:g[2] -> poly:p[528]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 64 0 ) ( -1376 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 528
// Map structure:g[2] -> poly:p[529]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 46.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 0 64 ) ( -1376 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 529
// Map structure:g[2] -> poly:p[530]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( -1376 0 0 ) ( -1376 0 64 ) ( -1376 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 530
// Map structure:g[2] -> poly:p[531]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 0 64 ) ( -1376 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 531
// Map structure:g[2] -> poly:p[532]
{
brushDef
{
( 0 -64 384 ) ( 64 -64 384 ) ( 0 0 384 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -64 448 ) ( 0 0 448 ) ( 64 -64 448 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -1536 -64 -64 ) ( -1536 0 -64 ) ( -1536 -64 0 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 532
// Map structure:g[2] -> poly:p[533]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/caulk 0 0 0
( 0 -64 -64 ) ( 64 -64 -64 ) ( 0 -64 0 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/killblock_j2 0 0 0
( -1536 0 -64 ) ( -1536 64 -64 ) ( -1536 0 0 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 533
// Map structure:g[2] -> poly:p[534]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -48 16 384 ) ( -48 80 384 ) ( 16 16 384 ) ( ( 0.00000 0.00781 11.37500 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_wall/oct20c 0 0 0
( -1472 16 0 ) ( -1472 80 0 ) ( -1472 16 64 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -48 -112 0 ) ( 16 -112 0 ) ( -48 -112 64 ) ( ( -0.00781 0.00000 11.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1392 16 0 ) ( -1392 16 64 ) ( -1392 80 0 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 534
// Map structure:g[2] -> poly:p[535]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -48 0 384 ) ( -48 64 384 ) ( 16 0 384 ) ( ( 0.00000 0.00781 11.37500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -48 -272 0 ) ( -48 -272 64 ) ( 16 -272 0 ) ( ( 0.00781 0.00000 11.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1392 0 0 ) ( -1392 0 64 ) ( -1392 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 535
// Map structure:g[2] -> poly:p[536]
{
brushDef
{
( 0 0 224 ) ( 64 0 224 ) ( 0 64 224 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.01563 22.99999 ) ( -0.03125 0.00000 -2.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.01563 0.00000 22.99999 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 22.99999 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 536
// Map structure:g[2] -> poly:p[537]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -268 0 ) ( 0 -268 64 ) ( 64 -268 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 537
// Map structure:g[2] -> poly:p[538]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -144 ) ( 0 64 -144 ) ( 64 0 -144 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 538
// Map structure:g[2] -> poly:p[539]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 13.00006 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 13.00006 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 13.00006 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1536 0 0 ) ( -1536 0 64 ) ( -1536 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -208 0 ) ( 64 -208 0 ) ( 0 -208 64 ) ( ( -0.00781 0.00000 13.00006 ) ( 0.00000 0.00781 1.00000 ) ) base_floor/dirt 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 539
// Map structure:g[2] -> poly:p[540]
{
brushDef
{
( -64 0 -160 ) ( 0 0 -160 ) ( -64 64 -160 ) ( ( 0.00000 -0.00781 12.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 -32 ) ( -64 64 -32 ) ( 0 0 -32 ) ( ( 0.00000 0.00781 12.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 -448 0 ) ( -64 -448 64 ) ( 0 -448 0 ) ( ( 0.00781 0.00000 12.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -1472 -16 0 ) ( -1472 -16 64 ) ( -1472 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 540
// Map structure:g[2] -> poly:p[541]
{
brushDef
{
( -64 0 0 ) ( 0 0 0 ) ( -64 64 0 ) ( ( 0.00000 -0.00781 12.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 384 ) ( -64 64 384 ) ( 0 0 384 ) ( ( 0.00000 0.00781 12.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -448 0 ) ( -64 -448 64 ) ( 0 -448 0 ) ( ( 0.00781 0.00000 12.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1472 0 0 ) ( -1472 0 64 ) ( -1472 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 541
// Map structure:g[2] -> poly:p[542]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 23.99999 ) ( -0.03125 0.00000 -11.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 23.99999 ) ( -0.03125 0.00000 -11.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.01563 0.00000 23.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1472 0 0 ) ( -1472 0 64 ) ( -1472 64 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 542
// Map structure:g[2] -> poly:p[543]
{
brushDef
{
( 256 96 0 ) ( 256 160 0 ) ( 256 96 64 ) ( ( -0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 448 ) ( 160 0 448 ) ( 96 64 448 ) ( ( 0.00000 -0.00781 -1.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 480 ) ( 96 64 480 ) ( 160 0 480 ) ( ( 0.00000 0.00781 -1.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -416 0 ) ( 96 -416 64 ) ( 160 -416 0 ) ( ( 0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -384 0 ) ( 160 -384 0 ) ( 96 -384 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 320 96 0 ) ( 320 96 64 ) ( 320 160 0 ) ( ( 0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 543
// Map structure:g[2] -> poly:p[544]
{
brushDef
{
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -352 0 ) ( 128 -352 0 ) ( 64 -352 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -464 0 ) ( 160 -432 0 ) ( 96 -464 64 ) ( ( -0.00699 0.00000 -0.15000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 448 ) ( 160 0 448 ) ( 96 64 448 ) ( ( 0.00000 -0.00781 -2.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 480 ) ( 96 64 480 ) ( 160 0 480 ) ( ( 0.00000 0.00781 -2.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -384 0 ) ( 96 -384 64 ) ( 160 -384 0 ) ( ( 0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 544
// Map structure:g[2] -> poly:p[545]
{
brushDef
{
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 96 0 ) ( 256 160 0 ) ( 256 96 64 ) ( ( -0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 448 ) ( 160 0 448 ) ( 96 64 448 ) ( ( 0.00000 -0.00781 -1.75000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 480 ) ( 96 64 480 ) ( 160 0 480 ) ( ( 0.00000 0.00781 -1.75000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -416 0 ) ( 160 -416 0 ) ( 96 -416 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 545
// Map structure:g[2] -> poly:p[546]
{
brushDef
{
( 64 32 512 ) ( 64 96 512 ) ( 128 32 512 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -3.75000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -352 0 ) ( 128 -352 0 ) ( 64 -352 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 96 0 ) ( 256 160 0 ) ( 256 96 64 ) ( ( -0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -464 0 ) ( 160 -432 0 ) ( 96 -464 64 ) ( ( -0.00699 0.00000 -0.15000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 480 ) ( 160 0 480 ) ( 96 64 480 ) ( ( 0.00000 -0.00781 -1.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 546
// Map structure:g[2] -> poly:p[547]
{
brushDef
{
( 64 32 384 ) ( 128 32 384 ) ( 64 96 384 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -3.75000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -352 0 ) ( 128 -352 0 ) ( 64 -352 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 96 0 ) ( 256 160 0 ) ( 256 96 64 ) ( ( -0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -464 0 ) ( 160 -432 0 ) ( 96 -464 64 ) ( ( -0.00699 0.00000 -0.15000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 0 448 ) ( 96 64 448 ) ( 160 0 448 ) ( ( 0.00000 0.00781 -1.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 547
// Map structure:g[2] -> poly:p[548]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -416 0 ) ( 0 -416 64 ) ( 64 -416 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 548
// Map structure:g[2] -> poly:p[549]
{
brushDef
{
( 256 64 0 ) ( 256 128 0 ) ( 256 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 456 ) ( 128 0 456 ) ( 64 64 456 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 64 64 480 ) ( 128 0 480 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 0 ) ( 64 0 64 ) ( 128 0 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 32 0 ) ( 128 32 0 ) ( 64 32 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 320 64 0 ) ( 320 64 64 ) ( 320 128 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 549
// Map structure:g[2] -> poly:p[550]
{
brushDef
{
( 384 96 0 ) ( 384 96 64 ) ( 384 160 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 64 0 ) ( 96 64 0 ) ( 32 64 64 ) ( ( -0.00781 0.00000 -2.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 64 0 ) ( 256 128 0 ) ( 256 64 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 128 0 448 ) ( 64 64 448 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 64 64 480 ) ( 128 0 480 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 32 0 ) ( 64 32 64 ) ( 128 32 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 550
// Map structure:g[2] -> poly:p[551]
{
brushDef
{
( 56 -32 0 ) ( 56 -32 64 ) ( 120 -32 0 ) ( ( 0.00781 0.00000 -2.43750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 96 0 ) ( 384 96 64 ) ( 384 160 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 64 0 ) ( ( 0.00699 0.00000 -1.10000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 128 0 448 ) ( 64 64 448 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 64 64 480 ) ( 128 0 480 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 0 ) ( 128 0 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 551
// Map structure:g[2] -> poly:p[552]
{
brushDef
{
( 56 32 512 ) ( 56 96 512 ) ( 120 32 512 ) ( ( 0.00000 0.00781 -2.43750 ) ( -0.00781 0.00000 0.25000 ) ) gothic_block/killblock_j2 0 0 0
( 56 -32 0 ) ( 56 -32 64 ) ( 120 -32 0 ) ( ( 0.00781 0.00000 -2.43750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 96 0 ) ( 384 96 64 ) ( 384 160 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 64 0 ) ( 96 64 0 ) ( 32 64 64 ) ( ( -0.00781 0.00000 -2.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 64 0 ) ( 256 128 0 ) ( 256 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 64 0 ) ( ( 0.00699 0.00000 -1.10000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 480 ) ( 128 0 480 ) ( 64 64 480 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 552
// Map structure:g[2] -> poly:p[553]
{
brushDef
{
( 56 32 384 ) ( 120 32 384 ) ( 56 96 384 ) ( ( 0.00000 -0.00781 -2.43750 ) ( -0.00781 0.00000 0.25000 ) ) gothic_block/killblock_j2 0 0 0
( 56 -32 0 ) ( 56 -32 64 ) ( 120 -32 0 ) ( ( 0.00781 0.00000 -2.43750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 96 0 ) ( 384 96 64 ) ( 384 160 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 64 0 ) ( 96 64 0 ) ( 32 64 64 ) ( ( -0.00781 0.00000 -2.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 64 0 ) ( 256 128 0 ) ( 256 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 64 0 ) ( ( 0.00699 0.00000 -1.10000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 448 ) ( 64 64 448 ) ( 128 0 448 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 553
// Map structure:g[2] -> poly:p[554]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.03125 0.00000 0.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.03125 0.00000 0.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 32 0 ) ( 64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 554
// Map structure:g[2] -> poly:p[555]
{
brushDef
{
( 7.50000 0 -128 ) ( 7.50000 64 -128 ) ( -56.50000 0 -128 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 -0.03125 37.76563 ) ) common/hint 0 0 0
( 7.50000 0 80 ) ( -56.50000 0 80 ) ( 7.50000 64 80 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 37.76563 ) ) common/hint 0 0 0
( -1320 0 0 ) ( -1320 64 0 ) ( -1320 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( 8 16 0 ) ( -56 16 0 ) ( 8 16 64 ) ( ( -0.03125 0.00000 -37.75000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( -1120 0 0 ) ( -1120 0 64 ) ( -1120 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( 8 48 0 ) ( 8 48 64 ) ( -56 48 0 ) ( ( 0.03125 0.00000 -37.75000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
}
}
// Brush 555
// Map structure:g[2] -> poly:p[556]
{
brushDef
{
( 0 8 -128 ) ( 64 8 -128 ) ( 0 72 -128 ) ( ( 0.00000 -0.03125 33.00000 ) ( -0.03125 0.00000 5.25000 ) ) common/hint 0 0 0
( 0 8 256 ) ( 0 72 256 ) ( 64 8 256 ) ( ( 0.00000 0.03125 33.00000 ) ( -0.03125 0.00000 5.25000 ) ) common/hint 0 0 0
( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( -1040 8 0 ) ( -1040 8 64 ) ( -1040 72 0 ) ( ( 0.03125 0.00000 -5.25000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 33.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( -1072 8 0 ) ( -1072 72 0 ) ( -1072 8 64 ) ( ( -0.03125 0.00000 -5.25000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
}
}
// Brush 556
// Map structure:g[2] -> poly:p[557]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -304 0 ) ( 0 -304 64 ) ( 64 -304 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( -432 0 0 ) ( -432 0 64 ) ( -432 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 0 -88 0 ) ( 64 -88 0 ) ( 0 -88 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( -648 0 0 ) ( -648 64 0 ) ( -648 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
}
}
// Brush 557
// Map structure:g[2] -> poly:p[558]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 96.50000 -384 -128 ) ( 160.50000 -384 -128 ) ( 96.50000 -384 -64 ) ( ( -0.00781 0.00000 4.24609 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 96.50000 -128 ) ( -512 160.50000 -128 ) ( -512 96.50000 -64 ) ( ( -0.00781 0.00000 3.24609 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 558
// Map structure:g[2] -> poly:p[559]
{
brushDef
{
( 0 0 608 ) ( 64 0 608 ) ( 0 64 608 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -19.00000 ) ) common/caulk 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 32 ) ( 64 0 96 ) ( 64 64 32 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 32 ) ( -128 64 32 ) ( -128 0 96 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 559
// Map structure:g[2] -> poly:p[560]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 -15.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 -15.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 560
// Map structure:g[2] -> poly:p[561]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 -14.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 -14.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 561
// Map structure:g[2] -> poly:p[562]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -512 0 ) ( 64 -480 0 ) ( 0 -512 64 ) ( ( -0.00699 0.00000 -0.40000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 562
// Map structure:g[2] -> poly:p[563]
{
brushDef
{
( 0 0 608 ) ( 64 0 608 ) ( 0 64 608 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 32 ) ( 128 0 96 ) ( 128 64 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 112 32 ) ( 64 112 32 ) ( 0 112 96 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 32 ) ( 0 64 32 ) ( 0 0 96 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 563
// Map structure:g[2] -> poly:p[564]
{
brushDef
{
( 0 0 608 ) ( 0 64 608 ) ( -64 0 608 ) ( ( 0.00000 0.03125 11.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 32 ) ( 0 -272 96 ) ( 64 -272 32 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 32 ) ( 64 -112 32 ) ( 0 -112 96 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 564
// Map structure:g[2] -> poly:p[565]
{
brushDef
{
( 8 0 512 ) ( 72 0 512 ) ( 8 64 512 ) ( ( 0.00000 -0.00781 1.93750 ) ( -0.03125 0.00000 1.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 8 0 544 ) ( 8 64 544 ) ( 72 0 544 ) ( ( 0.00000 0.00781 1.93750 ) ( -0.03125 0.00000 1.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 8 64 0 ) ( 72 64 0 ) ( 8 64 64 ) ( ( -0.00781 0.00000 1.93750 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 565
// Map structure:g[2] -> poly:p[566]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 1.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 1.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 16 0 0 ) ( 16 0 64 ) ( 80 0 0 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 566
// Map structure:g[2] -> poly:p[567]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.03125 0.00000 0.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.03125 0.00000 0.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 16 120 0 ) ( 16 120 64 ) ( 80 88 0 ) ( ( 0.00699 0.00000 -1.72500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 567
// Map structure:g[2] -> poly:p[568]
{
brushDef
{
( 16 0 640 ) ( 16 64 640 ) ( 80 0 640 ) ( ( 0.00000 0.00781 -4.12500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 -272 40 ) ( 16 -272 104 ) ( 80 -272 40 ) ( ( 0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 4.31250 ) ) gothic_block/blocks11b 0 0 0
( 576 0 40 ) ( 576 0 104 ) ( 576 64 40 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.31250 ) ) gothic_block/blocks11b 0 0 0
( 16 -112 40 ) ( 80 -112 40 ) ( 16 -112 104 ) ( ( -0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 4.31250 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 608 ) ( 0 64 608 ) ( -64 0 608 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 -0.00781 -5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 568
// Map structure:g[2] -> poly:p[569]
{
brushDef
{
( 576 0 24 ) ( 576 0 88 ) ( 576 64 24 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 16 -112 24 ) ( 80 -112 24 ) ( 16 -112 88 ) ( ( -0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -40 464 ) ( 64 -40 464 ) ( 0 24 464 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 -4.25000 ) ) gothic_floor/goopq1metal7_98d 0 0 0
( 0 -40 592 ) ( 0 24 592 ) ( 64 -40 592 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 -4.25000 ) ) gothic_floor/goopq1metal7_98d 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 569
// Map structure:g[2] -> poly:p[570]
{
brushDef
{
( 16 -272 24 ) ( 16 -272 88 ) ( 80 -272 24 ) ( ( 0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 576 0 24 ) ( 576 0 88 ) ( 576 64 24 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -40 464 ) ( 64 -40 464 ) ( 0 24 464 ) ( ( 0.00000 -0.03125 -17.00000 ) ( -0.03125 0.00000 -8.25000 ) ) gothic_floor/goopq1metal7_98d 0 0 0
( 0 -40 592 ) ( 0 24 592 ) ( 64 -40 592 ) ( ( 0.00000 0.03125 -17.00000 ) ( -0.03125 0.00000 -8.25000 ) ) gothic_floor/goopq1metal7_98d 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 570
// Map structure:g[2] -> poly:p[571]
{
brushDef
{
( 16 0 608 ) ( 16 64 608 ) ( 80 0 608 ) ( ( 0.00000 0.00781 -4.12500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 -272 24 ) ( 16 -272 88 ) ( 80 -272 24 ) ( ( 0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 576 0 24 ) ( 576 0 88 ) ( 576 64 24 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 16 -112 24 ) ( 80 -112 24 ) ( 16 -112 88 ) ( ( -0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 4.18750 ) ) gothic_block/blocks11b 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 592 ) ( 64 0 592 ) ( 0 64 592 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 571
// Map structure:g[2] -> poly:p[572]
{
brushDef
{
( 16 0 448 ) ( 80 0 448 ) ( 16 64 448 ) ( ( 0.00000 -0.00781 -4.12500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 -272 24 ) ( 16 -272 88 ) ( 80 -272 24 ) ( ( 0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 3.18750 ) ) gothic_block/blocks11b 0 0 0
( 576 0 24 ) ( 576 0 88 ) ( 576 64 24 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.18750 ) ) gothic_block/blocks11b 0 0 0
( 16 -112 24 ) ( 80 -112 24 ) ( 16 -112 88 ) ( ( -0.00781 0.00000 -4.12500 ) ( 0.00000 0.00781 3.18750 ) ) gothic_block/blocks11b 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 464 ) ( 0 64 464 ) ( 64 0 464 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 572
// Map structure:g[2] -> poly:p[573]
{
brushDef
{
( 0 0 464 ) ( 0 64 464 ) ( -24 0 464 ) ( ( 0.00000 0.02083 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/xblocks10 0 0 0
( 0 0 592 ) ( -24 0 592 ) ( 0 64 592 ) ( ( 0.00000 -0.02083 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/xblocks10 0 0 0
( 0 -256 80 ) ( -24 -256 80 ) ( 0 -256 144 ) ( ( -0.02083 0.00000 12.00000 ) ( 0.00000 0.00781 3.62500 ) ) gothic_block/xblocks10 0 0 0
( 576 0 80 ) ( 576 -64 80 ) ( 576 0 144 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.62500 ) ) gothic_block/xblocks10 0 0 0
( 0 -128 80 ) ( 0 -128 144 ) ( -24 -128 80 ) ( ( 0.02083 0.00000 12.00000 ) ( 0.00000 0.00781 3.62500 ) ) gothic_block/xblocks10 0 0 0
( 528 0 80 ) ( 528 0 144 ) ( 528 -64 80 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.62500 ) ) gothic_block/xblocks10 0 0 0
}
}
// Brush 573
// Map structure:g[2] -> poly:p[574]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 784 0 0 ) ( 784 64 0 ) ( 784 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 574
// Map structure:g[2] -> poly:p[575]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 784 0 0 ) ( 784 64 0 ) ( 784 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 0 ) ( 64 -272 0 ) ( 0 -272 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 575
// Map structure:g[2] -> poly:p[576]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 688 0 0 ) ( 688 0 64 ) ( 688 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 576
// Map structure:g[2] -> poly:p[577]
{
brushDef
{
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 577
// Map structure:g[2] -> poly:p[578]
{
brushDef
{
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 0 ) ( 64 -272 0 ) ( 0 -272 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 578
// Map structure:g[2] -> poly:p[579]
{
brushDef
{
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 579
// Map structure:g[2] -> poly:p[580]
{
brushDef
{
( -8 8 448 ) ( 56 8 448 ) ( -8 72 448 ) ( ( 0.00000 -0.00781 -6.93750 ) ( -0.00781 0.00000 3.06250 ) ) gothic_block/blocks11b 0 0 0
( 960 8 0 ) ( 960 8 64 ) ( 960 72 0 ) ( ( 0.00781 0.00000 -3.06250 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 64 0 ) ( 896 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -7.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 560 0 ) ( 64 560 0 ) ( 0 560 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 272 0 ) ( 0 272 64 ) ( 64 272 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 580
// Map structure:g[2] -> poly:p[581]
{
brushDef
{
( -8 8 448 ) ( 56 8 448 ) ( -8 72 448 ) ( ( 0.00000 -0.00781 -6.93750 ) ( -0.00781 0.00000 0.06250 ) ) gothic_block/blocks11b 0 0 0
( -8 -64 0 ) ( -8 -64 64 ) ( 56 -64 0 ) ( ( 0.00781 0.00000 -6.93750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 960 8 0 ) ( 960 8 64 ) ( 960 72 0 ) ( ( 0.00781 0.00000 -0.06250 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 64 0 ) ( 896 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -7.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 581
// Map structure:g[2] -> poly:p[582]
{
brushDef
{
( 8 0 448 ) ( 8 64 448 ) ( -56 0 448 ) ( ( 0.00000 0.03125 29.25000 ) ( -0.03125 0.00000 8.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 8 0 480 ) ( -56 0 480 ) ( 8 64 480 ) ( ( 0.00000 -0.03125 29.25000 ) ( -0.03125 0.00000 8.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 8 240 0 ) ( -56 240 0 ) ( 8 240 64 ) ( ( -0.03125 0.00000 29.25000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 960 -16 0 ) ( 960 -80 0 ) ( 960 -16 64 ) ( ( -0.03125 0.00000 8.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 8 272 0 ) ( 8 272 64 ) ( -56 272 0 ) ( ( 0.03125 0.00000 29.25000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 896 -16 0 ) ( 896 -16 64 ) ( 896 -80 0 ) ( ( 0.03125 0.00000 8.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 582
// Map structure:g[2] -> poly:p[583]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -6.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 0 64 ) ( 896 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -6.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 720 0 0 ) ( 720 64 0 ) ( 720 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 583
// Map structure:g[2] -> poly:p[584]
{
brushDef
{
( -31.50000 0 448 ) ( -95.50000 0 448 ) ( -31.50000 -64 448 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 -0.03125 -22.01563 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -31.50000 0 480 ) ( -31.50000 -64 480 ) ( -95.50000 0 480 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -22.01563 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 688 0 0 ) ( 688 0 64 ) ( 688 -64 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 -64 0 ) ( -16 -64 64 ) ( 48 -64 0 ) ( ( 0.03125 0.00000 -21.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 720 0 0 ) ( 720 -64 0 ) ( 720 0 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 64 0 ) ( 48 64 0 ) ( -16 64 64 ) ( ( -0.03125 0.00000 -21.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 584
// Map structure:g[2] -> poly:p[585]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 585
// Map structure:g[2] -> poly:p[586]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 480 0 ) ( 64 480 0 ) ( 0 480 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 416 0 ) ( 0 416 64 ) ( 64 416 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 586
// Map structure:g[2] -> poly:p[587]
{
brushDef
{
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 480 0 ) ( 64 480 0 ) ( 0 480 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 587
// Map structure:g[2] -> poly:p[588]
{
brushDef
{
( -12 -16 448 ) ( -12 48 448 ) ( -76 -16 448 ) ( ( 0.00000 0.03125 21.62500 ) ( -0.03125 0.00000 12.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -12 -16 480 ) ( -76 -16 480 ) ( -12 48 480 ) ( ( 0.00000 -0.03125 21.62500 ) ( -0.03125 0.00000 12.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -12 384 0 ) ( -76 384 0 ) ( -12 384 64 ) ( ( -0.03125 0.00000 21.62500 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 704 0 0 ) ( 704 -64 0 ) ( 704 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -12 416 0 ) ( -12 416 64 ) ( -76 416 0 ) ( ( 0.03125 0.00000 21.62500 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 -64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 588
// Map structure:g[2] -> poly:p[589]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 736 0 ) ( 64 736 0 ) ( 0 736 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 608 0 0 ) ( 608 64 0 ) ( 608 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 589
// Map structure:g[2] -> poly:p[590]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 608 0 0 ) ( 608 0 64 ) ( 608 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 590
// Map structure:g[2] -> poly:p[591]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 64 0 ) ( 640 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 591
// Map structure:g[2] -> poly:p[592]
{
brushDef
{
( 16 16 448 ) ( 16 80 448 ) ( -48 16 448 ) ( ( 0.00000 0.03125 21.50000 ) ( -0.03125 0.00000 23.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 16 480 ) ( -48 16 480 ) ( 16 80 480 ) ( ( 0.00000 -0.03125 21.50000 ) ( -0.03125 0.00000 23.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 736 0 ) ( -48 736 0 ) ( 16 736 64 ) ( ( -0.03125 0.00000 21.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 704 0 0 ) ( 704 -64 0 ) ( 704 0 64 ) ( ( -0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 768 0 ) ( 16 768 64 ) ( -48 768 0 ) ( ( 0.03125 0.00000 21.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 -64 0 ) ( ( 0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 592
// Map structure:g[2] -> poly:p[593]
{
brushDef
{
( 16 16 448 ) ( -48 16 448 ) ( 16 -48 448 ) ( ( -0.03125 0.00000 24.50000 ) ( 0.00000 -0.03125 -19.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 16 480 ) ( 16 -48 480 ) ( -48 16 480 ) ( ( -0.03125 0.00000 24.50000 ) ( 0.00000 0.03125 -19.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 608 16 0 ) ( 608 16 64 ) ( 608 -48 0 ) ( ( 0.03125 0.00000 24.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 640 16 0 ) ( 640 -48 0 ) ( 640 16 64 ) ( ( -0.03125 0.00000 24.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 593
// Map structure:g[2] -> poly:p[594]
{
brushDef
{
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 594
// Map structure:g[2] -> poly:p[595]
{
brushDef
{
( -8 8 448 ) ( 56 8 448 ) ( -8 72 448 ) ( ( 0.00000 -0.00781 -6.93750 ) ( -0.00781 0.00000 6.06250 ) ) gothic_block/blocks11b 0 0 0
( 960 8 0 ) ( 960 8 64 ) ( 960 72 0 ) ( ( 0.00781 0.00000 -6.06250 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 960 0 ) ( 56 960 0 ) ( -8 960 64 ) ( ( -0.00781 0.00000 -6.93750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 64 0 ) ( 896 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 -7.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 592 0 ) ( 0 592 64 ) ( 64 592 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 595
// Map structure:g[2] -> poly:p[596]
{
brushDef
{
( -8 8 640 ) ( -8 72 640 ) ( 56 8 640 ) ( ( 0.00000 0.00781 -6.93750 ) ( -0.00781 0.00000 3.06250 ) ) gothic_block/blocks11b 0 0 0
( -8 -64 0 ) ( -8 -64 64 ) ( 56 -64 0 ) ( ( 0.00781 0.00000 -6.93750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 960 8 0 ) ( 960 8 64 ) ( 960 72 0 ) ( ( 0.00781 0.00000 -3.06250 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 960 0 ) ( 56 960 0 ) ( -8 960 64 ) ( ( -0.00781 0.00000 -6.93750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 896 0 0 ) ( 896 64 0 ) ( 896 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.00781 -7.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 596
// Map structure:g[2] -> poly:p[597]
{
brushDef
{
( 16 0 448 ) ( 16 64 448 ) ( -48 0 448 ) ( ( 0.00000 0.03125 29.50000 ) ( -0.03125 0.00000 18.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 0 480 ) ( -48 0 480 ) ( 16 64 480 ) ( ( 0.00000 -0.03125 29.50000 ) ( -0.03125 0.00000 18.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 560 0 ) ( -48 560 0 ) ( 16 560 64 ) ( ( -0.03125 0.00000 29.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 960 16 0 ) ( 960 -48 0 ) ( 960 16 64 ) ( ( -0.03125 0.00000 18.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 592 0 ) ( 16 592 64 ) ( -48 592 0 ) ( ( 0.03125 0.00000 29.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 896 16 0 ) ( 896 16 64 ) ( 896 -48 0 ) ( ( 0.03125 0.00000 18.50000 ) ( 0.00000 0.03125 14.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 597
// Map structure:g[2] -> poly:p[598]
{
brushDef
{
( 0 64 -144 ) ( 64 64 -144 ) ( 0 128 -144 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 64 -112 ) ( 0 128 -112 ) ( 64 64 -112 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 824 -48 ) ( 0 824 16 ) ( 64 824 -48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -176 64 -48 ) ( -176 64 16 ) ( -176 128 -48 ) ( ( 0.00781 0.00000 -6.50000 ) ( 0.00000 0.00781 -1.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 840 16 ) ( 16 840 80 ) ( -48 840 16 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 -4.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -208 64 -48 ) ( -208 128 -48 ) ( -208 64 16 ) ( ( -0.00781 0.00000 -6.50000 ) ( 0.00000 0.00781 -1.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 598
// Map structure:g[2] -> poly:p[599]
{
brushDef
{
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 16 ) ( -384 64 16 ) ( -384 0 80 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 352 16 ) ( 0 352 80 ) ( 64 352 16 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 208 ) ( 0 64 208 ) ( 64 0 208 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -208 0 16 ) ( -208 0 80 ) ( -208 64 16 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 599
// Map structure:g[2] -> poly:p[600]
{
brushDef
{
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 16 ) ( 0 352 80 ) ( 64 352 16 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 208 ) ( 0 64 208 ) ( 64 0 208 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -176 0 16 ) ( -176 64 16 ) ( -176 0 80 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.12500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 600
// Map structure:g[2] -> poly:p[601]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -2.96875 ) ( 0.00000 0.00781 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 208 ) ( 64 0 208 ) ( 0 64 208 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 601
// Map structure:g[2] -> poly:p[602]
{
brushDef
{
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 176 ) ( 0 64 176 ) ( 64 0 176 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 602
// Map structure:g[2] -> poly:p[603]
{
brushDef
{
( 0 0 176 ) ( 64 0 176 ) ( 0 64 176 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 208 ) ( 0 64 208 ) ( 64 0 208 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 352 -16 ) ( 0 352 48 ) ( 64 352 -16 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -176 0 -16 ) ( -176 0 48 ) ( -176 64 -16 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 384 -16 ) ( 16 384 48 ) ( -48 384 -16 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -208 0 -16 ) ( -208 64 -16 ) ( -208 0 48 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 603
// Map structure:g[2] -> poly:p[604]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.03125 0.00000 22.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
}
}
// Brush 604
// Map structure:g[2] -> poly:p[605]
{
brushDef
{
( 0 0 -264 ) ( 64 0 -264 ) ( 0 64 -264 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 624 0 ) ( 0 624 64 ) ( 64 624 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 656 0 ) ( 64 656 0 ) ( 0 656 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 605
// Map structure:g[2] -> poly:p[606]
{
brushDef
{
( 0 0 -264 ) ( 64 0 -264 ) ( 0 64 -264 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 672 0 ) ( 64 672 0 ) ( 0 672 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 656 0 ) ( 0 656 64 ) ( 64 656 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 606
// Map structure:g[2] -> poly:p[607]
{
brushDef
{
( 0 0 -264 ) ( 64 0 -264 ) ( 0 64 -264 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 672 0 ) ( 64 672 0 ) ( 0 672 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 624 0 ) ( 0 624 64 ) ( 64 624 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -176 0 0 ) ( -176 64 0 ) ( -176 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 607
// Map structure:g[2] -> poly:p[608]
{
brushDef
{
( 0 0 -264 ) ( 64 0 -264 ) ( 0 64 -264 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 608 0 ) ( 0 608 64 ) ( 64 608 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 608
// Map structure:g[2] -> poly:p[609]
{
brushDef
{
( 16 16 -264 ) ( 16 80 -264 ) ( -48 16 -264 ) ( ( 0.00000 0.03125 -5.50000 ) ( -0.03125 0.00000 19.50000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( -8 0 -256 ) ( -8 64 -256 ) ( 56 0 -256 ) ( ( 0.00000 0.03125 6.25000 ) ( -0.03125 0.00000 20.00000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( -8 624 0 ) ( -8 624 64 ) ( 56 624 0 ) ( ( 0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( -8 656 0 ) ( 56 656 0 ) ( -8 656 64 ) ( ( -0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( -208 0 0 ) ( -208 64 0 ) ( -208 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_light/pentagram_light1_3k 0 0 0
}
}
// Brush 609
// Map structure:g[2] -> poly:p[610]
{
brushDef
{
( -15.50000 0 0 ) ( -15.50000 64 0 ) ( -79.50000 0 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 -0.03125 0.48438 ) ) common/hint 0 0 0
( -15.50000 0 128 ) ( -79.50000 0 128 ) ( -15.50000 64 128 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 0.48438 ) ) common/hint 0 0 0
( -96 0 0 ) ( -96 64 0 ) ( -96 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 0 144 0 ) ( -64 144 0 ) ( 0 144 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 0 176 0 ) ( 0 176 64 ) ( -64 176 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
}
}
// Brush 610
// Map structure:g[2] -> poly:p[611]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/hint 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 8.00000 ) ) common/hint 0 0 0
( 0 192 0 ) ( 0 192 64 ) ( 64 192 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 240 0 0 ) ( 240 0 64 ) ( 240 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
( 208 0 0 ) ( 208 64 0 ) ( 208 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/hint 0 0 0
}
}
// Brush 611
// Map structure:g[2] -> poly:p[612]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/hint 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -12.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/hint 0 0 0
( 0 368 0 ) ( 0 368 64 ) ( 64 368 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
}
}
// Brush 612
// Map structure:g[2] -> poly:p[613]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/hint 0 0 0
( 0 0 152 ) ( 0 64 152 ) ( 64 0 152 ) ( ( 0.00000 0.03125 -14.00000 ) ( -0.03125 0.00000 4.00000 ) ) common/hint 0 0 0
( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 0 0
( 0 160 0 ) ( 64 160 0 ) ( 0 160 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/hint 0 0 0
}
}
// Brush 613
// Map structure:g[2] -> poly:p[614]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/hint 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 27.00000 ) ) common/hint 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 -27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
}
}
// Brush 614
// Map structure:g[2] -> poly:p[615]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( -112 0 0 ) ( -112 0 64 ) ( -112 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
}
}
// Brush 615
// Map structure:g[2] -> poly:p[616]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( -272 0 0 ) ( -272 64 0 ) ( -272 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
}
}
// Brush 616
// Map structure:g[2] -> poly:p[617]
{
brushDef
{
( 64 0 224 ) ( 128 0 224 ) ( 64 64 224 ) ( ( 0.00000 -0.00781 8.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.01563 15.99997 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.01563 0.00000 15.99997 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1024 -36 0 ) ( -1024 28 0 ) ( -1024 -36 64 ) ( ( -0.01563 0.00000 3.56250 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 617
// Map structure:g[2] -> poly:p[618]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -27.00000 ) ) common/hint 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -27.00000 ) ) common/hint 0 0 0
( 0 -960 8 ) ( 0 -960 72 ) ( 64 -960 8 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 4.25000 ) ) common/hint 0 0 0
( 320 0 8 ) ( 320 0 72 ) ( 320 64 8 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 4.25000 ) ) common/hint 0 0 0
( 0 -768 8 ) ( 64 -768 8 ) ( 0 -768 72 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 4.25000 ) ) common/hint 0 0 0
( 192 0 8 ) ( 192 64 8 ) ( 192 0 72 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 4.25000 ) ) common/hint 0 0 0
}
}
// Brush 618
// Map structure:g[2] -> poly:p[619]
{
brushDef
{
( 64 0 -288 ) ( 64 64 -288 ) ( 128 0 -288 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 128 32 ) ( 64 128 96 ) ( 128 128 32 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_wall/oct20c 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -31.50000 -352 ) ( 56 -31.50000 -352 ) ( -8 32.50000 -352 ) ( ( 0.00000 -0.00781 -1.93750 ) ( -0.00781 0.00000 2.75391 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -256 64 0 ) ( -320 0 64 ) ( ( -0.02210 0.00000 -10.00000 ) ( 0.00000 0.03125 -10.00000 ) ) common/caulk 0 0 0
}
}
// Brush 619
// Map structure:g[2] -> poly:p[620]
{
brushDef
{
( 64 0 -288 ) ( 128 0 -288 ) ( 64 64 -288 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 0 -256 ) ( 64 64 -256 ) ( 128 0 -256 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 128 64 ) ( 64 128 128 ) ( 128 128 64 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_wall/oct20c 0 0 0
( 384 0 64 ) ( 384 0 128 ) ( 384 64 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -320 0 0 ) ( -256 64 0 ) ( -320 0 64 ) ( ( -0.02210 0.00000 -10.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0
}
}
// Brush 620
// Map structure:g[2] -> poly:p[621]
{
brushDef
{
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 512 0 ) ( 96 512 0 ) ( 32 512 64 ) ( ( -0.01563 0.00000 -4.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 128 32 0 ) ( 128 96 0 ) ( 128 32 64 ) ( ( -0.01563 0.00000 -6.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -8 -31.50000 -416 ) ( 56 -31.50000 -416 ) ( -8 32.50000 -416 ) ( ( 0.00000 -0.00781 -1.93750 ) ( -0.00781 0.00000 2.75391 ) ) gothic_block/blocks11b 0 0 0
( -8 -31.50000 -384 ) ( -8 32.50000 -384 ) ( 56 -31.50000 -384 ) ( ( 0.00000 0.00781 -1.93750 ) ( -0.00781 0.00000 2.75391 ) ) gothic_block/blocks11b 0 0 0
( -8 368 -31.50000 ) ( -8 368 32.50000 ) ( 56 368 -31.50000 ) ( ( 0.00781 0.00000 -1.93750 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -256 64 0 ) ( -320 0 64 ) ( ( -0.02210 0.00000 -10.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/caulk 0 0 0
}
}
// Brush 621
// Map structure:g[2] -> poly:p[622]
{
brushDef
{
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/hint 0 0 0
( 0 0 376 ) ( 64 0 376 ) ( 0 64 376 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/hint 0 0 0
( 0 2 0 ) ( 64 2 0 ) ( 0 2 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
}
}
// Brush 622
// Map structure:g[2] -> poly:p[623]
{
brushDef
{
( 0 8 0 ) ( 64 8 0 ) ( 0 72 0 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 0.25000 ) ) common/hint 0 0 0
( 0 8 288 ) ( 0 72 288 ) ( 64 8 288 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 0.25000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
( -384 8 0 ) ( -384 8 64 ) ( -384 72 0 ) ( ( 0.03125 0.00000 -0.25000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
( -704 8 0 ) ( -704 72 0 ) ( -704 8 64 ) ( ( -0.03125 0.00000 -0.25000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
}
}
// Brush 623
// Map structure:g[2] -> poly:p[624]
{
brushDef
{
( 0 8 0 ) ( 64 8 0 ) ( 0 72 0 ) ( ( 0.00000 -0.03125 17.00000 ) ( -0.03125 0.00000 -11.75000 ) ) common/hint 0 0 0
( 0 8 288 ) ( 0 72 288 ) ( 64 8 288 ) ( ( 0.00000 0.03125 17.00000 ) ( -0.03125 0.00000 -11.75000 ) ) common/hint 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
( -384 8 0 ) ( -384 8 64 ) ( -384 72 0 ) ( ( 0.03125 0.00000 11.75000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
( 0 -368 0 ) ( 64 -368 0 ) ( 0 -368 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
( -704 8 0 ) ( -704 72 0 ) ( -704 8 64 ) ( ( -0.03125 0.00000 11.75000 ) ( 0.00000 0.03125 4.00000 ) ) common/hint 0 0 0
}
}
// Brush 624
// Map structure:g[2] -> poly:p[625]
{
brushDef
{
( 0 0 152 ) ( 64 0 152 ) ( 0 64 152 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/hint 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.03125 0.00000 -10.00000 ) ) common/hint 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/hint 0 0 0
}
}
// Brush 625
// Map structure:g[2] -> poly:p[626]
{
brushDef
{
( 0 0 -425 ) ( 64 0 -425 ) ( 0 64 -425 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/hint 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/hint 0 0 0
( 0 72 0 ) ( 0 72 64 ) ( 64 72 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 0 120 0 ) ( 64 120 0 ) ( 0 120 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
}
}
// Brush 626
// Map structure:g[2] -> poly:p[627]
{
brushDef
{
( 0 0 -425 ) ( 64 0 -425 ) ( 0 64 -425 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/hint 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/hint 0 0 0
( 0 -504 0 ) ( 0 -504 64 ) ( 64 -504 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 0 -456 0 ) ( 64 -456 0 ) ( 0 -456 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
}
}
// Brush 627
// Map structure:g[2] -> poly:p[628]
{
brushDef
{
( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -40 0 0 ) ( -40 0 64 ) ( -40 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -80 ) ( 0 64 -80 ) ( 64 0 -144 ) ( ( 0.00000 0.00552 0.68750 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 628
// Map structure:g[2] -> poly:p[629]
{
brushDef
{
( 0 24 -512 ) ( 64 24 -512 ) ( 0 88 -512 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -5.81250 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 -416 ) ( 0 -64 -416 ) ( 64 -128 -416 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 -3.50000 ) ) gothic_floor/largerblock3b3 0 0 0
( -384 24 -16 ) ( -384 88 -16 ) ( -384 24 48 ) ( ( -0.00781 0.00000 5.81250 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -64 -768 -16 ) ( -64 -768 48 ) ( 0 -768 -16 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -64 -640 -16 ) ( 0 -640 -16 ) ( -64 -640 48 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 24 -16 ) ( 0 24 48 ) ( 0 88 -16 ) ( ( 0.00781 0.00000 5.81250 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 629
// Map structure:g[2] -> poly:p[630]
{
brushDef
{
( 0 -64 -512 ) ( 64 -64 -512 ) ( 0 0 -512 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 -416 ) ( 0 -64 -416 ) ( 64 -128 -416 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 -2.50000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -512 -16 ) ( 64 -512 -16 ) ( 0 -512 48 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -384 -64 -16 ) ( -384 0 -16 ) ( -384 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 128 -64 -16 ) ( 128 -64 48 ) ( 128 0 -16 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -64 -640 -16 ) ( -64 -640 48 ) ( 0 -640 -16 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 630
// Map structure:g[2] -> poly:p[631]
{
brushDef
{
( 0 -64 -512 ) ( 64 -64 -512 ) ( 0 0 -512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 -416 ) ( 0 -64 -416 ) ( 64 -128 -416 ) ( ( 0.00000 0.00391 -1.00000 ) ( -0.00391 0.00000 -2.50000 ) ) gothic_floor/largerblock3b3 0 0 0
( 320 -64 -16 ) ( 320 -64 48 ) ( 320 0 -16 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 -512 -16 ) ( 64 -512 -16 ) ( 0 -512 48 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -64 -768 -16 ) ( -64 -768 48 ) ( 0 -768 -16 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 128 -64 -16 ) ( 128 0 -16 ) ( 128 -64 48 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 631
// Map structure:g[2] -> poly:p[632]
{
brushDef
{
( 0 -64 -512 ) ( 64 -64 -512 ) ( 0 0 -512 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 -416 ) ( 0 -64 -416 ) ( 64 -128 -416 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -3.50000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -832 -16 ) ( 0 -832 48 ) ( 64 -832 -16 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 320 -64 -16 ) ( 320 -64 48 ) ( 320 0 -16 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -384 -64 -16 ) ( -384 0 -16 ) ( -384 -64 48 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( -64 -768 -16 ) ( 0 -768 -16 ) ( -64 -768 48 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 632
// Map structure:g[2] -> poly:p[633]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00391 0.00000 ) ( -0.00391 0.00000 -3.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -3.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00391 0.00000 3.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00391 0.00000 3.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
}
}
// Brush 633
// Map structure:g[2] -> poly:p[634]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.03125 0.00000 -22.00000 ) ) common/caulk 0 0 0
( 64 0 -256 ) ( 64 64 -256 ) ( 128 0 -256 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.03125 0.00000 -22.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 -832 0 ) ( 64 -832 64 ) ( 128 -832 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 -552 0 ) ( 128 -552 0 ) ( 64 -552 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 634
// Map structure:g[2] -> poly:p[635]
{
brushDef
{
( 0 0 -384 ) ( 0 16 -384 ) ( -32 0 -384 ) ( ( 0.00000 0.01563 3.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( -32 0 -288 ) ( 0 16 -288 ) ( ( 0.00000 -0.01563 3.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_block/blocks11b 0 0 0
( 51.50000 -832 -31.50000 ) ( 51.50000 -832 32.50000 ) ( 115.50000 -832 -31.50000 ) ( ( 0.00781 0.00000 -1.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -800 0 ) ( 64 -800 0 ) ( 0 -800 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 635
// Map structure:g[2] -> poly:p[636]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -22.00000 ) ) common/caulk 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 -22.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 636
// Map structure:g[2] -> poly:p[637]
{
brushDef
{
( -12.50000 -552 -31.50000 ) ( -12.50000 -552 32.50000 ) ( 51.50000 -552 -31.50000 ) ( ( 0.00781 0.00000 2.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 8 ) ( 64 -512 8 ) ( 0 -512 72 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
( -320 0 8 ) ( -320 64 8 ) ( -320 0 72 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -208 0 8 ) ( -208 0 72 ) ( -208 64 8 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 637
// Map structure:g[2] -> poly:p[638]
{
brushDef
{
( -12.50000 -552 -31.50000 ) ( -12.50000 -552 32.50000 ) ( 51.50000 -552 -31.50000 ) ( ( 0.00781 0.00000 1.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 120 0 ) ( 0 120 64 ) ( 0 184 0 ) ( ( 0.00781 0.00000 4.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 8 ) ( 64 -512 8 ) ( 0 -512 72 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -176 0 8 ) ( -176 64 8 ) ( -176 0 72 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 638
// Map structure:g[2] -> poly:p[639]
{
brushDef
{
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -552 -31.50000 ) ( -12.50000 -552 32.50000 ) ( 51.50000 -552 -31.50000 ) ( ( 0.00781 0.00000 1.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 120 0 ) ( 0 120 64 ) ( 0 184 0 ) ( ( 0.00781 0.00000 4.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -352 ) ( 64 0 -352 ) ( 0 64 -352 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 639
// Map structure:g[2] -> poly:p[640]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -552 0 ) ( -8 -552 64 ) ( 56 -552 0 ) ( ( 0.01563 0.00000 3.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 56 0 ) ( 0 56 64 ) ( 0 120 0 ) ( ( 0.01563 0.00000 8.12500 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 0 64 -384 ) ( 64 0 -384 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 640
// Map structure:g[2] -> poly:p[641]
{
brushDef
{
( 0 24 -384 ) ( 64 24 -384 ) ( 0 88 -384 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -17.25000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 24 -352 ) ( 0 88 -352 ) ( 64 24 -352 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -17.25000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -552 0 ) ( -48 -552 0 ) ( 16 -552 64 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -176 24 0 ) ( -176 24 64 ) ( -176 88 0 ) ( ( 0.03125 0.00000 17.25000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 -512 0 ) ( -16 -512 64 ) ( -80 -512 0 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -208 24 0 ) ( -208 88 0 ) ( -208 24 64 ) ( ( -0.03125 0.00000 17.25000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 641
// Map structure:g[2] -> poly:p[642]
{
brushDef
{
( 115.50000 -960 -23.50000 ) ( 115.50000 -960 40.50000 ) ( 179.50000 -960 -23.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -384 ) ( 51.50000 -31.50000 -384 ) ( -12.50000 32.50000 -384 ) ( ( 0.00000 -0.00781 0.09766 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -352 ) ( -12.50000 32.50000 -352 ) ( 51.50000 -31.50000 -352 ) ( ( 0.00000 0.00781 0.09766 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( -112 -12.50000 -23.50000 ) ( -112 51.50000 -23.50000 ) ( -112 -12.50000 40.50000 ) ( ( -0.00781 0.00000 7.09766 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( 48 -12.50000 -23.50000 ) ( 48 -12.50000 40.50000 ) ( 48 51.50000 -23.50000 ) ( ( 0.00781 0.00000 7.09766 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 642
// Map structure:g[2] -> poly:p[643]
{
brushDef
{
( 115.50000 -960 -23.50000 ) ( 115.50000 -960 40.50000 ) ( 179.50000 -960 -23.50000 ) ( ( 0.00781 0.00000 -0.90234 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -384 ) ( 51.50000 -31.50000 -384 ) ( -12.50000 32.50000 -384 ) ( ( 0.00000 -0.00781 -0.90234 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -352 ) ( -12.50000 32.50000 -352 ) ( 51.50000 -31.50000 -352 ) ( ( 0.00000 0.00781 -0.90234 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( 80 -12.50000 -23.50000 ) ( 80 51.50000 -23.50000 ) ( 80 -12.50000 40.50000 ) ( ( -0.00781 0.00000 7.09766 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 643
// Map structure:g[2] -> poly:p[644]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -28.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 -28.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -832 0 ) ( 16 -832 64 ) ( -48 -832 0 ) ( ( 0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 48 0 0 ) ( 48 64 0 ) ( 48 0 64 ) ( ( -0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 644
// Map structure:g[2] -> poly:p[645]
{
brushDef
{
( 115.50000 -960 -23.50000 ) ( 115.50000 -960 40.50000 ) ( 179.50000 -960 -23.50000 ) ( ( 0.00781 0.00000 2.09766 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 -12.50000 -31.50000 ) ( -256 51.50000 -31.50000 ) ( -256 -12.50000 32.50000 ) ( ( -0.00781 0.00000 7.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -384 ) ( 51.50000 -31.50000 -384 ) ( -12.50000 32.50000 -384 ) ( ( 0.00000 -0.00781 2.09766 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -352 ) ( -12.50000 32.50000 -352 ) ( 51.50000 -31.50000 -352 ) ( ( 0.00000 0.00781 2.09766 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
( -144 -12.50000 -23.50000 ) ( -144 -12.50000 40.50000 ) ( -144 51.50000 -23.50000 ) ( ( 0.00781 0.00000 7.09766 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 645
// Map structure:g[2] -> poly:p[646]
{
brushDef
{
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 115.50000 -960 -31.50000 ) ( 115.50000 -960 32.50000 ) ( 179.50000 -960 -31.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 -12.50000 -31.50000 ) ( -256 51.50000 -31.50000 ) ( -256 -12.50000 32.50000 ) ( ( -0.00781 0.00000 7.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -12.50000 -31.50000 -352 ) ( 51.50000 -31.50000 -352 ) ( -12.50000 32.50000 -352 ) ( ( 0.00000 -0.00781 0.09766 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 646
// Map structure:g[2] -> poly:p[647]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 115.50000 -960 -31.50000 ) ( 115.50000 -960 32.50000 ) ( 179.50000 -960 -31.50000 ) ( ( 0.00781 0.00000 0.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.01563 0.00000 13.99999 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.01563 0.00000 13.99999 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -12.50000 -31.50000 -384 ) ( -12.50000 32.50000 -384 ) ( 51.50000 -31.50000 -384 ) ( ( 0.00000 0.00781 0.09766 ) ( -0.00781 0.00000 -7.24609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 647
// Map structure:g[2] -> poly:p[648]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 -28.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.03125 4.00000 ) ( -0.03125 0.00000 -28.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -112 0 0 ) ( -112 0 64 ) ( -112 64 0 ) ( ( 0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -832 0 ) ( 16 -832 64 ) ( -48 -832 0 ) ( ( 0.03125 0.00000 -3.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -144 0 0 ) ( -144 64 0 ) ( -144 0 64 ) ( ( -0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 648
// Map structure:g[2] -> poly:p[649]
{
brushDef
{
( 64 -64 240 ) ( 128 -64 240 ) ( 64 0 240 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -64 272 ) ( 64 0 272 ) ( 128 -64 272 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 -834 16 ) ( -48 -834 16 ) ( 16 -834 80 ) ( ( -0.03125 0.00000 8.50000 ) ( 0.00000 0.03125 7.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 272 -64 112 ) ( 272 -64 176 ) ( 272 0 112 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 1.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -832 112 ) ( 128 -832 112 ) ( 64 -832 176 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 1.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 240 -64 112 ) ( 240 0 112 ) ( 240 -64 176 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 1.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 649
// Map structure:g[2] -> poly:p[650]
{
brushDef
{
( 64 -64 48 ) ( 128 -64 48 ) ( 64 0 48 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -64 80 ) ( 64 0 80 ) ( 128 -64 80 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 -834 16 ) ( -48 -834 16 ) ( 16 -834 80 ) ( ( -0.03125 0.00000 8.50000 ) ( 0.00000 0.03125 1.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 272 -64 48 ) ( 272 -64 112 ) ( 272 0 48 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -832 48 ) ( 128 -832 48 ) ( 64 -832 112 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 240 -64 48 ) ( 240 0 48 ) ( 240 -64 112 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 650
// Map structure:g[2] -> poly:p[651]
{
brushDef
{
( 64 -64 -144 ) ( 128 -64 -144 ) ( 64 0 -144 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -64 -112 ) ( 64 0 -112 ) ( 128 -64 -112 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 -834 16 ) ( -48 -834 16 ) ( 16 -834 80 ) ( ( -0.03125 0.00000 8.50000 ) ( 0.00000 0.03125 -4.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 272 -64 -16 ) ( 272 -64 48 ) ( 272 0 -16 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -832 -16 ) ( 128 -832 -16 ) ( 64 -832 48 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 240 -64 -16 ) ( 240 0 -16 ) ( 240 -64 48 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 651
// Map structure:g[2] -> poly:p[652]
{
brushDef
{
( 0 -64 -144 ) ( 64 -64 -144 ) ( 0 0 -144 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -64 -112 ) ( 0 0 -112 ) ( 64 -64 -112 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -6.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 -832 16 ) ( -48 -832 16 ) ( 16 -832 80 ) ( ( -0.03125 0.00000 -9.50000 ) ( 0.00000 0.03125 -4.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -304 -64 -16 ) ( -304 -64 48 ) ( -304 0 -16 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -816 -16 ) ( 64 -816 -16 ) ( 0 -816 48 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -336 -64 -16 ) ( -336 0 -16 ) ( -336 -64 48 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 652
// Map structure:g[2] -> poly:p[653]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -63.50000 -768 0 ) ( -63.50000 -768 64 ) ( 0.50000 -768 0 ) ( ( 0.00781 0.00000 -0.50391 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -240 -63.50000 0 ) ( -240 0.50000 0 ) ( -240 -63.50000 64 ) ( ( -0.00781 0.00000 5.49609 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 653
// Map structure:g[2] -> poly:p[654]
{
brushDef
{
( 64 -16 -288 ) ( 128 -16 -288 ) ( 64 48 -288 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.03125 0.00000 -24.50000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 -16 -256 ) ( 64 48 -256 ) ( 128 -16 -256 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.03125 0.00000 -24.50000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 -960 0 ) ( 64 -960 64 ) ( 128 -960 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 384 -80 0 ) ( 384 -80 64 ) ( 384 -16 0 ) ( ( 0.00781 0.00000 6.62500 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 -616 0 ) ( 128 -616 0 ) ( 64 -616 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 320 -80 0 ) ( 320 -16 0 ) ( 320 -80 64 ) ( ( -0.00781 0.00000 6.62500 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 654
// Map structure:g[2] -> poly:p[655]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.03125 0.00000 -28.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.03125 0.00000 -28.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 655
// Map structure:g[2] -> poly:p[656]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -960 -8 ) ( 0 -960 56 ) ( 64 -960 -8 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -11.25000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -384 -12.50000 -31.50000 ) ( -384 -12.50000 32.50000 ) ( -384 51.50000 -31.50000 ) ( ( 0.00781 0.00000 6.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -616 -8 ) ( 64 -616 -8 ) ( 0 -616 56 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -11.25000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -448 0 -8 ) ( -448 64 -8 ) ( -448 0 56 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -11.25000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 656
// Map structure:g[2] -> poly:p[657]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -8 -640 0 ) ( -8 -640 64 ) ( 56 -640 0 ) ( ( 0.00781 0.00000 1.06250 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 657
// Map structure:g[2] -> poly:p[658]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 51.50000 -552 -31.50000 ) ( 51.50000 -552 32.50000 ) ( 115.50000 -552 -31.50000 ) ( ( 0.00781 0.00000 -1.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 256 -12.50000 -31.50000 ) ( 256 -12.50000 32.50000 ) ( 256 51.50000 -31.50000 ) ( ( 0.00781 0.00000 4.09766 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 120 0 ) ( 128 184 0 ) ( 128 120 64 ) ( ( -0.00781 0.00000 4.06250 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 658
// Map structure:g[2] -> poly:p[659]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.03125 0.00000 -17.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.03125 0.00000 -17.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -552 0 ) ( 0 -552 64 ) ( 64 -552 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 659
// Map structure:g[2] -> poly:p[660]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.03125 0.00000 -17.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.03125 0.00000 -17.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -552 0 ) ( 0 -552 64 ) ( 64 -552 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 660
// Map structure:g[2] -> poly:p[661]
{
brushDef
{
( -384 0 -48 ) ( -384 64 -48 ) ( -384 0 16 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -96 -48 ) ( 64 -96 -48 ) ( 0 -96 16 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( -320 0 -48 ) ( -320 0 16 ) ( -320 64 -48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 661
// Map structure:g[2] -> poly:p[662]
{
brushDef
{
( -192 0 64 ) ( -192 0 128 ) ( -192 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 -48 ) ( -256 64 -48 ) ( -256 0 16 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -160 -48 ) ( 0 -160 16 ) ( 64 -160 -48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 662
// Map structure:g[2] -> poly:p[663]
{
brushDef
{
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 64 ) ( -192 0 128 ) ( -192 64 64 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( -384 0 -48 ) ( -384 64 -48 ) ( -384 0 16 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 -48 ) ( 64 -224 -48 ) ( 0 -224 16 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 663
// Map structure:g[2] -> poly:p[664]
{
brushDef
{
( 24 -32 -320 ) ( 88 -32 -320 ) ( 24 32 -320 ) ( ( 0.00000 -0.00781 -2.18750 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( 24 -32 -160 ) ( 24 32 -160 ) ( 88 -32 -160 ) ( ( 0.00000 0.00781 -2.18750 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -240 64 ) ( 0 -240 128 ) ( 64 -240 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 376 -32 -120 ) ( 376 -32 -56 ) ( 376 32 -120 ) ( ( 0.00781 0.00000 2.25000 ) ( 0.00000 0.00781 -1.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 -144 64 ) ( 64 -144 64 ) ( 0 -144 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 312 0 64 ) ( 312 64 64 ) ( 312 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 664
// Map structure:g[2] -> poly:p[665]
{
brushDef
{
( 0 -104 -416 ) ( 64 -104 -416 ) ( 0 -40 -416 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -3.81250 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 0 -297 ) ( 0 64 -297 ) ( 64 0 -297 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 128 -104 -32 ) ( 128 -104 32 ) ( 128 -40 -32 ) ( ( 0.00781 0.00000 3.81250 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -448 -32 ) ( 64 -448 -32 ) ( 0 -448 32 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 119 0 0 ) ( 119 64 0 ) ( 119 0 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
}
}
// Brush 665
// Map structure:g[2] -> poly:p[666]
{
brushDef
{
( 8 -104 -416 ) ( 72 -104 -416 ) ( 8 -40 -416 ) ( ( 0.00000 -0.00781 -0.06250 ) ( -0.00781 0.00000 -3.81250 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 0 -297 ) ( 0 64 -297 ) ( 64 0 -297 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 9 0 0 ) ( 9 0 64 ) ( 9 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 0 -448 -32 ) ( 64 -448 -32 ) ( 0 -448 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -104 -32 ) ( 0 -40 -32 ) ( 0 -104 32 ) ( ( -0.00781 0.00000 3.81250 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 666
// Map structure:g[2] -> poly:p[667]
{
brushDef
{
( 0 0 -297 ) ( 64 0 -297 ) ( 0 64 -297 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 -15.00000 ) ) common/caulk 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 128 -104 -32 ) ( 128 -104 32 ) ( 128 -40 -32 ) ( ( 0.00781 0.00000 3.81250 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -448 -32 ) ( 64 -448 -32 ) ( 0 -448 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -104 -32 ) ( 0 -40 -32 ) ( 0 -104 32 ) ( ( -0.00781 0.00000 3.81250 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 667
// Map structure:g[2] -> poly:p[668]
{
brushDef
{
( 1 0 -416 ) ( 65 0 -416 ) ( 1 64 -416 ) ( ( 0.00000 -0.00781 -0.00781 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -278.87500 -127 -32 ) ( -334.87500 -127 32 ) ( -278.87500 -63 -32 ) ( ( 0.00781 0.00000 3.99219 ) ( 0.00000 0.00588 -2.06188 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 16 0 44 ) ( 16 0 108 ) ( 16 64 44 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.65625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -448 -32 ) ( 64 -448 -32 ) ( 0 -448 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 9 0 44 ) ( 9 64 44 ) ( 9 0 108 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.65625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 668
// Map structure:g[2] -> poly:p[669]
{
brushDef
{
( -3 -16 -416 ) ( -67 -16 -416 ) ( -3 -80 -416 ) ( ( 0.00000 0.00781 0.97656 ) ( 0.00781 0.00000 3.12500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 504.43750 -3 79.50000 ) ( 504.43750 -67 79.50000 ) ( 448.43750 -3 15.50000 ) ( ( 0.00781 0.00000 -3.02344 ) ( 0.00000 -0.00588 0.69521 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -2 -448 -32 ) ( -2 -448 32 ) ( -66 -448 -32 ) ( ( 0.00781 0.00000 0.98438 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 112 -16 44 ) ( 112 -16 108 ) ( 112 -80 44 ) ( ( 0.00781 0.00000 -3.12500 ) ( 0.00000 0.00781 -3.65625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -512 -32 ) ( 0 -512 32 ) ( 64 -512 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 119 -16 44 ) ( 119 -80 44 ) ( 119 -16 108 ) ( ( -0.00781 0.00000 -3.12500 ) ( 0.00000 0.00781 -3.65625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 669
// Map structure:g[2] -> poly:p[670]
{
brushDef
{
( 32 -28 -512 ) ( 96 -28 -512 ) ( 32 36 -512 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -3.21875 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 32 -352 32 ) ( 32 -352 96 ) ( 96 -352 32 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 128 -28 32 ) ( 128 -28 96 ) ( 128 36 32 ) ( ( 0.00781 0.00000 3.21875 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -320 32 ) ( 96 -320 32 ) ( 32 -320 96 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -28 32 ) ( 96 36 32 ) ( 96 -28 96 ) ( ( -0.00781 0.00000 3.21875 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 670
// Map structure:g[2] -> poly:p[671]
{
brushDef
{
( -64 -16 -512 ) ( 0 -16 -512 ) ( -64 48 -512 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 -2.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -64 -208 32 ) ( -64 -208 96 ) ( 0 -208 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -16 32 ) ( 32 -16 96 ) ( 32 48 32 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -64 -176 32 ) ( 0 -176 32 ) ( -64 -176 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -16 32 ) ( 0 48 32 ) ( 0 -16 96 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 671
// Map structure:g[2] -> poly:p[672]
{
brushDef
{
( -64 64 -512 ) ( 0 64 -512 ) ( -64 128 -512 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -64 -144 32 ) ( -64 -144 96 ) ( 0 -144 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 64 32 ) ( 32 64 96 ) ( 32 128 32 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -64 -80 32 ) ( 0 -80 32 ) ( -64 -80 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 64 32 ) ( 0 128 32 ) ( 0 64 96 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 672
// Map structure:g[2] -> poly:p[673]
{
brushDef
{
( 96 44 -512 ) ( 160 44 -512 ) ( 96 108 -512 ) ( ( 0.00000 -0.00781 -0.75000 ) ( -0.00781 0.00000 -1.65625 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 96 -128 32 ) ( 96 -128 96 ) ( 160 -128 32 ) ( ( 0.00781 0.00000 -0.75000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 192 44 32 ) ( 192 44 96 ) ( 192 108 32 ) ( ( 0.00781 0.00000 1.65625 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -96 32 ) ( 160 -96 32 ) ( 96 -96 96 ) ( ( -0.00781 0.00000 -0.75000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 160 44 32 ) ( 160 108 32 ) ( 160 44 96 ) ( ( -0.00781 0.00000 1.65625 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 673
// Map structure:g[2] -> poly:p[674]
{
brushDef
{
( 32 60 -512 ) ( 96 60 -512 ) ( 32 124 -512 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -1.53125 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 32 -128 32 ) ( 32 -128 96 ) ( 96 -128 32 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 128 60 32 ) ( 128 60 96 ) ( 128 124 32 ) ( ( 0.00781 0.00000 1.53125 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -96 32 ) ( 96 -96 32 ) ( 32 -96 96 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 60 32 ) ( 96 124 32 ) ( 96 60 96 ) ( ( -0.00781 0.00000 1.53125 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 674
// Map structure:g[2] -> poly:p[675]
{
brushDef
{
( -32 80 -512 ) ( 32 80 -512 ) ( -32 144 -512 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 -1.37500 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -32 -96 32 ) ( -32 -96 96 ) ( 32 -96 32 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 80 32 ) ( 64 80 96 ) ( 64 144 32 ) ( ( 0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -32 -64 32 ) ( 32 -64 32 ) ( -32 -64 96 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 80 32 ) ( 32 144 32 ) ( 32 80 96 ) ( ( -0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 675
// Map structure:g[2] -> poly:p[676]
{
brushDef
{
( -32 28 -512 ) ( 32 28 -512 ) ( -32 92 -512 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 -1.78125 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -32 -160 32 ) ( -32 -160 96 ) ( 32 -160 32 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 28 32 ) ( 64 28 96 ) ( 64 92 32 ) ( ( 0.00781 0.00000 1.78125 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -32 -128 32 ) ( 32 -128 32 ) ( -32 -128 96 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 28 32 ) ( 32 92 32 ) ( 32 28 96 ) ( ( -0.00781 0.00000 1.78125 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 676
// Map structure:g[2] -> poly:p[677]
{
brushDef
{
( 0 12 -512 ) ( 64 12 -512 ) ( 0 76 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -1.90625 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -176 32 ) ( 0 -176 96 ) ( 64 -176 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 12 32 ) ( 96 12 96 ) ( 96 76 32 ) ( ( 0.00781 0.00000 1.90625 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -112 32 ) ( 64 -112 32 ) ( 0 -112 96 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 12 32 ) ( 64 76 32 ) ( 64 12 96 ) ( ( -0.00781 0.00000 1.90625 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 677
// Map structure:g[2] -> poly:p[678]
{
brushDef
{
( 32 -28 -512 ) ( 96 -28 -512 ) ( 32 36 -512 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -2.21875 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 32 -216 32 ) ( 32 -216 96 ) ( 96 -216 32 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 128 -28 32 ) ( 128 -28 96 ) ( 128 36 32 ) ( ( 0.00781 0.00000 2.21875 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -160 32 ) ( 96 -160 32 ) ( 32 -160 96 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -28 32 ) ( 96 36 32 ) ( 96 -28 96 ) ( ( -0.00781 0.00000 2.21875 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 678
// Map structure:g[2] -> poly:p[679]
{
brushDef
{
( 64 -4 -512 ) ( 128 -4 -512 ) ( 64 60 -512 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 -3.03125 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 64 -304 32 ) ( 64 -304 96 ) ( 128 -304 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -4 32 ) ( 32 -4 96 ) ( 32 60 32 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -272 32 ) ( 128 -272 32 ) ( 64 -272 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -4 32 ) ( 0 60 32 ) ( 0 -4 96 ) ( ( -0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 679
// Map structure:g[2] -> poly:p[680]
{
brushDef
{
( 64 -64 -512 ) ( 128 -64 -512 ) ( 64 0 -512 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 64 -384 32 ) ( 64 -384 96 ) ( 128 -384 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -64 32 ) ( 32 -64 96 ) ( 32 0 32 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -336 32 ) ( 128 -336 32 ) ( 64 -336 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -64 32 ) ( 0 0 32 ) ( 0 -64 96 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 680
// Map structure:g[2] -> poly:p[681]
{
brushDef
{
( 96 -64 -512 ) ( 160 -64 -512 ) ( 96 0 -512 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 96 -384 32 ) ( 96 -384 96 ) ( 160 -384 32 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -64 32 ) ( 64 -64 96 ) ( 64 0 32 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -320 32 ) ( 160 -320 32 ) ( 96 -320 96 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -64 32 ) ( 32 0 32 ) ( 32 -64 96 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 681
// Map structure:g[2] -> poly:p[682]
{
brushDef
{
( 0 -64 -512 ) ( 64 -64 -512 ) ( 0 0 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -384 32 ) ( 0 -384 96 ) ( 64 -384 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -64 32 ) ( 96 -64 96 ) ( 96 0 32 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -304 32 ) ( 64 -304 32 ) ( 0 -304 96 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -64 32 ) ( 64 0 32 ) ( 64 -64 96 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 682
// Map structure:g[2] -> poly:p[683]
{
brushDef
{
( 32 -64 -512 ) ( 96 -64 -512 ) ( 32 0 -512 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 32 -384 32 ) ( 32 -384 96 ) ( 96 -384 32 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 128 -64 32 ) ( 128 -64 96 ) ( 128 0 32 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -352 32 ) ( 96 -352 32 ) ( 32 -352 96 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -64 32 ) ( 96 0 32 ) ( 96 -64 96 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 683
// Map structure:g[2] -> poly:p[684]
{
brushDef
{
( 32 -92 -512 ) ( 96 -92 -512 ) ( 32 -28 -512 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -2.71875 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 32 -288 32 ) ( 32 -288 96 ) ( 96 -288 32 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 128 -92 32 ) ( 128 -92 96 ) ( 128 -28 32 ) ( ( 0.00781 0.00000 2.71875 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -256 32 ) ( 96 -256 32 ) ( 32 -256 96 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -92 32 ) ( 96 -28 32 ) ( 96 -92 96 ) ( ( -0.00781 0.00000 2.71875 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 684
// Map structure:g[2] -> poly:p[685]
{
brushDef
{
( 0 -84 -512 ) ( 64 -84 -512 ) ( 0 -20 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -2.65625 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -272 32 ) ( 0 -272 96 ) ( 64 -272 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -84 32 ) ( 96 -84 96 ) ( 96 -20 32 ) ( ( 0.00781 0.00000 2.65625 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -210 32 ) ( 64 -210 32 ) ( 0 -210 96 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -84 32 ) ( 64 -20 32 ) ( 64 -84 96 ) ( ( -0.00781 0.00000 2.65625 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 685
// Map structure:g[2] -> poly:p[686]
{
brushDef
{
( 96 -76 -512 ) ( 160 -76 -512 ) ( 96 -12 -512 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 -2.59375 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 96 -256 32 ) ( 96 -256 96 ) ( 160 -256 32 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 -76 32 ) ( 64 -76 96 ) ( 64 -12 32 ) ( ( 0.00781 0.00000 2.59375 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 -224 32 ) ( 160 -224 32 ) ( 96 -224 96 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -76 32 ) ( 32 -12 32 ) ( 32 -76 96 ) ( ( -0.00781 0.00000 2.59375 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 686
// Map structure:g[2] -> poly:p[687]
{
brushDef
{
( -32 64 -512 ) ( -96 64 -512 ) ( -32 0 -512 ) ( ( 0.00000 0.00781 0.75000 ) ( 0.00781 0.00000 -0.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -32 0 32 ) ( -32 0 96 ) ( -96 0 32 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 64 32 ) ( 0 64 96 ) ( 0 0 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -32 -48 32 ) ( -96 -48 32 ) ( -32 -48 96 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 64 32 ) ( 32 0 32 ) ( 32 64 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 687
// Map structure:g[2] -> poly:p[688]
{
brushDef
{
( 0 64 -512 ) ( -64 64 -512 ) ( 0 0 -512 ) ( ( 0.00000 0.00781 1.00000 ) ( 0.00781 0.00000 -0.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 32 ) ( 0 0 96 ) ( -64 0 32 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 64 32 ) ( 32 64 96 ) ( 32 0 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -64 32 ) ( -64 -64 32 ) ( 0 -64 96 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 64 32 ) ( 64 0 32 ) ( 64 64 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 688
// Map structure:g[2] -> poly:p[689]
{
brushDef
{
( -96 64 -512 ) ( -160 64 -512 ) ( -96 0 -512 ) ( ( 0.00000 0.00781 1.25000 ) ( 0.00781 0.00000 0.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -96 0 32 ) ( -96 0 96 ) ( -160 0 32 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 64 64 32 ) ( 64 64 96 ) ( 64 0 32 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -96 -80 32 ) ( -160 -80 32 ) ( -96 -80 96 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 64 32 ) ( 96 0 32 ) ( 96 64 96 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 689
// Map structure:g[2] -> poly:p[690]
{
brushDef
{
( -64 64 -512 ) ( -128 64 -512 ) ( -64 0 -512 ) ( ( 0.00000 0.00781 1.50000 ) ( 0.00781 0.00000 -0.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -64 0 32 ) ( -64 0 96 ) ( -128 0 32 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 96 64 32 ) ( 96 64 96 ) ( 96 0 32 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -64 -64 32 ) ( -128 -64 32 ) ( -64 -64 96 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 128 64 32 ) ( 128 0 32 ) ( 128 64 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 690
// Map structure:g[2] -> poly:p[691]
{
brushDef
{
( 32 -64 -512 ) ( 96 -64 -512 ) ( 32 0 -512 ) ( ( 0.00000 -0.00781 0.75000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -440 ) ( 0 64 -440 ) ( 64 0 -440 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 32 -256 32 ) ( 32 -256 96 ) ( 96 -256 32 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -64 32 ) ( 0 -64 96 ) ( 0 0 32 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 32 -192 32 ) ( 96 -192 32 ) ( 32 -192 96 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( -32 -64 32 ) ( -32 0 32 ) ( -32 -64 96 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 691
// Map structure:g[2] -> poly:p[692]
{
brushDef
{
( 0 8 -288 ) ( 64 8 -288 ) ( 0 72 -288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -3.93750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -24 0 ) ( 0 -24 64 ) ( 0 -88 0 ) ( ( 0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -32 8 -256 ) ( -96 8 -256 ) ( -32 72 -256 ) ( ( 0.00000 -0.00781 0.75000 ) ( -0.00781 0.00000 -3.93750 ) ) gothic_block/blocks11b 0 0 0
( -32 -424 0 ) ( -96 -424 0 ) ( -32 -424 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -32 -392 0 ) ( -32 -392 64 ) ( -96 -392 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 48 -24 0 ) ( 48 -88 0 ) ( 48 -24 64 ) ( ( -0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 692
// Map structure:g[2] -> poly:p[693]
{
brushDef
{
( 0 8 -288 ) ( 64 8 -288 ) ( 0 72 -288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -2.93750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -376 0 ) ( 64 -376 0 ) ( 0 -376 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -24 0 ) ( 0 -24 64 ) ( 0 -88 0 ) ( ( 0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 80 -24 0 ) ( 80 -88 0 ) ( 80 -24 64 ) ( ( -0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -32 -392 0 ) ( -96 -392 0 ) ( -32 -392 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 693
// Map structure:g[2] -> poly:p[694]
{
brushDef
{
( 0 8 -288 ) ( 64 8 -288 ) ( 0 72 -288 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -2.93750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -376 0 ) ( 64 -376 0 ) ( 0 -376 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17e 0 0 0
( 128 -24 0 ) ( 128 -88 0 ) ( 128 -24 64 ) ( ( -0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( -32 -424 0 ) ( -96 -424 0 ) ( -32 -424 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 -24 0 ) ( 80 -24 64 ) ( 80 -88 0 ) ( ( 0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 694
// Map structure:g[2] -> poly:p[695]
{
brushDef
{
( 0 8 -288 ) ( 64 8 -288 ) ( 0 72 -288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -3.93750 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -24 0 ) ( 0 -24 64 ) ( 0 -88 0 ) ( ( 0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 128 -24 0 ) ( 128 -88 0 ) ( 128 -24 64 ) ( ( -0.00781 0.00000 -3.18750 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -32 8 -256 ) ( -96 8 -256 ) ( -32 72 -256 ) ( ( 0.00000 -0.00781 0.75000 ) ( -0.00781 0.00000 -3.93750 ) ) gothic_block/blocks11b 0 0 0
( -32 -424 0 ) ( -32 -424 64 ) ( -96 -424 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 695
// Map structure:g[2] -> poly:p[696]
{
brushDef
{
( -15.50000 -32 -240 ) ( -15.50000 -96 -240 ) ( -79.50000 -32 -240 ) ( ( 0.00000 -0.00781 0.87891 ) ( 0.00781 0.00000 3.25000 ) ) gothic_block/blocks11b 0 0 0
( -16 -384 0 ) ( -16 -384 64 ) ( -80 -384 0 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 0 -96 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 -512 0 ) ( -80 -512 0 ) ( -16 -512 64 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 -32 0 ) ( 128 -96 0 ) ( 128 -32 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -32 0 -256 ) ( -32 64 -256 ) ( -96 0 -256 ) ( ( 0.00000 0.00781 0.75000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 696
// Map structure:g[2] -> poly:p[697]
{
brushDef
{
( -15.50000 -8 -288 ) ( -15.50000 -72 -288 ) ( 48.50000 -8 -288 ) ( ( 0.00000 -0.03125 -1.51563 ) ( 0.03125 0.00000 12.25000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( 16 -8 -256 ) ( -48 -8 -256 ) ( 16 56 -256 ) ( ( 0.00000 -0.03125 2.50000 ) ( -0.03125 0.00000 -13.25000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -424 0 ) ( -48 -424 0 ) ( 16 -424 64 ) ( ( -0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 80 -8 0 ) ( 80 -72 0 ) ( 80 -8 64 ) ( ( -0.03125 0.00000 -12.25000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -392 0 ) ( 16 -392 64 ) ( -48 -392 0 ) ( ( 0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 48 -8 0 ) ( 48 -8 64 ) ( 48 -72 0 ) ( ( 0.03125 0.00000 -12.25000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 697
// Map structure:g[2] -> poly:p[698]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 8 0 ) ( 0 8 64 ) ( 64 8 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 40 0 ) ( 64 40 0 ) ( 0 40 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 48 0 0 ) ( 48 0 64 ) ( 48 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 698
// Map structure:g[2] -> poly:p[699]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 0 0 ) ( 80 0 64 ) ( 80 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 40 0 ) ( 0 40 64 ) ( 64 40 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 699
// Map structure:g[2] -> poly:p[700]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 8 0 ) ( 0 8 64 ) ( 64 8 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 0 0 ) ( 80 64 0 ) ( 80 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 700
// Map structure:g[2] -> poly:p[701]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -8 0 ) ( 0 -8 64 ) ( 64 -8 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17e 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 8 0 ) ( 64 8 0 ) ( 0 8 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 701
// Map structure:g[2] -> poly:p[702]
{
brushDef
{
( 16 8 -288 ) ( 16 72 -288 ) ( -48 8 -288 ) ( ( 0.00000 0.03125 2.50000 ) ( -0.03125 0.00000 0.25000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( 16 8 -256 ) ( -48 8 -256 ) ( 16 72 -256 ) ( ( 0.00000 -0.03125 2.50000 ) ( -0.03125 0.00000 0.25000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 8 0 ) ( -48 8 0 ) ( 16 8 64 ) ( ( -0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 80 8 0 ) ( 80 -56 0 ) ( 80 8 64 ) ( ( -0.03125 0.00000 1.25000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 40 0 ) ( 16 40 64 ) ( -48 40 0 ) ( ( 0.03125 0.00000 2.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 48 8 0 ) ( 48 8 64 ) ( 48 -56 0 ) ( ( 0.03125 0.00000 1.25000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 702
// Map structure:g[2] -> poly:p[703]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -224 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -390 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00778 -2.72120 ) ) gothic_block/blocks17e 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 112 0 0 ) ( 98 0 64 ) ( 112 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00763 -3.18267 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 703
// Map structure:g[2] -> poly:p[704]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -224 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -390 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00778 -2.72120 ) ) gothic_block/blocks17e 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 16 0 0 ) ( 16 64 0 ) ( 30 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00763 -2.97390 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 704
// Map structure:g[2] -> poly:p[705]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -224 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 0 ) ( 0 6 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00778 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 112 0 0 ) ( 98 0 64 ) ( 112 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00763 -3.18267 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 705
// Map structure:g[2] -> poly:p[706]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 -224 ) ( 0 64 -224 ) ( 64 0 -224 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 0 ) ( 0 6 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00778 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks17e 0 0 0
( 16 0 0 ) ( 16 64 0 ) ( 30 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00763 -2.97390 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 706
// Map structure:g[2] -> poly:p[707]
{
brushDef
{
( 124.50000 48 -416 ) ( 60.50000 48 -416 ) ( 124.50000 -16 -416 ) ( ( 0.00000 0.00781 0.97266 ) ( 0.00781 0.00000 -1.37500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 504.87500 61 80 ) ( 504.87500 -3 80 ) ( 448.87500 61 16 ) ( ( 0.00781 0.00000 1.47656 ) ( 0.00000 -0.00588 0.69130 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 126 128 -32 ) ( 126 128 32 ) ( 62 128 -32 ) ( ( 0.00781 0.00000 0.98438 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 112 48 44.50000 ) ( 112 48 108.50000 ) ( 112 -16 44.50000 ) ( ( 0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 -3.65234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 64 -32 ) ( 0 64 32 ) ( 64 64 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 119 48 44.50000 ) ( 119 -16 44.50000 ) ( 119 48 108.50000 ) ( ( -0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 -3.65234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 707
// Map structure:g[2] -> poly:p[708]
{
brushDef
{
( 0 0 -297 ) ( 64 0 -297 ) ( 0 64 -297 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 3.00000 ) ) common/caulk 0 0 0
( 0 64 -288 ) ( 0 128 -288 ) ( 64 64 -288 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 64 -32 ) ( 0 64 32 ) ( 64 64 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 128 -40 -32 ) ( 128 -40 32 ) ( 128 24 -32 ) ( ( 0.00781 0.00000 -0.68750 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 128 -32 ) ( 64 128 -32 ) ( 0 128 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -40 -32 ) ( 0 24 -32 ) ( 0 -40 32 ) ( ( -0.00781 0.00000 -0.68750 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 708
// Map structure:g[2] -> poly:p[709]
{
brushDef
{
( 8 -40 -416 ) ( 72 -40 -416 ) ( 8 24 -416 ) ( ( 0.00000 -0.00781 -0.06250 ) ( -0.00781 0.00000 0.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 -297 ) ( 0 128 -297 ) ( 64 64 -297 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 64 -32 ) ( 0 64 32 ) ( 64 64 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 9 0 0 ) ( 9 0 64 ) ( 9 64 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 0 128 -32 ) ( 64 128 -32 ) ( 0 128 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -40 -32 ) ( 0 24 -32 ) ( 0 -40 32 ) ( ( -0.00781 0.00000 -0.68750 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 709
// Map structure:g[2] -> poly:p[710]
{
brushDef
{
( 0 -40 -416 ) ( 64 -40 -416 ) ( 0 24 -416 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 0.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 -297 ) ( 0 128 -297 ) ( 64 64 -297 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 64 -32 ) ( 0 64 32 ) ( 64 64 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 128 -40 -32 ) ( 128 -40 32 ) ( 128 24 -32 ) ( ( 0.00781 0.00000 -0.68750 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 128 -32 ) ( 64 128 -32 ) ( 0 128 32 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.25000 ) ) gothic_door/xian_dm3arch 0 0 0
( 119 0 0 ) ( 119 64 0 ) ( 119 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
}
}
// Brush 710
// Map structure:g[2] -> poly:p[711]
{
brushDef
{
( 0 64 -512 ) ( 64 64 -512 ) ( 0 128 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.06250 -29.00000 ) ) gothic_trim/border7 0 0 0
( 128 64 -16 ) ( 128 64 48 ) ( 128 128 -16 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 128 -16 ) ( 64 128 -16 ) ( 0 128 48 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 64 -16 ) ( 0 128 -16 ) ( 0 64 48 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 711
// Map structure:g[2] -> poly:p[712]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -683.29413 0 ) ( 56 -683.29413 0 ) ( -8 -679.52942 64 ) ( ( -0.03125 0.00000 20.25000 ) ( 0.00000 0.01560 9.37414 ) ) base_light/wsupprt1_12 0 0 0
( -648 0 0 ) ( -648 64 0 ) ( -648 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( 0 -672 64 ) ( 64 -672 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -632 0 0 ) ( -632 0 64 ) ( -632 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 712
// Map structure:g[2] -> poly:p[713]
{
brushDef
{
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00779 3.55517 ) ) gothic_block/blocks11b 0 0 0
( -672 -112 0 ) ( -672 -112 64 ) ( -672 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -608 -112 0 ) ( -608 -176 0 ) ( -608 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -928 0 ) ( 0 -896 64 ) ( -64 -928 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00699 1.10000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 600 ) ( 0 -175.50000 600 ) ( -64 -111.50000 600 ) ( ( 0.00000 -0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 713
// Map structure:g[2] -> poly:p[714]
{
brushDef
{
( 0 -111.50000 768 ) ( 0 -175.50000 768 ) ( -64 -111.50000 768 ) ( ( 0.00000 -0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00779 5.55517 ) ) gothic_block/blocks11b 0 0 0
( -672 -112 0 ) ( -672 -112 64 ) ( -672 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -608 -112 0 ) ( -608 -176 0 ) ( -608 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 736 ) ( -64 -111.50000 736 ) ( 0 -175.50000 736 ) ( ( 0.00000 0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 714
// Map structure:g[2] -> poly:p[715]
{
brushDef
{
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00779 4.55517 ) ) gothic_block/blocks11b 0 0 0
( -672 -112 0 ) ( -672 -112 64 ) ( -672 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 600 ) ( -64 -111.50000 600 ) ( 0 -175.50000 600 ) ( ( 0.00000 0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 736 ) ( 0 -175.50000 736 ) ( -64 -111.50000 736 ) ( ( 0.00000 -0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( -648 -112 0 ) ( -648 -176 0 ) ( -648 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 715
// Map structure:g[2] -> poly:p[716]
{
brushDef
{
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00779 4.55517 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -608 -112 0 ) ( -608 -176 0 ) ( -608 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 600 ) ( -64 -111.50000 600 ) ( 0 -175.50000 600 ) ( ( 0.00000 0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 736 ) ( 0 -175.50000 736 ) ( -64 -111.50000 736 ) ( ( 0.00000 -0.00781 -5.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( -632 -112 0 ) ( -632 -112 64 ) ( -632 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 716
// Map structure:g[2] -> poly:p[717]
{
brushDef
{
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00779 4.55517 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -736 -112 0 ) ( -736 -176 0 ) ( -736 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 600 ) ( -64 -111.50000 600 ) ( 0 -175.50000 600 ) ( ( 0.00000 0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 736 ) ( 0 -175.50000 736 ) ( -64 -111.50000 736 ) ( ( 0.00000 -0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( -760 -112 0 ) ( -760 -112 64 ) ( -760 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 717
// Map structure:g[2] -> poly:p[718]
{
brushDef
{
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00779 4.55517 ) ) gothic_block/blocks11b 0 0 0
( -800 -112 0 ) ( -800 -112 64 ) ( -800 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 600 ) ( -64 -111.50000 600 ) ( 0 -175.50000 600 ) ( ( 0.00000 0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 736 ) ( 0 -175.50000 736 ) ( -64 -111.50000 736 ) ( ( 0.00000 -0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( -776 -112 0 ) ( -776 -176 0 ) ( -776 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 718
// Map structure:g[2] -> poly:p[719]
{
brushDef
{
( 0 -111.50000 768 ) ( 0 -175.50000 768 ) ( -64 -111.50000 768 ) ( ( 0.00000 -0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00779 5.55517 ) ) gothic_block/blocks11b 0 0 0
( -800 -112 0 ) ( -800 -112 64 ) ( -800 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -736 -112 0 ) ( -736 -176 0 ) ( -736 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 736 ) ( -64 -111.50000 736 ) ( 0 -175.50000 736 ) ( ( 0.00000 0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 719
// Map structure:g[2] -> poly:p[720]
{
brushDef
{
( 0 -688 0 ) ( 0 -682.66669 64 ) ( -64 -688 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00779 3.55517 ) ) gothic_block/blocks11b 0 0 0
( -800 -112 0 ) ( -800 -112 64 ) ( -800 -176 0 ) ( ( 0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( -64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -736 -112 0 ) ( -736 -176 0 ) ( -736 -112 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -928 0 ) ( 0 -896 64 ) ( -64 -928 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00699 1.10000 ) ) gothic_block/blocks11b 0 0 0
( 0 -111.50000 600 ) ( 0 -175.50000 600 ) ( -64 -111.50000 600 ) ( ( 0.00000 -0.00781 -6.00000 ) ( 0.00781 0.00000 4.87109 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 720
// Map structure:g[2] -> poly:p[721]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -683.29413 0 ) ( 56 -683.29413 0 ) ( -8 -679.52942 64 ) ( ( -0.03125 0.00000 24.25000 ) ( 0.00000 0.01560 9.37414 ) ) base_light/wsupprt1_12 0 0 0
( -776 0 0 ) ( -776 64 0 ) ( -776 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( 0 -672 64 ) ( 64 -672 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -760 0 0 ) ( -760 0 64 ) ( -760 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 721
// Map structure:g[2] -> poly:p[722]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( -907.29413 -8 0 ) ( -903.52942 -8 64 ) ( -907.29413 56 0 ) ( ( 0.03125 0.00000 13.25000 ) ( 0.00000 0.01560 9.16896 ) ) base_light/wsupprt1_12 0 0 0
( 0 -408 0 ) ( 64 -408 0 ) ( 0 -408 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -424 0 ) ( 0 -424 64 ) ( 64 -424 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 722
// Map structure:g[2] -> poly:p[723]
{
brushDef
{
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00779 3.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 -32 0 ) ( -1152 -96 0 ) ( -1120 -32 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00699 0.40000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 600 ) ( 64 -32 600 ) ( 0 -96 600 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 723
// Map structure:g[2] -> poly:p[724]
{
brushDef
{
( 0 -32 768 ) ( 64 -32 768 ) ( 0 -96 768 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00779 5.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 736 ) ( 0 -96 736 ) ( 64 -32 736 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 724
// Map structure:g[2] -> poly:p[725]
{
brushDef
{
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 600 ) ( 0 -96 600 ) ( 64 -32 600 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 736 ) ( 64 -32 736 ) ( 0 -96 736 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -408 0 ) ( 0 -408 64 ) ( 64 -408 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 725
// Map structure:g[2] -> poly:p[726]
{
brushDef
{
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 600 ) ( 0 -96 600 ) ( 64 -32 600 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 736 ) ( 64 -32 736 ) ( 0 -96 736 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -424 0 ) ( 64 -424 0 ) ( 0 -424 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 726
// Map structure:g[2] -> poly:p[727]
{
brushDef
{
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 600 ) ( 0 -96 600 ) ( 64 -32 600 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 736 ) ( 64 -32 736 ) ( 0 -96 736 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 727
// Map structure:g[2] -> poly:p[728]
{
brushDef
{
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 600 ) ( 0 -96 600 ) ( 64 -32 600 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 736 ) ( 64 -32 736 ) ( 0 -96 736 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -536 0 ) ( 0 -536 64 ) ( 64 -536 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 728
// Map structure:g[2] -> poly:p[729]
{
brushDef
{
( 0 -32 768 ) ( 64 -32 768 ) ( 0 -96 768 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00779 5.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 736 ) ( 0 -96 736 ) ( 64 -32 736 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 729
// Map structure:g[2] -> poly:p[730]
{
brushDef
{
( -912 -32 0 ) ( -912 -96 0 ) ( -906.66669 -32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00779 3.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -32 0 ) ( -896 -32 64 ) ( -896 -96 0 ) ( ( 0.00781 0.00000 -4.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 -32 0 ) ( -1152 -96 0 ) ( -1120 -32 64 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 0.00699 0.40000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 600 ) ( 64 -32 600 ) ( 0 -96 600 ) ( ( -0.00781 0.00000 -4.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 730
// Map structure:g[2] -> poly:p[731]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( -907.29413 -8 0 ) ( -903.52942 -8 64 ) ( -907.29413 56 0 ) ( ( 0.03125 0.00000 17.25000 ) ( 0.00000 0.01560 9.16896 ) ) base_light/wsupprt1_12 0 0 0
( 0 -536 0 ) ( 64 -536 0 ) ( 0 -536 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -552 0 ) ( 0 -552 64 ) ( 64 -552 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 731
// Map structure:g[2] -> poly:p[732]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -907.29413 -8 0 ) ( -903.52942 -8 64 ) ( -907.29413 56 0 ) ( ( 0.03125 0.00000 -0.75000 ) ( 0.00000 0.01560 9.16896 ) ) base_light/wsupprt1_12 0 0 0
( 0 40 0 ) ( 64 40 0 ) ( 0 40 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 0 ) ( 0 24 64 ) ( 64 24 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 732
// Map structure:g[2] -> poly:p[733]
{
brushDef
{
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00779 3.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 32 0 ) ( -1152 -32 0 ) ( -1120 32 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00699 0.40000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 600 ) ( 64 32 600 ) ( 0 -32 600 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 733
// Map structure:g[2] -> poly:p[734]
{
brushDef
{
( 0 32 768 ) ( 64 32 768 ) ( 0 -32 768 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00779 5.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 736 ) ( 0 -32 736 ) ( 64 32 736 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 734
// Map structure:g[2] -> poly:p[735]
{
brushDef
{
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 600 ) ( 0 -32 600 ) ( 64 32 600 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 736 ) ( 64 32 736 ) ( 0 -32 736 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 40 0 ) ( 0 40 64 ) ( 64 40 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 735
// Map structure:g[2] -> poly:p[736]
{
brushDef
{
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 600 ) ( 0 -32 600 ) ( 64 32 600 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 736 ) ( 64 32 736 ) ( 0 -32 736 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 24 0 ) ( 64 24 0 ) ( 0 24 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 736
// Map structure:g[2] -> poly:p[737]
{
brushDef
{
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 600 ) ( 0 -32 600 ) ( 64 32 600 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 736 ) ( 64 32 736 ) ( 0 -32 736 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 152 0 ) ( 64 152 0 ) ( 0 152 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 737
// Map structure:g[2] -> poly:p[738]
{
brushDef
{
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00779 4.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 600 ) ( 0 -32 600 ) ( 64 32 600 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 736 ) ( 64 32 736 ) ( 0 -32 736 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 168 0 ) ( 0 168 64 ) ( 64 168 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 738
// Map structure:g[2] -> poly:p[739]
{
brushDef
{
( 0 32 768 ) ( 64 32 768 ) ( 0 -32 768 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00779 5.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 736 ) ( 0 -32 736 ) ( 64 32 736 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 739
// Map structure:g[2] -> poly:p[740]
{
brushDef
{
( -912 32 0 ) ( -912 -32 0 ) ( -906.66669 32 64 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00779 3.41035 ) ) gothic_block/blocks11b 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 32 0 ) ( -896 32 64 ) ( -896 -32 0 ) ( ( 0.00781 0.00000 1.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1152 32 0 ) ( -1152 -32 0 ) ( -1120 32 64 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 0.00699 0.40000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 600 ) ( 64 32 600 ) ( 0 -32 600 ) ( ( -0.00781 0.00000 1.25000 ) ( 0.00000 -0.00781 -7.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 740
// Map structure:g[2] -> poly:p[741]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -907.29413 -8 0 ) ( -903.52942 -8 64 ) ( -907.29413 56 0 ) ( ( 0.03125 0.00000 -4.75000 ) ( 0.00000 0.01560 9.16896 ) ) base_light/wsupprt1_12 0 0 0
( 0 168 0 ) ( 64 168 0 ) ( 0 168 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 152 0 ) ( 0 152 64 ) ( 64 152 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 741
// Map structure:g[2] -> poly:p[742]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.03125 0.00000 15.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 448 0 ) ( 0 448 64 ) ( 64 448 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 742
// Map structure:g[2] -> poly:p[743]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 0 0
( 64 0 -256 ) ( 64 64 -256 ) ( 128 0 -256 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.03125 0.00000 15.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 320 0 ) ( 64 320 64 ) ( 128 320 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 640 0 ) ( 128 640 0 ) ( 64 640 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 743
// Map structure:g[2] -> poly:p[744]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/caulk 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.03125 0.00000 15.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 744
// Map structure:g[2] -> poly:p[745]
{
brushDef
{
( 64 128 40 ) ( 64 128 104 ) ( 128 128 40 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.68750 ) ) gothic_wall/oct20c 0 0 0
( 384 0 40 ) ( 384 0 104 ) ( 384 64 40 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.68750 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -31.50000 -384 ) ( 56 -31.50000 -384 ) ( -8 32.50000 -384 ) ( ( 0.00000 -0.00781 -1.93750 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( -8 -31.50000 -352 ) ( -8 32.50000 -352 ) ( 56 -31.50000 -352 ) ( ( 0.00000 0.00781 -1.93750 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( -8 336 -23.50000 ) ( 56 336 -23.50000 ) ( -8 336 40.50000 ) ( ( -0.00781 0.00000 -1.93750 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 745
// Map structure:g[2] -> poly:p[746]
{
brushDef
{
( 64 0 -416 ) ( 128 0 -416 ) ( 64 64 -416 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 128 32 ) ( 64 128 96 ) ( 128 128 32 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 368 -31.50000 ) ( 64 368 -31.50000 ) ( 0 368 32.50000 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 128 32 0 ) ( 128 96 0 ) ( 128 32 64 ) ( ( -0.01563 0.00000 -3.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -8 -31.50000 -384 ) ( -8 32.50000 -384 ) ( 56 -31.50000 -384 ) ( ( 0.00000 0.00781 -1.93750 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 746
// Map structure:g[2] -> poly:p[747]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 11.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 336 8 ) ( 0 336 72 ) ( 64 336 8 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -11.75000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 384 0 8 ) ( 384 0 72 ) ( 384 64 8 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 -11.75000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 0 368 8 ) ( 64 368 8 ) ( 0 368 72 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -11.75000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 128 16 0 ) ( 128 16 64 ) ( 128 -48 0 ) ( ( 0.03125 0.00000 11.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 747
// Map structure:g[2] -> poly:p[748]
{
brushDef
{
( 0 128 -23.50000 ) ( 0 128 40.50000 ) ( 64 128 -23.50000 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( 0 320 -31.50000 ) ( 64 320 -31.50000 ) ( 0 320 32.50000 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -384 ) ( 64 -31.50000 -384 ) ( 0 32.50000 -384 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -352 ) ( 0 32.50000 -352 ) ( 64 -31.50000 -352 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( -208 0 -23.50000 ) ( -208 0 40.50000 ) ( -208 64 -23.50000 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( -464 0 -23.50000 ) ( -464 64 -23.50000 ) ( -464 0 40.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 748
// Map structure:g[2] -> poly:p[749]
{
brushDef
{
( 0 128 8 ) ( 0 128 72 ) ( 64 128 8 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 320 -31.50000 ) ( 64 320 -31.50000 ) ( 0 320 32.50000 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -640 0 8 ) ( -640 64 8 ) ( -640 0 72 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -352 ) ( 0 64 -352 ) ( 64 0 -352 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -496 0 8 ) ( -496 0 72 ) ( -496 64 8 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.93750 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 749
// Map structure:g[2] -> poly:p[750]
{
brushDef
{
( 0 128 -23.50000 ) ( 0 128 40.50000 ) ( 64 128 -23.50000 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
( 0 -8 -31.50000 ) ( 0 -8 32.50000 ) ( 0 56 -31.50000 ) ( ( 0.00781 0.00000 -1.93750 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 320 -31.50000 ) ( 64 320 -31.50000 ) ( 0 320 32.50000 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -384 ) ( 64 -31.50000 -384 ) ( 0 32.50000 -384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -352 ) ( 0 32.50000 -352 ) ( 64 -31.50000 -352 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( -176 0 -23.50000 ) ( -176 64 -23.50000 ) ( -176 0 40.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 750
// Map structure:g[2] -> poly:p[751]
{
brushDef
{
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -8 -31.50000 ) ( 0 -8 32.50000 ) ( 0 56 -31.50000 ) ( ( 0.00781 0.00000 -1.93750 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 320 -31.50000 ) ( 64 320 -31.50000 ) ( 0 320 32.50000 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -352 ) ( 64 0 -352 ) ( 0 64 -352 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 751
// Map structure:g[2] -> poly:p[752]
{
brushDef
{
( 0 -31.50000 -416 ) ( 64 -31.50000 -416 ) ( 0 32.50000 -416 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 128 -31.50000 ) ( 0 128 32.50000 ) ( 64 128 -31.50000 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.01563 0.00000 -3.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.01563 0.00000 5.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( -640 0 -31.50000 ) ( -640 64 -31.50000 ) ( -640 0 32.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -384 ) ( 0 32.50000 -384 ) ( 64 -31.50000 -384 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 1.75391 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 752
// Map structure:g[2] -> poly:p[753]
{
brushDef
{
( 16 23 -384 ) ( 16 87 -384 ) ( -48 23 -384 ) ( ( 0.03125 0.00000 -6.71875 ) ( 0.00000 -0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 23 -352 ) ( -48 23 -352 ) ( 16 87 -352 ) ( ( 0.03125 0.00000 -6.71875 ) ( 0.00000 0.03125 5.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -208 -8 0 ) ( -208 56 0 ) ( -208 -8 64 ) ( ( -0.03125 0.00000 -6.75000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 15.50000 128 1 ) ( -48.50000 128 1 ) ( 15.50000 128 65 ) ( ( -0.03125 0.00000 -5.51563 ) ( 0.00000 0.03125 -11.96875 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -176 -8 0 ) ( -176 -8 64 ) ( -176 56 0 ) ( ( 0.03125 0.00000 -6.75000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 320 0 ) ( 16 320 64 ) ( -48 320 0 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 753
// Map structure:g[2] -> poly:p[754]
{
brushDef
{
( -16 23.50000 -384 ) ( -16 87.50000 -384 ) ( -80 23.50000 -384 ) ( ( 0.03125 0.00000 -6.73438 ) ( 0.00000 -0.03125 14.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 23.50000 -352 ) ( -80 23.50000 -352 ) ( -16 87.50000 -352 ) ( ( 0.03125 0.00000 -6.73438 ) ( 0.00000 0.03125 14.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -496 -8 0 ) ( -496 56 0 ) ( -496 -8 64 ) ( ( -0.03125 0.00000 -6.75000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 128 0.50000 ) ( -80 128 0.50000 ) ( -16 128 64.50000 ) ( ( -0.03125 0.00000 -14.50000 ) ( 0.00000 0.03125 -11.98438 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -464 -8 0 ) ( -464 -8 64 ) ( -464 56 0 ) ( ( 0.03125 0.00000 -6.75000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 320 0.50000 ) ( -16 320 64.50000 ) ( -80 320 0.50000 ) ( ( 0.03125 0.00000 -14.50000 ) ( 0.00000 0.03125 -11.98438 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 754
// Map structure:g[2] -> poly:p[755]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 -31.50000 ) ( -640 0 32.50000 ) ( -640 64 -31.50000 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 512 -31.50000 ) ( 64 512 -31.50000 ) ( 0 512 32.50000 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 755
// Map structure:g[2] -> poly:p[756]
{
brushDef
{
( -672 0 -31.50000 ) ( -672 0 32.50000 ) ( -672 64 -31.50000 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 640 -63.50000 ) ( 64 640 -63.50000 ) ( 0 640 0.50000 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
( -832 0 -63.50000 ) ( -832 64 -63.50000 ) ( -832 0 0.50000 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
( 0 -71.50000 -384 ) ( 64 -71.50000 -384 ) ( 0 -7.50000 -384 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 4.44141 ) ) gothic_block/blocks11b 0 0 0
( 0 -71.50000 -352 ) ( 0 -7.50000 -352 ) ( 64 -71.50000 -352 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 4.44141 ) ) gothic_block/blocks11b 0 0 0
( 0 592 -63.50000 ) ( 0 592 0.50000 ) ( 64 592 -63.50000 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 756
// Map structure:g[2] -> poly:p[757]
{
brushDef
{
( 0 512 -63.50000 ) ( 0 512 0.50000 ) ( 64 512 -63.50000 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
( -672 0 -31.50000 ) ( -672 0 32.50000 ) ( -672 64 -31.50000 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -832 0 -63.50000 ) ( -832 64 -63.50000 ) ( -832 0 0.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
( 0 -71.50000 -384 ) ( 64 -71.50000 -384 ) ( 0 -7.50000 -384 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 3.44141 ) ) gothic_block/blocks11b 0 0 0
( 0 -71.50000 -352 ) ( 0 -7.50000 -352 ) ( 64 -71.50000 -352 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 3.44141 ) ) gothic_block/blocks11b 0 0 0
( 0 560 -63.50000 ) ( 64 560 -63.50000 ) ( 0 560 0.50000 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.49609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 757
// Map structure:g[2] -> poly:p[758]
{
brushDef
{
( 0 -31.50000 -288 ) ( 0 32.50000 -288 ) ( 64 -31.50000 -288 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 3.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 512 -71.50000 ) ( 0 512 -7.50000 ) ( 64 512 -71.50000 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.55859 ) ) gothic_block/blocks11b 0 0 0
( -672 0 -31.50000 ) ( -672 0 32.50000 ) ( -672 64 -31.50000 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 640 -71.50000 ) ( 64 640 -71.50000 ) ( 0 640 -7.50000 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.55859 ) ) gothic_block/blocks11b 0 0 0
( -832 0 -71.50000 ) ( -832 64 -71.50000 ) ( -832 0 -7.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.55859 ) ) gothic_block/blocks11b 0 0 0
( 0 -71.50000 -352 ) ( 64 -71.50000 -352 ) ( 0 -7.50000 -352 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 4.44141 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 758
// Map structure:g[2] -> poly:p[759]
{
brushDef
{
( 0 -31.50000 -448 ) ( 64 -31.50000 -448 ) ( 0 32.50000 -448 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 3.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 512 -71.50000 ) ( 0 512 -7.50000 ) ( 64 512 -71.50000 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.55859 ) ) gothic_block/blocks11b 0 0 0
( -672 0 0 ) ( -672 0 64 ) ( -672 64 0 ) ( ( 0.01563 0.00000 -9.00000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 640 -71.50000 ) ( 64 640 -71.50000 ) ( 0 640 -7.50000 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -3.55859 ) ) gothic_block/blocks11b 0 0 0
( -832 0 -71.50000 ) ( -832 64 -71.50000 ) ( -832 0 -7.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.55859 ) ) gothic_block/blocks11b 0 0 0
( 0 -71.50000 -384 ) ( 0 -7.50000 -384 ) ( 64 -71.50000 -384 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 4.44141 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 759
// Map structure:g[2] -> poly:p[760]
{
brushDef
{
( -16 -16 -384 ) ( 48 -16 -384 ) ( -16 48 -384 ) ( ( 0.00000 -0.03125 23.50000 ) ( -0.03125 0.00000 17.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 -16 -352 ) ( -16 48 -352 ) ( 48 -16 -352 ) ( ( 0.00000 0.03125 23.50000 ) ( -0.03125 0.00000 17.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 560 0 ) ( -16 560 64 ) ( 48 560 0 ) ( ( 0.03125 0.00000 23.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -672 -16 0 ) ( -672 -16 64 ) ( -672 48 0 ) ( ( 0.03125 0.00000 -17.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -16 592 0 ) ( 48 592 0 ) ( -16 592 64 ) ( ( -0.03125 0.00000 23.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -832 -16 0 ) ( -832 48 0 ) ( -832 -16 64 ) ( ( -0.03125 0.00000 -17.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 760
// Map structure:g[2] -> poly:p[761]
{
brushDef
{
( 448 0 -88 ) ( 448 0 -24 ) ( 448 64 -88 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.68750 ) ) gothic_floor/metalbridge06 0 0 0
( 0 640 -88 ) ( 64 640 -88 ) ( 0 640 -24 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.68750 ) ) gothic_wall/oct20c 0 0 0
( 384 0 -31.50000 ) ( 384 64 -31.50000 ) ( 384 0 32.50000 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -384 ) ( 64 -31.50000 -384 ) ( 0 32.50000 -384 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 4.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -352 ) ( 0 32.50000 -352 ) ( 64 -31.50000 -352 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 4.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 592 -23.50000 ) ( 0 592 40.50000 ) ( 64 592 -23.50000 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 761
// Map structure:g[2] -> poly:p[762]
{
brushDef
{
( 448 0 -88 ) ( 448 0 -24 ) ( 448 64 -88 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.68750 ) ) gothic_floor/metalbridge06 0 0 0
( 0 512 -88 ) ( 0 512 -24 ) ( 64 512 -88 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.68750 ) ) gothic_floor/metalbridge06 0 0 0
( 384 0 -31.50000 ) ( 384 64 -31.50000 ) ( 384 0 32.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -384 ) ( 64 -31.50000 -384 ) ( 0 32.50000 -384 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 3.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -352 ) ( 0 32.50000 -352 ) ( 64 -31.50000 -352 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 3.75391 ) ) gothic_block/blocks11b 0 0 0
( 0 560 -23.50000 ) ( 64 560 -23.50000 ) ( 0 560 40.50000 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.18359 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 762
// Map structure:g[2] -> poly:p[763]
{
brushDef
{
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks18b 0 0 0
( 448 0 -96 ) ( 448 0 -32 ) ( 448 64 -96 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 640 -96 ) ( 64 640 -96 ) ( 0 640 -32 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 -96 ) ( 0 512 -32 ) ( 64 512 -96 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 384 0 -31.50000 ) ( 384 64 -31.50000 ) ( 384 0 32.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 -31.50000 -352 ) ( 64 -31.50000 -352 ) ( 0 32.50000 -352 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 3.75391 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 763
// Map structure:g[2] -> poly:p[764]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 448 0 -96 ) ( 448 0 -32 ) ( 448 64 -96 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 640 -96 ) ( 64 640 -96 ) ( 0 640 -32 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 -96 ) ( 0 512 -32 ) ( 64 512 -96 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 384 32 0 ) ( 384 96 0 ) ( 384 32 64 ) ( ( -0.01563 0.00000 -8.50000 ) ( 0.00000 0.03125 -13.00000 ) ) gothic_trim/baseboard10_f 0 0 0
( 0 -31.50000 -384 ) ( 0 32.50000 -384 ) ( 64 -31.50000 -384 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 3.75391 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 764
// Map structure:g[2] -> poly:p[765]
{
brushDef
{
( 16 -16 -384 ) ( 80 -16 -384 ) ( 16 48 -384 ) ( ( 0.00000 -0.03125 -12.50000 ) ( -0.03125 0.00000 17.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -16 -352 ) ( 16 48 -352 ) ( 80 -16 -352 ) ( ( 0.00000 0.03125 -12.50000 ) ( -0.03125 0.00000 17.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 560 0 ) ( 16 560 64 ) ( 80 560 0 ) ( ( 0.03125 0.00000 -12.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 448 -16 0 ) ( 448 -16 64 ) ( 448 48 0 ) ( ( 0.03125 0.00000 -17.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 592 0 ) ( 80 592 0 ) ( 16 592 64 ) ( ( -0.03125 0.00000 -12.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 384 16 0 ) ( 384 16 64 ) ( 384 -48 0 ) ( ( 0.03125 0.00000 18.50000 ) ( 0.00000 0.03125 -12.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 765
// Map structure:g[2] -> poly:p[766]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00391 2.00000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 2.00000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 766
// Map structure:g[2] -> poly:p[767]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00391 2.00000 ) ( -0.00391 0.00000 2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 2.00000 ) ( -0.00391 0.00000 2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00391 0.00000 -2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00391 0.00000 -2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00391 0.00000 2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 767
// Map structure:g[2] -> poly:p[768]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00391 0.00000 ) ( -0.00391 0.00000 2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.00391 0.00000 -2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00391 0.00000 -2.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 768
// Map structure:g[2] -> poly:p[769]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00391 1.00000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 448 0 0 ) ( 448 0 64 ) ( 448 64 0 ) ( ( 0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
}
}
// Brush 769
// Map structure:g[2] -> poly:p[770]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00391 1.00000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00391 1.00000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00391 0.00000 1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largeblock3b3broke 0 0 0
}
}
// Brush 770
// Map structure:g[2] -> poly:p[771]
{
brushDef
{
( -8 0 -416 ) ( 56 0 -416 ) ( -8 64 -416 ) ( ( 0.00000 -0.03125 -6.75000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( -8 0 -256 ) ( -8 64 -256 ) ( 56 0 -256 ) ( ( 0.00000 0.03125 -6.75000 ) ( -0.03125 0.00000 18.00000 ) ) common/hint 0 0 0
( -8 512 0 ) ( -8 512 64 ) ( 56 512 0 ) ( ( 0.03125 0.00000 -6.75000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 248 0 0 ) ( 248 0 64 ) ( 248 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( -8 640 0 ) ( 56 640 0 ) ( -8 640 64 ) ( ( -0.03125 0.00000 -6.75000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
( 200 0 0 ) ( 200 64 0 ) ( 200 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/hint 0 0 0
}
}
// Brush 771
// Map structure:g[2] -> poly:p[772]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks18b 0 0 0
( 640 0 -96 ) ( 640 0 -32 ) ( 640 64 -96 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 -96 ) ( 64 768 -96 ) ( 0 768 -32 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_floor/metalbridge06 0 0 0
( -12.50000 640 -31.50000 ) ( -12.50000 640 32.50000 ) ( 51.50000 640 -31.50000 ) ( ( 0.00781 0.00000 -1.90234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -64 -14.50000 -31.50000 ) ( -64 49.50000 -31.50000 ) ( -64 -14.50000 32.50000 ) ( ( -0.00781 0.00000 -4.88672 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 772
// Map structure:g[2] -> poly:p[773]
{
brushDef
{
( 64 0 -288 ) ( 128 0 -288 ) ( 64 64 -288 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.01563 0.00000 -12.99999 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 64 960 32 ) ( 128 960 32 ) ( 64 960 96 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 0 -256 ) ( 64 64 -256 ) ( 128 0 -256 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 773
// Map structure:g[2] -> poly:p[774]
{
brushDef
{
( 64 0 -384 ) ( 128 0 -384 ) ( 64 64 -384 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( 0 0 -31.50000 ) ( 0 0 32.50000 ) ( 0 64 -31.50000 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 64 960 0 ) ( 128 960 0 ) ( 64 960 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 -31.50000 ) ( -128 64 -31.50000 ) ( -128 0 32.50000 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 64 0 -288 ) ( 64 64 -288 ) ( 128 0 -288 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 774
// Map structure:g[2] -> poly:p[775]
{
brushDef
{
( 64 0 -384 ) ( 128 0 -384 ) ( 64 64 -384 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -11.00000 ) ) common/caulk 0 0 0
( -256 0 -31.50000 ) ( -256 0 32.50000 ) ( -256 64 -31.50000 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 64 960 0 ) ( 128 960 0 ) ( 64 960 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 -288 ) ( 64 64 -288 ) ( 128 0 -288 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 775
// Map structure:g[2] -> poly:p[776]
{
brushDef
{
( 64 0 -288 ) ( 128 0 -288 ) ( 64 64 -288 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -9.00000 ) ) common/caulk 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 64 960 32 ) ( 128 960 32 ) ( 64 960 96 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 32 ) ( -384 64 32 ) ( -384 0 96 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 -256 ) ( 64 64 -256 ) ( 128 0 -256 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 776
// Map structure:g[2] -> poly:p[777]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 768 32 ) ( 64 768 32 ) ( 0 768 96 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 32 ) ( -704 64 32 ) ( -704 0 96 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.75000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 777
// Map structure:g[2] -> poly:p[778]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.06250 0.00000 10.00000 ) ) gothic_trim/border7 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.06250 0.00000 10.00000 ) ) gothic_trim/border7 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 778
// Map structure:g[2] -> poly:p[779]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 45.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 352 ) ( 0 64 352 ) ( 64 0 352 ) ( ( 0.00000 0.03125 45.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -256 8 ) ( 0 -256 72 ) ( 64 -256 8 ) ( ( 0.03125 0.00000 45.00000 ) ( 0.00000 0.03125 9.25000 ) ) common/hint 0 0 0
( -1344 0 8 ) ( -1344 0 72 ) ( -1344 64 8 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 9.25000 ) ) common/hint 0 0 0
( 0 -128 8 ) ( 64 -128 8 ) ( 0 -128 72 ) ( ( -0.03125 0.00000 45.00000 ) ( 0.00000 0.03125 9.25000 ) ) common/hint 0 0 0
( -1536 0 8 ) ( -1536 64 8 ) ( -1536 0 72 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 9.25000 ) ) common/hint 0 0 0
}
}
// Brush 779
// Map structure:g[2] -> poly:p[780]
{
brushDef
{
( 0 -8 0 ) ( 64 -8 0 ) ( 0 56 0 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 5.75000 ) ) common/hint 0 0 0
( 0 -8 224 ) ( 0 56 224 ) ( 64 -8 224 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 5.75000 ) ) common/hint 0 0 0
( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -784 -8 0 ) ( -784 -8 64 ) ( -784 56 0 ) ( ( 0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -816 -8 0 ) ( -816 56 0 ) ( -816 -8 64 ) ( ( -0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
}
}
// Brush 780
// Map structure:g[2] -> poly:p[781]
{
brushDef
{
( 0 8 384 ) ( 64 8 384 ) ( 0 72 384 ) ( ( 0.00000 -0.03125 -25.00000 ) ( -0.03125 0.00000 10.25000 ) ) common/hint 0 0 0
( 0 8 576 ) ( 0 72 576 ) ( 64 8 576 ) ( ( 0.00000 0.03125 -25.00000 ) ( -0.03125 0.00000 10.25000 ) ) common/hint 0 0 0
( 0 344 0 ) ( 0 344 64 ) ( 64 344 0 ) ( ( 0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( 896 8 0 ) ( 896 8 64 ) ( 896 72 0 ) ( ( 0.03125 0.00000 -10.25000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.03125 0.00000 -25.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( 704 8 0 ) ( 704 72 0 ) ( 704 8 64 ) ( ( -0.03125 0.00000 -10.25000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
}
}
// Brush 781
// Map structure:g[2] -> poly:p[782]
{
brushDef
{
( 0 8 376 ) ( 64 8 376 ) ( 0 72 376 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 16.25000 ) ) common/hint 0 0 0
( 0 8 384 ) ( 0 72 384 ) ( 64 8 384 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 16.25000 ) ) common/hint 0 0 0
( 0 240 0 ) ( 0 240 64 ) ( 64 240 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
( 640 8 0 ) ( 640 8 64 ) ( 640 72 0 ) ( ( 0.03125 0.00000 -16.25000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
( -672 8 0 ) ( -672 72 0 ) ( -672 8 64 ) ( ( -0.03125 0.00000 -16.25000 ) ( 0.00000 0.03125 12.00000 ) ) common/hint 0 0 0
}
}
// Brush 782
// Map structure:g[2] -> poly:p[783]
{
brushDef
{
( -8.50000 15.50000 0 ) ( -8.50000 79.50000 0 ) ( -72.50000 15.50000 0 ) ( ( 0.03125 0.00000 -10.48438 ) ( 0.00000 -0.03125 15.26562 ) ) common/hint 0 0 0
( -8.50000 15.50000 192 ) ( -72.50000 15.50000 192 ) ( -8.50000 79.50000 192 ) ( ( 0.03125 0.00000 -10.48438 ) ( 0.00000 0.03125 15.26562 ) ) common/hint 0 0 0
( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -7.50000 344 0 ) ( -71.50000 344 0 ) ( -7.50000 344 64 ) ( ( -0.03125 0.00000 -15.23437 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -408 0 0 ) ( -408 0 64 ) ( -408 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
( -7.50000 352 0 ) ( -7.50000 352 64 ) ( -71.50000 352 0 ) ( ( 0.03125 0.00000 -15.23437 ) ( 0.00000 0.03125 3.00000 ) ) common/hint 0 0 0
}
}
// Brush 783
// Map structure:g[2] -> poly:p[784]
{
brushDef
{
( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/hint 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -9.00000 ) ( -0.03125 0.00000 15.00000 ) ) common/hint 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
( -72 0 0 ) ( -72 64 0 ) ( -72 0 64 ) ( ( -0.03125 0.00000 -15.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
( 0 192 0 ) ( 0 192 64 ) ( 64 192 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
}
}
// Brush 784
// Map structure:g[2] -> poly:p[785]
{
brushDef
{
( 7.50000 15 384 ) ( 7.50000 79 384 ) ( -56.50000 15 384 ) ( ( 0.03125 0.00000 -30.46875 ) ( 0.00000 -0.03125 -10.23438 ) ) common/hint 0 0 0
( 7.50000 15 512 ) ( -56.50000 15 512 ) ( 7.50000 79 512 ) ( ( 0.03125 0.00000 -30.46875 ) ( 0.00000 0.03125 -10.23438 ) ) common/hint 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 8 984 0 ) ( -56 984 0 ) ( 8 984 64 ) ( ( -0.03125 0.00000 10.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 8 992 0 ) ( 8 992 64 ) ( -56 992 0 ) ( ( 0.03125 0.00000 10.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 785
// Map structure:g[2] -> poly:p[786]
{
brushDef
{
( 7.50000 7.50000 384 ) ( 7.50000 71.50000 384 ) ( -56.50000 7.50000 384 ) ( ( 0.03125 0.00000 -25.23438 ) ( 0.00000 -0.03125 5.76563 ) ) common/hint 0 0 0
( 7.50000 7.50000 512 ) ( -56.50000 7.50000 512 ) ( 7.50000 71.50000 512 ) ( ( 0.03125 0.00000 -25.23438 ) ( 0.00000 0.03125 5.76563 ) ) common/hint 0 0 0
( -256 8 0 ) ( -256 72 0 ) ( -256 8 64 ) ( ( -0.03125 0.00000 -25.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 8 800 0 ) ( -56 800 0 ) ( 8 800 64 ) ( ( -0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -128 8 0 ) ( -128 8 64 ) ( -128 72 0 ) ( ( 0.03125 0.00000 -25.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 8 808 0 ) ( 8 808 64 ) ( -56 808 0 ) ( ( 0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 786
// Map structure:g[2] -> poly:p[787]
{
brushDef
{
( 7.50000 7.50000 384 ) ( 7.50000 71.50000 384 ) ( -56.50000 7.50000 384 ) ( ( 0.03125 0.00000 -10.23438 ) ( 0.00000 -0.03125 5.76563 ) ) common/hint 0 0 0
( 7.50000 7.50000 512 ) ( -56.50000 7.50000 512 ) ( 7.50000 71.50000 512 ) ( ( 0.03125 0.00000 -10.23438 ) ( 0.00000 0.03125 5.76563 ) ) common/hint 0 0 0
( -256 8 0 ) ( -256 72 0 ) ( -256 8 64 ) ( ( -0.03125 0.00000 -10.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -8 336 0 ) ( -72 336 0 ) ( -8 336 64 ) ( ( -0.03125 0.00000 -5.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -128 8 0 ) ( -128 8 64 ) ( -128 72 0 ) ( ( 0.03125 0.00000 -10.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -8 344 0 ) ( -8 344 64 ) ( -72 344 0 ) ( ( 0.03125 0.00000 -5.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 787
// Map structure:g[2] -> poly:p[788]
{
brushDef
{
( 0 0 -48 ) ( 64 0 -48 ) ( 0 64 -48 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -25.00000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -25.00000 ) ) common/hint 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/hint 0 0 0
}
}
// Brush 788
// Map structure:g[2] -> poly:p[789]
{
brushDef
{
( 0 0 -136 ) ( 64 0 -136 ) ( 0 64 -136 ) ( ( 0.00000 -0.03125 -3.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.03125 -3.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/hint 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 -3.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/hint 0 0 0
}
}
// Brush 789
// Map structure:g[2] -> poly:p[790]
{
brushDef
{
( 8.50000 8 384 ) ( -55.50000 8 384 ) ( 8.50000 -56 384 ) ( ( 0.00000 0.03125 14.26563 ) ( 0.03125 0.00000 5.75000 ) ) common/hint 0 0 0
( 8.50000 8 640 ) ( 8.50000 -56 640 ) ( -55.50000 8 640 ) ( ( 0.00000 -0.03125 14.26563 ) ( 0.03125 0.00000 5.75000 ) ) common/hint 0 0 0
( 8 -112 0 ) ( 8 -112 64 ) ( -56 -112 0 ) ( ( 0.03125 0.00000 14.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 384 8 0 ) ( 384 8 64 ) ( 384 -56 0 ) ( ( 0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 8 -272 0 ) ( -56 -272 0 ) ( 8 -272 64 ) ( ( -0.03125 0.00000 14.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 512 8 0 ) ( 512 -56 0 ) ( 512 8 64 ) ( ( -0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
}
}
// Brush 790
// Map structure:g[2] -> poly:p[791]
{
brushDef
{
( 8 7.50000 384 ) ( 8 71.50000 384 ) ( -56 7.50000 384 ) ( ( 0.03125 0.00000 -3.23438 ) ( 0.00000 -0.03125 -2.25000 ) ) common/hint 0 0 0
( 8 7.50000 640 ) ( -56 7.50000 640 ) ( 8 71.50000 640 ) ( ( 0.03125 0.00000 -3.23438 ) ( 0.00000 0.03125 -2.25000 ) ) common/hint 0 0 0
( 0 8 0 ) ( 0 72 0 ) ( 0 8 64 ) ( ( -0.03125 0.00000 -3.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 8 96 0 ) ( -56 96 0 ) ( 8 96 64 ) ( ( -0.03125 0.00000 2.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 128 8 0 ) ( 128 8 64 ) ( 128 72 0 ) ( ( 0.03125 0.00000 -3.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 8 104 0 ) ( 8 104 64 ) ( -56 104 0 ) ( ( 0.03125 0.00000 2.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
}
}
// Brush 791
// Map structure:g[2] -> poly:p[792]
{
brushDef
{
( 8 15.50000 384 ) ( 8 79.50000 384 ) ( -56 15.50000 384 ) ( ( 0.03125 0.00000 19.51563 ) ( 0.00000 -0.03125 0.75000 ) ) common/hint 0 0 0
( 8 15.50000 640 ) ( -56 15.50000 640 ) ( 8 79.50000 640 ) ( ( 0.03125 0.00000 19.51563 ) ( 0.00000 0.03125 0.75000 ) ) common/hint 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 8 -616 0 ) ( -56 -616 0 ) ( 8 -616 64 ) ( ( -0.03125 0.00000 -0.75000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 8 -608 0 ) ( 8 -608 64 ) ( -56 -608 0 ) ( ( 0.03125 0.00000 -0.75000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
}
}
// Brush 792
// Map structure:g[2] -> poly:p[793]
{
brushDef
{
( 0 7.50000 384 ) ( 0 71.50000 384 ) ( -64 7.50000 384 ) ( ( 0.03125 0.00000 -1.23438 ) ( 0.00000 -0.03125 -14.00000 ) ) common/hint 0 0 0
( 0 7.50000 640 ) ( -64 7.50000 640 ) ( 0 71.50000 640 ) ( ( 0.03125 0.00000 -1.23438 ) ( 0.00000 0.03125 -14.00000 ) ) common/hint 0 0 0
( 384 8 0 ) ( 384 72 0 ) ( 384 8 64 ) ( ( -0.03125 0.00000 -1.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 0 32 0 ) ( -64 32 0 ) ( 0 32 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 512 8 0 ) ( 512 8 64 ) ( 512 72 0 ) ( ( 0.03125 0.00000 -1.25000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
}
}
// Brush 793
// Map structure:g[2] -> poly:p[794]
{
brushDef
{
( 0 15.50000 384 ) ( 0 79.50000 384 ) ( -64 15.50000 384 ) ( ( 0.03125 0.00000 12.51563 ) ( 0.00000 -0.03125 -14.00000 ) ) common/hint 0 0 0
( 0 15.50000 640 ) ( -64 15.50000 640 ) ( 0 79.50000 640 ) ( ( 0.03125 0.00000 12.51563 ) ( 0.00000 0.03125 -14.00000 ) ) common/hint 0 0 0
( 368 0 0 ) ( 368 64 0 ) ( 368 0 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 0 -424 0 ) ( -64 -424 0 ) ( 0 -424 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 512 0 0 ) ( 512 0 64 ) ( 512 64 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
( 0 -352 0 ) ( 0 -352 64 ) ( -64 -352 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/hint 0 0 0
}
}
// Brush 794
// Map structure:g[2] -> poly:p[795]
{
brushDef
{
( -8 -8 384 ) ( 56 -8 384 ) ( -8 56 384 ) ( ( 0.00000 -0.03125 -3.75000 ) ( -0.03125 0.00000 -22.25000 ) ) common/hint 0 0 0
( -8 -8 560 ) ( -8 56 560 ) ( 56 -8 560 ) ( ( 0.00000 0.03125 -3.75000 ) ( -0.03125 0.00000 -22.25000 ) ) common/hint 0 0 0
( -8 -768 0 ) ( -8 -768 64 ) ( 56 -768 0 ) ( ( 0.03125 0.00000 -3.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 160 -8 0 ) ( 160 -8 64 ) ( 160 56 0 ) ( ( 0.03125 0.00000 22.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -8 -640 0 ) ( 56 -640 0 ) ( -8 -640 64 ) ( ( -0.03125 0.00000 -3.75000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 104 -8 0 ) ( 104 56 0 ) ( 104 -8 64 ) ( ( -0.03125 0.00000 22.25000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 795
// Map structure:g[2] -> poly:p[796]
{
brushDef
{
( 0 8 384 ) ( 64 8 384 ) ( 0 72 384 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 -22.75000 ) ) common/hint 0 0 0
( 0 8 576 ) ( 0 72 576 ) ( 64 8 576 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 -22.75000 ) ) common/hint 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( -160 8 0 ) ( -160 8 64 ) ( -160 72 0 ) ( ( 0.03125 0.00000 22.75000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( -208 8 0 ) ( -208 72 0 ) ( -208 8 64 ) ( ( -0.03125 0.00000 22.75000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
}
}
// Brush 796
// Map structure:g[2] -> poly:p[797]
{
brushDef
{
( 8 -8 160 ) ( 72 -8 160 ) ( 8 56 160 ) ( ( 0.00000 -0.03125 9.75000 ) ( -0.03125 0.00000 -6.25000 ) ) common/hint 0 0 0
( 8 -8 672 ) ( 8 56 672 ) ( 72 -8 672 ) ( ( 0.00000 0.03125 9.75000 ) ( -0.03125 0.00000 -6.25000 ) ) common/hint 0 0 0
( 8 -288 0 ) ( 8 -288 64 ) ( 72 -288 0 ) ( ( 0.03125 0.00000 9.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( -240 -8 0 ) ( -240 -8 64 ) ( -240 56 0 ) ( ( 0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( 8 -96 0 ) ( 72 -96 0 ) ( 8 -96 64 ) ( ( -0.03125 0.00000 9.75000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
( -360 -8 0 ) ( -360 56 0 ) ( -360 -8 64 ) ( ( -0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 13.00000 ) ) common/hint 0 0 0
}
}
// Brush 797
// Map structure:g[2] -> poly:p[798]
{
brushDef
{
( 0 -8 384 ) ( 64 -8 384 ) ( 0 56 384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -18.25000 ) ) common/hint 0 0 0
( 0 -8 584 ) ( 0 56 584 ) ( 64 -8 584 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 -18.25000 ) ) common/hint 0 0 0
( 0 -672 0 ) ( 0 -672 64 ) ( 64 -672 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( -456 -8 0 ) ( -456 -8 64 ) ( -456 56 0 ) ( ( 0.03125 0.00000 18.25000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( -504 -8 0 ) ( -504 56 0 ) ( -504 -8 64 ) ( ( -0.03125 0.00000 18.25000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
}
}
// Brush 798
// Map structure:g[2] -> poly:p[799]
{
brushDef
{
( 0 8 384 ) ( 64 8 384 ) ( 0 72 384 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 5.25000 ) ) common/hint 0 0 0
( 0 8 584 ) ( 0 72 584 ) ( 64 8 584 ) ( ( 0.00000 0.03125 15.00000 ) ( -0.03125 0.00000 5.25000 ) ) common/hint 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( -456 8 0 ) ( -456 8 64 ) ( -456 72 0 ) ( ( 0.03125 0.00000 -5.25000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
( -504 8 0 ) ( -504 72 0 ) ( -504 8 64 ) ( ( -0.03125 0.00000 -5.25000 ) ( 0.00000 0.03125 15.00000 ) ) common/hint 0 0 0
}
}
// Brush 799
// Map structure:g[2] -> poly:p[800]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.03125 1.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/hint 0 0 0
( 0 112 0 ) ( 0 112 64 ) ( 64 112 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( -16 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( 0 240 0 ) ( 64 240 0 ) ( 0 240 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
( -48 0 0 ) ( -48 64 0 ) ( -48 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/hint 0 0 0
}
}
// Brush 800
// Map structure:g[2] -> poly:p[801]
{
brushDef
{
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 -4 ) ( 0 512 60 ) ( 64 512 -4 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.03125 ) ) gothic_wall/oct20c 0 0 0
( -672 0 0 ) ( -672 0 64 ) ( -672 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 640 -4 ) ( 64 640 -4 ) ( 0 640 60 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -2.03125 ) ) gothic_wall/oct20c 0 0 0
( -832 0 -4 ) ( -832 64 -4 ) ( -832 0 60 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.03125 ) ) gothic_wall/oct20c 0 0 0
( -768 0 0 ) ( -792 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00732 0.97260 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 801
// Map structure:g[2] -> poly:p[802]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.03125 0.00000 7.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.03125 0.00000 7.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 802
// Map structure:g[2] -> poly:p[803]
{
brushDef
{
( 0 0 352 ) ( 64 0 352 ) ( 0 64 352 ) ( ( 0.00000 -0.03125 8.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_wall/oct20c 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -240 0 0 ) ( -240 0 64 ) ( -240 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 803
// Map structure:g[2] -> poly:p[804]
{
brushDef
{
( 0 0 352 ) ( 64 0 352 ) ( 0 64 352 ) ( ( 0.00000 -0.03125 5.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_wall/oct20c 0 0 0
( -144 0 0 ) ( -144 64 0 ) ( -144 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 804
// Map structure:g[2] -> poly:p[805]
{
brushDef
{
( 0 0 352 ) ( 64 0 352 ) ( 0 64 352 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -3.96875 ) ( 0.00000 0.00781 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -144 0 0 ) ( -144 0 64 ) ( -144 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 805
// Map structure:g[2] -> poly:p[806]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 299.29413 0 ) ( -8 295.52942 64 ) ( 56 299.29413 0 ) ( ( 0.03125 0.00000 20.25000 ) ( 0.00000 0.01560 9.72585 ) ) base_light/wsupprt1_12 0 0 0
( -632 0 0 ) ( -632 0 64 ) ( -632 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -648 0 0 ) ( -648 64 0 ) ( -648 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 806
// Map structure:g[2] -> poly:p[807]
{
brushDef
{
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00779 3.80345 ) ) gothic_block/blocks11b 0 0 0
( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 544 0 ) ( 0 512 64 ) ( 64 544 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00699 2.30000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 600 ) ( 0 64 600 ) ( 64 0 600 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 807
// Map structure:g[2] -> poly:p[808]
{
brushDef
{
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00779 5.80345 ) ) gothic_block/blocks11b 0 0 0
( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 64 0 736 ) ( 0 64 736 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 808
// Map structure:g[2] -> poly:p[809]
{
brushDef
{
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00779 4.80345 ) ) gothic_block/blocks11b 0 0 0
( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -632 0 0 ) ( -632 64 0 ) ( -632 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 809
// Map structure:g[2] -> poly:p[810]
{
brushDef
{
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00779 4.80345 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -648 0 0 ) ( -648 0 64 ) ( -648 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 810
// Map structure:g[2] -> poly:p[811]
{
brushDef
{
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00779 4.80345 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -800 0 0 ) ( -800 64 0 ) ( -800 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -776 0 0 ) ( -776 0 64 ) ( -776 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 811
// Map structure:g[2] -> poly:p[812]
{
brushDef
{
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00779 4.80345 ) ) gothic_block/blocks11b 0 0 0
( -736 0 0 ) ( -736 0 64 ) ( -736 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -760 0 0 ) ( -760 64 0 ) ( -760 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 812
// Map structure:g[2] -> poly:p[813]
{
brushDef
{
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00779 5.80345 ) ) gothic_block/blocks11b 0 0 0
( -736 0 0 ) ( -736 0 64 ) ( -736 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( -800 0 0 ) ( -800 64 0 ) ( -800 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 64 0 736 ) ( 0 64 736 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 813
// Map structure:g[2] -> poly:p[814]
{
brushDef
{
( 0 304 0 ) ( 0 298.66666 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00779 3.80345 ) ) gothic_block/blocks11b 0 0 0
( -736 0 0 ) ( -736 0 64 ) ( -736 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -800 0 0 ) ( -800 64 0 ) ( -800 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 544 0 ) ( 0 512 64 ) ( 64 544 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00699 2.30000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 600 ) ( 0 64 600 ) ( 64 0 600 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 814
// Map structure:g[2] -> poly:p[815]
{
brushDef
{
( 0 0 600 ) ( 64 0 600 ) ( 0 64 600 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 299.29413 0 ) ( -8 295.52942 64 ) ( 56 299.29413 0 ) ( ( 0.03125 0.00000 24.25000 ) ( 0.00000 0.01560 9.72585 ) ) base_light/wsupprt1_12 0 0 0
( -760 0 0 ) ( -760 0 64 ) ( -760 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -776 0 0 ) ( -776 64 0 ) ( -776 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 815
// Map structure:g[2] -> poly:p[816]
{
brushDef
{
( 62 -28.50000 736 ) ( 126 -28.50000 736 ) ( 62 35.50000 736 ) ( ( 0.00000 -0.00781 2.51563 ) ( -0.00781 0.00000 -1.22266 ) ) gothic_block/blocks11b 0 0 0
( 62 -28.50000 768 ) ( 62 35.50000 768 ) ( 126 -28.50000 768 ) ( ( 0.00000 0.00781 2.51563 ) ( -0.00781 0.00000 -1.22266 ) ) gothic_block/blocks11b 0 0 0
( 62 -304 3.50000 ) ( 62 -304 67.50000 ) ( 126 -304 3.50000 ) ( ( 0.00781 0.00000 2.51563 ) ( 0.00000 0.00781 6.02734 ) ) gothic_block/blocks11b 0 0 0
( -192 -48 225 ) ( -192 -48 289 ) ( -192 16 225 ) ( ( 0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 5.75781 ) ) gothic_block/blocks11b 0 0 0
( 62 0 3.50000 ) ( 126 0 3.50000 ) ( 62 0 67.50000 ) ( ( -0.00781 0.00000 2.51563 ) ( 0.00000 0.00781 6.02734 ) ) gothic_block/blocks11b 0 0 0
( -384 -48 225 ) ( -384 16 225 ) ( -384 -48 289 ) ( ( -0.00781 0.00000 1.37500 ) ( 0.00000 0.00781 5.75781 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 816
// Map structure:g[2] -> poly:p[817]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.03125 0.00000 -16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 544 ) ( 0 64 544 ) ( 64 0 544 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.03125 0.00000 -16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 817
// Map structure:g[2] -> poly:p[818]
{
brushDef
{
( 0 0 904 ) ( 64 0 904 ) ( 0 64 968 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00552 -1.46875 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -552 0 ) ( 64 -552 0 ) ( 0 -552 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 -576 0 ) ( -72 -576 0 ) ( -8 -576 64 ) ( ( -0.00781 0.00000 -0.06250 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 416 0 0 ) ( 480 64 0 ) ( 416 0 64 ) ( ( -0.00552 0.00000 3.37500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -496 0 0 ) ( -496 0 64 ) ( -560 64 0 ) ( ( 0.00552 0.00000 3.06250 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 818
// Map structure:g[2] -> poly:p[819]
{
brushDef
{
( 0 0 328 ) ( 64 0 328 ) ( 0 64 264 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.00552 -1.28125 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -24 0 ) ( 0 -24 64 ) ( 64 -24 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 152 0 0 ) ( 152 0 64 ) ( 216 64 0 ) ( ( 0.00552 0.00000 -0.59375 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
( -24 0 0 ) ( -88 64 0 ) ( -24 0 64 ) ( ( -0.00552 0.00000 -0.09375 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 819
// Map structure:g[2] -> poly:p[820]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.03125 0.00000 -19.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -720 0 0 ) ( -720 64 0 ) ( -720 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -592 0 ) ( 0 -592 64 ) ( 64 -592 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 820
// Map structure:g[2] -> poly:p[821]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 -23.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 6.03125 ) ( 0.00000 0.00781 2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -720 0 0 ) ( -720 64 0 ) ( -720 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -592 0 ) ( 64 -592 0 ) ( 0 -592 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 821
// Map structure:g[2] -> poly:p[822]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 -19.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -592 -64 ) ( 0 -592 0 ) ( 64 -592 -64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 0 -64 ) ( 64 0 0 ) ( 64 64 -64 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 -64 ) ( -128 64 -64 ) ( -128 0 0 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 822
// Map structure:g[2] -> poly:p[823]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( 48 0 0 ) ( ( 0.00781 0.00000 1.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 64 0 ) ( -192 128 0 ) ( -192 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 16 0 ) ( 128 16 0 ) ( 64 16 64 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 0 128 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 823
// Map structure:g[2] -> poly:p[824]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 0.03125 ) ( 0.00000 0.00781 -0.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 128 64 0 ) ( 128 64 64 ) ( 128 128 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 128 0 ) ( 0 128 0 ) ( -64 128 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -192 64 0 ) ( -192 128 0 ) ( -192 64 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 16 0 ) ( 64 16 64 ) ( 128 16 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 824
// Map structure:g[2] -> poly:p[825]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 0.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( 48 0 0 ) ( ( 0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 825
// Map structure:g[2] -> poly:p[826]
{
brushDef
{
( -52 46 -160 ) ( -52 110 -160 ) ( -116 46 -160 ) ( ( 0.00781 0.00000 4.64063 ) ( 0.00000 -0.00781 -0.59375 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 46 0 ) ( 16 110 0 ) ( 16 46 64 ) ( ( -0.00781 0.00000 4.64063 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -52 -558 0 ) ( -116 -558 0 ) ( -52 -558 64 ) ( ( -0.00781 0.00000 0.59375 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -52 -466 0 ) ( -52 -466 64 ) ( -116 -466 0 ) ( ( 0.00781 0.00000 0.59375 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 826
// Map structure:g[2] -> poly:p[827]
{
brushDef
{
( 0 -110 -160 ) ( 64 -110 -160 ) ( 0 -46 -160 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -4.85938 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 128 -110 0 ) ( 128 -110 64 ) ( 128 -46 0 ) ( ( 0.00781 0.00000 4.85938 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -558 0 ) ( 64 -558 0 ) ( 0 -558 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 16 -110 0 ) ( 16 -46 0 ) ( 16 -110 64 ) ( ( -0.00781 0.00000 4.85938 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 827
// Map structure:g[2] -> poly:p[828]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -466 0 ) ( 0 -466 64 ) ( 64 -466 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 828
// Map structure:g[2] -> poly:p[829]
{
brushDef
{
( 0 -368 0 ) ( 64 -368 0 ) ( 0 -368 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 -64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 32 -384 80 ) ( -32 -384 80 ) ( 32 -384 144 ) ( ( -0.00781 0.00000 2.25000 ) ( 0.00000 0.00781 -0.37500 ) ) gothic_block/blocks11b 0 0 0
( 288 -112 0 ) ( 288 -176 0 ) ( 288 -112 64 ) ( ( -0.00781 0.00000 -2.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -368 0 ) ( 64 -368 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00758 0.67647 ) ) gothic_block/blocks11b 0 0 0
( 0 -352 0 ) ( 64 -352 0 ) ( 0 -336 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00758 -1.64706 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 829
// Map structure:g[2] -> poly:p[830]
{
brushDef
{
( 0 -16 0 ) ( 0 -16 64 ) ( 64 -16 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 80 ) ( 64 0 80 ) ( 0 0 144 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -0.37500 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -16 0 ) ( 0 0 64 ) ( 64 -16 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00758 -0.02941 ) ) gothic_block/blocks11b 0 0 0
( 0 -48 64 ) ( 0 -64 128 ) ( 64 -48 64 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00758 -1.44118 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 830
// Map structure:g[2] -> poly:p[831]
{
brushDef
{
( 70 0 -128 ) ( 134 0 -128 ) ( 70 64 -128 ) ( ( 0.00000 -0.00781 0.45313 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 70 0 -64 ) ( 70 64 -64 ) ( 134 0 -64 ) ( ( 0.00000 0.00781 0.45313 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 70 16 0 ) ( 134 16 0 ) ( 70 16 64 ) ( ( -0.00781 0.00000 0.45313 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 831
// Map structure:g[2] -> poly:p[832]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.50000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 832
// Map structure:g[2] -> poly:p[833]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks18b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 16 0 ) ( 0 16 64 ) ( 64 16 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 833
// Map structure:g[2] -> poly:p[834]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 834
// Map structure:g[2] -> poly:p[835]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 -1.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 16 0 ) ( 64 16 0 ) ( 0 16 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -10 0 0 ) ( -10 64 0 ) ( -10 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 835
// Map structure:g[2] -> poly:p[836]
{
brushDef
{
( -31.50000 32 -64 ) ( -31.50000 96 -64 ) ( -95.50000 32 -64 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 -0.00781 0.24609 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -31.50000 16 0 ) ( -95.50000 16 0 ) ( -31.50000 80 0 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 0.24609 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -80 -16 0 ) ( -80 48 0 ) ( -80 -16 64 ) ( ( -0.00781 0.00000 1.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -112 -54 0 ) ( -176 -54 0 ) ( -112 -54 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -10 -16 0 ) ( -10 -16 64 ) ( -10 48 0 ) ( ( 0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 16 0 ) ( -96 16 64 ) ( -160 16 0 ) ( ( 0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 64 0 ) ( 32 64 64 ) ( -32 0 0 ) ( ( 0.00552 0.00000 0.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -10 0 0 ) ( -10 0 64 ) ( 54 64 0 ) ( ( 0.00552 0.00000 1.03906 ) ( 0.00000 0.01563 -1.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 836
// Map structure:g[2] -> poly:p[837]
{
brushDef
{
( -31.50000 32 -64 ) ( -31.50000 96 -64 ) ( -95.50000 32 -64 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 -0.00781 0.24609 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -31.50000 32 0 ) ( -95.50000 32 0 ) ( -31.50000 96 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 0.24609 ) ) gothic_block/blocks18b 0 0 0
( -80 16 0 ) ( -80 80 0 ) ( -80 16 64 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 16 0 ) ( -16 16 64 ) ( -80 16 0 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 16 0 ) ( -80 -48 0 ) ( -16 16 64 ) ( ( -0.00552 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 837
// Map structure:g[2] -> poly:p[838]
{
brushDef
{
( 0 0 -80 ) ( 64 0 -80 ) ( 0 64 -80 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 838
// Map structure:g[2] -> poly:p[839]
{
brushDef
{
( -10 16 -160 ) ( 54 16 -160 ) ( -10 80 -160 ) ( ( 0.00000 -0.00781 0.07813 ) ( -0.00781 0.00000 -2.87500 ) ) gothic_wall/oct20c 0 0 0
( -10 16 -64 ) ( -10 80 -64 ) ( 54 16 -64 ) ( ( 0.00000 0.00781 0.07813 ) ( -0.00781 0.00000 -2.87500 ) ) gothic_block/blocks18b 0 0 0
( -10 -400 0 ) ( -10 -400 64 ) ( 54 -400 0 ) ( ( 0.00781 0.00000 0.07813 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 16 0 ) ( 128 16 64 ) ( 128 80 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks18d 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 16 0 ) ( -80 80 0 ) ( -80 16 64 ) ( ( -0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 839
// Map structure:g[2] -> poly:p[840]
{
brushDef
{
( -96 16 -64 ) ( -32 16 -64 ) ( -96 80 -64 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -2.87500 ) ) gothic_wall/oct20c 0 0 0
( 112 0 0 ) ( 112 64 0 ) ( 176 0 0 ) ( ( 0.00000 0.00781 0.12500 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -96 -400 0 ) ( -96 -400 64 ) ( -32 -400 0 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 16 0 ) ( 128 16 64 ) ( 128 80 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -0.25000 ) ) gothic_block/blocks18d 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 -1.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -10 16 0 ) ( -10 80 0 ) ( -10 16 64 ) ( ( -0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 840
// Map structure:g[2] -> poly:p[841]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks18b 0 0 0
( -96 -640 0 ) ( -96 -640 64 ) ( -32 -640 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 0 0 ) ( 16 0 64 ) ( 16 64 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.00781 -0.75000 ) ) gothic_block/blocks18d 0 0 0
( -96 -400 0 ) ( -32 -400 0 ) ( -96 -400 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 841
// Map structure:g[2] -> poly:p[842]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks18b 0 0 0
( 112 -400 0 ) ( 112 -400 64 ) ( 176 -400 0 ) ( ( 0.00781 0.00000 1.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -80 -16 0 ) ( -80 48 0 ) ( -80 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -400 -16 0 ) ( -400 -16 64 ) ( -464 48 0 ) ( ( 0.00552 0.00000 1.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 842
// Map structure:g[2] -> poly:p[843]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 112 0 0 ) ( 112 64 0 ) ( 176 0 0 ) ( ( 0.00000 0.00781 1.12500 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 80 -400 0 ) ( 80 -400 64 ) ( 144 -400 0 ) ( ( 0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -10 -48 0 ) ( -10 -48 64 ) ( -10 16 0 ) ( ( 0.00781 0.00000 3.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 -330 0 ) ( 144 -330 0 ) ( 80 -330 64 ) ( ( -0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 -64 0 ) ( -80 0 0 ) ( -80 -64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -352 -64 0 ) ( -416 0 0 ) ( -352 -64 64 ) ( ( -0.00552 0.00000 1.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -394 0 0 ) ( -394 0 64 ) ( -458 64 0 ) ( ( 0.00552 0.00000 1.46094 ) ( 0.00000 0.01562 -1.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 843
// Map structure:g[2] -> poly:p[844]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -330 0 ) ( 0 -330 64 ) ( 64 -330 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 -1.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -54 0 ) ( 64 -54 0 ) ( 0 -54 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -80 0 0 ) ( -80 64 0 ) ( -80 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 844
// Map structure:g[2] -> poly:p[845]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.03125 0.00000 -17.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.03125 0.00000 -17.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 845
// Map structure:g[2] -> poly:p[846]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.03125 0.00000 -27.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 846
// Map structure:g[2] -> poly:p[847]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.03125 0.00000 -26.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 847
// Map structure:g[2] -> poly:p[848]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 848
// Map structure:g[2] -> poly:p[849]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) skies/nitesky 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 849
// Map structure:g[2] -> poly:p[850]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) skies/nitesky 0 0 0
( 0 224 0 ) ( 0 224 64 ) ( 64 224 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 850
// Map structure:g[2] -> poly:p[851]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -4.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 -4.00000 ) ) skies/nitesky 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -1280 0 0 ) ( -1280 64 0 ) ( -1280 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 851
// Map structure:g[2] -> poly:p[852]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -5.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -5.00000 ) ) skies/nitesky 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -608 0 ) ( 64 -608 0 ) ( 0 -608 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 852
// Map structure:g[2] -> poly:p[853]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) skies/nitesky 0 0 0
( 0 0 992 ) ( 0 64 992 ) ( 64 0 992 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) skies/nitesky 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 853
// Map structure:g[2] -> poly:p[854]
{
brushDef
{
( -16 0 240 ) ( 48 0 240 ) ( -16 64 240 ) ( ( 0.00000 -0.00781 -2.87500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 320 ) ( 0 32 320 ) ( 64 -32 320 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 -256 64 ) ( -16 -256 128 ) ( 48 -256 64 ) ( ( 0.00781 0.00000 -2.87500 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( 520 0 64 ) ( 520 0 128 ) ( 520 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( -16 -128 64 ) ( 48 -128 64 ) ( -16 -128 128 ) ( ( -0.00781 0.00000 -2.87500 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 360 ) ( 64 0 336 ) ( 0 64 360 ) ( ( 0.00000 0.00732 -1.07534 ) ( 0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 854
// Map structure:g[2] -> poly:p[855]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 -272 0 ) ( 64 -272 64 ) ( 128 -272 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 64 0 ) ( 544 64 64 ) ( 544 128 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -112 0 ) ( 128 -112 0 ) ( 64 -112 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 170.66667 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00650 2.46154 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 855
// Map structure:g[2] -> poly:p[856]
{
brushDef
{
( 0 16 128 ) ( 64 16 128 ) ( 0 80 128 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 16 160 ) ( 0 80 160 ) ( 64 16 160 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -48 -64 0 ) ( -48 -64 64 ) ( 16 -64 0 ) ( ( 0.00781 0.00000 4.37500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 16 -24 ) ( -384 16 40 ) ( -384 80 -24 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -48 0 ) ( 64 -48 0 ) ( 0 -48 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -704 16 -24 ) ( -704 80 -24 ) ( -704 16 40 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 856
// Map structure:g[2] -> poly:p[857]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -384 0 -24 ) ( -384 0 40 ) ( -384 64 -24 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -320 -24 ) ( 64 -320 -24 ) ( 0 -320 40 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -704 0 -24 ) ( -704 64 -24 ) ( -704 0 40 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 857
// Map structure:g[2] -> poly:p[858]
{
brushDef
{
( -16 0 160 ) ( 48 0 160 ) ( -16 -64 160 ) ( ( 0.00000 0.00781 2.12500 ) ( 0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 0 128 ) ( -16 -64 128 ) ( 48 0 128 ) ( ( 0.00000 -0.00781 2.12500 ) ( 0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 -96 32 ) ( -16 -96 -32 ) ( 48 -96 32 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 -0.00781 -1.25000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -137.14285 0 0 ) ( -137.14285 0 64 ) ( -100.57143 64 0 ) ( ( 0.00678 0.00000 1.46154 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -16 -152 32 ) ( 48 -152 32 ) ( -16 -152 -32 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 -0.00781 -1.25000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -153.14285 0 32 ) ( -189.71428 -64 32 ) ( -153.14285 0 -32 ) ( ( 0.00678 0.00000 -1.51538 ) ( 0.00000 -0.00781 -1.25000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 858
// Map structure:g[2] -> poly:p[859]
{
brushDef
{
( -4 0 160 ) ( 60 0 160 ) ( -4 -64 160 ) ( ( 0.00000 0.00781 2.03125 ) ( 0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -100 0 128 ) ( -100 -64 128 ) ( -36 0 128 ) ( ( 0.00000 -0.00781 1.78125 ) ( 0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -4 -96 32 ) ( -4 -96 -32 ) ( 60 -96 32 ) ( ( -0.00781 0.00000 2.03125 ) ( 0.00000 -0.00781 -1.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -240 0 32 ) ( -240 -64 32 ) ( -240 0 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00781 -1.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -153.14285 0 32 ) ( -153.14285 0 -32 ) ( -189.71428 -64 32 ) ( ( -0.00678 0.00000 -1.51538 ) ( 0.00000 -0.00781 -1.25000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 859
// Map structure:g[2] -> poly:p[860]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 1.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -288 0 ) ( 0 -288 64 ) ( 64 -288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -372.57144 0 0 ) ( -372.57144 0 64 ) ( -409.14285 64 0 ) ( ( 0.00678 0.00000 0.74615 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 860
// Map structure:g[2] -> poly:p[861]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -288 0 ) ( 0 -288 64 ) ( 64 -288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -356.57144 0 0 ) ( -356.57144 0 64 ) ( -393.14285 64 0 ) ( ( 0.00678 0.00000 0.80000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -232 0 ) ( 64 -232 0 ) ( 0 -232 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -372.57144 0 0 ) ( -409.14285 64 0 ) ( -372.57144 0 64 ) ( ( -0.00678 0.00000 0.74615 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 861
// Map structure:g[2] -> poly:p[862]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 160 ) ( 0 64 160 ) ( 64 0 160 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -232 0 ) ( 0 -232 64 ) ( 64 -232 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -152 0 ) ( 64 -152 0 ) ( 0 -152 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 862
// Map structure:g[2] -> poly:p[863]
{
brushDef
{
( 0 16 128 ) ( 64 16 128 ) ( 0 -48 128 ) ( ( 0.00000 0.00781 2.00000 ) ( 0.00781 0.00000 0.87500 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 16 0 ) ( 0 -48 0 ) ( 64 16 0 ) ( ( 0.00000 -0.00781 2.00000 ) ( 0.00781 0.00000 0.87500 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 -96 0 ) ( 0 -96 -64 ) ( 64 -96 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 -0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -224 15.50000 0 ) ( -224 -48.50000 0 ) ( -224 15.50000 -64 ) ( ( 0.00781 0.00000 -0.87891 ) ( 0.00000 -0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -173.71428 -64 0 ) ( -173.71428 -64 64 ) ( -137.14285 0 0 ) ( ( 0.00678 0.00000 1.96154 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 863
// Map structure:g[2] -> poly:p[864]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 -288 0 ) ( 0 -288 64 ) ( 64 -288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -320 -64 0 ) ( -320 -64 64 ) ( -356.57144 0 0 ) ( ( 0.00678 0.00000 1.30000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 864
// Map structure:g[2] -> poly:p[865]
{
brushDef
{
( -16 -288 32 ) ( -16 -288 96 ) ( 48 -288 32 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 1.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -240 48 32 ) ( -240 48 96 ) ( -240 112 32 ) ( ( 0.00781 0.00000 1.62500 ) ( 0.00000 0.00781 1.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 -96 -32 ) ( 64 -96 -32 ) ( 0 -96 32 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.50000 ) ) gothic_trim/baseboard09 0 0 0
( -384 48 32 ) ( -384 112 32 ) ( -384 48 96 ) ( ( -0.00781 0.00000 1.62500 ) ( 0.00000 0.00781 1.25000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 2.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 865
// Map structure:g[2] -> poly:p[866]
{
brushDef
{
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 32 -32 160 ) ( 32 32 160 ) ( 96 -32 160 ) ( ( 0.00000 0.00781 2.75000 ) ( -0.00781 0.00000 -3.25000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 128 ) ( 64 -32 128 ) ( 0 32 128 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.25000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 866
// Map structure:g[2] -> poly:p[867]
{
brushDef
{
( 0 0 736 ) ( 64 0 736 ) ( 0 64 736 ) ( ( 0.00000 -0.03125 41.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
( -32.50000 0 768 ) ( -96.50000 0 768 ) ( -32.50000 64 768 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 10.25391 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 64 ) ( -1376 64 64 ) ( -1376 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.50000 ) ) gothic_block/blocks11b 0 0 0
( -32.50000 -256 63 ) ( -96.50000 -256 63 ) ( -32.50000 -256 127 ) ( ( -0.00781 0.00000 -10.25391 ) ( 0.00000 0.00781 5.49219 ) ) gothic_block/blocks11b 0 0 0
( -1216 0 64 ) ( -1216 0 128 ) ( -1216 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.50000 ) ) gothic_block/blocks11b 0 0 0
( -32.50000 -128 63 ) ( -32.50000 -128 127 ) ( -96.50000 -128 63 ) ( ( 0.00781 0.00000 -10.25391 ) ( 0.00000 0.00781 5.49219 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 867
// Map structure:g[2] -> poly:p[868]
{
brushDef
{
( 0 56 768 ) ( 64 56 768 ) ( 0 120 768 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -1.56250 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -95 832 ) ( -128 -95 832 ) ( -64 -31 832 ) ( ( 0.00781 0.00000 1.74219 ) ( 0.00000 0.00781 9.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -1408 0 0 ) ( -1408 64 0 ) ( -1408 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32.50000 -256 63 ) ( -96.50000 -256 63 ) ( -32.50000 -256 127 ) ( ( -0.00781 0.00000 -10.25391 ) ( 0.00000 0.01563 11.98437 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -1184 0 0 ) ( -1184 0 64 ) ( -1184 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32.50000 -120 63 ) ( -32.50000 -120 127 ) ( -96.50000 -120 63 ) ( ( 0.00781 0.00000 -10.25391 ) ( 0.00000 0.01563 11.98437 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 868
// Map structure:g[2] -> poly:p[869]
{
brushDef
{
( -64 -95 848 ) ( -64 -31 848 ) ( -128 -95 848 ) ( ( 0.00781 0.00000 1.74219 ) ( 0.00000 -0.00781 9.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 0 912 ) ( -32 64 912 ) ( 32 0 912 ) ( ( 0.00000 0.00781 10.25006 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -1408 0 15.50000 ) ( -1408 64 15.50000 ) ( -1408 0 79.50000 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 13.24220 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32.50000 -256 14.50000 ) ( -96.50000 -256 14.50000 ) ( -32.50000 -256 78.50000 ) ( ( -0.00781 0.00000 -10.25391 ) ( 0.00000 0.01563 13.22657 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -1184 0 15.50000 ) ( -1184 0 79.50000 ) ( -1184 64 15.50000 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 13.24220 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32.50000 -120 14.50000 ) ( -32.50000 -120 78.50000 ) ( -96.50000 -120 14.50000 ) ( ( 0.00781 0.00000 -10.25391 ) ( 0.00000 0.01563 13.22657 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 869
// Map structure:g[2] -> poly:p[870]
{
brushDef
{
( -1 0 832 ) ( -1 64 832 ) ( -65 0 832 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 -0.06250 77.06250 ) ) gothic_trim/stucco7bord1 0 0 0
( -1 0 848 ) ( -65 0 848 ) ( -1 64 848 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.06250 77.06250 ) ) gothic_trim/stucco7bord1 0 0 0
( -1288 0 0 ) ( -1288 64 0 ) ( -1288 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -280 15 ) ( -64 -280 15 ) ( 0 -280 79 ) ( ( -0.03125 0.00000 -38.00000 ) ( 0.00000 0.06250 51.93750 ) ) gothic_trim/stucco7bord1 0 0 0
( -1192 0 0 ) ( -1192 0 64 ) ( -1192 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -104 15 ) ( 0 -104 79 ) ( -64 -104 15 ) ( ( 0.03125 0.00000 -38.00000 ) ( 0.00000 0.06250 51.93750 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 870
// Map structure:g[2] -> poly:p[871]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 0 0 ) ( -512 64 0 ) ( -448 0 64 ) ( ( -0.00552 0.00000 -0.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 871
// Map structure:g[2] -> poly:p[872]
{
brushDef
{
( -8 8 512 ) ( 56 8 512 ) ( -8 72 512 ) ( ( 0.00000 -0.00781 3.06250 ) ( -0.00781 0.00000 -0.93750 ) ) gothic_block/blocks11b 0 0 0
( -8 8 768 ) ( -8 72 768 ) ( 56 8 768 ) ( ( 0.00000 0.00781 3.06250 ) ( -0.00781 0.00000 -0.93750 ) ) gothic_block/blocks11b 0 0 0
( -384 8 0 ) ( -384 8 64 ) ( -384 72 0 ) ( ( 0.00781 0.00000 0.93750 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -8 0 0 ) ( 56 0 0 ) ( -8 0 64 ) ( ( -0.00781 0.00000 3.06250 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -545.50000 97.50000 -128 ) ( -609.50000 161.50000 -128 ) ( -545.50000 97.50000 -64 ) ( ( -0.00552 0.00000 -1.51172 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 872
// Map structure:g[2] -> poly:p[873]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -545.50000 97.50000 -128 ) ( -609.50000 161.50000 -128 ) ( -545.50000 97.50000 -64 ) ( ( -0.00552 0.00000 -1.51172 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 873
// Map structure:g[2] -> poly:p[874]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -64 384 ) ( -128 -64 384 ) ( -64 0 384 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
( -64 -384 0 ) ( -128 -384 0 ) ( -64 -384 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -64 0 ) ( -384 -64 64 ) ( -384 0 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 -16 0 ) ( -16 48 0 ) ( -80 -16 64 ) ( ( -0.00552 0.00000 3.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 874
// Map structure:g[2] -> poly:p[875]
{
brushDef
{
( -64 -64 384 ) ( -64 0 384 ) ( -128 -64 384 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 -0.00781 2.50000 ) ) gothic_block/killblock_j2 0 0 0
( -64 -64 512 ) ( -128 -64 512 ) ( -64 0 512 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/killblock_j2 0 0 0
( -64 -384 0 ) ( -128 -384 0 ) ( -64 -384 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 -64 0 ) ( -384 -64 64 ) ( -384 0 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 31 95 -128 ) ( 95 159 -128 ) ( 31 95 -64 ) ( ( -0.00552 0.00000 3.50781 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 875
// Map structure:g[2] -> poly:p[876]
{
brushDef
{
( -72 -72 512 ) ( -72 -8 512 ) ( -136 -72 512 ) ( ( 0.00781 0.00000 3.56250 ) ( 0.00000 -0.00781 2.56250 ) ) gothic_block/blocks11b 0 0 0
( -72 -72 768 ) ( -136 -72 768 ) ( -72 -8 768 ) ( ( 0.00781 0.00000 3.56250 ) ( 0.00000 0.00781 2.56250 ) ) gothic_block/blocks11b 0 0 0
( -72 -384 0 ) ( -136 -384 0 ) ( -72 -384 64 ) ( ( -0.00781 0.00000 -2.56250 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -72 0 ) ( -384 -72 64 ) ( -384 -8 0 ) ( ( 0.00781 0.00000 2.56250 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 32.50000 96.50000 -128 ) ( 96.50000 160.50000 -128 ) ( 32.50000 96.50000 -64 ) ( ( -0.00552 0.00000 3.49609 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 876
// Map structure:g[2] -> poly:p[877]
{
brushDef
{
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 4.12500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 54 16 32 ) ( 54 16 -32 ) ( 118 16 32 ) ( ( -0.00781 0.00000 4.57813 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
( -384 96 32 ) ( -384 96 -32 ) ( -384 32 32 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -650 96 32 ) ( -650 32 32 ) ( -650 96 -32 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 877
// Map structure:g[2] -> poly:p[878]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 0.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -720 16 0 ) ( -720 80 0 ) ( -720 16 64 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 16 0 ) ( -16 16 64 ) ( -80 16 0 ) ( ( 0.00781 0.00000 -5.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -560 112 0 ) ( -624 48 0 ) ( -560 112 64 ) ( ( -0.00552 0.00000 -2.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 878
// Map structure:g[2] -> poly:p[879]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -720 112 0 ) ( -720 176 0 ) ( -720 112 64 ) ( ( -0.00781 0.00000 1.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -112 -54 0 ) ( -176 -54 0 ) ( -112 -54 64 ) ( ( -0.00781 0.00000 -4.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -650 112 0 ) ( -650 112 64 ) ( -650 176 0 ) ( ( 0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 16 0 ) ( -96 16 64 ) ( -160 16 0 ) ( ( 0.00781 0.00000 -4.75000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -640 32 0 ) ( -640 32 64 ) ( -704 -32 0 ) ( ( 0.00552 0.00000 -2.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -650 0 0 ) ( -650 0 64 ) ( -586 64 0 ) ( ( 0.00552 0.00000 3.53906 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 879
// Map structure:g[2] -> poly:p[880]
{
brushDef
{
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -96 32 ) ( -64 -96 -32 ) ( 0 -96 32 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 112 32 ) ( -768 48 32 ) ( -768 112 -32 ) ( ( 0.00781 0.00000 -0.12500 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 880
// Map structure:g[2] -> poly:p[881]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -64 32 ) ( -64 -64 -32 ) ( 0 -64 32 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
( -720 0 32 ) ( -720 0 -32 ) ( -720 -64 32 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( -64 -96 32 ) ( 0 -96 32 ) ( -64 -96 -32 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 32 ) ( -768 -64 32 ) ( -768 0 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 881
// Map structure:g[2] -> poly:p[882]
{
brushDef
{
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -48 -54 32 ) ( -48 -54 -32 ) ( 16 -54 32 ) ( ( -0.00781 0.00000 5.37500 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -48 -96 32 ) ( 16 -96 32 ) ( -48 -96 -32 ) ( ( 0.00781 0.00000 5.37500 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( -720 0 32 ) ( -720 -64 32 ) ( -720 0 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.00781 -3.25000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 882
// Map structure:g[2] -> poly:p[883]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 80 -400 0 ) ( 80 -400 64 ) ( 144 -400 0 ) ( ( 0.00781 0.00000 5.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -650 -48 0 ) ( -650 -48 64 ) ( -650 16 0 ) ( ( 0.00781 0.00000 3.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 -330 0 ) ( 144 -330 0 ) ( 80 -330 64 ) ( ( -0.00781 0.00000 5.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -720 -64 0 ) ( -720 0 0 ) ( -720 -64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -992 -64 0 ) ( -1056 0 0 ) ( -992 -64 64 ) ( ( -0.00552 0.00000 -0.62500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1018 -16 0 ) ( -1018 -16 64 ) ( -1082 48 0 ) ( ( 0.00552 0.00000 -0.91406 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 883
// Map structure:g[2] -> poly:p[884]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 3.12500 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -650 16 0 ) ( -650 80 0 ) ( -650 16 64 ) ( ( -0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -42 -400 0 ) ( -106 -400 0 ) ( -42 -400 64 ) ( ( -0.00781 0.00000 -3.32813 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 16 0 ) ( -192 16 64 ) ( -192 80 0 ) ( ( 0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 -384 0 ) ( 48 -384 0 ) ( -16 -384 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 884
// Map structure:g[2] -> poly:p[885]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 -400 0 ) ( -16 -400 64 ) ( 48 -400 0 ) ( ( 0.00781 0.00000 6.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -720 -16 0 ) ( -720 48 0 ) ( -720 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -1040 -16 0 ) ( -1040 -16 64 ) ( -1104 48 0 ) ( ( 0.00552 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 885
// Map structure:g[2] -> poly:p[886]
{
brushDef
{
( -64 -64 320 ) ( 0 -64 320 ) ( -64 0 320 ) ( ( 0.00000 -0.00781 6.50000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 -384 0 ) ( -64 -384 64 ) ( 0 -384 0 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -720 -64 0 ) ( -720 -64 64 ) ( -720 0 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -320 0 ) ( 0 -320 0 ) ( -64 -320 64 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 -64 0 ) ( -896 0 0 ) ( -896 -64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 886
// Map structure:g[2] -> poly:p[887]
{
brushDef
{
( 0 64 288 ) ( 64 64 288 ) ( 0 128 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 -272 0 ) ( 64 -272 64 ) ( 128 -272 0 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 -16 0 ) ( -640 -16 64 ) ( -640 48 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 0 102 ) ( -16 64 102 ) ( 48 0 78 ) ( ( 0.00000 0.00732 6.37158 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -768 -16 0 ) ( -768 48 0 ) ( -768 -16 64 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 887
// Map structure:g[2] -> poly:p[888]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 5.03125 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -768 64 ) ( 0 -768 128 ) ( 64 -768 64 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
( -720 -16 64 ) ( -720 -16 128 ) ( -720 48 64 ) ( ( 0.00781 0.00000 5.12500 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 64 ) ( 64 -384 64 ) ( 0 -384 128 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 64 ) ( -896 64 64 ) ( -896 0 128 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 888
// Map structure:g[2] -> poly:p[889]
{
brushDef
{
( 80 -16 288 ) ( 144 -16 288 ) ( 80 48 288 ) ( ( 0.00000 -0.00781 5.37500 ) ( -0.00781 0.00000 -3.12500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 80 -330 0 ) ( 80 -330 64 ) ( 144 -330 0 ) ( ( 0.00781 0.00000 5.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 80 -288 0 ) ( 144 -288 0 ) ( 80 -288 64 ) ( ( -0.00781 0.00000 5.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -720 -16 0 ) ( -720 48 0 ) ( -720 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 889
// Map structure:g[2] -> poly:p[890]
{
brushDef
{
( 0 64 288 ) ( 64 64 288 ) ( 0 128 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 -320 0 ) ( 64 -320 64 ) ( 128 -320 0 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -720 -16 0 ) ( -720 -16 64 ) ( -720 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -288 0 ) ( 128 -288 0 ) ( 64 -288 64 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 -16 0 ) ( -768 48 0 ) ( -768 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 890
// Map structure:g[2] -> poly:p[891]
{
brushDef
{
( 0 64 288 ) ( 64 64 288 ) ( 0 128 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -2.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -16 0 384 ) ( -16 64 384 ) ( 48 0 384 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -288 0 ) ( 64 -288 64 ) ( 128 -288 0 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -272 0 ) ( 128 -272 0 ) ( 64 -272 64 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 891
// Map structure:g[2] -> poly:p[892]
{
brushDef
{
( -16 -112 0 ) ( 48 -112 0 ) ( -16 -48 0 ) ( ( 0.00000 -0.00781 6.12500 ) ( -0.00781 0.00000 0.12500 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 -112 128 ) ( -16 -48 128 ) ( 48 -112 128 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 0.12500 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 64 0 ) ( -16 64 64 ) ( 48 64 0 ) ( ( 0.00781 0.00000 6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 892
// Map structure:g[2] -> poly:p[893]
{
brushDef
{
( 0 -112 128 ) ( 64 -112 128 ) ( 0 -48 128 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 0.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 288 ) ( 0 -48 288 ) ( 64 -112 288 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 0.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 80 0 ) ( 64 80 0 ) ( 0 80 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 -112 0 ) ( -768 -48 0 ) ( -768 -112 64 ) ( ( -0.00781 0.00000 -0.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 893
// Map structure:g[2] -> poly:p[894]
{
brushDef
{
( -16 0 0 ) ( 48 0 0 ) ( -16 64 0 ) ( ( 0.00000 -0.00781 6.12500 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 0 128 ) ( -16 64 128 ) ( 48 0 128 ) ( ( 0.00000 0.00781 6.12500 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 304 0 ) ( 0 304 64 ) ( 64 304 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -16 320 0 ) ( 48 320 0 ) ( -16 320 64 ) ( ( -0.00781 0.00000 6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -768 -16 0 ) ( -768 48 0 ) ( -768 -16 64 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 476 0 ) ( 0 476 64 ) ( 64 492 0 ) ( ( 0.00758 0.00000 4.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 894
// Map structure:g[2] -> poly:p[895]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 304 0 ) ( -128 304 64 ) ( -64 304 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 444 0 ) ( -128 444 64 ) ( -64 460 0 ) ( ( 0.00758 0.00000 4.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 895
// Map structure:g[2] -> poly:p[896]
{
brushDef
{
( 48 47.50000 128 ) ( 48 111.50000 128 ) ( -16 47.50000 128 ) ( ( 0.00781 0.00000 -1.37109 ) ( 0.00000 -0.00781 2.62500 ) ) gothic_block/blocks11b 0 0 0
( 48 47.50000 288 ) ( -16 47.50000 288 ) ( 48 111.50000 288 ) ( ( 0.00781 0.00000 -1.37109 ) ( 0.00000 0.00781 2.62500 ) ) gothic_block/blocks11b 0 0 0
( -400 0 0 ) ( -400 64 0 ) ( -400 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 48 0 ) ( -384 48 64 ) ( -384 112 0 ) ( ( 0.00781 0.00000 -1.37500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 48 320 0 ) ( 48 320 64 ) ( -16 320 0 ) ( ( 0.00781 0.00000 -2.62500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -336 0 0 ) ( -352 64 0 ) ( -336 0 64 ) ( ( -0.00758 0.00000 -1.61765 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 896
// Map structure:g[2] -> poly:p[897]
{
brushDef
{
( 48 31.50000 0 ) ( 48 95.50000 0 ) ( -16 31.50000 0 ) ( ( 0.00781 0.00000 -2.24609 ) ( 0.00000 -0.00781 2.62500 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 48 31.50000 128 ) ( -16 31.50000 128 ) ( 48 95.50000 128 ) ( ( 0.00781 0.00000 -2.24609 ) ( 0.00000 0.00781 2.62500 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -400 0 0 ) ( -400 64 0 ) ( -400 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -384 32 0 ) ( -384 32 64 ) ( -384 96 0 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 320 0 ) ( 64 320 64 ) ( 0 320 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -336 0 0 ) ( -352 64 0 ) ( -336 0 64 ) ( ( -0.00758 0.00000 -1.61765 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 897
// Map structure:g[2] -> poly:p[898]
{
brushDef
{
( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -576 0 48 ) ( -576 64 48 ) ( -576 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 48 128 ) ( 0 112 128 ) ( 64 48 128 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( 0 -208 48 ) ( 0 -208 112 ) ( 64 -208 48 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -176 48 ) ( 64 -176 48 ) ( 0 -176 112 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -560 0 48 ) ( -560 0 112 ) ( -560 64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 898
// Map structure:g[2] -> poly:p[899]
{
brushDef
{
( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -40 48 ) ( 64 -40 48 ) ( 0 -40 112 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -576 0 48 ) ( -576 64 48 ) ( -576 0 112 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 48 152 ) ( 0 112 152 ) ( 64 48 152 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -512 0 48 ) ( -512 0 112 ) ( -512 64 48 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -176 48 ) ( 0 -176 112 ) ( 64 -176 48 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 899
// Map structure:g[2] -> poly:p[900]
{
brushDef
{
( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 0 48 ) ( -512 0 112 ) ( -512 64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -176 48 ) ( 64 -176 48 ) ( 0 -176 112 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 48 128 ) ( 0 112 128 ) ( 64 48 128 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( 0 -208 48 ) ( 0 -208 112 ) ( 64 -208 48 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -528 0 48 ) ( -528 64 48 ) ( -528 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 900
// Map structure:g[2] -> poly:p[901]
{
brushDef
{
( 0 0 112 ) ( 64 0 112 ) ( 0 64 112 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -344 48 ) ( 0 -344 112 ) ( 64 -344 48 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -512 0 48 ) ( -512 0 112 ) ( -512 64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -576 0 48 ) ( -576 64 48 ) ( -576 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 48 152 ) ( 0 112 152 ) ( 64 48 152 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -2.62500 ) ) gothic_block/blocks11b 0 0 0
( 0 -208 48 ) ( 64 -208 48 ) ( 0 -208 112 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 901
// Map structure:g[2] -> poly:p[902]
{
brushDef
{
( 0 0 152 ) ( 0 64 152 ) ( 64 0 152 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -328 48 ) ( 0 -328 112 ) ( 64 -328 48 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -512 0 48 ) ( -512 0 112 ) ( -512 64 48 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -56 48 ) ( 64 -56 48 ) ( 0 -56 112 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( -576 0 48 ) ( -576 64 48 ) ( -576 0 112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 48 128 ) ( 64 48 128 ) ( 0 112 128 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -1.62500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 902
// Map structure:g[2] -> poly:p[903]
{
brushDef
{
( 16 16 112 ) ( 16 80 112 ) ( -48 16 112 ) ( ( 0.00000 0.03125 -16.50000 ) ( -0.03125 0.00000 -6.50000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( 16 16 128 ) ( -48 16 128 ) ( 16 80 128 ) ( ( 0.00000 -0.03125 -16.50000 ) ( -0.03125 0.00000 -6.50000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -208 0 ) ( -48 -208 0 ) ( 16 -208 32 ) ( ( -0.03125 0.00000 -16.50000 ) ( 0.00000 0.06250 7.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -528 16 0 ) ( -528 -48 0 ) ( -528 16 32 ) ( ( -0.03125 0.00000 -5.50000 ) ( 0.00000 0.06250 7.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( 16 -176 0 ) ( 16 -176 32 ) ( -48 -176 0 ) ( ( 0.03125 0.00000 -16.50000 ) ( 0.00000 0.06250 7.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
( -560 16 0 ) ( -560 16 32 ) ( -560 -48 0 ) ( ( 0.03125 0.00000 -5.50000 ) ( 0.00000 0.06250 7.00000 ) ) gothic_light/ironcrosslt2_5000 0 0 0
}
}
// Brush 903
// Map structure:g[2] -> poly:p[904]
{
brushDef
{
( -63.50000 -16 152 ) ( -127.50000 -16 152 ) ( -63.50000 -80 152 ) ( ( 0.00000 0.00781 -3.49609 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -63.50000 -16 176 ) ( -63.50000 -80 176 ) ( -127.50000 -16 176 ) ( ( 0.00000 -0.00781 -3.49609 ) ( 0.00781 0.00000 2.12500 ) ) gothic_block/blocks11b 0 0 0
( -64 -312 48 ) ( -64 -312 112 ) ( -128 -312 48 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_block/blocks11b 0 0 0
( -576 -16 47.50000 ) ( -576 -16 111.50000 ) ( -576 -80 47.50000 ) ( ( 0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 1.37109 ) ) gothic_block/blocks11b 0 0 0
( -64 -364.79999 48 ) ( -128 -364.79999 48 ) ( -64 -352 112 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00766 0.81250 ) ) gothic_block/blocks11b 0 0 0
( -512 -16 47.50000 ) ( -512 -80 47.50000 ) ( -512 -16 111.50000 ) ( ( -0.00781 0.00000 -2.12500 ) ( 0.00000 0.00781 1.37109 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 904
// Map structure:g[2] -> poly:p[905]
{
brushDef
{
( 0 16 152 ) ( 64 16 152 ) ( 0 80 152 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_block/blocks11b 0 0 0
( 0 16 176 ) ( 0 80 176 ) ( 64 16 176 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_block/blocks11b 0 0 0
( 0 -72 48 ) ( 0 -72 112 ) ( 64 -72 48 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.37500 ) ) gothic_block/blocks11b 0 0 0
( -512 16 48 ) ( -512 16 112 ) ( -512 80 48 ) ( ( 0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 1.37500 ) ) gothic_block/blocks11b 0 0 0
( 0 -22.66667 48 ) ( 64 -22.66667 48 ) ( 0 -33.33333 112 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00771 1.39358 ) ) gothic_block/blocks11b 0 0 0
( -576 16 48 ) ( -576 80 48 ) ( -576 16 112 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.00781 1.37500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 905
// Map structure:g[2] -> poly:p[906]
{
brushDef
{
( 0 0 119 ) ( 64 0 119 ) ( 0 64 119 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
( 64 0 128 ) ( 64 64 128 ) ( 128 0 128 ) ( ( 0.00000 0.00781 4.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 -336 0 ) ( -64 -336 64 ) ( 0 -336 0 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -448 24 0 ) ( -448 24 64 ) ( -448 88 0 ) ( ( 0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 64 -48 0 ) ( 128 -48 0 ) ( 64 -48 64 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -512 24 0 ) ( -512 88 0 ) ( -512 24 64 ) ( ( -0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 906
// Map structure:g[2] -> poly:p[907]
{
brushDef
{
( 96 0 544 ) ( 160 0 544 ) ( 96 64 544 ) ( ( 0.00000 -0.00781 -1.75000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 96 0 640 ) ( 96 64 640 ) ( 160 0 640 ) ( ( 0.00000 0.00781 -1.75000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 32 ) ( 64 64 32 ) ( 0 64 96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 907
// Map structure:g[2] -> poly:p[908]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -112 0 ) ( 64 -112 64 ) ( 0 -112 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 16 0 ) ( 256 16 64 ) ( 256 -48 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -128 0 ) ( -64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 0 246 ) ( 16 -64 246 ) ( -48 0 222 ) ( ( 0.00000 0.00732 3.74144 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 384 16 0 ) ( 384 16 -64 ) ( 384 -48 0 ) ( ( -0.00781 0.00000 -0.87500 ) ( 0.00000 -0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 908
// Map structure:g[2] -> poly:p[909]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( -64 -256 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 -64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -272 0 ) ( 0 -272 0 ) ( 64 -272 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 246 ) ( 16 -64 246 ) ( -48 0 222 ) ( ( 0.00000 0.00732 3.74144 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 384 16 0 ) ( 384 16 -64 ) ( 384 -48 0 ) ( ( -0.00781 0.00000 -1.87500 ) ( 0.00000 -0.00781 -3.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 909
// Map structure:g[2] -> poly:p[910]
{
brushDef
{
( 0 -112 256 ) ( 64 -112 256 ) ( 0 -48 256 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -2.87500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 -384 0 ) ( 64 -384 64 ) ( 128 -384 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 -48 0 ) ( 544 -48 64 ) ( 544 16 0 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -272 0 ) ( 128 -272 0 ) ( 64 -272 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 -112 0 ) ( 320 -48 0 ) ( 320 -112 64 ) ( ( -0.00781 0.00000 2.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 910
// Map structure:g[2] -> poly:p[911]
{
brushDef
{
( 0 0 320 ) ( -64 0 320 ) ( 0 -64 320 ) ( ( 0.00000 0.00781 3.00000 ) ( 0.00781 0.00000 1.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 0 240 ) ( -64 0 216 ) ( 0 64 240 ) ( ( 0.00000 0.00732 3.61644 ) ( 0.00781 0.00000 -2.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 -128 -7.50000 ) ( 0 -128 56.50000 ) ( -64 -128 -7.50000 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 5.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 256 0 -7.50000 ) ( 256 0 56.50000 ) ( 256 -64 -7.50000 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 20.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 -256 -7.50000 ) ( -64 -256 -7.50000 ) ( 0 -256 56.50000 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 5.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 384 0 -7.50000 ) ( 384 -64 -7.50000 ) ( 384 0 56.50000 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 5.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
}
}
// Brush 911
// Map structure:g[2] -> poly:p[912]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 0 246 ) ( 16 -64 246 ) ( -48 0 222 ) ( ( 0.00000 0.00732 2.74144 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -112 0 ) ( 64 -112 64 ) ( 0 -112 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 240 64 0 ) ( 240 64 64 ) ( 240 0 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -272 0 ) ( 0 -272 0 ) ( 64 -272 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 16 0 ) ( 256 -48 0 ) ( 256 16 64 ) ( ( -0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 912
// Map structure:g[2] -> poly:p[913]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -112 0 ) ( 128 -112 0 ) ( 64 -112 64 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -16 0 102 ) ( -16 64 102 ) ( 48 0 78 ) ( ( 0.00000 0.00732 6.37158 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 913
// Map structure:g[2] -> poly:p[914]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -16 0 102 ) ( -16 64 102 ) ( 48 0 78 ) ( ( 0.00000 0.00732 5.37158 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -272 0 ) ( 64 -272 64 ) ( 128 -272 0 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -624 64 0 ) ( -624 64 64 ) ( -624 128 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -112 0 ) ( 128 -112 0 ) ( 64 -112 64 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 -16 0 ) ( -640 48 0 ) ( -640 -16 64 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 914
// Map structure:g[2] -> poly:p[915]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 915
// Map structure:g[2] -> poly:p[916]
{
brushDef
{
( 0 64 288 ) ( 64 64 288 ) ( 0 128 288 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 916
// Map structure:g[2] -> poly:p[917]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 -112 0 ) ( 64 -112 64 ) ( 128 -112 0 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 64 0 ) ( -768 64 64 ) ( -768 128 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 917
// Map structure:g[2] -> poly:p[918]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -2.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 0 96 ) ( -64 0 120 ) ( 0 64 96 ) ( ( 0.00000 -0.00732 -5.24658 ) ( -0.00781 0.00000 -2.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 -256 -8 ) ( 0 -256 56 ) ( 64 -256 -8 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 5.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( -640 0 -8 ) ( -640 0 56 ) ( -640 64 -8 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.06250 20.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 -128 -8 ) ( 64 -128 -8 ) ( 0 -128 56 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 5.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( -768 0 -8 ) ( -768 64 -8 ) ( -768 0 56 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 5.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
}
}
// Brush 918
// Map structure:g[2] -> poly:p[919]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 5.00000 ) ) skies/nitesky 0 0 0
( 0 0 856 ) ( 0 64 856 ) ( 64 0 856 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 5.00000 ) ) skies/nitesky 0 0 0
( 0 384 24 ) ( 0 384 88 ) ( 64 384 24 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 6.18750 ) ) skies/nitesky 0 0 0
( 960 0 24 ) ( 960 0 88 ) ( 960 64 24 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.18750 ) ) skies/nitesky 0 0 0
( 0 960 24 ) ( 64 960 24 ) ( 0 960 88 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 6.18750 ) ) skies/nitesky 0 0 0
( -640 0 24 ) ( -640 64 24 ) ( -640 0 88 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.18750 ) ) skies/nitesky 0 0 0
}
}
// Brush 919
// Map structure:g[2] -> poly:p[920]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 920
// Map structure:g[2] -> poly:p[921]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 921
// Map structure:g[2] -> poly:p[922]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 480 ) ( 0 64 480 ) ( 64 0 480 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -672 0 0 ) ( -672 0 64 ) ( -672 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 922
// Map structure:g[2] -> poly:p[923]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 923
// Map structure:g[2] -> poly:p[924]
{
brushDef
{
( 15.50000 -31.50000 640 ) ( 15.50000 32.50000 640 ) ( -48.50000 -31.50000 640 ) ( ( 0.03125 0.00000 -18.01563 ) ( 0.00000 -0.06250 34.03125 ) ) gothic_trim/stucco7bord1 0 0 0
( 15.50000 -31.50000 656 ) ( -48.50000 -31.50000 656 ) ( 15.50000 32.50000 656 ) ( ( 0.03125 0.00000 -18.01563 ) ( 0.00000 0.06250 34.03125 ) ) gothic_trim/stucco7bord1 0 0 0
( -616 0 0 ) ( -616 64 0 ) ( -616 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 488 0 ) ( -64 488 0 ) ( 0 488 64 ) ( ( -0.03125 0.00000 -17.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -488 0 0 ) ( -488 0 64 ) ( -488 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 664 0 ) ( 0 664 64 ) ( -64 664 0 ) ( ( 0.03125 0.00000 -17.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 924
// Map structure:g[2] -> poly:p[925]
{
brushDef
{
( -32 -95.50000 656 ) ( -32 -31.50000 656 ) ( -96 -95.50000 656 ) ( ( 0.00781 0.00000 -4.25391 ) ( 0.00000 -0.00781 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -608 0 15.50000 ) ( -608 64 15.50000 ) ( -608 0 79.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 10.24219 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 480 15.50000 ) ( -64 480 15.50000 ) ( 0 480 79.50000 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 10.24219 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -480 0 15.50000 ) ( -480 0 79.50000 ) ( -480 64 15.50000 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 10.24219 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 672 15.50000 ) ( 0 672 79.50000 ) ( -64 672 15.50000 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 10.24219 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 925
// Map structure:g[2] -> poly:p[926]
{
brushDef
{
( -32 -95.50000 576 ) ( -32 -31.50000 576 ) ( -96 -95.50000 576 ) ( ( 0.00781 0.00000 -4.25391 ) ( 0.00000 -0.00781 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 -95.50000 640 ) ( -96 -95.50000 640 ) ( -32 -31.50000 640 ) ( ( 0.00781 0.00000 -4.25391 ) ( 0.00000 0.00781 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 480 0 ) ( -64 480 0 ) ( 0 480 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( -64 672 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 926
// Map structure:g[2] -> poly:p[927]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 0 576 ) ( -64 0 576 ) ( 0 64 576 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -672 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( -64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 0 0 ) ( -512 0 64 ) ( -512 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( -64 640 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 927
// Map structure:g[2] -> poly:p[928]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 23.00000 ) ) common/caulk 0 0 0
( 0 0 576 ) ( 0 -64 576 ) ( -64 0 576 ) ( ( 0.00000 -0.00781 1.00000 ) ( 0.00781 0.00000 -6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( -64 800 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 -64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 704 0 ) ( -64 704 0 ) ( 0 704 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 -64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 928
// Map structure:g[2] -> poly:p[929]
{
brushDef
{
( 96 96 576 ) ( 32 96 576 ) ( 96 32 576 ) ( ( 0.00000 0.00781 0.75000 ) ( 0.00781 0.00000 -5.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 96 96 640 ) ( 96 32 640 ) ( 32 96 640 ) ( ( 0.00000 -0.00781 0.75000 ) ( 0.00781 0.00000 -5.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 736 0 ) ( 0 736 64 ) ( -64 736 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 0 0 ) ( -32 0 64 ) ( -32 -64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 672 0 ) ( -64 672 0 ) ( 0 672 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 160 0 0 ) ( 160 -64 0 ) ( 160 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 929
// Map structure:g[2] -> poly:p[930]
{
brushDef
{
( 96 96 656 ) ( 32 96 656 ) ( 96 32 656 ) ( ( 0.00000 0.00781 0.75000 ) ( 0.00781 0.00000 -5.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 736 15.50000 ) ( 0 736 79.50000 ) ( -64 736 15.50000 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 10.24219 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 0 16 ) ( -32 0 80 ) ( -32 -64 16 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 672 15.50000 ) ( -64 672 15.50000 ) ( 0 672 79.50000 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 10.24219 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 160 0 16 ) ( 160 -64 16 ) ( 160 0 80 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 930
// Map structure:g[2] -> poly:p[931]
{
brushDef
{
( 0 0 640 ) ( -64 0 640 ) ( 0 -64 640 ) ( ( 0.00000 0.03125 2.00000 ) ( 0.06250 0.00000 -45.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 -64 656 ) ( -64 0 656 ) ( ( 0.00000 -0.03125 2.00000 ) ( 0.06250 0.00000 -45.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 744 0 ) ( 0 744 64 ) ( -64 744 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -24 0 0 ) ( -24 0 64 ) ( -24 -64 0 ) ( ( 0.03125 0.00000 23.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 680 0 ) ( -64 680 0 ) ( 0 680 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 152 0 0 ) ( 152 -64 0 ) ( 152 0 64 ) ( ( -0.03125 0.00000 23.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 931
// Map structure:g[2] -> poly:p[932]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.06250 0.00000 27.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.06250 0.00000 27.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 408 0 ) ( 0 408 64 ) ( 64 408 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 152 0 0 ) ( 152 0 64 ) ( 152 64 0 ) ( ( 0.03125 0.00000 -13.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 472 0 ) ( 64 472 0 ) ( 0 472 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -24 0 0 ) ( -24 64 0 ) ( -24 0 64 ) ( ( -0.03125 0.00000 -13.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 932
// Map structure:g[2] -> poly:p[933]
{
brushDef
{
( -96 -96 656 ) ( -32 -96 656 ) ( -96 -32 656 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 3.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 416 16 ) ( 0 416 80 ) ( 64 416 16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 160 0 16 ) ( 160 0 80 ) ( 160 64 16 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 480 16 ) ( 64 480 16 ) ( 0 480 80 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 0 16 ) ( -32 64 16 ) ( -32 0 80 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 933
// Map structure:g[2] -> poly:p[934]
{
brushDef
{
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 3.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 -96 640 ) ( -96 -32 640 ) ( -32 -96 640 ) ( ( 0.00000 0.00781 -0.25000 ) ( -0.00781 0.00000 3.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 416 0 ) ( 0 416 64 ) ( 64 416 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 480 0 ) ( 64 480 0 ) ( 0 480 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 0 0 ) ( -32 64 0 ) ( -32 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 934
// Map structure:g[2] -> poly:p[935]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 12.00000 ) ) common/caulk 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 935
// Map structure:g[2] -> poly:p[936]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 936
// Map structure:g[2] -> poly:p[937]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 937
// Map structure:g[2] -> poly:p[938]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 938
// Map structure:g[2] -> poly:p[939]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 939
// Map structure:g[2] -> poly:p[940]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 940
// Map structure:g[2] -> poly:p[941]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 941
// Map structure:g[2] -> poly:p[942]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1152 0 ) ( 64 1152 0 ) ( 0 1152 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 942
// Map structure:g[2] -> poly:p[943]
{
brushDef
{
( -80 0 384 ) ( -16 0 384 ) ( -80 64 384 ) ( ( 0.00000 -0.00781 2.62500 ) ( -0.00781 0.00000 11.00000 ) ) gothic_block/killblock_j2 0 0 0
( -80 0 512 ) ( -80 64 512 ) ( -16 0 512 ) ( ( 0.00000 0.00781 2.62500 ) ( -0.00781 0.00000 11.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1344 0 ) ( 0 1344 64 ) ( 64 1344 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -80 1472 0 ) ( -16 1472 0 ) ( -80 1472 64 ) ( ( -0.00781 0.00000 2.62500 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -464 0 0 ) ( -464 64 0 ) ( -464 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 943
// Map structure:g[2] -> poly:p[944]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 1152 0 ) ( 64 1152 0 ) ( 0 1152 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 944
// Map structure:g[2] -> poly:p[945]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) skies/nitesky 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) skies/nitesky 0 0 0
( 0 736 0 ) ( 0 736 64 ) ( 64 736 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 945
// Map structure:g[2] -> poly:p[946]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 4.00000 ) ) skies/nitesky 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 4.00000 ) ) skies/nitesky 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 946
// Map structure:g[2] -> poly:p[947]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) skies/nitesky 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) skies/nitesky 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 947
// Map structure:g[2] -> poly:p[948]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 -7.00000 ) ( -0.00781 0.00000 5.00000 ) ) skies/nitesky 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 -7.00000 ) ( -0.00781 0.00000 5.00000 ) ) skies/nitesky 0 0 0
( 0 416 0 ) ( 0 416 64 ) ( 64 416 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 864 0 0 ) ( 864 64 0 ) ( 864 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 948
// Map structure:g[2] -> poly:p[949]
{
brushDef
{
( 0 0 720 ) ( 64 0 720 ) ( 0 64 720 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 7.00000 ) ) skies/nitesky 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 7.00000 ) ) skies/nitesky 0 0 0
( 0 928 0 ) ( 0 928 64 ) ( 64 928 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 949
// Map structure:g[2] -> poly:p[950]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 950
// Map structure:g[2] -> poly:p[951]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.01563 0.00000 12.00001 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.01563 0.00000 12.00001 ) ) gothic_trim/baseboard09 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 951
// Map structure:g[2] -> poly:p[952]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.01563 0.00000 17.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.01563 0.00000 17.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 800 0 ) ( 0 800 64 ) ( 64 800 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 952
// Map structure:g[2] -> poly:p[953]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.01563 0.00000 17.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.01563 0.00000 17.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 1408 0 ) ( 64 1408 0 ) ( 0 1408 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 953
// Map structure:g[2] -> poly:p[954]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -5.96875 ) ( 0.00000 0.00781 2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 11.00000 ) ( -0.03125 0.00000 24.00000 ) ) common/caulk 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/caulk 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 954
// Map structure:g[2] -> poly:p[955]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -8.96875 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 784 0 ) ( 0 784 64 ) ( 64 784 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1536 0 ) ( 64 1536 0 ) ( 0 1536 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 36.00000 ) ) common/caulk 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 955
// Map structure:g[2] -> poly:p[956]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 800 0 ) ( 64 800 0 ) ( 0 800 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 956
// Map structure:g[2] -> poly:p[957]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 957
// Map structure:g[2] -> poly:p[958]
{
brushDef
{
( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00625 -3.00000 ) ( -0.00260 0.00000 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00625 -3.00000 ) ( -0.00260 0.00000 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -32 -128.50000 ) ( -96.50000 -32 -64.50000 ) ( -32.50000 -32 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 0.66536 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 544 0 64 ) ( 544 0 128 ) ( 544 64 64 ) ( ( 0.00625 0.00000 0.00000 ) ( 0.00000 0.00260 0.16667 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 0 64 64 ) ( 64 64 64 ) ( 0 64 128 ) ( ( -0.00625 0.00000 -3.00000 ) ( 0.00000 0.00260 0.16667 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 384 0 64 ) ( 384 64 64 ) ( 384 0 128 ) ( ( -0.00625 0.00000 0.00000 ) ( 0.00000 0.00260 0.16667 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 958
// Map structure:g[2] -> poly:p[959]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 959
// Map structure:g[2] -> poly:p[960]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 960
// Map structure:g[2] -> poly:p[961]
{
brushDef
{
( 0 0 672 ) ( 0 64 672 ) ( 64 0 672 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 2.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 961
// Map structure:g[2] -> poly:p[962]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 962
// Map structure:g[2] -> poly:p[963]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -13.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 963
// Map structure:g[2] -> poly:p[964]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 964
// Map structure:g[2] -> poly:p[965]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 352 0 ) ( -16 352 64 ) ( 48 352 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 965
// Map structure:g[2] -> poly:p[966]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 352 0 ) ( -16 352 64 ) ( 48 352 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 966
// Map structure:g[2] -> poly:p[967]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 320 0 ) ( -16 320 64 ) ( 48 320 0 ) ( ( 0.00781 0.00000 1.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 967
// Map structure:g[2] -> poly:p[968]
{
brushDef
{
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 968
// Map structure:g[2] -> poly:p[969]
{
brushDef
{
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -1.96875 ) ( 0.00000 0.00781 0.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 969
// Map structure:g[2] -> poly:p[970]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 970
// Map structure:g[2] -> poly:p[971]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks18b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 971
// Map structure:g[2] -> poly:p[972]
{
brushDef
{
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 972
// Map structure:g[2] -> poly:p[973]
{
brushDef
{
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 0 352 64 ) ( 64 352 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 973
// Map structure:g[2] -> poly:p[974]
{
brushDef
{
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 352 0 ) ( 64 352 0 ) ( 0 352 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 974
// Map structure:g[2] -> poly:p[975]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 -4.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 -4.00000 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 975
// Map structure:g[2] -> poly:p[976]
{
brushDef
{
( 29.50000 0 -128 ) ( -34.50000 0 -128 ) ( 29.50000 -64 -128 ) ( ( 0.00000 0.00781 4.23047 ) ( 0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 29.50000 0 -536.50000 ) ( 29.50000 -64 -536.50000 ) ( -34.50000 0 -600.50000 ) ( ( 0.00000 0.00552 2.01953 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 192 -128 ) ( 128 192 -128 ) ( 64 192 -64 ) ( ( -0.00625 0.00000 -3.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 510 0 -84.50000 ) ( 510 0 -20.50000 ) ( 510 -64 -84.50000 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -0.66016 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96.50000 -32 -128.50000 ) ( -96.50000 -32 -64.50000 ) ( -32.50000 -32 -128.50000 ) ( ( 0.00625 0.00000 -3.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 525 0 -84.50000 ) ( 525 -64 -84.50000 ) ( 525 0 -20.50000 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -0.66016 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 976
// Map structure:g[2] -> poly:p[977]
{
brushDef
{
( 0 35 -128 ) ( 64 35 -128 ) ( 0 99 -128 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 0.27344 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 35 362 ) ( 0 99 362 ) ( 64 35 298 ) ( ( 0.00000 0.00552 -1.58594 ) ( -0.00781 0.00000 0.27344 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96.50000 -32 -128.50000 ) ( -96.50000 -32 -64.50000 ) ( -32.50000 -32 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 418 35 -85 ) ( 418 35 -21 ) ( 418 99 -85 ) ( ( 0.00781 0.00000 -0.27344 ) ( 0.00000 0.00781 -0.66406 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 192 -128 ) ( 128 192 -128 ) ( 64 192 -64 ) ( ( -0.00625 0.00000 -2.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 403 35 -85 ) ( 403 99 -85 ) ( 403 35 -21 ) ( ( -0.00781 0.00000 -0.27344 ) ( 0.00000 0.00781 -0.66406 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 977
// Map structure:g[2] -> poly:p[978]
{
brushDef
{
( 0 35 -128 ) ( 64 35 -128 ) ( 0 99 -128 ) ( ( 0.00000 -0.00625 -2.00000 ) ( -0.00260 0.00000 0.09115 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 0 35 125 ) ( 0 99 125 ) ( 64 35 125 ) ( ( 0.00000 0.00625 -2.00000 ) ( -0.00260 0.00000 0.09115 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -32 -128.50000 ) ( -96.50000 -32 -64.50000 ) ( -32.50000 -32 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 403 3 0 ) ( 403 3 64 ) ( 403 67 0 ) ( ( 0.03125 0.00000 -2.09375 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( 64 192 -128 ) ( 128 192 -128 ) ( 64 192 -64 ) ( ( -0.00625 0.00000 -2.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 384 99 -132 ) ( 384 163 -132 ) ( 384 99 -68 ) ( ( -0.00625 0.00000 -0.61875 ) ( 0.00000 0.00260 -0.34375 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 978
// Map structure:g[2] -> poly:p[979]
{
brushDef
{
( 0 0 125 ) ( 64 0 125 ) ( 0 64 125 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 0 0
( 0 35 192 ) ( 0 99 192 ) ( 64 35 192 ) ( ( 0.00000 0.00625 -3.00000 ) ( -0.00260 0.00000 0.09115 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -32 -128.50000 ) ( -96.50000 -32 -64.50000 ) ( -32.50000 -32 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 544 99 0 ) ( 544 99 64 ) ( 544 163 0 ) ( ( 0.00625 0.00000 -0.61875 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 64 192 -128 ) ( 128 192 -128 ) ( 64 192 -64 ) ( ( -0.00625 0.00000 -2.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 384 99 0 ) ( 384 163 0 ) ( 384 99 64 ) ( ( -0.00625 0.00000 -0.61875 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 979
// Map structure:g[2] -> poly:p[980]
{
brushDef
{
( 140 35 -128 ) ( 204 35 -128 ) ( 140 99 -128 ) ( ( 0.00000 -0.00625 -2.87500 ) ( -0.00260 0.00000 0.09115 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 140 35 125 ) ( 140 99 125 ) ( 204 35 125 ) ( ( 0.00000 0.00625 -2.87500 ) ( -0.00260 0.00000 0.09115 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -32 -128.50000 ) ( -96.50000 -32 -64.50000 ) ( -32.50000 -32 -128.50000 ) ( ( 0.00625 0.00000 -3.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 544 99 -132 ) ( 544 99 -68 ) ( 544 163 -132 ) ( ( 0.00625 0.00000 -0.61875 ) ( 0.00000 0.00260 -0.34375 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 64 192 -128 ) ( 128 192 -128 ) ( 64 192 -64 ) ( ( -0.00625 0.00000 -3.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 525 3 0 ) ( 525 67 0 ) ( 525 3 64 ) ( ( -0.03125 0.00000 -2.09375 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
}
}
// Brush 980
// Map structure:g[2] -> poly:p[981]
{
brushDef
{
( 0 0 368 ) ( 64 0 368 ) ( 0 64 368 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 7.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -1.96875 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 192 -16 ) ( 0 192 48 ) ( 64 192 -16 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.87500 ) ) gothic_block/killblock_j2 0 0 0
( 544 0 -16 ) ( 544 0 48 ) ( 544 64 -16 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.87500 ) ) gothic_block/killblock_j2 0 0 0
( 0 296 -16 ) ( 64 296 -16 ) ( 0 296 48 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.87500 ) ) gothic_block/killblock_j2 0 0 0
( 256 0 -16 ) ( 256 64 -16 ) ( 256 0 48 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.87500 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 981
// Map structure:g[2] -> poly:p[982]
{
brushDef
{
( 0 0 1024 ) ( 64 0 1024 ) ( 0 64 1024 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -3.00000 ) ) skies/nitesky 0 0 0
( 0 0 1056 ) ( 0 64 1056 ) ( 64 0 1056 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -3.00000 ) ) skies/nitesky 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 8.00000 ) ) skies/nitesky 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 8.00000 ) ) skies/nitesky 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 8.00000 ) ) skies/nitesky 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 8.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 982
// Map structure:g[2] -> poly:p[983]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) skies/nitesky 0 0 0
( 0 0 1024 ) ( 0 64 1024 ) ( 64 0 1024 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) skies/nitesky 0 0 0
( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 983
// Map structure:g[2] -> poly:p[984]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) skies/nitesky 0 0 0
( 0 0 1024 ) ( 0 64 1024 ) ( 64 0 1024 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) skies/nitesky 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 64 0 0 ) ( 64 0 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 984
// Map structure:g[2] -> poly:p[985]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) skies/nitesky 0 0 0
( 0 0 1024 ) ( 0 64 1024 ) ( 64 0 1024 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) skies/nitesky 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 985
// Map structure:g[2] -> poly:p[986]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -1.00000 ) ) skies/nitesky 0 0 0
( 0 0 1024 ) ( 0 64 1024 ) ( 64 0 1024 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -1.00000 ) ) skies/nitesky 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 986
// Map structure:g[2] -> poly:p[987]
{
brushDef
{
( 0 0 912 ) ( 64 0 912 ) ( 0 64 912 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 0 1024 ) ( 0 64 1024 ) ( 64 0 1024 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 7.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 987
// Map structure:g[2] -> poly:p[988]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 988
// Map structure:g[2] -> poly:p[989]
{
brushDef
{
( 64 0 -192 ) ( 128 0 -192 ) ( 64 64 -192 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 64 768 -64 ) ( 128 768 -64 ) ( 64 768 0 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 -64 ) ( -64 64 -64 ) ( -64 0 0 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 989
// Map structure:g[2] -> poly:p[990]
{
brushDef
{
( 64 0 -192 ) ( 128 0 -192 ) ( 64 64 -192 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 384 -64 ) ( 64 384 0 ) ( 128 384 -64 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0
( -64 0 -64 ) ( -64 64 -64 ) ( -64 0 0 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 990
// Map structure:g[2] -> poly:p[991]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 528 0 ) ( 0 528 64 ) ( 64 528 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 991
// Map structure:g[2] -> poly:p[992]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) base_floor/dirt 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 624 0 ) ( 0 624 64 ) ( 64 624 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 992
// Map structure:g[2] -> poly:p[993]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 624 0 ) ( 64 624 0 ) ( 0 624 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 528 0 ) ( 0 528 64 ) ( 64 528 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 368 0 0 ) ( 368 64 0 ) ( 368 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 993
// Map structure:g[2] -> poly:p[994]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 4.00000 ) ) base_floor/dirt 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 528 0 ) ( 64 528 0 ) ( 0 528 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 994
// Map structure:g[2] -> poly:p[995]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 -9.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 995
// Map structure:g[2] -> poly:p[996]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 -3.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 996
// Map structure:g[2] -> poly:p[997]
{
brushDef
{
( -72 -80 512 ) ( -8 -80 512 ) ( -72 -16 512 ) ( ( 0.00000 -0.00781 1.56250 ) ( -0.00781 0.00000 -4.62500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -72 -80 544 ) ( -72 -16 544 ) ( -8 -80 544 ) ( ( 0.00000 0.00781 1.56250 ) ( -0.00781 0.00000 -4.62500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -72 -640 0 ) ( -72 -640 64 ) ( -8 -640 0 ) ( ( 0.00781 0.00000 1.56250 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -256 -80 0 ) ( -256 -16 0 ) ( -256 -80 64 ) ( ( -0.00781 0.00000 4.62500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 997
// Map structure:g[2] -> poly:p[998]
{
brushDef
{
( -64 -80 512 ) ( 0 -80 512 ) ( -64 -16 512 ) ( ( 0.00000 -0.00781 -0.50000 ) ( -0.00781 0.00000 -4.62500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -64 -80 544 ) ( -64 -16 544 ) ( 0 -80 544 ) ( ( 0.00000 0.00781 -0.50000 ) ( -0.00781 0.00000 -4.62500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -64 -640 0 ) ( -64 -640 64 ) ( 0 -640 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 192 -80 0 ) ( 192 -80 64 ) ( 192 -16 0 ) ( ( 0.00781 0.00000 4.62500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 48 -576 0 ) ( 112 -576 0 ) ( 48 -576 64 ) ( ( -0.00781 0.00000 -0.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 64 -80 0 ) ( 64 -16 0 ) ( 64 -80 64 ) ( ( -0.00781 0.00000 4.62500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 998
// Map structure:g[2] -> poly:p[999]
{
brushDef
{
( 64 -48 512 ) ( 128 -48 512 ) ( 64 16 512 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -2.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -48 544 ) ( 64 16 544 ) ( 128 -48 544 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -2.37500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 -352 0 ) ( 64 -352 64 ) ( 128 -352 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -272 0 ) ( 64 -272 0 ) ( 0 -272 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 999
// Map structure:g[2] -> poly:p[1000]
{
brushDef
{
( 64 16 512 ) ( 128 16 512 ) ( 64 80 512 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 16 544 ) ( 64 80 544 ) ( 128 16 544 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -0.87500 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 48 -32 0 ) ( 112 -32 0 ) ( 48 -32 64 ) ( ( -0.00781 0.00000 -2.37500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 320 16 0 ) ( 320 80 0 ) ( 320 16 64 ) ( ( -0.00781 0.00000 0.87500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 1000
// Map structure:g[2] -> poly:p[1001]
{
brushDef
{
( 0 120 512 ) ( 64 120 512 ) ( 0 184 512 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -0.06250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 120 544 ) ( 0 184 544 ) ( 64 120 544 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -0.06250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 16 0 0 ) ( 16 0 64 ) ( 80 0 0 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 112 0 ) ( 64 112 0 ) ( 0 112 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 128 16 0 ) ( 128 80 0 ) ( 128 16 64 ) ( ( -0.00781 0.00000 -0.12500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 1001
// Map structure:g[2] -> poly:p[1002]
{
brushDef
{
( 64 104 512 ) ( 128 104 512 ) ( 64 168 512 ) ( ( 0.00000 -0.00781 0.50000 ) ( -0.00781 0.00000 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 104 544 ) ( 64 168 544 ) ( 128 104 544 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.00781 0.00000 0.81250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 64 64 0 ) ( 64 64 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 112 112 0 ) ( 176 112 0 ) ( 112 112 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -64 104 0 ) ( -64 168 0 ) ( -64 104 64 ) ( ( -0.00781 0.00000 -0.81250 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 1002
// Map structure:g[2] -> poly:p[1003]
{
brushDef
{
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 169.38095 0 0 ) ( 181.57143 64 0 ) ( 169.38095 0 64 ) ( ( -0.00767 0.00000 -3.24323 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 69 0 0 ) ( 95.03390 64 0 ) ( 69 0 64 ) ( ( -0.00724 0.00000 -3.18815 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( -61.75472 0 0 ) ( -18.28302 64 0 ) ( -61.75472 0 64 ) ( ( -0.00646 0.00000 -2.77575 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( -218 0 0 ) ( -154 64 0 ) ( -218 0 64 ) ( ( -0.00552 0.00000 -3.14844 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 308.09433 0 ) ( 64 351.56604 0 ) ( 0 308.09433 64 ) ( ( -0.00646 0.00000 -3.11877 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 386.59323 0 ) ( 64 412.62711 0 ) ( 0 386.59323 64 ) ( ( -0.00724 0.00000 -3.05415 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 452.33334 0 ) ( 64 464.52380 0 ) ( 0 452.33334 64 ) ( ( -0.00767 0.00000 -2.64955 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 574.23810 0 ) ( 64 562.04761 0 ) ( 0 574.23810 64 ) ( ( -0.00767 0.00000 -1.17540 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 646.93219 0 ) ( 64 620.89832 0 ) ( 0 646.93219 64 ) ( ( -0.00724 0.00000 -0.23597 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 742.81134 0 ) ( 64 699.33960 0 ) ( 0 742.81134 64 ) ( ( -0.00646 0.00000 0.69733 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 858 0 0 ) ( 858 0 64 ) ( 794 64 0 ) ( ( 0.00552 0.00000 -0.64844 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 701.75470 0 0 ) ( 701.75470 0 64 ) ( 658.28302 64 0 ) ( ( 0.00646 0.00000 -0.45176 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 571 0 0 ) ( 571 0 64 ) ( 544.96613 64 0 ) ( ( 0.00724 0.00000 -1.44302 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 470.61905 0 0 ) ( 470.61905 0 64 ) ( 458.42856 64 0 ) ( ( 0.00767 0.00000 -2.32419 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.01563 0.00000 7.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 448 0 ) ( 0 448 64 ) ( 64 448 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 1003
// Map structure:g[2] -> poly:p[1004]
{
brushDef
{
( -56 -8 128 ) ( 8 -8 128 ) ( -56 56 128 ) ( ( 0.00000 -0.00781 0.43750 ) ( -0.00781 0.00000 -7.06250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -56 -8 160 ) ( -56 56 160 ) ( 8 -8 160 ) ( ( 0.00000 0.00781 0.43750 ) ( -0.00781 0.00000 -7.06250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -56 -960 -72 ) ( -56 -960 -8 ) ( 8 -960 -72 ) ( ( 0.00781 0.00000 0.43750 ) ( 0.00000 0.00781 0.43750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 160 -8 -72 ) ( 160 -8 -8 ) ( 160 56 -72 ) ( ( 0.00781 0.00000 7.06250 ) ( 0.00000 0.00781 0.43750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.03125 0.00000 26.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1004
// Map structure:g[2] -> poly:p[1005]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1005
// Map structure:g[2] -> poly:p[1006]
{
brushDef
{
( -64 64 768 ) ( 0 64 768 ) ( -64 128 768 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 64 832 ) ( -64 128 832 ) ( 0 64 832 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -384 0 ) ( -64 -384 64 ) ( 0 -384 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 464 64 0 ) ( 464 64 64 ) ( 464 128 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 0 0 ) ( 0 0 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 256 64 0 ) ( 256 128 0 ) ( 256 64 64 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1006
// Map structure:g[2] -> poly:p[1007]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 -11.00000 ) ( -0.06250 0.00000 -13.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 -11.00000 ) ( -0.06250 0.00000 -13.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 448 -16 0 ) ( 448 -16 64 ) ( 448 48 0 ) ( ( 0.03125 0.00000 6.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -8 0 ) ( 64 -8 0 ) ( 0 -8 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 264 -16 0 ) ( 264 48 0 ) ( 264 -16 64 ) ( ( -0.03125 0.00000 6.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1007
// Map structure:g[2] -> poly:p[1008]
{
brushDef
{
( -64 64 848 ) ( 0 64 848 ) ( -64 128 848 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 64 912 ) ( -64 128 912 ) ( 0 64 912 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -384 16 ) ( -64 -384 80 ) ( 0 -384 16 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 464 64 16 ) ( 464 64 80 ) ( 464 128 16 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 0 16 ) ( 0 0 16 ) ( -64 0 80 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 256 64 16 ) ( 256 128 16 ) ( 256 64 80 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1008
// Map structure:g[2] -> poly:p[1009]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1009
// Map structure:g[2] -> poly:p[1010]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.06250 0.00000 0.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.06250 0.00000 0.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -56 0 ) ( 0 -56 64 ) ( 64 -56 0 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 264 16 0 ) ( 264 16 64 ) ( 264 80 0 ) ( ( 0.03125 0.00000 0.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -256 16 0 ) ( -256 80 0 ) ( -256 16 64 ) ( ( -0.03125 0.00000 0.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1010
// Map structure:g[2] -> poly:p[1011]
{
brushDef
{
( 0 0 848 ) ( 64 0 848 ) ( 0 64 848 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 912 ) ( 0 64 912 ) ( 64 0 912 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -64 16 ) ( 0 -64 80 ) ( 64 -64 16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 272 0 16 ) ( 272 0 80 ) ( 272 64 16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 64 16 ) ( 64 64 16 ) ( 0 64 80 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -256 0 16 ) ( -256 64 16 ) ( -256 0 80 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1011
// Map structure:g[2] -> poly:p[1012]
{
brushDef
{
( 0 0 848 ) ( 64 0 848 ) ( 0 64 848 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 912 ) ( 0 64 912 ) ( 64 0 912 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -704 16 ) ( 0 -704 80 ) ( 64 -704 16 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 272 0 16 ) ( 272 0 80 ) ( 272 64 16 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -320 16 ) ( 64 -320 16 ) ( 0 -320 80 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 64 0 16 ) ( 64 64 16 ) ( 64 0 80 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1012
// Map structure:g[2] -> poly:p[1013]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 -5.00000 ) ( -0.06250 0.00000 -33.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 -5.00000 ) ( -0.06250 0.00000 -33.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -704 0 ) ( 0 -704 64 ) ( 64 -704 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 264 16 0 ) ( 264 16 64 ) ( 264 80 0 ) ( ( 0.03125 0.00000 16.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -328 0 ) ( 64 -328 0 ) ( 0 -328 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 72 16 0 ) ( 72 80 0 ) ( 72 16 64 ) ( ( -0.03125 0.00000 16.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1013
// Map structure:g[2] -> poly:p[1014]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -704 0 ) ( 0 -704 64 ) ( 64 -704 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1014
// Map structure:g[2] -> poly:p[1015]
{
brushDef
{
( -64 -64 768 ) ( 0 -64 768 ) ( -64 0 768 ) ( ( 0.00000 -0.00781 1.50000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -64 832 ) ( -64 0 832 ) ( 0 -64 832 ) ( ( 0.00000 0.00781 1.50000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -704 0 ) ( -64 -704 64 ) ( 0 -704 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 64 -64 0 ) ( 64 -64 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 -512 0 ) ( 0 -512 0 ) ( -64 -512 64 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -256 -64 0 ) ( -256 0 0 ) ( -256 -64 64 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1015
// Map structure:g[2] -> poly:p[1016]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 3.00000 ) ( -0.06250 0.00000 -39.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 3.00000 ) ( -0.06250 0.00000 -39.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -704 0 ) ( 0 -704 64 ) ( 64 -704 0 ) ( ( 0.03125 0.00000 3.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 72 -16 0 ) ( 72 -16 64 ) ( 72 48 0 ) ( ( 0.03125 0.00000 19.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -520 0 ) ( 64 -520 0 ) ( 0 -520 64 ) ( ( -0.03125 0.00000 3.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -248 -16 0 ) ( -248 48 0 ) ( -248 -16 64 ) ( ( -0.03125 0.00000 19.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1016
// Map structure:g[2] -> poly:p[1017]
{
brushDef
{
( -64 -64 848 ) ( 0 -64 848 ) ( -64 0 848 ) ( ( 0.00000 -0.00781 1.50000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -64 912 ) ( -64 0 912 ) ( 0 -64 912 ) ( ( 0.00000 0.00781 1.50000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -704 16 ) ( -64 -704 80 ) ( 0 -704 16 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 64 -64 16 ) ( 64 -64 80 ) ( 64 0 16 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 -512 16 ) ( 0 -512 16 ) ( -64 -512 80 ) ( ( -0.00781 0.00000 1.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -256 -64 16 ) ( -256 0 16 ) ( -256 -64 80 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1017
// Map structure:g[2] -> poly:p[1018]
{
brushDef
{
( -32 -48 640 ) ( 32 -48 640 ) ( -32 16 640 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 -5.37500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -3.00000 ) ) gothic_floor/blocks17floor2 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 2.00000 ) ) gothic_floor/blocks17floor2 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00391 0.00000 3.00000 ) ( 0.00000 0.00391 2.00000 ) ) gothic_floor/blocks17floor2 0 0 0
}
}
// Brush 1018
// Map structure:g[2] -> poly:p[1019]
{
brushDef
{
( -32 -48 640 ) ( 32 -48 640 ) ( -32 16 640 ) ( ( 0.00000 -0.00781 3.25000 ) ( -0.00781 0.00000 -5.37500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 -48 704 ) ( -32 16 704 ) ( 32 -48 704 ) ( ( 0.00000 0.00781 3.25000 ) ( -0.00781 0.00000 -5.37500 ) ) gothic_block/blocks11b 0 0 0
( -32 -768 0 ) ( -32 -768 64 ) ( 32 -768 0 ) ( ( 0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 -48 0 ) ( -256 -48 64 ) ( -256 16 0 ) ( ( 0.00781 0.00000 5.37500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -32 -448 0 ) ( 32 -448 0 ) ( -32 -448 64 ) ( ( -0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 -48 0 ) ( -448 16 0 ) ( -448 -48 64 ) ( ( -0.00781 0.00000 5.37500 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1019
// Map structure:g[2] -> poly:p[1020]
{
brushDef
{
( 16 -64 384 ) ( 80 -64 384 ) ( 16 0 384 ) ( ( 0.00000 -0.00391 1.93750 ) ( -0.00391 0.00000 -2.25000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -64 640 ) ( 16 0 640 ) ( 80 -64 640 ) ( ( 0.00000 0.00391 1.93750 ) ( -0.00391 0.00000 -2.25000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 -468 0 ) ( 0 -468 64 ) ( 64 -468 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( -448 80 -128 ) ( -448 80 -64 ) ( -448 144 -128 ) ( ( 0.00391 0.00000 1.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -448 -128 ) ( 80 -448 -128 ) ( 16 -448 -64 ) ( ( -0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -512 80 -128 ) ( -512 144 -128 ) ( -512 80 -64 ) ( ( -0.00391 0.00000 1.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1020
// Map structure:g[2] -> poly:p[1021]
{
brushDef
{
( 16 -40 384 ) ( 80 -40 384 ) ( 16 24 384 ) ( ( 0.00000 -0.00391 1.93750 ) ( -0.00391 0.00000 -3.15625 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -40 640 ) ( 16 24 640 ) ( 80 -40 640 ) ( ( 0.00000 0.00391 1.93750 ) ( -0.00391 0.00000 -3.15625 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -672 -128 ) ( 16 -672 -64 ) ( 80 -672 -128 ) ( ( 0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -448 80 -128 ) ( -448 80 -64 ) ( -448 144 -128 ) ( ( 0.00391 0.00000 2.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 -652 0 ) ( 64 -652 0 ) ( 0 -652 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( -512 80 -128 ) ( -512 144 -128 ) ( -512 80 -64 ) ( ( -0.00391 0.00000 2.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1021
// Map structure:g[2] -> poly:p[1022]
{
brushDef
{
( 0 0 572 ) ( 64 0 572 ) ( 0 64 572 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 -18.00000 ) ) common/caulk 0 0 0
( 16 16 640 ) ( 16 80 640 ) ( 80 16 640 ) ( ( 0.00000 0.00391 1.93750 ) ( -0.00391 0.00000 -2.93750 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -652 -128 ) ( 16 -652 -64 ) ( 80 -652 -128 ) ( ( 0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -448 80 -128 ) ( -448 80 -64 ) ( -448 144 -128 ) ( ( 0.00391 0.00000 2.68750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -468 -128 ) ( 80 -468 -128 ) ( 16 -468 -64 ) ( ( -0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -512 80 -128 ) ( -512 144 -128 ) ( -512 80 -64 ) ( ( -0.00391 0.00000 2.68750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1022
// Map structure:g[2] -> poly:p[1023]
{
brushDef
{
( 0 32 640 ) ( 64 32 640 ) ( 0 96 640 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -4.75000 ) ) gothic_block/blocks11b 0 0 0
( 0 32 768 ) ( 0 96 768 ) ( 64 32 768 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -4.75000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( 0 -672 64 ) ( 64 -672 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 32 0 ) ( -448 32 64 ) ( -448 96 0 ) ( ( 0.00781 0.00000 4.75000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 95 -128 ) ( -512 159 -128 ) ( -512 95 -64 ) ( ( -0.00781 0.00000 4.25781 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1023
// Map structure:g[2] -> poly:p[1024]
{
brushDef
{
( 0 32 384 ) ( 64 32 384 ) ( 0 96 384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -5.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 32 -169.25000 ) ( 0 96 -229.25000 ) ( 64 32 -169.25000 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 -0.00570 -5.20719 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -652 0 ) ( 0 -652 64 ) ( 64 -652 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -448 80 -128 ) ( -448 80 -64 ) ( -448 144 -128 ) ( ( 0.00391 0.00000 2.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 -636 0 ) ( 64 -636 0 ) ( 0 -636 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -512 80 -128 ) ( -512 144 -128 ) ( -512 80 -64 ) ( ( -0.00391 0.00000 2.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1024
// Map structure:g[2] -> poly:p[1025]
{
brushDef
{
( -63.50000 0 384 ) ( -127.50000 0 384 ) ( -63.50000 -64 384 ) ( ( 0.00000 0.00781 -3.49609 ) ( 0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -63.50000 0 910.75000 ) ( -63.50000 -64 850.75000 ) ( -127.50000 0 910.75000 ) ( ( -0.00781 0.00000 -3.49609 ) ( 0.00000 -0.00570 -0.55022 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -468 0 ) ( -64 -468 64 ) ( -128 -468 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -512 80 -128 ) ( -512 144 -128 ) ( -512 80 -64 ) ( ( -0.00391 0.00000 1.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -64 -484 0 ) ( -128 -484 0 ) ( -64 -484 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -448 80 -128 ) ( -448 80 -64 ) ( -448 144 -128 ) ( ( 0.00391 0.00000 1.68750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1025
// Map structure:g[2] -> poly:p[1026]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 112 32 ) ( 64 112 32 ) ( 0 112 96 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1026
// Map structure:g[2] -> poly:p[1027]
{
brushDef
{
( -32 0 384 ) ( 32 0 384 ) ( -32 64 384 ) ( ( 0.00000 -0.00781 0.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -32 0 512 ) ( -32 64 512 ) ( 32 0 512 ) ( ( 0.00000 0.00781 0.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -32 112 0 ) ( 32 112 0 ) ( -32 112 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 64 0 ) ( -64 128 0 ) ( -64 64 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1027
// Map structure:g[2] -> poly:p[1028]
{
brushDef
{
( -96 64 448 ) ( -32 64 448 ) ( -96 128 448 ) ( ( 0.00000 -0.00781 0.75000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_block/blocks11b 0 0 0
( -96 64 704 ) ( -96 128 704 ) ( -32 64 704 ) ( ( 0.00000 0.00781 0.75000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 64 0 ) ( -64 64 64 ) ( -64 128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 64 0 ) ( -128 128 0 ) ( -128 64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1028
// Map structure:g[2] -> poly:p[1029]
{
brushDef
{
( -96 0 384 ) ( -32 0 384 ) ( -96 64 384 ) ( ( 0.00000 -0.00781 0.75000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( -96 0 448 ) ( -96 64 448 ) ( -32 0 448 ) ( ( 0.00000 0.00781 0.75000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 64 0 ) ( -64 64 64 ) ( -64 128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -128 64 0 ) ( -128 128 0 ) ( -128 64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1029
// Map structure:g[2] -> poly:p[1030]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1030
// Map structure:g[2] -> poly:p[1031]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 96.50000 0 -128 ) ( 96.50000 0 -64 ) ( 160.50000 0 -128 ) ( ( 0.00781 0.00000 4.24609 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 191.50000 -128 ) ( -512 255.50000 -128 ) ( -512 191.50000 -64 ) ( ( -0.00781 0.00000 0.50391 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1031
// Map structure:g[2] -> poly:p[1032]
{
brushDef
{
( -64 96 384 ) ( -128 96 384 ) ( -64 32 384 ) ( ( 0.00000 0.00781 -3.50000 ) ( 0.00781 0.00000 -2.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 96 310.75000 ) ( -64 32 250.75000 ) ( -128 96 310.75000 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 -0.00570 -3.61051 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 268 0 ) ( -64 268 64 ) ( -128 268 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -512 48 -128 ) ( -512 112 -128 ) ( -512 48 -64 ) ( ( -0.00391 0.00000 -1.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -64 252 0 ) ( -128 252 0 ) ( -64 252 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -448 48 -128 ) ( -448 48 -64 ) ( -448 112 -128 ) ( ( 0.00391 0.00000 -1.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1032
// Map structure:g[2] -> poly:p[1033]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 550.75000 ) ( 0 64 490.75000 ) ( 64 0 550.75000 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 -0.00570 -2.14689 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 84 0 ) ( 0 84 64 ) ( 64 84 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -448 48 -128 ) ( -448 48 -64 ) ( -448 112 -128 ) ( ( 0.00391 0.00000 -0.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 100 0 ) ( 64 100 0 ) ( 0 100 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -512 48 -128 ) ( -512 112 -128 ) ( -512 48 -64 ) ( ( -0.00391 0.00000 -0.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1033
// Map structure:g[2] -> poly:p[1034]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 96.50000 0 -128 ) ( 96.50000 0 -64 ) ( 160.50000 0 -128 ) ( ( 0.00781 0.00000 4.24609 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 191.50000 -128 ) ( -512 255.50000 -128 ) ( -512 191.50000 -64 ) ( ( -0.00781 0.00000 -0.49609 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1034
// Map structure:g[2] -> poly:p[1035]
{
brushDef
{
( 0 0 572 ) ( 64 0 572 ) ( 0 64 572 ) ( ( 0.00000 -0.03125 15.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0
( 16 -16 640 ) ( 16 48 640 ) ( 80 -16 640 ) ( ( 0.00000 0.00391 1.93750 ) ( -0.00391 0.00000 -0.06250 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 84 -128 ) ( 16 84 -64 ) ( 80 84 -128 ) ( ( 0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -448 48 -128 ) ( -448 48 -64 ) ( -448 112 -128 ) ( ( 0.00391 0.00000 -0.18750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 268 -128 ) ( 80 268 -128 ) ( 16 268 -64 ) ( ( -0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -512 48 -128 ) ( -512 112 -128 ) ( -512 48 -64 ) ( ( -0.00391 0.00000 -0.18750 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1035
// Map structure:g[2] -> poly:p[1036]
{
brushDef
{
( 16 -72 384 ) ( 80 -72 384 ) ( 16 -8 384 ) ( ( 0.00000 -0.00391 1.93750 ) ( -0.00391 0.00000 -0.28125 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -72 640 ) ( 16 -8 640 ) ( 80 -72 640 ) ( ( 0.00000 0.00391 1.93750 ) ( -0.00391 0.00000 -0.28125 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 64 -128 ) ( 16 64 -64 ) ( 80 64 -128 ) ( ( 0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -448 48 -128 ) ( -448 48 -64 ) ( -448 112 -128 ) ( ( 0.00391 0.00000 -0.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 84 0 ) ( 64 84 0 ) ( 0 84 64 ) ( ( -0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( -512 48 -128 ) ( -512 112 -128 ) ( -512 48 -64 ) ( ( -0.00391 0.00000 -0.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1036
// Map structure:g[2] -> poly:p[1037]
{
brushDef
{
( -63.50000 -112 544 ) ( -127.50000 -112 544 ) ( -63.50000 -176 544 ) ( ( 0.00000 0.00781 -1.49609 ) ( 0.00781 0.00000 1.87500 ) ) gothic_block/blocks11b 0 0 0
( -63.50000 -112 672 ) ( -63.50000 -176 672 ) ( -127.50000 -112 672 ) ( ( 0.00000 -0.00781 -1.49609 ) ( 0.00781 0.00000 1.87500 ) ) gothic_block/blocks11b 0 0 0
( 0 -288 0 ) ( 0 -288 64 ) ( -64 -288 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( -384 -64.50000 225 ) ( -384 -0.50000 225 ) ( -384 -64.50000 289 ) ( ( -0.00391 0.00000 1.25195 ) ( 0.00000 0.00391 1.87891 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -64 -304 -32 ) ( -128 -304 -32 ) ( -64 -304 32 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 4.75000 ) ) gothic_block/blocks11b 0 0 0
( -192 -64.50000 225 ) ( -192 -64.50000 289 ) ( -192 -0.50000 225 ) ( ( 0.00391 0.00000 1.25195 ) ( 0.00000 0.00391 1.87891 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1037
// Map structure:g[2] -> poly:p[1038]
{
brushDef
{
( 0 -16 544 ) ( 64 -16 544 ) ( 0 48 544 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 -16 672 ) ( 0 48 672 ) ( 64 -16 672 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -1.12500 ) ) gothic_block/blocks11b 0 0 0
( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( -192 -64.50000 225 ) ( -192 -64.50000 289 ) ( -192 -0.50000 225 ) ( ( 0.00391 0.00000 0.25195 ) ( 0.00000 0.00391 1.87891 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 -80 -32 ) ( 64 -80 -32 ) ( 0 -80 32 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.75000 ) ) gothic_block/blocks11b 0 0 0
( -384 -64.50000 225 ) ( -384 -0.50000 225 ) ( -384 -64.50000 289 ) ( ( -0.00391 0.00000 0.25195 ) ( 0.00000 0.00391 1.87891 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1038
// Map structure:g[2] -> poly:p[1039]
{
brushDef
{
( 16 -96 384 ) ( 80 -96 384 ) ( 16 -32 384 ) ( ( 0.00000 -0.00391 1.93750 ) ( -0.00391 0.00000 0.62500 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 -96 640 ) ( 16 -32 640 ) ( 80 -96 640 ) ( ( 0.00000 0.00391 1.93750 ) ( -0.00391 0.00000 0.62500 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 268 0 ) ( 0 268 64 ) ( 64 268 0 ) ( ( 0.03125 0.00000 15.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( -448 48 -128 ) ( -448 48 -64 ) ( -448 112 -128 ) ( ( 0.00391 0.00000 -1.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 16 288 -128 ) ( 80 288 -128 ) ( 16 288 -64 ) ( ( -0.00391 0.00000 1.93750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -512 48 -128 ) ( -512 112 -128 ) ( -512 48 -64 ) ( ( -0.00391 0.00000 -1.18750 ) ( 0.00000 0.00391 1.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1039
// Map structure:g[2] -> poly:p[1040]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -320 0 0 ) ( -320 0 64 ) ( -320 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1040
// Map structure:g[2] -> poly:p[1041]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 14.00000 ) ( -0.06250 0.00000 -35.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 14.00000 ) ( -0.06250 0.00000 -35.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.03125 0.00000 14.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -320 -16 0 ) ( -320 -16 64 ) ( -320 48 0 ) ( ( 0.03125 0.00000 17.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -328 0 ) ( 64 -328 0 ) ( 0 -328 64 ) ( ( -0.03125 0.00000 14.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -568 -16 0 ) ( -568 48 0 ) ( -568 -16 64 ) ( ( -0.03125 0.00000 17.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1041
// Map structure:g[2] -> poly:p[1042]
{
brushDef
{
( 0 0 848 ) ( 64 0 848 ) ( 0 64 848 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 912 ) ( 0 64 912 ) ( 64 0 912 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -768 16 ) ( 0 -768 80 ) ( 64 -768 16 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -320 0 16 ) ( -320 0 80 ) ( -320 64 16 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -320 16 ) ( 64 -320 16 ) ( 0 -320 80 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 0 16 ) ( -576 64 16 ) ( -576 0 80 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1042
// Map structure:g[2] -> poly:p[1043]
{
brushDef
{
( 0 64 768 ) ( 64 64 768 ) ( 0 128 768 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 64 832 ) ( 0 128 832 ) ( 64 64 832 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 64 0 ) ( -576 64 64 ) ( -576 128 0 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -608 0 ) ( 64 -608 0 ) ( 0 -608 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1043
// Map structure:g[2] -> poly:p[1044]
{
brushDef
{
( -16 0 832 ) ( 48 0 832 ) ( -16 64 832 ) ( ( 0.00000 -0.03125 22.50000 ) ( -0.06250 0.00000 -44.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -16 0 848 ) ( -16 64 848 ) ( 48 0 848 ) ( ( 0.00000 0.03125 22.50000 ) ( -0.06250 0.00000 -44.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -16 -768 0 ) ( -16 -768 64 ) ( 48 -768 0 ) ( ( 0.03125 0.00000 22.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -568 -16 0 ) ( -568 -16 64 ) ( -568 48 0 ) ( ( 0.03125 0.00000 21.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -16 -616 0 ) ( 48 -616 0 ) ( -16 -616 64 ) ( ( -0.03125 0.00000 22.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -840 -16 0 ) ( -840 48 0 ) ( -840 -16 64 ) ( ( -0.03125 0.00000 21.50000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1044
// Map structure:g[2] -> poly:p[1045]
{
brushDef
{
( 0 64 848 ) ( 64 64 848 ) ( 0 128 848 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 64 912 ) ( 0 128 912 ) ( 64 64 912 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -768 16 ) ( 0 -768 80 ) ( 64 -768 16 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 64 16 ) ( -576 64 80 ) ( -576 128 16 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -608 16 ) ( 64 -608 16 ) ( 0 -608 80 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 64 16 ) ( -832 128 16 ) ( -832 64 80 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1045
// Map structure:g[2] -> poly:p[1046]
{
brushDef
{
( 0 56 768 ) ( 64 56 768 ) ( 0 120 768 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -4.56250 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 56 832 ) ( 0 120 832 ) ( 64 56 832 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 -4.56250 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 56 0 ) ( -832 56 64 ) ( -832 120 0 ) ( ( 0.00781 0.00000 4.56250 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -1408 56 0 ) ( -1408 120 0 ) ( -1408 56 64 ) ( ( -0.00781 0.00000 4.56250 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1046
// Map structure:g[2] -> poly:p[1047]
{
brushDef
{
( -8 -8 832 ) ( 56 -8 832 ) ( -8 56 832 ) ( ( 0.00000 -0.03125 33.25000 ) ( -0.06250 0.00000 -29.50000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 -8 848 ) ( -8 56 848 ) ( 56 -8 848 ) ( ( 0.00000 0.03125 33.25000 ) ( -0.06250 0.00000 -29.50000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 -672 0 ) ( -8 -672 64 ) ( 56 -672 0 ) ( ( 0.03125 0.00000 33.25000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -840 -8 0 ) ( -840 -8 64 ) ( -840 56 0 ) ( ( 0.03125 0.00000 15.25000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 -264 0 ) ( 56 -264 0 ) ( -8 -264 64 ) ( ( -0.03125 0.00000 33.25000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -1280 -8 0 ) ( -1280 56 0 ) ( -1280 -8 64 ) ( ( -0.03125 0.00000 15.25000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1047
// Map structure:g[2] -> poly:p[1048]
{
brushDef
{
( 0 56 848 ) ( 64 56 848 ) ( 0 120 848 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -4.56250 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 56 912 ) ( 0 120 912 ) ( 64 56 912 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 -4.56250 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -768 16 ) ( 0 -768 80 ) ( 64 -768 16 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 56 16 ) ( -832 56 80 ) ( -832 120 16 ) ( ( 0.00781 0.00000 4.56250 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -256 16 ) ( 64 -256 16 ) ( 0 -256 80 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -1280 56 16 ) ( -1280 120 16 ) ( -1280 56 80 ) ( ( -0.00781 0.00000 4.56250 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1048
// Map structure:g[2] -> poly:p[1049]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 224 0 ) ( 0 224 64 ) ( 64 224 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 0 0 ) ( -576 0 64 ) ( -576 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1049
// Map structure:g[2] -> poly:p[1050]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 22.00000 ) ( -0.06250 0.00000 17.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 22.00000 ) ( -0.06250 0.00000 17.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 232 0 ) ( 0 232 64 ) ( 64 232 0 ) ( ( 0.03125 0.00000 22.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -568 0 0 ) ( -568 0 64 ) ( -568 64 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 22.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -840 0 0 ) ( -840 64 0 ) ( -840 0 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1050
// Map structure:g[2] -> poly:p[1051]
{
brushDef
{
( 0 0 848 ) ( 64 0 848 ) ( 0 64 848 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 912 ) ( 0 64 912 ) ( 64 0 912 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 224 16 ) ( 0 224 80 ) ( 64 224 16 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 0 16 ) ( -576 0 80 ) ( -576 64 16 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 320 16 ) ( 64 320 16 ) ( 0 320 80 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -832 0 16 ) ( -832 64 16 ) ( -832 0 80 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1051
// Map structure:g[2] -> poly:p[1052]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 0 0 ) ( -576 64 0 ) ( -576 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1052
// Map structure:g[2] -> poly:p[1053]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.06250 0.00000 8.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.06250 0.00000 8.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -56 0 ) ( 0 -56 64 ) ( 64 -56 0 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -568 0 0 ) ( -568 64 0 ) ( -568 0 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1053
// Map structure:g[2] -> poly:p[1054]
{
brushDef
{
( 0 0 848 ) ( 64 0 848 ) ( 0 64 848 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 912 ) ( 0 64 912 ) ( 64 0 912 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -64 16 ) ( 0 -64 80 ) ( 64 -64 16 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -192 0 16 ) ( -192 0 80 ) ( -192 64 16 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 320 16 ) ( 64 320 16 ) ( 0 320 80 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -576 0 16 ) ( -576 64 16 ) ( -576 0 80 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1054
// Map structure:g[2] -> poly:p[1055]
{
brushDef
{
( 0 0 848 ) ( 64 0 848 ) ( 0 64 848 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 912 ) ( 0 64 912 ) ( 64 0 912 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -512 16 ) ( 0 -512 80 ) ( 64 -512 16 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -128 0 16 ) ( -128 0 80 ) ( -128 64 16 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -64 16 ) ( 64 -64 16 ) ( 0 -64 80 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -448 0 16 ) ( -448 64 16 ) ( -448 0 80 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 13.24997 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1055
// Map structure:g[2] -> poly:p[1056]
{
brushDef
{
( 0 0 832 ) ( 64 0 832 ) ( 0 64 832 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.06250 0.00000 -18.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 848 ) ( 0 64 848 ) ( 64 0 848 ) ( ( 0.00000 0.03125 9.00000 ) ( -0.06250 0.00000 -18.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -520 0 ) ( 0 -520 64 ) ( 64 -520 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -144 0 0 ) ( -144 0 64 ) ( -144 64 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 -56 0 ) ( 64 -56 0 ) ( 0 -56 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -440 0 0 ) ( -440 64 0 ) ( -440 0 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.06250 52.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1056
// Map structure:g[2] -> poly:p[1057]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 832 ) ( 0 64 832 ) ( 64 0 832 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -512 0 ) ( 0 -512 64 ) ( 64 -512 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 12.00001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1057
// Map structure:g[2] -> poly:p[1058]
{
brushDef
{
( 0 0 672 ) ( 64 0 672 ) ( 0 64 672 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -304 0 ) ( 0 -304 64 ) ( 64 -304 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 -64.50000 225 ) ( -192 -64.50000 289 ) ( -192 -0.50000 225 ) ( ( 0.00391 0.00000 1.25195 ) ( 0.00000 0.00391 2.87891 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 -80 0 ) ( 64 -80 0 ) ( 0 -80 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -64.50000 225 ) ( -384 -0.50000 225 ) ( -384 -64.50000 289 ) ( ( -0.00391 0.00000 1.25195 ) ( 0.00000 0.00391 2.87891 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1058
// Map structure:g[2] -> poly:p[1059]
{
brushDef
{
( 8 -8 512 ) ( 72 -8 512 ) ( 8 56 512 ) ( ( 0.00000 -0.00781 2.93750 ) ( -0.00781 0.00000 -3.06250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 8 -8 544 ) ( 8 56 544 ) ( 72 -8 544 ) ( ( 0.00000 0.00781 2.93750 ) ( -0.00781 0.00000 -3.06250 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 -288 0 ) ( 64 -288 0 ) ( 0 -288 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -384 -8 0 ) ( -384 56 0 ) ( -384 -8 64 ) ( ( -0.00781 0.00000 3.06250 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 1059
// Map structure:g[2] -> poly:p[1060]
{
brushDef
{
( 8 8 512 ) ( 72 8 512 ) ( 8 72 512 ) ( ( 0.00000 -0.00781 2.93750 ) ( -0.00781 0.00000 -0.93750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 8 8 544 ) ( 8 72 544 ) ( 72 8 544 ) ( ( 0.00000 0.00781 2.93750 ) ( -0.00781 0.00000 -0.93750 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 8 0 -32 ) ( 72 0 -32 ) ( 8 0 32 ) ( ( -0.00781 0.00000 2.93750 ) ( 0.00000 0.00781 3.75000 ) ) gothic_block/blocks11b 0 0 0
( -384 8 0 ) ( -384 72 0 ) ( -384 8 64 ) ( ( -0.00781 0.00000 0.93750 ) ( 0.00000 0.03125 16.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
}
}
// Brush 1060
// Map structure:g[2] -> poly:p[1061]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 95 -384 -128 ) ( 159 -384 -128 ) ( 95 -384 -64 ) ( ( -0.00781 0.00000 3.25781 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -512 95 -128 ) ( -512 159 -128 ) ( -512 95 -64 ) ( ( -0.00781 0.00000 3.25781 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1061
// Map structure:g[2] -> poly:p[1062]
{
brushDef
{
( 0 -64 544 ) ( 64 -64 544 ) ( 0 0 544 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 768 ) ( 0 0 768 ) ( 64 -64 768 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 -64 0 ) ( -256 -64 64 ) ( -256 0 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 96.50000 -384 -128 ) ( 160.50000 -384 -128 ) ( 96.50000 -384 -64 ) ( ( -0.00781 0.00000 3.24609 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -512 95 -128 ) ( -512 159 -128 ) ( -512 95 -64 ) ( ( -0.00781 0.00000 3.25781 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1062
// Map structure:g[2] -> poly:p[1063]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -304 0 ) ( 64 -304 0 ) ( 0 -304 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -48 225 ) ( -384 16 225 ) ( -384 -48 289 ) ( ( -0.00781 0.00000 3.37500 ) ( 0.00000 0.00781 4.75781 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1063
// Map structure:g[2] -> poly:p[1064]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 64 0 ) ( -256 64 64 ) ( -256 128 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -288 0 ) ( 128 -288 0 ) ( 64 -288 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 95 -128 ) ( -384 159 -128 ) ( -384 95 -64 ) ( ( -0.00781 0.00000 3.25781 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1064
// Map structure:g[2] -> poly:p[1065]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 704 ) ( 0 64 704 ) ( 64 0 704 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 80 ) ( -128 0 144 ) ( -128 64 80 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.62500 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 80 ) ( -256 64 80 ) ( -256 0 144 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.62500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1065
// Map structure:g[2] -> poly:p[1066]
{
brushDef
{
( -3.50000 -80.50000 384 ) ( -67.50000 -80.50000 384 ) ( -3.50000 -144.50000 384 ) ( ( 0.00000 0.00781 -1.02734 ) ( 0.00781 0.00000 -3.37109 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -423.56250 -67.50000 111.50000 ) ( -423.56250 -131.50000 111.50000 ) ( -479.56250 -67.50000 47.50000 ) ( ( 0.00781 0.00000 2.47266 ) ( 0.00000 -0.00588 -1.85346 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -2.50000 384 0 ) ( -2.50000 384 64 ) ( -66.50000 384 0 ) ( ( 0.00781 0.00000 -1.01953 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -144 -80.50000 76 ) ( -144 -80.50000 140 ) ( -144 -144.50000 76 ) ( ( 0.00781 0.00000 3.37109 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -137 -80.50000 76 ) ( -137 -144.50000 76 ) ( -137 -80.50000 140 ) ( ( -0.00781 0.00000 3.37109 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1066
// Map structure:g[2] -> poly:p[1067]
{
brushDef
{
( 1 -64 384 ) ( 65 -64 384 ) ( 1 0 384 ) ( ( 0.00000 -0.00781 1.99219 ) ( -0.00781 0.00000 2.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 137.12500 -63 0 ) ( 81.12500 -63 64 ) ( 137.12500 1 0 ) ( ( 0.00781 0.00000 -2.50781 ) ( 0.00000 0.00588 2.46910 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -240 -64 76 ) ( -240 -64 140 ) ( -240 0 76 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -247 -64 76 ) ( -247 0 76 ) ( -247 -64 140 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1067
// Map structure:g[2] -> poly:p[1068]
{
brushDef
{
( 0 0 503 ) ( 64 0 503 ) ( 0 64 503 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 10.00000 ) ) common/caulk 0 0 0
( 0 -64 512 ) ( 0 0 512 ) ( 64 -64 512 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -128 -40 0 ) ( -128 -40 64 ) ( -128 24 0 ) ( ( 0.00781 0.00000 -2.68750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -256 -40 0 ) ( -256 24 0 ) ( -256 -40 64 ) ( ( -0.00781 0.00000 -2.68750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1068
// Map structure:g[2] -> poly:p[1069]
{
brushDef
{
( -120 -40 384 ) ( -56 -40 384 ) ( -120 24 384 ) ( ( 0.00000 -0.00781 1.93750 ) ( -0.00781 0.00000 2.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -64 503 ) ( 0 0 503 ) ( 64 -64 503 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -247 0 0 ) ( -247 0 64 ) ( -247 64 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -256 -40 0 ) ( -256 24 0 ) ( -256 -40 64 ) ( ( -0.00781 0.00000 -2.68750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1069
// Map structure:g[2] -> poly:p[1070]
{
brushDef
{
( 0 -40 384 ) ( 64 -40 384 ) ( 0 24 384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 2.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -64 503 ) ( 0 0 503 ) ( 64 -64 503 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -128 -40 0 ) ( -128 -40 64 ) ( -128 24 0 ) ( ( 0.00781 0.00000 -2.68750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -137 0 0 ) ( -137 64 0 ) ( -137 0 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1070
// Map structure:g[2] -> poly:p[1071]
{
brushDef
{
( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -0.96875 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 9.00000 ) ) common/caulk 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1071
// Map structure:g[2] -> poly:p[1072]
{
brushDef
{
( 0 88 384 ) ( 64 88 384 ) ( 0 152 384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 6.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 503 ) ( 0 128 503 ) ( 64 64 503 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -128 88 0 ) ( -128 88 64 ) ( -128 152 0 ) ( ( 0.00781 0.00000 -6.68750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -137 0 0 ) ( -137 64 0 ) ( -137 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1072
// Map structure:g[2] -> poly:p[1073]
{
brushDef
{
( -120 88 384 ) ( -56 88 384 ) ( -120 152 384 ) ( ( 0.00000 -0.00781 1.93750 ) ( -0.00781 0.00000 6.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 503 ) ( 0 128 503 ) ( 64 64 503 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -247 0 0 ) ( -247 0 64 ) ( -247 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -256 88 0 ) ( -256 152 0 ) ( -256 88 64 ) ( ( -0.00781 0.00000 -6.68750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1073
// Map structure:g[2] -> poly:p[1074]
{
brushDef
{
( 0 0 503 ) ( 64 0 503 ) ( 0 64 503 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/caulk 0 0 0
( 0 64 512 ) ( 0 128 512 ) ( 64 64 512 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -128 88 0 ) ( -128 88 64 ) ( -128 152 0 ) ( ( 0.00781 0.00000 -6.68750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -256 88 0 ) ( -256 152 0 ) ( -256 88 64 ) ( ( -0.00781 0.00000 -6.68750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1074
// Map structure:g[2] -> poly:p[1075]
{
brushDef
{
( -127 64 384 ) ( -63 64 384 ) ( -127 128 384 ) ( ( 0.00000 -0.00781 1.99219 ) ( -0.00781 0.00000 6.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 137.12500 65 0 ) ( 81.12500 65 64 ) ( 137.12500 129 0 ) ( ( 0.00781 0.00000 -6.50781 ) ( 0.00000 0.00588 2.46910 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -240 64 76 ) ( -240 64 140 ) ( -240 128 76 ) ( ( 0.00781 0.00000 -6.50000 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -247 64 76 ) ( -247 128 76 ) ( -247 64 140 ) ( ( -0.00781 0.00000 -6.50000 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1075
// Map structure:g[2] -> poly:p[1076]
{
brushDef
{
( -4 47.50000 384 ) ( -68 47.50000 384 ) ( -4 -16.50000 384 ) ( ( 0.00000 0.00781 -1.03125 ) ( 0.00781 0.00000 -7.37109 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -423.12500 60.50000 112 ) ( -423.12500 -3.50000 112 ) ( -479.12500 60.50000 48 ) ( ( 0.00781 0.00000 7.47266 ) ( 0.00000 -0.00588 -1.85737 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -2.50000 1024 0 ) ( -2.50000 1024 64 ) ( -66.50000 1024 0 ) ( ( 0.00781 0.00000 -1.01953 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -144 47.50000 76.50000 ) ( -144 47.50000 140.50000 ) ( -144 -16.50000 76.50000 ) ( ( 0.00781 0.00000 7.37109 ) ( 0.00000 0.00781 2.59766 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -137 47.50000 76.50000 ) ( -137 -16.50000 76.50000 ) ( -137 47.50000 140.50000 ) ( ( -0.00781 0.00000 7.37109 ) ( 0.00000 0.00781 2.59766 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1076
// Map structure:g[2] -> poly:p[1077]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1077
// Map structure:g[2] -> poly:p[1078]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1078
// Map structure:g[2] -> poly:p[1079]
{
brushDef
{
( 124 48 384 ) ( 60 48 384 ) ( 124 -16 384 ) ( ( 0.00000 0.00781 2.96875 ) ( 0.00781 0.00000 -8.37501 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 88.87500 60.50000 112 ) ( 88.87500 -3.50000 112 ) ( 32.87500 60.50000 48 ) ( ( 0.00781 0.00000 8.47266 ) ( 0.00000 -0.00588 -3.83967 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 125.50000 1024 0 ) ( 125.50000 1024 64 ) ( 61.50000 1024 0 ) ( ( 0.00781 0.00000 2.98047 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 368 47.50000 76.50000 ) ( 368 47.50000 140.50000 ) ( 368 -16.50000 76.50000 ) ( ( 0.00781 0.00000 8.37109 ) ( 0.00000 0.00781 2.59766 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 375 47.50000 76.50000 ) ( 375 -16.50000 76.50000 ) ( 375 47.50000 140.50000 ) ( ( -0.00781 0.00000 8.37109 ) ( 0.00000 0.00781 2.59766 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1079
// Map structure:g[2] -> poly:p[1080]
{
brushDef
{
( 1 64 384 ) ( 65 64 384 ) ( 1 128 384 ) ( ( 0.00000 -0.00781 -2.00781 ) ( -0.00781 0.00000 7.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 649.12500 65 0 ) ( 593.12500 65 64 ) ( 649.12500 129 0 ) ( ( 0.00781 0.00000 -7.50781 ) ( 0.00000 0.00588 0.48679 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 272 64 76 ) ( 272 64 140 ) ( 272 128 76 ) ( ( 0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 265 64 76 ) ( 265 128 76 ) ( 265 64 140 ) ( ( -0.00781 0.00000 -7.50000 ) ( 0.00000 0.00781 2.59375 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1080
// Map structure:g[2] -> poly:p[1081]
{
brushDef
{
( 0 0 503 ) ( 64 0 503 ) ( 0 64 503 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 31.00000 ) ) common/caulk 0 0 0
( 0 64 512 ) ( 0 128 512 ) ( 64 64 512 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 384 88 0 ) ( 384 88 64 ) ( 384 152 0 ) ( ( 0.00781 0.00000 -7.68750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 256 88 0 ) ( 256 152 0 ) ( 256 88 64 ) ( ( -0.00781 0.00000 -7.68750 ) ( 0.00000 0.00781 4.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1081
// Map structure:g[2] -> poly:p[1082]
{
brushDef
{
( 8 88 384 ) ( 72 88 384 ) ( 8 152 384 ) ( ( 0.00000 -0.00781 -2.06250 ) ( -0.00781 0.00000 7.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 503 ) ( 0 128 503 ) ( 64 64 503 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 265 0 0 ) ( 265 0 64 ) ( 265 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 256 88 0 ) ( 256 152 0 ) ( 256 88 64 ) ( ( -0.00781 0.00000 -7.68750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1082
// Map structure:g[2] -> poly:p[1083]
{
brushDef
{
( 0 88 384 ) ( 64 88 384 ) ( 0 152 384 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 7.68750 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 503 ) ( 0 128 503 ) ( 64 64 503 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 7.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 384 88 0 ) ( 384 88 64 ) ( 384 152 0 ) ( ( 0.00781 0.00000 -7.68750 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 375 0 0 ) ( 375 64 0 ) ( 375 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1083
// Map structure:g[2] -> poly:p[1084]
{
brushDef
{
( 0 0 768 ) ( 64 0 768 ) ( 0 64 768 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) skies/nitesky 0 0 0
( 0 0 784 ) ( 0 64 784 ) ( 64 0 784 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 9.00000 ) ) skies/nitesky 0 0 0
( 0 1024 0 ) ( 0 1024 64 ) ( 64 1024 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( 0 1472 0 ) ( 64 1472 0 ) ( 0 1472 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -9.00000 ) ( 0.00000 0.00781 6.00000 ) ) skies/nitesky 0 0 0
}
}
// Brush 1084
// Map structure:g[2] -> poly:p[1085]
{
brushDef
{
( -64 32 576 ) ( 0 32 576 ) ( -64 96 576 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 8.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 32 640 ) ( -64 96 640 ) ( 0 32 640 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 8.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 1056 0 ) ( -64 1056 64 ) ( 0 1056 0 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -224 32 0 ) ( -224 32 64 ) ( -224 96 0 ) ( ( 0.00781 0.00000 -8.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 1120 0 ) ( 0 1120 0 ) ( -64 1120 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -384 32 0 ) ( -384 96 0 ) ( -384 32 64 ) ( ( -0.00781 0.00000 -8.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1085
// Map structure:g[2] -> poly:p[1086]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.06250 0.00000 68.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.06250 0.00000 68.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1048 0 ) ( 0 1048 64 ) ( 64 1048 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -232 0 0 ) ( -232 0 64 ) ( -232 64 0 ) ( ( 0.03125 0.00000 -34.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1128 0 ) ( 64 1128 0 ) ( 0 1128 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -376 0 0 ) ( -376 64 0 ) ( -376 0 64 ) ( ( -0.03125 0.00000 -34.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1086
// Map structure:g[2] -> poly:p[1087]
{
brushDef
{
( -64 32 656 ) ( 0 32 656 ) ( -64 96 656 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 8.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -32 720 ) ( -64 32 720 ) ( 0 -32 720 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.01563 0.00000 16.50003 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 1056 16 ) ( -64 1056 80 ) ( 0 1056 16 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -224 32 16 ) ( -224 32 80 ) ( -224 96 16 ) ( ( 0.00781 0.00000 -8.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -64 1120 16 ) ( 0 1120 16 ) ( -64 1120 80 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -384 32 16 ) ( -384 96 16 ) ( -384 32 80 ) ( ( -0.00781 0.00000 -8.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1087
// Map structure:g[2] -> poly:p[1088]
{
brushDef
{
( -80 32 576 ) ( -16 32 576 ) ( -80 96 576 ) ( ( 0.00000 -0.00781 1.62500 ) ( -0.00781 0.00000 10.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -80 32 640 ) ( -80 96 640 ) ( -16 32 640 ) ( ( 0.00000 0.00781 1.62500 ) ( -0.00781 0.00000 10.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 1312 0 ) ( 0 1312 64 ) ( 64 1312 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 19.00000 ) ) common/caulk 0 0 0
( -32 32 0 ) ( -32 32 64 ) ( -32 96 0 ) ( ( 0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -80 1440 0 ) ( -16 1440 0 ) ( -80 1440 64 ) ( ( -0.00781 0.00000 1.62500 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -432 32 0 ) ( -432 96 0 ) ( -432 32 64 ) ( ( -0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1088
// Map structure:g[2] -> poly:p[1089]
{
brushDef
{
( -16 0 640 ) ( 48 0 640 ) ( -16 64 640 ) ( ( 0.00000 -0.03125 7.50000 ) ( -0.06250 0.00000 86.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -16 0 656 ) ( -16 64 656 ) ( 48 0 656 ) ( ( 0.00000 0.03125 7.50000 ) ( -0.06250 0.00000 86.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1320 0 ) ( 0 1320 64 ) ( 64 1320 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( -40 0 0 ) ( -40 0 64 ) ( -40 64 0 ) ( ( 0.03125 0.00000 -43.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -16 1448 0 ) ( 48 1448 0 ) ( -16 1448 64 ) ( ( -0.03125 0.00000 7.50000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -440 0 0 ) ( -440 64 0 ) ( -440 0 64 ) ( ( -0.03125 0.00000 -43.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1089
// Map structure:g[2] -> poly:p[1090]
{
brushDef
{
( -80 32 656 ) ( -16 32 656 ) ( -80 96 656 ) ( ( 0.00000 -0.00781 1.62500 ) ( -0.00781 0.00000 10.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -80 -32 720 ) ( -80 32 720 ) ( -16 -32 720 ) ( ( 0.00000 0.00781 1.62500 ) ( -0.01563 0.00000 21.49999 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 1312 0 ) ( 0 1312 64 ) ( 64 1312 0 ) ( ( 0.03125 0.00000 8.00000 ) ( 0.00000 0.03125 21.00000 ) ) common/caulk 0 0 0
( -32 32 16 ) ( -32 32 80 ) ( -32 96 16 ) ( ( 0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -80 1440 16 ) ( -16 1440 16 ) ( -80 1440 80 ) ( ( -0.00781 0.00000 1.62500 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -432 32 16 ) ( -432 96 16 ) ( -432 32 80 ) ( ( -0.00781 0.00000 -10.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1090
// Map structure:g[2] -> poly:p[1091]
{
brushDef
{
( 104 32 656 ) ( 168 32 656 ) ( 104 96 656 ) ( ( 0.00000 -0.00781 -1.81250 ) ( -0.00781 0.00000 7.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.01563 0.00000 14.99997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 104 928 16 ) ( 104 928 80 ) ( 168 928 16 ) ( ( 0.00781 0.00000 -1.81250 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 352 0 16 ) ( 352 0 80 ) ( 352 64 16 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 1056 16 ) ( 64 1056 16 ) ( 0 1056 80 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 288 0 16 ) ( 288 64 16 ) ( 288 0 80 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1091
// Map structure:g[2] -> poly:p[1092]
{
brushDef
{
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 -2.25000 ) ( -0.00781 0.00000 7.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.01563 0.00000 14.99997 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 104 928 0 ) ( 104 928 64 ) ( 168 928 0 ) ( ( 0.00781 0.00000 -1.81250 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 352 0 0 ) ( 352 0 64 ) ( 352 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 1056 0 ) ( 64 1056 0 ) ( 0 1056 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1092
// Map structure:g[2] -> poly:p[1093]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.06250 0.00000 62.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.06250 0.00000 62.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 936 0 ) ( 0 936 64 ) ( 64 936 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 360 0 0 ) ( 360 0 64 ) ( 360 64 0 ) ( ( 0.03125 0.00000 -31.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1048 0 ) ( 64 1048 0 ) ( 0 1048 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 280 0 0 ) ( 280 64 0 ) ( 280 0 64 ) ( ( -0.03125 0.00000 -31.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1093
// Map structure:g[2] -> poly:p[1094]
{
brushDef
{
( 104 32 576 ) ( 168 32 576 ) ( 104 96 576 ) ( ( 0.00000 -0.00781 -4.81250 ) ( -0.00781 0.00000 7.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 104 32 640 ) ( 104 96 640 ) ( 168 32 640 ) ( ( 0.00000 0.00781 -4.81250 ) ( -0.00781 0.00000 7.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 104 928 0 ) ( 104 928 64 ) ( 168 928 0 ) ( ( 0.00781 0.00000 -4.81250 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 968 32 0 ) ( 968 32 64 ) ( 968 96 0 ) ( ( 0.00781 0.00000 -7.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 104 1120 0 ) ( 168 1120 0 ) ( 104 1120 64 ) ( ( -0.00781 0.00000 -4.81250 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 352 32 0 ) ( 352 96 0 ) ( 352 32 64 ) ( ( -0.00781 0.00000 -7.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1094
// Map structure:g[2] -> poly:p[1095]
{
brushDef
{
( 8 0 640 ) ( 72 0 640 ) ( 8 64 640 ) ( ( 0.00000 -0.03125 -20.25000 ) ( -0.06250 0.00000 64.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 8 0 656 ) ( 8 64 656 ) ( 72 0 656 ) ( ( 0.00000 0.03125 -20.25000 ) ( -0.06250 0.00000 64.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 8 936 0 ) ( 8 936 64 ) ( 72 936 0 ) ( ( 0.03125 0.00000 -20.25000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.03125 0.00000 -32.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 8 1128 0 ) ( 72 1128 0 ) ( 8 1128 64 ) ( ( -0.03125 0.00000 -20.25000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 360 0 0 ) ( 360 64 0 ) ( 360 0 64 ) ( ( -0.03125 0.00000 -32.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1095
// Map structure:g[2] -> poly:p[1096]
{
brushDef
{
( 104 32 656 ) ( 168 32 656 ) ( 104 96 656 ) ( ( 0.00000 -0.00781 -4.81250 ) ( -0.00781 0.00000 7.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 104 32 720 ) ( 104 96 720 ) ( 168 32 720 ) ( ( 0.00000 0.00781 -4.81250 ) ( -0.01563 0.00000 15.50001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 104 928 16 ) ( 104 928 80 ) ( 168 928 16 ) ( ( 0.00781 0.00000 -4.81250 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 968 32 16 ) ( 968 32 80 ) ( 968 96 16 ) ( ( 0.00781 0.00000 -7.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 104 1120 16 ) ( 168 1120 16 ) ( 104 1120 80 ) ( ( -0.00781 0.00000 -4.81250 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 352 32 16 ) ( 352 96 16 ) ( 352 32 80 ) ( ( -0.00781 0.00000 -7.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1096
// Map structure:g[2] -> poly:p[1097]
{
brushDef
{
( -32 -96 576 ) ( 32 -96 576 ) ( -32 -32 576 ) ( ( 0.00000 -0.00781 -7.75000 ) ( -0.00781 0.00000 5.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 -96 640 ) ( -32 -32 640 ) ( 32 -96 640 ) ( ( 0.00000 0.00781 -7.75000 ) ( -0.00781 0.00000 5.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 416 0 ) ( -32 416 64 ) ( 32 416 0 ) ( ( 0.00781 0.00000 -7.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 1088 -96 0 ) ( 1088 -96 64 ) ( 1088 -32 0 ) ( ( 0.00781 0.00000 -5.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 960 0 ) ( 32 960 0 ) ( -32 960 64 ) ( ( -0.00781 0.00000 -7.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 864 -96 0 ) ( 864 -32 0 ) ( 864 -96 64 ) ( ( -0.00781 0.00000 -5.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1097
// Map structure:g[2] -> poly:p[1098]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -30.00000 ) ( -0.06250 0.00000 43.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -30.00000 ) ( -0.06250 0.00000 43.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 408 0 ) ( 0 408 64 ) ( 64 408 0 ) ( ( 0.03125 0.00000 -30.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 1080 0 0 ) ( 1080 0 64 ) ( 1080 64 0 ) ( ( 0.03125 0.00000 -21.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 968 0 ) ( 64 968 0 ) ( 0 968 64 ) ( ( -0.03125 0.00000 -30.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 872 0 0 ) ( 872 64 0 ) ( 872 0 64 ) ( ( -0.03125 0.00000 -21.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1098
// Map structure:g[2] -> poly:p[1099]
{
brushDef
{
( -32 -96 656 ) ( 32 -96 656 ) ( -32 -32 656 ) ( ( 0.00000 -0.00781 -7.75000 ) ( -0.00781 0.00000 5.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -32 -32 720 ) ( -32 32 720 ) ( 32 -32 720 ) ( ( 0.00000 0.00781 -7.75000 ) ( -0.01563 0.00000 10.50001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 416 16 ) ( -32 416 80 ) ( 32 416 16 ) ( ( 0.00781 0.00000 -7.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 1088 -96 16 ) ( 1088 -96 80 ) ( 1088 -32 16 ) ( ( 0.00781 0.00000 -5.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -32 960 16 ) ( 32 960 16 ) ( -32 960 80 ) ( ( -0.00781 0.00000 -7.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 864 -96 16 ) ( 864 -32 16 ) ( 864 -96 80 ) ( ( -0.00781 0.00000 -5.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1099
// Map structure:g[2] -> poly:p[1100]
{
brushDef
{
( -96 -96 656 ) ( -32 -96 656 ) ( -96 -32 656 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 2.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 -96 720 ) ( -96 -32 720 ) ( -32 -96 720 ) ( ( 0.00000 0.00781 -0.25000 ) ( -0.00781 0.00000 2.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 320 16 ) ( -96 320 80 ) ( -32 320 16 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 960 -96 16 ) ( 960 -96 80 ) ( 960 -32 16 ) ( ( 0.00781 0.00000 -2.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -96 416 16 ) ( -32 416 16 ) ( -96 416 80 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -704 -96 16 ) ( -704 -32 16 ) ( -704 -96 80 ) ( ( -0.00781 0.00000 -2.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1100
// Map structure:g[2] -> poly:p[1101]
{
brushDef
{
( -96 -96 656 ) ( -32 -96 656 ) ( -96 -32 656 ) ( ( 0.00000 -0.00781 5.75000 ) ( -0.00781 0.00000 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 -96 720 ) ( -96 -32 720 ) ( -32 -96 720 ) ( ( 0.00000 0.00781 5.75000 ) ( -0.00781 0.00000 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 384 16 ) ( 0 384 80 ) ( 64 384 16 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -608 -96 16 ) ( -608 -96 80 ) ( -608 -32 16 ) ( ( 0.00781 0.00000 -4.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 768 16 ) ( 64 768 16 ) ( 0 768 80 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -704 0 16 ) ( -704 64 16 ) ( -704 0 80 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1101
// Map structure:g[2] -> poly:p[1102]
{
brushDef
{
( -96 -96 656 ) ( -32 -96 656 ) ( -96 -32 656 ) ( ( 0.00000 -0.00781 1.75000 ) ( -0.00781 0.00000 6.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 96 720 ) ( -96 160 720 ) ( -32 96 720 ) ( ( 0.00000 0.00781 1.75000 ) ( -0.00781 0.00000 6.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 736 16 ) ( -96 736 80 ) ( -32 736 16 ) ( ( 0.00781 0.00000 1.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 288 96 16 ) ( 288 96 80 ) ( 288 160 16 ) ( ( 0.00781 0.00000 -6.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -96 1056 16 ) ( -32 1056 16 ) ( -96 1056 80 ) ( ( -0.00781 0.00000 1.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -704 96 16 ) ( -704 160 16 ) ( -704 96 80 ) ( ( -0.00781 0.00000 -6.75000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1102
// Map structure:g[2] -> poly:p[1103]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.06250 0.00000 22.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -4.00000 ) ( -0.06250 0.00000 22.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.03125 0.00000 -4.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 408 0 ) ( 64 408 0 ) ( 0 408 64 ) ( ( -0.03125 0.00000 -4.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -712 0 0 ) ( -712 64 0 ) ( -712 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1103
// Map structure:g[2] -> poly:p[1104]
{
brushDef
{
( -8 8 640 ) ( 56 8 640 ) ( -8 72 640 ) ( ( 0.00000 -0.03125 21.25000 ) ( -0.06250 0.00000 35.50000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 8 656 ) ( -8 72 656 ) ( 56 8 656 ) ( ( 0.00000 0.03125 21.25000 ) ( -0.06250 0.00000 35.50000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 376 0 ) ( -8 376 64 ) ( 56 376 0 ) ( ( 0.03125 0.00000 21.25000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -616 -8 0 ) ( -616 -8 64 ) ( -616 56 0 ) ( ( 0.03125 0.00000 -17.75000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -8 776 0 ) ( 56 776 0 ) ( -8 776 64 ) ( ( -0.03125 0.00000 21.25000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -712 -8 0 ) ( -712 56 0 ) ( -712 -8 64 ) ( ( -0.03125 0.00000 -17.75000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1104
// Map structure:g[2] -> poly:p[1105]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.06250 0.00000 56.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 7.00000 ) ( -0.06250 0.00000 56.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 744 0 ) ( 0 744 64 ) ( 64 744 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 280 0 0 ) ( 280 0 64 ) ( 280 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 1048 0 ) ( 64 1048 0 ) ( 0 1048 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( -712 0 0 ) ( -712 64 0 ) ( -712 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1105
// Map structure:g[2] -> poly:p[1106]
{
brushDef
{
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 1.75000 ) ( -0.00781 0.00000 6.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 96 640 ) ( -96 160 640 ) ( -32 96 640 ) ( ( 0.00000 0.00781 1.75000 ) ( -0.00781 0.00000 6.75000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 736 0 ) ( -96 736 64 ) ( -32 736 0 ) ( ( 0.00781 0.00000 1.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 288 96 0 ) ( 288 96 64 ) ( 288 160 0 ) ( ( 0.00781 0.00000 -6.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -96 1056 0 ) ( -32 1056 0 ) ( -96 1056 64 ) ( ( -0.00781 0.00000 1.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -704 96 0 ) ( -704 160 0 ) ( -704 96 64 ) ( ( -0.00781 0.00000 -6.75000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1106
// Map structure:g[2] -> poly:p[1107]
{
brushDef
{
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 5.75000 ) ( -0.00781 0.00000 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 -96 640 ) ( -96 -32 640 ) ( -32 -96 640 ) ( ( 0.00000 0.00781 5.75000 ) ( -0.00781 0.00000 4.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -608 0 0 ) ( -608 0 64 ) ( -608 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1107
// Map structure:g[2] -> poly:p[1108]
{
brushDef
{
( 0 0 480 ) ( 64 0 480 ) ( 0 64 480 ) ( ( 0.00000 -0.03125 24.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.03125 24.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( -672 0 0 ) ( -672 0 64 ) ( -672 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.03125 0.00000 24.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 16.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1108
// Map structure:g[2] -> poly:p[1109]
{
brushDef
{
( -96 -96 576 ) ( -32 -96 576 ) ( -96 -32 576 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 2.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96 -96 640 ) ( -96 -32 640 ) ( -32 -96 640 ) ( ( 0.00000 0.00781 -0.25000 ) ( -0.00781 0.00000 2.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 960 -96 0 ) ( 960 -96 64 ) ( 960 -32 0 ) ( ( 0.00781 0.00000 -2.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 416 0 ) ( 64 416 0 ) ( 0 416 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( -704 -96 0 ) ( -704 -32 0 ) ( -704 -96 64 ) ( ( -0.00781 0.00000 -2.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1109
// Map structure:g[2] -> poly:p[1110]
{
brushDef
{
( 0 -96 576 ) ( 64 -96 576 ) ( 0 -32 576 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 3.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -96 640 ) ( 0 -32 640 ) ( 64 -96 640 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 3.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 416 0 ) ( 0 416 64 ) ( 64 416 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 736 -96 0 ) ( 736 -96 64 ) ( 736 -32 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 512 -96 0 ) ( 512 -32 0 ) ( 512 -96 64 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1110
// Map structure:g[2] -> poly:p[1111]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.06250 0.00000 28.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.06250 0.00000 28.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 408 0 ) ( 0 408 64 ) ( 64 408 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 728 0 0 ) ( 728 0 64 ) ( 728 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 504 0 ) ( 64 504 0 ) ( 0 504 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1111
// Map structure:g[2] -> poly:p[1112]
{
brushDef
{
( 0 -96 656 ) ( 64 -96 656 ) ( 0 -32 656 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 3.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 416 16 ) ( 0 416 80 ) ( 64 416 16 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 736 -96 16 ) ( 736 -96 80 ) ( 736 -32 16 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 512 16 ) ( 64 512 16 ) ( 0 512 80 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 512 -96 16 ) ( 512 -32 16 ) ( 512 -96 80 ) ( ( -0.00781 0.00000 -3.25000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1112
// Map structure:g[2] -> poly:p[1113]
{
brushDef
{
( 0 0 656 ) ( 64 0 656 ) ( 0 64 656 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 720 ) ( 0 64 720 ) ( 64 0 720 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 640 16 ) ( 0 640 80 ) ( 64 640 16 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 736 0 16 ) ( 736 0 80 ) ( 736 64 16 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 864 16 ) ( 64 864 16 ) ( 0 864 80 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 512 0 16 ) ( 512 64 16 ) ( 512 0 80 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.01563 10.25001 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1113
// Map structure:g[2] -> poly:p[1114]
{
brushDef
{
( 0 0 640 ) ( 64 0 640 ) ( 0 64 640 ) ( ( 0.00000 -0.03125 -19.00000 ) ( -0.06250 0.00000 47.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 0 656 ) ( 0 64 656 ) ( 64 0 656 ) ( ( 0.00000 0.03125 -19.00000 ) ( -0.06250 0.00000 47.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 648 0 ) ( 0 648 64 ) ( 64 648 0 ) ( ( 0.03125 0.00000 -19.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 728 0 0 ) ( 728 0 64 ) ( 728 64 0 ) ( ( 0.03125 0.00000 -23.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 0 856 0 ) ( 64 856 0 ) ( 0 856 64 ) ( ( -0.03125 0.00000 -19.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.03125 0.00000 -23.00000 ) ( 0.00000 0.06250 40.00000 ) ) gothic_trim/stucco7bord1 0 0 0
}
}
// Brush 1114
// Map structure:g[2] -> poly:p[1115]
{
brushDef
{
( 0 0 576 ) ( 64 0 576 ) ( 0 64 576 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 736 0 0 ) ( 736 0 64 ) ( 736 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 0 864 0 ) ( 64 864 0 ) ( 0 864 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.01563 9.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1115
// Map structure:g[2] -> poly:p[1116]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.03125 23.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -672 0 0 ) ( -672 0 64 ) ( -672 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1116
// Map structure:g[2] -> poly:p[1117]
{
brushDef
{
( 0 -32 384 ) ( 64 -32 384 ) ( 0 32 384 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 2.75000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 704 -96 0 ) ( 704 -96 64 ) ( 704 -32 0 ) ( ( 0.00781 0.00000 -3.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 480 0 ) ( 64 480 0 ) ( 0 480 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1117
// Map structure:g[2] -> poly:p[1118]
{
brushDef
{
( 0 -32 -192 ) ( 64 -32 -192 ) ( 0 32 -192 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.01563 0.00000 4.50000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -32 -128 ) ( 0 32 -128 ) ( 64 -32 -128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.01563 0.00000 4.50000 ) ) gothic_trim/baseboard09 0 0 0
( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 640 -32 0 ) ( 640 -32 64 ) ( 640 32 0 ) ( ( 0.00781 0.00000 -1.75000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 480 0 ) ( 64 480 0 ) ( 0 480 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0
( 544 -32 0 ) ( 544 32 0 ) ( 544 -32 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1118
// Map structure:g[2] -> poly:p[1119]
{
brushDef
{
( 0 -32 -128 ) ( 64 -32 -128 ) ( 0 32 -128 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 2.75000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 384 ) ( 0 32 384 ) ( 64 -32 384 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 2.75000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 640 -32 0 ) ( 640 -32 64 ) ( 640 32 0 ) ( ( 0.00781 0.00000 -2.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 480 0 ) ( 64 480 0 ) ( 0 480 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( 544 -32 0 ) ( 544 32 0 ) ( 544 -32 64 ) ( ( -0.00781 0.00000 -2.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1119
// Map structure:g[2] -> poly:p[1120]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1120
// Map structure:g[2] -> poly:p[1121]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.01563 0.00000 11.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.01563 0.00000 11.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/caulk 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1121
// Map structure:g[2] -> poly:p[1122]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 672 0 ) ( 0 672 64 ) ( 64 672 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 704 0 0 ) ( 704 0 64 ) ( 704 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 832 0 ) ( 64 832 0 ) ( 0 832 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1122
// Map structure:g[2] -> poly:p[1123]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -7.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 -7.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 960 0 0 ) ( 960 0 64 ) ( 960 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 896 0 0 ) ( 896 64 0 ) ( 896 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1123
// Map structure:g[2] -> poly:p[1124]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 13.00000 ) ) common/caulk 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 448 0 ) ( 64 448 0 ) ( 0 448 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 1124
// Map structure:g[2] -> poly:p[1125]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 3.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -256 -96 ) ( 0 -256 -32 ) ( 64 -256 -96 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -384 0 -96 ) ( -384 0 -32 ) ( -384 64 -96 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -128 -96 ) ( 64 -128 -96 ) ( 0 -128 -32 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_floor/metalbridge06 0 0 0
( -480 0 -96 ) ( -480 64 -96 ) ( -480 0 -32 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1125
// Map structure:g[2] -> poly:p[1126]
{
brushDef
{
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -104 0 160 ) ( -40 0 160 ) ( -104 64 160 ) ( ( 0.00000 -0.00781 2.31250 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks18d 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 0.03125 ) ( 0.00000 0.00781 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 -96 0 ) ( -16 -96 64 ) ( 48 -96 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1126
// Map structure:g[2] -> poly:p[1127]
{
brushDef
{
( 16 16 126 ) ( 16 80 126 ) ( -48 16 126 ) ( ( 0.00000 0.03125 4.50000 ) ( -0.03125 0.00000 7.50000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 2.00000 ) ) base_wall/c_met5_2 0 0 0
( 0 240 16 ) ( 0 240 80 ) ( 64 240 16 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
( 144 0 16 ) ( 144 0 80 ) ( 144 64 16 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
( 0 272 16 ) ( 64 272 16 ) ( 0 272 80 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
( 112 0 16 ) ( 112 64 16 ) ( 112 0 80 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
}
}
// Brush 1127
// Map structure:g[2] -> poly:p[1128]
{
brushDef
{
( 16 16 126 ) ( 16 80 126 ) ( -48 16 126 ) ( ( 0.00000 0.03125 0.50000 ) ( -0.03125 0.00000 7.50000 ) ) gothic_light/pentagram_light1_3k 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 2.00000 ) ) base_wall/c_met5_2 0 0 0
( 0 240 16 ) ( 0 240 80 ) ( 64 240 16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
( 16 0 16 ) ( 16 0 80 ) ( 16 64 16 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
( 0 272 16 ) ( 64 272 16 ) ( 0 272 80 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
( -16 0 16 ) ( -16 64 16 ) ( -16 0 80 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.12500 ) ) base_wall/c_met5_2 0 0 0
}
}
// Brush 1128
// Map structure:g[2] -> poly:p[1129]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1129
// Map structure:g[2] -> poly:p[1130]
{
brushDef
{
( 16 60.50000 0 ) ( 16 -3.50000 0 ) ( 80 60.50000 0 ) ( ( -0.00781 0.00000 1.47266 ) ( 0.00000 0.00781 1.12500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 3 151.12500 112 ) ( 3 207.12500 48 ) ( 67 151.12500 112 ) ( ( -0.00781 0.00000 -1.02344 ) ( 0.00000 -0.00588 0.08953 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 16 208 -51.50000 ) ( 80 208 -51.50000 ) ( 16 208 12.50000 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -0.40234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 16 201 -51.50000 ) ( 16 201 12.50000 ) ( 80 201 -51.50000 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -0.40234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1130
// Map structure:g[2] -> poly:p[1131]
{
brushDef
{
( 0 65 0 ) ( 0 129 0 ) ( -64 65 0 ) ( ( 0.00781 0.00000 -2.50781 ) ( 0.00000 -0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 127 262.87500 0 ) ( 63 262.87500 0 ) ( 127 318.87500 64 ) ( ( -0.00781 0.00000 1.99219 ) ( 0.00000 0.00588 1.01777 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 304 -51.50000 ) ( -64 304 -51.50000 ) ( 0 304 12.50000 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.40234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 311 -51.50000 ) ( 0 311 12.50000 ) ( -64 311 -51.50000 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.40234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1131
// Map structure:g[2] -> poly:p[1132]
{
brushDef
{
( 0 31.50000 119 ) ( 0 95.50000 119 ) ( -64 31.50000 119 ) ( ( 0.03125 0.00000 -7.98438 ) ( 0.00000 -0.03125 -7.00000 ) ) common/caulk 0 0 0
( 0 64 128 ) ( -64 64 128 ) ( 0 128 128 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 104 192 0 ) ( 40 192 0 ) ( 104 192 64 ) ( ( -0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 104 320 0 ) ( 104 320 64 ) ( 40 320 0 ) ( ( 0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1132
// Map structure:g[2] -> poly:p[1133]
{
brushDef
{
( 104 72 0 ) ( 104 136 0 ) ( 40 72 0 ) ( ( 0.00781 0.00000 -2.56250 ) ( 0.00000 -0.00781 -1.81250 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 119 ) ( -64 64 119 ) ( 0 128 119 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 311 0 ) ( -64 311 0 ) ( 0 311 64 ) ( ( -0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 104 320 0 ) ( 104 320 64 ) ( 40 320 0 ) ( ( 0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1133
// Map structure:g[2] -> poly:p[1134]
{
brushDef
{
( 104 64 0 ) ( 104 128 0 ) ( 40 64 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 -0.00781 -1.81250 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 64 119 ) ( -64 64 119 ) ( 0 128 119 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 104 192 0 ) ( 40 192 0 ) ( 104 192 64 ) ( ( -0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 201 0 ) ( 0 201 64 ) ( -64 201 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1134
// Map structure:g[2] -> poly:p[1135]
{
brushDef
{
( 32 24 0 ) ( 96 24 0 ) ( 32 88 0 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 1.18750 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 0 119 ) ( 32 64 119 ) ( 96 0 119 ) ( ( 0.00000 0.00781 -0.25000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 24 0 ) ( 32 24 64 ) ( 32 88 0 ) ( ( 0.00781 0.00000 -1.18750 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 192 0 ) ( 96 192 0 ) ( 32 192 64 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 23 0 0 ) ( 23 64 0 ) ( 23 0 64 ) ( ( -0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1135
// Map structure:g[2] -> poly:p[1136]
{
brushDef
{
( 40 24 0 ) ( 104 24 0 ) ( 40 88 0 ) ( ( 0.00000 -0.00781 0.68750 ) ( -0.00781 0.00000 1.18750 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 0 119 ) ( 32 64 119 ) ( 96 0 119 ) ( ( 0.00000 0.00781 0.75000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -87 0 0 ) ( -87 0 64 ) ( -87 64 0 ) ( ( 0.03125 0.00000 -5.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
( 32 192 0 ) ( 96 192 0 ) ( 32 192 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -96 24 0 ) ( -96 88 0 ) ( -96 24 64 ) ( ( -0.00781 0.00000 -1.18750 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1136
// Map structure:g[2] -> poly:p[1137]
{
brushDef
{
( 0 0 119 ) ( 64 0 119 ) ( 0 64 119 ) ( ( 0.00000 -0.03125 1.00000 ) ( -0.03125 0.00000 5.00000 ) ) common/caulk 0 0 0
( 32 0 128 ) ( 32 64 128 ) ( 96 0 128 ) ( ( 0.00000 0.00781 0.75000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 24 0 ) ( 32 24 64 ) ( 32 88 0 ) ( ( 0.00781 0.00000 -1.18750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 192 0 ) ( 96 192 0 ) ( 32 192 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -96 24 0 ) ( -96 88 0 ) ( -96 24 64 ) ( ( -0.00781 0.00000 -1.18750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1137
// Map structure:g[2] -> poly:p[1138]
{
brushDef
{
( 33 0 0 ) ( 97 0 0 ) ( 33 64 0 ) ( ( 0.00000 -0.00781 0.74219 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -38.87500 1 0 ) ( -94.87500 1 64 ) ( -38.87500 65 0 ) ( ( 0.00781 0.00000 -1.00781 ) ( 0.00000 0.00588 0.15051 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -80 0 -52 ) ( -80 0 12 ) ( -80 64 -52 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -0.40625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 32 192 0 ) ( 96 192 0 ) ( 32 192 64 ) ( ( -0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -87 0 -52 ) ( -87 64 -52 ) ( -87 0 12 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -0.40625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1138
// Map structure:g[2] -> poly:p[1139]
{
brushDef
{
( 28.50000 112 0 ) ( -35.50000 112 0 ) ( 28.50000 48 0 ) ( ( 0.00000 0.00781 0.22266 ) ( 0.00781 0.00000 -1.87500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 72.87500 125 112 ) ( 72.87500 61 112 ) ( 16.87500 125 48 ) ( ( 0.00781 0.00000 1.97656 ) ( 0.00000 -0.00588 -0.77772 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 30 192 0 ) ( 30 192 64 ) ( -34 192 0 ) ( ( 0.00781 0.00000 0.23438 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 16 112 -51.50000 ) ( 16 112 12.50000 ) ( 16 48 -51.50000 ) ( ( 0.00781 0.00000 1.87500 ) ( 0.00000 0.00781 -0.40234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 23 112 -51.50000 ) ( 23 48 -51.50000 ) ( 23 112 12.50000 ) ( ( -0.00781 0.00000 1.87500 ) ( 0.00000 0.00781 -0.40234 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1139
// Map structure:g[2] -> poly:p[1140]
{
brushDef
{
( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 64 ) ( 0 -256 128 ) ( 64 -256 64 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 64 ) ( 544 0 128 ) ( 544 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 64 ) ( 64 -128 64 ) ( 0 -128 128 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
( 520 0 -64 ) ( 520 64 -64 ) ( 520 0 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1140
// Map structure:g[2] -> poly:p[1141]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( -8 -256 0 ) ( -8 -256 64 ) ( 56 -256 0 ) ( ( 0.00781 0.00000 -3.93750 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( -7 -128 0 ) ( 57 -128 0 ) ( -7 -128 64 ) ( ( -0.00781 0.00000 -3.94531 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 520 0 0 ) ( 520 64 0 ) ( 520 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 -2.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1141
// Map structure:g[2] -> poly:p[1142]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 192 ) ( 0 64 192 ) ( 64 0 192 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 -64 ) ( 0 -256 0 ) ( 64 -256 -64 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 -64 ) ( 544 0 0 ) ( 544 64 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 -64 ) ( 64 -128 -64 ) ( 0 -128 0 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_block/blocks11b 0 0 0
( 520 0 -64 ) ( 520 64 -64 ) ( 520 0 0 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -0.25000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1142
// Map structure:g[2] -> poly:p[1143]
{
brushDef
{
( 30 -34.50000 -128 ) ( -34 -34.50000 -128 ) ( 30 -98.50000 -128 ) ( ( 0.00000 0.00781 4.23438 ) ( 0.00781 0.00000 3.26953 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 30 -34.50000 -536 ) ( 30 -98.50000 -536 ) ( -34 -34.50000 -600 ) ( ( 0.00000 0.00552 2.02344 ) ( -0.00781 0.00000 3.26953 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 -352 -128 ) ( 128 -352 -128 ) ( 64 -352 -64 ) ( ( -0.00625 0.00000 -3.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 510 -35 -85 ) ( 510 -35 -21 ) ( 510 -99 -85 ) ( ( 0.00781 0.00000 -3.27344 ) ( 0.00000 0.00781 -0.66406 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96.50000 -451 -128.50000 ) ( -96.50000 -451 -64.50000 ) ( -32.50000 -451 -128.50000 ) ( ( 0.00625 0.00000 -3.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 525 -35 -85 ) ( 525 -99 -85 ) ( 525 -35 -21 ) ( ( -0.00781 0.00000 -3.27344 ) ( 0.00000 0.00781 -0.66406 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1143
// Map structure:g[2] -> poly:p[1144]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 362 ) ( 0 64 362 ) ( 64 0 298 ) ( ( 0.00000 0.00552 -1.58594 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -96.50000 -451 -128.50000 ) ( -96.50000 -451 -64.50000 ) ( -32.50000 -451 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 418 0 -85 ) ( 418 0 -21 ) ( 418 64 -85 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -0.66406 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 -352 -128 ) ( 128 -352 -128 ) ( 64 -352 -64 ) ( ( -0.00625 0.00000 -2.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 403 0 -85 ) ( 403 64 -85 ) ( 403 0 -21 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -0.66406 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1144
// Map structure:g[2] -> poly:p[1145]
{
brushDef
{
( 140 0 -128 ) ( 204 0 -128 ) ( 140 64 -128 ) ( ( 0.00000 -0.00625 -2.87500 ) ( -0.00260 0.00000 -1.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 140 0 125 ) ( 140 64 125 ) ( 204 0 125 ) ( ( 0.00000 0.00625 -2.87500 ) ( -0.00260 0.00000 -1.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -451 -128.50000 ) ( -96.50000 -451 -64.50000 ) ( -32.50000 -451 -128.50000 ) ( ( 0.00625 0.00000 -3.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 544 0 -132 ) ( 544 0 -68 ) ( 544 64 -132 ) ( ( 0.00625 0.00000 3.00000 ) ( 0.00000 0.00260 -0.34375 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 64 -352 -128 ) ( 128 -352 -128 ) ( 64 -352 -64 ) ( ( -0.00625 0.00000 -3.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 525 0 0 ) ( 525 64 0 ) ( 525 0 64 ) ( ( -0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1145
// Map structure:g[2] -> poly:p[1146]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00625 -2.00000 ) ( -0.00260 0.00000 -1.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 0 0 125 ) ( 0 64 125 ) ( 64 0 125 ) ( ( 0.00000 0.00625 -2.00000 ) ( -0.00260 0.00000 -1.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -451 -128.50000 ) ( -96.50000 -451 -64.50000 ) ( -32.50000 -451 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 -0.33464 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 403 0 0 ) ( 403 0 64 ) ( 403 64 0 ) ( ( 0.03125 0.00000 13.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( 64 -352 -128 ) ( 128 -352 -128 ) ( 64 -352 -64 ) ( ( -0.00625 0.00000 -2.40000 ) ( 0.00000 0.00260 -0.33333 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 384 0 -132 ) ( 384 64 -132 ) ( 384 0 -68 ) ( ( -0.00625 0.00000 3.00000 ) ( 0.00000 0.00260 -0.34375 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 1146
// Map structure:g[2] -> poly:p[1147]
{
brushDef
{
( 0 0 125 ) ( 64 0 125 ) ( 0 64 125 ) ( ( 0.00000 -0.03125 -14.00000 ) ( -0.03125 0.00000 -13.00000 ) ) common/caulk 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00625 -3.00000 ) ( -0.00260 0.00000 -1.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -96.50000 -451 -128.50000 ) ( -96.50000 -451 -64.50000 ) ( -32.50000 -451 -128.50000 ) ( ( 0.00625 0.00000 -2.39688 ) ( 0.00000 0.00260 0.66536 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 544 0 0 ) ( 544 0 64 ) ( 544 64 0 ) ( ( 0.00625 0.00000 3.00000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 64 -352 -128 ) ( 128 -352 -128 ) ( 64 -352 -64 ) ( ( -0.00625 0.00000 -2.40000 ) ( 0.00000 0.00260 0.66667 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00625 0.00000 3.00000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 1147
// Map structure:g[2] -> poly:p[1148]
{
brushDef
{
( 0 0 -64 ) ( -64 0 -64 ) ( 0 -64 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( 0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 506.93332 ) ( 0 -64 447.20001 ) ( -64 0 506.93332 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 -0.00571 1.02450 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -451 0 ) ( 0 -451 64 ) ( -64 -451 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 128 -112 0 ) ( 128 -48 0 ) ( 128 -112 64 ) ( ( -0.00625 0.00000 2.70000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( 0 -466 0 ) ( -64 -466 0 ) ( 0 -466 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1148
// Map structure:g[2] -> poly:p[1149]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -448.79999 ) ( 0 64 -508.53333 ) ( 64 0 -448.79999 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 -0.00571 -3.25104 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -573 0 ) ( 0 -573 64 ) ( 64 -573 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -558 0 ) ( 64 -558 0 ) ( 0 -558 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 128 -112 0 ) ( 128 -48 0 ) ( 128 -112 64 ) ( ( -0.00625 0.00000 3.70000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 1149
// Map structure:g[2] -> poly:p[1150]
{
brushDef
{
( 32 0 -65 ) ( 96 0 -65 ) ( 32 64 -65 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 0 128 ) ( 32 64 128 ) ( 96 0 128 ) ( ( 0.00000 0.00781 -1.25000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 -704 0 ) ( 32 -704 64 ) ( 96 -704 0 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 -593 0 ) ( 80 -593 0 ) ( 16 -593 64 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
}
}
// Brush 1150
// Map structure:g[2] -> poly:p[1151]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.03125 -4.00000 ) ( -0.03125 0.00000 -21.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 6.03125 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1151
// Map structure:g[2] -> poly:p[1152]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 253 ) ( 0 64 253 ) ( 64 0 253 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -430 0 ) ( 0 -430 64 ) ( 64 -430 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1152
// Map structure:g[2] -> poly:p[1153]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -704 32 ) ( 0 -704 96 ) ( 64 -704 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -0.75000 ) ) gothic_block/blocks18b 0 0 0
( 128 0 32 ) ( 128 0 96 ) ( 128 64 32 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -0.75000 ) ) gothic_block/blocks18b 0 0 0
( -16 -576 0 ) ( 48 -576 0 ) ( -16 -576 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 32 ) ( 16 64 32 ) ( 16 0 96 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -0.75000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 1153
// Map structure:g[2] -> poly:p[1154]
{
brushDef
{
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 5.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -832 24 8 ) ( -832 88 8 ) ( -832 24 72 ) ( ( -0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( 24 8 128 ) ( 88 8 128 ) ( 24 72 128 ) ( ( 0.00000 -0.00781 5.81250 ) ( -0.00781 0.00000 -1.93750 ) ) gothic_door/xian_dm3arch 0 0 0
( 24 -256 8 ) ( 24 -256 72 ) ( 88 -256 8 ) ( ( 0.00781 0.00000 5.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( 24 -128 8 ) ( 88 -128 8 ) ( 24 -128 72 ) ( ( -0.00781 0.00000 5.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( -608 24 8 ) ( -608 24 72 ) ( -608 88 8 ) ( ( 0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1154
// Map structure:g[2] -> poly:p[1155]
{
brushDef
{
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 4.75000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -384 24 8 ) ( -384 24 72 ) ( -384 88 8 ) ( ( 0.00781 0.00000 0.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 -64 0 ) ( 96 -64 0 ) ( 32 -64 64 ) ( ( -0.00781 0.00000 4.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 24 8 ) ( -832 88 8 ) ( -832 24 72 ) ( ( -0.00781 0.00000 0.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 0 128 ) ( 96 0 128 ) ( 32 64 128 ) ( ( 0.00000 -0.00781 4.75000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 24 -128 8 ) ( 24 -128 72 ) ( 88 -128 8 ) ( ( 0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1155
// Map structure:g[2] -> poly:p[1156]
{
brushDef
{
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 4.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -16 -320 0 ) ( -16 -320 64 ) ( 48 -320 0 ) ( ( 0.00781 0.00000 5.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 24 8 ) ( -384 24 72 ) ( -384 88 8 ) ( ( 0.00781 0.00000 2.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( -832 24 8 ) ( -832 88 8 ) ( -832 24 72 ) ( ( -0.00781 0.00000 2.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
( 32 0 128 ) ( 96 0 128 ) ( 32 64 128 ) ( ( 0.00000 -0.00781 4.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 24 -256 8 ) ( 88 -256 8 ) ( 24 -256 72 ) ( ( -0.00781 0.00000 4.81250 ) ( 0.00000 0.00781 1.06250 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1156
// Map structure:g[2] -> poly:p[1157]
{
brushDef
{
( 32 0 128 ) ( 96 0 128 ) ( 32 64 128 ) ( ( 0.00000 -0.00781 4.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 4.75000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( -96 -256 0 ) ( -96 -256 64 ) ( -32 -256 0 ) ( ( 0.00781 0.00000 4.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( -480 0 0 ) ( -480 0 64 ) ( -480 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( -96 -128 0 ) ( -32 -128 0 ) ( -96 -128 64 ) ( ( -0.00781 0.00000 4.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
}
}
// Brush 1157
// Map structure:g[2] -> poly:p[1158]
{
brushDef
{
( 0 24 160 ) ( 64 24 160 ) ( 0 88 160 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -2.81250 ) ) gothic_block/blocks11b 0 0 0
( 0 24 384 ) ( 0 88 384 ) ( 64 24 384 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -2.81250 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 8.00000 ) ) common/caulk 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 -288 0 ) ( 48 -288 0 ) ( -16 -288 64 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -16 0 ) ( -384 48 0 ) ( -384 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1158
// Map structure:g[2] -> poly:p[1159]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 32 ) ( 0 64 96 ) ( 64 64 32 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_block/blocks11b 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 32 ) ( 64 320 32 ) ( 0 320 96 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 32 ) ( -832 64 32 ) ( -832 0 96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.25000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1159
// Map structure:g[2] -> poly:p[1160]
{
brushDef
{
( 61 112 0 ) ( -3 112 0 ) ( 61 48 0 ) ( ( 0.00000 0.00781 -3.52344 ) ( 0.00781 0.00000 1.12500 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -407.12500 -3 112 ) ( -407.12500 -67 112 ) ( -463.12500 -3 48 ) ( ( 0.00781 0.00000 -1.02344 ) ( 0.00000 -0.00588 1.08068 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 62 -48 0 ) ( 62 -48 64 ) ( -2 -48 0 ) ( ( 0.00781 0.00000 -3.51563 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -464 112 -52 ) ( -464 112 12 ) ( -464 48 -52 ) ( ( 0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -0.40625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -336 0 ) ( -64 -336 64 ) ( 0 -336 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -457 112 -52 ) ( -457 48 -52 ) ( -457 112 12 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 -0.40625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1160
// Map structure:g[2] -> poly:p[1161]
{
brushDef
{
( 1 0 0 ) ( 65 0 0 ) ( 1 64 0 ) ( ( 0.00000 -0.00781 4.99219 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -582.87500 1 0 ) ( -638.87500 1 64 ) ( -582.87500 65 0 ) ( ( 0.00781 0.00000 1.99219 ) ( 0.00000 0.00588 2.25671 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -624 0 -52 ) ( -624 0 12 ) ( -624 64 -52 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.40625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -48 0 ) ( 64 -48 0 ) ( 0 -48 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -631 0 -52 ) ( -631 64 -52 ) ( -631 0 12 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.40625 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1161
// Map structure:g[2] -> poly:p[1162]
{
brushDef
{
( 0 0 119 ) ( 64 0 119 ) ( 0 64 119 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -576 24 0 ) ( -576 24 64 ) ( -576 88 0 ) ( ( 0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 -48 0 ) ( 64 -48 0 ) ( 0 -48 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -640 24 0 ) ( -640 88 0 ) ( -640 24 64 ) ( ( -0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 1.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1162
// Map structure:g[2] -> poly:p[1163]
{
brushDef
{
( -120 24 0 ) ( -56 24 0 ) ( -120 88 0 ) ( ( 0.00000 -0.00781 4.93750 ) ( -0.00781 0.00000 -1.81250 ) ) gothic_door/xian_dm3arch 0 0 0
( 0 0 119 ) ( 0 64 119 ) ( 64 0 119 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -631 0 0 ) ( -631 0 64 ) ( -631 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
( 0 -48 0 ) ( 64 -48 0 ) ( 0 -48 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -640 24 0 ) ( -640 88 0 ) ( -640 24 64 ) ( ( -0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
}
}
// Brush 1163
// Map structure:g[2] -> poly:p[1164]
{
brushDef
{
( 64 24 0 ) ( 128 24 0 ) ( 64 88 0 ) ( ( 0.00000 -0.00781 3.50000 ) ( -0.00781 0.00000 -1.81250 ) ) gothic_door/xian_dm3arch 0 0 0
( 64 0 119 ) ( 64 64 119 ) ( 128 0 119 ) ( ( 0.00000 0.00781 3.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 -336 0 ) ( -64 -336 64 ) ( 0 -336 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -448 24 0 ) ( -448 24 64 ) ( -448 88 0 ) ( ( 0.00781 0.00000 1.81250 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( 64 -48 0 ) ( 128 -48 0 ) ( 64 -48 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_door/xian_dm3arch 0 0 0
( -457 0 0 ) ( -457 64 0 ) ( -457 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 2.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1164
// Map structure:g[2] -> poly:p[1165]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( -64 -336 0 ) ( -64 -336 64 ) ( 0 -336 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 64 -48 0 ) ( 128 -48 0 ) ( 64 -48 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1165
// Map structure:g[2] -> poly:p[1166]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 64 ) ( 0 -320 128 ) ( 64 -320 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -160 0 64 ) ( -160 0 128 ) ( -160 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 64 ) ( 64 -224 64 ) ( 0 -224 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1166
// Map structure:g[2] -> poly:p[1167]
{
brushDef
{
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 64 ) ( -128 0 128 ) ( -128 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -53.33333 0 64 ) ( -32 0 128 ) ( -53.33333 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00741 -1.67500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1167
// Map structure:g[2] -> poly:p[1168]
{
brushDef
{
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 64 ) ( -128 0 128 ) ( -128 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 64 -64 0 ) ( 0 -64 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -53.33333 0 64 ) ( -32 0 128 ) ( -53.33333 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00741 -1.67500 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1168
// Map structure:g[2] -> poly:p[1169]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -160 64 ) ( 0 -160 128 ) ( 64 -160 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -160 0 64 ) ( -160 0 128 ) ( -160 64 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 64 ) ( 64 -64 64 ) ( 0 -64 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1169
// Map structure:g[2] -> poly:p[1170]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -384 -8 ) ( 0 -384 56 ) ( 64 -384 -8 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -0.06250 ) ) gothic_block/blocks18b 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -8 ) ( 64 0 -8 ) ( 0 0 56 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -0.06250 ) ) gothic_block/blocks18b 0 0 0
( -192 0 -8 ) ( -192 64 -8 ) ( -192 0 56 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -0.06250 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 1170
// Map structure:g[2] -> poly:p[1171]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 256 64 64 ) ( 256 64 128 ) ( 256 128 64 ) ( ( 0.00781 0.00000 -4.50000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1171
// Map structure:g[2] -> poly:p[1172]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks18b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 1172
// Map structure:g[2] -> poly:p[1173]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks18b 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 1173
// Map structure:g[2] -> poly:p[1174]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_block/blocks18b 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.03125 0.00000 17.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -448 0 0 ) ( -448 0 64 ) ( -448 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -672 0 0 ) ( -672 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00699 0.10000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1174
// Map structure:g[2] -> poly:p[1175]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.01563 0.00000 9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.01563 0.00000 9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1175
// Map structure:g[2] -> poly:p[1176]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1176
// Map structure:g[2] -> poly:p[1177]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.01563 0.00000 11.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.01563 0.00000 11.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1177
// Map structure:g[2] -> poly:p[1178]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 9.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1178
// Map structure:g[2] -> poly:p[1179]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 7.00000 ) ( -0.03125 0.00000 22.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.03125 0.00000 7.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1179
// Map structure:g[2] -> poly:p[1180]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 4.00000 ) ( -0.03125 0.00000 20.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -128 0 0 ) ( -128 64 0 ) ( -128 0 64 ) ( ( -0.03125 0.00000 -20.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1180
// Map structure:g[2] -> poly:p[1181]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -80 0 0 ) ( -80 0 64 ) ( -80 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -304 0 0 ) ( -304 64 0 ) ( -304 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1181
// Map structure:g[2] -> poly:p[1182]
{
brushDef
{
( 0 0 96 ) ( 64 0 96 ) ( 0 64 96 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 0 512 0 ) ( 0 512 64 ) ( 64 512 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_floor/metalbridge06broke 0 0 0
}
}
// Brush 1182
// Map structure:g[2] -> poly:p[1183]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( -64 64 0 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -3.00000 ) ) common/caulk 0 0 0
( 0 0 96 ) ( 0 64 96 ) ( 64 0 96 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1183
// Map structure:g[2] -> poly:p[1184]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 7.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 7.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 384 4 ) ( 0 384 68 ) ( 64 384 4 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 0.06250 ) ) gothic_trim/baseboard09 0 0 0
( -320 0 4 ) ( -320 0 68 ) ( -320 64 4 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 0.06250 ) ) gothic_trim/baseboard09 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1184
// Map structure:g[2] -> poly:p[1185]
{
brushDef
{
( 0 0 -384 ) ( 64 0 -384 ) ( 0 64 -384 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 640 -31.50000 ) ( 0 640 32.50000 ) ( 64 640 -31.50000 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( -320 -76.50000 -31.50000 ) ( -320 -76.50000 32.50000 ) ( -320 -12.50000 -31.50000 ) ( ( 0.00781 0.00000 -5.40234 ) ( 0.00000 0.00781 -3.24609 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -288 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1185
// Map structure:g[2] -> poly:p[1186]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.01563 0.00000 11.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 11.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 640 4 ) ( 0 640 68 ) ( 64 640 4 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 1.12500 ) ) common/caulk 0 0 0
( -320 0 4 ) ( -320 0 68 ) ( -320 64 4 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 0.06250 ) ) gothic_trim/baseboard09 0 0 0
( 0 768 4 ) ( 64 768 4 ) ( 0 768 68 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 0.06250 ) ) gothic_trim/baseboard09 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1186
// Map structure:g[2] -> poly:p[1187]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1187
// Map structure:g[2] -> poly:p[1188]
{
brushDef
{
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 6.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1188
// Map structure:g[2] -> poly:p[1189]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.01563 0.00000 12.99999 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.01563 0.00000 12.99999 ) ) gothic_trim/baseboard09 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 960 0 ) ( 64 960 0 ) ( 0 960 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1189
// Map structure:g[2] -> poly:p[1190]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.01563 0.00000 6.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 64 ) ( 0 64 64 ) ( 64 0 64 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.01563 0.00000 6.00000 ) ) gothic_trim/baseboard09 0 0 0
( -16 320 0 ) ( -16 320 64 ) ( 48 320 0 ) ( ( 0.00781 0.00000 6.12500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.01563 0.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1190
// Map structure:g[2] -> poly:p[1191]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1191
// Map structure:g[2] -> poly:p[1192]
{
brushDef
{
( 0 0 224 ) ( 64 0 224 ) ( 0 64 224 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.01563 0.00000 18.99999 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -1408 0 0 ) ( -1408 64 0 ) ( -1408 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1192
// Map structure:g[2] -> poly:p[1193]
{
brushDef
{
( 0 0 224 ) ( 64 0 224 ) ( 0 64 224 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.01563 22.99999 ) ( -0.03125 0.00000 -9.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.01563 0.00000 22.99999 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.01563 0.00000 5.00000 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.01563 0.00000 22.99999 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.01563 0.00000 5.00000 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1193
// Map structure:g[2] -> poly:p[1194]
{
brushDef
{
( 0 0 224 ) ( 64 0 224 ) ( 0 64 224 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -384 32 ) ( 0 -384 96 ) ( 64 -384 32 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -960 0 32 ) ( -960 0 96 ) ( -960 64 32 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.01563 0.00000 18.99999 ) ( 0.00000 0.03125 7.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1472 0 32 ) ( -1472 64 32 ) ( -1472 0 96 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.25000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1194
// Map structure:g[2] -> poly:p[1195]
{
brushDef
{
( 0.50000 -63.50000 128 ) ( -63.50000 -63.50000 128 ) ( 0.50000 -127.50000 128 ) ( ( 0.00000 0.01563 -15.99220 ) ( 0.00781 0.00000 2.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -320 64 ) ( 0 -320 128 ) ( -64 -320 64 ) ( ( 0.01563 0.00000 -15.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1088 -64 0 ) ( -1088 -64 64 ) ( -1088 -128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 64 ) ( -64 -384 64 ) ( 0 -384 128 ) ( ( -0.01563 0.00000 -15.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 -64 0 ) ( -1024 -128 0 ) ( -1024 -64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 64 ) ( 0 -352 128 ) ( -64 -384 64 ) ( ( 0.01563 0.00000 -15.99999 ) ( 0.00000 0.00699 -0.80000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 64 224 ) ( -64 64 224 ) ( 0 128 224 ) ( ( 0.00000 -0.01563 -15.99999 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1195
// Map structure:g[2] -> poly:p[1196]
{
brushDef
{
( -31.50000 -63.50000 128 ) ( -95.50000 -63.50000 128 ) ( -31.50000 -127.50000 128 ) ( ( 0.00000 0.01563 -18.49218 ) ( 0.00781 0.00000 2.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 -320 63.50000 ) ( -32 -320 127.50000 ) ( -96 -320 63.50000 ) ( ( 0.01563 0.00000 -18.49999 ) ( 0.00000 0.00781 1.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1248 -64 0 ) ( -1248 -64 64 ) ( -1248 -128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -32 -384 63.50000 ) ( -96 -384 63.50000 ) ( -32 -384 127.50000 ) ( ( -0.01563 0.00000 -18.49999 ) ( 0.00000 0.00781 1.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1184 -64 0 ) ( -1184 -128 0 ) ( -1184 -64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -32 -384.25000 63.50000 ) ( -32 -352.25000 127.50000 ) ( -96 -384.25000 63.50000 ) ( ( 0.01563 0.00000 -18.49999 ) ( 0.00000 0.00699 -0.80391 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 63.50000 224 ) ( -96 63.50000 224 ) ( -32 127.50000 224 ) ( ( 0.00000 -0.01563 -18.49999 ) ( -0.00781 0.00000 -3.50391 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1196
// Map structure:g[2] -> poly:p[1197]
{
brushDef
{
( -63.50000 -64 128 ) ( -127.50000 -64 128 ) ( -63.50000 -128 128 ) ( ( 0.00000 0.01563 -20.99222 ) ( 0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -320 64 ) ( 0 -320 128 ) ( -64 -320 64 ) ( ( 0.01563 0.00000 -20.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1408 -64 0 ) ( -1408 -64 64 ) ( -1408 -128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 64 ) ( -64 -384 64 ) ( 0 -384 128 ) ( ( -0.01563 0.00000 -20.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1344 -64 0 ) ( -1344 -128 0 ) ( -1344 -64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 64 ) ( 0 -352 128 ) ( -64 -384 64 ) ( ( 0.01563 0.00000 -20.99999 ) ( 0.00000 0.00699 -0.80000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 64 224 ) ( -64 64 224 ) ( 0 128 224 ) ( ( 0.00000 -0.01563 -20.99999 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1197
// Map structure:g[2] -> poly:p[1198]
{
brushDef
{
( 0 -64 128 ) ( 64 -64 128 ) ( 0 0 128 ) ( ( 0.00000 -0.01563 21.99999 ) ( -0.00781 0.00000 -0.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -64 64 ) ( 0 -64 128 ) ( 64 -64 64 ) ( ( 0.01563 0.00000 21.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1344 -64 0 ) ( -1344 -64 64 ) ( -1344 0 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 64 ) ( 64 0 64 ) ( 0 0 128 ) ( ( -0.01563 0.00000 21.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1408 -64 0 ) ( -1408 0 0 ) ( -1408 -64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 64 ) ( 0 -32 128 ) ( 64 0 64 ) ( ( 0.01563 0.00000 21.99999 ) ( 0.00000 0.00699 0.40000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 64 224 ) ( 0 128 224 ) ( 64 64 224 ) ( ( 0.00000 0.01563 21.99999 ) ( -0.00781 0.00000 -0.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1198
// Map structure:g[2] -> poly:p[1199]
{
brushDef
{
( 0 -64 128 ) ( 64 -64 128 ) ( 0 0 128 ) ( ( 0.00000 -0.01563 16.99999 ) ( -0.00781 0.00000 -0.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -64 64 ) ( 0 -64 128 ) ( 64 -64 64 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 -64 0 ) ( -1024 -64 64 ) ( -1024 0 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 64 ) ( 64 0 64 ) ( 0 0 128 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1088 -64 0 ) ( -1088 0 0 ) ( -1088 -64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 64 ) ( 0 -32 128 ) ( 64 0 64 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00699 0.40000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 64 224 ) ( 0 128 224 ) ( 64 64 224 ) ( ( 0.00000 0.01563 16.99999 ) ( -0.00781 0.00000 -0.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1199
// Map structure:g[2] -> poly:p[1200]
{
brushDef
{
( 0 0 -32 ) ( 0 64 -32 ) ( -64 0 -32 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 -0.03125 45.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( -64 0 0 ) ( 0 64 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.03125 45.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.01563 0.00000 0.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.01563 0.00000 22.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1408 64 0 ) ( ( 0.01563 0.00000 0.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 32 32 0 ) ( 32 32 64 ) ( -32 32 0 ) ( ( 0.01563 0.00000 -22.49999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1200
// Map structure:g[2] -> poly:p[1201]
{
brushDef
{
( -95.50000 0 -128 ) ( -95.50000 64 -128 ) ( -159.50000 0 -128 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.00781 10.74609 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -95.50000 0 -32 ) ( -159.50000 0 -32 ) ( -95.50000 64 -32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 10.74609 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( 48 0 0 ) ( ( 0.00781 0.00000 11.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1408 112 0 ) ( -1408 112 64 ) ( -1408 176 0 ) ( ( 0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -48 32 0 ) ( 16 32 0 ) ( -48 32 64 ) ( ( -0.00781 0.00000 11.37500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1201
// Map structure:g[2] -> poly:p[1202]
{
brushDef
{
( -16 0 244 ) ( 48 0 244 ) ( -16 64 244 ) ( ( 0.00000 -0.03125 40.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 9.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1296 -64 0 ) ( -1296 -64 64 ) ( -1296 -128 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1024 0 0 ) ( -1024 0 64 ) ( -960 64 0 ) ( ( 0.02210 0.00000 24.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1472 64 0 ) ( ( 0.02210 0.00000 -18.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -1264 -64 0 ) ( -1264 -128 0 ) ( -1264 -64 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1202
// Map structure:g[2] -> poly:p[1203]
{
brushDef
{
( 0 -16 244 ) ( 0 48 244 ) ( -64 -16 244 ) ( ( 0.03125 0.00000 4.50000 ) ( 0.00000 -0.00781 9.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 9.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 -112 0 ) ( -64 -112 64 ) ( -128 -112 0 ) ( ( 0.00781 0.00000 -9.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1408 0 0 ) ( -1472 64 0 ) ( -1408 0 64 ) ( ( -0.02210 0.00000 -18.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -1024 0 0 ) ( -1024 0 64 ) ( -960 64 0 ) ( ( 0.02210 0.00000 20.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -64 -144 0 ) ( -128 -144 0 ) ( -64 -144 64 ) ( ( -0.00781 0.00000 -9.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1203
// Map structure:g[2] -> poly:p[1204]
{
brushDef
{
( -16 0 244 ) ( 48 0 244 ) ( -16 64 244 ) ( ( 0.00000 -0.03125 36.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 8.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1136 -64 0 ) ( -1136 -128 0 ) ( -1136 -64 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1024 0 0 ) ( -960 64 0 ) ( -1024 0 64 ) ( ( -0.02210 0.00000 20.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -1408 0 0 ) ( -1472 64 0 ) ( -1408 0 64 ) ( ( -0.02210 0.00000 -14.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -1168 -64 0 ) ( -1168 -64 64 ) ( -1168 -128 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1204
// Map structure:g[2] -> poly:p[1205]
{
brushDef
{
( 0 -16 244 ) ( 0 48 244 ) ( -64 -16 244 ) ( ( 0.03125 0.00000 8.50000 ) ( 0.00000 -0.00781 9.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 9.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 -272 0 ) ( -128 -272 0 ) ( -64 -272 64 ) ( ( -0.00781 0.00000 -9.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1408 0 0 ) ( -1408 0 64 ) ( -1472 64 0 ) ( ( 0.02210 0.00000 -14.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -1024 0 0 ) ( -960 64 0 ) ( -1024 0 64 ) ( ( -0.02210 0.00000 24.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_ceiling/ceilingtech02_c2 0 0 0
( -64 -240 0 ) ( -64 -240 64 ) ( -128 -240 0 ) ( ( 0.00781 0.00000 -9.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1205
// Map structure:g[2] -> poly:p[1206]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 10.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1392 -64 -4 ) ( -1392 -64 60 ) ( -1392 -128 -4 ) ( ( 0.00000 -0.00781 -1.96875 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -272 0 ) ( 0 -272 64 ) ( 64 -272 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -112 0 ) ( 64 -112 0 ) ( 0 -112 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1296 0 0 ) ( -1296 0 64 ) ( -1296 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1206
// Map structure:g[2] -> poly:p[1207]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 10.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1136 0 0 ) ( -1136 0 64 ) ( -1136 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -112 0 ) ( 0 -112 64 ) ( 64 -112 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1207
// Map structure:g[2] -> poly:p[1208]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -272 0 ) ( 0 -272 64 ) ( 64 -272 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1136 0 0 ) ( -1136 64 0 ) ( -1136 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1208
// Map structure:g[2] -> poly:p[1209]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 9.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -272 0 ) ( 64 -272 0 ) ( 0 -272 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1209
// Map structure:g[2] -> poly:p[1210]
{
brushDef
{
( -60 64 256 ) ( 4 64 256 ) ( -60 128 256 ) ( ( 0.00000 -0.00995 12.59701 ) ( -0.00980 0.00000 -2.37255 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 9.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 16 -240 16 ) ( 16 -240 80 ) ( 80 -240 16 ) ( ( 0.00995 0.00000 12.84078 ) ( 0.00000 0.00980 3.15686 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( -1168 8 16 ) ( -1168 8 80 ) ( -1168 72 16 ) ( ( 0.00995 0.00000 1.92040 ) ( 0.00000 0.00980 3.15686 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( 16 -144 16 ) ( 80 -144 16 ) ( 16 -144 80 ) ( ( -0.00995 0.00000 12.84078 ) ( 0.00000 0.00980 3.15686 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
( -1264 8 16 ) ( -1264 72 16 ) ( -1264 8 80 ) ( ( -0.00995 0.00000 1.92040 ) ( 0.00000 0.00980 3.15686 ) ) gothic_ceiling/ceilingtech02_d 0 0 0
}
}
// Brush 1210
// Map structure:g[2] -> poly:p[1211]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1292 0 0 ) ( -1292 64 0 ) ( -1292 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1280 0 0 ) ( -1280 0 64 ) ( -1280 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.06250 -10.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1211
// Map structure:g[2] -> poly:p[1212]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -116 0 ) ( 64 -116 0 ) ( 0 -116 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1292 0 0 ) ( -1292 64 0 ) ( -1292 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1152 0 0 ) ( -1152 0 64 ) ( -1152 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.06250 -10.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1212
// Map structure:g[2] -> poly:p[1213]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1140 0 0 ) ( -1140 0 64 ) ( -1140 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -116 0 ) ( 64 -116 0 ) ( 0 -116 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1152 0 0 ) ( -1152 64 0 ) ( -1152 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.06250 -10.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1213
// Map structure:g[2] -> poly:p[1214]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -268 0 ) ( 0 -268 64 ) ( 64 -268 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1140 0 0 ) ( -1140 0 64 ) ( -1140 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1292 0 0 ) ( -1292 64 0 ) ( -1292 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.06250 -10.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1214
// Map structure:g[2] -> poly:p[1215]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks17_ow 0 0 0
( 0 0 -140 ) ( 0 64 -140 ) ( 64 0 -140 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks17_ow 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17_ow 0 0 0
( -1152 0 0 ) ( -1152 0 64 ) ( -1152 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17_ow 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17_ow 0 0 0
( -1280 0 0 ) ( -1280 64 0 ) ( -1280 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks17_ow 0 0 0
}
}
// Brush 1215
// Map structure:g[2] -> poly:p[1216]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 15.00001 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 15.00001 ) ( -0.03125 0.00000 -6.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.01563 0.00000 15.00001 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.01563 0.00000 3.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 15.00001 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -960 0 0 ) ( -960 64 0 ) ( -960 0 64 ) ( ( -0.01563 0.00000 3.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1216
// Map structure:g[2] -> poly:p[1217]
{
brushDef
{
( 64 0 -128 ) ( 128 0 -128 ) ( 64 64 -128 ) ( ( 0.00000 -0.00781 7.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 0 -32 ) ( 64 64 -32 ) ( 128 0 -32 ) ( ( 0.00000 0.00781 7.50000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 -384 0 ) ( 64 -384 64 ) ( 128 -384 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -896 -16 0 ) ( -896 -16 64 ) ( -896 48 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 48 0 0 ) ( 112 0 0 ) ( 48 0 64 ) ( ( -0.00781 0.00000 7.62500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -960 -16 0 ) ( -960 48 0 ) ( -960 -16 64 ) ( ( -0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1217
// Map structure:g[2] -> poly:p[1218]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 18.99999 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 18.99999 ) ( -0.03125 0.00000 -13.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.01563 0.00000 18.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.01563 0.00000 7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.01563 0.00000 18.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.01563 0.00000 7.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1218
// Map structure:g[2] -> poly:p[1219]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1219
// Map structure:g[2] -> poly:p[1220]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 23.99999 ) ( -0.03125 0.00000 -2.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 23.99999 ) ( -0.03125 0.00000 -2.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1472 0 0 ) ( -1472 0 64 ) ( -1472 64 0 ) ( ( 0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.01563 0.00000 23.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.01563 0.00000 1.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1220
// Map structure:g[2] -> poly:p[1221]
{
brushDef
{
( -64 0 0 ) ( 0 0 0 ) ( -64 64 0 ) ( ( 0.00000 -0.00781 12.50000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 384 ) ( -64 64 384 ) ( 0 0 384 ) ( ( 0.00000 0.00781 12.50000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1472 0 0 ) ( -1472 0 64 ) ( -1472 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 0 0 ) ( 0 0 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 12.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1221
// Map structure:g[2] -> poly:p[1222]
{
brushDef
{
( -63.50000 0 0 ) ( -127.50000 0 0 ) ( -63.50000 -64 0 ) ( ( 0.00000 0.01563 -18.99218 ) ( 0.00781 0.00000 3.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -63.50000 0 128 ) ( -63.50000 -64 128 ) ( -127.50000 0 128 ) ( ( 0.00000 -0.01563 -18.99218 ) ( 0.00781 0.00000 3.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 -352 0 ) ( -32 -352 64 ) ( -96 -352 0 ) ( ( 0.01563 0.00000 -18.49999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1248 -64 0 ) ( -1248 0 0 ) ( -1248 -64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 0 ) ( -64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -38.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1184 -64 0 ) ( -1184 -128 0 ) ( -1184 -64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1222
// Map structure:g[2] -> poly:p[1223]
{
brushDef
{
( -32 0 -32 ) ( 32 0 -32 ) ( -32 64 -32 ) ( ( 0.00000 -0.01563 19.49999 ) ( -0.03125 0.00000 -12.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -32 0 0 ) ( -32 64 0 ) ( 32 0 0 ) ( ( 0.00000 0.01563 19.49999 ) ( -0.03125 0.00000 -12.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -32 -384 0 ) ( -32 -384 64 ) ( 32 -384 0 ) ( ( 0.01563 0.00000 19.49999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1184 0 0 ) ( -1184 0 64 ) ( -1184 64 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -32 -352 0 ) ( 32 -352 0 ) ( -32 -352 64 ) ( ( -0.01563 0.00000 19.49999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1248 0 0 ) ( -1248 64 0 ) ( -1248 0 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1223
// Map structure:g[2] -> poly:p[1224]
{
brushDef
{
( -96 0 -128 ) ( -32 0 -128 ) ( -96 64 -128 ) ( ( 0.00000 -0.00781 9.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -96 0 -32 ) ( -96 64 -32 ) ( -32 0 -32 ) ( ( 0.00000 0.00781 9.75000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -96 -384 0 ) ( -96 -384 64 ) ( -32 -384 0 ) ( ( 0.00781 0.00000 9.75000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1184 -16 0 ) ( -1184 -16 64 ) ( -1184 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -112 -352 0 ) ( -48 -352 0 ) ( -112 -352 64 ) ( ( -0.00781 0.00000 9.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1248 -16 0 ) ( -1248 48 0 ) ( -1248 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1224
// Map structure:g[2] -> poly:p[1225]
{
brushDef
{
( 64 0 -128 ) ( 128 0 -128 ) ( 64 64 -128 ) ( ( 0.00000 -0.00781 8.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 0 -32 ) ( 64 64 -32 ) ( 128 0 -32 ) ( ( 0.00000 0.00781 8.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 64 -384 0 ) ( 64 -384 64 ) ( 128 -384 0 ) ( ( 0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1024 -16 0 ) ( -1024 -16 64 ) ( -1024 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 48 -352 0 ) ( 112 -352 0 ) ( 48 -352 64 ) ( ( -0.00781 0.00000 8.62500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1088 -16 0 ) ( -1088 48 0 ) ( -1088 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1225
// Map structure:g[2] -> poly:p[1226]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 16.99999 ) ( -0.03125 0.00000 -12.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 16.99999 ) ( -0.03125 0.00000 -12.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1024 0 0 ) ( -1024 0 64 ) ( -1024 64 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1088 0 0 ) ( -1088 64 0 ) ( -1088 0 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1226
// Map structure:g[2] -> poly:p[1227]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 21.99999 ) ( -0.03125 0.00000 -12.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.01563 21.99999 ) ( -0.03125 0.00000 -12.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.01563 0.00000 21.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -352 0 ) ( 64 -352 0 ) ( 0 -352 64 ) ( ( -0.01563 0.00000 21.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1408 0 0 ) ( -1408 64 0 ) ( -1408 0 64 ) ( ( -0.01563 0.00000 6.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1227
// Map structure:g[2] -> poly:p[1228]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 0 -32 ) ( 0 64 -32 ) ( 64 0 -32 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1344 -16 0 ) ( -1344 -16 64 ) ( -1344 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -16 -352 0 ) ( 48 -352 0 ) ( -16 -352 64 ) ( ( -0.00781 0.00000 11.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1408 -16 0 ) ( -1408 48 0 ) ( -1408 -16 64 ) ( ( -0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1228
// Map structure:g[2] -> poly:p[1229]
{
brushDef
{
( 32.50000 0 0 ) ( -31.50000 0 0 ) ( 32.50000 -64 0 ) ( ( 0.00000 0.01563 -16.49219 ) ( 0.00781 0.00000 3.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 32.50000 0 128 ) ( 32.50000 -64 128 ) ( -31.50000 0 128 ) ( ( 0.00000 -0.01563 -16.49219 ) ( 0.00781 0.00000 3.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -352 0 ) ( 0 -352 64 ) ( -64 -352 0 ) ( ( 0.01563 0.00000 -15.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1088 -64 0 ) ( -1088 0 0 ) ( -1088 -64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 0 ) ( -64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -33.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1024 -64 0 ) ( -1024 -128 0 ) ( -1024 -64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1229
// Map structure:g[2] -> poly:p[1230]
{
brushDef
{
( -31.50000 0 0 ) ( -95.50000 0 0 ) ( -31.50000 -64 0 ) ( ( 0.00000 0.01563 -21.49222 ) ( 0.00781 0.00000 3.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -31.50000 0 128 ) ( -31.50000 -64 128 ) ( -95.50000 0 128 ) ( ( 0.00000 -0.01563 -21.49222 ) ( 0.00781 0.00000 3.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -352 0 ) ( 0 -352 64 ) ( -64 -352 0 ) ( ( 0.01563 0.00000 -20.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1408 -64 0 ) ( -1408 0 0 ) ( -1408 -64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -384 0 ) ( -64 -384 0 ) ( 0 -384 64 ) ( ( -0.03125 0.00000 -43.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1344 -64 0 ) ( -1344 -128 0 ) ( -1344 -64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1230
// Map structure:g[2] -> poly:p[1231]
{
brushDef
{
( 32 0 0 ) ( 96 0 0 ) ( 32 64 0 ) ( ( 0.00000 -0.01563 16.49999 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 32 0 128 ) ( 32 64 128 ) ( 96 0 128 ) ( ( 0.00000 0.01563 16.49999 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 -64 0 ) ( -1024 -128 0 ) ( -1024 -64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 33.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1088 -64 0 ) ( -1088 0 0 ) ( -1088 -64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1231
// Map structure:g[2] -> poly:p[1232]
{
brushDef
{
( -32 0 0 ) ( 32 0 0 ) ( -32 64 0 ) ( ( 0.00000 -0.01563 21.49999 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 0 128 ) ( -32 64 128 ) ( 32 0 128 ) ( ( 0.00000 0.01563 21.49999 ) ( -0.00781 0.00000 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.01563 0.00000 21.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1344 -64 0 ) ( -1344 -128 0 ) ( -1344 -64 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.03125 0.00000 43.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1408 0 0 ) ( -1408 64 0 ) ( -1408 0 64 ) ( ( -0.03125 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
}
}
// Brush 1232
// Map structure:g[2] -> poly:p[1233]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks18b 0 0 0
( -1408 0 -64 ) ( -1408 64 -64 ) ( -1408 0 0 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -268 -64 ) ( 0 -268 0 ) ( 64 -268 -64 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -116 -64 ) ( 64 -116 -64 ) ( 0 -116 0 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1292 0 -64 ) ( -1292 0 0 ) ( -1292 64 -64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1233
// Map structure:g[2] -> poly:p[1234]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 8.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( -896 0 -64 ) ( -896 0 0 ) ( -896 64 -64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 32 -64 ) ( 64 32 -64 ) ( 0 32 0 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -268 -64 ) ( 0 -268 0 ) ( 64 -268 -64 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1140 0 -64 ) ( -1140 64 -64 ) ( -1140 0 0 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1234
// Map structure:g[2] -> poly:p[1235]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -384 -64 ) ( 0 -384 0 ) ( 64 -384 -64 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -896 0 -64 ) ( -896 0 0 ) ( -896 64 -64 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -1472 0 -64 ) ( -1472 64 -64 ) ( -1472 0 0 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -268 -64 ) ( 64 -268 -64 ) ( 0 -268 0 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1235
// Map structure:g[2] -> poly:p[1236]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 64 0 ) ( -1376 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1236
// Map structure:g[2] -> poly:p[1237]
{
brushDef
{
( 32 0 128 ) ( -32 0 128 ) ( 32 -64 128 ) ( ( 0.00000 0.01563 -14.49999 ) ( 0.00781 0.00000 -1.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 32 0 320 ) ( 32 -64 320 ) ( -32 0 320 ) ( ( 0.00000 -0.01563 -14.49999 ) ( 0.00781 0.00000 -1.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.01563 0.00000 15.00001 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 -64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 32 64 63.50000 ) ( -32 64 63.50000 ) ( 32 64 127.50000 ) ( ( -0.01563 0.00000 -14.49999 ) ( 0.00000 0.00781 1.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -896 0 0 ) ( -896 -64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 32 0 ) ( 64 32 0 ) ( 0 64 64 ) ( ( -0.01563 0.00000 15.00001 ) ( 0.00000 0.00699 1.10000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1237
// Map structure:g[2] -> poly:p[1238]
{
brushDef
{
( 32 0 128 ) ( -32 0 128 ) ( 32 -64 128 ) ( ( 0.00000 0.01563 -16.50003 ) ( 0.00781 0.00000 -1.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 32 0 320 ) ( 32 -64 320 ) ( -32 0 320 ) ( ( 0.00000 -0.01563 -16.50003 ) ( 0.00781 0.00000 -1.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1088 0 0 ) ( -1088 0 64 ) ( -1088 -64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 32 64 63.50000 ) ( -32 64 63.50000 ) ( 32 64 127.50000 ) ( ( -0.01563 0.00000 -16.50003 ) ( 0.00000 0.00781 1.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 0 0 ) ( -1024 -64 0 ) ( -1024 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 32 0 ) ( 64 32 0 ) ( 0 64 64 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.00699 1.10000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1238
// Map structure:g[2] -> poly:p[1239]
{
brushDef
{
( -96 0 128 ) ( -96 -64 128 ) ( -32 0 128 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 0.00781 -10.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 0 320 ) ( -32 0 320 ) ( -96 -64 320 ) ( ( -0.01563 0.00000 2.00000 ) ( 0.00000 -0.00781 -10.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1312 32 0 ) ( -1312 32 64 ) ( -1312 96 0 ) ( ( 0.01563 0.00000 -1.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 160 0 ) ( -32 160 0 ) ( -96 160 64 ) ( ( -0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1376 0 63.50000 ) ( -1376 0 127.50000 ) ( -1376 -64 63.50000 ) ( ( 0.01563 0.00000 2.00000 ) ( 0.00000 0.00781 1.49609 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 96 0 ) ( -96 96 64 ) ( -32 96 0 ) ( ( 0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1408 32 0 ) ( -1376 32 64 ) ( -1408 96 0 ) ( ( 0.01563 0.00000 -1.50000 ) ( 0.00000 0.00699 -3.40000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1239
// Map structure:g[2] -> poly:p[1240]
{
brushDef
{
( -96 0 128 ) ( -96 -64 128 ) ( -32 0 128 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 0.00781 -10.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 0 320 ) ( -32 0 320 ) ( -96 -64 320 ) ( ( -0.01563 0.00000 4.00000 ) ( 0.00000 -0.00781 -10.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1312 32 0 ) ( -1312 32 64 ) ( -1312 96 0 ) ( ( 0.01563 0.00000 -3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -1376 0 64 ) ( -1376 0 128 ) ( -1376 -64 64 ) ( ( 0.01563 0.00000 4.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 224 0 ) ( -96 224 64 ) ( -32 224 0 ) ( ( 0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1408 32 0 ) ( -1376 32 64 ) ( -1408 96 0 ) ( ( 0.01563 0.00000 -3.50000 ) ( 0.00000 0.00699 -3.40000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1240
// Map structure:g[2] -> poly:p[1241]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 18.99999 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.01563 18.99999 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 256 64 ) ( 0 256 128 ) ( 64 256 64 ) ( ( 0.01563 0.00000 18.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1152 0 0 ) ( -1152 0 64 ) ( -1152 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 64 ) ( 64 320 64 ) ( 0 320 128 ) ( ( -0.01563 0.00000 18.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1216 0 0 ) ( -1216 64 0 ) ( -1216 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 64 ) ( 0 288 128 ) ( 64 320 64 ) ( ( 0.01562 0.00000 19.00001 ) ( 0.00000 0.00699 -0.60000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1241
// Map structure:g[2] -> poly:p[1242]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 16.99999 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.01563 16.99999 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 256 64 ) ( 0 256 128 ) ( 64 256 64 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 0 0 ) ( -1024 0 64 ) ( -1024 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 64 ) ( 64 320 64 ) ( 0 320 128 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1088 0 0 ) ( -1088 64 0 ) ( -1088 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 64 ) ( 0 288 128 ) ( 64 320 64 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00699 -0.60000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1242
// Map structure:g[2] -> poly:p[1243]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.01563 15.00001 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.01563 15.00001 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 256 64 ) ( 0 256 128 ) ( 64 256 64 ) ( ( 0.01563 0.00000 15.00001 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 64 ) ( 64 320 64 ) ( 0 320 128 ) ( ( -0.01563 0.00000 15.00001 ) ( 0.00000 0.00781 1.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -960 0 0 ) ( -960 64 0 ) ( -960 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 64 ) ( 0 288 128 ) ( 64 320 64 ) ( ( 0.01563 0.00000 15.00001 ) ( 0.00000 0.00699 -0.60000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1243
// Map structure:g[2] -> poly:p[1244]
{
brushDef
{
( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 12 0 256 ) ( 12 64 256 ) ( 76 0 256 ) ( ( 0.00000 0.00781 10.90625 ) ( -0.00781 0.00000 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -1376 0 64 ) ( -1376 64 64 ) ( -1376 0 128 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 96 64 ) ( 0 96 128 ) ( 64 96 64 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 288 64 ) ( 64 288 64 ) ( 0 288 128 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1244
// Map structure:g[2] -> poly:p[1245]
{
brushDef
{
( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 12 0 256 ) ( 12 64 256 ) ( 76 0 256 ) ( ( 0.00000 0.00781 8.90626 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 12 320 64 ) ( 76 320 64 ) ( 12 320 128 ) ( ( -0.00781 0.00000 8.90626 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( -1376 0 64 ) ( -1376 64 64 ) ( -1376 0 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( -832 0 64 ) ( -832 0 128 ) ( -832 64 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1245
// Map structure:g[2] -> poly:p[1246]
{
brushDef
{
( 0 0 192 ) ( 64 0 192 ) ( 0 64 192 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 12 0 256 ) ( 12 64 256 ) ( 76 0 256 ) ( ( 0.00000 0.00781 8.90626 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 12 64 64 ) ( 12 64 128 ) ( 76 64 64 ) ( ( 0.00781 0.00000 8.90626 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( -832 0 64 ) ( -832 0 128 ) ( -832 64 64 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( -1376 0 64 ) ( -1376 64 64 ) ( -1376 0 128 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1246
// Map structure:g[2] -> poly:p[1247]
{
brushDef
{
( -32 -32 0 ) ( 32 -32 0 ) ( -32 32 0 ) ( ( 0.00000 -0.01563 16.50001 ) ( -0.00781 0.00000 0.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 -32 128 ) ( -32 32 128 ) ( 32 -32 128 ) ( ( 0.00000 0.01563 16.50001 ) ( -0.00781 0.00000 0.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 0 0 ) ( -1024 -64 0 ) ( -1024 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1088 0 0 ) ( -1088 0 64 ) ( -1088 -64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1247
// Map structure:g[2] -> poly:p[1248]
{
brushDef
{
( -32 -32 0 ) ( 32 -32 0 ) ( -32 32 0 ) ( ( 0.00000 -0.01563 14.50001 ) ( -0.00781 0.00000 0.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 -32 128 ) ( -32 32 128 ) ( 32 -32 128 ) ( ( 0.00000 0.01563 14.50001 ) ( -0.00781 0.00000 0.75000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.01563 0.00000 15.00001 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -896 0 0 ) ( -896 -64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 96 0 ) ( 64 96 0 ) ( 0 96 64 ) ( ( -0.01563 0.00000 15.00001 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 -64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1248
// Map structure:g[2] -> poly:p[1249]
{
brushDef
{
( -32 64 0 ) ( 32 64 0 ) ( -32 128 0 ) ( ( 0.00000 -0.01563 14.50001 ) ( -0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 64 128 ) ( -32 128 128 ) ( 32 64 128 ) ( ( 0.00000 0.01563 14.50001 ) ( -0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.01563 0.00000 15.00001 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 29.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -960 0 0 ) ( -960 64 0 ) ( -960 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1249
// Map structure:g[2] -> poly:p[1250]
{
brushDef
{
( -32 64 0 ) ( 32 64 0 ) ( -32 128 0 ) ( ( 0.00000 -0.01563 16.50001 ) ( -0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 64 128 ) ( -32 128 128 ) ( 32 64 128 ) ( ( 0.00000 0.01563 16.50001 ) ( -0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.01563 0.00000 16.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1024 0 0 ) ( -1024 -64 0 ) ( -1024 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 33.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1088 0 0 ) ( -1088 64 0 ) ( -1088 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1250
// Map structure:g[2] -> poly:p[1251]
{
brushDef
{
( -32 64 0 ) ( 32 64 0 ) ( -32 128 0 ) ( ( 0.00000 -0.01563 18.50000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -32 64 128 ) ( -32 128 128 ) ( 32 64 128 ) ( ( 0.00000 0.01563 18.50000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.01563 0.00000 18.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1152 0 0 ) ( -1152 -64 0 ) ( -1152 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 37.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/km_arena1tower4 0 0 0
( -1216 0 0 ) ( -1216 64 0 ) ( -1216 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1251
// Map structure:g[2] -> poly:p[1252]
{
brushDef
{
( 40 0 -32 ) ( 104 0 -32 ) ( 40 64 -32 ) ( ( 0.00000 -0.01563 15.37499 ) ( -0.03125 0.00000 1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 -96 0 ) ( 0 -32 0 ) ( 64 -96 0 ) ( ( 0.00000 0.00781 8.00000 ) ( -0.00781 0.00000 0.25000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( -32 0 0 ) ( -32 0 64 ) ( 32 0 0 ) ( ( 0.01563 0.00000 15.49999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -832 -32 0 ) ( -832 -32 64 ) ( -832 32 0 ) ( ( 0.01563 0.00000 -0.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 40 96 0 ) ( 104 96 0 ) ( 40 96 64 ) ( ( -0.01563 0.00000 15.37499 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1088 -32 0 ) ( -1088 32 0 ) ( -1088 -32 64 ) ( ( -0.01563 0.00000 -0.50000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1252
// Map structure:g[2] -> poly:p[1253]
{
brushDef
{
( 40 0 -32 ) ( 104 0 -32 ) ( 40 64 -32 ) ( ( 0.00000 -0.01563 17.37503 ) ( -0.03125 0.00000 9.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 40 288 0 ) ( 40 288 64 ) ( 104 288 0 ) ( ( 0.01563 0.00000 17.37503 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.01563 0.00000 -4.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 40 320 0 ) ( 104 320 0 ) ( 40 320 64 ) ( ( -0.01563 0.00000 17.37503 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1344 0 0 ) ( -1344 64 0 ) ( -1344 0 64 ) ( ( -0.01563 0.00000 -4.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1253
// Map structure:g[2] -> poly:p[1254]
{
brushDef
{
( 0 0 -32 ) ( 64 0 -32 ) ( 0 64 -32 ) ( ( 0.00000 -0.01563 21.99999 ) ( -0.03125 0.00000 4.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.01563 0.00000 21.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1344 0 0 ) ( -1344 0 64 ) ( -1344 64 0 ) ( ( 0.01563 0.00000 -2.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.01563 0.00000 21.99999 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -1408 0 0 ) ( -1408 64 0 ) ( -1408 0 64 ) ( ( -0.01563 0.00000 -2.00000 ) ( 0.00000 0.03125 -1.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1254
// Map structure:g[2] -> poly:p[1255]
{
brushDef
{
( 0 32 0 ) ( 64 32 0 ) ( 0 96 0 ) ( ( 0.00000 -0.01563 21.99999 ) ( -0.00781 0.00000 1.25000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 32 128 ) ( 0 96 128 ) ( 64 32 128 ) ( ( 0.00000 0.01563 21.99999 ) ( -0.00781 0.00000 1.25000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 224 0 ) ( -96 224 64 ) ( -32 224 0 ) ( ( 0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1344 32 0 ) ( -1344 32 64 ) ( -1344 96 0 ) ( ( 0.01563 0.00000 -3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 288 0 ) ( -32 288 0 ) ( -96 288 64 ) ( ( -0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1376 32 0 ) ( -1376 96 0 ) ( -1376 32 64 ) ( ( -0.01563 0.00000 -3.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1255
// Map structure:g[2] -> poly:p[1256]
{
brushDef
{
( 0 32 0 ) ( 64 32 0 ) ( 0 96 0 ) ( ( 0.00000 -0.01563 21.99999 ) ( -0.00781 0.00000 0.25000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 32 128 ) ( 0 96 128 ) ( 64 32 128 ) ( ( 0.00000 0.01563 21.99999 ) ( -0.00781 0.00000 0.25000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 0 96 0 ) ( 0 96 64 ) ( 64 96 0 ) ( ( 0.01563 0.00000 21.99999 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -1344 32 0 ) ( -1344 32 64 ) ( -1344 96 0 ) ( ( 0.01563 0.00000 -1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( -96 160 0 ) ( -32 160 0 ) ( -96 160 64 ) ( ( -0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( -1376 32 0 ) ( -1376 96 0 ) ( -1376 32 64 ) ( ( -0.01563 0.00000 -1.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4g_1 0 0 0
}
}
// Brush 1256
// Map structure:g[2] -> poly:p[1257]
{
brushDef
{
( -96 0 -160 ) ( -32 0 -160 ) ( -96 64 -160 ) ( ( 0.00000 -0.00781 10.75000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 -32 ) ( 64 64 -32 ) ( 128 0 -32 ) ( ( 0.00000 0.00781 11.50000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks18b 0 0 0
( -16 -32 0 ) ( -16 -32 64 ) ( 48 -32 0 ) ( ( 0.00781 0.00000 11.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1344 -16 0 ) ( -1344 -16 64 ) ( -1344 48 0 ) ( ( 0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -96 320 0 ) ( -32 320 0 ) ( -96 320 64 ) ( ( -0.00781 0.00000 10.75000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1408 -16 0 ) ( -1408 48 0 ) ( -1408 -16 64 ) ( ( -0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1257
// Map structure:g[2] -> poly:p[1258]
{
brushDef
{
( 32 64 -192 ) ( 96 64 -192 ) ( 32 128 -192 ) ( ( 0.00000 -0.00781 7.75000 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -80 ) ( 64 0 -80 ) ( 0 -64 -80 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 -0.03125 -32.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 96 -80 ) ( 32 96 -16 ) ( 96 96 -80 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -992 64 -80 ) ( -992 64 -16 ) ( -992 128 -80 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_floor/metalbridge06 0 0 0
( 32 288 -80 ) ( 96 288 -80 ) ( 32 288 -16 ) ( ( -0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1024 0 0 ) ( -1024 64 0 ) ( -1024 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1258
// Map structure:g[2] -> poly:p[1259]
{
brushDef
{
( 0 64 -192 ) ( 64 64 -192 ) ( 0 128 -192 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -96 ) ( 64 0 -96 ) ( 0 -64 -96 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 -0.03125 -33.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 96 -80 ) ( 32 96 -16 ) ( 96 96 -80 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1024 64 -96 ) ( -1024 64 -32 ) ( -1024 128 -96 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 288 -80 ) ( 96 288 -80 ) ( 32 288 -16 ) ( ( -0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1056 0 0 ) ( -1056 64 0 ) ( -1056 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1259
// Map structure:g[2] -> poly:p[1260]
{
brushDef
{
( 0 64 -192 ) ( 64 64 -192 ) ( 0 128 -192 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 0.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks18b 0 0 0
( -32 32 -80 ) ( -32 32 -16 ) ( 32 32 -80 ) ( ( 0.00781 0.00000 10.25006 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1088 64 0 ) ( -1088 64 64 ) ( -1088 128 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -32 288 -80 ) ( 32 288 -80 ) ( -32 288 -16 ) ( ( -0.00781 0.00000 10.25006 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1344 0 0 ) ( -1344 64 0 ) ( -1344 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -10.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1260
// Map structure:g[2] -> poly:p[1261]
{
brushDef
{
( -32 64 -192 ) ( 32 64 -192 ) ( -32 128 -192 ) ( ( 0.00000 -0.00781 8.25001 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -112 ) ( 64 0 -112 ) ( 0 -64 -112 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 -0.03125 -34.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 96 -80 ) ( 32 96 -16 ) ( 96 96 -80 ) ( ( 0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1056 64 -112 ) ( -1056 64 -48 ) ( -1056 128 -112 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.87500 ) ) gothic_floor/metalbridge06 0 0 0
( 32 288 -80 ) ( 96 288 -80 ) ( 32 288 -16 ) ( ( -0.00781 0.00000 8.75000 ) ( 0.00000 0.00781 -1.62500 ) ) gothic_block/blocks11b 0 0 0
( -1088 0 0 ) ( -1088 64 0 ) ( -1088 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -10.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1261
// Map structure:g[2] -> poly:p[1262]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1262
// Map structure:g[2] -> poly:p[1263]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -56 0 128 ) ( -56 0 192 ) ( 8 0 128 ) ( ( 0.00781 0.00000 9.43750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1088 0 0 ) ( -1088 0 64 ) ( -1088 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 64 0 ) ( -1376 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1263
// Map structure:g[2] -> poly:p[1264]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 35.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 35.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0
( -68 0 -128 ) ( -132 0 -128 ) ( -68 0 -64 ) ( ( -0.00391 0.00000 -4.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1088 0 0 ) ( -1088 0 64 ) ( -1088 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( -68 64 -128 ) ( -68 64 -64 ) ( -132 64 -128 ) ( ( 0.00391 0.00000 -4.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1128 0 0 ) ( -1128 64 0 ) ( -1128 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1264
// Map structure:g[2] -> poly:p[1265]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 42.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.03125 42.00000 ) ( -0.03125 0.00000 1.00000 ) ) common/caulk 0 0 0
( -68 0 -128 ) ( -132 0 -128 ) ( -68 0 -64 ) ( ( -0.00391 0.00000 -5.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1312 0 0 ) ( -1312 0 64 ) ( -1312 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
( -68 64 -128 ) ( -68 64 -64 ) ( -132 64 -128 ) ( ( 0.00391 0.00000 -5.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1344 0 0 ) ( -1344 64 0 ) ( -1344 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1265
// Map structure:g[2] -> poly:p[1266]
{
brushDef
{
( -180.50000 127.50000 -128 ) ( -244.50000 127.50000 -128 ) ( -180.50000 63.50000 -128 ) ( ( 0.00000 0.00391 -3.70508 ) ( 0.00391 0.00000 -0.49805 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -19.79902 127.50204 1068.20093 ) ( -19.79902 63.50101 1068.20093 ) ( -65.05393 127.50204 1022.94604 ) ( ( 0.00000 0.00781 -6.20835 ) ( -0.00781 0.00000 -0.99609 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -68 64 -128 ) ( -68 64 -64 ) ( -132 64 -128 ) ( ( 0.00391 0.00000 -4.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1128 0 -216 ) ( -1128 -64 -216 ) ( -1128 0 -152 ) ( ( -0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -0.84375 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -68 0 -128 ) ( -132 0 -128 ) ( -68 0 -64 ) ( ( -0.00391 0.00000 -4.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1144 0 0 ) ( -1144 0 64 ) ( -1144 -64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1266
// Map structure:g[2] -> poly:p[1267]
{
brushDef
{
( -92 127.50000 -128 ) ( -156 127.50000 -128 ) ( -92 63.50000 -128 ) ( ( 0.00000 0.00391 -4.35940 ) ( 0.00391 0.00000 -0.49805 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -83.79230 127.50204 -1268.20764 ) ( -83.79230 63.50101 -1268.20764 ) ( -129.04721 127.50204 -1222.95276 ) ( ( 0.00000 -0.00781 -6.45698 ) ( 0.00781 0.00000 -0.99609 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -68 64 -128 ) ( -68 64 -64 ) ( -132 64 -128 ) ( ( 0.00391 0.00000 -5.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1312 0 -216 ) ( -1312 0 -152 ) ( -1312 -64 -216 ) ( ( 0.00391 0.00000 0.00000 ) ( 0.00000 0.00391 -0.84375 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -68 0 -128 ) ( -132 0 -128 ) ( -68 0 -64 ) ( ( -0.00391 0.00000 -5.26563 ) ( 0.00000 0.00391 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1296 0 0 ) ( -1296 -64 0 ) ( -1296 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1267
// Map structure:g[2] -> poly:p[1268]
{
brushDef
{
( -32 -128 60 ) ( 32 -128 60 ) ( -32 -64 60 ) ( ( 0.00000 -0.00391 5.12500 ) ( -0.00391 0.00000 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -32 -128 128 ) ( -32 -64 128 ) ( 32 -128 128 ) ( ( 0.00000 0.00391 5.12500 ) ( -0.00391 0.00000 -0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -68 0 -128 ) ( -132 0 -128 ) ( -68 0 -64 ) ( ( -0.00391 0.00000 -4.26563 ) ( 0.00000 0.00391 0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1128 -32 -12 ) ( -1128 -32 52 ) ( -1128 32 -12 ) ( ( 0.00391 0.00000 0.12500 ) ( 0.00000 0.00391 -0.04688 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -68 64 -128 ) ( -68 64 -64 ) ( -132 64 -128 ) ( ( 0.00391 0.00000 -4.26563 ) ( 0.00000 0.00391 0.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -1312 -32 -12 ) ( -1312 32 -12 ) ( -1312 -32 52 ) ( ( -0.00391 0.00000 0.12500 ) ( 0.00000 0.00391 -0.04688 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1268
// Map structure:g[2] -> poly:p[1269]
{
brushDef
{
( -64 -92 -160 ) ( 0 -92 -160 ) ( -64 -28 -160 ) ( ( 0.00000 -0.00781 7.50000 ) ( -0.00781 0.00000 0.28125 ) ) gothic_block/blocks11b 0 0 0
( 64 0 -32 ) ( 64 64 -32 ) ( 128 0 -32 ) ( ( 0.00000 0.00781 7.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks18b 0 0 0
( -16 0 0 ) ( -16 0 64 ) ( 48 0 0 ) ( ( 0.00781 0.00000 8.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -832 -92 0 ) ( -832 -92 64 ) ( -832 -28 0 ) ( ( 0.00781 0.00000 -0.28125 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -16 96 0 ) ( 48 96 0 ) ( -16 96 64 ) ( ( -0.00781 0.00000 8.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1088 -16 0 ) ( -1088 48 0 ) ( -1088 -16 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
}
}
// Brush 1269
// Map structure:g[2] -> poly:p[1270]
{
brushDef
{
( -64 0 -160 ) ( 0 0 -160 ) ( -64 64 -160 ) ( ( 0.00000 -0.00781 8.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 -32 ) ( 64 64 -32 ) ( 128 0 -32 ) ( ( 0.00000 0.00781 8.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks18b 0 0 0
( -16 288 0 ) ( -16 288 64 ) ( 48 288 0 ) ( ( 0.00781 0.00000 9.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -832 0 0 ) ( -832 0 64 ) ( -832 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 320 0 ) ( 0 320 0 ) ( -64 320 64 ) ( ( -0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1344 0 0 ) ( -1344 64 0 ) ( -1344 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1270
// Map structure:g[2] -> poly:p[1271]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.01563 0.00000 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.01563 0.00000 0.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1271
// Map structure:g[2] -> poly:p[1272]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 0 64 ) ( -704 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1272
// Map structure:g[2] -> poly:p[1273]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 9.00000 ) ) common/caulk 0 0 0
( 0 284 0 ) ( 0 284 64 ) ( 64 284 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( -768 64 0 ) ( -768 64 64 ) ( -768 128 0 ) ( ( 0.00391 0.00000 -1.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00391 0.00000 -1.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1273
// Map structure:g[2] -> poly:p[1274]
{
brushDef
{
( 0 0 188 ) ( 64 0 188 ) ( 0 64 188 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 6.00000 ) ) common/caulk 0 0 0
( 0 8 256 ) ( 0 72 256 ) ( 64 8 256 ) ( ( 0.00000 0.00391 3.00000 ) ( -0.00391 0.00000 0.03125 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 100 0 ) ( 0 100 64 ) ( 64 100 0 ) ( ( 0.00391 0.00000 3.00000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -768 64 0 ) ( -768 64 64 ) ( -768 128 0 ) ( ( 0.00391 0.00000 -0.25000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 284 0 ) ( 64 284 0 ) ( 0 284 64 ) ( ( -0.00391 0.00000 3.00000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00391 0.00000 -0.25000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1274
// Map structure:g[2] -> poly:p[1275]
{
brushDef
{
( 64 88 0 ) ( 64 152 0 ) ( 0 88 0 ) ( ( 0.00391 0.00000 -0.34375 ) ( 0.00000 -0.00391 2.75000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 64 -48 236 ) ( 0 -48 236 ) ( 64 16 172 ) ( ( 0.00000 0.00552 0.10938 ) ( -0.00781 0.00000 5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00391 0.00000 -0.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -64 100 -88 ) ( -128 100 -88 ) ( -64 100 -24 ) ( ( -0.00391 0.00000 -3.25000 ) ( 0.00000 0.00391 -0.34375 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -768 64 0 ) ( -768 64 64 ) ( -768 128 0 ) ( ( 0.00391 0.00000 -0.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 64 116 0 ) ( 64 116 64 ) ( 0 116 0 ) ( ( 0.00781 0.00000 -5.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1275
// Map structure:g[2] -> poly:p[1276]
{
brushDef
{
( 64 -79.50000 0 ) ( 64 -15.50000 0 ) ( 0 -79.50000 0 ) ( ( 0.00391 0.00000 -0.68945 ) ( 0.00000 -0.00391 2.75000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 64 16 -180 ) ( 0 16 -180 ) ( 64 80 -116 ) ( ( 0.00000 -0.00552 -1.35938 ) ( 0.00781 0.00000 5.50000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00391 0.00000 -1.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -64 284 -88 ) ( -64 284 -24 ) ( -128 284 -88 ) ( ( 0.00391 0.00000 -3.25000 ) ( 0.00000 0.00391 -0.34375 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -768 64 0 ) ( -768 64 64 ) ( -768 128 0 ) ( ( 0.00391 0.00000 -1.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 64 268 0 ) ( 0 268 0 ) ( 64 268 64 ) ( ( -0.00781 0.00000 -5.50000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1276
// Map structure:g[2] -> poly:p[1277]
{
brushDef
{
( -16 0 0 ) ( 48 0 0 ) ( -16 64 0 ) ( ( 0.00000 -0.00391 3.06250 ) ( -0.00391 0.00000 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -32 0 -484 ) ( -32 64 -484 ) ( 32 0 -548 ) ( ( 0.00000 0.00552 3.23438 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -128 320 0 ) ( -128 320 64 ) ( -64 320 0 ) ( ( 0.00391 0.00000 2.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -604 -128 -88 ) ( -604 -64 -88 ) ( -604 -128 -24 ) ( ( -0.00391 0.00000 -1.50000 ) ( 0.00000 0.00391 -0.34375 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -128 384 0 ) ( -64 384 0 ) ( -128 384 64 ) ( ( -0.00391 0.00000 2.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -588 0 0 ) ( -588 0 64 ) ( -588 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1277
// Map structure:g[2] -> poly:p[1278]
{
brushDef
{
( -104 0 0 ) ( -40 0 0 ) ( -104 64 0 ) ( ( 0.00000 -0.00391 2.40625 ) ( -0.00391 0.00000 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 0 508 ) ( 0 64 508 ) ( 64 0 572 ) ( ( 0.00000 -0.00552 2.01562 ) ( 0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -128 320 0 ) ( -128 320 64 ) ( -64 320 0 ) ( ( 0.00391 0.00000 1.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -420 -128 -88 ) ( -420 -128 -24 ) ( -420 -64 -88 ) ( ( 0.00391 0.00000 -1.50000 ) ( 0.00000 0.00391 -0.34375 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -128 384 0 ) ( -64 384 0 ) ( -128 384 64 ) ( ( -0.00391 0.00000 1.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -436 0 0 ) ( -436 64 0 ) ( -436 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1278
// Map structure:g[2] -> poly:p[1279]
{
brushDef
{
( -16 -96 0 ) ( -16 -96 64 ) ( 48 -96 0 ) ( ( 0.00781 0.00000 2.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.03125 4.00000 ) ) gothic_trim/km_arena1tower4_a 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -16 0 ) ( -384 48 0 ) ( -384 -16 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 32 0 160 ) ( 32 64 160 ) ( 96 0 160 ) ( ( 0.00000 0.00781 2.75000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1279
// Map structure:g[2] -> poly:p[1280]
{
brushDef
{
( 0 0 -10.48276 ) ( 64 0 -41.37931 ) ( 0 64 -10.48276 ) ( ( 0.00000 0.00704 -2.03206 ) ( 0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 36 ) ( 0 64 36 ) ( 64 0 4 ) ( ( 0.00000 0.00699 -1.88750 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 160 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00699 -1.60000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
}
}
// Brush 1280
// Map structure:g[2] -> poly:p[1281]
{
brushDef
{
( 0 0 36 ) ( 64 0 4 ) ( 0 64 36 ) ( ( 0.00000 0.00699 -1.88750 ) ( 0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 60 ) ( 0 64 60 ) ( 64 0 28 ) ( ( 0.00000 0.00699 -1.81250 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -272 0 ) ( 0 -272 64 ) ( 64 -272 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 248 0 0 ) ( 248 64 0 ) ( 248 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1281
// Map structure:g[2] -> poly:p[1282]
{
brushDef
{
( 0 0 36 ) ( 64 0 4 ) ( 0 64 36 ) ( ( 0.00000 0.00699 -1.88750 ) ( 0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 60 ) ( 0 64 60 ) ( 64 0 28 ) ( ( 0.00000 0.00699 -1.81250 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 248 0 0 ) ( 248 0 64 ) ( 248 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -272 0 ) ( 0 -272 64 ) ( 64 -272 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 -288 ) ( 0 64 -288 ) ( 64 0 -224 ) ( ( 0.00000 -0.00552 0.12500 ) ( 0.00781 0.00000 -2.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -112 0 ) ( 64 -112 0 ) ( 0 -112 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1282
// Map structure:g[2] -> poly:p[1283]
{
brushDef
{
( 39.50000 39.50000 16.25000 ) ( 103.50000 39.50000 -15.75000 ) ( 39.50000 103.50000 16.25000 ) ( ( 0.00000 0.00699 -2.19609 ) ( 0.00781 0.00000 -1.69141 ) ) base_wall/c_met5_2 0 0 0
( -136 0 128 ) ( -200 0 160 ) ( -136 64 128 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00699 -2.75000 ) ) bubctf1/e8_launchpad1r 0 0 0
( 376 7.50000 -15.50000 ) ( 376 71.50000 -15.50000 ) ( 376 7.50000 -79.50000 ) ( ( 0.00781 0.00000 1.94141 ) ( 0.00000 -0.00781 1.12109 ) ) base_wall/c_met5_2 0 0 0
( 7.50000 -256 -15.50000 ) ( 71.50000 -256 -15.50000 ) ( 7.50000 -256 -79.50000 ) ( ( 0.00781 0.00000 -2.05859 ) ( 0.00000 -0.00781 0.12109 ) ) base_wall/c_met5_2 0 0 0
( 248 8 -16.50000 ) ( 248 8 47.50000 ) ( 248 -56 -16.50000 ) ( ( 0.03125 0.00000 -5.75000 ) ( 0.00000 0.03125 -2.51563 ) ) gothic_trim/zinc 0 0 0
( 8.50000 -128 -16.50000 ) ( 8.50000 -128 47.50000 ) ( -55.50000 -128 -16.50000 ) ( ( 0.03125 0.00000 10.26563 ) ( 0.00000 0.03125 -3.51563 ) ) gothic_trim/zinc 0 0 0
}
}
// Brush 1283
// Map structure:g[2] -> poly:p[1284]
{
brushDef
{
( 0 0 36 ) ( 64 0 4 ) ( 0 64 36 ) ( ( 0.00000 0.00699 -1.88750 ) ( 0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 0 60 ) ( 0 64 60 ) ( 64 0 28 ) ( ( 0.00000 0.00699 -1.81250 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 248 0 0 ) ( 248 64 0 ) ( 248 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -112 0 ) ( 64 -112 0 ) ( 0 -112 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
}
}
// Brush 1284
// Map structure:g[2] -> poly:p[1285]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -704 0 ) ( 0 -704 64 ) ( 64 -704 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1285
// Map structure:g[2] -> poly:p[1286]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1286
// Map structure:g[2] -> poly:p[1287]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1287
// Map structure:g[2] -> poly:p[1288]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -704 0 ) ( 0 -704 64 ) ( 64 -704 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -1600 0 0 ) ( -1600 64 0 ) ( -1600 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1288
// Map structure:g[2] -> poly:p[1289]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 95 -128 ) ( -448 95 -64 ) ( -448 159 -128 ) ( ( 0.00781 0.00000 6.25781 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -672 0 ) ( 64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1289
// Map structure:g[2] -> poly:p[1290]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.03125 21.00000 ) ( -0.03125 0.00000 -24.00000 ) ) common/caulk 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -832 64 ) ( 0 -832 128 ) ( 64 -832 64 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
( -448 95 0 ) ( -448 95 64 ) ( -448 159 0 ) ( ( 0.00781 0.00000 6.25781 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -672 0 ) ( 64 -672 0 ) ( 0 -672 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -896 0 64 ) ( -896 64 64 ) ( -896 0 128 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1290
// Map structure:g[2] -> poly:p[1291]
{
brushDef
{
( 0 0 448 ) ( 64 0 448 ) ( 0 64 448 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1291
// Map structure:g[2] -> poly:p[1292]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1292
// Map structure:g[2] -> poly:p[1293]
{
brushDef
{
( -64 64 448 ) ( 0 64 448 ) ( -64 128 448 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_block/blocks11b 0 0 0
( -64 64 704 ) ( -64 128 704 ) ( 0 64 704 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 2.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 64 0 ) ( -256 64 64 ) ( -256 128 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 64 0 ) ( -384 128 0 ) ( -384 64 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1293
// Map structure:g[2] -> poly:p[1294]
{
brushDef
{
( -64 0 384 ) ( 0 0 384 ) ( -64 64 384 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 448 ) ( -64 64 448 ) ( 0 0 448 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 288 0 ) ( 0 288 64 ) ( 64 288 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 96 0 ) ( -384 160 0 ) ( -384 96 64 ) ( ( -0.00781 0.00000 -2.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1294
// Map structure:g[2] -> poly:p[1295]
{
brushDef
{
( 32 0 384 ) ( 96 0 384 ) ( 32 64 384 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 0 512 ) ( 32 64 512 ) ( 96 0 512 ) ( ( 0.00000 0.00781 -1.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( 0 0 0 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 112 0 ) ( 96 112 0 ) ( 32 112 64 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1295
// Map structure:g[2] -> poly:p[1296]
{
brushDef
{
( 32 0 544 ) ( 96 0 544 ) ( 32 64 544 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 32 0 640 ) ( 32 64 640 ) ( 96 0 640 ) ( ( 0.00000 0.00781 -1.25000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 32 ) ( 192 0 96 ) ( 192 64 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 112 32 ) ( 64 112 32 ) ( 0 112 96 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1296
// Map structure:g[2] -> poly:p[1297]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 0 0 ) ( 128 0 64 ) ( 128 64 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -0.75000 ) ) gothic_block/blocks18d 0 0 0
( 0 -400 0 ) ( 64 -400 0 ) ( 0 -400 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 16 0 0 ) ( 16 64 0 ) ( 16 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1297
// Map structure:g[2] -> poly:p[1298]
{
brushDef
{
( -64 0 384 ) ( 0 0 384 ) ( -64 64 384 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 512 ) ( -64 64 512 ) ( 0 0 512 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/killblock_j2 0 0 0
( -64 0 0 ) ( -64 0 64 ) ( 0 0 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 32 64 0 ) ( 96 64 0 ) ( 32 64 64 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 96 0 ) ( 192 160 0 ) ( 192 96 64 ) ( ( -0.00781 0.00000 0.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1298
// Map structure:g[2] -> poly:p[1299]
{
brushDef
{
( 56 32 544 ) ( 120 32 544 ) ( 56 96 544 ) ( ( 0.00000 -0.00781 -2.43750 ) ( -0.00781 0.00000 0.25000 ) ) gothic_block/blocks11b 0 0 0
( 56 32 768 ) ( 56 96 768 ) ( 120 32 768 ) ( ( 0.00000 0.00781 -2.43750 ) ( -0.00781 0.00000 0.25000 ) ) gothic_block/blocks11b 0 0 0
( 56 -32 0 ) ( 56 -32 64 ) ( 120 -32 0 ) ( ( 0.00781 0.00000 -2.43750 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 5.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 32 ) ( 64 64 32 ) ( 0 64 96 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 5.25000 ) ) gothic_block/blocks11b 0 0 0
( 256 32 0 ) ( 256 96 0 ) ( 256 32 64 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 96 0 ) ( ( 0.00699 0.00000 -1.60000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1299
// Map structure:g[2] -> poly:p[1300]
{
brushDef
{
( 64 96 544 ) ( 128 96 544 ) ( 64 160 544 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -1.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 96 640 ) ( 64 160 640 ) ( 128 96 640 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -1.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -112 0 ) ( -64 -112 0 ) ( 0 -112 64 ) ( ( -0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 -32 0 ) ( 128 -32 0 ) ( 64 -32 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1300
// Map structure:g[2] -> poly:p[1301]
{
brushDef
{
( 64 96 544 ) ( 128 96 544 ) ( 64 160 544 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 96 640 ) ( 64 160 640 ) ( 128 96 640 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -2.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 -352 0 ) ( 64 -352 64 ) ( 128 -352 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.25000 ) ) gothic_block/blocks11b 0 0 0
( 0 -272 0 ) ( 0 -272 64 ) ( -64 -272 0 ) ( ( 0.03125 0.00000 11.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1301
// Map structure:g[2] -> poly:p[1302]
{
brushDef
{
( 64 0 384 ) ( 128 0 384 ) ( 64 64 384 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 512 ) ( 64 64 512 ) ( 128 0 512 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -352 0 ) ( 64 -352 64 ) ( 128 -352 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -272 0 ) ( 128 -272 0 ) ( 64 -272 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 320 96 0 ) ( 320 160 0 ) ( 320 96 64 ) ( ( -0.00781 0.00000 2.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1302
// Map structure:g[2] -> poly:p[1303]
{
brushDef
{
( 64 32 384 ) ( 128 32 384 ) ( 64 96 384 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/killblock_j2 0 0 0
( 64 32 512 ) ( 64 96 512 ) ( 128 32 512 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -0.75000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -112 0 ) ( 64 -112 64 ) ( 128 -112 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 384 32 0 ) ( 384 32 64 ) ( 384 96 0 ) ( ( 0.00781 0.00000 0.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -32 0 ) ( 64 -32 -64 ) ( 128 -32 0 ) ( ( 0.00000 0.01563 7.00000 ) ( 0.00781 0.00000 2.50000 ) ) gothic_trim/metalsupport4g_1 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1303
// Map structure:g[2] -> poly:p[1304]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 1.03125 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 -112 0 ) ( 64 -112 64 ) ( 128 -112 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 64 0 ) ( 544 64 64 ) ( 544 128 0 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -32 0 ) ( 128 -32 0 ) ( 64 -32 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1304
// Map structure:g[2] -> poly:p[1305]
{
brushDef
{
( 64 64 384 ) ( 128 64 384 ) ( 64 128 384 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_wall/oct20c 0 0 0
( 64 64 512 ) ( 64 128 512 ) ( 128 64 512 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 14.00000 ) ) common/caulk 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -384 0 ) ( 160 -384 0 ) ( 96 -384 64 ) ( ( -0.00781 0.00000 -1.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1305
// Map structure:g[2] -> poly:p[1306]
{
brushDef
{
( 64 64 544 ) ( 128 64 544 ) ( 64 128 544 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_block/blocks11b 0 0 0
( 64 64 768 ) ( 64 128 768 ) ( 128 64 768 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -496 0 ) ( 0 -496 64 ) ( 64 -496 0 ) ( ( 0.03125 0.00000 -7.00000 ) ( 0.00000 0.03125 20.00000 ) ) common/caulk 0 0 0
( 256 64 0 ) ( 256 64 64 ) ( 256 128 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -384 0 ) ( 128 -384 0 ) ( 64 -384 64 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 64 0 ) ( 192 128 0 ) ( 192 64 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1306
// Map structure:g[2] -> poly:p[1307]
{
brushDef
{
( 64 96 544 ) ( 128 96 544 ) ( 64 160 544 ) ( ( 0.00000 -0.00781 -2.50000 ) ( -0.00781 0.00000 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 96 768 ) ( 64 160 768 ) ( 128 96 768 ) ( ( 0.00000 0.00781 -2.50000 ) ( -0.00781 0.00000 -3.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 -448 0 ) ( 64 -448 64 ) ( 128 -448 0 ) ( ( 0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 32 ) ( 384 0 96 ) ( 384 64 32 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 -352 0 ) ( 128 -352 0 ) ( 64 -352 64 ) ( ( -0.00781 0.00000 -2.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 256 96 0 ) ( 256 160 0 ) ( 256 96 64 ) ( ( -0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -480 0 ) ( 128 -448 0 ) ( 64 -480 64 ) ( ( -0.00699 0.00000 0.10000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1307
// Map structure:g[2] -> poly:p[1308]
{
brushDef
{
( 0 64 544 ) ( 64 64 544 ) ( 0 128 544 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 768 ) ( 0 128 768 ) ( 64 64 768 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 64 0 ) ( 192 64 64 ) ( 192 128 0 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -384 0 ) ( 128 -384 0 ) ( 64 -384 64 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 64 0 ) ( 128 128 0 ) ( 128 64 64 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1308
// Map structure:g[2] -> poly:p[1309]
{
brushDef
{
( 0 64 384 ) ( 64 64 384 ) ( 0 128 384 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 64 512 ) ( 0 128 512 ) ( 64 64 512 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 64 0 ) ( 192 64 64 ) ( 192 128 0 ) ( ( 0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 96 -384 0 ) ( 160 -384 0 ) ( 96 -384 64 ) ( ( -0.00781 0.00000 -0.75000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 96 0 ) ( 128 160 0 ) ( 128 96 64 ) ( ( -0.00781 0.00000 4.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1309
// Map structure:g[2] -> poly:p[1310]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1310
// Map structure:g[2] -> poly:p[1311]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 64 0 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1311
// Map structure:g[2] -> poly:p[1312]
{
brushDef
{
( 64 0 544 ) ( 128 0 544 ) ( 64 64 544 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 640 ) ( 64 64 640 ) ( 128 0 640 ) ( ( 0.00000 0.00781 2.50000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.03125 0.00000 -1.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
( 64 64 0 ) ( 128 64 0 ) ( 64 64 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -448 16 -128 ) ( -448 80 -128 ) ( -448 16 -64 ) ( ( -0.00391 0.00000 -0.06250 ) ( 0.00000 0.00391 2.50000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1312
// Map structure:g[2] -> poly:p[1313]
{
brushDef
{
( 0 0 253 ) ( 64 0 253 ) ( 0 64 253 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 4.03125 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -593 63 ) ( 0 -593 127 ) ( 64 -593 63 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.49219 ) ) gothic_wall/oct20c 0 0 0
( 544 0 63 ) ( 544 0 127 ) ( 544 64 63 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.49219 ) ) gothic_wall/oct20c 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 -112 -1 ) ( 128 -48 -1 ) ( 128 -112 63 ) ( ( -0.00625 0.00000 3.70000 ) ( 0.00000 0.00260 0.99740 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 1313
// Map structure:g[2] -> poly:p[1314]
{
brushDef
{
( 0 -32 384 ) ( 64 -32 384 ) ( 0 32 384 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -8.25001 ) ) gothic_block/killblock_j2 0 0 0
( 0 -32 448 ) ( 0 32 448 ) ( 64 -32 448 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.25001 ) ) gothic_block/killblock_j2 0 0 0
( 0 -1024 8 ) ( 0 -1024 72 ) ( 64 -1024 8 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.06250 ) ) gothic_block/killblock_j2 0 0 0
( 384 -96 8 ) ( 384 -96 72 ) ( 384 -32 8 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 3.06250 ) ) gothic_block/killblock_j2 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1314
// Map structure:g[2] -> poly:p[1315]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1315
// Map structure:g[2] -> poly:p[1316]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.03125 0.00000 -25.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 -616 0 ) ( 64 -616 0 ) ( 0 -616 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
}
}
// Brush 1316
// Map structure:g[2] -> poly:p[1317]
{
brushDef
{
( 0 0 992 ) ( 64 0 992 ) ( 0 64 992 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 0 1024 ) ( 0 64 1024 ) ( 64 0 1024 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 -2.00000 ) ) skies/nitesky 0 0 0
( 0 -640 8 ) ( 0 -640 72 ) ( 64 -640 8 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 8.06250 ) ) skies/nitesky 0 0 0
( -384 0 8 ) ( -384 0 72 ) ( -384 64 8 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 8.06250 ) ) skies/nitesky 0 0 0
( 0 320 8 ) ( 64 320 8 ) ( 0 320 72 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 8.06250 ) ) skies/nitesky 0 0 0
( -1344 0 8 ) ( -1344 64 8 ) ( -1344 0 72 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 8.06250 ) ) skies/nitesky 0 0 0
}
}
// Brush 1317
// Map structure:g[2] -> poly:p[1318]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 -512 -96 ) ( 64 -512 -32 ) ( 128 -512 -96 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -1.75000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 -32 ) ( 320 0 32 ) ( 320 64 -32 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_wall/oct20c 0 0 0
( 0 -384 0 ) ( 64 -384 0 ) ( 0 -384 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 -32 ) ( -384 64 -32 ) ( -384 0 32 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -2.25000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1318
// Map structure:g[2] -> poly:p[1319]
{
brushDef
{
( 0 -64 128 ) ( 64 -64 128 ) ( 0 0 128 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -8.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -64 224 ) ( 0 0 224 ) ( 64 -64 224 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -8.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -232 -64 0 ) ( -232 -64 64 ) ( -232 0 0 ) ( ( 0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 5.00000 ) ) common/caulk 0 0 0
( -408 -64 0 ) ( -408 0 0 ) ( -408 -64 64 ) ( ( -0.00781 0.00000 8.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1319
// Map structure:g[2] -> poly:p[1320]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.01563 0.00000 -15.99997 ) ) gothic_trim/baseboard09 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( -232 -64 0 ) ( -232 -64 64 ) ( -232 0 0 ) ( ( 0.00781 0.00000 8.50000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -408 -64 0 ) ( -408 0 0 ) ( -408 -64 64 ) ( ( -0.00781 0.00000 8.50000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1320
// Map structure:g[2] -> poly:p[1321]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -336 0 0 ) ( -336 0 64 ) ( -336 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -408 0 0 ) ( -408 64 0 ) ( -408 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 1321
// Map structure:g[2] -> poly:p[1322]
{
brushDef
{
( 0 0 160 ) ( 64 0 160 ) ( 0 64 160 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 288 ) ( 0 64 288 ) ( 64 0 288 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0
( -256 -16 0 ) ( -256 48 0 ) ( -256 -16 64 ) ( ( -0.00781 0.00000 7.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1322
// Map structure:g[2] -> poly:p[1323]
{
brushDef
{
( 32 0 128 ) ( 96 0 128 ) ( 32 64 128 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 0 288 ) ( 32 64 288 ) ( 96 0 288 ) ( ( 0.00000 0.00781 -1.25000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 -704 0 ) ( 32 -704 64 ) ( 96 -704 0 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 160 0 0 ) ( 160 0 64 ) ( 160 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 16 -593 0 ) ( 80 -593 0 ) ( 16 -593 64 ) ( ( -0.00781 0.00000 -1.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1323
// Map structure:g[2] -> poly:p[1324]
{
brushDef
{
( 32 0 0 ) ( 96 0 0 ) ( 32 64 0 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 32 0 253 ) ( 32 64 253 ) ( 96 0 253 ) ( ( 0.00000 0.00781 -1.25000 ) ( -0.01563 0.00000 -9.00000 ) ) gothic_trim/baseboard09 0 0 0
( 32 -593 0 ) ( 32 -593 64 ) ( 96 -593 0 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.01563 2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.01563 2.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -573 0 ) ( 64 -573 0 ) ( 0 -573 64 ) ( ( -0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( 128 -112 0 ) ( 128 -48 0 ) ( 128 -112 64 ) ( ( -0.00625 0.00000 3.70000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 1324
// Map structure:g[2] -> poly:p[1325]
{
brushDef
{
( 64 -32 448 ) ( 128 -32 448 ) ( 64 32 448 ) ( ( 0.00000 -0.00781 -3.50000 ) ( -0.00781 0.00000 -7.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 -32 640 ) ( 64 32 640 ) ( 128 -32 640 ) ( ( 0.00000 0.00781 -3.50000 ) ( -0.00781 0.00000 -7.25000 ) ) gothic_block/blocks11b 0 0 0
( 64 -960 0 ) ( 64 -960 64 ) ( 128 -960 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 -32 0 ) ( 544 -32 64 ) ( 544 32 0 ) ( ( 0.00781 0.00000 7.25000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 -768 0 ) ( 128 -768 0 ) ( 64 -768 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1325
// Map structure:g[2] -> poly:p[1326]
{
brushDef
{
( 64 -32 384 ) ( 128 -32 384 ) ( 64 32 384 ) ( ( 0.00000 -0.00781 -3.50000 ) ( -0.00781 0.00000 -7.25000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -32 448 ) ( 64 32 448 ) ( 128 -32 448 ) ( ( 0.00000 0.00781 -3.50000 ) ( -0.00781 0.00000 -7.25000 ) ) gothic_block/killblock_j2 0 0 0
( 64 -960 8 ) ( 64 -960 72 ) ( 128 -960 8 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.06250 ) ) gothic_block/killblock_j2 0 0 0
( 544 -32 8 ) ( 544 -32 72 ) ( 544 32 8 ) ( ( 0.00781 0.00000 7.25000 ) ( 0.00000 0.00781 3.06250 ) ) gothic_block/killblock_j2 0 0 0
( 64 -768 0 ) ( 128 -768 0 ) ( 64 -768 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 320 0 0 ) ( 320 64 0 ) ( 320 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1326
// Map structure:g[2] -> poly:p[1327]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -96 0 ) ( 0 -96 64 ) ( 64 -96 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 64 0 0 ) ( 128 0 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -384 95 -128 ) ( -384 159 -128 ) ( -384 95 -64 ) ( ( -0.00781 0.00000 0.25781 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1327
// Map structure:g[2] -> poly:p[1328]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 512 ) ( 0 64 512 ) ( 64 0 512 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1328
// Map structure:g[2] -> poly:p[1329]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 640 ) ( 0 64 640 ) ( 64 0 640 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -640 0 ) ( 0 -640 64 ) ( 64 -640 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -128 0 0 ) ( -128 0 64 ) ( -128 64 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 18.00000 ) ) common/caulk 0 0 0
( 0 -576 0 ) ( 64 -576 0 ) ( 0 -576 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1329
// Map structure:g[2] -> poly:p[1330]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 768 ) ( 0 64 768 ) ( 64 0 768 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 -48 225 ) ( -192 -48 289 ) ( -192 16 225 ) ( ( 0.00781 0.00000 3.37500 ) ( 0.00000 0.00781 4.75781 ) ) gothic_block/blocks11b 0 0 0
( 0 -304 0 ) ( 64 -304 0 ) ( 0 -304 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1330
// Map structure:g[2] -> poly:p[1331]
{
brushDef
{
( 0 0 544 ) ( 64 0 544 ) ( 0 64 544 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 736 ) ( 0 64 736 ) ( 64 0 736 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -80 0 ) ( 0 -80 64 ) ( 64 -80 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 -48 225 ) ( -192 -48 289 ) ( -192 16 225 ) ( ( 0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 4.75781 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 5.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 -48 225 ) ( -384 16 225 ) ( -384 -48 289 ) ( ( -0.00781 0.00000 0.37500 ) ( 0.00000 0.00781 4.75781 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1331
// Map structure:g[2] -> poly:p[1332]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -160 ) ( 0 64 -160 ) ( 64 0 -160 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -512 0 ) ( 64 -512 0 ) ( 0 -512 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
}
}
// Brush 1332
// Map structure:g[2] -> poly:p[1333]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 25.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.03125 25.00000 ) ( -0.03125 0.00000 2.00000 ) ) common/caulk 0 0 0
( 0 64 0 ) ( 0 64 64 ) ( 64 64 0 ) ( ( 0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( -768 64 0 ) ( -768 64 64 ) ( -768 128 0 ) ( ( 0.00391 0.00000 -0.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 100 0 ) ( 64 100 0 ) ( 0 100 64 ) ( ( -0.03125 0.00000 25.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( -832 64 0 ) ( -832 128 0 ) ( -832 64 64 ) ( ( -0.00391 0.00000 -0.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1333
// Map structure:g[2] -> poly:p[1334]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -0.96875 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -64 0 ) ( 0 -64 64 ) ( 64 -64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -720 0 0 ) ( -720 0 64 ) ( -720 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1334
// Map structure:g[2] -> poly:p[1335]
{
brushDef
{
( 0 0 188 ) ( 64 0 188 ) ( 0 64 188 ) ( ( 0.00000 -0.03125 16.00000 ) ( -0.03125 0.00000 11.00000 ) ) common/caulk 0 0 0
( -128 0 256 ) ( -128 64 256 ) ( -64 0 256 ) ( ( 0.00000 0.00391 2.50000 ) ( -0.00391 0.00000 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -128 320 0 ) ( -128 320 64 ) ( -64 320 0 ) ( ( 0.00391 0.00000 2.50000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -420 -128 0 ) ( -420 -128 64 ) ( -420 -64 0 ) ( ( 0.00391 0.00000 -1.50000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -128 384 0 ) ( -64 384 0 ) ( -128 384 64 ) ( ( -0.00391 0.00000 2.50000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -604 -128 0 ) ( -604 -64 0 ) ( -604 -128 64 ) ( ( -0.00391 0.00000 -1.50000 ) ( 0.00000 0.00391 1.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
}
}
// Brush 1335
// Map structure:g[2] -> poly:p[1336]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 384 0 ) ( -64 384 64 ) ( 0 384 0 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -320 -64 0 ) ( -320 -64 64 ) ( -320 0 0 ) ( ( 0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 -64 0 ) ( -384 0 0 ) ( -384 -64 64 ) ( ( -0.00781 0.00000 -3.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 512 0 ) ( 0 512 0 ) ( -64 512 64 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1336
// Map structure:g[2] -> poly:p[1337]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 496 0 ) ( 64 496 0 ) ( 0 496 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1337
// Map structure:g[2] -> poly:p[1338]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 384 0 ) ( 0 384 64 ) ( 64 384 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 640 0 0 ) ( 640 0 64 ) ( 640 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -64 0 0 ) ( -64 64 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 512 64 ) ( 128 512 64 ) ( 64 512 128 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1338
// Map structure:g[2] -> poly:p[1339]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 64 0 0 ) ( 64 64 0 ) ( 128 0 0 ) ( ( 0.00000 0.00781 3.50000 ) ( -0.00781 0.00000 4.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 512 40 ) ( 0 512 104 ) ( 64 512 40 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00391 -1.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( -320 0 40 ) ( -320 0 104 ) ( -320 64 40 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00391 -1.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -448 0 40 ) ( -448 64 40 ) ( -448 0 104 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00391 -1.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
}
}
// Brush 1339
// Map structure:g[2] -> poly:p[1340]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -66 0 -192 ) ( -66 64 -192 ) ( -2 0 -192 ) ( ( 0.00000 0.00781 0.50000 ) ( -0.00781 0.00000 4.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 512 -24 ) ( 0 512 40 ) ( 64 512 -24 ) ( ( 0.00781 0.00000 0.50000 ) ( 0.00000 0.01563 -4.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 64 0 -24 ) ( 64 0 40 ) ( 64 64 -24 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -4.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
( 0 640 0 ) ( 64 640 0 ) ( 0 640 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 -24 ) ( -64 64 -24 ) ( -64 0 40 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.01563 -4.00000 ) ) bubctf1/e8_jumppad02r 0 0 0
}
}
// Brush 1340
// Map structure:g[2] -> poly:p[1341]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -960 0 ) ( 0 -960 64 ) ( 64 -960 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 -768 0 ) ( 64 -768 0 ) ( 0 -768 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( -448 0 0 ) ( -448 64 0 ) ( -448 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1341
// Map structure:g[2] -> poly:p[1342]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 6.03125 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( -63.50000 -768 0 ) ( -63.50000 -768 64 ) ( 0.50000 -768 0 ) ( ( 0.00781 0.00000 -1.50391 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -592 0 ) ( 64 -592 0 ) ( 0 -592 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1342
// Map structure:g[2] -> poly:p[1343]
{
brushDef
{
( 0 1024 0 ) ( 64 1024 0 ) ( 0 1024 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -320 0 0 ) ( -320 64 0 ) ( -320 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_wall/oct20c 0 0 0
( -208 0 0 ) ( -208 0 64 ) ( -208 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 1343
// Map structure:g[2] -> poly:p[1344]
{
brushDef
{
( 0 0 -288 ) ( 64 0 -288 ) ( 0 64 -288 ) ( ( 0.00000 -0.01563 11.00001 ) ( -0.03125 0.00000 10.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 0 -256 ) ( 0 64 -256 ) ( 64 0 -256 ) ( ( 0.00000 0.01563 11.00001 ) ( -0.03125 0.00000 10.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( 0 128 0 ) ( 0 128 64 ) ( 64 128 0 ) ( ( 0.01563 0.00000 11.00001 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/baseboard08_d 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/xian_tourney_trim 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.01563 0.00000 -5.00000 ) ( 0.00000 0.03125 -9.00000 ) ) gothic_trim/baseboard08_d 0 0 0
}
}
// Brush 1344
// Map structure:g[2] -> poly:p[1345]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 5.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 768 0 ) ( 64 768 0 ) ( 0 768 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 640 0 ) ( 0 640 64 ) ( 64 640 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.03125 0.00000 -22.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1345
// Map structure:g[2] -> poly:p[1346]
{
brushDef
{
( 0 0 160 ) ( 64 0 160 ) ( 0 64 160 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -32 320 ) ( 0 32 320 ) ( 64 -32 320 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 -6.25000 ) ) gothic_floor/metalbridge06 0 0 0
( 96 -960 0 ) ( 96 -960 64 ) ( 160 -960 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -688 0 ) ( 64 -688 0 ) ( 0 -688 64 ) ( ( -0.03125 0.00000 16.00000 ) ( 0.00000 0.03125 7.00000 ) ) common/caulk 0 0 0
( -768 0 0 ) ( -768 64 0 ) ( -768 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1346
// Map structure:g[2] -> poly:p[1347]
{
brushDef
{
( 64 -8 -256 ) ( 128 -8 -256 ) ( 64 56 -256 ) ( ( 0.00000 -0.00781 5.50000 ) ( -0.00781 0.00000 -6.06250 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 5.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_block/blocks18b 0 0 0
( 64 -960 0 ) ( 64 -960 64 ) ( 128 -960 0 ) ( ( 0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 64 -640 0 ) ( 128 -640 0 ) ( 64 -640 64 ) ( ( -0.00781 0.00000 5.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -832 -8 0 ) ( -832 56 0 ) ( -832 -8 64 ) ( ( -0.00781 0.00000 6.06250 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1347
// Map structure:g[2] -> poly:p[1348]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 32 0 0 ) ( 32 0 64 ) ( 32 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -640 0 ) ( 64 -640 0 ) ( 0 -640 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( -256 -63.50000 0 ) ( -256 0.50000 0 ) ( -256 -63.50000 64 ) ( ( -0.00781 0.00000 5.49609 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1348
// Map structure:g[2] -> poly:p[1349]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_wall/oct20c 0 0 0
( -63.50000 -768 0 ) ( -63.50000 -768 64 ) ( 0.50000 -768 0 ) ( ( 0.00781 0.00000 -1.50391 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -736 0 ) ( 64 -736 0 ) ( 0 -736 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 96 0 0 ) ( 96 64 0 ) ( 96 0 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1349
// Map structure:g[2] -> poly:p[1350]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 0 -64 ) ( 0 64 -64 ) ( 64 0 -64 ) ( ( 0.00000 0.00781 0.00000 ) ( -0.00781 0.00000 -6.00000 ) ) gothic_wall/oct20c 0 0 0
( -63.50000 -768 0 ) ( -63.50000 -768 64 ) ( 0.50000 -768 0 ) ( ( 0.00781 0.00000 0.49609 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 -32 ) ( 320 0 32 ) ( 320 64 -32 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 -1.25000 ) ) gothic_wall/oct20c 0 0 0
( -16 -640 0 ) ( 48 -640 0 ) ( -16 -640 64 ) ( ( -0.00781 0.00000 0.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 -63.50000 0 ) ( -256 0.50000 0 ) ( -256 -63.50000 64 ) ( ( -0.00781 0.00000 5.49609 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1350
// Map structure:g[2] -> poly:p[1351]
{
brushDef
{
( 0 -96 -256 ) ( 64 -96 -256 ) ( 0 -32 -256 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -96 384 ) ( 0 -32 384 ) ( 64 -96 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 384 -96 0 ) ( 384 -96 64 ) ( 384 -32 0 ) ( ( 0.00781 0.00000 7.75000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 272 0 0 ) ( 272 64 0 ) ( 272 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 0.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 1351
// Map structure:g[2] -> poly:p[1352]
{
brushDef
{
( 0 0 -448 ) ( 64 0 -448 ) ( 0 64 -448 ) ( ( 0.00000 -0.00391 -1.00000 ) ( -0.00391 0.00000 -4.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 320 0 0 ) ( 320 0 64 ) ( 320 64 0 ) ( ( 0.00391 0.00000 4.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -1024 0 ) ( 0 -1024 64 ) ( 64 -1024 0 ) ( ( 0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 192 0 0 ) ( 192 64 0 ) ( 192 0 64 ) ( ( -0.00391 0.00000 4.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -832 0 ) ( 64 -832 0 ) ( 0 -832 64 ) ( ( -0.00391 0.00000 -1.00000 ) ( 0.00000 0.00391 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1352
// Map structure:g[2] -> poly:p[1353]
{
brushDef
{
( 0 0 -256 ) ( 64 0 -256 ) ( 0 64 -256 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -63.50000 0 0 ) ( -63.50000 64 0 ) ( 0.50000 0 0 ) ( ( 0.00000 0.00781 0.49609 ) ( -0.00781 0.00000 -7.00000 ) ) gothic_wall/oct20c 0 0 0
( -63.50000 -960 0 ) ( -63.50000 -960 64 ) ( 0.50000 -960 0 ) ( ( 0.00781 0.00000 0.49609 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 192 0 0 ) ( 192 0 64 ) ( 192 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( 64 -768 0 ) ( 128 -768 0 ) ( 64 -768 64 ) ( ( -0.00781 0.00000 0.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
}
}
// Brush 1353
// Map structure:g[2] -> poly:p[1354]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 -416 ) ( 0 -64 -416 ) ( 64 -128 -416 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.50000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -512 -16 ) ( 0 -512 48 ) ( 64 -512 -16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 128 0 -16 ) ( 128 0 48 ) ( 128 64 -16 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.06250 -29.00000 ) ) gothic_trim/border7 0 0 0
( 0 0 -16 ) ( 0 64 -16 ) ( 0 0 48 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1354
// Map structure:g[2] -> poly:p[1355]
{
brushDef
{
( 0 -64 -512 ) ( 64 -64 -512 ) ( 0 0 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 -3.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 -2.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 -448 -16 ) ( 0 -448 48 ) ( 64 -448 -16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 128 -64 -16 ) ( 128 -64 48 ) ( 128 0 -16 ) ( ( 0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 -384 -16 ) ( 64 -384 -16 ) ( 0 -384 48 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 -64 -16 ) ( 0 0 -16 ) ( 0 -64 48 ) ( ( -0.00781 0.00000 3.50000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1355
// Map structure:g[2] -> poly:p[1356]
{
brushDef
{
( 64 0 -576 ) ( 128 0 -576 ) ( 64 64 -576 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 0 -320 ) ( 64 64 -320 ) ( 128 0 -320 ) ( ( 0.00000 0.00781 -1.50000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 -512 -96 ) ( 64 -512 -32 ) ( 128 -512 -96 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 320 0 -96 ) ( 320 0 -32 ) ( 320 64 -96 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 -384 64 ) ( 64 -384 64 ) ( 0 -384 128 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 1356
// Map structure:g[2] -> poly:p[1357]
{
brushDef
{
( 0 0 -576 ) ( 64 0 -576 ) ( 0 64 -576 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 64 -512 -96 ) ( 64 -512 -32 ) ( 128 -512 -96 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 -384 64 ) ( 64 -384 64 ) ( 0 -384 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( -384 0 -96 ) ( -384 64 -96 ) ( -384 0 -32 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -3.75000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1357
// Map structure:g[2] -> poly:p[1358]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 0.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -432 ) ( 0 64 -432 ) ( 64 0 -432 ) ( ( 0.00000 0.00391 0.00000 ) ( -0.00391 0.00000 0.00000 ) ) gothic_floor/largerblock3b3 0 0 0
( 0 0 -16 ) ( 0 0 48 ) ( 64 0 -16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 128 0 -16 ) ( 128 0 48 ) ( 128 64 -16 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 64 -16 ) ( 64 64 -16 ) ( 0 64 48 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -16 ) ( 0 64 -16 ) ( 0 0 48 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.12500 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1358
// Map structure:g[2] -> poly:p[1359]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/caulk 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks17e 0 0 0
}
}
// Brush 1359
// Map structure:g[2] -> poly:p[1360]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 64 ) ( 0 0 128 ) ( 64 0 64 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 0 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks17e 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.03125 0.00000 4.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/caulk 0 0 0
( -256 0 0 ) ( -256 64 0 ) ( -256 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1360
// Map structure:g[2] -> poly:p[1361]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 64 384 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 448 ) ( 0 64 448 ) ( 64 0 448 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -832 0 ) ( 0 -832 64 ) ( 64 -832 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_wall/oct20c 0 0 0
( 896 96 0 ) ( 896 96 64 ) ( 896 160 0 ) ( ( 0.00781 0.00000 3.25000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
( 512 0 0 ) ( 512 64 0 ) ( 512 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 3.00000 ) ) gothic_block/killblock_j2 0 0 0
}
}
// Brush 1361
// Map structure:g[2] -> poly:p[1362]
{
brushDef
{
( -80 0 512 ) ( -16 0 512 ) ( -80 64 512 ) ( ( 0.00000 -0.00781 2.62500 ) ( -0.00781 0.00000 11.00000 ) ) gothic_wall/oct20c 0 0 0
( -80 0 576 ) ( -80 64 576 ) ( -16 0 576 ) ( ( 0.00000 0.00781 2.62500 ) ( -0.00781 0.00000 11.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 1344 0 ) ( 0 1344 64 ) ( 64 1344 0 ) ( ( 0.03125 0.00000 9.00000 ) ( 0.00000 0.03125 17.00000 ) ) common/caulk 0 0 0
( -64 -64 0 ) ( -64 -64 64 ) ( -64 0 0 ) ( ( 0.00781 0.00000 -10.50000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -80 1472 0 ) ( -16 1472 0 ) ( -80 1472 64 ) ( ( -0.00781 0.00000 2.62500 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
( -464 0 0 ) ( -464 64 0 ) ( -464 0 64 ) ( ( -0.00781 0.00000 -11.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1362
// Map structure:g[2] -> poly:p[1363]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 4.00000 ) ( -0.00781 0.00000 7.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 768 0 ) ( 0 768 64 ) ( 64 768 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -256 0 0 ) ( -256 0 64 ) ( -256 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 1152 0 ) ( 64 1152 0 ) ( 0 1152 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 0 0 ) ( -704 64 0 ) ( -704 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1363
// Map structure:g[2] -> poly:p[1364]
{
brushDef
{
( 0 0 512 ) ( 64 0 512 ) ( 0 64 512 ) ( ( 0.00000 -0.00781 -5.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 576 ) ( 0 64 576 ) ( 64 0 576 ) ( ( 0.00000 0.00781 -5.00000 ) ( -0.00781 0.00000 8.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 960 0 ) ( 0 960 64 ) ( 64 960 0 ) ( ( 0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
( 960 0 64 ) ( 960 0 128 ) ( 960 64 64 ) ( ( 0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 3.50000 ) ) gothic_wall/oct20c 0 0 0
( 0 1152 64 ) ( 64 1152 64 ) ( 0 1152 128 ) ( ( -0.00781 0.00000 -5.00000 ) ( 0.00000 0.00781 3.50000 ) ) gothic_wall/oct20c 0 0 0
( 384 0 0 ) ( 384 64 0 ) ( 384 0 64 ) ( ( -0.00781 0.00000 -8.00000 ) ( 0.00000 0.00781 4.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1364
// Map structure:g[2] -> poly:p[1365]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -48 144 0 ) ( -48 144 64 ) ( 16 144 0 ) ( ( 0.00781 0.00000 2.37500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -384 0 0 ) ( -384 64 0 ) ( -384 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 320 0 ) ( 64 320 0 ) ( 0 320 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -96 -16 0 ) ( -96 -16 64 ) ( -96 48 0 ) ( ( 0.00781 0.00000 -1.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1365
// Map structure:g[2] -> poly:p[1366]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 128 0 ) ( 32 128 64 ) ( 96 128 0 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( 256 0 0 ) ( 256 0 64 ) ( 256 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 192 0 ) ( 48 192 0 ) ( -16 192 64 ) ( ( -0.00781 0.00000 -0.87500 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1366
// Map structure:g[2] -> poly:p[1367]
{
brushDef
{
( 0 0 256 ) ( 64 0 256 ) ( 0 64 256 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 0.03125 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 544 0 -8 ) ( 544 0 56 ) ( 544 64 -8 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.93750 ) ) gothic_wall/oct20c 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 384 0 -8 ) ( 384 64 -8 ) ( 384 0 56 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.93750 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1367
// Map structure:g[2] -> poly:p[1368]
{
brushDef
{
( 0 -8 -128 ) ( 64 -8 -128 ) ( 0 56 -128 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 0.93750 ) ) gothic_wall/oct20c 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -0.96875 ) ( 0.00000 0.00781 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 0 ) ( 0 -32 64 ) ( 64 -32 0 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 640 -8 0 ) ( 640 -8 64 ) ( 640 56 0 ) ( ( 0.00781 0.00000 -0.93750 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 544 0 0 ) ( 544 64 0 ) ( 544 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1368
// Map structure:g[2] -> poly:p[1369]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 5.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 -0.96875 ) ( 0.00000 0.00781 4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 16 0 ) ( 0 16 64 ) ( 64 16 0 ) ( ( 0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 -32 ) ( -384 0 32 ) ( -384 64 -32 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -720 0 -32 ) ( -720 64 -32 ) ( -720 0 32 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 2.75000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1369
// Map structure:g[2] -> poly:p[1370]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 5.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -320 0 ) ( 0 -320 64 ) ( 64 -320 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -768 0 0 ) ( -768 0 64 ) ( -768 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1370
// Map structure:g[2] -> poly:p[1371]
{
brushDef
{
( 0 0 288 ) ( 64 0 288 ) ( 0 64 288 ) ( ( 0.00000 -0.00781 4.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 4.03125 ) ( 0.00000 0.00781 3.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -192 0 0 ) ( -192 0 64 ) ( -192 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 24 -400 0 ) ( 88 -400 0 ) ( 24 -400 64 ) ( ( -0.00781 0.00000 3.81250 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -720 -32 0 ) ( -720 32 0 ) ( -720 -32 64 ) ( ( -0.00781 0.00000 4.25000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1371
// Map structure:g[2] -> poly:p[1372]
{
brushDef
{
( -64 0 0 ) ( 0 0 0 ) ( -64 64 0 ) ( ( 0.00000 -0.00781 5.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 256 ) ( -64 64 256 ) ( 0 0 256 ) ( ( 0.00000 0.00781 5.50000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 320 0 ) ( -128 320 64 ) ( -64 320 0 ) ( ( 0.00391 0.00000 2.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -604 0 0 ) ( -604 0 64 ) ( -604 64 0 ) ( ( 0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
( -128 384 0 ) ( -64 384 0 ) ( -128 384 64 ) ( ( -0.00391 0.00000 2.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -640 0 0 ) ( -640 64 0 ) ( -640 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1372
// Map structure:g[2] -> poly:p[1373]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 320 0 ) ( -128 320 64 ) ( -64 320 0 ) ( ( 0.00391 0.00000 1.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -384 0 0 ) ( -384 0 64 ) ( -384 64 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( -128 384 0 ) ( -64 384 0 ) ( -128 384 64 ) ( ( -0.00391 0.00000 1.50000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( -420 0 0 ) ( -420 64 0 ) ( -420 0 64 ) ( ( -0.03125 0.00000 -11.00000 ) ( 0.00000 0.03125 4.00000 ) ) common/caulk 0 0 0
}
}
// Brush 1373
// Map structure:g[2] -> poly:p[1374]
{
brushDef
{
( 0 0 64 ) ( 64 0 64 ) ( 0 64 64 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.00781 0.00000 3.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 512 0 ) ( 64 512 0 ) ( 0 512 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1374
// Map structure:g[2] -> poly:p[1375]
{
brushDef
{
( 0 0 -224 ) ( 64 0 -224 ) ( 0 64 -224 ) ( ( 0.00000 -0.00781 -4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -192 ) ( 0 64 -192 ) ( 64 0 -192 ) ( ( 0.00000 0.00781 -4.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 64 -16 ) ( 0 64 48 ) ( 64 64 -16 ) ( ( 0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 640 0 -16 ) ( 640 0 48 ) ( 640 64 -16 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 0 384 -16 ) ( 64 384 -16 ) ( 0 384 48 ) ( ( -0.00781 0.00000 -4.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 384 0 -16 ) ( 384 64 -16 ) ( 384 0 48 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1375
// Map structure:g[2] -> poly:p[1376]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 9.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 320 ) ( 0 64 320 ) ( 64 0 320 ) ( ( 0.00000 0.00781 9.00000 ) ( -0.00781 0.00000 2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 320 0 ) ( 0 320 64 ) ( 64 320 0 ) ( ( 0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 64 0 ) ( -832 64 64 ) ( -832 128 0 ) ( ( 0.00391 0.00000 -1.25000 ) ( 0.00000 0.00391 0.00000 ) ) gothic_door/xian_tourneyarch_med1b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 9.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( -1376 0 0 ) ( -1376 64 0 ) ( -1376 0 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1376
// Map structure:g[2] -> poly:p[1377]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 8.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 8.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 64 0 ) ( 64 64 0 ) ( 0 64 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1088 0 0 ) ( -1088 64 0 ) ( -1088 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1377
// Map structure:g[2] -> poly:p[1378]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 256 ) ( 0 64 256 ) ( 64 0 256 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1376 0 0 ) ( -1376 0 64 ) ( -1376 64 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 384 0 ) ( 64 384 0 ) ( 0 384 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1378
// Map structure:g[2] -> poly:p[1379]
{
brushDef
{
( -64 0 -160 ) ( 0 0 -160 ) ( -64 64 -160 ) ( ( 0.00000 -0.00781 12.50000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -64 0 -32 ) ( -64 64 -32 ) ( 0 0 -32 ) ( ( 0.00000 0.00781 12.50000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalsupport4 0 0 0
( -1472 -16 0 ) ( -1472 -16 64 ) ( -1472 48 0 ) ( ( 0.00781 0.00000 1.12500 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -64 0 0 ) ( 0 0 0 ) ( -64 0 64 ) ( ( -0.00781 0.00000 12.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -1536 0 0 ) ( -1536 64 0 ) ( -1536 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1379
// Map structure:g[2] -> poly:p[1380]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -32 ) ( 0 64 -32 ) ( 64 0 -32 ) ( ( 0.00000 0.00781 10.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 10.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -960 0 0 ) ( -960 0 64 ) ( -960 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
( -16 -384 0 ) ( 48 -384 0 ) ( -16 -384 64 ) ( ( -0.00781 0.00000 10.12506 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_trim/metalbase03a_blocks11b4 0 0 0
( -1472 0 0 ) ( -1472 64 0 ) ( -1472 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1380
// Map structure:g[2] -> poly:p[1381]
{
brushDef
{
( 64 0 0 ) ( 128 0 0 ) ( 64 64 0 ) ( ( 0.00000 -0.00781 7.50000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 3.03125 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 -640 0 ) ( 64 -640 64 ) ( 128 -640 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 0 64 ) ( -896 64 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 64 0 0 ) ( 128 0 0 ) ( 64 0 64 ) ( ( -0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 0 0 ) ( -960 64 0 ) ( -960 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1381
// Map structure:g[2] -> poly:p[1382]
{
brushDef
{
( 32 96 -160 ) ( 96 96 -160 ) ( 32 160 -160 ) ( ( 0.00000 -0.00781 7.75000 ) ( -0.00781 0.00000 0.75000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0.50000 -64 ) ( 64 0.50000 -64 ) ( 0 -63.50000 -64 ) ( ( -0.00781 0.00000 2.00391 ) ( 0.00000 -0.03125 -31.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 96 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 80 -64 ) ( -960 80 0 ) ( -960 144 -64 ) ( ( 0.00781 0.00000 -1.62500 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 288 0 ) ( 128 288 0 ) ( 64 288 64 ) ( ( -0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -992 96 0 ) ( -992 160 0 ) ( -992 96 64 ) ( ( -0.00781 0.00000 -0.75000 ) ( 0.00000 0.06250 -7.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1382
// Map structure:g[2] -> poly:p[1383]
{
brushDef
{
( 0 64 -160 ) ( 64 64 -160 ) ( 0 128 -160 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0.50000 -32 ) ( 64 0.50000 -32 ) ( 0 -63.50000 -32 ) ( ( -0.00781 0.00000 2.00391 ) ( 0.00000 -0.03125 -29.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 96 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 64 -32 ) ( -896 64 32 ) ( -896 128 -32 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.25000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 288 0 ) ( 128 288 0 ) ( 64 288 64 ) ( ( -0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -928 0 0 ) ( -928 64 0 ) ( -928 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -6.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1383
// Map structure:g[2] -> poly:p[1384]
{
brushDef
{
( -32 64 -160 ) ( 32 64 -160 ) ( -32 128 -160 ) ( ( 0.00000 -0.00781 7.25000 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0.50000 -48 ) ( 64 0.50000 -48 ) ( 0 -63.50000 -48 ) ( ( -0.00781 0.00000 2.00391 ) ( 0.00000 -0.03125 -30.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 96 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -928 64 -48 ) ( -928 64 16 ) ( -928 128 -48 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.37500 ) ) gothic_floor/metalbridge06 0 0 0
( 64 288 0 ) ( 128 288 0 ) ( 64 288 64 ) ( ( -0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -960 0 0 ) ( -960 64 0 ) ( -960 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -7.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1384
// Map structure:g[2] -> poly:p[1385]
{
brushDef
{
( 32 64 -160 ) ( 96 64 -160 ) ( 32 128 -160 ) ( ( 0.00000 -0.00781 6.75000 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0.50000 -16 ) ( 64 0.50000 -16 ) ( 0 -63.50000 -16 ) ( ( -0.00781 0.00000 2.00391 ) ( 0.00000 -0.03125 -28.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 96 0 ) ( ( 0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -864 64 -16 ) ( -864 64 48 ) ( -864 128 -16 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 64 288 0 ) ( 128 288 0 ) ( 64 288 64 ) ( ( -0.00781 0.00000 7.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -6.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1385
// Map structure:g[2] -> poly:p[1386]
{
brushDef
{
( 64 64 -160 ) ( 128 64 -160 ) ( 64 128 -160 ) ( ( 0.00000 -0.00781 6.50000 ) ( -0.00781 0.00000 1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 1.00000 ) ) gothic_block/blocks18b 0 0 0
( 64 96 0 ) ( 64 96 64 ) ( 128 96 0 ) ( ( 0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -832 64 0 ) ( -832 64 64 ) ( -832 128 0 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 64 288 0 ) ( 128 288 0 ) ( 64 288 64 ) ( ( -0.00781 0.00000 6.50000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_block/blocks11b 0 0 0
( -864 0 0 ) ( -864 64 0 ) ( -864 0 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.06250 -5.00000 ) ) gothic_trim/border7 0 0 0
}
}
// Brush 1386
// Map structure:g[2] -> poly:p[1387]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.03125 27.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/caulk 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 2.03125 ) ( 0.00000 0.00781 6.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -832 0 36 ) ( -832 0 100 ) ( -832 64 36 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 0.28125 ) ) gothic_trim/metaldemonkillblock 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.03125 0.00000 27.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/caulk 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1387
// Map structure:g[2] -> poly:p[1388]
{
brushDef
{
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.00781 6.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 0 128 ) ( 0 64 128 ) ( 64 0 128 ) ( ( 0.00000 0.00781 6.00000 ) ( -0.01563 0.00000 -3.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -336 0 ) ( 0 -336 64 ) ( 64 -336 0 ) ( ( 0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -640 0 0 ) ( -640 0 64 ) ( -640 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
( 0 -48 0 ) ( 64 -48 0 ) ( 0 -48 64 ) ( ( -0.00781 0.00000 6.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/killblock_i2 0 0 0
( -832 0 0 ) ( -832 64 0 ) ( -832 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 1.00000 ) ) gothic_trim/baseboard09 0 0 0
}
}
// Brush 1388
// Map structure:g[2] -> poly:p[1389]
{
brushDef
{
( 0 0 160 ) ( 64 0 160 ) ( 0 64 160 ) ( ( 0.00000 -0.00781 7.00000 ) ( -0.00781 0.00000 -5.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 320 ) ( 0 32 320 ) ( 64 -32 320 ) ( ( 0.00000 0.00781 7.00000 ) ( -0.00781 0.00000 -4.25000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -768 0 ) ( 0 -768 64 ) ( 64 -768 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -704 -16 0 ) ( -704 -16 64 ) ( -704 48 0 ) ( ( 0.00781 0.00000 4.12500 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -320 0 ) ( 64 -320 0 ) ( 0 -320 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( -896 0 0 ) ( -896 64 0 ) ( -896 0 64 ) ( ( -0.00781 0.00000 5.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1389
// Map structure:g[2] -> poly:p[1390]
{
brushDef
{
( 0 0 -320 ) ( 64 0 -320 ) ( 0 64 -320 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_ceiling/ceilingtechplain 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 64 ) ( -192 0 128 ) ( -192 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.50000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( -384 0 -48 ) ( -384 64 -48 ) ( -384 0 16 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.37500 ) ) gothic_block/killblock_i2 0 0 0
( 0 0 0 ) ( 0 64 0 ) ( 64 0 0 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks18b 0 0 0
}
}
// Brush 1390
// Map structure:g[2] -> poly:p[1391]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( -63.50000 0 253 ) ( -63.50000 64 253 ) ( 0.50000 0 253 ) ( ( 0.00000 0.00781 -1.50391 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -451 0 ) ( 0 -451 64 ) ( 64 -451 0 ) ( ( 0.03125 0.00000 -6.00000 ) ( 0.00000 0.03125 1.00000 ) ) common/caulk 0 0 0
( 256 -112 0 ) ( 256 -112 64 ) ( 256 -48 0 ) ( ( 0.00625 0.00000 2.70000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
( -63.50000 -430 0 ) ( 0.50000 -430 0 ) ( -63.50000 -430 64 ) ( ( -0.00781 0.00000 -1.50391 ) ( 0.00000 0.00781 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 128 -112 0 ) ( 128 -48 0 ) ( 128 -112 64 ) ( ( -0.00625 0.00000 2.70000 ) ( 0.00000 0.00260 0.00000 ) ) gothic_door/xian_tourneyarch_tall2b 0 0 0
}
}
// Brush 1391
// Map structure:g[2] -> poly:p[1392]
{
brushDef
{
( 0 0 -464 ) ( 64 0 -464 ) ( 0 64 -464 ) ( ( 0.00000 -0.00977 -0.93750 ) ( -0.00977 0.00000 -1.87500 ) ) liquids/lavahell_750 0 0 0
( 0 0 -448 ) ( 0 64 -448 ) ( 64 0 -448 ) ( ( 0.00000 0.00977 -0.93750 ) ( -0.00977 0.00000 -1.87500 ) ) liquids/lavahell_750 0 0 0
( 0 -384 0 ) ( 0 -384 64 ) ( 64 -384 0 ) ( ( 0.00977 0.00000 -0.93750 ) ( 0.00000 0.00977 -4.68750 ) ) liquids/lavahell_750 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00977 0.00000 1.87500 ) ( 0.00000 0.00977 -4.68750 ) ) liquids/lavahell_750 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00977 0.00000 -0.93750 ) ( 0.00000 0.00977 -4.68750 ) ) liquids/lavahell_750 0 0 0
( -192 0 0 ) ( -192 64 0 ) ( -192 0 64 ) ( ( -0.00977 0.00000 1.87500 ) ( 0.00000 0.00977 -4.68750 ) ) liquids/lavahell_750 0 0 0
}
}
// Brush 1392
// Map structure:g[2] -> poly:p[1393]
{
brushDef
{
( 0 64 -192 ) ( 64 64 -192 ) ( 0 128 -192 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -256 0 ) ( 0 -256 64 ) ( 64 -256 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 392 64 0 ) ( 392 64 64 ) ( 392 128 0 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -128 0 ) ( 64 -128 0 ) ( 0 -128 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 376 0 0 ) ( 376 64 0 ) ( 376 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1393
// Map structure:g[2] -> poly:p[1394]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.03125 -12.00000 ) ( -0.03125 0.00000 -10.00000 ) ) gothic_trim/zinc 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -352 0 ) ( 0 -352 64 ) ( 64 -352 0 ) ( ( 0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -5.00000 ) ) gothic_trim/zinc 0 0 0
( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -5.00000 ) ) gothic_trim/zinc 0 0 0
( 0 -256 0 ) ( 64 -256 0 ) ( 0 -256 64 ) ( ( -0.03125 0.00000 -12.00000 ) ( 0.00000 0.03125 -5.00000 ) ) gothic_trim/zinc 0 0 0
( 376 0 0 ) ( 376 64 0 ) ( 376 0 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1394
// Map structure:g[2] -> poly:p[1395]
{
brushDef
{
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_trim/pitted_rust3_dkred 0 0 0
( 0 -128 0 ) ( 0 -128 64 ) ( 64 -128 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 392 0 0 ) ( 392 0 64 ) ( 392 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 0 -32 0 ) ( 64 -32 0 ) ( 0 -32 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.00000 ) ) gothic_trim/pitted_rust3_black 0 0 0
( 376 0 0 ) ( 376 64 0 ) ( 376 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.01563 -3.00000 ) ) gothic_trim/metalsupport4g_2 0 0 0
}
}
// Brush 1395
// Map structure:g[2] -> poly:p[1396]
{
brushDef
{
( 63.50000 96 -192 ) ( 63.50000 32 -192 ) ( 127.50000 96 -192 ) ( ( -0.00781 0.00000 2.75000 ) ( 0.00000 0.00781 3.49609 ) ) gothic_floor/metalbridge06 0 0 0
( -31 31 -176 ) ( -31 -33 -176 ) ( -95 31 -176 ) ( ( 0.00000 -0.00781 3.75781 ) ( 0.03125 0.00000 -8.96875 ) ) gothic_floor/xstepborder5 0 0 0
( 544 96 -14.50000 ) ( 544 32 -14.50000 ) ( 544 96 49.50000 ) ( ( -0.00781 0.00000 2.75000 ) ( 0.00000 0.00781 -2.11328 ) ) gothic_floor/metalbridge06 0 0 0
( 0 288 0 ) ( 64 288 0 ) ( 0 288 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.06250 -12.00000 ) ) gothic_trim/border7 0 0 0
( 384 96 -14.50000 ) ( 384 96 49.50000 ) ( 384 32 -14.50000 ) ( ( 0.00781 0.00000 2.75000 ) ( 0.00000 0.00781 -2.11328 ) ) gothic_floor/metalbridge06 0 0 0
( 0 256 -16 ) ( 0 256 48 ) ( 64 256 -16 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1396
// Map structure:g[2] -> poly:p[1397]
{
brushDef
{
( 63.50000 64 -208 ) ( 63.50000 0 -208 ) ( 127.50000 64 -208 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 3.49609 ) ) gothic_floor/metalbridge06 0 0 0
( -31 31 -160 ) ( -31 -33 -160 ) ( -95 31 -160 ) ( ( 0.00000 -0.00781 3.75781 ) ( 0.03125 0.00000 -7.96875 ) ) gothic_floor/xstepborder5 0 0 0
( 544 64 -14.50000 ) ( 544 0 -14.50000 ) ( 544 64 49.50000 ) ( ( -0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -2.11328 ) ) gothic_floor/metalbridge06 0 0 0
( 0 256 0 ) ( 64 256 0 ) ( 0 256 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.06250 -12.00000 ) ) gothic_trim/border7 0 0 0
( 384 64 -14.50000 ) ( 384 64 49.50000 ) ( 384 0 -14.50000 ) ( ( 0.00781 0.00000 2.50000 ) ( 0.00000 0.00781 -2.11328 ) ) gothic_floor/metalbridge06 0 0 0
( 0 224 -16 ) ( 0 224 48 ) ( 64 224 -16 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1397
// Map structure:g[2] -> poly:p[1398]
{
brushDef
{
( 63.50000 96 -208 ) ( 63.50000 32 -208 ) ( 127.50000 96 -208 ) ( ( -0.00781 0.00000 1.75000 ) ( 0.00000 0.00781 3.49609 ) ) gothic_floor/metalbridge06 0 0 0
( -31 31 -144 ) ( -31 -33 -144 ) ( -95 31 -144 ) ( ( 0.00000 -0.00781 3.75781 ) ( 0.03125 0.00000 -6.96875 ) ) gothic_floor/xstepborder5 0 0 0
( 544 96 -14.50000 ) ( 544 32 -14.50000 ) ( 544 96 49.50000 ) ( ( -0.00781 0.00000 1.75000 ) ( 0.00000 0.00781 -2.11328 ) ) gothic_floor/metalbridge06 0 0 0
( 0 224 0 ) ( 64 224 0 ) ( 0 224 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.06250 -11.00000 ) ) gothic_trim/border7 0 0 0
( 384 96 -14.50000 ) ( 384 96 49.50000 ) ( 384 32 -14.50000 ) ( ( 0.00781 0.00000 1.75000 ) ( 0.00000 0.00781 -2.11328 ) ) gothic_floor/metalbridge06 0 0 0
( 0 192 -16 ) ( 0 192 48 ) ( 64 192 -16 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -2.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1398
// Map structure:g[2] -> poly:p[1399]
{
brushDef
{
( 0 0 -512 ) ( 64 0 -512 ) ( 0 64 -512 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -416 0 ) ( 0 -416 64 ) ( 64 -416 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 408 0 0 ) ( 408 0 64 ) ( 408 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 0 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 376 0 64 ) ( 376 64 64 ) ( 376 0 128 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
}
}
// Brush 1399
// Map structure:g[2] -> poly:p[1400]
{
brushDef
{
( 0 0 384 ) ( 64 0 384 ) ( 0 -64 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( 0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 -320 ) ( 0 -64 -320 ) ( 64 0 -320 ) ( ( 0.00000 -0.00781 -2.00000 ) ( 0.00781 0.00000 0.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 32 -64 ) ( 0 32 -128 ) ( 64 32 -64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 -0.00781 -0.50000 ) ) gothic_wall/oct20c 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 0.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -32 64 ) ( 0 -32 128 ) ( 64 -32 64 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -0.50000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 -63.50000 ) ( 256 -64 -63.50000 ) ( 256 0 -127.50000 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 -0.00781 -0.50391 ) ) gothic_wall/oct20c 0 0 0
( 0 128 64 ) ( 0 128 128 ) ( 64 96 64 ) ( ( 0.00699 0.00000 -1.60000 ) ( 0.00000 0.00781 -0.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1400
// Map structure:g[2] -> poly:p[1401]
{
brushDef
{
( 0 0 -64 ) ( 64 0 -64 ) ( 0 64 -64 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -3.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -451 0 ) ( 0 -451 64 ) ( 64 -451 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 -16 0 ) ( 384 -16 64 ) ( 384 48 0 ) ( ( 0.00781 0.00000 3.12500 ) ( 0.00000 0.00781 1.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -352 64 ) ( 64 -352 64 ) ( 0 -352 128 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_block/blocks11b 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 1.00000 ) ) gothic_wall/oct20c 0 0 0
( 0 -512 64 ) ( 64 -480 64 ) ( 0 -512 128 ) ( ( -0.00699 0.00000 -0.40000 ) ( 0.00000 0.00781 0.50000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Brush 1401
// Map structure:g[2] -> poly:p[1402]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -1.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -448 0 ) ( 0 -448 64 ) ( 64 -448 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 192 0 ) ( 64 192 0 ) ( 0 192 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
( 392 0 0 ) ( 392 64 0 ) ( 392 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1402
// Map structure:g[2] -> poly:p[1403]
{
brushDef
{
( 32 -64 -160 ) ( 96 -64 -160 ) ( 32 0 -160 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -80 ) ( -64 -32 -80 ) ( 0 32 -80 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -6.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 -558 -16 ) ( 32 -558 48 ) ( 96 -558 -16 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 193 -32 0 ) ( 193 -32 64 ) ( 193 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -8.00000 ) ) gothic_trim/border7 0 0 0
( 32 -466 -16 ) ( 96 -466 -16 ) ( 32 -466 48 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 161 -64 -16 ) ( 161 0 -16 ) ( 161 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1403
// Map structure:g[2] -> poly:p[1404]
{
brushDef
{
( 64 -64 -160 ) ( 128 -64 -160 ) ( 64 0 -160 ) ( ( 0.00000 -0.00781 -1.50000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -96 ) ( -64 -32 -96 ) ( 0 32 -96 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -7.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 -558 -16 ) ( 64 -558 48 ) ( 128 -558 -16 ) ( ( 0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 225 -32 0 ) ( 225 -32 64 ) ( 225 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -8.00000 ) ) gothic_trim/border7 0 0 0
( 64 -466 -16 ) ( 128 -466 -16 ) ( 64 -466 48 ) ( ( -0.00781 0.00000 -1.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 193 -64 -16 ) ( 193 0 -16 ) ( 193 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1404
// Map structure:g[2] -> poly:p[1405]
{
brushDef
{
( 32 -64 -160 ) ( 96 -64 -160 ) ( 32 0 -160 ) ( ( 0.00000 -0.00781 -1.25000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -112 ) ( -64 -32 -112 ) ( 0 32 -112 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -8.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 -558 -16 ) ( 32 -558 48 ) ( 96 -558 -16 ) ( ( 0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 256 -32 0 ) ( 256 -32 64 ) ( 256 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -9.00000 ) ) gothic_trim/border7 0 0 0
( 32 -466 -16 ) ( 96 -466 -16 ) ( 32 -466 48 ) ( ( -0.00781 0.00000 -1.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 225 -64 -16 ) ( 225 0 -16 ) ( 225 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1405
// Map structure:g[2] -> poly:p[1406]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.00781 -3.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 -3.00000 ) ( -0.00781 0.00000 -4.00000 ) ) gothic_block/blocks18b 0 0 0
( 0 -576 0 ) ( 0 -576 64 ) ( 64 -576 0 ) ( ( 0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 576 0 0 ) ( 576 0 64 ) ( 576 64 0 ) ( ( 0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -448 0 ) ( 64 -448 0 ) ( 0 -448 64 ) ( ( -0.00781 0.00000 -3.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.00781 0.00000 4.00000 ) ( 0.00000 0.00781 -1.00000 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1406
// Map structure:g[2] -> poly:p[1407]
{
brushDef
{
( 64 -64 -160 ) ( 128 -64 -160 ) ( 64 0 -160 ) ( ( 0.00000 -0.00781 -0.50000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -64 ) ( -64 -32 -64 ) ( 0 32 -64 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -5.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 -558 -16 ) ( 64 -558 48 ) ( 128 -558 -16 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 161 -32 0 ) ( 161 -32 64 ) ( 161 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -7.00000 ) ) gothic_trim/border7 0 0 0
( 64 -466 -16 ) ( 128 -466 -16 ) ( 64 -466 48 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 129 -64 -16 ) ( 129 0 -16 ) ( 129 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1407
// Map structure:g[2] -> poly:p[1408]
{
brushDef
{
( 32 -64 -160 ) ( 96 -64 -160 ) ( 32 0 -160 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -48 ) ( -64 -32 -48 ) ( 0 32 -48 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -4.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 -558 -16 ) ( 32 -558 48 ) ( 96 -558 -16 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 129 -32 0 ) ( 129 -32 64 ) ( 129 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -7.00000 ) ) gothic_trim/border7 0 0 0
( 32 -466 -16 ) ( 96 -466 -16 ) ( 32 -466 48 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 97 -64 -16 ) ( 97 0 -16 ) ( 97 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1408
// Map structure:g[2] -> poly:p[1409]
{
brushDef
{
( 64 -64 -160 ) ( 128 -64 -160 ) ( 64 0 -160 ) ( ( 0.00000 -0.00781 -0.50000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -32 ) ( -64 -32 -32 ) ( 0 32 -32 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -3.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 64 -558 -16 ) ( 64 -558 48 ) ( 128 -558 -16 ) ( ( 0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 97 -32 0 ) ( 97 -32 64 ) ( 97 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -6.00000 ) ) gothic_trim/border7 0 0 0
( 64 -466 -16 ) ( 128 -466 -16 ) ( 64 -466 48 ) ( ( -0.00781 0.00000 -0.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 65 -64 -16 ) ( 65 0 -16 ) ( 65 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1409
// Map structure:g[2] -> poly:p[1410]
{
brushDef
{
( 32 -64 -160 ) ( 96 -64 -160 ) ( 32 0 -160 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -4.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 -32 -16 ) ( -64 -32 -16 ) ( 0 32 -16 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.03125 -2.00000 ) ) gothic_floor/xstepborder5 0 0 0
( 32 -558 -16 ) ( 32 -558 48 ) ( 96 -558 -16 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 65 -32 0 ) ( 65 -32 64 ) ( 65 32 0 ) ( ( 0.00781 0.00000 4.25000 ) ( 0.00000 0.06250 -6.00000 ) ) gothic_trim/border7 0 0 0
( 32 -466 -16 ) ( 96 -466 -16 ) ( 32 -466 48 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
( 32 -64 -16 ) ( 32 0 -16 ) ( 32 -64 48 ) ( ( -0.00781 0.00000 4.50000 ) ( 0.00000 0.00781 -1.12500 ) ) gothic_floor/metalbridge06 0 0 0
}
}
// Brush 1410
// Map structure:g[2] -> poly:p[1411]
{
brushDef
{
( 32 32 -576 ) ( 96 32 -576 ) ( 32 96 -576 ) ( ( 0.00000 -0.00781 -0.25000 ) ( -0.00781 0.00000 -1.75000 ) ) gothic_wall/oct20c 0 0 0
( 24 0 -464 ) ( 24 64 -464 ) ( 88 0 -464 ) ( ( 0.00000 0.00781 -0.43750 ) ( -0.00781 0.00000 -1.50000 ) ) gothic_block/blocks18d 0 0 0
( 32 -416 0 ) ( 32 -416 64 ) ( 96 -416 0 ) ( ( 0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 384 32 0 ) ( 384 32 64 ) ( 384 96 0 ) ( ( 0.00781 0.00000 1.75000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( 32 32 0 ) ( 96 32 0 ) ( 32 32 64 ) ( ( -0.00781 0.00000 -0.25000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
( -256 32 0 ) ( -256 96 0 ) ( -256 32 64 ) ( ( -0.00781 0.00000 1.75000 ) ( 0.00000 0.00781 -4.00000 ) ) gothic_wall/oct20c 0 0 0
}
}
// Brush 1411
// Map structure:g[2] -> poly:p[1412]
{
brushDef
{
( 0 0 128 ) ( 64 0 128 ) ( 0 64 128 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 0.00000 ) ) gothic_block/blocks11b 0 0 0
( -64 -4 384 ) ( -128 -4 384 ) ( -64 60 384 ) ( ( 0.00781 0.00000 0.03125 ) ( 0.00000 0.00781 -2.50000 ) ) gothic_floor/metalbridge06 0 0 0
( 0 0 0 ) ( 0 0 64 ) ( 64 0 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 384 0 0 ) ( 384 0 64 ) ( 384 64 0 ) ( ( 0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 128 0 ) ( 64 128 0 ) ( 0 128 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
( 128 0 0 ) ( 128 64 0 ) ( 128 0 64 ) ( ( -0.00781 0.00000 0.00000 ) ( 0.00000 0.00781 2.00000 ) ) gothic_block/blocks11b 0 0 0
}
}
// Bezier 0 (Brush 1412)
// Map beziers:g[3] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -256 -1040 -384 0 0 ) ( -256 -1040 -336 0 -0.37500 ) ( -256 -1040 -288 0 -0.75000 ) )
( ( -256 -1104 -384 -0.50000 0 ) ( -256 -1104 -336 -0.50000 -0.37500 ) ( -256 -1104 -288 -0.50000 -0.75000 ) )
( ( -320 -1104 -384 -1 0 ) ( -320 -1104 -336 -1 -0.37500 ) ( -320 -1104 -288 -1 -0.75000 ) )
( ( -384 -1104 -384 -1.50000 0 ) ( -384 -1104 -336 -1.50000 -0.37500 ) ( -384 -1104 -288 -1.50000 -0.75000 ) )
( ( -384 -1040 -384 -2 0 ) ( -384 -1040 -336 -2 -0.37500 ) ( -384 -1040 -288 -2 -0.75000 ) )
)
}
}
// Bezier 1 (Brush 1413)
// Map beziers:g[3] -> bezier:b2[2]
{
patchDef2
{
gothic_trim/baseboard10_f
( 5 3 0 0 0 )
(
( ( -256 -1040 -416 0 0 ) ( -256 -1040 -400 0 -0.50000 ) ( -256 -1040 -384 0 -1 ) )
( ( -256 -1104 -416 -1 0 ) ( -256 -1104 -400 -1 -0.50000 ) ( -256 -1104 -384 -1 -1 ) )
( ( -320 -1104 -416 -2 0 ) ( -320 -1104 -400 -2 -0.50000 ) ( -320 -1104 -384 -2 -1 ) )
( ( -384 -1104 -416 -3 0 ) ( -384 -1104 -400 -3 -0.50000 ) ( -384 -1104 -384 -3 -1 ) )
( ( -384 -1040 -416 -4 0 ) ( -384 -1040 -400 -4 -0.50000 ) ( -384 -1040 -384 -4 -1 ) )
)
}
}
// Bezier 2 (Brush 1414)
// Map beziers:g[3] -> bezier:b2[3]
{
patchDef2
{
gothic_trim/baseboard10_f
( 5 3 0 0 0 )
(
( ( 320 -1048 -416 0 0 ) ( 320 -1048 -400 0 -0.50000 ) ( 320 -1048 -384 0 -1 ) )
( ( 320 -1112 -416 -1 0 ) ( 320 -1112 -400 -1 -0.50000 ) ( 320 -1112 -384 -1 -1 ) )
( ( 256 -1112 -416 -2 0 ) ( 256 -1112 -400 -2 -0.50000 ) ( 256 -1112 -384 -2 -1 ) )
( ( 192 -1112 -416 -3 0 ) ( 192 -1112 -400 -3 -0.50000 ) ( 192 -1112 -384 -3 -1 ) )
( ( 192 -1048 -416 -4 0 ) ( 192 -1048 -400 -4 -0.50000 ) ( 192 -1048 -384 -4 -1 ) )
)
}
}
// Bezier 3 (Brush 1415)
// Map beziers:g[3] -> bezier:b2[4]
{
patchDef2
{
gothic_trim/baseboard10_f
( 5 3 0 0 0 )
(
( ( -256 1048 -416 0 0 ) ( -256 1048 -400 0 -0.50000 ) ( -256 1048 -384 0 -1 ) )
( ( -256 1112 -416 -1 0 ) ( -256 1112 -400 -1 -0.50000 ) ( -256 1112 -384 -1 -1 ) )
( ( -192 1112 -416 -2 0 ) ( -192 1112 -400 -2 -0.50000 ) ( -192 1112 -384 -2 -1 ) )
( ( -128 1112 -416 -3 0 ) ( -128 1112 -400 -3 -0.50000 ) ( -128 1112 -384 -3 -1 ) )
( ( -128 1048 -416 -4 0 ) ( -128 1048 -400 -4 -0.50000 ) ( -128 1048 -384 -4 -1 ) )
)
}
}
// Bezier 4 (Brush 1416)
// Map beziers:g[3] -> bezier:b2[5]
{
patchDef2
{
gothic_trim/baseboard10_f
( 3 3 0 0 0 )
(
( ( 192 512 -416 0 0 ) ( 192 512 -400 0 -0.50000 ) ( 192 512 -384 0 -1 ) )
( ( 128 512 -416 -0.50000 0 ) ( 128 512 -400 -0.50000 -0.50000 ) ( 128 512 -384 -0.50000 -1 ) )
( ( 128 448 -416 -1 0 ) ( 128 448 -400 -1 -0.50000 ) ( 128 448 -384 -1 -1 ) )
)
}
}
// Bezier 5 (Brush 1417)
// Map beziers:g[3] -> bezier:b2[6]
{
patchDef2
{
gothic_trim/baseboard10_f
( 3 3 0 0 0 )
(
( ( -640 384 -384 0 0 ) ( -640 384 -400 0 0.50000 ) ( -640 384 -416 0 1 ) )
( ( -640 320 -384 0.50000 0 ) ( -640 320 -400 0.50000 0.50000 ) ( -640 320 -416 0.50000 1 ) )
( ( -576 320 -384 1 0 ) ( -576 320 -400 1 0.50000 ) ( -576 320 -416 1 1 ) )
)
}
}
// Bezier 6 (Brush 1418)
// Map beziers:g[3] -> bezier:b2[7]
{
patchDef2
{
gothic_trim/baseboard10_f
( 3 3 0 0 0 )
(
( ( -64 704 -384 0 -1 ) ( -64 704 -400 0 -0.50000 ) ( -64 704 -416 0 0 ) )
( ( -64 768 -384 -0.50000 -1 ) ( -64 768 -400 -0.50000 -0.50000 ) ( -64 768 -416 -0.50000 0 ) )
( ( -128 768 -384 -1 -1 ) ( -128 768 -400 -1 -0.50000 ) ( -128 768 -416 -1 0 ) )
)
}
}
// Bezier 7 (Brush 1419)
// Map beziers:g[3] -> bezier:b2[8]
{
patchDef2
{
gothic_trim/baseboard10_f
( 3 3 0 0 0 )
(
( ( -256 768 -384 0 -1 ) ( -256 768 -400 0 -0.50000 ) ( -256 768 -416 0 0 ) )
( ( -320 768 -384 -0.50000 -1 ) ( -320 768 -400 -0.50000 -0.50000 ) ( -320 768 -416 -0.50000 0 ) )
( ( -320 704 -384 -1 -1 ) ( -320 704 -400 -1 -0.50000 ) ( -320 704 -416 -1 0 ) )
)
}
}
// Bezier 8 (Brush 1420)
// Map beziers:g[3] -> bezier:b2[9]
{
patchDef2
{
gothic_trim/baseboard10_f
( 3 3 0 0 0 )
(
( ( 320 -616 -384 0 0 ) ( 320 -616 -400 0 0.50000 ) ( 320 -616 -416 0 1 ) )
( ( 320 -552 -384 1 0 ) ( 320 -552 -400 1 0.50000 ) ( 320 -552 -416 1 1 ) )
( ( 256 -552 -384 2 0 ) ( 256 -552 -400 2 0.50000 ) ( 256 -552 -416 2 1 ) )
)
}
}
// Bezier 9 (Brush 1421)
// Map beziers:g[3] -> bezier:b2[10]
{
patchDef2
{
gothic_trim/baseboard10_f
( 3 3 0 0 0 )
(
( ( -320 -552 -384 0 0 ) ( -320 -552 -400 0 0.50000 ) ( -320 -552 -416 0 1 ) )
( ( -384 -552 -384 1 0 ) ( -384 -552 -400 1 0.50000 ) ( -384 -552 -416 1 1 ) )
( ( -384 -616 -384 2 0 ) ( -384 -616 -400 2 0.50000 ) ( -384 -616 -416 2 1 ) )
)
}
}
// Bezier 10 (Brush 1422)
// Map beziers:g[3] -> bezier:b2[11]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 320 -1048 -384 0 0 ) ( 320 -1048 -336 0 -0.37500 ) ( 320 -1048 -288 0 -0.75000 ) )
( ( 320 -1112 -384 -0.50000 0 ) ( 320 -1112 -336 -0.50000 -0.37500 ) ( 320 -1112 -288 -0.50000 -0.75000 ) )
( ( 256 -1112 -384 -1 0 ) ( 256 -1112 -336 -1 -0.37500 ) ( 256 -1112 -288 -1 -0.75000 ) )
( ( 192 -1112 -384 -1.50000 0 ) ( 192 -1112 -336 -1.50000 -0.37500 ) ( 192 -1112 -288 -1.50000 -0.75000 ) )
( ( 192 -1048 -384 -2 0 ) ( 192 -1048 -336 -2 -0.37500 ) ( 192 -1048 -288 -2 -0.75000 ) )
)
}
}
// Bezier 11 (Brush 1423)
// Map beziers:g[3] -> bezier:b2[12]
{
patchDef2
{
gothic_trim/xian_tourney_trim
( 5 3 0 0 0 )
(
( ( 320 -1048 -288 0 0 ) ( 320 -1048 -272 0 -0.50000 ) ( 320 -1048 -256 0 -1 ) )
( ( 320 -1112 -288 -0.50000 0 ) ( 320 -1112 -272 -0.50000 -0.50000 ) ( 320 -1112 -256 -0.50000 -1 ) )
( ( 256 -1112 -288 -1 0 ) ( 256 -1112 -272 -1 -0.50000 ) ( 256 -1112 -256 -1 -1 ) )
( ( 192 -1112 -288 -1.50000 0 ) ( 192 -1112 -272 -1.50000 -0.50000 ) ( 192 -1112 -256 -1.50000 -1 ) )
( ( 192 -1048 -288 -2 0 ) ( 192 -1048 -272 -2 -0.50000 ) ( 192 -1048 -256 -2 -1 ) )
)
}
}
// Bezier 12 (Brush 1424)
// Map beziers:g[3] -> bezier:b2[13]
{
patchDef2
{
gothic_block/killblock_j2
( 3 3 0 0 0 )
(
( ( -64 1344 488 0 0.19000 ) ( -64 1344 436 0 0.59625 ) ( -64 1344 384 0 1.00250 ) )
( ( -256 1344 488 1.50000 0.19000 ) ( -256 1344 436 1.50000 0.59625 ) ( -256 1344 384 1.50000 1.00250 ) )
( ( -256 1152 488 3 0.19000 ) ( -256 1152 436 3 0.59625 ) ( -256 1152 384 3 1.00250 ) )
)
}
}
// Bezier 13 (Brush 1425)
// Map beziers:g[3] -> bezier:b2[14]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -64 1344 576 0 0.35000 ) ( -64 1344 532 0 0.69375 ) ( -64 1344 488 0 1.03750 ) )
( ( -256 1344 576 1.50000 0.35000 ) ( -256 1344 532 1.50000 0.69375 ) ( -256 1344 488 1.50000 1.03750 ) )
( ( -256 1152 576 3 0.35000 ) ( -256 1152 532 3 0.69375 ) ( -256 1152 488 3 1.03750 ) )
)
}
}
// Bezier 14 (Brush 1426)
// Map beziers:g[3] -> bezier:b2[15]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 192 1344 384 0 0 ) ( 192 1344 432 0 -0.37500 ) ( 192 1344 480 0 -0.75000 ) )
( ( 384 1344 384 -1.50000 0 ) ( 384 1344 432 -1.50000 -0.37500 ) ( 384 1344 480 -1.50000 -0.75000 ) )
( ( 384 1152 384 -3 0 ) ( 384 1152 432 -3 -0.37500 ) ( 384 1152 480 -3 -0.75000 ) )
)
}
}
// Bezier 15 (Brush 1427)
// Map beziers:g[3] -> bezier:b2[16]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 192 1344 480 0 0 ) ( 192 1344 528 0 -0.37500 ) ( 192 1344 576 0 -0.75000 ) )
( ( 384 1344 480 -1.50000 0 ) ( 384 1344 528 -1.50000 -0.37500 ) ( 384 1344 576 -1.50000 -0.75000 ) )
( ( 384 1152 480 -3 0 ) ( 384 1152 528 -3 -0.37500 ) ( 384 1152 576 -3 -0.75000 ) )
)
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}
// Bezier 16 (Brush 1428)
// Map beziers:g[3] -> bezier:b2[17]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -1280 -64 768 0 2 ) ( -1280 -64 640 0 1 ) ( -1280 -64 512 0 0 ) )
( ( -1344 -64 768 0.50000 2 ) ( -1344 -64 640 0.50000 1 ) ( -1344 -64 512 0.50000 0 ) )
( ( -1344 -128 768 1 2 ) ( -1344 -128 640 1 1 ) ( -1344 -128 512 1 0 ) )
)
}
}
// Bezier 17 (Brush 1429)
// Map beziers:g[3] -> bezier:b2[18]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -1280 -64 512 0 0 ) ( -1280 -64 448 0 0.50000 ) ( -1280 -64 384 0 1 ) )
( ( -1344 -64 512 0.50000 0 ) ( -1344 -64 448 0.50000 0.50000 ) ( -1344 -64 384 0.50000 1 ) )
( ( -1344 -128 512 1 0 ) ( -1344 -128 448 1 0.50000 ) ( -1344 -128 384 1 1 ) )
)
}
}
// Bezier 18 (Brush 1430)
// Map beziers:g[3] -> bezier:b2[19]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -1344 -256 512 0 0 ) ( -1344 -256 448 0 0.50000 ) ( -1344 -256 384 0 1 ) )
( ( -1344 -320 512 0.50000 0 ) ( -1344 -320 448 0.50000 0.50000 ) ( -1344 -320 384 0.50000 1 ) )
( ( -1280 -320 512 1 0 ) ( -1280 -320 448 1 0.50000 ) ( -1280 -320 384 1 1 ) )
)
}
}
// Bezier 19 (Brush 1431)
// Map beziers:g[3] -> bezier:b2[20]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -1344 -256 768 0 2 ) ( -1344 -256 640 0 1 ) ( -1344 -256 512 0 0 ) )
( ( -1344 -320 768 0.50000 2 ) ( -1344 -320 640 0.50000 1 ) ( -1344 -320 512 0.50000 0 ) )
( ( -1280 -320 768 1 2 ) ( -1280 -320 640 1 1 ) ( -1280 -320 512 1 0 ) )
)
}
}
// Bezier 20 (Brush 1432)
// Map beziers:g[3] -> bezier:b2[21]
{
patchDef2
{
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( 5 3 0 0 0 )
(
( ( -1600 -256 511.99997 0 0 ) ( -1600 -256 576.00006 0 -0.50000 ) ( -1600 -256 640 0 -1 ) )
( ( -1664 -256 511.99997 -0.50000 0 ) ( -1664 -256 576.00006 -0.50000 -0.50000 ) ( -1664 -256 640 -0.50000 -1 ) )
( ( -1664 -192 511.99997 -1 0 ) ( -1664 -192 576.00006 -1 -0.50000 ) ( -1664 -192 640 -1 -1 ) )
( ( -1664 -128 511.99997 -1.50000 0 ) ( -1664 -128 576.00006 -1.50000 -0.50000 ) ( -1664 -128 640 -1.50000 -1 ) )
( ( -1600 -128 511.99997 -2 0 ) ( -1600 -128 576.00006 -2 -0.50000 ) ( -1600 -128 640 -2 -1 ) )
)
}
}
// Bezier 21 (Brush 1433)
// Map beziers:g[3] -> bezier:b2[22]
{
patchDef2
{
gothic_block/killblock_j2
( 5 3 0 0 0 )
(
( ( -1600 -256 383.99997 0.10000 0 ) ( -1600 -256 448.00006 0.10000 -0.50000 ) ( -1600 -256 512 0.10000 -1 ) )
( ( -1664 -256 383.99997 -0.40000 0 ) ( -1664 -256 448.00006 -0.40000 -0.50000 ) ( -1664 -256 512 -0.40000 -1 ) )
( ( -1664 -192 383.99997 -0.90000 0 ) ( -1664 -192 448.00006 -0.90000 -0.50000 ) ( -1664 -192 512 -0.90000 -1 ) )
( ( -1664 -128 383.99997 -1.40000 0 ) ( -1664 -128 448.00006 -1.40000 -0.50000 ) ( -1664 -128 512 -1.40000 -1 ) )
( ( -1600 -128 383.99997 -1.90000 0 ) ( -1600 -128 448.00006 -1.90000 -0.50000 ) ( -1600 -128 512 -1.90000 -1 ) )
)
}
}
// Bezier 22 (Brush 1434)
// Map beziers:g[3] -> bezier:b2[23]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -1600 -256 0 0 0 ) ( -1600 -256 192.00005 0 -1.50000 ) ( -1600 -256 384 0 -3 ) )
( ( -1664 -256 0 -0.50000 0 ) ( -1664 -256 192.00005 -0.50000 -1.50000 ) ( -1664 -256 384 -0.50000 -3 ) )
( ( -1664 -192 0 -1 0 ) ( -1664 -192 192.00005 -1 -1.50000 ) ( -1664 -192 384 -1 -3 ) )
( ( -1664 -128 0 -1.50000 0 ) ( -1664 -128 192.00005 -1.50000 -1.50000 ) ( -1664 -128 384 -1.50000 -3 ) )
( ( -1600 -128 0 -2 0 ) ( -1600 -128 192.00005 -2 -1.50000 ) ( -1600 -128 384 -2 -3 ) )
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}
// Bezier 23 (Brush 1435)
// Map beziers:g[3] -> bezier:b2[24]
{
patchDef2
{
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( 5 3 0 0 0 )
(
( ( -1600 -256 -32 0 0 ) ( -1600 -256 -16 0 -0.50000 ) ( -1600 -256 0 0 -1 ) )
( ( -1664 -256 -32 -1 0 ) ( -1664 -256 -16 -1 -0.50000 ) ( -1664 -256 0 -1 -1 ) )
( ( -1664 -192 -32 -2 0 ) ( -1664 -192 -16 -2 -0.50000 ) ( -1664 -192 0 -2 -1 ) )
( ( -1664 -128 -32 -3 0 ) ( -1664 -128 -16 -3 -0.50000 ) ( -1664 -128 0 -3 -1 ) )
( ( -1600 -128 -32 -4 0 ) ( -1600 -128 -16 -4 -0.50000 ) ( -1600 -128 0 -4 -1 ) )
)
}
}
// Bezier 24 (Brush 1436)
// Map beziers:g[3] -> bezier:b2[25]
{
patchDef2
{
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( 5 3 0 0 0 )
(
( ( -1600 -256 -128 -0.15000 0 ) ( -1600 -256 -80 -0.15000 -0.37500 ) ( -1600 -256 -32 -0.15000 -0.75000 ) )
( ( -1664 -256 -128 -0.65000 0 ) ( -1664 -256 -80 -0.65000 -0.37500 ) ( -1664 -256 -32 -0.65000 -0.75000 ) )
( ( -1664 -192 -128 -1.15000 0 ) ( -1664 -192 -80 -1.15000 -0.37500 ) ( -1664 -192 -32 -1.15000 -0.75000 ) )
( ( -1664 -128 -128 -1.65000 0 ) ( -1664 -128 -80 -1.65000 -0.37500 ) ( -1664 -128 -32 -1.65000 -0.75000 ) )
( ( -1600 -128 -128 -2.15000 0 ) ( -1600 -128 -80 -2.15000 -0.37500 ) ( -1600 -128 -32 -2.15000 -0.75000 ) )
)
}
}
// Bezier 25 (Brush 1437)
// Map beziers:g[3] -> bezier:b2[26]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 448 -768 640 0 0 ) ( 448 -768 576 0 0.50000 ) ( 448 -768 512 0 1 ) )
( ( 512 -768 640 0.45125 0 ) ( 512 -768 576 0.45125 0.50000 ) ( 512 -768 512 0.45125 1 ) )
( ( 512 -704 640 0.90250 0 ) ( 512 -704 576 0.90250 0.50000 ) ( 512 -704 512 0.90250 1 ) )
)
}
}
// Bezier 26 (Brush 1438)
// Map beziers:g[3] -> bezier:b2[27]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 448 -768 512 0 0 ) ( 448 -768 448 0 0.50000 ) ( 448 -768 384 0 1 ) )
( ( 512 -768 512 0.45125 0 ) ( 512 -768 448 0.45125 0.50000 ) ( 512 -768 384 0.45125 1 ) )
( ( 512 -704 512 0.90250 0 ) ( 512 -704 448 0.90250 0.50000 ) ( 512 -704 384 0.90250 1 ) )
)
}
}
// Bezier 27 (Brush 1439)
// Map beziers:g[3] -> bezier:b2[28]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 256 -496 512 0 0 ) ( 256 -496 448 0 0.50000 ) ( 256 -496 384 0 1 ) )
( ( 192 -496 512 0.45125 0 ) ( 192 -496 448 0.45125 0.50000 ) ( 192 -496 384 0.45125 1 ) )
( ( 192 -560 512 0.90250 0 ) ( 192 -560 448 0.90250 0.50000 ) ( 192 -560 384 0.90250 1 ) )
)
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}
// Bezier 28 (Brush 1440)
// Map beziers:g[3] -> bezier:b2[29]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 256 -496 608 0 0 ) ( 256 -496 576 0 0.25000 ) ( 256 -496 544 0 0.50000 ) )
( ( 192 -496 608 0.50000 0 ) ( 192 -496 576 0.50000 0.25000 ) ( 192 -496 544 0.50000 0.50000 ) )
( ( 192 -560 608 1 0 ) ( 192 -560 576 1 0.25000 ) ( 192 -560 544 1 0.50000 ) )
)
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}
// Bezier 29 (Brush 1441)
// Map beziers:g[3] -> bezier:b2[30]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 256 -496 544 0 0 ) ( 256 -496 528 0 0.50000 ) ( 256 -496 512 0 1 ) )
( ( 192 -496 544 0.45125 0 ) ( 192 -496 528 0.45125 0.50000 ) ( 192 -496 512 0.45125 1 ) )
( ( 192 -560 544 0.90250 0 ) ( 192 -560 528 0.90250 0.50000 ) ( 192 -560 512 0.90250 1 ) )
)
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}
// Bezier 30 (Brush 1442)
// Map beziers:g[3] -> bezier:b2[31]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 832 64 640 0 0 ) ( 832 64 576 0 0.50000 ) ( 832 64 512 0 1 ) )
( ( 896 64 640 0.50000 0 ) ( 896 64 576 0.50000 0.50000 ) ( 896 64 512 0.50000 1 ) )
( ( 896 128 640 1 0 ) ( 896 128 576 1 0.50000 ) ( 896 128 512 1 1 ) )
)
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}
// Bezier 31 (Brush 1443)
// Map beziers:g[3] -> bezier:b2[32]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 832 64 512 0 0 ) ( 832 64 448 0 0.50000 ) ( 832 64 384 0 1 ) )
( ( 896 64 512 0.50000 0 ) ( 896 64 448 0.50000 0.50000 ) ( 896 64 384 0.50000 1 ) )
( ( 896 128 512 1 0 ) ( 896 128 448 1 0.50000 ) ( 896 128 384 1 1 ) )
)
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// Bezier 32 (Brush 1444)
// Map beziers:g[3] -> bezier:b2[33]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 192 512 -288 0 0 ) ( 192 512 -272 0 -0.50000 ) ( 192 512 -256 0 -1 ) )
( ( 128 512 -288 -0.50000 0 ) ( 128 512 -272 -0.50000 -0.50000 ) ( 128 512 -256 -0.50000 -1 ) )
( ( 128 448 -288 -1 0 ) ( 128 448 -272 -1 -0.50000 ) ( 128 448 -256 -1 -1 ) )
)
}
}
// Bezier 33 (Brush 1445)
// Map beziers:g[3] -> bezier:b2[34]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 192 512 -384 0.60000 0 ) ( 192 512 -336 0.60000 -0.37500 ) ( 192 512 -288 0.60000 -0.75000 ) )
( ( 128 512 -384 0.10000 0 ) ( 128 512 -336 0.10000 -0.37500 ) ( 128 512 -288 0.10000 -0.75000 ) )
( ( 128 448 -384 -0.40000 0 ) ( 128 448 -336 -0.40000 -0.37500 ) ( 128 448 -288 -0.40000 -0.75000 ) )
)
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}
// Bezier 34 (Brush 1446)
// Map beziers:g[3] -> bezier:b2[35]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -640 384 -256 0 0 ) ( -640 384 -272 0 0.50000 ) ( -640 384 -288 0 1 ) )
( ( -640 320 -256 0.50000 0 ) ( -640 320 -272 0.50000 0.50000 ) ( -640 320 -288 0.50000 1 ) )
( ( -576 320 -256 1 0 ) ( -576 320 -272 1 0.50000 ) ( -576 320 -288 1 1 ) )
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// Bezier 35 (Brush 1447)
// Map beziers:g[3] -> bezier:b2[36]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -640 384 -288 0 0 ) ( -640 384 -336 0 0.37500 ) ( -640 384 -384 0 0.75000 ) )
( ( -640 320 -288 0.50000 0 ) ( -640 320 -336 0.50000 0.37500 ) ( -640 320 -384 0.50000 0.75000 ) )
( ( -576 320 -288 1 0 ) ( -576 320 -336 1 0.37500 ) ( -576 320 -384 1 0.75000 ) )
)
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// Bezier 36 (Brush 1448)
// Map beziers:g[3] -> bezier:b2[37]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -320 -552 -288 0 0 ) ( -320 -552 -336 0 0.37500 ) ( -320 -552 -384 0 0.75000 ) )
( ( -384 -552 -288 0.50000 0 ) ( -384 -552 -336 0.50000 0.37500 ) ( -384 -552 -384 0.50000 0.75000 ) )
( ( -384 -616 -288 1 0 ) ( -384 -616 -336 1 0.37500 ) ( -384 -616 -384 1 0.75000 ) )
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}
// Bezier 37 (Brush 1449)
// Map beziers:g[3] -> bezier:b2[38]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -320 -552 -256 0 0 ) ( -320 -552 -272 0 0.50000 ) ( -320 -552 -288 0 1 ) )
( ( -384 -552 -256 0.50000 0 ) ( -384 -552 -272 0.50000 0.50000 ) ( -384 -552 -288 0.50000 1 ) )
( ( -384 -616 -256 1 0 ) ( -384 -616 -272 1 0.50000 ) ( -384 -616 -288 1 1 ) )
)
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}
// Bezier 38 (Brush 1450)
// Map beziers:g[3] -> bezier:b2[39]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 320 -616 -256 0 0 ) ( 320 -616 -272 0 0.50000 ) ( 320 -616 -288 0 1 ) )
( ( 320 -552 -256 0.50000 0 ) ( 320 -552 -272 0.50000 0.50000 ) ( 320 -552 -288 0.50000 1 ) )
( ( 256 -552 -256 1 0 ) ( 256 -552 -272 1 0.50000 ) ( 256 -552 -288 1 1 ) )
)
}
}
// Bezier 39 (Brush 1451)
// Map beziers:g[3] -> bezier:b2[40]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( 320 -616 -288 0 0 ) ( 320 -616 -336 0 0.37500 ) ( 320 -616 -384 0 0.75000 ) )
( ( 320 -552 -288 0.50000 0 ) ( 320 -552 -336 0.50000 0.37500 ) ( 320 -552 -384 0.50000 0.75000 ) )
( ( 256 -552 -288 1 0 ) ( 256 -552 -336 1 0.37500 ) ( 256 -552 -384 1 0.75000 ) )
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// Bezier 40 (Brush 1452)
// Map beziers:g[3] -> bezier:b2[41]
{
patchDef2
{
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( 5 3 0 0 0 )
(
( ( -256 -1040 -288 0 0 ) ( -256 -1040 -272 0 -0.50000 ) ( -256 -1040 -256 0 -1 ) )
( ( -256 -1104 -288 -0.50000 0 ) ( -256 -1104 -272 -0.50000 -0.50000 ) ( -256 -1104 -256 -0.50000 -1 ) )
( ( -320 -1104 -288 -1 0 ) ( -320 -1104 -272 -1 -0.50000 ) ( -320 -1104 -256 -1 -1 ) )
( ( -384 -1104 -288 -1.50000 0 ) ( -384 -1104 -272 -1.50000 -0.50000 ) ( -384 -1104 -256 -1.50000 -1 ) )
( ( -384 -1040 -288 -2 0 ) ( -384 -1040 -272 -2 -0.50000 ) ( -384 -1040 -256 -2 -1 ) )
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// Bezier 41 (Brush 1453)
// Map beziers:g[3] -> bezier:b2[42]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -64 704 -288 0 0 ) ( -64 704 -336 0 0.37500 ) ( -64 704 -384 0 0.75000 ) )
( ( -64 768 -288 0.50000 0 ) ( -64 768 -336 0.50000 0.37500 ) ( -64 768 -384 0.50000 0.75000 ) )
( ( -128 768 -288 1 0 ) ( -128 768 -336 1 0.37500 ) ( -128 768 -384 1 0.75000 ) )
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// Bezier 42 (Brush 1454)
// Map beziers:g[3] -> bezier:b2[43]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -64 704 -256 0 -1 ) ( -64 704 -272 0 -0.50000 ) ( -64 704 -288 0 0 ) )
( ( -64 768 -256 -0.50000 -1 ) ( -64 768 -272 -0.50000 -0.50000 ) ( -64 768 -288 -0.50000 0 ) )
( ( -128 768 -256 -1 -1 ) ( -128 768 -272 -1 -0.50000 ) ( -128 768 -288 -1 0 ) )
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// Bezier 43 (Brush 1455)
// Map beziers:g[3] -> bezier:b2[44]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -256 768 -256 0 -1 ) ( -256 768 -272 0 -0.50000 ) ( -256 768 -288 0 0 ) )
( ( -320 768 -256 -0.50000 -1 ) ( -320 768 -272 -0.50000 -0.50000 ) ( -320 768 -288 -0.50000 0 ) )
( ( -320 704 -256 -1 -1 ) ( -320 704 -272 -1 -0.50000 ) ( -320 704 -288 -1 0 ) )
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// Bezier 44 (Brush 1456)
// Map beziers:g[3] -> bezier:b2[45]
{
patchDef2
{
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( 3 3 0 0 0 )
(
( ( -256 768 -288 0 0 ) ( -256 768 -336 0 0.37500 ) ( -256 768 -384 0 0.75000 ) )
( ( -320 768 -288 0.50000 0 ) ( -320 768 -336 0.50000 0.37500 ) ( -320 768 -384 0.50000 0.75000 ) )
( ( -320 704 -288 1 0 ) ( -320 704 -336 1 0.37500 ) ( -320 704 -384 1 0.75000 ) )
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// Bezier 45 (Brush 1457)
// Map beziers:g[3] -> bezier:b2[46]
{
patchDef2
{
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( 5 3 0 0 0 )
(
( ( -256 1048 -384 0 0 ) ( -256 1048 -336 0 -0.37500 ) ( -256 1048 -288 0 -0.75000 ) )
( ( -256 1112 -384 -0.50000 0 ) ( -256 1112 -336 -0.50000 -0.37500 ) ( -256 1112 -288 -0.50000 -0.75000 ) )
( ( -192 1112 -384 -1 0 ) ( -192 1112 -336 -1 -0.37500 ) ( -192 1112 -288 -1 -0.75000 ) )
( ( -128 1112 -384 -1.50000 0 ) ( -128 1112 -336 -1.50000 -0.37500 ) ( -128 1112 -288 -1.50000 -0.75000 ) )
( ( -128 1048 -384 -2 0 ) ( -128 1048 -336 -2 -0.37500 ) ( -128 1048 -288 -2 -0.75000 ) )
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// Bezier 46 (Brush 1458)
// Map beziers:g[3] -> bezier:b2[47]
{
patchDef2
{
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( 5 3 0 0 0 )
(
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( ( -256 1112 -288 -0.50000 0 ) ( -256 1112 -272 -0.50000 -0.50000 ) ( -256 1112 -256 -0.50000 -1 ) )
( ( -192 1112 -288 -1 0 ) ( -192 1112 -272 -1 -0.50000 ) ( -192 1112 -256 -1 -1 ) )
( ( -128 1112 -288 -1.50000 0 ) ( -128 1112 -272 -1.50000 -0.50000 ) ( -128 1112 -256 -1.50000 -1 ) )
( ( -128 1048 -288 -2 0 ) ( -128 1048 -272 -2 -0.50000 ) ( -128 1048 -256 -2 -1 ) )
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// Bezier 47 (Brush 1459)
// Map beziers:g[3] -> bezier:b2[48]
{
patchDef2
{
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( 5 3 0 0 0 )
(
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( ( -256 1112 -255.99998 0.50000 0 ) ( -256 1112 16 0.50000 2.12500 ) ( -256 1112 288 0.50000 4.25000 ) )
( ( -192 1112 -255.99998 1 0 ) ( -192 1112 16 1 2.12500 ) ( -192 1112 288 1 4.25000 ) )
( ( -128 1112 -255.99998 1.50000 0 ) ( -128 1112 16 1.50000 2.12500 ) ( -128 1112 288 1.50000 4.25000 ) )
( ( -128 1048 -255.99998 2 0 ) ( -128 1048 16 2 2.12500 ) ( -128 1048 288 2 4.25000 ) )
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// Bezier 48 (Brush 1460)
// Map beziers:g[3] -> bezier:b2[49]
{
patchDef2
{
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( 3 3 0 0 0 )
(
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( ( -192 128 256 1.25000 11.20001 ) ( -32 128 256 2.50000 11.20001 ) ( 128 128 256 3.75000 11.20001 ) )
( ( -192 128 128 1.25000 10.20000 ) ( -32 128 128 2.50000 10.20000 ) ( 128 128 128 3.75000 10.20000 ) )
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// Bezier 49 (Brush 1461)
// Map beziers:g[3] -> bezier:b2[50]
{
patchDef2
{
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( 5 3 0 0 0 )
(
( ( 320 -1048 448 0 0 ) ( 320 -1048 544 0 -0.75000 ) ( 320 -1048 640 0 -1.50000 ) )
( ( 320 -1112 448 -0.50000 0 ) ( 320 -1112 544 -0.50000 -0.75000 ) ( 320 -1112 640 -0.50000 -1.50000 ) )
( ( 256 -1112 448 -1 0 ) ( 256 -1112 544 -1 -0.75000 ) ( 256 -1112 640 -1 -1.50000 ) )
( ( 192 -1112 448 -1.50000 0 ) ( 192 -1112 544 -1.50000 -0.75000 ) ( 192 -1112 640 -1.50000 -1.50000 ) )
( ( 192 -1048 448 -2 0 ) ( 192 -1048 544 -2 -0.75000 ) ( 192 -1048 640 -2 -1.50000 ) )
)
}
}
// Bezier 50 (Brush 1462)
// Map beziers:g[3] -> bezier:b2[51]
{
patchDef2
{
gothic_block/killblock_j2
( 5 3 0 0 0 )
(
( ( 320 -1048 384 0 0 ) ( 320 -1048 416 0 -0.25000 ) ( 320 -1048 448 0 -0.50000 ) )
( ( 320 -1112 384 -0.50000 0 ) ( 320 -1112 416 -0.50000 -0.25000 ) ( 320 -1112 448 -0.50000 -0.50000 ) )
( ( 256 -1112 384 -1 0 ) ( 256 -1112 416 -1 -0.25000 ) ( 256 -1112 448 -1 -0.50000 ) )
( ( 192 -1112 384 -1.50000 0 ) ( 192 -1112 416 -1.50000 -0.25000 ) ( 192 -1112 448 -1.50000 -0.50000 ) )
( ( 192 -1048 384 -2 0 ) ( 192 -1048 416 -2 -0.25000 ) ( 192 -1048 448 -2 -0.50000 ) )
)
}
}
// Bezier 51 (Brush 1463)
// Map beziers:g[3] -> bezier:b2[52]
{
patchDef2
{
gothic_wall/oct20c
( 5 3 0 0 0 )
(
( ( 320 -1048 -256 0 0 ) ( 320 -1048 64 0 2.50000 ) ( 320 -1048 384 0 5 ) )
( ( 320 -1112 -256 0.50000 0 ) ( 320 -1112 64 0.50000 2.50000 ) ( 320 -1112 384 0.50000 5 ) )
( ( 256 -1112 -256 1 0 ) ( 256 -1112 64 1 2.50000 ) ( 256 -1112 384 1 5 ) )
( ( 192 -1112 -256 1.50000 0 ) ( 192 -1112 64 1.50000 2.50000 ) ( 192 -1112 384 1.50000 5 ) )
( ( 192 -1048 -256 2 0 ) ( 192 -1048 64 2 2.50000 ) ( 192 -1048 384 2 5 ) )
)
}
}
// Bezier 52 (Brush 1464)
// Map beziers:g[3] -> bezier:b2[53]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 544 384 384 0.25000 0.40000 ) ( 400 384 384 -0.87500 0.40000 ) ( 255.99998 384 384 -2 0.40000 ) )
( ( 544 192 384 0.25000 1.90000 ) ( 400 192 384 -0.87500 1.90000 ) ( 255.99998 192 384 -2 1.90000 ) )
( ( 544 192 192 0.25000 3.40000 ) ( 400 192 192 -0.87500 3.40000 ) ( 255.99998 192 192 -2 3.40000 ) )
)
}
}
// Bezier 53 (Brush 1465)
// Map beziers:g[3] -> bezier:b2[54]
{
patchDef2
{
gothic_trim/baseboard09
( 5 3 0 0 0 )
(
( ( 544 672 -192 0 0 ) ( 544 672 -160 0 -0.50000 ) ( 544 672 -128 0 -1 ) )
( ( 640 672 -192 -0.75000 0 ) ( 640 672 -160 -0.75000 -0.50000 ) ( 640 672 -128 -0.75000 -1 ) )
( ( 640 576 -192 -1.50000 0 ) ( 640 576 -160 -1.50000 -0.50000 ) ( 640 576 -128 -1.50000 -1 ) )
( ( 640 480 -192 -2.25000 0 ) ( 640 480 -160 -2.25000 -0.50000 ) ( 640 480 -128 -2.25000 -1 ) )
( ( 544 480 -192 -3 0 ) ( 544 480 -160 -3 -0.50000 ) ( 544 480 -128 -3 -1 ) )
)
}
}
// Bezier 54 (Brush 1466)
// Map beziers:g[3] -> bezier:b2[55]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( -704 -688 160 0 0 ) ( -288 -688 160 0 3.25000 ) ( 128 -688 160 0 6.50000 ) )
( ( -704 -688 288 1 0 ) ( -288 -688 288 1 3.25000 ) ( 128 -688 288 1 6.50000 ) )
( ( -704 -576 288 1.87500 0 ) ( -288 -576 288 1.87500 3.25000 ) ( 128 -576 288 1.87500 6.50000 ) )
)
}
}
// Bezier 55 (Brush 1467)
// Map beziers:g[3] -> bezier:b2[56]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -64 320 128 0 0 ) ( -64 320 64 0 0.50000 ) ( -64 320 0 0 1 ) )
( ( -96 320 128 0.25000 0 ) ( -96 320 64 0.25000 0.50000 ) ( -96 320 0 0.25000 1 ) )
( ( -96 288 128 0.50000 0 ) ( -96 288 64 0.50000 0.50000 ) ( -96 288 0 0.50000 1 ) )
)
}
}
// Bezier 56 (Brush 1468)
// Map beziers:g[3] -> bezier:b2[57]
{
patchDef2
{
gothic_block/killblock_i2
( 5 3 0 0 0 )
(
( ( -256 -1040 0 0.49950 0 ) ( -256 -1040 64 0.49950 -0.50000 ) ( -256 -1040 128 0.49950 -1 ) )
( ( -256 -1104 0 0.00075 0 ) ( -256 -1104 64 0.00075 -0.50000 ) ( -256 -1104 128 0.00075 -1 ) )
( ( -320 -1104 0 -0.49800 0 ) ( -320 -1104 64 -0.49800 -0.50000 ) ( -320 -1104 128 -0.49800 -1 ) )
( ( -384 -1104 0 -0.99675 0 ) ( -384 -1104 64 -0.99675 -0.50000 ) ( -384 -1104 128 -0.99675 -1 ) )
( ( -384 -1040 0 -1.49550 0 ) ( -384 -1040 64 -1.49550 -0.50000 ) ( -384 -1040 128 -1.49550 -1 ) )
)
}
}
// Bezier 57 (Brush 1469)
// Map beziers:g[3] -> bezier:b2[58]
{
patchDef2
{
gothic_wall/oct20c
( 5 3 0 0 0 )
(
( ( -256 -1040 -256 0 0 ) ( -256 -1040 -128 0 1.62500 ) ( -256 -1040 0 0 3.25000 ) )
( ( -256 -1104 -256 0.50000 0 ) ( -256 -1104 -128 0.50000 1.62500 ) ( -256 -1104 0 0.50000 3.25000 ) )
( ( -320 -1104 -256 1 0 ) ( -320 -1104 -128 1 1.62500 ) ( -320 -1104 0 1 3.25000 ) )
( ( -384 -1104 -256 1.50000 0 ) ( -384 -1104 -128 1.50000 1.62500 ) ( -384 -1104 0 1.50000 3.25000 ) )
( ( -384 -1040 -256 2 0 ) ( -384 -1040 -128 2 1.62500 ) ( -384 -1040 0 2 3.25000 ) )
)
}
}
// Bezier 58 (Brush 1470)
// Map beziers:g[3] -> bezier:b2[59]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -832 -256 288 0 0 ) ( -832 -256 224 0 0.50000 ) ( -832 -256 160 0 1 ) )
( ( -832 -320 288 0.50000 0 ) ( -832 -320 224 0.50000 0.50000 ) ( -832 -320 160 0.50000 1 ) )
( ( -768 -320 288 1 0 ) ( -768 -320 224 1 0.50000 ) ( -768 -320 160 1 1 ) )
)
}
}
// Bezier 59 (Brush 1471)
// Map beziers:g[3] -> bezier:b2[60]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -768 -64 288 0 0 ) ( -768 -64 224 0 0.50000 ) ( -768 -64 160 0 1 ) )
( ( -832 -64 288 0.50000 0 ) ( -832 -64 224 0.50000 0.50000 ) ( -832 -64 160 0.50000 1 ) )
( ( -832 -128 288 1 0 ) ( -832 -128 224 1 0.50000 ) ( -832 -128 160 1 1 ) )
)
}
}
}
// Entity 1
// Entities:g[1] -> target_position:e[1]
{
"classname" "target_position"
"targetname" "fake4"
"origin" "256 -840 480"
}
// Entity 2
// Entities:g[1] -> trigger_push:b[2]
{
"classname" "trigger_push"
"target" "fake4"
// Brush 0
// Entities:g[1] -> trigger_push:b[2] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 0 -424 ) ( 0 64 -424 ) ( 64 0 -424 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 -952 0 ) ( 0 -952 64 ) ( 64 -952 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( 312 0 0 ) ( 312 0 64 ) ( 312 64 0 ) ( ( 0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( 0 -840 0 ) ( 64 -840 0 ) ( 0 -840 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( 200 0 0 ) ( 200 64 0 ) ( 200 0 64 ) ( ( -0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 3
// Entities:g[1] -> target_position:e[3]
{
"classname" "target_position"
"targetname" "fake3"
"origin" "-320 -824 104"
}
// Entity 4
// Entities:g[1] -> trigger_push:b[4]
{
"classname" "trigger_push"
"target" "fake3"
// Brush 0
// Entities:g[1] -> trigger_push:b[4] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 -952 0 ) ( 0 -952 64 ) ( 64 -952 0 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( -376 0 0 ) ( -376 64 0 ) ( -376 0 64 ) ( ( -0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( 0 0 -424 ) ( 0 64 -424 ) ( 64 0 -424 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( -264 0 0 ) ( -264 0 64 ) ( -264 64 0 ) ( ( 0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( 0 -840 0 ) ( 64 -840 0 ) ( 0 -840 64 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 5
// Entities:g[1] -> target_position:e[5]
{
"classname" "target_position"
"targetname" "fake2"
"origin" "-1408 -192 480"
}
// Entity 6
// Entities:g[1] -> trigger_push:b[6]
{
"classname" "trigger_push"
"target" "fake2"
// Brush 0
// Entities:g[1] -> trigger_push:b[6] -> poly:p[1]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.03125 46.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/trigger 0 0 0
( 0 0 -136 ) ( 0 64 -136 ) ( 64 0 -136 ) ( ( 0.00000 0.03125 46.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/trigger 0 0 0
( 0 -136 0 ) ( 64 -136 0 ) ( 0 -136 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/trigger 0 0 0
( -1528 0 0 ) ( -1528 64 0 ) ( -1528 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/trigger 0 0 0
( -1416 0 0 ) ( -1416 0 64 ) ( -1416 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/trigger 0 0 0
( 0 -248 0 ) ( 0 -248 64 ) ( 64 -248 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -5.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 7
// Entities:g[1] -> target_position:e[7]
{
"classname" "target_position"
"targetname" "fake1"
"origin" "-192 824 192"
}
// Entity 8
// Entities:g[1] -> trigger_push:b[8]
{
"classname" "trigger_push"
"target" "fake1"
// Brush 0
// Entities:g[1] -> trigger_push:b[8] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/trigger 0 0 0
( 0 0 -424 ) ( 0 64 -424 ) ( 64 0 -424 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/trigger 0 0 0
( 0 840 0 ) ( 0 840 64 ) ( 64 840 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( -136 0 0 ) ( -136 0 64 ) ( -136 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( 0 952 0 ) ( 64 952 0 ) ( 0 952 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
( -248 0 0 ) ( -248 64 0 ) ( -248 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -14.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 9
// Entities:g[1] -> holdable_teleporter:e[9]
{
"classname" "holdable_teleporter"
"origin" "128 256 16"
}
// Entity 10
// Entities:g[1] -> item_botroam:e[10]
{
"classname" "item_botroam"
"weight" "200"
"origin" "-192 896 -392"
}
// Entity 11
// Entities:g[1] -> light:e[11]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.710204 0.040816"
"origin" "-192 896 -352"
}
// Entity 12
// Entities:g[1] -> trigger_multiple:b[12]
{
"classname" "trigger_multiple"
"target" "liftage4"
"wait" "5"
// Brush 0
// Entities:g[1] -> trigger_multiple:b[12] -> poly:p[1]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 6.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/trigger 0 0 0
( 0 0 -408 ) ( 0 64 -408 ) ( 64 0 -408 ) ( ( 0.00000 0.03125 6.00000 ) ( -0.03125 0.00000 28.00000 ) ) common/trigger 0 0 0
( 0 888 0 ) ( 0 888 64 ) ( 64 888 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/trigger 0 0 0
( -184 0 0 ) ( -184 0 64 ) ( -184 64 0 ) ( ( 0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/trigger 0 0 0
( 0 904 0 ) ( 64 904 0 ) ( 0 904 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/trigger 0 0 0
( -200 0 0 ) ( -200 64 0 ) ( -200 0 64 ) ( ( -0.03125 0.00000 -28.00000 ) ( 0.00000 0.03125 -13.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 13
// Entities:g[1] -> func_door:b[13]
{
"classname" "func_door"
"targetname" "liftage4"
"speed" "600"
"wait" "2"
"lip" "-528"
"angle" "-1"
// Brush 0
// Entities:g[1] -> func_door:b[13] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 1.50000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 32 32 -416 ) ( -32 32 -416 ) ( 32 96 -416 ) ( ( 0.00000 -0.00781 -0.75000 ) ( -0.00781 0.00000 6.25000 ) ) base_floor/proto_rustygrate2 0 0 0
( 0 864 0 ) ( 0 864 64 ) ( 64 864 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 0 928 0 ) ( 64 928 0 ) ( 0 928 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( -224 0 0 ) ( -224 64 0 ) ( -224 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
}
}
// Brush 1
// Entities:g[1] -> func_door:b[13] -> poly:p[2]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 864 0 ) ( 0 864 64 ) ( 64 864 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 928 0 ) ( 64 928 0 ) ( 0 928 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -224 0 0 ) ( -224 0 64 ) ( -224 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 2
// Entities:g[1] -> func_door:b[13] -> poly:p[3]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 6.00000 ) ) base_floor/dirt 0 0 0
( 0 848 0 ) ( 0 848 64 ) ( 64 848 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -144 0 0 ) ( -144 0 64 ) ( -144 64 0 ) ( ( 0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 -6.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 864 0 ) ( 64 864 0 ) ( 0 864 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 3
// Entities:g[1] -> func_door:b[13] -> poly:p[4]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 1.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( -144 0 0 ) ( -144 0 64 ) ( -144 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 944 0 ) ( 64 944 0 ) ( 0 944 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 864 0 ) ( 0 864 64 ) ( 64 864 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -160 0 0 ) ( -160 64 0 ) ( -160 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 4
// Entities:g[1] -> func_door:b[13] -> poly:p[5]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( 0 944 0 ) ( 64 944 0 ) ( 0 944 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -240 0 0 ) ( -240 64 0 ) ( -240 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -160 0 0 ) ( -160 0 64 ) ( -160 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 928 0 ) ( 0 928 64 ) ( 64 928 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 5
// Entities:g[1] -> func_door:b[13] -> poly:p[6]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 7.00000 ) ) base_floor/dirt 0 0 0
( 0 944 0 ) ( 0 944 64 ) ( 64 944 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -176 0 0 ) ( -176 0 64 ) ( -176 64 0 ) ( ( 0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 968 0 ) ( 64 968 0 ) ( 0 968 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -208 0 0 ) ( -208 64 0 ) ( -208 0 64 ) ( ( -0.00781 0.00000 -7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
}
// Entity 14
// Entities:g[1] -> item_botroam:e[14]
{
"classname" "item_botroam"
"weight" "200"
"origin" "256 -896 -392"
}
// Entity 15
// Entities:g[1] -> item_botroam:e[15]
{
"classname" "item_botroam"
"weight" "400"
"origin" "64 -704 -376"
}
// Entity 16
// Entities:g[1] -> item_botroam:e[16]
{
"classname" "item_botroam"
"weight" "400"
"origin" "320 576 -352"
}
// Entity 17
// Entities:g[1] -> item_botroam:e[17]
{
"classname" "item_botroam"
"weight" "400"
"origin" "-192 448 -376"
}
// Entity 18
// Entities:g[1] -> item_botroam:e[18]
{
"classname" "item_botroam"
"weight" "200"
"origin" "-1472 -192 -96"
}
// Entity 19
// Entities:g[1] -> item_botroam:e[19]
{
"classname" "item_botroam"
"weight" "400"
"origin" "-1024 -192 424"
}
// Entity 20
// Entities:g[1] -> item_botroam:e[20]
{
"classname" "item_botroam"
"weight" "400"
"origin" "384 -656 424"
}
// Entity 21
// Entities:g[1] -> item_botroam:e[21]
{
"classname" "item_botroam"
"weight" "300"
"origin" "768 576 424"
}
// Entity 22
// Entities:g[1] -> item_botroam:e[22]
{
"classname" "item_botroam"
"weight" "400"
"origin" "64 1184 424"
}
// Entity 23
// Entities:g[1] -> func_door:b[23]
{
"classname" "func_door"
"targetname" "liftage1"
"lip" "-784"
"speed" "600"
"angle" "-1"
"wait" "2"
// Brush 0
// Entities:g[1] -> func_door:b[23] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 -968 -40 ) ( 0 -968 24 ) ( 64 -968 -40 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
( 272 0 -40 ) ( 272 0 24 ) ( 272 64 -40 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
( 0 -944 -40 ) ( 64 -944 -40 ) ( 0 -944 24 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
( 240 0 -40 ) ( 240 64 -40 ) ( 240 0 24 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
}
}
// Brush 1
// Entities:g[1] -> func_door:b[23] -> poly:p[2]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -944 0 ) ( 0 -944 64 ) ( 64 -944 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 208 0 0 ) ( 208 64 0 ) ( 208 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 -928 0 ) ( 64 -928 0 ) ( 0 -928 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 2
// Entities:g[1] -> func_door:b[23] -> poly:p[3]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( -32 32 -416 ) ( -96 32 -416 ) ( -32 96 -416 ) ( ( 0.00000 -0.00781 2.75000 ) ( -0.00781 0.00000 -7.75000 ) ) base_floor/proto_rustygrate2 0 0 0
( 0 -928 0 ) ( 0 -928 64 ) ( 64 -928 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 0 -864 0 ) ( 64 -864 0 ) ( 0 -864 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 224 0 0 ) ( 224 64 0 ) ( 224 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
}
}
// Brush 3
// Entities:g[1] -> func_door:b[23] -> poly:p[4]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 304 0 0 ) ( 304 0 64 ) ( 304 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -848 0 ) ( 64 -848 0 ) ( 0 -848 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 0 -928 0 ) ( 0 -928 64 ) ( 64 -928 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 288 0 0 ) ( 288 64 0 ) ( 288 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 4
// Entities:g[1] -> func_door:b[23] -> poly:p[5]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 208 0 0 ) ( 208 64 0 ) ( 208 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -848 0 ) ( 64 -848 0 ) ( 0 -848 64 ) ( ( -0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 288 0 0 ) ( 288 0 64 ) ( 288 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -864 0 ) ( 0 -864 64 ) ( 64 -864 0 ) ( ( 0.00781 0.00000 -2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 5
// Entities:g[1] -> func_door:b[23] -> poly:p[6]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 -1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 208 0 0 ) ( 208 64 0 ) ( 208 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 -1.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 0 -928 0 ) ( 0 -928 64 ) ( 64 -928 0 ) ( ( 0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -864 0 ) ( 64 -864 0 ) ( 0 -864 64 ) ( ( -0.00781 0.00000 -1.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 224 0 0 ) ( 224 0 64 ) ( 224 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
}
// Entity 24
// Entities:g[1] -> trigger_multiple:b[24]
{
"classname" "trigger_multiple"
"target" "liftage1"
"wait" "6"
// Brush 0
// Entities:g[1] -> trigger_multiple:b[24] -> poly:p[1]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 0 -408 ) ( 0 64 -408 ) ( 64 0 -408 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 -904 8 ) ( 0 -904 72 ) ( 64 -904 8 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
( 264 0 8 ) ( 264 0 72 ) ( 264 64 8 ) ( ( 0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
( 0 -888 8 ) ( 64 -888 8 ) ( 0 -888 72 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
( 248 0 8 ) ( 248 64 8 ) ( 248 0 72 ) ( ( -0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
}
}
}
// Entity 25
// Entities:g[1] -> trigger_multiple:b[25]
{
"classname" "trigger_multiple"
"target" "liftage2"
"wait" "5"
// Brush 0
// Entities:g[1] -> trigger_multiple:b[25] -> poly:p[1]
{
brushDef
{
( 0 0 -128 ) ( 64 0 -128 ) ( 0 64 -128 ) ( ( 0.00000 -0.03125 46.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/trigger 0 0 0
( 0 0 -116 ) ( 0 64 -116 ) ( 64 0 -116 ) ( ( 0.00000 0.03125 46.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/trigger 0 0 0
( 0 -200 0 ) ( 0 -200 64 ) ( 64 -200 0 ) ( ( 0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/trigger 0 0 0
( -1464 0 0 ) ( -1464 0 64 ) ( -1464 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/trigger 0 0 0
( 0 -184 0 ) ( 64 -184 0 ) ( 0 -184 64 ) ( ( -0.03125 0.00000 46.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/trigger 0 0 0
( -1480 0 0 ) ( -1480 64 0 ) ( -1480 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 -4.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 26
// Entities:g[1] -> func_door:b[26]
{
"classname" "func_door"
"targetname" "liftage2"
"angle" "-1"
"lip" "-496"
"speed" "600"
"wait" "2"
// Brush 0
// Entities:g[1] -> func_door:b[26] -> poly:p[1]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 -240 0 ) ( 0 -240 64 ) ( 64 -240 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1424 0 0 ) ( -1424 0 64 ) ( -1424 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( -1504 0 0 ) ( -1504 64 0 ) ( -1504 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 -224 0 ) ( 64 -224 0 ) ( 0 -224 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 1
// Entities:g[1] -> func_door:b[26] -> poly:p[2]
{
brushDef
{
( -15.50000 0 -144 ) ( -15.50000 64 -144 ) ( -79.50000 0 -144 ) ( ( 0.00781 0.00000 1.50000 ) ( 0.00000 -0.00781 11.37109 ) ) base_floor/proto_rustygrate2 0 0 0
( 32 32 -128 ) ( -32 32 -128 ) ( 32 96 -128 ) ( ( 0.00000 -0.00781 -10.75000 ) ( -0.00781 0.00000 -1.75000 ) ) base_floor/proto_rustygrate2 0 0 0
( -1504 0 32 ) ( -1504 64 32 ) ( -1504 0 96 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.75000 ) ) base_floor/proto_rustygrate2 0 0 0
( -16 -224 32 ) ( -80 -224 32 ) ( -16 -224 96 ) ( ( -0.00781 0.00000 -11.12500 ) ( 0.00000 0.00781 -1.75000 ) ) base_floor/proto_rustygrate2 0 0 0
( -1440 0 32 ) ( -1440 0 96 ) ( -1440 64 32 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.75000 ) ) base_floor/proto_rustygrate2 0 0 0
( -16 -160 32 ) ( -16 -160 96 ) ( -80 -160 32 ) ( ( 0.00781 0.00000 -11.12500 ) ( 0.00000 0.00781 -1.75000 ) ) base_floor/proto_rustygrate2 0 0 0
}
}
// Brush 2
// Entities:g[1] -> func_door:b[26] -> poly:p[3]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 -144 0 ) ( 64 -144 0 ) ( 0 -144 64 ) ( ( -0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1424 0 0 ) ( -1424 0 64 ) ( -1424 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 11.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.00781 0.00000 11.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1440 0 0 ) ( -1440 64 0 ) ( -1440 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 3
// Entities:g[1] -> func_door:b[26] -> poly:p[4]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 -144 0 ) ( 64 -144 0 ) ( 0 -144 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -1.00000 ) ) base_floor/dirt 0 0 0
( -1504 0 0 ) ( -1504 64 0 ) ( -1504 0 64 ) ( ( -0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1440 0 0 ) ( -1440 0 64 ) ( -1440 64 0 ) ( ( 0.00781 0.00000 1.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 -160 0 ) ( 0 -160 64 ) ( 64 -160 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 4
// Entities:g[1] -> func_door:b[26] -> poly:p[5]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 -240 0 ) ( 0 -240 64 ) ( 64 -240 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1520 0 0 ) ( -1520 64 0 ) ( -1520 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 -144 0 ) ( 64 -144 0 ) ( 0 -144 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( -1504 0 0 ) ( -1504 0 64 ) ( -1504 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 5
// Entities:g[1] -> func_door:b[26] -> poly:p[6]
{
brushDef
{
( 0 0 -144 ) ( 64 0 -144 ) ( 0 64 -144 ) ( ( 0.00000 -0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -128 ) ( 0 64 -128 ) ( 64 0 -128 ) ( ( 0.00000 0.00781 12.00000 ) ( -0.00781 0.00000 -2.00000 ) ) base_floor/dirt 0 0 0
( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1520 0 0 ) ( -1520 0 64 ) ( -1520 64 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.00781 0.00000 12.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
( -1544 0 0 ) ( -1544 64 0 ) ( -1544 0 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -1.00000 ) ) base_floor/dirt 0 0 0
}
}
}
// Entity 27
// Entities:g[1] -> light:e[27]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.710204 0.040816"
"origin" "256 -896 -368"
}
// Entity 28
// Entities:g[1] -> light:e[28]
{
"classname" "light"
"origin" "-560 -64 -368"
"_color" "1.000000 0.000000 0.000000"
"light" "50"
}
// Entity 29
// Entities:g[1] -> ammo_rockets:e[29]
{
"classname" "ammo_rockets"
"origin" "608 576 -176"
}
// Entity 30
// Entities:g[1] -> info_player_deathmatch:e[30]
{
"classname" "info_player_deathmatch"
"origin" "64 1056 408"
"angle" "90"
}
// Entity 31
// Entities:g[1] -> target_speaker:e[31]
{
"classname" "target_speaker"
"origin" "-536 -64 -376"
"spawnflags" "1"
"noise" "sound/world/portal01.wav"
}
// Entity 32
// Entities:g[1] -> target_speaker:e[32]
{
"classname" "target_speaker"
"origin" "72 -792 -376"
"random" "20"
"wait" "30"
"noise" "sound/world/tim_drone1.wav"
}
// Entity 33
// Entities:g[1] -> target_speaker:e[33]
{
"classname" "target_speaker"
"spawnflags" "4"
"origin" "440 -192 528"
"wait" "30"
"random" "20"
"noise" "sound/world/1shot_greg_03.wav"
}
// Entity 34
// Entities:g[1] -> target_speaker:e[34]
{
"classname" "target_speaker"
"origin" "-1192 -192 -112"
"noise" "sound/world/firesoft.wav"
"spawnflags" "5"
}
// Entity 35
// Entities:g[1] -> target_speaker:e[35]
{
"classname" "target_speaker"
"origin" "-16 -528 88"
"noise" "sound/world/ambience03.wav"
"spawnflags" "1"
}
// Entity 36
// Entities:g[1] -> ammo_grenades:e[36]
{
"classname" "ammo_grenades"
"origin" "160 1056 400"
}
// Entity 37
// Entities:g[1] -> ammo_lightning:e[37]
{
"classname" "ammo_lightning"
"origin" "-152 352 -400"
}
// Entity 38
// Entities:g[1] -> ammo_slugs:e[38]
{
"classname" "ammo_slugs"
"origin" "-800 -192 176"
}
// Entity 39
// Entities:g[1] -> item_armor_combat:e[39]
{
"classname" "item_armor_combat"
"origin" "-192 -192 16"
}
// Entity 40
// Entities:g[1] -> ammo_cells:e[40]
{
"classname" "ammo_cells"
"origin" "-160 96 16"
}
// Entity 41
// Entities:g[1] -> item_haste:e[41]
{
"classname" "item_haste"
"origin" "768 576 400"
}
// Entity 42
// Entities:g[1] -> info_player_deathmatch:e[42]
{
"classname" "info_player_deathmatch"
"origin" "-600 456 -392"
}
// Entity 43
// Entities:g[1] -> info_player_deathmatch:e[43]
{
"classname" "info_player_deathmatch"
"origin" "-352 -648 -392"
}
// Entity 44
// Entities:g[1] -> info_player_deathmatch:e[44]
{
"classname" "info_player_deathmatch"
"origin" "-672 -512 24"
"angle" "360"
}
// Entity 45
// Entities:g[1] -> info_player_deathmatch:e[45]
{
"classname" "info_player_deathmatch"
"origin" "-832 256 408"
"angle" "315"
}
// Entity 46
// Entities:g[1] -> info_player_deathmatch:e[46]
{
"classname" "info_player_deathmatch"
"origin" "-1024 -192 -104"
"angle" "180"
}
// Entity 47
// Entities:g[1] -> info_player_deathmatch:e[47]
{
"classname" "info_player_deathmatch"
"origin" "-416 -16 24"
"angle" "135"
}
// Entity 48
// Entities:g[1] -> info_player_deathmatch:e[48]
{
"classname" "info_player_deathmatch"
"origin" "-416 736 24"
"angle" "225"
}
// Entity 49
// Entities:g[1] -> info_player_deathmatch:e[49]
{
"classname" "info_player_deathmatch"
"angle" "225"
"origin" "520 744 -168"
}
// Entity 50
// Entities:g[1] -> info_player_deathmatch:e[50]
{
"classname" "info_player_deathmatch"
"origin" "864 928 408"
"angle" "225"
}
// Entity 51
// Entities:g[1] -> weapon_shotgun:e[51]
{
"classname" "weapon_shotgun"
"origin" "768 192 400"
}
// Entity 52
// Entities:g[1] -> info_player_deathmatch:e[52]
{
"classname" "info_player_deathmatch"
"origin" "256 88 408"
"angle" "90"
}
// Entity 53
// Entities:g[1] -> ammo_slugs:e[53]
{
"classname" "ammo_slugs"
"origin" "864 880 400"
}
// Entity 54
// Entities:g[1] -> ammo_rockets:e[54]
{
"classname" "ammo_rockets"
"origin" "64 256 400"
}
// Entity 55
// Entities:g[1] -> ammo_grenades:e[55]
{
"classname" "ammo_grenades"
"origin" "-32 -736 400"
}
// Entity 56
// Entities:g[1] -> item_health_small:e[56]
{
"classname" "item_health_small"
"origin" "480 -432 400"
}
// Entity 57
// Entities:g[1] -> weapon_grenadelauncher:e[57]
{
"classname" "weapon_grenadelauncher"
"origin" "384 -656 400"
}
// Entity 58
// Entities:g[1] -> item_health:e[58]
{
"classname" "item_health"
"origin" "-784 -112 176"
}
// Entity 59
// Entities:g[1] -> item_armor_shard:e[59]
{
"classname" "item_armor_shard"
"origin" "-856 -624 400"
}
// Entity 60
// Entities:g[1] -> item_health:e[60]
{
"classname" "item_health"
"origin" "-1056 -96 -112"
}
// Entity 61
// Entities:g[1] -> light:e[61]
{
"classname" "light"
"origin" "624 896 472"
"_color" "1.000000 0.712500 0.329167"
"light" "50"
}
// Entity 62
// Entities:g[1] -> item_health:e[62]
{
"classname" "item_health"
"origin" "864 928 400"
}
// Entity 63
// Entities:g[1] -> item_armor_shard:e[63]
{
"classname" "item_armor_shard"
"origin" "-608 736 16"
}
// Entity 64
// Entities:g[1] -> ammo_cells:e[64]
{
"classname" "ammo_cells"
"origin" "-192 416 144"
}
// Entity 65
// Entities:g[1] -> item_health:e[65]
{
"classname" "item_health"
"origin" "64 768 -176"
}
// Entity 66
// Entities:g[1] -> item_health_small:e[66]
{
"classname" "item_health_small"
"origin" "472 -536 -112"
}
// Entity 67
// Entities:g[1] -> item_health:e[67]
{
"classname" "item_health"
"origin" "96 64 16"
}
// Entity 68
// Entities:g[1] -> item_armor_shard:e[68]
{
"classname" "item_armor_shard"
"origin" "-352 -416 16"
}
// Entity 69
// Entities:g[1] -> ammo_bullets:e[69]
{
"classname" "ammo_bullets"
"origin" "-672 -656 16"
}
// Entity 70
// Entities:g[1] -> weapon_shotgun:e[70]
{
"classname" "weapon_shotgun"
"origin" "-536 -512 16"
}
// Entity 71
// Entities:g[1] -> ammo_rockets:e[71]
{
"classname" "ammo_rockets"
"origin" "-192 -584 -400"
}
// Entity 72
// Entities:g[1] -> item_health:e[72]
{
"classname" "item_health"
"origin" "-600 384 -400"
}
// Entity 73
// Entities:g[1] -> weapon_lightning:e[73]
{
"classname" "weapon_lightning"
"origin" "-192 448 -400"
}
// Entity 74
// Entities:g[1] -> misc_teleporter_dest:e[74]
{
"classname" "misc_teleporter_dest"
"origin" "96 -656 24"
"targetname" "secret"
"angle" "135"
}
// Entity 75
// Entities:g[1] -> light:e[75]
{
"classname" "light"
"origin" "-288 -64 -368"
"_color" "1.000000 0.475676 0.000000"
"light" "10"
}
// Entity 76
// Entities:g[1] -> trigger_teleport:b[76]
{
"classname" "trigger_teleport"
"target" "secret"
// Brush 0
// Entities:g[1] -> trigger_teleport:b[76] -> poly:p[1]
{
brushDef
{
( 0 0 -424 ) ( 64 0 -424 ) ( 0 64 -424 ) ( ( 0.00000 -0.03125 19.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/trigger 0 0 0
( 0 0 -312 ) ( 0 64 -312 ) ( 64 0 -312 ) ( ( 0.00000 0.03125 19.00000 ) ( -0.03125 0.00000 -2.00000 ) ) common/trigger 0 0 0
( 0 -120 0 ) ( 0 -120 64 ) ( 64 -120 0 ) ( ( 0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/trigger 0 0 0
( -600 0 0 ) ( -600 0 64 ) ( -600 64 0 ) ( ( 0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/trigger 0 0 0
( 0 -8 0 ) ( 64 -8 0 ) ( 0 -8 64 ) ( ( -0.03125 0.00000 19.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/trigger 0 0 0
( -608 0 0 ) ( -608 64 0 ) ( -608 0 64 ) ( ( -0.03125 0.00000 2.00000 ) ( 0.00000 0.03125 -12.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 77
// Entities:g[1] -> item_invis:e[77]
{
"classname" "item_invis"
"origin" "-480 -64 -416"
}
// Entity 78
// Entities:g[1] -> target_speaker:e[78]
{
"classname" "target_speaker"
"origin" "152 -184 -416"
"spawnflags" "5"
"noise" "sound/world/lava_amb_01_quiet.wav"
}
// Entity 79
// Entities:g[1] -> info_player_intermission:e[79]
{
"classname" "info_player_intermission"
"origin" "-944 -192 484"
"angle" "360"
}
// Entity 80
// Entities:g[1] -> item_quad:e[80]
{
"classname" "item_quad"
"origin" "-1024 -192 400"
}
// Entity 81
// Entities:g[1] -> light:e[81]
{
"classname" "light"
"origin" "-1216 -192 0"
"_color" "1.000000 0.712500 0.329167"
"light" "100"
}
// Entity 82
// Entities:g[1] -> item_armor_body:e[82]
{
"classname" "item_armor_body"
"origin" "64 1184 400"
}
// Entity 83
// Entities:g[1] -> misc_model:e[83]
{
"classname" "misc_model"
"origin" "300 -236 -364"
"angle" "135"
"model" "models/mapobjects/skull/skull.md3"
}
// Entity 84
// Entities:g[1] -> light:e[84]
{
"classname" "light"
"light" "100"
"_color" "1.000000 0.712500 0.329167"
"origin" "-656 176 120"
}
// Entity 85
// Entities:g[1] -> light:e[85]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.710204 0.040816"
"origin" "256 176 576"
}
// Entity 86
// Entities:g[1] -> misc_model:e[86]
{
"classname" "misc_model"
"angle" "270"
"model" "models/mapobjects/teleporter/teleporter.md3"
"origin" "64 1408 384"
}
// Entity 87
// Entities:g[1] -> func_group:b[87]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[87] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/metalsupport4g_2
( 3 3 0 0 0 )
(
( ( 160 1312 576 0 0 ) ( 160 1312 608 0 0.50000 ) ( 160 1312 640 0 1 ) )
( ( 352 1312 576 1.50000 0 ) ( 352 1312 608 1.50000 0.50000 ) ( 352 1312 640 1.50000 1 ) )
( ( 352 1120 576 3 0 ) ( 352 1120 608 3 0.50000 ) ( 352 1120 640 3 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[87] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( 160 1312 576 1.50000 -10.25000 ) ( 352 1312 576 2.75000 -10.25000 ) ( 352 1120 576 2.75000 -8.25000 ) )
( ( 352 1312 576 2.75000 -10.25000 ) ( 352 1312 576 2.75000 -10.25000 ) ( 352 1312 576 2.75000 -10.25000 ) )
( ( 352 1312 576 2.75000 -10.25000 ) ( 352 1312 576 2.75000 -10.25000 ) ( 352 1312 576 2.75000 -10.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[87] -> bezier:b2[3]
{
patchDef2
{
gothic_block/killblock_j2
( 3 3 0 0 0 )
(
( ( 352 1120 640 2.75000 -8.25000 ) ( 352 1312 640 2.75000 -10.25000 ) ( 160 1312 640 1.50000 -10.25000 ) )
( ( 352 1312 640 2.75000 -10.25000 ) ( 352 1312 640 2.75000 -10.25000 ) ( 352 1312 640 2.75000 -10.25000 ) )
( ( 352 1312 640 2.75000 -10.25000 ) ( 352 1312 640 2.75000 -10.25000 ) ( 352 1312 640 2.75000 -10.25000 ) )
)
}
}
}
// Entity 88
// Entities:g[1] -> light:e[88]
{
"classname" "light"
"origin" "464 312 -32"
"_color" "1.000000 0.712500 0.329167"
"light" "50"
}
// Entity 89
// Entities:g[1] -> light:e[89]
{
"classname" "light"
"origin" "352 -608 536"
"light" "100"
"_color" "1.000000 0.710204 0.040816"
}
// Entity 90
// Entities:g[1] -> func_group:b[90]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[90] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 192 -768 448 0 -0.10000 ) ( 192 -864 448 -0.75000 -0.10000 ) ( 192 -960 448 -1.50000 -0.10000 ) )
( ( 192 -768 576 0 0.90000 ) ( 192 -864 576 -0.75000 0.90000 ) ( 192 -960 576 -1.50000 0.90000 ) )
( ( 256 -768 576 0 1.40000 ) ( 256 -864 576 -0.75000 1.40000 ) ( 256 -960 576 -1.50000 1.40000 ) )
( ( 320 -768 576 0 1.90000 ) ( 320 -864 576 -0.75000 1.90000 ) ( 320 -960 576 -1.50000 1.90000 ) )
( ( 320 -768 448 0 2.90000 ) ( 320 -864 448 -0.75000 2.90000 ) ( 320 -960 448 -1.50000 2.90000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[90] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 192 -768 576 1.50000 -4.50000 ) ( 192 -768 576 1.50000 -4.50000 ) ( 192 -768 448 1.50000 -3.50000 ) )
( ( 192 -768 576 1.50000 -4.50000 ) ( 192 -768 576 1.50000 -4.50000 ) ( 192 -768 576 1.50000 -4.50000 ) )
( ( 256 -768 576 2 -4.50000 ) ( 256 -768 576 2 -4.50000 ) ( 256 -768 576 2 -4.50000 ) )
( ( 320 -768 576 2.50000 -4.50000 ) ( 320 -768 576 2.50000 -4.50000 ) ( 320 -768 576 2.50000 -4.50000 ) )
( ( 320 -768 576 2.50000 -4.50000 ) ( 320 -768 576 2.50000 -4.50000 ) ( 320 -768 448 2.50000 -3.50000 ) )
)
}
}
}
// Entity 91
// Entities:g[1] -> light:e[91]
{
"classname" "light"
"origin" "488 -192 528"
"_color" "1.000000 0.710204 0.040816"
"light" "50"
}
// Entity 92
// Entities:g[1] -> func_group:b[92]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[92] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 288 704 320 0 0 ) ( 352 704 320 -0.50000 0 ) ( 416 704 320 -1 0 ) )
( ( 288 768 320 0 0.50000 ) ( 352 768 320 -0.50000 0.50000 ) ( 416 768 320 -1 0.50000 ) )
( ( 288 768 192 0 1.50000 ) ( 352 768 192 -0.50000 1.50000 ) ( 416 768 192 -1 1.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[92] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 288 704 320 5.50000 -2.50000 ) ( 288 768 320 6 -2.50000 ) ( 288 768 192 6 -1.50000 ) )
( ( 288 768 320 6 -2.50000 ) ( 288 768 320 6 -2.50000 ) ( 288 768 320 6 -2.50000 ) )
( ( 288 768 320 6 -2.50000 ) ( 288 768 320 6 -2.50000 ) ( 288 768 320 6 -2.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[92] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 416 768 192 6 -1.50000 ) ( 416 768 320 6 -2.50000 ) ( 416 704 320 5.50000 -2.50000 ) )
( ( 416 768 320 6 -2.50000 ) ( 416 768 320 6 -2.50000 ) ( 416 768 320 6 -2.50000 ) )
( ( 416 768 320 6 -2.50000 ) ( 416 768 320 6 -2.50000 ) ( 416 768 320 6 -2.50000 ) )
)
}
}
}
// Entity 93
// Entities:g[1] -> light:e[93]
{
"classname" "light"
"origin" "56 544 -336"
"_color" "1.000000 0.710204 0.040816"
"light" "50"
}
// Entity 94
// Entities:g[1] -> weapon_rocketlauncher:e[94]
{
"classname" "weapon_rocketlauncher"
"origin" "64 -704 -400"
}
// Entity 95
// Entities:g[1] -> func_door:b[95]
{
"classname" "func_door"
"health" "10"
"speed" "100"
"lip" "-16"
"angle" "90"
// Brush 0
// Entities:g[1] -> func_door:b[95] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 0 -320 ) ( 0 64 -320 ) ( 64 0 -320 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -2.00000 ) ) gothic_block/blocks11b 0 0 0
( 0 -224 0 ) ( 0 -224 64 ) ( 64 -224 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -192 0 64 ) ( -192 0 128 ) ( -192 64 64 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.50000 ) ) gothic_block/blocks11d 0 0 0
( 0 -160 0 ) ( 64 -160 0 ) ( 0 -160 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.00000 ) ) gothic_block/blocks11b 0 0 0
( -208 0 -48 ) ( -208 64 -48 ) ( -208 0 16 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -3.37500 ) ) gothic_block/killblock_i2 0 0 0
}
}
}
// Entity 96
// Entities:g[1] -> item_health_mega:e[96]
{
"classname" "item_health_mega"
"origin" "320 576 -376"
}
// Entity 97
// Entities:g[1] -> light:e[97]
{
"classname" "light"
"origin" "-288 -192 512"
"light" "40"
"_color" "1.000000 0.712500 0.329167"
}
// Entity 98
// Entities:g[1] -> func_group:b[98]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[98] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks17e
( 5 3 0 0 0 )
(
( ( -384 352 -320 0 0 ) ( -352 352 -320 -0.25000 0 ) ( -320 352 -320 -0.50000 0 ) )
( ( -384 352 -288 0 0.25000 ) ( -352 352 -288 -0.25000 0.25000 ) ( -320 352 -288 -0.50000 0.25000 ) )
( ( -384 480 -288 0 1.25000 ) ( -352 480 -288 -0.25000 1.25000 ) ( -320 480 -288 -0.50000 1.25000 ) )
( ( -384 608 -288 0 2.25000 ) ( -352 608 -288 -0.25000 2.25000 ) ( -320 608 -288 -0.50000 2.25000 ) )
( ( -384 608 -320 0 2.50000 ) ( -352 608 -320 -0.25000 2.50000 ) ( -320 608 -320 -0.50000 2.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[98] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -384 352 -288 2.75000 2.25000 ) ( -384 352 -288 2.75000 2.25000 ) ( -384 352 -320 2.75000 2.50000 ) )
( ( -384 352 -288 2.75000 2.25000 ) ( -384 352 -288 2.75000 2.25000 ) ( -384 352 -288 2.75000 2.25000 ) )
( ( -384 480 -288 3.75000 2.25000 ) ( -384 480 -288 3.75000 2.25000 ) ( -384 480 -288 3.75000 2.25000 ) )
( ( -384 608 -288 4.75000 2.25000 ) ( -384 608 -288 4.75000 2.25000 ) ( -384 608 -288 4.75000 2.25000 ) )
( ( -384 608 -288 4.75000 2.25000 ) ( -384 608 -288 4.75000 2.25000 ) ( -384 608 -320 4.75000 2.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[98] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -320 352 -320 2.75000 2.50000 ) ( -320 352 -288 2.75000 2.25000 ) ( -320 352 -288 2.75000 2.25000 ) )
( ( -320 352 -288 2.75000 2.25000 ) ( -320 352 -288 2.75000 2.25000 ) ( -320 352 -288 2.75000 2.25000 ) )
( ( -320 480 -288 3.75000 2.25000 ) ( -320 480 -288 3.75000 2.25000 ) ( -320 480 -288 3.75000 2.25000 ) )
( ( -320 608 -288 4.75000 2.25000 ) ( -320 608 -288 4.75000 2.25000 ) ( -320 608 -288 4.75000 2.25000 ) )
( ( -320 608 -320 4.75000 2.50000 ) ( -320 608 -288 4.75000 2.25000 ) ( -320 608 -288 4.75000 2.25000 ) )
)
}
}
}
// Entity 99
// Entities:g[1] -> light:e[99]
{
"classname" "light"
"_color" "1.000000 0.712500 0.329167"
"light" "100"
"origin" "384 -512 32"
}
// Entity 100
// Entities:g[1] -> light:e[100]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.712500 0.329167"
"origin" "-544 -400 80"
}
// Entity 101
// Entities:g[1] -> func_group:b[101]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[101] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/km_arena1tower4_a
( 5 3 0 0 0 )
(
( ( -256 -688 128 0 0 ) ( -256 -688 144 0 0.50000 ) ( -256 -688 160 0 1 ) )
( ( -256 -768 128 0.62500 0 ) ( -256 -768 144 0.62500 0.50000 ) ( -256 -768 160 0.62500 1 ) )
( ( -320 -768 128 1.12500 0 ) ( -320 -768 144 1.12500 0.50000 ) ( -320 -768 160 1.12500 1 ) )
( ( -384 -768 128 1.62500 0 ) ( -384 -768 144 1.62500 0.50000 ) ( -384 -768 160 1.62500 1 ) )
( ( -384 -688 128 2.25000 0 ) ( -384 -688 144 2.25000 0.50000 ) ( -384 -688 160 2.25000 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[101] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -256 -768 128 -2 6 ) ( -256 -768 128 -2 6 ) ( -256 -688 128 -2 5.37500 ) )
( ( -256 -768 128 -2 6 ) ( -256 -768 128 -2 6 ) ( -256 -768 128 -2 6 ) )
( ( -320 -768 128 -2.50000 6 ) ( -320 -768 128 -2.50000 6 ) ( -320 -768 128 -2.50000 6 ) )
( ( -384 -768 128 -3 6 ) ( -384 -768 128 -3 6 ) ( -384 -768 128 -3 6 ) )
( ( -384 -768 128 -3 6 ) ( -384 -768 128 -3 6 ) ( -384 -688 128 -3 5.37500 ) )
)
}
}
}
// Entity 102
// Entities:g[1] -> func_group:b[102]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[102] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( -512 -47.99998 119 0 0 ) ( -512 -192 119 0 1 ) ( -512 -336 119 0 2 ) )
( ( -457 -47.99998 119 0.42969 0 ) ( -457 -192 119 0.42969 1 ) ( -457 -336 119 0.42969 2 ) )
( ( -457 -47.99998 55 0.92969 0 ) ( -457 -192 55 0.92969 1 ) ( -457 -336 55 0.92969 2 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[102] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 3 3 0 0 0 )
(
( ( -457 -48 119 -3.07031 -0.92969 ) ( -457 -48 119 -3.07031 -0.92969 ) ( -512 -48 119 -3.50000 -0.92969 ) )
( ( -457 -48 119 -3.07031 -0.92969 ) ( -457 -48 119 -3.07031 -0.92969 ) ( -457 -48 119 -3.07031 -0.92969 ) )
( ( -457 -48 119 -3.07031 -0.92969 ) ( -457 -48 119 -3.07031 -0.92969 ) ( -457 -48 55 -3.07031 -0.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[102] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 3 3 0 0 0 )
(
( ( -457 -336 55 -3.07031 -0.42969 ) ( -457 -336 119 -3.07031 -0.92969 ) ( -512 -336 119 -3.50000 -0.92969 ) )
( ( -457 -336 119 -3.07031 -0.92969 ) ( -457 -336 119 -3.07031 -0.92969 ) ( -457 -336 119 -3.07031 -0.92969 ) )
( ( -457 -336 119 -3.07031 -0.92969 ) ( -457 -336 119 -3.07031 -0.92969 ) ( -457 -336 119 -3.07031 -0.92969 ) )
)
}
}
}
// Entity 103
// Entities:g[1] -> trigger_push:b[103]
{
"classname" "trigger_push"
"target" "pushor"
// Brush 0
// Entities:g[1] -> trigger_push:b[103] -> poly:p[1]
{
brushDef
{
( 0 0 320 ) ( 64 0 320 ) ( 0 64 320 ) ( ( 0.00000 -0.03125 -9.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/trigger 0 0 0
( 0 -248 0 ) ( 0 -248 64 ) ( 64 -248 0 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/trigger 0 0 0
( 368 0 0 ) ( 368 0 64 ) ( 368 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 11.00000 ) ) common/trigger 0 0 0
( 0 -136 0 ) ( 64 -136 0 ) ( 0 -136 64 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/trigger 0 0 0
( 256 0 0 ) ( 256 64 0 ) ( 256 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 10.00000 ) ) common/trigger 0 0 0
( 0 0 252.57143 ) ( 0 64 252.57143 ) ( 64 0 275.42856 ) ( ( 0.00000 -0.02943 -11.50000 ) ( 0.03125 0.00000 -6.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 104
// Entities:g[1] -> func_group:b[104]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[104] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -768 512 128 -0.10000 0 ) ( -720 512 128 -0.47500 0 ) ( -672 512 128 -0.85000 0 ) )
( ( -768 512 256 -0.10000 1 ) ( -720 512 256 -0.47500 1 ) ( -672 512 256 -0.85000 1 ) )
( ( -768 576 256 -0.10000 1.50000 ) ( -720 576 256 -0.47500 1.50000 ) ( -672 576 256 -0.85000 1.50000 ) )
( ( -768 640 256 -0.10000 2 ) ( -720 640 256 -0.47500 2 ) ( -672 640 256 -0.85000 2 ) )
( ( -768 640 128 -0.10000 3 ) ( -720 640 128 -0.47500 3 ) ( -672 640 128 -0.85000 3 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[104] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -672 512 128 4 -1 ) ( -672 512 256 4 -2 ) ( -672 512 256 4 -2 ) )
( ( -672 512 256 4 -2 ) ( -672 512 256 4 -2 ) ( -672 512 256 4 -2 ) )
( ( -672 576 256 4.50000 -2 ) ( -672 576 256 4.50000 -2 ) ( -672 576 256 4.50000 -2 ) )
( ( -672 640 256 5 -2 ) ( -672 640 256 5 -2 ) ( -672 640 256 5 -2 ) )
( ( -672 640 128 5 -1 ) ( -672 640 256 5 -2 ) ( -672 640 256 5 -2 ) )
)
}
}
}
// Entity 105
// Entities:g[1] -> func_group:b[105]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[105] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -512 512 544 0 0 ) ( -512 576 544 -0.50000 0 ) ( -512 640 544 -1 0 ) )
( ( -672 512 544 0 1.25000 ) ( -672 576 544 -0.50000 1.25000 ) ( -672 640 544 -1 1.25000 ) )
( ( -672 512 480 0 1.75000 ) ( -672 576 480 -0.50000 1.75000 ) ( -672 640 480 -1 1.75000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[105] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -512 512 544 -4 -4.25000 ) ( -672 512 544 -5.25000 -4.25000 ) ( -672 512 480 -5.25000 -3.75000 ) )
( ( -672 512 544 -5.25000 -4.25000 ) ( -672 512 544 -5.25000 -4.25000 ) ( -672 512 544 -5.25000 -4.25000 ) )
( ( -672 512 544 -5.25000 -4.25000 ) ( -672 512 544 -5.25000 -4.25000 ) ( -672 512 544 -5.25000 -4.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[105] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -672 640 480 -5.15000 -3.75000 ) ( -672 640 544 -5.15000 -4.25000 ) ( -512 640 544 -3.90000 -4.25000 ) )
( ( -672 640 544 -5.15000 -4.25000 ) ( -672 640 544 -5.15000 -4.25000 ) ( -672 640 544 -5.15000 -4.25000 ) )
( ( -672 640 544 -5.15000 -4.25000 ) ( -672 640 544 -5.15000 -4.25000 ) ( -672 640 544 -5.15000 -4.25000 ) )
)
}
}
}
// Entity 106
// Entities:g[1] -> func_group:b[106]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[106] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 128 448 544 0 0 ) ( 64 448 544 -0.50000 0 ) ( 0 448 544 -1 0 ) )
( ( 128 352 544 0 0.75000 ) ( 64 352 544 -0.50000 0.75000 ) ( 0 352 544 -1 0.75000 ) )
( ( 128 352 448 0 1.50000 ) ( 64 352 448 -0.50000 1.50000 ) ( 0 352 448 -1 1.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[106] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 128 448 544 3.50000 -4.25000 ) ( 128 352 544 2.75000 -4.25000 ) ( 128 352 448 2.75000 -3.50000 ) )
( ( 128 352 544 2.75000 -4.25000 ) ( 128 352 544 2.75000 -4.25000 ) ( 128 352 544 2.75000 -4.25000 ) )
( ( 128 352 544 2.75000 -4.25000 ) ( 128 352 544 2.75000 -4.25000 ) ( 128 352 544 2.75000 -4.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[106] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 0 352 448 2.75000 -3.50000 ) ( 0 352 544 2.75000 -4.25000 ) ( 0 448 544 3.50000 -4.25000 ) )
( ( 0 352 544 2.75000 -4.25000 ) ( 0 352 544 2.75000 -4.25000 ) ( 0 352 544 2.75000 -4.25000 ) )
( ( 0 352 544 2.75000 -4.25000 ) ( 0 352 544 2.75000 -4.25000 ) ( 0 352 544 2.75000 -4.25000 ) )
)
}
}
}
// Entity 107
// Entities:g[1] -> func_group:b[107]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[107] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -256 384 320 0 0 ) ( -192 384 320 0 0.50000 ) ( -128 384 320 0 1 ) )
( ( -256 384 352 0.25000 0 ) ( -192 384 352 0.25000 0.50000 ) ( -128 384 352 0.25000 1 ) )
( ( -256 576 352 1.75000 0 ) ( -192 576 352 1.75000 0.50000 ) ( -128 576 352 1.75000 1 ) )
( ( -256 768 352 3.25000 0 ) ( -192 768 352 3.25000 0.50000 ) ( -128 768 352 3.25000 1 ) )
( ( -256 768 320 3.50000 0 ) ( -192 768 320 3.50000 0.50000 ) ( -128 768 320 3.50000 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[107] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -256 384 352 3 -2.75000 ) ( -256 384 352 3 -2.75000 ) ( -256 384 320 3 -2.50000 ) )
( ( -256 384 352 3 -2.75000 ) ( -256 384 352 3 -2.75000 ) ( -256 384 352 3 -2.75000 ) )
( ( -256 576 352 4.50000 -2.75000 ) ( -256 576 352 4.50000 -2.75000 ) ( -256 576 352 4.50000 -2.75000 ) )
( ( -256 768 352 6 -2.75000 ) ( -256 768 352 6 -2.75000 ) ( -256 768 352 6 -2.75000 ) )
( ( -256 768 352 6 -2.75000 ) ( -256 768 352 6 -2.75000 ) ( -256 768 320 6 -2.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[107] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -128 384 320 3 -2.50000 ) ( -128 384 352 3 -2.75000 ) ( -128 384 352 3 -2.75000 ) )
( ( -128 384 352 3 -2.75000 ) ( -128 384 352 3 -2.75000 ) ( -128 384 352 3 -2.75000 ) )
( ( -128 576 352 4.50000 -2.75000 ) ( -128 576 352 4.50000 -2.75000 ) ( -128 576 352 4.50000 -2.75000 ) )
( ( -128 768 352 6 -2.75000 ) ( -128 768 352 6 -2.75000 ) ( -128 768 352 6 -2.75000 ) )
( ( -128 768 320 6 -2.50000 ) ( -128 768 352 6 -2.75000 ) ( -128 768 352 6 -2.75000 ) )
)
}
}
}
// Entity 108
// Entities:g[1] -> func_group:b[108]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[108] -> bezier:b2[1]
{
patchDef2
{
gothic_wall/oct20c
( 5 3 0 0 0 )
(
( ( -128 832 -256 0 0 ) ( -128 832 -64 0 1.50000 ) ( -128 832 128 0 3 ) )
( ( -128 768 -256 0.50000 0 ) ( -128 768 -64 0.50000 1.50000 ) ( -128 768 128 0.50000 3 ) )
( ( -192 768 -256 1 0 ) ( -192 768 -64 1 1.50000 ) ( -192 768 128 1 3 ) )
( ( -256 768 -256 1.50000 0 ) ( -256 768 -64 1.50000 1.50000 ) ( -256 768 128 1.50000 3 ) )
( ( -256 832 -256 2 0 ) ( -256 832 -64 2 1.50000 ) ( -256 832 128 2 3 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[108] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -128 768 -256 -1 -6 ) ( -128 768 -256 -1 -6 ) ( -128 832 -256 -1 -6.50000 ) )
( ( -128 768 -256 -1 -6 ) ( -128 768 -256 -1 -6 ) ( -128 768 -256 -1 -6 ) )
( ( -192 768 -256 -1.50000 -6 ) ( -192 768 -256 -1.50000 -6 ) ( -192 768 -256 -1.50000 -6 ) )
( ( -256 768 -256 -2 -6 ) ( -256 768 -256 -2 -6 ) ( -256 768 -256 -2 -6 ) )
( ( -256 768 -256 -2 -6 ) ( -256 768 -256 -2 -6 ) ( -256 832 -256 -2 -6.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[108] -> bezier:b2[3]
{
patchDef2
{
gothic_floor/metalbridge06
( 5 3 0 0 0 )
(
( ( -128 832 128 -1 -6.50000 ) ( -128 768 128 -1 -6 ) ( -128 768 128 -1 -6 ) )
( ( -128 768 128 -1 -6 ) ( -128 768 128 -1 -6 ) ( -128 768 128 -1 -6 ) )
( ( -192 768 128 -1.50000 -6 ) ( -192 768 128 -1.50000 -6 ) ( -192 768 128 -1.50000 -6 ) )
( ( -256 768 128 -2 -6 ) ( -256 768 128 -2 -6 ) ( -256 768 128 -2 -6 ) )
( ( -256 832 128 -2 -6.50000 ) ( -256 768 128 -2 -6 ) ( -256 768 128 -2 -6 ) )
)
}
}
}
// Entity 109
// Entities:g[1] -> func_group:b[109]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[109] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -256 960 224 0.10000 -0.20000 ) ( -256 864 224 -0.65000 -0.20000 ) ( -256 768 224 -1.40000 -0.20000 ) )
( ( -256 960 288 0.10000 0.30000 ) ( -256 864 288 -0.65000 0.30000 ) ( -256 768 288 -1.40000 0.30000 ) )
( ( -192 960 288 0.10000 0.80000 ) ( -192 864 288 -0.65000 0.80000 ) ( -192 768 288 -1.40000 0.80000 ) )
( ( -128 960 288 0.10000 1.30000 ) ( -128 864 288 -0.65000 1.30000 ) ( -128 768 288 -1.40000 1.30000 ) )
( ( -128 960 224 0.10000 1.80000 ) ( -128 864 224 -0.65000 1.80000 ) ( -128 768 224 -1.40000 1.80000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[109] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -256 768 224 -2 -1.75000 ) ( -256 768 288 -2 -2.25000 ) ( -256 768 288 -2 -2.25000 ) )
( ( -256 768 288 -2 -2.25000 ) ( -256 768 288 -2 -2.25000 ) ( -256 768 288 -2 -2.25000 ) )
( ( -192 768 288 -1.50000 -2.25000 ) ( -192 768 288 -1.50000 -2.25000 ) ( -192 768 288 -1.50000 -2.25000 ) )
( ( -128 768 288 -1 -2.25000 ) ( -128 768 288 -1 -2.25000 ) ( -128 768 288 -1 -2.25000 ) )
( ( -128 768 224 -1 -1.75000 ) ( -128 768 288 -1 -2.25000 ) ( -128 768 288 -1 -2.25000 ) )
)
}
}
}
// Entity 110
// Entities:g[1] -> func_group:b[110]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[110] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -128 -576 544 0 0 ) ( -128 -608 544 0 0.25000 ) ( -128 -640 544 0 0.50000 ) )
( ( -128 -576 608 0.75000 0 ) ( -128 -608 608 0.75000 0.25000 ) ( -128 -640 608 0.75000 0.50000 ) )
( ( -32 -576 608 1.50000 0 ) ( -32 -608 608 1.50000 0.25000 ) ( -32 -640 608 1.50000 0.50000 ) )
( ( 64 -576 608 2.25000 0 ) ( 64 -608 608 2.25000 0.25000 ) ( 64 -640 608 2.25000 0.50000 ) )
( ( 64 -576 544 3 0 ) ( 64 -608 544 3 0.25000 ) ( 64 -640 544 3 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[110] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -128 -576 608 -1 -4.75000 ) ( -128 -576 608 -1 -4.75000 ) ( -128 -576 544 -1 -4.25000 ) )
( ( -128 -576 608 -1 -4.75000 ) ( -128 -576 608 -1 -4.75000 ) ( -128 -576 608 -1 -4.75000 ) )
( ( -32 -576 608 -0.25000 -4.75000 ) ( -32 -576 608 -0.25000 -4.75000 ) ( -32 -576 608 -0.25000 -4.75000 ) )
( ( 64 -576 608 0.50000 -4.75000 ) ( 64 -576 608 0.50000 -4.75000 ) ( 64 -576 608 0.50000 -4.75000 ) )
( ( 64 -576 608 0.50000 -4.75000 ) ( 64 -576 608 0.50000 -4.75000 ) ( 64 -576 544 0.50000 -4.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[110] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -128 -640 544 -1 -4.25000 ) ( -128 -640 608 -1 -4.75000 ) ( -128 -640 608 -1 -4.75000 ) )
( ( -128 -640 608 -1 -4.75000 ) ( -128 -640 608 -1 -4.75000 ) ( -128 -640 608 -1 -4.75000 ) )
( ( -32 -640 608 -0.25000 -4.75000 ) ( -32 -640 608 -0.25000 -4.75000 ) ( -32 -640 608 -0.25000 -4.75000 ) )
( ( 64 -640 608 0.50000 -4.75000 ) ( 64 -640 608 0.50000 -4.75000 ) ( 64 -640 608 0.50000 -4.75000 ) )
( ( 64 -640 544 0.50000 -4.25000 ) ( 64 -640 608 0.50000 -4.75000 ) ( 64 -640 608 0.50000 -4.75000 ) )
)
}
}
}
// Entity 111
// Entities:g[1] -> func_group:b[111]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[111] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 384 -112 544 0 0 ) ( 352 -112 544 0 0.25000 ) ( 320 -112 544 0 0.50000 ) )
( ( 384 -112 608 0.50000 0 ) ( 352 -112 608 0.50000 0.25000 ) ( 320 -112 608 0.50000 0.50000 ) )
( ( 384 -192 608 1.12500 0 ) ( 352 -192 608 1.12500 0.25000 ) ( 320 -192 608 1.12500 0.50000 ) )
( ( 384 -272 608 1.75000 0 ) ( 352 -272 608 1.75000 0.25000 ) ( 320 -272 608 1.75000 0.50000 ) )
( ( 384 -272 544 2.25000 0 ) ( 352 -272 544 2.25000 0.25000 ) ( 320 -272 544 2.25000 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[111] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 384 -112 608 -0.87500 -5 ) ( 384 -112 608 -0.87500 -5 ) ( 384 -112 544 -0.87500 -4.50000 ) )
( ( 384 -112 608 -0.87500 -5 ) ( 384 -112 608 -0.87500 -5 ) ( 384 -112 608 -0.87500 -5 ) )
( ( 384 -192 608 -1.50000 -5 ) ( 384 -192 608 -1.50000 -5 ) ( 384 -192 608 -1.50000 -5 ) )
( ( 384 -272 608 -2.12500 -5 ) ( 384 -272 608 -2.12500 -5 ) ( 384 -272 608 -2.12500 -5 ) )
( ( 384 -272 608 -2.12500 -5 ) ( 384 -272 608 -2.12500 -5 ) ( 384 -272 544 -2.12500 -4.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[111] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 320 -112 544 -0.87500 -4.25000 ) ( 320 -112 608 -0.87500 -4.75000 ) ( 320 -112 608 -0.87500 -4.75000 ) )
( ( 320 -112 608 -0.87500 -4.75000 ) ( 320 -112 608 -0.87500 -4.75000 ) ( 320 -112 608 -0.87500 -4.75000 ) )
( ( 320 -192 608 -1.50000 -4.75000 ) ( 320 -192 608 -1.50000 -4.75000 ) ( 320 -192 608 -1.50000 -4.75000 ) )
( ( 320 -272 608 -2.12500 -4.75000 ) ( 320 -272 608 -2.12500 -4.75000 ) ( 320 -272 608 -2.12500 -4.75000 ) )
( ( 320 -272 544 -2.12500 -4.25000 ) ( 320 -272 608 -2.12500 -4.75000 ) ( 320 -272 608 -2.12500 -4.75000 ) )
)
}
}
}
// Entity 112
// Entities:g[1] -> func_group:b[112]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[112] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 0 112 544 0 0 ) ( 0 56 544 0 0.43750 ) ( 0 0 544 0 0.87500 ) )
( ( 0 112 608 0.50000 0 ) ( 0 56 608 0.50000 0.43750 ) ( 0 0 608 0.50000 0.87500 ) )
( ( 64 112 608 1 0 ) ( 64 56 608 1 0.43750 ) ( 64 0 608 1 0.87500 ) )
( ( 128 112 608 1.50000 0 ) ( 128 56 608 1.50000 0.43750 ) ( 128 0 608 1.50000 0.87500 ) )
( ( 128 112 544 2 0 ) ( 128 56 544 2 0.43750 ) ( 128 0 544 2 0.87500 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[112] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 0 112 608 0 -5 ) ( 0 112 608 0 -5 ) ( 0 112 544 0 -4.50000 ) )
( ( 0 112 608 0 -5 ) ( 0 112 608 0 -5 ) ( 0 112 608 0 -5 ) )
( ( 64 112 608 0.50000 -5 ) ( 64 112 608 0.50000 -5 ) ( 64 112 608 0.50000 -5 ) )
( ( 128 112 608 1 -5 ) ( 128 112 608 1 -5 ) ( 128 112 608 1 -5 ) )
( ( 128 112 608 1 -5 ) ( 128 112 608 1 -5 ) ( 128 112 544 1 -4.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[112] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 0 0 544 0 -4.25000 ) ( 0 0 608 0 -4.75000 ) ( 0 0 608 0 -4.75000 ) )
( ( 0 0 608 0 -4.75000 ) ( 0 0 608 0 -4.75000 ) ( 0 0 608 0 -4.75000 ) )
( ( 64 0 608 0.50000 -4.75000 ) ( 64 0 608 0.50000 -4.75000 ) ( 64 0 608 0.50000 -4.75000 ) )
( ( 128 0 608 1 -4.75000 ) ( 128 0 608 1 -4.75000 ) ( 128 0 608 1 -4.75000 ) )
( ( 128 0 544 1 -4.25000 ) ( 128 0 608 1 -4.75000 ) ( 128 0 608 1 -4.75000 ) )
)
}
}
}
// Entity 113
// Entities:g[1] -> target_speaker:e[113]
{
"classname" "target_speaker"
"origin" "-804 -184 520"
"noise" "sound/world/fan4.wav"
"spawnflags" "1"
}
// Entity 114
// Entities:g[1] -> func_group:b[114]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[114] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -1376 -128 448 0 0 ) ( -1456 -128 448 -0.62262 0.05447 ) ( -1536 -128 448 -1.24524 0.10894 ) )
( ( -1376 -128 640 0.13073 1.49429 ) ( -1456 -128 640 -0.49189 1.54876 ) ( -1536 -128 640 -1.11451 1.60324 ) )
( ( -1376 -192 640 0.17431 1.99239 ) ( -1456 -192 640 -0.44831 2.04686 ) ( -1536 -192 640 -1.07093 2.10133 ) )
( ( -1376 -256 640 0.21789 2.49049 ) ( -1456 -256 640 -0.40473 2.54496 ) ( -1536 -256 640 -1.02735 2.59943 ) )
( ( -1376 -256 448 0.34862 3.98478 ) ( -1456 -256 448 -0.27400 4.03925 ) ( -1536 -256 448 -0.89662 4.09372 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[114] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -1376 -128 640 -1 -5 ) ( -1376 -128 640 -1 -5 ) ( -1376 -128 448 -1 -3.50000 ) )
( ( -1376 -128 640 -1 -5 ) ( -1376 -128 640 -1 -5 ) ( -1376 -128 640 -1 -5 ) )
( ( -1376 -192 640 -1.50000 -5 ) ( -1376 -192 640 -1.50000 -5 ) ( -1376 -192 640 -1.50000 -5 ) )
( ( -1376 -256 640 -2 -5 ) ( -1376 -256 640 -2 -5 ) ( -1376 -256 640 -2 -5 ) )
( ( -1376 -256 640 -2 -5 ) ( -1376 -256 640 -2 -5 ) ( -1376 -256 448 -2 -3.50000 ) )
)
}
}
}
// Entity 115
// Entities:g[1] -> func_group:b[115]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[115] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( -192 -384 160 0 0 ) ( -288 -384 160 0 0.75000 ) ( -384 -384 160 0 1.50000 ) )
( ( -192 -384 288 0.43750 0 ) ( -288 -384 288 0.43750 0.75000 ) ( -384 -384 288 0.43750 1.50000 ) )
( ( -192 -496 288 1.31250 0 ) ( -288 -496 288 1.31250 0.75000 ) ( -384 -496 288 1.31250 1.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[115] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -192 -384 160 -3 -1.25000 ) ( -192 -384 288 -3 -2.25000 ) ( -192 -496 288 -3.87500 -2.25000 ) )
( ( -192 -384 288 -3 -2.25000 ) ( -192 -384 288 -3 -2.25000 ) ( -192 -384 288 -3 -2.25000 ) )
( ( -192 -384 288 -3 -2.25000 ) ( -192 -384 288 -3 -2.25000 ) ( -192 -384 288 -3 -2.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[115] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -384 -496 288 -3.87500 -2.25000 ) ( -384 -384 288 -3 -2.25000 ) ( -384 -384 160 -3 -1.25000 ) )
( ( -384 -384 288 -3 -2.25000 ) ( -384 -384 288 -3 -2.25000 ) ( -384 -384 288 -3 -2.25000 ) )
( ( -384 -384 288 -3 -2.25000 ) ( -384 -384 288 -3 -2.25000 ) ( -384 -384 288 -3 -2.25000 ) )
)
}
}
}
// Entity 116
// Entities:g[1] -> func_group:b[116]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[116] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -247 384 439 0 0 ) ( -247 336 439 0 0.37500 ) ( -247 288 439 0 0.75000 ) )
( ( -247 384 503 0.50000 0 ) ( -247 336 503 0.50000 0.37500 ) ( -247 288 503 0.50000 0.75000 ) )
( ( -192 384 503 0.92969 0 ) ( -192 336 503 0.92969 0.37500 ) ( -192 288 503 0.92969 0.75000 ) )
( ( -137 384 503 1.35938 0 ) ( -137 336 503 1.35938 0.37500 ) ( -137 288 503 1.35938 0.75000 ) )
( ( -137 384 439 1.85938 0 ) ( -137 336 439 1.85938 0.37500 ) ( -137 288 439 1.85938 0.75000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[116] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( -247 384 503 -1.92969 -3.92969 ) ( -247 384 503 -1.92969 -3.92969 ) ( -247 384 439 -1.92969 -3.42969 ) )
( ( -247 384 503 -1.92969 -3.92969 ) ( -247 384 503 -1.92969 -3.92969 ) ( -247 384 503 -1.92969 -3.92969 ) )
( ( -192 384 503 -1.50000 -3.92969 ) ( -192 384 503 -1.50000 -3.92969 ) ( -192 384 503 -1.50000 -3.92969 ) )
( ( -137 384 503 -1.07031 -3.92969 ) ( -137 384 503 -1.07031 -3.92969 ) ( -137 384 503 -1.07031 -3.92969 ) )
( ( -137 384 503 -1.07031 -3.92969 ) ( -137 384 503 -1.07031 -3.92969 ) ( -137 384 439 -1.07031 -3.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[116] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( -247 288 439 -1.92969 -3.42969 ) ( -247 288 503 -1.92969 -3.92969 ) ( -247 288 503 -1.92969 -3.92969 ) )
( ( -247 288 503 -1.92969 -3.92969 ) ( -247 288 503 -1.92969 -3.92969 ) ( -247 288 503 -1.92969 -3.92969 ) )
( ( -192 288 503 -1.50000 -3.92969 ) ( -192 288 503 -1.50000 -3.92969 ) ( -192 288 503 -1.50000 -3.92969 ) )
( ( -137 288 503 -1.07031 -3.92969 ) ( -137 288 503 -1.07031 -3.92969 ) ( -137 288 503 -1.07031 -3.92969 ) )
( ( -137 288 439 -1.07031 -3.42969 ) ( -137 288 503 -1.07031 -3.92969 ) ( -137 288 503 -1.07031 -3.92969 ) )
)
}
}
}
// Entity 117
// Entities:g[1] -> func_group:b[117]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[117] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -448 268 472 0 0 ) ( -480 268 472 0 0.25000 ) ( -512 268 472 0 0.50000 ) )
( ( -448 268 572 0.78125 0 ) ( -480 268 572 0.78125 0.25000 ) ( -512 268 572 0.78125 0.50000 ) )
( ( -448 176 572 1.50000 0 ) ( -480 176 572 1.50000 0.25000 ) ( -512 176 572 1.50000 0.50000 ) )
( ( -448 84 572 2.21875 0 ) ( -480 84 572 2.21875 0.25000 ) ( -512 84 572 2.21875 0.50000 ) )
( ( -448 84 472 3 0 ) ( -480 84 472 3 0.25000 ) ( -512 84 472 3 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[117] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -448 268 572 1.85888 -2.73438 ) ( -448 268 572 1.85888 -2.73438 ) ( -448 268 472 1.85888 -2.34375 ) )
( ( -448 268 572 1.85888 -2.73438 ) ( -448 268 572 1.85888 -2.73438 ) ( -448 268 572 1.85888 -2.73438 ) )
( ( -448 176 572 1.49950 -2.73438 ) ( -448 176 572 1.49950 -2.73438 ) ( -448 176 572 1.49950 -2.73438 ) )
( ( -448 84 572 1.14013 -2.73438 ) ( -448 84 572 1.14013 -2.73438 ) ( -448 84 572 1.14013 -2.73438 ) )
( ( -448 84 572 1.14013 -2.73438 ) ( -448 84 572 1.14013 -2.73438 ) ( -448 84 472 1.14013 -2.34375 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[117] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -512 268 472 0.85988 -2.34375 ) ( -512 268 572 0.85988 -2.73438 ) ( -512 268 572 0.85988 -2.73438 ) )
( ( -512 268 572 0.85988 -2.73438 ) ( -512 268 572 0.85988 -2.73438 ) ( -512 268 572 0.85988 -2.73438 ) )
( ( -512 176 572 0.50050 -2.73438 ) ( -512 176 572 0.50050 -2.73438 ) ( -512 176 572 0.50050 -2.73438 ) )
( ( -512 84 572 0.14112 -2.73438 ) ( -512 84 572 0.14112 -2.73438 ) ( -512 84 572 0.14112 -2.73438 ) )
( ( -512 84 472 0.14112 -2.34375 ) ( -512 84 572 0.14112 -2.73438 ) ( -512 84 572 0.14112 -2.73438 ) )
)
}
}
}
// Entity 118
// Entities:g[1] -> func_group:b[118]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[118] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -192 -96 544 0 0 ) ( -288 -96 544 0 0.75000 ) ( -384 -96 544 0 1.50000 ) )
( ( -192 -96 672 1 0 ) ( -288 -96 672 1 0.75000 ) ( -384 -96 672 1 1.50000 ) )
( ( -192 -192 672 1.75000 0 ) ( -288 -192 672 1.75000 0.75000 ) ( -384 -192 672 1.75000 1.50000 ) )
( ( -192 -288 672 2.50000 0 ) ( -288 -288 672 2.50000 0.75000 ) ( -384 -288 672 2.50000 1.50000 ) )
( ( -192 -288 544 3.50000 0 ) ( -288 -288 544 3.50000 0.75000 ) ( -384 -288 544 3.50000 1.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[118] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -192 -96 672 -1.12500 -2.74000 ) ( -192 -96 672 -1.12500 -2.74000 ) ( -192 -96 544 -1.12500 -2.24000 ) )
( ( -192 -96 672 -1.12500 -2.74000 ) ( -192 -96 672 -1.12500 -2.74000 ) ( -192 -96 672 -1.12500 -2.74000 ) )
( ( -192 -192 672 -1.50000 -2.74000 ) ( -192 -192 672 -1.50000 -2.74000 ) ( -192 -192 672 -1.50000 -2.74000 ) )
( ( -192 -288 672 -1.87500 -2.74000 ) ( -192 -288 672 -1.87500 -2.74000 ) ( -192 -288 672 -1.87500 -2.74000 ) )
( ( -192 -288 672 -1.87500 -2.74000 ) ( -192 -288 672 -1.87500 -2.74000 ) ( -192 -288 544 -1.87500 -2.24000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[118] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -384 -96 544 -0.12469 -2.24300 ) ( -384 -96 672 -0.12469 -2.74300 ) ( -384 -96 672 -0.12469 -2.74300 ) )
( ( -384 -96 672 -0.12469 -2.74300 ) ( -384 -96 672 -0.12469 -2.74300 ) ( -384 -96 672 -0.12469 -2.74300 ) )
( ( -384 -192 672 -0.49876 -2.74300 ) ( -384 -192 672 -0.49876 -2.74300 ) ( -384 -192 672 -0.49876 -2.74300 ) )
( ( -384 -288 672 -0.87282 -2.74300 ) ( -384 -288 672 -0.87282 -2.74300 ) ( -384 -288 672 -0.87282 -2.74300 ) )
( ( -384 -288 544 -0.87282 -2.24300 ) ( -384 -288 672 -0.87282 -2.74300 ) ( -384 -288 672 -0.87282 -2.74300 ) )
)
}
}
}
// Entity 119
// Entities:g[1] -> func_group:b[119]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[119] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 544 672 -128.00003 0 0 ) ( 544 672 128 0 -2 ) ( 544 672 384 0 -4 ) )
( ( 640 672 -128.00003 -0.75000 0 ) ( 640 672 128 -0.75000 -2 ) ( 640 672 384 -0.75000 -4 ) )
( ( 640 576 -128.00003 -1.50000 0 ) ( 640 576 128 -1.50000 -2 ) ( 640 576 384 -1.50000 -4 ) )
( ( 640 480 -128.00003 -2.25000 0 ) ( 640 480 128 -2.25000 -2 ) ( 640 480 384 -2.25000 -4 ) )
( ( 544 480 -128.00003 -3 0 ) ( 544 480 128 -3 -2 ) ( 544 480 384 -3 -4 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[119] -> bezier:b2[2]
{
patchDef2
{
gothic_trim/pitted_rust3_black
( 5 3 0 0 0 )
(
( ( 544 672 384 4.25000 -5.25000 ) ( 640 672 384 5 -5.25000 ) ( 640 672 384 5 -5.25000 ) )
( ( 640 672 384 5 -5.25000 ) ( 640 672 384 5 -5.25000 ) ( 640 672 384 5 -5.25000 ) )
( ( 640 576 384 5 -4.50000 ) ( 640 576 384 5 -4.50000 ) ( 640 576 384 5 -4.50000 ) )
( ( 640 480 384 5 -3.75000 ) ( 640 480 384 5 -3.75000 ) ( 640 480 384 5 -3.75000 ) )
( ( 544 480 384 4.25000 -3.75000 ) ( 640 480 384 5 -3.75000 ) ( 640 480 384 5 -3.75000 ) )
)
}
}
}
// Entity 120
// Entities:g[1] -> func_group:b[120]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[120] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -247 1024 439 0 0 ) ( -247 896 439 0 1 ) ( -247 768 439 0 2 ) )
( ( -247 1024 503 0.50000 0 ) ( -247 896 503 0.50000 1 ) ( -247 768 503 0.50000 2 ) )
( ( -192 1024 503 0.92969 0 ) ( -192 896 503 0.92969 1 ) ( -192 768 503 0.92969 2 ) )
( ( -137 1024 503 1.35938 0 ) ( -137 896 503 1.35938 1 ) ( -137 768 503 1.35938 2 ) )
( ( -137 1024 439 1.85938 0 ) ( -137 896 439 1.85938 1 ) ( -137 768 439 1.85938 2 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[120] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( -247 1024 503 -1.92969 -3.92969 ) ( -247 1024 503 -1.92969 -3.92969 ) ( -247 1024 439 -1.92969 -3.42969 ) )
( ( -247 1024 503 -1.92969 -3.92969 ) ( -247 1024 503 -1.92969 -3.92969 ) ( -247 1024 503 -1.92969 -3.92969 ) )
( ( -192 1024 503 -1.50000 -3.92969 ) ( -192 1024 503 -1.50000 -3.92969 ) ( -192 1024 503 -1.50000 -3.92969 ) )
( ( -137 1024 503 -1.07031 -3.92969 ) ( -137 1024 503 -1.07031 -3.92969 ) ( -137 1024 503 -1.07031 -3.92969 ) )
( ( -137 1024 503 -1.07031 -3.92969 ) ( -137 1024 503 -1.07031 -3.92969 ) ( -137 1024 439 -1.07031 -3.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[120] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( -247 768 439 -1.92969 -3.42969 ) ( -247 768 503 -1.92969 -3.92969 ) ( -247 768 503 -1.92969 -3.92969 ) )
( ( -247 768 503 -1.92969 -3.92969 ) ( -247 768 503 -1.92969 -3.92969 ) ( -247 768 503 -1.92969 -3.92969 ) )
( ( -192 768 503 -1.50000 -3.92969 ) ( -192 768 503 -1.50000 -3.92969 ) ( -192 768 503 -1.50000 -3.92969 ) )
( ( -137 768 503 -1.07031 -3.92969 ) ( -137 768 503 -1.07031 -3.92969 ) ( -137 768 503 -1.07031 -3.92969 ) )
( ( -137 768 439 -1.07031 -3.42969 ) ( -137 768 503 -1.07031 -3.92969 ) ( -137 768 503 -1.07031 -3.92969 ) )
)
}
}
}
// Entity 121
// Entities:g[1] -> func_group:b[121]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[121] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 265 1024 439 0 0 ) ( 265 992 439 0 0.25000 ) ( 265 960 439 0 0.50000 ) )
( ( 265 1024 503 0.49219 0 ) ( 265 992 503 0.49219 0.25000 ) ( 265 960 503 0.49219 0.50000 ) )
( ( 320 1024 503 0.92188 0 ) ( 320 992 503 0.92188 0.25000 ) ( 320 960 503 0.92188 0.50000 ) )
( ( 375 1024 503 1.35156 0 ) ( 375 992 503 1.35156 0.25000 ) ( 375 960 503 1.35156 0.50000 ) )
( ( 375 1024 439 1.84375 0 ) ( 375 992 439 1.84375 0.25000 ) ( 375 960 439 1.84375 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[121] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 265 1024 503 2.07031 -3.92969 ) ( 265 1024 503 2.07031 -3.92969 ) ( 265 1024 439 2.07031 -3.42969 ) )
( ( 265 1024 503 2.07031 -3.92969 ) ( 265 1024 503 2.07031 -3.92969 ) ( 265 1024 503 2.07031 -3.92969 ) )
( ( 320 1024 503 2.50000 -3.92969 ) ( 320 1024 503 2.50000 -3.92969 ) ( 320 1024 503 2.50000 -3.92969 ) )
( ( 375 1024 503 2.92969 -3.92969 ) ( 375 1024 503 2.92969 -3.92969 ) ( 375 1024 503 2.92969 -3.92969 ) )
( ( 375 1024 503 2.92969 -3.92969 ) ( 375 1024 503 2.92969 -3.92969 ) ( 375 1024 439 2.92969 -3.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[121] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 265 960 439 2.07031 -3.42969 ) ( 265 960 503 2.07031 -3.92969 ) ( 265 960 503 2.07031 -3.92969 ) )
( ( 265 960 503 2.07031 -3.92969 ) ( 265 960 503 2.07031 -3.92969 ) ( 265 960 503 2.07031 -3.92969 ) )
( ( 320 960 503 2.50000 -3.92969 ) ( 320 960 503 2.50000 -3.92969 ) ( 320 960 503 2.50000 -3.92969 ) )
( ( 375 960 503 2.92969 -3.92969 ) ( 375 960 503 2.92969 -3.92969 ) ( 375 960 503 2.92969 -3.92969 ) )
( ( 375 960 439 2.92969 -3.42969 ) ( 375 960 503 2.92969 -3.92969 ) ( 375 960 503 2.92969 -3.92969 ) )
)
}
}
}
// Entity 122
// Entities:g[1] -> trigger_push:b[122]
{
"classname" "trigger_push"
"target" "jump3"
// Brush 0
// Entities:g[1] -> trigger_push:b[122] -> poly:p[1]
{
brushDef
{
( 287.60001 0 0 ) ( 287.60001 0 64 ) ( 300.39999 64 0 ) ( ( 0.03064 0.00000 -14.72836 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 199.55769 0 0 ) ( 199.55769 0 64 ) ( 225.40384 64 0 ) ( ( 0.02898 0.00000 -15.16531 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 91.95744 0 0 ) ( 91.95744 0 64 ) ( 134.17021 64 0 ) ( ( 0.02609 0.00000 -14.32080 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( -48 0 0 ) ( -48 0 64 ) ( 16 64 0 ) ( ( 0.02210 0.00000 -11.25000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 169.48936 0 ) ( 0 169.48936 64 ) ( 64 211.70213 0 ) ( ( 0.02609 0.00000 -13.43440 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 258.28845 0 ) ( 0 258.28845 64 ) ( 64 284.13461 0 ) ( ( 0.02898 0.00000 -12.80257 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 326.79999 0 ) ( 0 326.79999 64 ) ( 64 339.60001 0 ) ( ( 0.03064 0.00000 -11.96394 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 392 0 ) ( 0 392 64 ) ( 64 392 0 ) ( ( 0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 454.79999 0 ) ( 0 454.79999 64 ) ( 64 442 0 ) ( ( 0.03064 0.00000 -6.26683 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 516.75000 0 ) ( 0 516.75000 64 ) ( 64 490.90384 0 ) ( ( 0.02898 0.00000 -3.39297 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 591.61700 0 ) ( 0 591.61700 64 ) ( 64 549.40424 0 ) ( ( 0.02609 0.00000 -0.50250 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 688 0 0 ) ( 624 64 0 ) ( 688 0 64 ) ( ( -0.02210 0.00000 -1.25000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 548.04254 0 0 ) ( 505.82977 64 0 ) ( 548.04254 0 64 ) ( ( -0.02609 0.00000 -5.12837 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 440.44232 0 0 ) ( 414.59616 64 0 ) ( 440.44232 0 64 ) ( ( -0.02898 0.00000 -8.22095 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 352.39999 0 0 ) ( 339.60001 64 0 ) ( 352.39999 0 64 ) ( ( -0.03064 0.00000 -10.88221 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 264 0 0 ) ( 264 64 0 ) ( 264 0 64 ) ( ( -0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 173.20000 0 0 ) ( 186 64 0 ) ( 173.20000 0 64 ) ( ( -0.03064 0.00000 -15.04087 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 78.59615 0 0 ) ( 104.44231 64 0 ) ( 78.59615 0 64 ) ( ( -0.02898 0.00000 -14.85281 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( -42.93617 0 0 ) ( -0.72340 64 0 ) ( -42.93617 0 64 ) ( ( -0.02609 0.00000 -14.38330 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( -208 0 0 ) ( -144 64 0 ) ( -208 0 64 ) ( ( -0.02210 0.00000 -11.75000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 304.38297 0 ) ( 64 346.59573 0 ) ( 0 304.38297 64 ) ( ( -0.02609 0.00000 -13.37190 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 379.25000 0 ) ( 64 405.09616 0 ) ( 0 379.25000 64 ) ( ( -0.02898 0.00000 -13.11507 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 441.20001 0 ) ( 64 454 0 ) ( 0 441.20001 64 ) ( ( -0.03064 0.00000 -11.65144 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 504 0 ) ( 64 504 0 ) ( 0 504 64 ) ( ( -0.03125 0.00000 -10.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 569.20001 0 ) ( 64 556.40002 0 ) ( 0 569.20001 64 ) ( ( -0.03064 0.00000 -6.57933 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 637.71155 0 ) ( 64 611.86536 0 ) ( 0 637.71155 64 ) ( ( -0.02898 0.00000 -3.08047 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 726.51062 0 ) ( 64 684.29785 0 ) ( 0 726.51062 64 ) ( ( -0.02609 0.00000 -0.56500 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 848 0 0 ) ( 848 0 64 ) ( 784 64 0 ) ( ( 0.02210 0.00000 -1.75000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 682.93616 0 0 ) ( 682.93616 0 64 ) ( 640.72339 64 0 ) ( ( 0.02609 0.00000 -5.19087 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 561.40387 0 0 ) ( 561.40387 0 64 ) ( 535.55768 64 0 ) ( ( 0.02898 0.00000 -7.90845 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 466.79999 0 0 ) ( 466.79999 0 64 ) ( 454 64 0 ) ( ( 0.03064 0.00000 -11.19471 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 376 0 0 ) ( 376 0 64 ) ( 376 64 0 ) ( ( 0.03125 0.00000 -14.00000 ) ( 0.00000 0.03125 0.00000 ) ) common/trigger 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 -10.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/trigger 0 0 0
( 0 0 8 ) ( 0 64 8 ) ( 64 0 8 ) ( ( 0.00000 0.03125 -10.00000 ) ( -0.03125 0.00000 14.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 123
// Entities:g[1] -> func_group:b[123]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[123] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 384 448 -32 0 0 ) ( 320 448 -32 0 0.50000 ) ( 256 448 -32 0 1 ) )
( ( 384 384 -32 0.50000 0 ) ( 320 384 -32 0.50000 0.50000 ) ( 256 384 -32 0.50000 1 ) )
( ( 384 384 -96 1 0 ) ( 320 384 -96 1 0.50000 ) ( 256 384 -96 1 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[123] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 384 448 -32 3.50000 0.25000 ) ( 384 384 -32 3 0.25000 ) ( 384 384 -96 3 0.75000 ) )
( ( 384 384 -32 3 0.25000 ) ( 384 384 -32 3 0.25000 ) ( 384 384 -32 3 0.25000 ) )
( ( 384 384 -32 3 0.25000 ) ( 384 384 -32 3 0.25000 ) ( 384 384 -32 3 0.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[123] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 256 384 -96 3 0.75000 ) ( 256 384 -32 3 0.25000 ) ( 256 448 -32 3.50000 0.25000 ) )
( ( 256 384 -32 3 0.25000 ) ( 256 384 -32 3 0.25000 ) ( 256 384 -32 3 0.25000 ) )
( ( 256 384 -32 3 0.25000 ) ( 256 384 -32 3 0.25000 ) ( 256 384 -32 3 0.25000 ) )
)
}
}
}
// Entity 124
// Entities:g[1] -> func_group:b[124]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[124] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 256 311 55 0 0 ) ( 224 311 55 0 0.25000 ) ( 192 311 55 0 0.50000 ) )
( ( 256 311 119 0.50000 0 ) ( 224 311 119 0.50000 0.25000 ) ( 192 311 119 0.50000 0.50000 ) )
( ( 256 256 119 0.92969 0 ) ( 224 256 119 0.92969 0.25000 ) ( 192 256 119 0.92969 0.50000 ) )
( ( 256 201 119 1.35938 0 ) ( 224 201 119 1.35938 0.25000 ) ( 192 201 119 1.35938 0.50000 ) )
( ( 256 201 55 1.85938 0 ) ( 224 201 55 1.85938 0.25000 ) ( 192 201 55 1.85938 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[124] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 256 311 119 2.92969 -0.92969 ) ( 256 311 119 2.92969 -0.92969 ) ( 256 311 55 2.92969 -0.42969 ) )
( ( 256 311 119 2.92969 -0.92969 ) ( 256 311 119 2.92969 -0.92969 ) ( 256 311 119 2.92969 -0.92969 ) )
( ( 256 256 119 2.50000 -0.92969 ) ( 256 256 119 2.50000 -0.92969 ) ( 256 256 119 2.50000 -0.92969 ) )
( ( 256 201 119 2.07031 -0.92969 ) ( 256 201 119 2.07031 -0.92969 ) ( 256 201 119 2.07031 -0.92969 ) )
( ( 256 201 119 2.07031 -0.92969 ) ( 256 201 119 2.07031 -0.92969 ) ( 256 201 55 2.07031 -0.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[124] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 192 311 55 1.92969 -0.42969 ) ( 192 311 119 1.92969 -0.92969 ) ( 192 311 119 1.92969 -0.92969 ) )
( ( 192 311 119 1.92969 -0.92969 ) ( 192 311 119 1.92969 -0.92969 ) ( 192 311 119 1.92969 -0.92969 ) )
( ( 192 256 119 1.50000 -0.92969 ) ( 192 256 119 1.50000 -0.92969 ) ( 192 256 119 1.50000 -0.92969 ) )
( ( 192 201 119 1.07031 -0.92969 ) ( 192 201 119 1.07031 -0.92969 ) ( 192 201 119 1.07031 -0.92969 ) )
( ( 192 201 55 1.07031 -0.42969 ) ( 192 201 119 1.07031 -0.92969 ) ( 192 201 119 1.07031 -0.92969 ) )
)
}
}
}
// Entity 125
// Entities:g[1] -> func_group:b[125]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[125] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 23 128 55 0 0 ) ( 23 160 55 0 0.25000 ) ( 23 192 55 0 0.50000 ) )
( ( 23 128 119 0.50000 0 ) ( 23 160 119 0.50000 0.25000 ) ( 23 192 119 0.50000 0.50000 ) )
( ( -32 128 119 0.92969 0 ) ( -32 160 119 0.92969 0.25000 ) ( -32 192 119 0.92969 0.50000 ) )
( ( -87 128 119 1.35938 0 ) ( -87 160 119 1.35938 0.25000 ) ( -87 192 119 1.35938 0.50000 ) )
( ( -87 128 55 1.85938 0 ) ( -87 160 55 1.85938 0.25000 ) ( -87 192 55 1.85938 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[125] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 23 128 119 0.92969 -0.92969 ) ( 23 128 119 0.92969 -0.92969 ) ( 23 128 55 0.92969 -0.42969 ) )
( ( 23 128 119 0.92969 -0.92969 ) ( 23 128 119 0.92969 -0.92969 ) ( 23 128 119 0.92969 -0.92969 ) )
( ( -32 128 119 0.50000 -0.92969 ) ( -32 128 119 0.50000 -0.92969 ) ( -32 128 119 0.50000 -0.92969 ) )
( ( -87 128 119 0.07031 -0.92969 ) ( -87 128 119 0.07031 -0.92969 ) ( -87 128 119 0.07031 -0.92969 ) )
( ( -87 128 119 0.07031 -0.92969 ) ( -87 128 119 0.07031 -0.92969 ) ( -87 128 55 0.07031 -0.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[125] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 23 192 55 -0.07031 -0.42969 ) ( 23 192 119 -0.07031 -0.92969 ) ( 23 192 119 -0.07031 -0.92969 ) )
( ( 23 192 119 -0.07031 -0.92969 ) ( 23 192 119 -0.07031 -0.92969 ) ( 23 192 119 -0.07031 -0.92969 ) )
( ( -32 192 119 -0.50000 -0.92969 ) ( -32 192 119 -0.50000 -0.92969 ) ( -32 192 119 -0.50000 -0.92969 ) )
( ( -87 192 119 -0.92969 -0.92969 ) ( -87 192 119 -0.92969 -0.92969 ) ( -87 192 119 -0.92969 -0.92969 ) )
( ( -87 192 55 -0.92969 -0.42969 ) ( -87 192 119 -0.92969 -0.92969 ) ( -87 192 119 -0.92969 -0.92969 ) )
)
}
}
}
// Entity 126
// Entities:g[1] -> func_group:b[126]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[126] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 403 -352 -41 0 0 ) ( 403 -401.50000 -41 0 0.38672 ) ( 403 -451 -41 0 0.77344 ) )
( ( 403 -352 125 1.30469 0 ) ( 403 -401.50000 125 1.30469 0.38672 ) ( 403 -451 125 1.30469 0.77344 ) )
( ( 464 -352 125 1.77344 0 ) ( 464 -401.50000 125 1.77344 0.38672 ) ( 464 -451 125 1.77344 0.77344 ) )
( ( 525 -352 125 2.24219 0 ) ( 525 -401.50000 125 2.24219 0.38672 ) ( 525 -451 125 2.24219 0.77344 ) )
( ( 525 -352 -41 3.54688 0 ) ( 525 -401.50000 -41 3.54688 0.38672 ) ( 525 -451 -41 3.54688 0.77344 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[126] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_tall2b
( 5 3 0 0 0 )
(
( ( 403 -352 125 2.11875 -0.65952 ) ( 403 -352 125 2.11875 -0.65952 ) ( 403 -352 -41 2.11875 -0.22723 ) )
( ( 403 -352 125 2.11875 -0.65952 ) ( 403 -352 125 2.11875 -0.65952 ) ( 403 -352 125 2.11875 -0.65952 ) )
( ( 464 -352 125 2.50000 -0.65952 ) ( 464 -352 125 2.50000 -0.65952 ) ( 464 -352 125 2.50000 -0.65952 ) )
( ( 525 -352 125 2.88125 -0.65952 ) ( 525 -352 125 2.88125 -0.65952 ) ( 525 -352 125 2.88125 -0.65952 ) )
( ( 525 -352 125 2.88125 -0.65952 ) ( 525 -352 125 2.88125 -0.65952 ) ( 525 -352 -41 2.88125 -0.22723 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[126] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_tall2b
( 5 3 0 0 0 )
(
( ( 403 -451 -41 3.11875 -0.22823 ) ( 403 -451 125 3.11875 -0.66052 ) ( 403 -451 125 3.11875 -0.66052 ) )
( ( 403 -451 125 3.11875 -0.66052 ) ( 403 -451 125 3.11875 -0.66052 ) ( 403 -451 125 3.11875 -0.66052 ) )
( ( 464 -451 125 3.50000 -0.66052 ) ( 464 -451 125 3.50000 -0.66052 ) ( 464 -451 125 3.50000 -0.66052 ) )
( ( 525 -451 125 3.88125 -0.66052 ) ( 525 -451 125 3.88125 -0.66052 ) ( 525 -451 125 3.88125 -0.66052 ) )
( ( 525 -451 -41 3.88125 -0.22823 ) ( 525 -451 125 3.88125 -0.66052 ) ( 525 -451 125 3.88125 -0.66052 ) )
)
}
}
}
// Entity 127
// Entities:g[1] -> func_group:b[127]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[127] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 128 -573 86 0 0 ) ( 192 -573 86 0 0.21354 ) ( 256 -573 86 0 0.42708 ) )
( ( 128 -573 253 0.76250 0 ) ( 192 -573 253 0.76250 0.21354 ) ( 256 -573 253 0.76250 0.42708 ) )
( ( 128 -512 253 0.96250 0 ) ( 192 -512 253 0.96250 0.21354 ) ( 256 -512 253 0.96250 0.42708 ) )
( ( 128 -451 253 1.16250 0 ) ( 192 -451 253 1.16250 0.21354 ) ( 256 -451 253 1.16250 0.42708 ) )
( ( 128 -451 86 1.92500 0 ) ( 192 -451 86 1.92500 0.21354 ) ( 256 -451 86 1.92500 0.42708 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[127] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_tall2b
( 5 3 0 0 0 )
(
( ( 128 -573 253 -2.88125 -0.65885 ) ( 128 -573 253 -2.88125 -0.65885 ) ( 128 -573 86 -2.88125 -0.22396 ) )
( ( 128 -573 253 -2.88125 -0.65885 ) ( 128 -573 253 -2.88125 -0.65885 ) ( 128 -573 253 -2.88125 -0.65885 ) )
( ( 128 -512 253 -2.50000 -0.65885 ) ( 128 -512 253 -2.50000 -0.65885 ) ( 128 -512 253 -2.50000 -0.65885 ) )
( ( 128 -451 253 -2.11875 -0.65885 ) ( 128 -451 253 -2.11875 -0.65885 ) ( 128 -451 253 -2.11875 -0.65885 ) )
( ( 128 -451 253 -2.11875 -0.65885 ) ( 128 -451 253 -2.11875 -0.65885 ) ( 128 -451 86 -2.11875 -0.22396 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[127] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 256 -573 86 -4.47656 -0.67188 ) ( 256 -573 253 -4.47656 -1.97656 ) ( 256 -573 253 -4.47656 -1.97656 ) )
( ( 256 -573 253 -4.47656 -1.97656 ) ( 256 -573 253 -4.47656 -1.97656 ) ( 256 -573 253 -4.47656 -1.97656 ) )
( ( 256 -512 253 -4 -1.97656 ) ( 256 -512 253 -4 -1.97656 ) ( 256 -512 253 -4 -1.97656 ) )
( ( 256 -451 253 -3.52344 -1.97656 ) ( 256 -451 253 -3.52344 -1.97656 ) ( 256 -451 253 -3.52344 -1.97656 ) )
( ( 256 -451 86 -3.52344 -0.67188 ) ( 256 -451 253 -3.52344 -1.97656 ) ( 256 -451 253 -3.52344 -1.97656 ) )
)
}
}
}
// Entity 128
// Entities:g[1] -> weapon_railgun:e[128]
{
"classname" "weapon_railgun"
"origin" "-544 -192 176"
}
// Entity 129
// Entities:g[1] -> light:e[129]
{
"classname" "light"
"origin" "-768 -192 224"
"light" "50"
"_color" "1.000000 0.712500 0.329167"
}
// Entity 130
// Entities:g[1] -> weapon_plasmagun:e[130]
{
"classname" "weapon_plasmagun"
"origin" "-192 576 144"
}
// Entity 131
// Entities:g[1] -> trigger_push:b[131]
{
"classname" "trigger_push"
"target" "jump6"
// Brush 0
// Entities:g[1] -> trigger_push:b[131] -> poly:p[1]
{
brushDef
{
( -58 0 4 ) ( -58 0 68 ) ( -45.20000 64 4 ) ( ( 0.03064 0.00000 -16.65144 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -172.13461 0 4 ) ( -172.13461 0 68 ) ( -146.28847 64 4 ) ( ( 0.02898 0.00000 -15.13224 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -312.46808 0 4 ) ( -312.46808 0 68 ) ( -270.25531 64 4 ) ( ( 0.02609 0.00000 -12.51197 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -496 0 4 ) ( -496 0 68 ) ( -432 64 4 ) ( ( 0.02210 0.00000 -8.25000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 508.55319 4 ) ( 0 508.55319 68 ) ( 64 550.76593 4 ) ( ( 0.02609 0.00000 -8.30443 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 515.51923 4 ) ( 0 515.51923 68 ) ( 64 541.36536 4 ) ( ( 0.02898 0.00000 -5.59367 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 518.79999 4 ) ( 0 518.79999 68 ) ( 64 531.59998 4 ) ( ( 0.03064 0.00000 -3.11779 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 520 4 ) ( 0 520 68 ) ( 64 520 4 ) ( ( 0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 518.79999 4 ) ( 0 518.79999 68 ) ( 64 506 4 ) ( ( 0.03064 0.00000 4.11779 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 515.51923 4 ) ( 0 515.51923 68 ) ( 64 489.67307 4 ) ( ( 0.02898 0.00000 6.59367 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 508.55319 4 ) ( 0 508.55319 68 ) ( 64 466.34042 4 ) ( ( 0.02609 0.00000 8.30444 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 496 0 4 ) ( 432 64 4 ) ( 496 0 68 ) ( ( -0.02210 0.00000 -8.25000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 312.46808 0 4 ) ( 270.25531 64 4 ) ( 312.46808 0 68 ) ( ( -0.02609 0.00000 -12.51197 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 172.13461 0 4 ) ( 146.28847 64 4 ) ( 172.13461 0 68 ) ( ( -0.02898 0.00000 -15.13224 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 58 0 4 ) ( 45.20000 64 4 ) ( 58 0 68 ) ( ( -0.03064 0.00000 -16.65144 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -56 0 4 ) ( -56 64 4 ) ( -56 0 68 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -172.39999 0 4 ) ( -159.60001 64 4 ) ( -172.39999 0 68 ) ( ( -0.03064 0.00000 -16.96395 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -293.09616 0 4 ) ( -267.25000 64 4 ) ( -293.09616 0 68 ) ( ( -0.02898 0.00000 -14.81974 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -447.36169 0 4 ) ( -405.14893 64 4 ) ( -447.36169 0 68 ) ( ( -0.02609 0.00000 -12.57447 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( -656 0 4 ) ( -592 64 4 ) ( -656 0 68 ) ( ( -0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 643.44684 4 ) ( 64 685.65955 4 ) ( 0 643.44684 68 ) ( ( -0.02609 0.00000 -8.24193 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 636.48077 4 ) ( 64 662.32690 4 ) ( 0 636.48077 68 ) ( ( -0.02898 0.00000 -5.90617 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 633.20001 4 ) ( 64 646 4 ) ( 0 633.20001 68 ) ( ( -0.03064 0.00000 -2.80529 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 632 4 ) ( 64 632 4 ) ( 0 632 68 ) ( ( -0.03125 0.00000 0.00000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 633.20001 4 ) ( 64 620.40002 4 ) ( 0 633.20001 68 ) ( ( -0.03064 0.00000 3.80529 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 636.48077 4 ) ( 64 610.63464 4 ) ( 0 636.48077 68 ) ( ( -0.02898 0.00000 6.90617 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 643.44684 4 ) ( 64 601.23407 4 ) ( 0 643.44684 68 ) ( ( -0.02609 0.00000 8.24194 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 656 0 4 ) ( 656 0 68 ) ( 592 64 4 ) ( ( 0.02210 0.00000 -8.75000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 447.36169 0 4 ) ( 447.36169 0 68 ) ( 405.14893 64 4 ) ( ( 0.02609 0.00000 -12.57447 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 293.09616 0 4 ) ( 293.09616 0 68 ) ( 267.25000 64 4 ) ( ( 0.02898 0.00000 -14.81974 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 172.39999 0 4 ) ( 172.39999 0 68 ) ( 159.60001 64 4 ) ( ( 0.03064 0.00000 -16.96395 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 56 0 4 ) ( 56 0 68 ) ( 56 64 4 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -5.87500 ) ) common/trigger 0 0 0
( 0 0 -192 ) ( 64 0 -192 ) ( 0 64 -192 ) ( ( 0.00000 -0.03125 0.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/trigger 0 0 0
( 0 0 -184 ) ( 0 64 -184 ) ( 64 0 -184 ) ( ( 0.00000 0.03125 0.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 132
// Entities:g[1] -> func_group:b[132]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[132] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/metalsupport4
( 5 3 0 0 0 )
(
( ( 0 512 -128 0 0 ) ( 0 512 0 0 -1 ) ( 0 512 128 0 -2 ) )
( ( -64 512 -128 -0.50000 0 ) ( -64 512 0 -0.50000 -1 ) ( -64 512 128 -0.50000 -2 ) )
( ( -64 576 -128 -1 0 ) ( -64 576 0 -1 -1 ) ( -64 576 128 -1 -2 ) )
( ( -64 640 -128 -1.50000 0 ) ( -64 640 0 -1.50000 -1 ) ( -64 640 128 -1.50000 -2 ) )
( ( 0 640 -128 -2 0 ) ( 0 640 0 -2 -1 ) ( 0 640 128 -2 -2 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[132] -> bezier:b2[2]
{
patchDef2
{
gothic_trim/pitted_rust3_black
( 5 3 0 0 0 )
(
( ( 0 512 128 0 -4 ) ( -64 512 128 -0.50000 -4 ) ( -64 512 128 -0.50000 -4 ) )
( ( -64 512 128 -0.50000 -4 ) ( -64 512 128 -0.50000 -4 ) ( -64 512 128 -0.50000 -4 ) )
( ( -64 576 128 -0.50000 -4.50000 ) ( -64 576 128 -0.50000 -4.50000 ) ( -64 576 128 -0.50000 -4.50000 ) )
( ( -64 640 128 -0.50000 -5 ) ( -64 640 128 -0.50000 -5 ) ( -64 640 128 -0.50000 -5 ) )
( ( 0 640 128 0 -5 ) ( -64 640 128 -0.50000 -5 ) ( -64 640 128 -0.50000 -5 ) )
)
}
}
}
// Entity 133
// Entities:g[1] -> trigger_push:b[133]
{
"classname" "trigger_push"
"target" "jump4"
// Brush 0
// Entities:g[1] -> trigger_push:b[133] -> poly:p[1]
{
brushDef
{
( -445.09259 0 -8 ) ( -445.09259 0 56 ) ( -432.05554 64 -8 ) ( ( 0.03062 0.00000 -14.27954 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -561.11768 0 -8 ) ( -561.11768 0 56 ) ( -534.76471 64 -8 ) ( ( 0.02890 0.00000 -10.82646 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -705.28259 0 -8 ) ( -705.28259 0 56 ) ( -662.15216 64 -8 ) ( ( 0.02591 0.00000 -6.78578 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -881 0 -8 ) ( -881 0 56 ) ( -817 64 -8 ) ( ( 0.02210 0.00000 -2.23438 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 766.89130 -8 ) ( 0 766.89130 56 ) ( 64 810.02173 -8 ) ( ( 0.02591 0.00000 -0.10646 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 673.47058 -8 ) ( 0 673.47058 56 ) ( 64 699.82355 -8 ) ( ( 0.02890 0.00000 4.59032 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 596.98151 -8 ) ( 0 596.98151 56 ) ( 64 610.01849 -8 ) ( ( 0.03062 0.00000 8.35119 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 520 -8 ) ( 0 520 56 ) ( 64 520 -8 ) ( ( 0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 440.53705 -8 ) ( 0 440.53705 56 ) ( 64 427.50000 -8 ) ( ( 0.03062 0.00000 15.69262 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 357.23529 -8 ) ( 0 357.23529 56 ) ( 64 330.88235 -8 ) ( ( 0.02890 0.00000 16.93038 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 249.32608 -8 ) ( 0 249.32608 56 ) ( 64 206.19565 -8 ) ( ( 0.02591 0.00000 16.61085 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 113 0 -8 ) ( 49 64 -8 ) ( 113 0 56 ) ( ( -0.02210 0.00000 -14.23437 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -62.71739 0 -8 ) ( -105.84782 64 -8 ) ( -62.71739 0 56 ) ( ( -0.02591 0.00000 -17.90831 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -206.88235 0 -8 ) ( -233.23529 64 -8 ) ( -206.88235 0 56 ) ( ( -0.02890 0.00000 -19.27616 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -322.90741 0 -8 ) ( -335.94446 64 -8 ) ( -322.90741 0 56 ) ( ( -0.03062 0.00000 -18.97365 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -439 0 -8 ) ( -439 64 -8 ) ( -439 0 56 ) ( ( -0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -557.37036 0 -8 ) ( -544.33331 64 -8 ) ( -557.37036 0 56 ) ( ( -0.03062 0.00000 -14.59328 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -680.82355 0 -8 ) ( -654.47058 64 -8 ) ( -680.82355 0 56 ) ( ( -0.02890 0.00000 -10.50944 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -838.39130 0 -8 ) ( -795.26086 64 -8 ) ( -838.39130 0 56 ) ( ( -0.02591 0.00000 -6.85804 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -1038 0 -8 ) ( -974 64 -8 ) ( -1038 0 56 ) ( ( -0.02210 0.00000 -2.78125 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 901.67389 -8 ) ( 64 944.80432 -8 ) ( 0 901.67389 56 ) ( ( -0.02591 0.00000 -0.05845 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 793.76471 -8 ) ( 64 820.11768 -8 ) ( 0 793.76471 56 ) ( ( -0.02890 0.00000 4.26682 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 710.46295 -8 ) ( 64 723.50000 -8 ) ( 0 710.46295 56 ) ( ( -0.03062 0.00000 8.65756 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 631 -8 ) ( 64 631 -8 ) ( 0 631 56 ) ( ( -0.03125 0.00000 12.00000 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 554.01849 -8 ) ( 64 540.98151 -8 ) ( 0 554.01849 56 ) ( ( -0.03062 0.00000 15.38621 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 477.52942 -8 ) ( 64 451.17648 -8 ) ( 0 477.52942 56 ) ( ( -0.02890 0.00000 17.25388 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 384.10870 -8 ) ( 64 340.97827 -8 ) ( 0 384.10870 56 ) ( ( -0.02591 0.00000 16.56285 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 270 0 -8 ) ( 270 0 56 ) ( 206 64 -8 ) ( ( 0.02210 0.00000 -14.78125 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 70.39130 0 -8 ) ( 70.39130 0 56 ) ( 27.26087 64 -8 ) ( ( 0.02591 0.00000 -17.98057 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -87.17647 0 -8 ) ( -87.17647 0 56 ) ( -113.52941 64 -8 ) ( ( 0.02890 0.00000 -18.95913 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -210.62962 0 -8 ) ( -210.62962 0 56 ) ( -223.66667 64 -8 ) ( ( 0.03062 0.00000 -19.28739 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( -328 0 -8 ) ( -328 0 56 ) ( -328 64 -8 ) ( ( 0.03125 0.00000 -18.00000 ) ( 0.00000 0.03125 -0.25000 ) ) common/trigger 0 0 0
( 0 0 0 ) ( 64 0 0 ) ( 0 64 0 ) ( ( 0.00000 -0.03125 12.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/trigger 0 0 0
( 0 0 8 ) ( 0 64 8 ) ( 64 0 8 ) ( ( 0.00000 0.03125 12.00000 ) ( -0.03125 0.00000 18.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 134
// Entities:g[1] -> func_group:b[134]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[134] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/metalsupport4
( 5 3 0 0 0 )
(
( ( -384 640 0 0 0 ) ( -384 640 64 0 0.50000 ) ( -384 640 128 0 1 ) )
( ( -320 640 0 0.50000 0 ) ( -320 640 64 0.50000 0.50000 ) ( -320 640 128 0.50000 1 ) )
( ( -320 576 0 1 0 ) ( -320 576 64 1 0.50000 ) ( -320 576 128 1 1 ) )
( ( -320 512 0 1.50000 0 ) ( -320 512 64 1.50000 0.50000 ) ( -320 512 128 1.50000 1 ) )
( ( -384 512 0 2 0 ) ( -384 512 64 2 0.50000 ) ( -384 512 128 2 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[134] -> bezier:b2[2]
{
patchDef2
{
gothic_trim/pitted_rust3_black
( 5 3 0 0 0 )
(
( ( -384 640 128 -3 -5 ) ( -320 640 128 -2.50000 -5 ) ( -320 640 128 -2.50000 -5 ) )
( ( -320 640 128 -2.50000 -5 ) ( -320 640 128 -2.50000 -5 ) ( -320 640 128 -2.50000 -5 ) )
( ( -320 576 128 -2.50000 -4.50000 ) ( -320 576 128 -2.50000 -4.50000 ) ( -320 576 128 -2.50000 -4.50000 ) )
( ( -320 512 128 -2.50000 -4 ) ( -320 512 128 -2.50000 -4 ) ( -320 512 128 -2.50000 -4 ) )
( ( -384 512 128 -3 -4 ) ( -320 512 128 -2.50000 -4 ) ( -320 512 128 -2.50000 -4 ) )
)
}
}
}
// Entity 135
// Entities:g[1] -> misc_model:e[135]
{
"classname" "misc_model"
"origin" "-1376 192 64"
"model" "models/mapobjects/walllamp3.md3"
}
// Entity 136
// Entities:g[1] -> weapon_rocketlauncher:e[136]
{
"classname" "weapon_rocketlauncher"
"origin" "-1216 -192 -112"
}
// Entity 137
// Entities:g[1] -> func_group:b[137]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[137] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -1312 64 -44 0 0 ) ( -1312 32 -44 0 0.25000 ) ( -1312 0 -44 0 0.50000 ) )
( ( -1312 64 60 0.81250 0 ) ( -1312 32 60 0.81250 0.25000 ) ( -1312 0 60 0.81250 0.50000 ) )
( ( -1220 64 60 1.53125 0 ) ( -1220 32 60 1.53125 0.25000 ) ( -1220 0 60 1.53125 0.50000 ) )
( ( -1128 64 60 2.25000 0 ) ( -1128 32 60 2.25000 0.25000 ) ( -1128 0 60 2.25000 0.50000 ) )
( ( -1128 64 -44 3.06250 0 ) ( -1128 32 -44 3.06250 0.25000 ) ( -1128 0 -44 3.06250 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[137] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -1312 64 60 -4.85500 -0.73438 ) ( -1312 64 60 -4.85500 -0.73438 ) ( -1312 64 -44 -4.85500 -0.32813 ) )
( ( -1312 64 60 -4.85500 -0.73438 ) ( -1312 64 60 -4.85500 -0.73438 ) ( -1312 64 60 -4.85500 -0.73438 ) )
( ( -1220 64 60 -4.49563 -0.73438 ) ( -1220 64 60 -4.49563 -0.73438 ) ( -1220 64 60 -4.49563 -0.73438 ) )
( ( -1128 64 60 -4.13625 -0.73438 ) ( -1128 64 60 -4.13625 -0.73438 ) ( -1128 64 60 -4.13625 -0.73438 ) )
( ( -1128 64 60 -4.13625 -0.73438 ) ( -1128 64 60 -4.13625 -0.73438 ) ( -1128 64 -44 -4.13625 -0.32813 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[137] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -1312 0 -44 -5.85500 -0.32813 ) ( -1312 0 60 -5.85500 -0.73438 ) ( -1312 0 60 -5.85500 -0.73438 ) )
( ( -1312 0 60 -5.85500 -0.73438 ) ( -1312 0 60 -5.85500 -0.73438 ) ( -1312 0 60 -5.85500 -0.73438 ) )
( ( -1220 0 60 -5.49563 -0.73438 ) ( -1220 0 60 -5.49563 -0.73438 ) ( -1220 0 60 -5.49563 -0.73438 ) )
( ( -1128 0 60 -5.13625 -0.73438 ) ( -1128 0 60 -5.13625 -0.73438 ) ( -1128 0 60 -5.13625 -0.73438 ) )
( ( -1128 0 -44 -5.13625 -0.32813 ) ( -1128 0 60 -5.13625 -0.73438 ) ( -1128 0 60 -5.13625 -0.73438 ) )
)
}
}
}
// Entity 138
// Entities:g[1] -> func_group:b[138]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[138] -> bezier:b2[1]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -768 284 188 0.85938 -0.73438 ) ( -768 284 188 0.85938 -0.73438 ) ( -768 284 84 0.85938 -0.32813 ) )
( ( -768 284 188 0.85938 -0.73438 ) ( -768 284 188 0.85938 -0.73438 ) ( -768 284 188 0.85938 -0.73438 ) )
( ( -768 192 188 0.50000 -0.73438 ) ( -768 192 188 0.50000 -0.73438 ) ( -768 192 188 0.50000 -0.73438 ) )
( ( -768 99.99998 188 0.14063 -0.73438 ) ( -768 99.99998 188 0.14063 -0.73438 ) ( -768 99.99998 188 0.14063 -0.73438 ) )
( ( -768 99.99998 188 0.14063 -0.73438 ) ( -768 99.99998 188 0.14063 -0.73438 ) ( -768 99.99998 84 0.14063 -0.32813 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[138] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -768 284 84 0 0 ) ( -800 284 84 0 0.25000 ) ( -832 284 84 0 0.50000 ) )
( ( -768 284 188 0.81250 0 ) ( -800 284 188 0.81250 0.25000 ) ( -832 284 188 0.81250 0.50000 ) )
( ( -768 192 188 1.53125 0 ) ( -800 192 188 1.53125 0.25000 ) ( -832 192 188 1.53125 0.50000 ) )
( ( -768 99.99998 188 2.25000 0 ) ( -800 99.99998 188 2.25000 0.25000 ) ( -832 99.99998 188 2.25000 0.50000 ) )
( ( -768 99.99998 84 3.06250 0 ) ( -800 99.99998 84 3.06250 0.25000 ) ( -832 99.99998 84 3.06250 0.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[138] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -832 284 84 0.85938 -0.32813 ) ( -832 284 188 0.85938 -0.73438 ) ( -832 284 188 0.85938 -0.73438 ) )
( ( -832 284 188 0.85938 -0.73438 ) ( -832 284 188 0.85938 -0.73438 ) ( -832 284 188 0.85938 -0.73438 ) )
( ( -832 192 188 0.50000 -0.73438 ) ( -832 192 188 0.50000 -0.73438 ) ( -832 192 188 0.50000 -0.73438 ) )
( ( -832 99.99998 188 0.14063 -0.73438 ) ( -832 99.99998 188 0.14063 -0.73438 ) ( -832 99.99998 188 0.14063 -0.73438 ) )
( ( -832 99.99998 84 0.14063 -0.32813 ) ( -832 99.99998 188 0.14063 -0.73438 ) ( -832 99.99998 188 0.14063 -0.73438 ) )
)
}
}
}
// Entity 139
// Entities:g[1] -> func_group:b[139]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[139] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -604 384 88 0 0 ) ( -604 352 88 0 0.25000 ) ( -604 320 88 0 0.50000 ) )
( ( -604 384 188 0.78125 0 ) ( -604 352 188 0.78125 0.25000 ) ( -604 320 188 0.78125 0.50000 ) )
( ( -512 384 188 1.50000 0 ) ( -512 352 188 1.50000 0.25000 ) ( -512 320 188 1.50000 0.50000 ) )
( ( -420 384 188 2.21875 0 ) ( -420 352 188 2.21875 0.25000 ) ( -420 320 188 2.21875 0.50000 ) )
( ( -420 384 88 3 0 ) ( -420 352 88 3 0.25000 ) ( -420 320 88 3 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[139] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -604 384 188 -2.85938 -0.73438 ) ( -604 384 188 -2.85938 -0.73438 ) ( -604 384 88 -2.85938 -0.34375 ) )
( ( -604 384 188 -2.85938 -0.73438 ) ( -604 384 188 -2.85938 -0.73438 ) ( -604 384 188 -2.85938 -0.73438 ) )
( ( -512 384 188 -2.50000 -0.73438 ) ( -512 384 188 -2.50000 -0.73438 ) ( -512 384 188 -2.50000 -0.73438 ) )
( ( -420 384 188 -2.14063 -0.73438 ) ( -420 384 188 -2.14063 -0.73438 ) ( -420 384 188 -2.14063 -0.73438 ) )
( ( -420 384 188 -2.14063 -0.73438 ) ( -420 384 188 -2.14063 -0.73438 ) ( -420 384 88 -2.14063 -0.34375 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[139] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -604 320 88 -1.85938 -0.34375 ) ( -604 320 188 -1.85938 -0.73438 ) ( -604 320 188 -1.85938 -0.73438 ) )
( ( -604 320 188 -1.85938 -0.73438 ) ( -604 320 188 -1.85938 -0.73438 ) ( -604 320 188 -1.85938 -0.73438 ) )
( ( -512 320 188 -1.50000 -0.73438 ) ( -512 320 188 -1.50000 -0.73438 ) ( -512 320 188 -1.50000 -0.73438 ) )
( ( -420 320 188 -1.14063 -0.73438 ) ( -420 320 188 -1.14063 -0.73438 ) ( -420 320 188 -1.14063 -0.73438 ) )
( ( -420 320 88 -1.14063 -0.34375 ) ( -420 320 188 -1.14063 -0.73438 ) ( -420 320 188 -1.14063 -0.73438 ) )
)
}
}
}
// Entity 140
// Entities:g[1] -> misc_teleporter_dest:e[140]
{
"classname" "misc_teleporter_dest"
"targetname" "tele1"
"angle" "45"
"origin" "-416 -736 408"
}
// Entity 141
// Entities:g[1] -> trigger_teleport:b[141]
{
"classname" "trigger_teleport"
"target" "tele1"
// Brush 0
// Entities:g[1] -> trigger_teleport:b[141] -> poly:p[1]
{
brushDef
{
( 0 0 408 ) ( 64 0 408 ) ( 0 64 408 ) ( ( 0.00000 -0.03125 -2.00000 ) ( -0.03125 0.00000 42.00000 ) ) common/trigger 0 0 0
( 0 0 472 ) ( 0 64 472 ) ( 64 0 472 ) ( ( 0.00000 0.03125 -2.00000 ) ( -0.03125 0.00000 42.00000 ) ) common/trigger 0 0 0
( 0 1352 0 ) ( 0 1352 64 ) ( 64 1352 0 ) ( ( 0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/trigger 0 0 0
( 96 0 0 ) ( 96 0 64 ) ( 96 64 0 ) ( ( 0.03125 0.00000 -42.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/trigger 0 0 0
( 0 1364 0 ) ( 64 1364 0 ) ( 0 1364 64 ) ( ( -0.03125 0.00000 -2.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/trigger 0 0 0
( 32 0 0 ) ( 32 64 0 ) ( 32 0 64 ) ( ( -0.03125 0.00000 -42.00000 ) ( 0.00000 0.03125 13.00000 ) ) common/trigger 0 0 0
}
}
}
// Entity 142
// Entities:g[1] -> target_position:e[142]
{
"classname" "target_position"
"targetname" "jump6"
"origin" "-64 576 220"
}
// Entity 143
// Entities:g[1] -> target_position:e[143]
{
"classname" "target_position"
"targetname" "jump4"
"origin" "-320 576 220"
}
// Entity 144
// Entities:g[1] -> target_position:e[144]
{
"classname" "target_position"
"origin" "352 640 508"
"targetname" "jump3"
}
// Entity 145
// Entities:g[1] -> light:e[145]
{
"classname" "light"
"_color" "1.000000 0.712500 0.329167"
"origin" "464 -192 32"
"light" "150"
}
// Entity 146
// Entities:g[1] -> info_player_deathmatch:e[146]
{
"classname" "info_player_deathmatch"
"angle" "135"
"origin" "488 -536 -104"
}
// Entity 147
// Entities:g[1] -> target_position:e[147]
{
"classname" "target_position"
"targetname" "jump1"
"origin" "-160 -192 256"
}
// Entity 148
// Entities:g[1] -> trigger_push:b[148]
{
"classname" "trigger_push"
"target" "jump1"
// Brush 0
// Entities:g[1] -> trigger_push:b[148] -> poly:p[1]
{
brushDef
{
( 0 -8 -48 ) ( 0 56 -48 ) ( 64 -8 -48 ) ( ( 0.00000 0.03125 -7.00000 ) ( -0.03125 0.00000 -6.25000 ) ) common/trigger 0 0 0
( 0 -240 -8 ) ( 0 -240 56 ) ( 64 -240 -8 ) ( ( 0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/trigger 0 0 0
( 0 -144 -8 ) ( 64 -144 -8 ) ( 0 -144 56 ) ( ( -0.03125 0.00000 -9.00000 ) ( 0.00000 0.03125 -2.25000 ) ) common/trigger 0 0 0
( 236 -8 -8 ) ( 236 56 -8 ) ( 236 -8 56 ) ( ( -0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 -2.25000 ) ) common/trigger 0 0 0
( 364 -8 -8 ) ( 364 -8 56 ) ( 364 56 -8 ) ( ( 0.03125 0.00000 6.25000 ) ( 0.00000 0.03125 -4.25000 ) ) common/trigger 0 0 0
( -8 -8 84.41380 ) ( -8 56 84.41380 ) ( 56 -8 51.31034 ) ( ( 0.00000 0.02776 -8.72631 ) ( -0.03125 0.00000 -6.25000 ) ) common/trigger 0 0 0
( -8 -8 62 ) ( 56 -8 30 ) ( -8 56 62 ) ( ( 0.00000 0.02795 -8.02500 ) ( 0.03125 0.00000 -6.25000 ) ) common/trigger 0 0 0
}
}
}
// Entity 149
// Entities:g[1] -> target_speaker:e[149]
{
"classname" "target_speaker"
"random" "5"
"wait" "10"
"spawnflags" "4"
"noise" "sound/world/growl3.wav"
"origin" "368 616 -8"
}
// Entity 150
// Entities:g[1] -> target_speaker:e[150]
{
"classname" "target_speaker"
"random" "15"
"origin" "368 568 -8"
"noise" "sound/world/fan4.wav"
"spawnflags" "5"
"wait" "10"
}
// Entity 151
// Entities:g[1] -> trigger_push:b[151]
{
"classname" "trigger_push"
"target" "jump66"
// Brush 0
// Entities:g[1] -> trigger_push:b[151] -> poly:p[1]
{
brushDef
{
( -7 6 101.92857 ) ( -71 6 124.78571 ) ( -7 -58 101.92857 ) ( ( 0.00000 -0.02943 -22.20290 ) ( -0.03125 0.00000 5.81250 ) ) common/trigger 0 0 0
( -7 6 117.92857 ) ( -7 -58 117.92857 ) ( -71 6 140.78572 ) ( ( 0.00000 -0.02943 -22.36129 ) ( 0.03125 0.00000 5.81250 ) ) common/trigger 0 0 0
( -752 -7.50000 -8 ) ( -752 -7.50000 56 ) ( -752 -71.50000 -8 ) ( ( 0.03125 0.00000 -5.23438 ) ( 0.00000 0.03125 11.75000 ) ) common/trigger 0 0 0
( -7 -248 6 ) ( -71 -248 6 ) ( -7 -248 70 ) ( ( -0.03125 0.00000 -21.21875 ) ( 0.00000 0.03125 11.18750 ) ) common/trigger 0 0 0
( -640 -7.50000 -8 ) ( -640 -71.50000 -8 ) ( -640 -7.50000 56 ) ( ( -0.03125 0.00000 -5.23438 ) ( 0.00000 0.03125 9.75000 ) ) common/trigger 0 0 0
( -7 -136 6 ) ( -7 -136 70 ) ( -71 -136 6 ) ( ( 0.03125 0.00000 -21.21875 ) ( 0.00000 0.03125 11.18750 ) ) common/trigger 0 0 0
}
}
}
// Entity 152
// Entities:g[1] -> target_position:e[152]
{
"classname" "target_position"
"origin" "-64 -192 548"
"targetname" "jump66"
}
// Entity 153
// Entities:g[1] -> misc_model:e[153]
{
"classname" "misc_model"
"angle" "270"
"model" "models/mapobjects/walllamp3.md3"
"origin" "-1248 320 64"
}
// Entity 154
// Entities:g[1] -> misc_model:e[154]
{
"classname" "misc_model"
"angle" "270"
"model" "models/mapobjects/walllamp3.md3"
"origin" "-992 320 64"
}
// Entity 155
// Entities:g[1] -> misc_model:e[155]
{
"classname" "misc_model"
"origin" "-992 64 64"
"model" "models/mapobjects/walllamp3.md3"
"angle" "90"
}
// Entity 156
// Entities:g[1] -> misc_model:e[156]
{
"classname" "misc_model"
"angle" "180"
"model" "models/mapobjects/walllamp3.md3"
"origin" "-960 -288 64"
}
// Entity 157
// Entities:g[1] -> misc_model:e[157]
{
"classname" "misc_model"
"angle" "180"
"origin" "-960 -96 64"
"model" "models/mapobjects/walllamp3.md3"
}
// Entity 158
// Entities:g[1] -> misc_model:e[158]
{
"classname" "misc_model"
"angle" "90"
"model" "models/mapobjects/walllamp3.md3"
"origin" "-1296 -384 64"
}
// Entity 159
// Entities:g[1] -> misc_model:e[159]
{
"classname" "misc_model"
"origin" "-1136 -384 64"
"model" "models/mapobjects/walllamp3.md3"
"angle" "90"
}
// Entity 160
// Entities:g[1] -> func_group:b[160]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[160] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 403 192 -41 0 0 ) ( 403 80 -41 0 0.87500 ) ( 403 -32 -41 0 1.75000 ) )
( ( 403 192 125 1.29688 0 ) ( 403 80 125 1.29688 0.87500 ) ( 403 -32 125 1.29688 1.75000 ) )
( ( 464 192 125 1.77344 0 ) ( 464 80 125 1.77344 0.87500 ) ( 464 -32 125 1.77344 1.75000 ) )
( ( 525 192 125 2.25000 0 ) ( 525 80 125 2.25000 0.87500 ) ( 525 -32 125 2.25000 1.75000 ) )
( ( 525 192 -41 3.54688 0 ) ( 525 80 -41 3.54688 0.87500 ) ( 525 -32 -41 3.54688 1.75000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[160] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_tall2b
( 5 3 0 0 0 )
(
( ( 403 192 125 2.11875 -0.65952 ) ( 403 192 125 2.11875 -0.65952 ) ( 403 192 -41 2.11875 -0.22723 ) )
( ( 403 192 125 2.11875 -0.65952 ) ( 403 192 125 2.11875 -0.65952 ) ( 403 192 125 2.11875 -0.65952 ) )
( ( 464 192 125 2.50000 -0.65952 ) ( 464 192 125 2.50000 -0.65952 ) ( 464 192 125 2.50000 -0.65952 ) )
( ( 525 192 125 2.88125 -0.65952 ) ( 525 192 125 2.88125 -0.65952 ) ( 525 192 125 2.88125 -0.65952 ) )
( ( 525 192 125 2.88125 -0.65952 ) ( 525 192 125 2.88125 -0.65952 ) ( 525 192 -41 2.88125 -0.22723 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[160] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_tall2b
( 5 3 0 0 0 )
(
( ( 403 -32 -41 3.11875 -0.22823 ) ( 403 -32 125 3.11875 -0.66052 ) ( 403 -32 125 3.11875 -0.66052 ) )
( ( 403 -32 125 3.11875 -0.66052 ) ( 403 -32 125 3.11875 -0.66052 ) ( 403 -32 125 3.11875 -0.66052 ) )
( ( 464 -32 125 3.50000 -0.66052 ) ( 464 -32 125 3.50000 -0.66052 ) ( 464 -32 125 3.50000 -0.66052 ) )
( ( 525 -32 125 3.88125 -0.66052 ) ( 525 -32 125 3.88125 -0.66052 ) ( 525 -32 125 3.88125 -0.66052 ) )
( ( 525 -32 -41 3.88125 -0.22823 ) ( 525 -32 125 3.88125 -0.66052 ) ( 525 -32 125 3.88125 -0.66052 ) )
)
}
}
}
// Entity 161
// Entities:g[1] -> func_group:b[161]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[161] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( -448 -468 472 0 0 ) ( -480 -468 472 0 0.25000 ) ( -512 -468 472 0 0.50000 ) )
( ( -448 -468 572 0.78125 0 ) ( -480 -468 572 0.78125 0.25000 ) ( -512 -468 572 0.78125 0.50000 ) )
( ( -448 -560 572 1.50000 0 ) ( -480 -560 572 1.50000 0.25000 ) ( -512 -560 572 1.50000 0.50000 ) )
( ( -448 -652 572 2.21875 0 ) ( -480 -652 572 2.21875 0.25000 ) ( -512 -652 572 2.21875 0.50000 ) )
( ( -448 -652 472 3 0 ) ( -480 -652 472 3 0.25000 ) ( -512 -652 472 3 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[161] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -448 -468 572 0.85887 -2.73438 ) ( -448 -468 572 0.85887 -2.73438 ) ( -448 -468 472 0.85887 -2.34375 ) )
( ( -448 -468 572 0.85887 -2.73438 ) ( -448 -468 572 0.85887 -2.73438 ) ( -448 -468 572 0.85887 -2.73438 ) )
( ( -448 -560 572 0.49950 -2.73438 ) ( -448 -560 572 0.49950 -2.73438 ) ( -448 -560 572 0.49950 -2.73438 ) )
( ( -448 -652 572 0.14013 -2.73438 ) ( -448 -652 572 0.14013 -2.73438 ) ( -448 -652 572 0.14013 -2.73438 ) )
( ( -448 -652 572 0.14013 -2.73438 ) ( -448 -652 572 0.14013 -2.73438 ) ( -448 -652 472 0.14013 -2.34375 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[161] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_tourneyarch_med1b
( 5 3 0 0 0 )
(
( ( -512 -468 472 0.85988 -2.34375 ) ( -512 -468 572 0.85988 -2.73438 ) ( -512 -468 572 0.85988 -2.73438 ) )
( ( -512 -468 572 0.85988 -2.73438 ) ( -512 -468 572 0.85988 -2.73438 ) ( -512 -468 572 0.85988 -2.73438 ) )
( ( -512 -560 572 0.50050 -2.73438 ) ( -512 -560 572 0.50050 -2.73438 ) ( -512 -560 572 0.50050 -2.73438 ) )
( ( -512 -652 572 0.14112 -2.73438 ) ( -512 -652 572 0.14112 -2.73438 ) ( -512 -652 572 0.14112 -2.73438 ) )
( ( -512 -652 472 0.14112 -2.34375 ) ( -512 -652 572 0.14112 -2.73438 ) ( -512 -652 572 0.14112 -2.73438 ) )
)
}
}
}
// Entity 162
// Entities:g[1] -> func_group:b[162]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[162] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/baseboard09
( 5 3 0 0 0 )
(
( ( 0 512 -192 0 0 ) ( 0 512 -160 0 -0.50000 ) ( 0 512 -128 0 -1 ) )
( ( -64 512 -192 -0.50000 0 ) ( -64 512 -160 -0.50000 -0.50000 ) ( -64 512 -128 -0.50000 -1 ) )
( ( -64 576 -192 -1 0 ) ( -64 576 -160 -1 -0.50000 ) ( -64 576 -128 -1 -1 ) )
( ( -64 640 -192 -1.50000 0 ) ( -64 640 -160 -1.50000 -0.50000 ) ( -64 640 -128 -1.50000 -1 ) )
( ( 0 640 -192 -2 0 ) ( 0 640 -160 -2 -0.50000 ) ( 0 640 -128 -2 -1 ) )
)
}
}
}
// Entity 163
// Entities:g[1] -> func_group:b[163]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[163] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 128 800 448 0 0.20000 ) ( 64 800 448 -0.50000 0.20000 ) ( 0 800 448 -1 0.20000 ) )
( ( 128 800 544 0 0.95000 ) ( 64 800 544 -0.50000 0.95000 ) ( 0 800 544 -1 0.95000 ) )
( ( 128 704 544 0 1.70000 ) ( 64 704 544 -0.50000 1.70000 ) ( 0 704 544 -1 1.70000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[163] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 0 704 544 5.50000 -4.25000 ) ( 0 800 544 6.25000 -4.25000 ) ( 0 800 448 6.25000 -3.50000 ) )
( ( 0 800 544 6.25000 -4.25000 ) ( 0 800 544 6.25000 -4.25000 ) ( 0 800 544 6.25000 -4.25000 ) )
( ( 0 800 544 6.25000 -4.25000 ) ( 0 800 544 6.25000 -4.25000 ) ( 0 800 544 6.25000 -4.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[163] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( 128 800 448 6.25000 -3.50000 ) ( 128 800 544 6.25000 -4.25000 ) ( 128 704 544 5.50000 -4.25000 ) )
( ( 128 800 544 6.25000 -4.25000 ) ( 128 800 544 6.25000 -4.25000 ) ( 128 800 544 6.25000 -4.25000 ) )
( ( 128 800 544 6.25000 -4.25000 ) ( 128 800 544 6.25000 -4.25000 ) ( 128 800 544 6.25000 -4.25000 ) )
)
}
}
}
// Entity 164
// Entities:g[1] -> target_speaker:e[164]
{
"classname" "target_speaker"
"spawnflags" "1"
"noise" "sound/world/fan4.wav"
"origin" "260 -712 520"
}
// Entity 165
// Entities:g[1] -> target_position:e[165]
{
"classname" "target_position"
"targetname" "pushor"
"origin" "-352 -192 524"
}
// Entity 166
// Entities:g[1] -> func_group:b[166]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[166] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( -576 -336 119 0 0 ) ( -576 -192 119 0 1 ) ( -576 -47.99999 119 0 2 ) )
( ( -631 -336 119 0.42969 0 ) ( -631 -192 119 0.42969 1 ) ( -631 -47.99999 119 0.42969 2 ) )
( ( -631 -336 55 0.92969 0 ) ( -631 -192 55 0.92969 1 ) ( -631 -47.99999 55 0.92969 2 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[166] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 3 3 0 0 0 )
(
( ( -631 -336 119 -4.92969 -0.92969 ) ( -631 -336 119 -4.92969 -0.92969 ) ( -576 -336 119 -4.50000 -0.92969 ) )
( ( -631 -336 119 -4.92969 -0.92969 ) ( -631 -336 119 -4.92969 -0.92969 ) ( -631 -336 119 -4.92969 -0.92969 ) )
( ( -631 -336 119 -4.92969 -0.92969 ) ( -631 -336 119 -4.92969 -0.92969 ) ( -631 -336 55 -4.92969 -0.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[166] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 3 3 0 0 0 )
(
( ( -631 -48 55 -3.07031 -0.42969 ) ( -631 -48 119 -3.07031 -0.92969 ) ( -576 -48 119 -3.50000 -0.92969 ) )
( ( -631 -48 119 -3.07031 -0.92969 ) ( -631 -48 119 -3.07031 -0.92969 ) ( -631 -48 119 -3.07031 -0.92969 ) )
( ( -631 -48 119 -3.07031 -0.92969 ) ( -631 -48 119 -3.07031 -0.92969 ) ( -631 -48 119 -3.07031 -0.92969 ) )
)
}
}
}
// Entity 167
// Entities:g[1] -> func_group:b[167]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[167] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -1216 -256 736 0 0 ) ( -1216 -192 736 -0.50000 0 ) ( -1216 -128 736 -1 0 ) )
( ( -1376 -256 736 0 1.25000 ) ( -1376 -192 736 -0.50000 1.25000 ) ( -1376 -128 736 -1 1.25000 ) )
( ( -1376 -256 672 0 1.75000 ) ( -1376 -192 672 -0.50000 1.75000 ) ( -1376 -128 672 -1 1.75000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[167] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -1216 -256 736 -4 -4.25000 ) ( -1376 -256 736 -5.25000 -4.25000 ) ( -1376 -256 672 -5.25000 -3.75000 ) )
( ( -1376 -256 736 -5.25000 -4.25000 ) ( -1376 -256 736 -5.25000 -4.25000 ) ( -1376 -256 736 -5.25000 -4.25000 ) )
( ( -1376 -256 736 -5.25000 -4.25000 ) ( -1376 -256 736 -5.25000 -4.25000 ) ( -1376 -256 736 -5.25000 -4.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[167] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 3 3 0 0 0 )
(
( ( -1376 -128 672 -5.15000 -3.75000 ) ( -1376 -128 736 -5.15000 -4.25000 ) ( -1216 -128 736 -3.90000 -4.25000 ) )
( ( -1376 -128 736 -5.15000 -4.25000 ) ( -1376 -128 736 -5.15000 -4.25000 ) ( -1376 -128 736 -5.15000 -4.25000 ) )
( ( -1376 -128 736 -5.15000 -4.25000 ) ( -1376 -128 736 -5.15000 -4.25000 ) ( -1376 -128 736 -5.15000 -4.25000 ) )
)
}
}
}
// Entity 168
// Entities:g[1] -> light:e[168]
{
"classname" "light"
"origin" "-544 40 80"
"_color" "1.000000 0.712500 0.329167"
"light" "50"
}
// Entity 169
// Entities:g[1] -> func_group:b[169]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[169] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks17e
( 5 3 0 0 0 )
(
( ( -64 352 -320 0 0 ) ( -32 352 -320 -0.25000 0 ) ( 0 352 -320 -0.50000 0 ) )
( ( -64 352 -288 0 0.25000 ) ( -32 352 -288 -0.25000 0.25000 ) ( 0 352 -288 -0.50000 0.25000 ) )
( ( -64 480 -288 0 1.25000 ) ( -32 480 -288 -0.25000 1.25000 ) ( 0 480 -288 -0.50000 1.25000 ) )
( ( -64 608 -288 0 2.25000 ) ( -32 608 -288 -0.25000 2.25000 ) ( 0 608 -288 -0.50000 2.25000 ) )
( ( -64 608 -320 0 2.50000 ) ( -32 608 -320 -0.25000 2.50000 ) ( 0 608 -320 -0.50000 2.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[169] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -64 352 -288 2.75000 2.25000 ) ( -64 352 -288 2.75000 2.25000 ) ( -64 352 -320 2.75000 2.50000 ) )
( ( -64 352 -288 2.75000 2.25000 ) ( -64 352 -288 2.75000 2.25000 ) ( -64 352 -288 2.75000 2.25000 ) )
( ( -64 480 -288 3.75000 2.25000 ) ( -64 480 -288 3.75000 2.25000 ) ( -64 480 -288 3.75000 2.25000 ) )
( ( -64 608 -288 4.75000 2.25000 ) ( -64 608 -288 4.75000 2.25000 ) ( -64 608 -288 4.75000 2.25000 ) )
( ( -64 608 -288 4.75000 2.25000 ) ( -64 608 -288 4.75000 2.25000 ) ( -64 608 -320 4.75000 2.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[169] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 0 352 -320 2.75000 2.50000 ) ( 0 352 -288 2.75000 2.25000 ) ( 0 352 -288 2.75000 2.25000 ) )
( ( 0 352 -288 2.75000 2.25000 ) ( 0 352 -288 2.75000 2.25000 ) ( 0 352 -288 2.75000 2.25000 ) )
( ( 0 480 -288 3.75000 2.25000 ) ( 0 480 -288 3.75000 2.25000 ) ( 0 480 -288 3.75000 2.25000 ) )
( ( 0 608 -288 4.75000 2.25000 ) ( 0 608 -288 4.75000 2.25000 ) ( 0 608 -288 4.75000 2.25000 ) )
( ( 0 608 -320 4.75000 2.50000 ) ( 0 608 -288 4.75000 2.25000 ) ( 0 608 -288 4.75000 2.25000 ) )
)
}
}
}
// Entity 170
// Entities:g[1] -> func_group:b[170]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[170] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 119 64 -361 0 0 ) ( 119 96 -361 0 0.25000 ) ( 119 128 -361 0 0.50000 ) )
( ( 119 64 -297 0.50000 0 ) ( 119 96 -297 0.50000 0.25000 ) ( 119 128 -297 0.50000 0.50000 ) )
( ( 64 64 -297 0.92969 0 ) ( 64 96 -297 0.92969 0.25000 ) ( 64 128 -297 0.92969 0.50000 ) )
( ( 9 64 -297 1.35938 0 ) ( 9 96 -297 1.35938 0.25000 ) ( 9 128 -297 1.35938 0.50000 ) )
( ( 9 64 -361 1.85938 0 ) ( 9 96 -361 1.85938 0.25000 ) ( 9 128 -361 1.85938 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[170] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 119 64 -297 0.92969 -0.92969 ) ( 119 64 -297 0.92969 -0.92969 ) ( 119 64 -361 0.92969 -0.42969 ) )
( ( 119 64 -297 0.92969 -0.92969 ) ( 119 64 -297 0.92969 -0.92969 ) ( 119 64 -297 0.92969 -0.92969 ) )
( ( 64 64 -297 0.50000 -0.92969 ) ( 64 64 -297 0.50000 -0.92969 ) ( 64 64 -297 0.50000 -0.92969 ) )
( ( 9 64 -297 0.07031 -0.92969 ) ( 9 64 -297 0.07031 -0.92969 ) ( 9 64 -297 0.07031 -0.92969 ) )
( ( 9 64 -297 0.07031 -0.92969 ) ( 9 64 -297 0.07031 -0.92969 ) ( 9 64 -361 0.07031 -0.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[170] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 119 128 -361 -0.07031 -0.42969 ) ( 119 128 -297 -0.07031 -0.92969 ) ( 119 128 -297 -0.07031 -0.92969 ) )
( ( 119 128 -297 -0.07031 -0.92969 ) ( 119 128 -297 -0.07031 -0.92969 ) ( 119 128 -297 -0.07031 -0.92969 ) )
( ( 64 128 -297 -0.50000 -0.92969 ) ( 64 128 -297 -0.50000 -0.92969 ) ( 64 128 -297 -0.50000 -0.92969 ) )
( ( 9 128 -297 -0.92969 -0.92969 ) ( 9 128 -297 -0.92969 -0.92969 ) ( 9 128 -297 -0.92969 -0.92969 ) )
( ( 9 128 -361 -0.92969 -0.42969 ) ( 9 128 -297 -0.92969 -0.92969 ) ( 9 128 -297 -0.92969 -0.92969 ) )
)
}
}
}
// Entity 171
// Entities:g[1] -> func_group:b[171]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[171] -> bezier:b2[1]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 5 3 0 0 0 )
(
( ( 119 -512 -361 0 0 ) ( 119 -480 -361 0 0.25000 ) ( 119 -448 -361 0 0.50000 ) )
( ( 119 -512 -297 0.50000 0 ) ( 119 -480 -297 0.50000 0.25000 ) ( 119 -448 -297 0.50000 0.50000 ) )
( ( 64 -512 -297 0.92969 0 ) ( 64 -480 -297 0.92969 0.25000 ) ( 64 -448 -297 0.92969 0.50000 ) )
( ( 9 -512 -297 1.35938 0 ) ( 9 -480 -297 1.35938 0.25000 ) ( 9 -448 -297 1.35938 0.50000 ) )
( ( 9 -512 -361 1.85938 0 ) ( 9 -480 -361 1.85938 0.25000 ) ( 9 -448 -361 1.85938 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[171] -> bezier:b2[2]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 119 -512 -297 0.92969 -0.92969 ) ( 119 -512 -297 0.92969 -0.92969 ) ( 119 -512 -361 0.92969 -0.42969 ) )
( ( 119 -512 -297 0.92969 -0.92969 ) ( 119 -512 -297 0.92969 -0.92969 ) ( 119 -512 -297 0.92969 -0.92969 ) )
( ( 64 -512 -297 0.50000 -0.92969 ) ( 64 -512 -297 0.50000 -0.92969 ) ( 64 -512 -297 0.50000 -0.92969 ) )
( ( 9 -512 -297 0.07031 -0.92969 ) ( 9 -512 -297 0.07031 -0.92969 ) ( 9 -512 -297 0.07031 -0.92969 ) )
( ( 9 -512 -297 0.07031 -0.92969 ) ( 9 -512 -297 0.07031 -0.92969 ) ( 9 -512 -361 0.07031 -0.42969 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[171] -> bezier:b2[3]
{
patchDef2
{
gothic_door/xian_dm3arch
( 5 3 0 0 0 )
(
( ( 119 -448 -361 -0.07031 -0.42969 ) ( 119 -448 -297 -0.07031 -0.92969 ) ( 119 -448 -297 -0.07031 -0.92969 ) )
( ( 119 -448 -297 -0.07031 -0.92969 ) ( 119 -448 -297 -0.07031 -0.92969 ) ( 119 -448 -297 -0.07031 -0.92969 ) )
( ( 64 -448 -297 -0.50000 -0.92969 ) ( 64 -448 -297 -0.50000 -0.92969 ) ( 64 -448 -297 -0.50000 -0.92969 ) )
( ( 9 -448 -297 -0.92969 -0.92969 ) ( 9 -448 -297 -0.92969 -0.92969 ) ( 9 -448 -297 -0.92969 -0.92969 ) )
( ( 9 -448 -361 -0.92969 -0.42969 ) ( 9 -448 -297 -0.92969 -0.92969 ) ( 9 -448 -297 -0.92969 -0.92969 ) )
)
}
}
}
// Entity 172
// Entities:g[1] -> func_group:b[172]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[172] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks17e
( 5 3 0 0 0 )
(
( ( 192 -584 -320 0 0 ) ( 160 -584 -320 0 0.25000 ) ( 128 -584 -320 0 0.50000 ) )
( ( 192 -584 -288 0.25000 0 ) ( 160 -584 -288 0.25000 0.25000 ) ( 128 -584 -288 0.25000 0.50000 ) )
( ( 192 -692 -288 1.09375 0 ) ( 160 -692 -288 1.09375 0.25000 ) ( 128 -692 -288 1.09375 0.50000 ) )
( ( 192 -800 -288 1.93750 0 ) ( 160 -800 -288 1.93750 0.25000 ) ( 128 -800 -288 1.93750 0.50000 ) )
( ( 192 -800 -320 2.18750 0 ) ( 160 -800 -320 2.18750 0.25000 ) ( 128 -800 -320 2.18750 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[172] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 192 -584 -288 -4.56250 2.25000 ) ( 192 -584 -288 -4.56250 2.25000 ) ( 192 -584 -320 -4.56250 2.50000 ) )
( ( 192 -584 -288 -4.56250 2.25000 ) ( 192 -584 -288 -4.56250 2.25000 ) ( 192 -584 -288 -4.56250 2.25000 ) )
( ( 192 -692 -288 -5.40625 2.25000 ) ( 192 -692 -288 -5.40625 2.25000 ) ( 192 -692 -288 -5.40625 2.25000 ) )
( ( 192 -800 -288 -6.25000 2.25000 ) ( 192 -800 -288 -6.25000 2.25000 ) ( 192 -800 -288 -6.25000 2.25000 ) )
( ( 192 -800 -288 -6.25000 2.25000 ) ( 192 -800 -288 -6.25000 2.25000 ) ( 192 -800 -320 -6.25000 2.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[172] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 128 -584 -320 -4.56250 2.50000 ) ( 128 -584 -288 -4.56250 2.25000 ) ( 128 -584 -288 -4.56250 2.25000 ) )
( ( 128 -584 -288 -4.56250 2.25000 ) ( 128 -584 -288 -4.56250 2.25000 ) ( 128 -584 -288 -4.56250 2.25000 ) )
( ( 128 -692 -288 -5.40625 2.25000 ) ( 128 -692 -288 -5.40625 2.25000 ) ( 128 -692 -288 -5.40625 2.25000 ) )
( ( 128 -800 -288 -6.25000 2.25000 ) ( 128 -800 -288 -6.25000 2.25000 ) ( 128 -800 -288 -6.25000 2.25000 ) )
( ( 128 -800 -320 -6.25000 2.50000 ) ( 128 -800 -288 -6.25000 2.25000 ) ( 128 -800 -288 -6.25000 2.25000 ) )
)
}
}
}
// Entity 173
// Entities:g[1] -> light:e[173]
{
"classname" "light"
"light" "20"
"_color" "1.000000 0.710204 0.040816"
"origin" "-552 408 -336"
}
// Entity 174
// Entities:g[1] -> light:e[174]
{
"classname" "light"
"origin" "-192 640 -336"
"_color" "1.000000 0.710204 0.040816"
"light" "20"
}
// Entity 175
// Entities:g[1] -> func_group:b[175]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[175] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/metalsupport4g_2
( 3 3 0 0 0 )
(
( ( 160 1312 656 0 0 ) ( 160 1312 688 0 0.50000 ) ( 160 1312 720 0 1 ) )
( ( 352 1312 656 1.50000 0 ) ( 352 1312 688 1.50000 0.50000 ) ( 352 1312 720 1.50000 1 ) )
( ( 352 1120 656 3 0 ) ( 352 1120 688 3 0.50000 ) ( 352 1120 720 3 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[175] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( 160 1312 656 1.50000 -10.25000 ) ( 352 1312 656 2.75000 -10.25000 ) ( 352 1120 656 2.75000 -8.25000 ) )
( ( 352 1312 656 2.75000 -10.25000 ) ( 352 1312 656 2.75000 -10.25000 ) ( 352 1312 656 2.75000 -10.25000 ) )
( ( 352 1312 656 2.75000 -10.25000 ) ( 352 1312 656 2.75000 -10.25000 ) ( 352 1312 656 2.75000 -10.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[175] -> bezier:b2[3]
{
patchDef2
{
gothic_block/killblock_j2
( 3 3 0 0 0 )
(
( ( 352 1120 720 2.75000 -8.25000 ) ( 352 1312 720 2.75000 -10.25000 ) ( 160 1312 720 1.50000 -10.25000 ) )
( ( 352 1312 720 2.75000 -10.25000 ) ( 352 1312 720 2.75000 -10.25000 ) ( 352 1312 720 2.75000 -10.25000 ) )
( ( 352 1312 720 2.75000 -10.25000 ) ( 352 1312 720 2.75000 -10.25000 ) ( 352 1312 720 2.75000 -10.25000 ) )
)
}
}
}
// Entity 176
// Entities:g[1] -> func_group:b[176]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[176] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/stucco7bord1
( 3 3 0 0 0 )
(
( ( 168 1320 640 0 0 ) ( 168 1320 648 0 -0.50000 ) ( 168 1320 656 0 -1 ) )
( ( 360 1320 640 -6 0 ) ( 360 1320 648 -6 -0.50000 ) ( 360 1320 656 -6 -1 ) )
( ( 360 1128 640 -12 0 ) ( 360 1128 648 -12 -0.50000 ) ( 360 1128 656 -12 -1 ) )
)
}
}
}
// Entity 177
// Entities:g[1] -> func_group:b[177]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[177] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/metalsupport4g_2
( 3 3 0 0 0 )
(
( ( -32 1312 640 0 0 ) ( -32 1312 608 0 0.50000 ) ( -32 1312 576 0 1 ) )
( ( -224 1312 640 1.50000 0 ) ( -224 1312 608 1.50000 0.50000 ) ( -224 1312 576 1.50000 1 ) )
( ( -224 1120 640 3 0 ) ( -224 1120 608 3 0.50000 ) ( -224 1120 576 3 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[177] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( -224 1120 576 2.75000 -8.25000 ) ( -224 1312 576 2.75000 -10.25000 ) ( -32 1312 576 1.50000 -10.25000 ) )
( ( -224 1312 576 2.75000 -10.25000 ) ( -224 1312 576 2.75000 -10.25000 ) ( -224 1312 576 2.75000 -10.25000 ) )
( ( -224 1312 576 2.75000 -10.25000 ) ( -224 1312 576 2.75000 -10.25000 ) ( -224 1312 576 2.75000 -10.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[177] -> bezier:b2[3]
{
patchDef2
{
gothic_block/killblock_j2
( 3 3 0 0 0 )
(
( ( -32 1312 640 1.50000 -10.25000 ) ( -224 1312 640 2.75000 -10.25000 ) ( -224 1120 640 2.75000 -8.25000 ) )
( ( -224 1312 640 2.75000 -10.25000 ) ( -224 1312 640 2.75000 -10.25000 ) ( -224 1312 640 2.75000 -10.25000 ) )
( ( -224 1312 640 2.75000 -10.25000 ) ( -224 1312 640 2.75000 -10.25000 ) ( -224 1312 640 2.75000 -10.25000 ) )
)
}
}
}
// Entity 178
// Entities:g[1] -> func_group:b[178]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[178] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/metalsupport4g_2
( 3 3 0 0 0 )
(
( ( -32 1312 720 0 0 ) ( -32 1312 688 0 0.50000 ) ( -32 1312 656 0 1 ) )
( ( -224 1312 720 1.50000 0 ) ( -224 1312 688 1.50000 0.50000 ) ( -224 1312 656 1.50000 1 ) )
( ( -224 1120 720 3 0 ) ( -224 1120 688 3 0.50000 ) ( -224 1120 656 3 1 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[178] -> bezier:b2[2]
{
patchDef2
{
gothic_ceiling/ceilingtechplain
( 3 3 0 0 0 )
(
( ( -224 1120 656 2.75000 -8.25000 ) ( -224 1312 656 2.75000 -10.25000 ) ( -32 1312 656 1.50000 -10.25000 ) )
( ( -224 1312 656 2.75000 -10.25000 ) ( -224 1312 656 2.75000 -10.25000 ) ( -224 1312 656 2.75000 -10.25000 ) )
( ( -224 1312 656 2.75000 -10.25000 ) ( -224 1312 656 2.75000 -10.25000 ) ( -224 1312 656 2.75000 -10.25000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[178] -> bezier:b2[3]
{
patchDef2
{
gothic_block/killblock_j2
( 3 3 0 0 0 )
(
( ( -32 1312 720 1.50000 -10.25000 ) ( -224 1312 720 2.75000 -10.25000 ) ( -224 1120 720 2.75000 -8.25000 ) )
( ( -224 1312 720 2.75000 -10.25000 ) ( -224 1312 720 2.75000 -10.25000 ) ( -224 1312 720 2.75000 -10.25000 ) )
( ( -224 1312 720 2.75000 -10.25000 ) ( -224 1312 720 2.75000 -10.25000 ) ( -224 1312 720 2.75000 -10.25000 ) )
)
}
}
}
// Entity 179
// Entities:g[1] -> func_group:b[179]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[179] -> bezier:b2[1]
{
patchDef2
{
gothic_trim/stucco7bord1
( 3 3 0 0 0 )
(
( ( -40 1320 656 0 0 ) ( -40 1320 648 0 0.50000 ) ( -40 1320 640 0 1 ) )
( ( -232 1320 656 6 0 ) ( -232 1320 648 6 0.50000 ) ( -232 1320 640 6 1 ) )
( ( -232 1128 656 12 0 ) ( -232 1128 648 12 0.50000 ) ( -232 1128 640 12 1 ) )
)
}
}
}
// Entity 180
// Entities:g[1] -> light:e[180]
{
"classname" "light"
"origin" "448 176 576"
"_color" "1.000000 0.710204 0.040816"
"light" "50"
}
// Entity 181
// Entities:g[1] -> light:e[181]
{
"classname" "light"
"origin" "64 176 576"
"_color" "1.000000 0.710204 0.040816"
"light" "50"
}
// Entity 182
// Entities:g[1] -> light:e[182]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.710204 0.040816"
"origin" "-256 192 472"
}
// Entity 183
// Entities:g[1] -> light:e[183]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.710204 0.040816"
"origin" "752 176 520"
}
// Entity 184
// Entities:g[1] -> misc_model:e[184]
{
"classname" "misc_model"
"model" "models/mapobjects/skull/skull.md3"
"angle" "180"
"origin" "334 -250 -426"
}
// Entity 185
// Entities:g[1] -> target_speaker:e[185]
{
"classname" "target_speaker"
"origin" "-936 -192 392"
"noise" "sound/world/growl1.wav"
"spawnflags" "0"
"wait" "10"
"random" "5"
}
// Entity 186
// Entities:g[1] -> item_armor_shard:e[186]
{
"classname" "item_armor_shard"
"origin" "-288 -416 16"
}
// Entity 187
// Entities:g[1] -> item_armor_shard:e[187]
{
"classname" "item_armor_shard"
"origin" "-224 -416 16"
}
// Entity 188
// Entities:g[1] -> item_health_small:e[188]
{
"classname" "item_health_small"
"origin" "424 -536 -112"
}
// Entity 189
// Entities:g[1] -> item_health_small:e[189]
{
"classname" "item_health_small"
"origin" "376 -536 -112"
}
// Entity 190
// Entities:g[1] -> item_health:e[190]
{
"classname" "item_health"
"origin" "64 384 -176"
}
// Entity 191
// Entities:g[1] -> item_armor_shard:e[191]
{
"classname" "item_armor_shard"
"origin" "-464 736 16"
}
// Entity 192
// Entities:g[1] -> item_armor_shard:e[192]
{
"classname" "item_armor_shard"
"origin" "-560 736 16"
}
// Entity 193
// Entities:g[1] -> item_armor_shard:e[193]
{
"classname" "item_armor_shard"
"origin" "-512 736 16"
}
// Entity 194
// Entities:g[1] -> ammo_bullets:e[194]
{
"classname" "ammo_bullets"
"origin" "-32 1056 400"
}
// Entity 195
// Entities:g[1] -> item_health:e[195]
{
"classname" "item_health"
"origin" "-1056 -288 -112"
}
// Entity 196
// Entities:g[1] -> item_armor_shard:e[196]
{
"classname" "item_armor_shard"
"origin" "-856 -560 400"
}
// Entity 197
// Entities:g[1] -> item_armor_shard:e[197]
{
"classname" "item_armor_shard"
"origin" "-856 -496 400"
}
// Entity 198
// Entities:g[1] -> item_armor_shard:e[198]
{
"classname" "item_armor_shard"
"origin" "-856 -432 400"
}
// Entity 199
// Entities:g[1] -> item_armor_shard:e[199]
{
"classname" "item_armor_shard"
"origin" "-848 48 400"
}
// Entity 200
// Entities:g[1] -> item_armor_shard:e[200]
{
"classname" "item_armor_shard"
"origin" "-848 112 400"
}
// Entity 201
// Entities:g[1] -> item_armor_shard:e[201]
{
"classname" "item_armor_shard"
"origin" "-848 176 400"
}
// Entity 202
// Entities:g[1] -> item_armor_shard:e[202]
{
"classname" "item_armor_shard"
"origin" "-848 240 400"
}
// Entity 203
// Entities:g[1] -> item_health:e[203]
{
"classname" "item_health"
"origin" "-784 -272 176"
}
// Entity 204
// Entities:g[1] -> item_health_small:e[204]
{
"classname" "item_health_small"
"origin" "480 -368 400"
}
// Entity 205
// Entities:g[1] -> item_health_small:e[205]
{
"classname" "item_health_small"
"origin" "480 -48 400"
}
// Entity 206
// Entities:g[1] -> item_health_small:e[206]
{
"classname" "item_health_small"
"origin" "480 16 400"
}
// Entity 207
// Entities:g[1] -> item_health:e[207]
{
"classname" "item_health"
"origin" "864 96 400"
}
// Entity 208
// Entities:g[1] -> ammo_lightning:e[208]
{
"classname" "ammo_lightning"
"origin" "-248 352 -400"
}
// Entity 209
// Entities:g[1] -> light:e[209]
{
"classname" "light"
"origin" "-32 -688 472"
"_color" "1.000000 0.712500 0.329167"
"light" "50"
}
// Entity 210
// Entities:g[1] -> func_group:b[210]
{
"classname" "func_group"
"type" "patchCapped"
// Bezier 0 (Brush 0)
// Entities:g[1] -> func_group:b[210] -> bezier:b2[1]
{
patchDef2
{
gothic_block/blocks17e
( 5 3 0 0 0 )
(
( ( 0 -584 -320 0 0 ) ( -32 -584 -320 0 0.25000 ) ( -64 -584 -320 0 0.50000 ) )
( ( 0 -584 -288 0.25000 0 ) ( -32 -584 -288 0.25000 0.25000 ) ( -64 -584 -288 0.25000 0.50000 ) )
( ( 0 -692 -288 1.09375 0 ) ( -32 -692 -288 1.09375 0.25000 ) ( -64 -692 -288 1.09375 0.50000 ) )
( ( 0 -800 -288 1.93750 0 ) ( -32 -800 -288 1.93750 0.25000 ) ( -64 -800 -288 1.93750 0.50000 ) )
( ( 0 -800 -320 2.18750 0 ) ( -32 -800 -320 2.18750 0.25000 ) ( -64 -800 -320 2.18750 0.50000 ) )
)
}
}
// Bezier 1 (Brush 1)
// Entities:g[1] -> func_group:b[210] -> bezier:b2[2]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( 0 -584 -288 -4.56250 2.25000 ) ( 0 -584 -288 -4.56250 2.25000 ) ( 0 -584 -320 -4.56250 2.50000 ) )
( ( 0 -584 -288 -4.56250 2.25000 ) ( 0 -584 -288 -4.56250 2.25000 ) ( 0 -584 -288 -4.56250 2.25000 ) )
( ( 0 -692 -288 -5.40625 2.25000 ) ( 0 -692 -288 -5.40625 2.25000 ) ( 0 -692 -288 -5.40625 2.25000 ) )
( ( 0 -800 -288 -6.25000 2.25000 ) ( 0 -800 -288 -6.25000 2.25000 ) ( 0 -800 -288 -6.25000 2.25000 ) )
( ( 0 -800 -288 -6.25000 2.25000 ) ( 0 -800 -288 -6.25000 2.25000 ) ( 0 -800 -320 -6.25000 2.50000 ) )
)
}
}
// Bezier 2 (Brush 2)
// Entities:g[1] -> func_group:b[210] -> bezier:b2[3]
{
patchDef2
{
gothic_block/blocks11b
( 5 3 0 0 0 )
(
( ( -64 -584 -320 -4.56250 2.50000 ) ( -64 -584 -288 -4.56250 2.25000 ) ( -64 -584 -288 -4.56250 2.25000 ) )
( ( -64 -584 -288 -4.56250 2.25000 ) ( -64 -584 -288 -4.56250 2.25000 ) ( -64 -584 -288 -4.56250 2.25000 ) )
( ( -64 -692 -288 -5.40625 2.25000 ) ( -64 -692 -288 -5.40625 2.25000 ) ( -64 -692 -288 -5.40625 2.25000 ) )
( ( -64 -800 -288 -6.25000 2.25000 ) ( -64 -800 -288 -6.25000 2.25000 ) ( -64 -800 -288 -6.25000 2.25000 ) )
( ( -64 -800 -320 -6.25000 2.50000 ) ( -64 -800 -288 -6.25000 2.25000 ) ( -64 -800 -288 -6.25000 2.25000 ) )
)
}
}
}
// Entity 211
// Entities:g[1] -> target_speaker:e[211]
{
"classname" "target_speaker"
"spawnflags" "5"
"noise" "sound/world/firesoft.wav"
"origin" "-560 -512 24"
}
// Entity 212
// Entities:g[1] -> light:e[212]
{
"classname" "light"
"light" "10"
"_color" "1.000000 0.475676 0.000000"
"origin" "-288 -192 -368"
}
// Entity 213
// Entities:g[1] -> light:e[213]
{
"classname" "light"
"_color" "1.000000 0.712500 0.329167"
"light" "50"
"origin" "64 -192 -328"
}
// Entity 214
// Entities:g[1] -> light:e[214]
{
"classname" "light"
"light" "50"
"_color" "1.000000 0.712500 0.329167"
"origin" "-1472 -192 -80"
}
// Entity 215
// Entities:g[1] -> func_door:b[215]
{
"classname" "func_door"
"music" "music/fla22k_05.wav"
"message" "Khaooohs -- by Vondur"
"angle" "225"
// Brush 0
// Entities:g[1] -> func_door:b[215] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.03125 -8.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 -8.00000 ) ( -0.03125 0.00000 -30.00000 ) ) common/clip 0 0 0
( 0 -968 0 ) ( 0 -968 64 ) ( 64 -968 0 ) ( ( 0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/clip 0 0 0
( 272 0 0 ) ( 272 0 64 ) ( 272 64 0 ) ( ( 0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/clip 0 0 0
( 0 -960 0 ) ( 64 -960 0 ) ( 0 -960 64 ) ( ( -0.03125 0.00000 -8.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/clip 0 0 0
( 240 0 0 ) ( 240 64 0 ) ( 240 0 64 ) ( ( -0.03125 0.00000 30.00000 ) ( 0.00000 0.03125 -1.00000 ) ) common/clip 0 0 0
}
}
}
// Entity 216
// Entities:g[1] -> func_door:b[216]
{
"classname" "func_door"
"music" "music/fla22k_05.wav"
"message" "Khaooohs -- by Vondur"
"angle" "225"
// Brush 0
// Entities:g[1] -> func_door:b[216] -> poly:p[1]
{
brushDef
{
( 0 0 -160 ) ( 64 0 -160 ) ( 0 64 -160 ) ( ( 0.00000 -0.03125 48.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 0 384 ) ( 0 64 384 ) ( 64 0 384 ) ( ( 0.00000 0.03125 48.00000 ) ( -0.03125 0.00000 -6.00000 ) ) common/clip 0 0 0
( 0 -208 0 ) ( 0 -208 64 ) ( 64 -208 0 ) ( ( 0.03125 0.00000 48.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( -1536 0 0 ) ( -1536 0 64 ) ( -1536 64 0 ) ( ( 0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( 0 -176 0 ) ( 64 -176 0 ) ( 0 -176 64 ) ( ( -0.03125 0.00000 48.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
( -1544 0 0 ) ( -1544 64 0 ) ( -1544 0 64 ) ( ( -0.03125 0.00000 6.00000 ) ( 0.00000 0.03125 3.00000 ) ) common/clip 0 0 0
}
}
}
// Entity 217
// Entities:g[1] -> item_botroam:e[217]
{
"classname" "item_botroam"
"origin" "-320 -896 -392"
"weight" "200"
}
// Entity 218
// Entities:g[1] -> func_door:b[218]
{
"classname" "func_door"
"wait" "2"
"angle" "-1"
"speed" "600"
"lip" "-400"
"targetname" "liftage3"
// Brush 0
// Entities:g[1] -> func_door:b[218] -> poly:p[1]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 -968 -40 ) ( 0 -968 24 ) ( 64 -968 -40 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
( -304 0 -40 ) ( -304 0 24 ) ( -304 64 -40 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
( 0 -944 -40 ) ( 64 -944 -40 ) ( 0 -944 24 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
( -336 0 -40 ) ( -336 64 -40 ) ( -336 0 24 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -3.31250 ) ) base_floor/dirt 0 0 0
}
}
// Brush 1
// Entities:g[1] -> func_door:b[218] -> poly:p[2]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( -272 0 0 ) ( -272 0 64 ) ( -272 64 0 ) ( ( 0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -944 0 ) ( 0 -944 64 ) ( 64 -944 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.00781 0.00000 8.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -8.00000 ) ) base_floor/dirt 0 0 0
( 0 -928 0 ) ( 64 -928 0 ) ( 0 -928 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 2
// Entities:g[1] -> func_door:b[218] -> poly:p[3]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.50000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 32 -32 -416 ) ( -32 -32 -416 ) ( 32 32 -416 ) ( ( 0.00000 -0.00781 -1.75000 ) ( -0.00781 0.00000 -7.25000 ) ) base_floor/proto_rustygrate2 0 0 0
( 0 -928 0 ) ( 0 -928 64 ) ( 64 -928 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( 0 -864 0 ) ( 64 -864 0 ) ( 0 -864 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
( -352 0 0 ) ( -352 64 0 ) ( -352 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/proto_rustygrate2 0 0 0
}
}
// Brush 3
// Entities:g[1] -> func_door:b[218] -> poly:p[4]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( -272 0 0 ) ( -272 0 64 ) ( -272 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -848 0 ) ( 64 -848 0 ) ( 0 -848 64 ) ( ( -0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 2.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 0 -928 0 ) ( 0 -928 64 ) ( 64 -928 0 ) ( ( 0.00781 0.00000 2.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -288 0 0 ) ( -288 64 0 ) ( -288 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 4
// Entities:g[1] -> func_door:b[218] -> poly:p[5]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -848 0 ) ( 64 -848 0 ) ( 0 -848 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( -288 0 0 ) ( -288 0 64 ) ( -288 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -864 0 ) ( 0 -864 64 ) ( 64 -864 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
// Brush 5
// Entities:g[1] -> func_door:b[218] -> poly:p[6]
{
brushDef
{
( 0 0 -432 ) ( 64 0 -432 ) ( 0 64 -432 ) ( ( 0.00000 -0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( -368 0 0 ) ( -368 64 0 ) ( -368 0 64 ) ( ( -0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 0 -416 ) ( 0 64 -416 ) ( 64 0 -416 ) ( ( 0.00000 0.00781 3.00000 ) ( -0.00781 0.00000 -7.00000 ) ) base_floor/dirt 0 0 0
( 0 -928 0 ) ( 0 -928 64 ) ( 64 -928 0 ) ( ( 0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( 0 -864 0 ) ( 64 -864 0 ) ( 0 -864 64 ) ( ( -0.00781 0.00000 3.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
( -352 0 0 ) ( -352 0 64 ) ( -352 64 0 ) ( ( 0.00781 0.00000 7.00000 ) ( 0.00000 0.00781 -4.00000 ) ) base_floor/dirt 0 0 0
}
}
}
// Entity 219
// Entities:g[1] -> trigger_multiple:b[219]
{
"classname" "trigger_multiple"
"wait" "6"
"target" "liftage3"
// Brush 0
// Entities:g[1] -> trigger_multiple:b[219] -> poly:p[1]
{
brushDef
{
( 0 0 -416 ) ( 64 0 -416 ) ( 0 64 -416 ) ( ( 0.00000 -0.03125 10.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 0 -408 ) ( 0 64 -408 ) ( 64 0 -408 ) ( ( 0.00000 0.03125 10.00000 ) ( -0.03125 0.00000 -28.00000 ) ) common/trigger 0 0 0
( 0 -904 8 ) ( 0 -904 72 ) ( 64 -904 8 ) ( ( 0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
( -312 0 8 ) ( -312 0 72 ) ( -312 64 8 ) ( ( 0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
( 0 -888 8 ) ( 64 -888 8 ) ( 0 -888 72 ) ( ( -0.03125 0.00000 10.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
( -328 0 8 ) ( -328 64 8 ) ( -328 0 72 ) ( ( -0.03125 0.00000 28.00000 ) ( 0.00000 0.03125 -12.75000 ) ) common/trigger 0 0 0
}
}
}
// Entity 220
// Entities:g[1] -> light:e[220]
{
"classname" "light"
"origin" "-320 -896 -368"
"_color" "1.000000 0.710204 0.040816"
"light" "50"
}
// Entity 221
// Entities:g[1] -> light:e[221]
{
"classname" "light"
"light" "100"
"_color" "1.000000 0.712500 0.329167"
"origin" "-1216 192 0"
}
|