File: TreeModel_VisibilityState.hxx

package info (click to toggle)
opencascade 7.3.0%2Bdfsg1-5
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 278,376 kB
  • sloc: cpp: 1,136,010; ansic: 81,569; tcl: 14,864; cs: 5,173; java: 1,522; xml: 468; sh: 375; perl: 37; makefile: 25
file content (81 lines) | stat: -rw-r--r-- 2,770 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
// Created on: 2017-06-16
// Created by: Natalia ERMOLAEVA
// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement. 

#ifndef TreeModel_VisibilityState_H
#define TreeModel_VisibilityState_H

#include <inspector/TreeModel.hxx>
#include <inspector/TreeModel_ModelBase.hxx>
#include <inspector/TreeModel_ColumnType.hxx>

#include <Standard.hxx>
#include <Standard_Macro.hxx>

#include <Standard_WarningsDisable.hxx>
#include <QObject>
#include <QString>
#include <Standard_WarningsRestore.hxx>

//! \class TreeModel_VisibilityState
//! \brief Interface that provides connection between model and visualization control to:
//! - know whether the model item is visible
//! - change visibility of the model item
class TREEMODEL_EXPORT TreeModel_VisibilityState : public QObject
{
  Q_OBJECT
public:
  //! Constructor
  TreeModel_VisibilityState (TreeModel_ModelBase* theModel) : myModel (theModel) {}

  //! Destructor
  ~TreeModel_VisibilityState() {}

  //! Returns true if visibility of the item can be changed
  //! \param theIndex tree model index
  //! \return boolean value
  virtual bool CanBeVisible (const QModelIndex& theIndex) const = 0;

  //! Sets visibility state
  //! \param theIndex tree model index
  //! \param theState visibility state
  //! \param toEmitDataChanged boolean flag whether emit of the model should be done immediatelly
  //! \return true if state is changed
  virtual bool SetVisible (const QModelIndex& theIndex, const bool theState, const bool toEmitDataChanged = true) = 0;

  //! Returns visibility state value
  //! \param theIndex tree model index
  //! \return boolean value
  virtual bool IsVisible (const QModelIndex& theIndex) const = 0;

public slots:
  //! Processes the mouse clicked on the index.
  //! It changes the item visibility if model allows to change it.
  //! \theIndex tree model index
  void OnClicked (const QModelIndex& theIndex);

signals:
  //! Signal after OnClicked is performed
  //! \theIndex tree model index
  void itemClicked (const QModelIndex& theIndex);

protected:
  //! tree view model
  TreeModel_ModelBase* getModel() const { return myModel; }

private:
  TreeModel_ModelBase* myModel; //! tree view model
};

#endif