File: BaseSample.h

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// Copyright (c) 2020 OPEN CASCADE SAS
//
// This file is part of the examples of the Open CASCADE Technology software library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE

#ifndef BASESAMPLE_H
#define BASESAMPLE_H

#include <sstream>

#include <AIS_InteractiveObject.hxx>
#include <NCollection_Vector.hxx>
#include <TCollection_AsciiString.hxx>

//! Base class for specified category classes
class BaseSample: public Standard_Transient
{
  DEFINE_STANDARD_RTTI_INLINE(BaseSample, Standard_Transient)
public:
  BaseSample (const TCollection_AsciiString& theSampleSourcePath,
              const Handle(AIS_InteractiveContext)& theContext)
  : myCodePath (theSampleSourcePath),
    myContext (theContext)
  {
    //
  }

  void Clear();
  void AppendCube();

  Standard_Boolean IsProcessed() const { return myIsProcessed; }

  const NCollection_Vector<Handle(AIS_InteractiveObject)>& Get2dObjects() const { return myObject2d; }

  const NCollection_Vector<Handle(AIS_InteractiveObject)>& Get3dObjects() const { return myObject3d; }

  TCollection_AsciiString GetResult();

  TCollection_AsciiString GetCode() const { return myCode; }

  virtual void Process (const TCollection_AsciiString& theSampleName);

protected:
  virtual void ExecuteSample (const TCollection_AsciiString& theSampleName) = 0;

  void FindSourceCode (const TCollection_AsciiString& theSampleName);
  void TraceError (const TCollection_AsciiString& theErrorMessage);

protected:

  Standard_Boolean                                  myIsProcessed;
  NCollection_Vector<Handle(AIS_InteractiveObject)> myObject2d;
  NCollection_Vector<Handle(AIS_InteractiveObject)> myObject3d;

  std::ostringstream             myResult;
  TCollection_AsciiString        myCode;
  TCollection_AsciiString        myCodePath;
  Handle(AIS_InteractiveContext) myContext;

protected:
  static const TCollection_AsciiString FILE_EXTENSION;

private:
  Standard_Integer findEndOfPhrase (const TCollection_AsciiString& theText,
                                    const TCollection_AsciiString& theRegexpTemplate);
  Standard_Integer findClosingBracket (const TCollection_AsciiString& theText,
                                       Standard_Integer theOpeningBracketIndex,
                                       Standard_Character theClosingBracketSymbol);
};

#endif  //BASESAMPLE_H