File: BRepBuilderAPI_Copy.hxx

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// Created on: 1994-12-12
// Created by: Jacques GOUSSARD
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _BRepBuilderAPI_Copy_HeaderFile
#define _BRepBuilderAPI_Copy_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>

#include <BRepBuilderAPI_ModifyShape.hxx>

class TopoDS_Shape;

//! Duplication of a shape.
//! A Copy object provides a framework for:
//! -   defining the construction of a duplicate shape,
//! -   implementing the construction algorithm, and
//! -   consulting the result.
class BRepBuilderAPI_Copy : public BRepBuilderAPI_ModifyShape
{
public:
  DEFINE_STANDARD_ALLOC

  //! Constructs an empty copy framework. Use the function
  //! Perform to copy shapes.
  Standard_EXPORT BRepBuilderAPI_Copy();

  //! Constructs a copy framework and copies the shape S.
  //! Use the function Shape to access the result.
  //! If copyMesh is True, triangulation contained in original shape will be
  //! copied along with geometry (by default, triangulation gets lost).
  //! If copyGeom is False, only topological objects will be copied, while
  //! geometry and triangulation will be shared with original shape.
  //! Note: the constructed framework can be reused to copy
  //! other shapes: just specify them with the function Perform.
  Standard_EXPORT BRepBuilderAPI_Copy(const TopoDS_Shape&    S,
                                      const Standard_Boolean copyGeom = Standard_True,
                                      const Standard_Boolean copyMesh = Standard_False);

  //! Copies the shape S.
  //! Use the function Shape to access the result.
  //! If copyMesh is True, triangulation contained in original shape will be
  //! copied along with geometry (by default, triangulation gets lost).
  //! If copyGeom is False, only topological objects will be copied, while
  //! geometry and triangulation will be shared with original shape.
  Standard_EXPORT void Perform(const TopoDS_Shape&    S,
                               const Standard_Boolean copyGeom = Standard_True,
                               const Standard_Boolean copyMesh = Standard_False);
};

#endif // _BRepBuilderAPI_Copy_HeaderFile