File: View_Window.cxx

package info (click to toggle)
opencascade 7.9.2%2Bdfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 301,924 kB
  • sloc: cpp: 1,523,264; tcl: 10,159; cs: 5,173; java: 1,554; sh: 1,342; ansic: 827; xml: 699; makefile: 30; javascript: 22
file content (335 lines) | stat: -rw-r--r-- 12,072 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
// Created on: 2017-06-16
// Created by: Natalia ERMOLAEVA
// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#if !defined _WIN32
  #define QT_CLEAN_NAMESPACE /* avoid definition of INT32 and INT8 */
#endif

#include <inspector/View_Window.hxx>

#include <inspector/View_Displayer.hxx>
#include <inspector/View_DisplayPreview.hxx>
#include <inspector/View_PreviewParameters.hxx>
#include <inspector/View_ToolBar.hxx>
#include <inspector/View_Viewer.hxx>
#include <inspector/View_Widget.hxx>

#include <V3d.hxx>

#include <Standard_WarningsDisable.hxx>
#include <QComboBox>
#include <QDockWidget>
#include <QGridLayout>
#include <QMenu>
#include <QToolBar>
#include <Standard_WarningsRestore.hxx>

const int DEFAULT_SPACING = 3;

// =======================================================================
// function : Constructor
// purpose :
// =======================================================================
View_Window::View_Window(QWidget*                              theParent,
                         const Handle(AIS_InteractiveContext)& theContext,
                         const bool                            isUseKeepView,
                         const bool                            isFitAllActive)
    : QWidget(theParent)
{
  QGridLayout* aViewLayout = new QGridLayout(this);
  aViewLayout->setContentsMargins(0, 0, 0, 0);
  aViewLayout->setSpacing(DEFAULT_SPACING);

  myView        = new View_Widget(this, theContext, isFitAllActive);
  myViewToolBar = new View_ToolBar(this, isUseKeepView);
  aViewLayout->addWidget(myViewToolBar->GetControl(), 0, 0, 1, 2);
  connect(myViewToolBar, SIGNAL(contextChanged()), this, SLOT(onViewSelectorActivated()));
  connect(myViewToolBar, SIGNAL(actionClicked(int)), this, SLOT(onToolBarActionClicked(int)));

  connect(myView,
          SIGNAL(checkedStateChanged(int, bool)),
          this,
          SLOT(onCheckedStateChanged(int, bool)));

  myView->setContextMenuPolicy(Qt::CustomContextMenu);
  connect(myView,
          SIGNAL(customContextMenuRequested(const QPoint&)),
          this,
          SLOT(onViewContextMenuRequested(const QPoint&)));

  myActionsToolBar = new QToolBar(this);
  myActionsToolBar->layout()->setContentsMargins(0, 0, 0, 0);
  myActionsToolBar->setOrientation(Qt::Vertical);

  myActionsToolBar->addWidget(myView->GetWidget(View_ViewActionType_FitAllId));
  myActionsToolBar->addAction(myView->ViewAction(View_ViewActionType_DisplayModeId));

  aViewLayout->addWidget(myActionsToolBar, 1, 0);
  aViewLayout->addWidget(myView, 1, 1);
  aViewLayout->setRowStretch(1, 1);

  Handle(AIS_InteractiveContext) aContext = myView->GetViewer()->GetContext();
  myViewToolBar->SetContext(View_ContextType_Own, aContext);

  myDisplayer = new View_Displayer();
  if (!isUseKeepView)
    myDisplayer->KeepPresentations(true);
  myDisplayer->SetFitAllActive(isFitAllActive);
  connect(myView, SIGNAL(displayModeClicked()), this, SLOT(onDisplayModeChanged()));
  onViewSelectorActivated();
}

// =======================================================================
// function : SetContext
// purpose :
// =======================================================================
void View_Window::SetContext(View_ContextType /*theType*/,
                             const Handle(AIS_InteractiveContext)& theContext)
{
  ViewToolBar()->SetContext(View_ContextType_External, theContext);
}

// =======================================================================
// function : SetPredefinedSize
// purpose :
// =======================================================================
void View_Window::SetPredefinedSize(int theDefaultWidth, int theDefaultHeight)
{
  myView->SetPredefinedSize(theDefaultWidth, theDefaultHeight);
}

// =======================================================================
// function : SetInitProj
// purpose :
// =======================================================================
void View_Window::SetInitProj(const Standard_Real theVx,
                              const Standard_Real theVy,
                              const Standard_Real theVz)
{
  myView->SetInitProj(theVx, theVy, theVz);
}

// =======================================================================
// function : View
// purpose :
// =======================================================================
Handle(V3d_View) View_Window::View() const
{
  return myView->GetViewer()->GetView();
}

// =======================================================================
// function : SaveState
// purpose :
// =======================================================================
void View_Window::SaveState(View_Window*            theView,
                            QMap<QString, QString>& theItems,
                            const QString&          thePrefix)
{
  QStringList      aCameraDirection;
  Standard_Real    aVX, aVY, aVZ;
  Handle(V3d_View) aView = theView->View();
  if (aView.IsNull())
    return;

  aView->Proj(aVX, aVY, aVZ);
  aCameraDirection << QString::number(aVX) << QString::number(aVY) << QString::number(aVZ);

  theItems[thePrefix + "view_camera_direction"] = aCameraDirection.join(",");

  View_PreviewParameters::SaveState(theView->Displayer()->DisplayPreview()->GetPreviewParameters(),
                                    theItems,
                                    "preview_parameters_");
  View_ToolBar::SaveState(theView->ViewToolBar(), theItems, "view_toolbar_");
  View_Widget::SaveState(theView->ViewWidget(), theItems, "view_widget_");
}

// =======================================================================
// function : RestoreState
// purpose :
// =======================================================================
bool View_Window::RestoreState(View_Window*   theView,
                               const QString& theKey,
                               const QString& theValue,
                               const QString& thePrefix)
{
  if (theKey == thePrefix + "view_camera_direction")
  {
    QStringList aValues = theValue.split(",");
    if (aValues.size() == 3)
    {
      Standard_Real aVX = aValues.at(0).toDouble();
      Standard_Real aVY = aValues.at(1).toDouble();
      Standard_Real aVZ = aValues.at(2).toDouble();

      theView->SetInitProj(aVX, aVY, aVZ);
    }
    return true;
  }
  else if (View_PreviewParameters::RestoreState(
             theView->Displayer()->DisplayPreview()->GetPreviewParameters(),
             theKey,
             theValue,
             "preview_parameters_"))
  {
    return true;
  }
  else if (View_ToolBar::RestoreState(theView->ViewToolBar(), theKey, theValue, "view_toolbar_"))
  {
    return true;
  }
  else if (View_Widget::RestoreState(theView->ViewWidget(), theKey, theValue, "view_widget_"))
  {
    // display mode is restored
    View_Displayer* aDisplayer = theView->Displayer();
    if (theView->ViewWidget()->DisplayMode() != aDisplayer->DisplayMode())
      aDisplayer->SetDisplayMode(theView->ViewWidget()->DisplayMode());

    bool toFitAll = theView->ViewWidget()->IsActionChecked(View_ViewActionType_FitAllId);
    if (toFitAll != aDisplayer->IsFitAllActive())
      aDisplayer->SetFitAllActive(toFitAll);

    return true;
  }

  return false;
}

// =======================================================================
// function : onViewSelectorActivated
// purpose :
// =======================================================================
void View_Window::onViewSelectorActivated()
{
  View_ContextType aType         = myViewToolBar->CurrentContextType();
  bool             isViewEnabled = aType == View_ContextType_Own;

  myView->SetEnabledView(isViewEnabled);

  Handle(AIS_InteractiveContext) aContext = myViewToolBar->CurrentContext();
  myDisplayer->EraseAllPresentations(true);
  emit eraseAllPerformed();

  myDisplayer->SetContext(aContext);
}

// =======================================================================
// function : onToolBarActionClicked
// purpose :
// =======================================================================
void View_Window::onToolBarActionClicked(const int theActionId)
{
  switch (theActionId)
  {
    case View_ToolActionType_Trihedron: {
      myDisplayer->DisplayDefaultTrihedron(myViewToolBar->IsActionChecked(theActionId),
                                           Standard_True);
      break;
    }
    case View_ToolActionType_ViewCube: {
      myDisplayer->DisplayViewCube(myViewToolBar->IsActionChecked(theActionId), Standard_True);
      break;
    }

    case View_ToolActionType_KeepViewId: {
      myDisplayer->KeepPresentations(myViewToolBar->IsActionChecked(theActionId));
      break;
    }
    case View_ToolActionType_KeepViewOffId: {
      myDisplayer->KeepPresentations(!myViewToolBar->IsActionChecked(theActionId));
      break;
    }
    case View_ToolActionType_ClearViewId: {
      myDisplayer->EraseAllPresentations(true);
      emit eraseAllPerformed();
      break;
    }
    default:
      break;
  }
}

// =======================================================================
// function : onCheckedStateChanged
// purpose :
// =======================================================================
void View_Window::onCheckedStateChanged(int theActionId, bool theState)
{
  if (theActionId == View_ViewActionType_FitAllId)
    myDisplayer->SetFitAllActive(theState);
}

// =======================================================================
// function : onViewContextMenuRequested
// purpose :
// =======================================================================
void View_Window::onViewContextMenuRequested(const QPoint& thePosition)
{
  QMenu* aMenu                = new QMenu(this);
  QMenu* anOrientationSubMenu = aMenu->addMenu("Set View Orientation");

  for (int i = 0; i < (int)V3d_XnegYnegZneg; i++)
  {
    V3d_TypeOfOrientation anOrientationType = (V3d_TypeOfOrientation)i;

    QAction* anAction = new QAction(V3d::TypeOfOrientationToString(anOrientationType), this);
    QObject::connect(anAction, SIGNAL(triggered(bool)), this, SLOT(onSetOrientation()));

    anOrientationSubMenu->addAction(anAction);
  }
  aMenu->addMenu(anOrientationSubMenu);

  QPoint aPoint = myView->mapToGlobal(thePosition);
  aMenu->exec(aPoint);
}

// =======================================================================
// function : onSetOrientation
// purpose :
// =======================================================================
void View_Window::onSetOrientation()
{
  QAction* anAction = (QAction*)(sender());

  TCollection_AsciiString anOrientationStr(anAction->text().toStdString().c_str());

  V3d_TypeOfOrientation anOrientationType;
  if (!V3d::TypeOfOrientationFromString(anOrientationStr.ToCString(), anOrientationType))
    return;

  Handle(V3d_View) aView = myView->GetViewer()->GetView();
  if (aView.IsNull())
    return;

  aView->SetProj(anOrientationType);
  aView->FitAll();
  aView->Redraw();
}

// =======================================================================
// function : onDisplayModeChanged
// purpose :
// =======================================================================
void View_Window::onDisplayModeChanged()
{
  int aDisplayMode = myView->DisplayMode();
  for (NCollection_DataMap<View_PresentationType,
                           NCollection_Shared<AIS_ListOfInteractive>>::Iterator
         anIterator(myDisplayer->GetDisplayed());
       anIterator.More();
       anIterator.Next())
    myDisplayer->SetDisplayMode(aDisplayMode, anIterator.Key(), false);
  myDisplayer->UpdateViewer();
}