File: train.material

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// Train genrated by blender2ogre 0.5.9



// This material can be derived from in order to use a normal map with a
// single base texture.
material Train
{
    receive_shadows on 

    technique
    {
        pass
        {
            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
            specular 0.5 0.5 0.5 1.0 12.5
            emissive 0.0 0.0 0.0 1.0

            alpha_to_coverage off
            //colour_write on
            cull_hardware clockwise
            depth_check on
            //depth_func less_equal
            depth_write on
            //illumination_stage 
            //light_clip_planes off
            //light_scissor off
            //lighting on
            //normalise_normals off
            //polygon_mode solid
            scene_blend one zero
            //scene_blend_op add
            //shading gouraud
            //transparent_sorting on

            texture_unit base
            {
                texture train.jpg
                tex_address_mode wrap
                scale 1.0 1.0
                colour_op modulate
            }

        }
    }
}