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/**
Lorry Fragment
Fragment of the lorry created on explosion.
@author Maikel
*/
local alpha;
protected func Initialize()
{
// Set graphics to a random fragment.
SetGraphics([nil, "Edge", "Metal", "Wheel"][Random(3)]);
// Set initial alpha to zero.
alpha = 0;
// Add a timer for some special behavior.
AddTimer("ProcessFragment", 4);
return;
}
protected func ProcessFragment()
{
// Remove object if con is too small or when alpha is too high.
if (GetCon() < 40 || alpha > 200)
return RemoveObject();
// Fade out object when it has been extinguished.
if (!OnFire())
{
alpha += 4;
SetObjAlpha(255 - alpha);
}
return;
}
/*-- Properties --*/
local Name = "$Name$";
local Description = "$Description$";
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