File: C4D_Object.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <const>
    <title>C4D_Object</title>
    <category>Objects</category>
    <subcat>Category</subcat>
    <version>5.1 OC</version>
    <syntax><rtype>int </rtype></syntax>
    <desc>Object category: Item that can hit alive objects.</desc>
    <examples>
      <example>
        <code><funclink>GetDefinition</funclink>(0, C4D_Object);</code>
        <text>Returns the id of the first loaded definition with C4D_Object. Similar scripting is used in the research lab to list researchable objects.</text>
      </example>
    </examples>
    <related>
      <funclink>GetCategory</funclink>
      <funclink>SetCategory</funclink>
      <funclink>GetAlive</funclink>
    </related>
  </const>
  <author>Günther</author><date>2002, 2011</date>
</funcs>