File: GBackSemiSolid.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>GBackSemiSolid</title>
    <category>Landscape</category>
    <subcat>Material</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>int</type>
          <name>x</name>
          <desc>X coordinate. Offset in local calls.</desc>
        </param>
        <param>
          <type>int</type>
          <name>y</name>
          <desc>Y coordinate. Offset in local calls.</desc>
        </param>
      </params>
    </syntax>
    <desc>Checks whether there is solid matter or liquid at the specified position in the landscape.</desc>
    <examples>
      <example>
        <code>while(GBackSemiSolid()) <funclink>SetPosition</funclink>(<funclink>GetX</funclink>(),<funclink>GetY</funclink>()-1);</code>
        <text>This script moves the object to the surface.</text>
      </example>
    </examples>
    <related>
      <funclink>GBackLiquid</funclink>
      <funclink>GBackSolid</funclink>
      <funclink>GBackSky</funclink>
      <funclink>InLiquid</funclink>
      <funclink>GetMaterial</funclink>
    </related>
  </func>
  <author>Günther</author><date>2002-04</date>
</funcs>