File: RemoveShader.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>RemoveShader</title>
    <category>Global</category>
    <version>8.0 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>int</type>
          <name>id</name>
          <desc>
            Shader id returned from <funclink>AddFragmentShader</funclink>.
          </desc>
        </param>
      </params>
    </syntax>
    <desc>Removes a shader which was previously created from script. Returns true on success.</desc>
    <related>
      <funclink>AddFragmentShader</funclink>
    </related>
  </func>
  <author>Luchs</author><date>2016-10</date>
</funcs>