File: SetName.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>SetName</title>
    <category>Objects</category>
    <subcat>Status</subcat>
    <version>5.1 OC</version>
    <syntax>
      <rtype>bool</rtype>
      <params>
        <param>
          <type>string</type>
          <name>name</name>
          <desc>New name. If <code>nil</code>, the object's name is reset to the definition value or the original crew member's name.</desc>
        </param>
        <param>
          <type>bool</type>
          <name>set_permanent</name>
          <desc>For crew members only: if <code>true</code>, the name is changed permanently in the crew info in the player file. There may be no duplicate names within a player file.</desc>
          <optional />
        </param>
        <param>
          <type>bool</type>
          <name>make_valid_if_exists</name>
          <desc>Determines what should happen if a clonk of the same name already exists in the player's crew. If <code>false</code>, the function call will fail. If <code>true</code>, a unique name is created by appending a number.</desc>
          <optional />
        </param>
      </params>
    </syntax>
    <desc>Changes name of an object or a definition for the duration of the round.</desc>
    <examples>
      <example>
        <code>protected func InitializePlayer(player)
{
	<funclink>GetHiRank</funclink>(player)-&gt;SetName(&quot;Strunzmuffel&quot;);
	<funclink>return</funclink> 1;
}</code>
        <text>Scenario script: the highest ranking clonks of joining players get different names in this round.</text>
      </example>
      <example>
        <code>protected func Initialize()
{
	Wood-&gt;SetName(&quot;Baumstamm&quot;);
}</code>
        <text>Scenario script: In this round, wood will be called "Baumstamm".</text>
      </example>
    </examples>
    <related>
      <funclink>MakeCrewMember</funclink>
      <funclink>GetName</funclink>
    </related>
  </func>
  <author>Sven2</author><date>2003-06</date>
  <author>Isilkor</author><date>2009-09</date>
</funcs>