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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>GetAlive</title>
<category>Objects</category>
<subcat>Living Beings</subcat>
<version>5.1 OC</version>
<syntax><rtype>bool</rtype></syntax>
<desc>Returns whether the calling object is still alive.</desc>
<examples>
<example>
<code><funclink>if</funclink>(!<funclink>FindObject</funclink>(<funclink>Find_ID</funclink>(MagicWipf))->GetAlive()) <funclink>EliminatePlayer</funclink>(0);</code>
<text>Eliminates the first player if the first found object with the ID "MagicWipf" was killed. Warning: in real application check for the existence of the player first.</text>
</example>
</examples>
<related><funclink>Kill</funclink></related>
</func>
<author>jwk</author><date>2002-05</date>
</funcs>
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