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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>GetAnimationList</title>
<category>Animations</category>
<version>7.0 OC</version>
<syntax>
<rtype>array</rtype>
<params>
<param>
<type>int</type>
<name>attach_number</name>
<desc>If given, refers to the number of the attached mesh whose animations to list.</desc>
<optional />
</param>
</params>
</syntax>
<desc>Returns an array with the names of all available animations in the skeleton of the mesh of the calling object or definition, or <code>nil</code> if the object does not have a mesh.</desc>
<remark>See the <emlink href="definition/animations.html">animation documentation</emlink> for further explanations of the animation system.</remark>
<related>
<funclink>PlayAnimation</funclink>
</related>
</func>
<author>Clonk-Karl</author><date>2015-06</date>
</funcs>
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