File: GetAnimationList.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <func>
    <title>GetAnimationList</title>
    <category>Animations</category>
    <version>7.0 OC</version>
    <syntax>
      <rtype>array</rtype>
      <params>
	<param>
	  <type>int</type>
	  <name>attach_number</name>
	  <desc>If given, refers to the number of the attached mesh whose animations to list.</desc>
	  <optional />
	</param>
      </params>
    </syntax>
    <desc>Returns an array with the names of all available animations in the skeleton of the mesh of the calling object or definition, or <code>nil</code> if the object does not have a mesh.</desc>
    <remark>See the <emlink href="definition/animations.html">animation documentation</emlink> for further explanations of the animation system.</remark>
    <related>
      <funclink>PlayAnimation</funclink>
    </related>
  </func>
  <author>Clonk-Karl</author><date>2015-06</date>
</funcs>