File: DlgLumberjack.c

package info (click to toggle)
openclonk 8.1-5
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 169,656 kB
  • sloc: cpp: 180,484; ansic: 108,988; xml: 31,371; python: 1,223; php: 767; makefile: 148; sh: 101; javascript: 34
file content (40 lines) | stat: -rw-r--r-- 745 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
// A lumberjack which tells you how to use the sawmill.

#appendto Dialogue

public func Dlg_Lumberjack_Init(object clonk)
{
	clonk->CreateContents(Axe);
	return true;
}

public func Dlg_Lumberjack_1(object clonk)
{
	MessageBox("$DlgLumberjackForest$", clonk, clonk);
	return true;
}

public func Dlg_Lumberjack_2(object clonk)
{
	MessageBox("$DlgLumberjackCutDown$", clonk, dlg_target);
	return true;
}

public func Dlg_Lumberjack_3(object clonk)
{
	MessageBox("$DlgLumberjackNoWood$", clonk, clonk);
	return true;
}

public func Dlg_Lumberjack_4(object clonk)
{
	MessageBox("$DlgLumberjackSupply$", clonk, dlg_target);
	StopDialogue();
	SetDialogueProgress(1);
	return true;
}

public func Dlg_Lumberjack_Closed(object clonk)
{
	return true;
}