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/***************************************************************************
*
* Project: OpenCPN
* Purpose: OpenGL text rendering
* Author: David Register, Sean D'Epagnier
*
***************************************************************************
* Copyright (C) 2020 David Register *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
**************************************************************************/
#ifndef __DEPTHFONT_H__
#define __DEPTHFONT_H__
#define SOUND_MAX_GLYPH 50
struct SoundTexGlyphInfo {
int x, y, width, height;
float advance;
};
class DepthFont {
public:
DepthFont();
~DepthFont();
void Build( wxFont *font, double scale );
void Delete();
bool IsBuilt(){ return m_built; }
unsigned int GetTexture(){ return texobj; }
bool GetGLTextureRect(wxRect &texrect, int symIndex);
wxSize GLTextureSize(){ return wxSize(tex_w, tex_h); };
double GetScale(){ return m_scaleFactor; }
private:
wxFont m_font;
SoundTexGlyphInfo tgi[SOUND_MAX_GLYPH];
unsigned int texobj;
int tex_w, tex_h;
int m_maxglyphw;
int m_maxglyphh;
bool m_built;
float m_dx;
float m_dy;
double m_scaleFactor;
};
#endif //guard
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