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// OpenCSG - library for image-based CSG rendering for OpenGL
// Copyright (C) 2002-2022, Florian Kirsch,
// Hasso-Plattner-Institute at the University of Potsdam, Germany
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110 - 1301 USA.
//
// displaylistPrimitive.h
//
// example for a primitive which renders itself using a display list
//
#include <GL/glew.h>
#include "displaylistPrimitive.h"
namespace OpenCSG {
DisplayListPrimitive::DisplayListPrimitive(unsigned int i, Operation o, unsigned int c)
: Primitive(o, c)
{
mDisplayListId = i;
}
void DisplayListPrimitive::setDisplayListId(unsigned int i) {
mDisplayListId = i;
}
unsigned int DisplayListPrimitive::getDisplayListId() const {
return mDisplayListId;
}
void DisplayListPrimitive::render() {
glCallList(mDisplayListId);
}
}
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