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// OpenCSG - library for image-based CSG rendering for OpenGL
// Copyright (C) 2002-2022, Florian Kirsch,
// Hasso-Plattner-Institute at the University of Potsdam, Germany
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110 - 1301 USA.
//
// displaylistPrimitive.h
//
// example for a primitive which renders itself using a display list
//
#ifndef __OpenCSG__displaylistprimitive_h__
#define __OpenCSG__displaylistprimitive_h__
#include <opencsg.h>
namespace OpenCSG {
class DisplayListPrimitive : public Primitive {
public:
/// An object of this class contains the OpenGL id of a display
/// list that is compiled by the application. render() just invokes
/// this display list.
/// Operation and convexity are just forwarded to the base Primitive class.
DisplayListPrimitive(unsigned int displayListId_, Operation, unsigned int convexity);
/// Sets the display list id
void setDisplayListId(unsigned int);
/// Returns the display list id
unsigned int getDisplayListId() const;
/// Calls the display list.
virtual void render();
private:
unsigned int mDisplayListId;
};
} // namespace OpenCSG
#endif
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