File: generalContours_demo1.cpp

package info (click to toggle)
opencv 2.4.9.1%2Bdfsg-1%2Bdeb8u1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 126,800 kB
  • ctags: 62,729
  • sloc: xml: 509,055; cpp: 490,794; lisp: 23,208; python: 21,174; java: 19,317; ansic: 1,038; sh: 128; makefile: 72
file content (88 lines) | stat: -rw-r--r-- 2,521 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
/**
 * @function generalContours_demo1.cpp
 * @brief Demo code to find contours in an image
 * @author OpenCV team
 */

#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <iostream>
#include <stdio.h>
#include <stdlib.h>

using namespace cv;
using namespace std;

Mat src; Mat src_gray;
int thresh = 100;
int max_thresh = 255;
RNG rng(12345);

/// Function header
void thresh_callback(int, void* );

/**
 * @function main
 */
int main( int, char** argv )
{
  /// Load source image and convert it to gray
  src = imread( argv[1], 1 );

  /// Convert image to gray and blur it
  cvtColor( src, src_gray, COLOR_BGR2GRAY );
  blur( src_gray, src_gray, Size(3,3) );

  /// Create Window
  const char* source_window = "Source";
  namedWindow( source_window, WINDOW_AUTOSIZE );
  imshow( source_window, src );

  createTrackbar( " Threshold:", "Source", &thresh, max_thresh, thresh_callback );
  thresh_callback( 0, 0 );

  waitKey(0);
  return(0);
}

/**
 * @function thresh_callback
 */
void thresh_callback(int, void* )
{
  Mat threshold_output;
  vector<vector<Point> > contours;
  vector<Vec4i> hierarchy;

  /// Detect edges using Threshold
  threshold( src_gray, threshold_output, thresh, 255, THRESH_BINARY );
  /// Find contours
  findContours( threshold_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );

  /// Approximate contours to polygons + get bounding rects and circles
  vector<vector<Point> > contours_poly( contours.size() );
  vector<Rect> boundRect( contours.size() );
  vector<Point2f>center( contours.size() );
  vector<float>radius( contours.size() );

  for( size_t i = 0; i < contours.size(); i++ )
     { approxPolyDP( Mat(contours[i]), contours_poly[i], 3, true );
       boundRect[i] = boundingRect( Mat(contours_poly[i]) );
       minEnclosingCircle( contours_poly[i], center[i], radius[i] );
     }


  /// Draw polygonal contour + bonding rects + circles
  Mat drawing = Mat::zeros( threshold_output.size(), CV_8UC3 );
  for( size_t i = 0; i< contours.size(); i++ )
     {
       Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
       drawContours( drawing, contours_poly, (int)i, color, 1, 8, vector<Vec4i>(), 0, Point() );
       rectangle( drawing, boundRect[i].tl(), boundRect[i].br(), color, 2, 8, 0 );
       circle( drawing, center[i], (int)radius[i], color, 2, 8, 0 );
     }

  /// Show in a window
  namedWindow( "Contours", WINDOW_AUTOSIZE );
  imshow( "Contours", drawing );
}