1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
|
#include <opencv2/sfm.hpp>
#include <opencv2/viz.hpp>
#include <opencv2/calib3d.hpp>
#include <opencv2/core.hpp>
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
using namespace cv;
using namespace cv::sfm;
static void help() {
cout
<< "\n------------------------------------------------------------------------------------\n"
<< " This program shows the multiview reconstruction capabilities in the \n"
<< " OpenCV Structure From Motion (SFM) module.\n"
<< " It reconstruct a scene from a set of 2D images \n"
<< " Usage:\n"
<< " example_sfm_scene_reconstruction <path_to_file> <f> <cx> <cy>\n"
<< " where: path_to_file is the file absolute path into your system which contains\n"
<< " the list of images to use for reconstruction. \n"
<< " f is the focal lenght in pixels. \n"
<< " cx is the image principal point x coordinates in pixels. \n"
<< " cy is the image principal point y coordinates in pixels. \n"
<< "------------------------------------------------------------------------------------\n\n"
<< endl;
}
int getdir(const string _filename, vector<string> &files)
{
ifstream myfile(_filename.c_str());
if (!myfile.is_open()) {
cout << "Unable to read file: " << _filename << endl;
exit(0);
} else {;
size_t found = _filename.find_last_of("/\\");
string line_str, path_to_file = _filename.substr(0, found);
while ( getline(myfile, line_str) )
files.push_back(path_to_file+string("/")+line_str);
}
return 1;
}
int main(int argc, char* argv[])
{
// Read input parameters
if ( argc != 5 )
{
help();
exit(0);
}
// Parse the image paths
vector<string> images_paths;
getdir( argv[1], images_paths );
// Build instrinsics
float f = atof(argv[2]),
cx = atof(argv[3]), cy = atof(argv[4]);
Matx33d K = Matx33d( f, 0, cx,
0, f, cy,
0, 0, 1);
/// Reconstruct the scene using the 2d images
bool is_projective = true;
vector<Mat> Rs_est, ts_est, points3d_estimated;
reconstruct(images_paths, Rs_est, ts_est, K, points3d_estimated, is_projective);
// Print output
cout << "\n----------------------------\n" << endl;
cout << "Reconstruction: " << endl;
cout << "============================" << endl;
cout << "Estimated 3D points: " << points3d_estimated.size() << endl;
cout << "Estimated cameras: " << Rs_est.size() << endl;
cout << "Refined intrinsics: " << endl << K << endl << endl;
cout << "3D Visualization: " << endl;
cout << "============================" << endl;
/// Create 3D windows
viz::Viz3d window("Coordinate Frame");
window.setWindowSize(Size(500,500));
window.setWindowPosition(Point(150,150));
window.setBackgroundColor(); // black by default
// Create the pointcloud
cout << "Recovering points ... ";
// recover estimated points3d
vector<Vec3f> point_cloud_est;
for (int i = 0; i < points3d_estimated.size(); ++i)
point_cloud_est.push_back(Vec3f(points3d_estimated[i]));
cout << "[DONE]" << endl;
/// Recovering cameras
cout << "Recovering cameras ... ";
vector<Affine3d> path;
for (size_t i = 0; i < Rs_est.size(); ++i)
path.push_back(Affine3d(Rs_est[i],ts_est[i]));
cout << "[DONE]" << endl;
/// Add the pointcloud
if ( point_cloud_est.size() > 0 )
{
cout << "Rendering points ... ";
viz::WCloud cloud_widget(point_cloud_est, viz::Color::green());
window.showWidget("point_cloud", cloud_widget);
cout << "[DONE]" << endl;
}
else
{
cout << "Cannot render points: Empty pointcloud" << endl;
}
/// Add cameras
if ( path.size() > 0 )
{
cout << "Rendering Cameras ... ";
window.showWidget("cameras_frames_and_lines", viz::WTrajectory(path, viz::WTrajectory::BOTH, 0.1, viz::Color::green()));
window.showWidget("cameras_frustums", viz::WTrajectoryFrustums(path, K, 0.1, viz::Color::yellow()));
window.setViewerPose(path[0]);
cout << "[DONE]" << endl;
}
else
{
cout << "Cannot render the cameras: Empty path" << endl;
}
/// Wait for key 'q' to close the window
cout << endl << "Press 'q' to close each windows ... " << endl;
window.spin();
return 0;
}
|