1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314
|
/*
// A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
// At first, the data obtained from video file or camera and placed onto Direct X surface,
// following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
// The result is mapped back to Direct X surface and rendered through Direct X API.
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <d3d9.h>
#include "opencv2/core.hpp"
#include "opencv2/core/directx.hpp"
#include "opencv2/core/ocl.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/videoio.hpp"
#include "d3dsample.hpp"
class D3D9ExWinApp : public D3DSample
{
public:
D3D9ExWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
D3DSample(width, height, window_name, cap) {}
~D3D9ExWinApp() {}
int create(void)
{
// base initialization
D3DSample::create();
// initialize DirectX
HRESULT r;
r = ::Direct3DCreate9Ex(D3D_SDK_VERSION, &m_pD3D9Ex);
if (FAILED(r))
{
return EXIT_FAILURE;
}
DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
D3DCREATE_PUREDEVICE |
D3DCREATE_NOWINDOWCHANGES |
D3DCREATE_MULTITHREADED |
D3DCREATE_FPU_PRESERVE;
D3DPRESENT_PARAMETERS d3dpp;
::ZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS));
d3dpp.Windowed = true;
d3dpp.Flags = 0;
d3dpp.BackBufferCount = 0;
d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8;
d3dpp.BackBufferHeight = m_height;
d3dpp.BackBufferWidth = m_width;
d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = m_hWnd;
d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
r = m_pD3D9Ex->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, NULL, &m_pD3D9DevEx);
if (FAILED(r))
{
return EXIT_FAILURE;
}
r = m_pD3D9DevEx->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer);
if (FAILED(r))
{
return EXIT_FAILURE;
}
r = m_pD3D9DevEx->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL);
if (FAILED(r))
{
std::cerr << "Can't create surface for result" << std::endl;
return EXIT_FAILURE;
}
// initialize OpenCL context of OpenCV lib from DirectX
if (cv::ocl::haveOpenCL())
{
m_oclCtx = cv::directx::ocl::initializeContextFromDirect3DDevice9(m_pD3D9DevEx);
}
m_oclDevName = cv::ocl::useOpenCL() ?
cv::ocl::Context::getDefault().device(0).name() :
"No OpenCL device";
return EXIT_SUCCESS;
} // create()
// get media data on DX surface for further processing
int get_surface(LPDIRECT3DSURFACE9* ppSurface)
{
HRESULT r;
if (!m_cap.read(m_frame_bgr))
return EXIT_FAILURE;
cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2BGRA);
D3DLOCKED_RECT memDesc = { 0, NULL };
RECT rc = { 0, 0, m_width, m_height };
r = m_pSurface->LockRect(&memDesc, &rc, 0);
if (FAILED(r))
{
return r;
}
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
// copy video frame data to surface
m_frame_rgba.copyTo(m);
r = m_pSurface->UnlockRect();
if (FAILED(r))
{
return r;
}
*ppSurface = m_pSurface;
return EXIT_SUCCESS;
} // get_surface()
// process and render media data
int render()
{
try
{
if (m_shutdown)
return EXIT_SUCCESS;
// capture user input once
MODE mode = m_mode == MODE_GPU_NV12 ? MODE_GPU_RGBA : m_mode;
HRESULT r;
LPDIRECT3DSURFACE9 pSurface;
r = get_surface(&pSurface);
if (FAILED(r))
{
return EXIT_FAILURE;
}
m_timer.reset();
m_timer.start();
switch (mode)
{
case MODE_CPU:
{
// process video frame on CPU
D3DLOCKED_RECT memDesc = { 0, NULL };
RECT rc = { 0, 0, m_width, m_height };
r = pSurface->LockRect(&memDesc, &rc, 0);
if (FAILED(r))
{
return EXIT_FAILURE;
}
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on CPU
cv::blur(m, m, cv::Size(15, 15));
}
r = pSurface->UnlockRect();
if (FAILED(r))
{
return EXIT_FAILURE;
}
break;
}
case MODE_GPU_RGBA:
{
// process video frame on GPU
cv::UMat u;
cv::directx::convertFromDirect3DSurface9(pSurface, u);
if (m_demo_processing)
{
// blur D3D9 surface with OpenCV on GPU with OpenCL
cv::blur(u, u, cv::Size(15, 15));
}
cv::directx::convertToDirect3DSurface9(u, pSurface);
break;
}
} // switch
m_timer.stop();
print_info(pSurface, m_mode, m_timer.getTimeMilli(), m_oclDevName);
// traditional DX render pipeline:
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
r = m_pD3D9DevEx->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE);
if (FAILED(r))
{
return EXIT_FAILURE;
}
// present the back buffer contents to the display
r = m_pD3D9DevEx->Present(NULL, NULL, NULL, NULL);
if (FAILED(r))
{
return EXIT_FAILURE;
}
} // try
catch (const cv::Exception& e)
{
std::cerr << "Exception: " << e.what() << std::endl;
return 10;
}
return EXIT_SUCCESS;
} // render()
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, double time, cv::String oclDevName)
{
HDC hDC;
HRESULT r = pSurface->GetDC(&hDC);
if (FAILED(r))
{
return;
}
HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
if (hOldFont)
{
TEXTMETRIC tm;
::GetTextMetrics(hDC, &tm);
char buf[256];
int y = 0;
buf[0] = 0;
snprintf(buf, sizeof(buf), "mode: %s", m_modeStr[mode].c_str());
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
snprintf(buf, sizeof(buf), m_demo_processing ? "blur frame" : "copy frame");
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
snprintf(buf, sizeof(buf), "time: %4.1f msec", time);
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
y += tm.tmHeight;
buf[0] = 0;
snprintf(buf, sizeof(buf), "OpenCL device: %s", oclDevName.c_str());
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
::SelectObject(hDC, hOldFont);
}
r = pSurface->ReleaseDC(hDC);
return;
} // print_info()
int cleanup(void)
{
SAFE_RELEASE(m_pSurface);
SAFE_RELEASE(m_pBackBuffer);
SAFE_RELEASE(m_pD3D9DevEx);
SAFE_RELEASE(m_pD3D9Ex);
D3DSample::cleanup();
return EXIT_SUCCESS;
} // cleanup()
private:
LPDIRECT3D9EX m_pD3D9Ex;
LPDIRECT3DDEVICE9EX m_pD3D9DevEx;
LPDIRECT3DSURFACE9 m_pBackBuffer;
LPDIRECT3DSURFACE9 m_pSurface;
cv::ocl::Context m_oclCtx;
cv::String m_oclPlatformName;
cv::String m_oclDevName;
};
// main func
int main(int argc, char** argv)
{
std::string title = "D3D9Ex interop sample";
return d3d_app<D3D9ExWinApp>(argc, argv, title);
}
|