1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204
|
/*
* Copyright (C) 2010-2015 Thorsten Liebig (Thorsten.Liebig@gmx.de)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PROCESSING_H
#define PROCESSING_H
#include <complex>
typedef std::complex<double> double_complex;
#define _I double_complex(0.0,1.0)
#include <iostream>
#include <fstream>
#include <cmath>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <string>
#include <vector>
#include "Common/engine_interface_base.h"
class Operator_Base;
class Processing
{
public:
virtual ~Processing();
enum MeshType { CARTESIAN_MESH, CYLINDRICAL_MESH};
//! Set the interface to the engine. Each processing needs its own engine interface. This class will take ownership and cleanup the interface on deletion!
void SetEngineInterface(Engine_Interface_Base* eng_if);
virtual void SetName(std::string val) {m_Name=val;}
virtual void SetName(std::string val, int number);
virtual std::string GetName() const {return m_Name;}
//! Get the name for this processing, will be used in file description.
virtual std::string GetProcessingName() const = 0;
virtual void InitProcess() {};
virtual void Reset();
virtual void DefineStartStopCoord(double* dstart, double* dstop);
virtual void ShowSnappedCoords();
void SetProcessInterval(unsigned int interval) {ProcessInterval=std::max((unsigned int)1,interval);}
void SetProcessStartStopTime(double start, double stop);
void AddStep(unsigned int step);
void AddSteps(std::vector<unsigned int> steps);
void AddFrequency(double freq);
void AddFrequency(std::vector<double> *freqs);
bool CheckTimestep();
//! Process data prior to the simulation run.
virtual void PreProcess() {};
//! Process data during simulation run.
virtual int Process() {return GetNextInterval();}
//! Process data after simulation has finished.
virtual void PostProcess();
//! If disabled, Process() will do nothing...
virtual void SetEnable(bool val) {Enabled=val;}
//! If disabled, Process() will do nothing...
virtual bool GetEnable() const {return Enabled;}
virtual void SetWeight(double weight) {m_weight=weight;}
virtual double GetWeight() {return m_weight;}
//! Invoke this flag to flush all stored data to disk
virtual void FlushNext() {m_Flush = true;}
virtual void FlushData() {};
void SetMeshType(MeshType meshType) {m_Mesh_Type=meshType;}
//! Set the dump precision
void SetPrecision(unsigned int val) {m_precision = val;}
//! Dump probe geometry to file (will obay main or dual mesh property)
virtual void DumpBox2File(std::string vtkfilenameprefix) const {DumpBox2File(vtkfilenameprefix,m_dualMesh);}
//! Dump probe geometry to file
virtual void DumpBox2File(std::string vtkfilenameprefix, bool dualMesh) const;
virtual void SetDualMesh(bool val) {m_dualMesh=val;}
virtual void SetDualTime(bool val) {m_dualTime=val;}
protected:
Processing(Engine_Interface_Base* eng_if);
Engine_Interface_Base* m_Eng_Interface;
const Operator_Base* Op;
MeshType m_Mesh_Type;
unsigned int m_precision;
std::string m_Name;
bool m_Flush;
double m_weight;
bool Enabled;
int GetNextInterval() const;
unsigned int ProcessInterval;
size_t m_PS_pos; //! current position in list of processing steps
std::vector<unsigned int> m_ProcessSteps; //! list of processing steps
//! Vector of frequency samples
std::vector<double> m_FD_Samples;
//! Number of samples already processed
unsigned int m_FD_SampleCount;
//! Sampling interval needed for the FD_Samples
unsigned int m_FD_Interval;
//! define if given coords are on main or dualMesh (default is false)
bool m_dualMesh;
//! define if given processing uses the dual time concept (default is false);
bool m_dualTime;
//! define the snap method used for this processing
int m_SnapMethod;
//! dimension of the snapped box
int m_Dimension;
//! define/store snapped start/stop coords as mesh index
unsigned int start[3];
unsigned int stop[3];
//! start/stop timestep
unsigned int startTS, stopTS;
//! define/store if snapped start/stop coords are inside the field domain
bool m_start_inside[3];
bool m_stop_inside[3];
std::ofstream file;
std::string m_filename;
virtual void OpenFile(std::string outfile);
};
class ProcessingArray
{
public:
ProcessingArray(unsigned int maximalInterval) {maxInterval=maximalInterval;}
~ProcessingArray() {};
void AddProcessing(Processing* proc);
void InitAll();
//! Invoke this flag to flush all stored data to disk for all processings on next Process()
void FlushNext();
void Reset();
//! Deletes all given processing's, can be helpful, but use carefull!!!
void DeleteAll();
//! Invoke PreProcess() on all Processings.
void PreProcess();
//! Invoke Process() on all Processings. Will return the smallest next iteration interval.
int Process();
//! Invoke PostProcess() on all Processings.
void PostProcess();
void DumpBoxes2File(std::string vtkfilenameprefix ) const;
size_t GetNumberOfProcessings() const {return ProcessArray.size();}
Processing* GetProcessing(size_t number) {return ProcessArray.at(number);}
protected:
unsigned int maxInterval;
std::vector<Processing*> ProcessArray;
};
#endif // PROCESSING_H
|