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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include <tmpDir.h>
#include <ImfRgbaFile.h>
#include <ImfTiledRgbaFile.h>
#include <ImfStdIO.h>
#include <ImfArray.h>
#include <stdio.h>
#include <assert.h>
using namespace Imf;
using namespace Imath;
using namespace std;
namespace {
void
fillPixels1 (Array2D<Rgba> &pixels, int w, int h)
{
for (int y = 0; y < h; ++y)
{
for (int x = 0; x < w; ++x)
{
Rgba &p = pixels[y][x];
p.r = (x & 1);
p.g = ((x + y) & 1);
p.b = (y & 1);
p.a = (p.r + p.b + p.g) / 3.0;
}
}
}
void
fillPixels2 (Array2D<Rgba> &pixels, int w, int h)
{
for (int y = 0; y < h; ++y)
{
for (int x = 0; x < w; ++x)
{
Rgba &p = pixels[y][x];
p.r = (x & 2);
p.g = ((x + y) & 2);
p.b = (y & 2);
p.a = (p.r + p.b + p.g) / 3.0;
}
}
}
void
writeReadScanLines (const char fileName[],
int width,
int height,
const Array2D<Rgba> &p1)
{
//
// Save a scanline-based RGBA image, but instead of
// letting the RgbaOutputFile object open the file,
// make the RgbaOutputFile object use an existing
// StdOFStream. Read the image back, using an
// existing SgdIFStream, and compare the pixels
// with the original data.
//
cout << "scan-line based file" << endl;
Header header (width, height);
{
remove (fileName);
#ifndef HAVE_IOS_BASE
std::ofstream os (fileName, ios::binary);
#else
std::ofstream os (fileName, ios_base::binary);
#endif
StdOFStream ofs (os, fileName);
RgbaOutputFile out (ofs, header, WRITE_RGBA);
out.setFrameBuffer (&p1[0][0], 1, width);
out.writePixels (height);
}
{
#ifndef HAVE_IOS_BASE
std::ifstream is (fileName, ios::binary|ios::in);
#else
std::ifstream is (fileName, ios_base::binary);
#endif
StdIFStream ifs (is, fileName);
RgbaInputFile in (ifs);
const Box2i &dw = in.dataWindow();
int w = dw.max.x - dw.min.x + 1;
int h = dw.max.y - dw.min.y + 1;
int dx = dw.min.x;
int dy = dw.min.y;
Array2D<Rgba> p2 (h, w);
in.setFrameBuffer (&p2[-dy][-dx], 1, w);
in.readPixels (dw.min.y, dw.max.y);
for (int y = 0; y < h; ++y)
{
for (int x = 0; x < w; ++x)
{
assert (p2[y][x].r == p1[y][x].r);
assert (p2[y][x].g == p1[y][x].g);
assert (p2[y][x].b == p1[y][x].b);
assert (p2[y][x].a == p1[y][x].a);
}
}
}
remove (fileName);
}
void
writeReadTiles (const char fileName[],
int width,
int height,
const Array2D<Rgba> &p1)
{
//
// Save a tiled RGBA image, but instead of letting
// the TiledRgbaOutputFile object open the file, make
// it use an existing StdOFStream. Read the image back,
// using an existing SgdIFStream, and compare the pixels
// with the original data.
//
cout << "tiled file" << endl;
Header header (width, height);
{
remove (fileName);
#ifndef HAVE_IOS_BASE
std::ofstream os (fileName, ios::binary);
#else
std::ofstream os (fileName, ios_base::binary);
#endif
StdOFStream ofs (os, fileName);
TiledRgbaOutputFile out (ofs, header, WRITE_RGBA, 20, 20, ONE_LEVEL);
out.setFrameBuffer (&p1[0][0], 1, width);
for (int dy = 0; dy < out.numYTiles(); ++dy)
for (int dx = 0; dx < out.numXTiles(); ++dx)
out.writeTile (dx, dy);
}
{
#ifndef HAVE_IOS_BASE
std::ifstream is (fileName, ios::binary|ios::in);
#else
std::ifstream is (fileName, ios_base::binary);
#endif
StdIFStream ifs (is, fileName);
TiledRgbaInputFile in (ifs);
const Box2i &dw = in.dataWindow();
int w = dw.max.x - dw.min.x + 1;
int h = dw.max.y - dw.min.y + 1;
int dx = dw.min.x;
int dy = dw.min.y;
Array2D<Rgba> p2 (h, w);
in.setFrameBuffer (&p2[-dy][-dx], 1, w);
for (int dy = 0; dy < in.numYTiles(); ++dy)
for (int dx = 0; dx < in.numXTiles(); ++dx)
in.readTile (dx, dy);
for (int y = 0; y < h; ++y)
{
for (int x = 0; x < w; ++x)
{
assert (p2[y][x].r == p1[y][x].r);
assert (p2[y][x].g == p1[y][x].g);
assert (p2[y][x].b == p1[y][x].b);
assert (p2[y][x].a == p1[y][x].a);
}
}
}
remove (fileName);
}
} // namespace
void
testExistingStreams ()
{
try
{
cout << "Testing reading and writing using existing streams" << endl;
const int W = 119;
const int H = 237;
Array2D<Rgba> p1 (H, W);
fillPixels1 (p1, W, H);
writeReadScanLines (IMF_TMP_DIR "imf_test_streams.exr", W, H, p1);
fillPixels2 (p1, W, H);
writeReadTiles (IMF_TMP_DIR "imf_test_streams.exr", W, H, p1);
cout << "ok\n" << endl;
}
catch (const std::exception &e)
{
cerr << "ERROR -- caught exception: " << e.what() << endl;
assert (false);
}
}
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