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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include <tmpDir.h>
#include <ImfRgbaFile.h>
#include <ImfArray.h>
#include <ImfPreviewImage.h>
#include <fstream>
#include <stdio.h>
#include <assert.h>
#ifndef ILM_IMF_TEST_IMAGEDIR
#define ILM_IMF_TEST_IMAGEDIR
#endif
using namespace Imf;
using namespace Imath;
using namespace std;
namespace {
void
readWriteFiles (const char fileName1[],
const char fileName2[],
const char fileName3[])
{
//
// Test if the preview image attribute works correctly:
//
// Read file1, which does not contain a preview image.
//
// Generate a preview image, and store both the pixels
// from file 1 and the preview image in file 2.
//
// Read file 2, and verify that both the preview image, and
// the main image are exactly what we stored in the file.
//
// Write file 3, with the same main image as file 2, but
// initially leave the preview image blank. Update the
// preview image half way through writing the main image's
// pixels.
//
// Compare file 2 and file 3 byte by byte, and verify that
// the files are identical.
//
cout << "reading file " << fileName1 << endl;
RgbaInputFile file1 (fileName1);
assert (!file1.header().hasPreviewImage());
const Box2i &dw = file1.dataWindow();
int w = dw.max.x - dw.min.x + 1;
int h = dw.max.y - dw.min.y + 1;
int dx = dw.min.x;
int dy = dw.min.y;
Array<Imf::Rgba> pixels1 (w * h);
file1.setFrameBuffer (pixels1 - dx - dy * w, 1, w);
file1.readPixels (dw.min.y, dw.max.y);
cout << "generating preview image" << endl;
const int PREVIEW_WIDTH = 128;
const int PREVIEW_HEIGHT = 64;
PreviewImage preview1 (PREVIEW_WIDTH, PREVIEW_HEIGHT);
for (int y = 0; y < PREVIEW_HEIGHT; ++y)
for (int x = 0; x < PREVIEW_WIDTH; ++x)
preview1.pixel (x, y) = PreviewRgba (x*2, y*4, x+y, 128);
cout << "writing file " << fileName2 << endl;
{
Header header (file1.header());
header.setPreviewImage (preview1);
RgbaOutputFile file2 (fileName2, header);
file2.setFrameBuffer (pixels1 - dx - dy * w, 1, w);
for (int y = dw.min.y; y <= dw.max.y; ++y)
file2.writePixels (1);
}
cout << "reading file " << fileName2 << endl;
{
RgbaInputFile file2 (fileName2);
assert (file2.header().hasPreviewImage());
const PreviewImage &preview2 = file2.header().previewImage();
for (int i = 0; i < PREVIEW_WIDTH * PREVIEW_HEIGHT; ++i)
{
assert (preview1.pixels()[i].r == preview2.pixels()[i].r);
assert (preview1.pixels()[i].g == preview2.pixels()[i].g);
assert (preview1.pixels()[i].b == preview2.pixels()[i].b);
assert (preview1.pixels()[i].a == preview2.pixels()[i].a);
}
assert (dw == file2.dataWindow());
int w = dw.max.x - dw.min.x + 1;
int h = dw.max.y - dw.min.y + 1;
int dx = dw.min.x;
int dy = dw.min.y;
Array<Imf::Rgba> pixels2 (w * h);
file2.setFrameBuffer (pixels2 - dx - dy * w, 1, w);
file2.readPixels (dw.min.y, dw.max.y);
for (int i = 0; i < w * h; ++h)
{
assert (pixels1[i].r == pixels2[i].r);
assert (pixels1[i].g == pixels2[i].g);
assert (pixels1[i].b == pixels2[i].b);
assert (pixels1[i].a == pixels2[i].a);
}
}
cout << "writing file " << fileName3 << endl;
{
Header header (file1.header());
header.setPreviewImage (PreviewImage (PREVIEW_WIDTH, PREVIEW_HEIGHT));
RgbaOutputFile file3 (fileName3, header);
file3.setFrameBuffer (pixels1 - dx - dy * w, 1, w);
for (int y = dw.min.y; y <= dw.max.y; ++y)
{
file3.writePixels (1);
if (y == (dw.min.y + dw.max.y) / 2)
file3.updatePreviewImage (preview1.pixels());
}
}
cout << "comparing files " << fileName2 << " and " << fileName3 << endl;
{
ifstream file2 (fileName2, std::ios_base::binary);
ifstream file3 (fileName3, std::ios_base::binary);
while (true)
{
int c2 = file2.get();
int c3 = file3.get();
if (file2.eof())
break;
assert (c2 == c3);
assert (!!file2 && !!file3);
}
}
remove (fileName2);
remove (fileName3);
}
} // namespace
void
testPreviewImage ()
{
const char *filename1 = IMF_TMP_DIR "imf_preview1.exr";
const char *filename2 = IMF_TMP_DIR "imf_preview2.exr";
try
{
cout << "Testing preview image attribute" << endl;
readWriteFiles (ILM_IMF_TEST_IMAGEDIR "comp_piz.exr",
filename1,
filename2);
cout << "ok\n" << endl;
}
catch (const std::exception &e)
{
cerr << "ERROR -- caught exception: " << e.what() << endl;
assert (false);
}
}
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