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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMAGE_H
#define INCLUDED_IMAGE_H
//----------------------------------------------------------------------------
//
// Classes for storing OpenEXR images in memory.
//
//----------------------------------------------------------------------------
#include <ImfPixelType.h>
#include <ImfFrameBuffer.h>
#include <ImfArray.h>
#include <ImathBox.h>
#include <half.h>
#include <string>
#include <map>
#include "namespaceAlias.h"
class Image;
class ImageChannel
{
public:
friend class Image;
ImageChannel (Image &image);
virtual ~ImageChannel();
virtual IMF::Slice slice () const = 0;
Image & image () {return _image;}
const Image & image () const {return _image;}
private:
virtual void resize (int width, int height) = 0;
Image & _image;
};
template <class T>
class TypedImageChannel: public ImageChannel
{
public:
TypedImageChannel (Image &image, int width, int height);
virtual ~TypedImageChannel ();
IMF::PixelType pixelType () const;
virtual IMF::Slice slice () const;
T & operator () (int x, int y);
const T & operator () (int x, int y) const;
private:
virtual void resize (int width, int height);
IMF::Array2D<T> _pixels;
};
typedef TypedImageChannel<half> HalfChannel;
typedef TypedImageChannel<float> FloatChannel;
typedef TypedImageChannel<unsigned int> UIntChannel;
class Image
{
public:
Image ();
Image (const IMATH_NAMESPACE::Box2i &dataWindow);
~Image ();
const IMATH_NAMESPACE::Box2i & dataWindow () const;
void resize (const IMATH_NAMESPACE::Box2i &dataWindow);
int width () const;
int height () const;
void addChannel (const std::string &name,
IMF::PixelType type);
ImageChannel & channel (const std::string &name);
const ImageChannel & channel (const std::string &name) const;
template <class T>
TypedImageChannel<T> & typedChannel (const std::string &name);
template <class T>
const TypedImageChannel<T> & typedChannel (const std::string &name) const;
private:
typedef std::map <std::string, ImageChannel *> ChannelMap;
IMATH_NAMESPACE::Box2i _dataWindow;
ChannelMap _channels;
};
//
// Implementation of templates and inline functions.
//
template <class T>
TypedImageChannel<T>::TypedImageChannel (Image &image, int width, int height):
ImageChannel (image),
_pixels (height, width)
{
// empty
}
template <class T>
TypedImageChannel<T>::~TypedImageChannel ()
{
// empty
}
template <>
inline OPENEXR_IMF_INTERNAL_NAMESPACE::PixelType
HalfChannel::pixelType () const
{
return OPENEXR_IMF_INTERNAL_NAMESPACE::HALF;
}
template <>
inline OPENEXR_IMF_INTERNAL_NAMESPACE::PixelType
FloatChannel::pixelType () const
{
return OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT;
}
template <>
inline OPENEXR_IMF_INTERNAL_NAMESPACE::PixelType
UIntChannel::pixelType () const
{
return OPENEXR_IMF_INTERNAL_NAMESPACE::UINT;
}
template <class T>
OPENEXR_IMF_INTERNAL_NAMESPACE::Slice
TypedImageChannel<T>::slice () const
{
const IMATH_NAMESPACE::Box2i &dw = image().dataWindow();
return OPENEXR_IMF_INTERNAL_NAMESPACE::Slice::Make (
pixelType(),
&_pixels[0][0],
dw,
sizeof (T));
}
template <class T>
inline const T &
TypedImageChannel<T>::operator () (int x, int y) const
{
return _pixels[y][x];
}
template <class T>
inline T &
TypedImageChannel<T>::operator () (int x, int y)
{
return _pixels[y][x];
}
template <class T>
void
TypedImageChannel<T>::resize (int width, int height)
{
_pixels.resizeEraseUnsafe (height, width);
}
inline const IMATH_NAMESPACE::Box2i &
Image::dataWindow () const
{
return _dataWindow;
}
inline int
Image::width () const
{
return _dataWindow.max.x - _dataWindow.min.x + 1;
}
inline int
Image::height () const
{
return _dataWindow.max.y - _dataWindow.min.y + 1;
}
template <class T>
TypedImageChannel<T> &
Image::typedChannel (const std::string &name)
{
return dynamic_cast <TypedImageChannel<T>&> (channel (name));
}
template <class T>
const TypedImageChannel<T> &
Image::typedChannel (const std::string &name) const
{
return dynamic_cast <const TypedImageChannel<T>&> (channel (name));
}
#endif
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