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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Slice
// class FrameBuffer
//
//-----------------------------------------------------------------------------
#include <ImfFrameBuffer.h>
#include "Iex.h"
using namespace std;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Slice::Slice (PixelType t,
char *b,
size_t xst,
size_t yst,
int xsm,
int ysm,
double fv,
bool xtc,
bool ytc)
:
type (t),
base (b),
xStride (xst),
yStride (yst),
xSampling (xsm),
ySampling (ysm),
fillValue (fv),
xTileCoords (xtc),
yTileCoords (ytc)
{
// empty
}
Slice
Slice::Make (
PixelType type,
const void* ptr,
const IMATH_NAMESPACE::V2i& origin,
int64_t w,
int64_t h,
size_t xStride,
size_t yStride,
int xSampling,
int ySampling,
double fillValue,
bool xTileCoords,
bool yTileCoords)
{
char* base = reinterpret_cast<char*> (const_cast<void *> (ptr));
if (xStride == 0)
{
switch (type)
{
case UINT: xStride = sizeof (uint32_t); break;
case HALF: xStride = sizeof (uint16_t); break;
case FLOAT: xStride = sizeof (float); break;
case NUM_PIXELTYPES:
THROW (IEX_NAMESPACE::ArgExc, "Invalid pixel type.");
}
}
if (yStride == 0)
yStride = static_cast<size_t> (w / xSampling) * xStride;
// data window is an int, so force promote to higher type to avoid
// overflow for off y (degenerate size checks should be in
// ImfHeader::sanityCheck, but offset can be large-ish)
int64_t offx = (static_cast<int64_t> (origin.x) /
static_cast<int64_t> (xSampling));
offx *= static_cast<int64_t> (xStride);
int64_t offy = (static_cast<int64_t> (origin.y) /
static_cast<int64_t> (ySampling));
offy *= static_cast<int64_t> (yStride);
return Slice (
type,
base - offx - offy,
xStride,
yStride,
xSampling,
ySampling,
fillValue,
xTileCoords,
yTileCoords);
}
Slice
Slice::Make (
PixelType type,
const void* ptr,
const IMATH_NAMESPACE::Box2i& dataWindow,
size_t xStride,
size_t yStride,
int xSampling,
int ySampling,
double fillValue,
bool xTileCoords,
bool yTileCoords)
{
return Make (
type,
ptr,
dataWindow.min,
static_cast<int64_t> (dataWindow.max.x) -
static_cast<int64_t> (dataWindow.min.x) + 1,
static_cast<int64_t> (dataWindow.max.y) -
static_cast<int64_t> (dataWindow.min.y) + 1,
xStride,
yStride,
xSampling,
ySampling,
fillValue,
xTileCoords,
yTileCoords);
}
void
FrameBuffer::insert (const char name[], const Slice &slice)
{
if (name[0] == 0)
{
THROW (IEX_NAMESPACE::ArgExc,
"Frame buffer slice name cannot be an empty string.");
}
_map[name] = slice;
}
void
FrameBuffer::insert (const string &name, const Slice &slice)
{
insert (name.c_str(), slice);
}
Slice &
FrameBuffer::operator [] (const char name[])
{
SliceMap::iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
const Slice &
FrameBuffer::operator [] (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
Slice &
FrameBuffer::operator [] (const string &name)
{
return this->operator[] (name.c_str());
}
const Slice &
FrameBuffer::operator [] (const string &name) const
{
return this->operator[] (name.c_str());
}
Slice *
FrameBuffer::findSlice (const char name[])
{
SliceMap::iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
const Slice *
FrameBuffer::findSlice (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
Slice *
FrameBuffer::findSlice (const string &name)
{
return findSlice (name.c_str());
}
const Slice *
FrameBuffer::findSlice (const string &name) const
{
return findSlice (name.c_str());
}
FrameBuffer::Iterator
FrameBuffer::begin ()
{
return _map.begin();
}
FrameBuffer::ConstIterator
FrameBuffer::begin () const
{
return _map.begin();
}
FrameBuffer::Iterator
FrameBuffer::end ()
{
return _map.end();
}
FrameBuffer::ConstIterator
FrameBuffer::end () const
{
return _map.end();
}
FrameBuffer::Iterator
FrameBuffer::find (const char name[])
{
return _map.find (name);
}
FrameBuffer::ConstIterator
FrameBuffer::find (const char name[]) const
{
return _map.find (name);
}
FrameBuffer::Iterator
FrameBuffer::find (const string &name)
{
return find (name.c_str());
}
FrameBuffer::ConstIterator
FrameBuffer::find (const string &name) const
{
return find (name.c_str());
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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