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/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: v1812 |
| \\ / A nd | Web: www.OpenFOAM.com |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object topoSetDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Information about topoSetSource types
cellSet_doc
{
//- Select all external (boundary) faces.
{
source boundaryToCell;
}
//- Cells with cell centre within multiple boxes or single box
{
source boxToCell;
boxes ((0 0 0) (1 1 1) (10 10 10)(11 11 11));
// or
box (0 0 0) (1 1 1);
// or
min (0 0 0);
max (1 1 1);
}
//- Copy elements from one or more other cellSets
{
source cellToCell;
sets (c1 c2);
// or
set c1;
}
//- Cells with centre within cylinder or cylinder annulus
{
source cylinderToCell;
p1 (0.2 0.2 -10); // start point on cylinder axis
p2 (0.2 0.2 0); // end point on cylinder axis
radius 5.0;
// optional
innerRadius 1.0;
}
//- Cells with centre within cylinder annulus
// Can also simply use cylinderToCell
{
source cylinderAnnulusToCell;
p1 (0.2 0.2 -10); // start point on cylinder axis
p2 (0.2 0.2 0); // end point on cylinder axis
outerRadius 5.0;
innerRadius 1.0;
}
//- Select based on faceSet
{
source faceToCell;
sets (f0 f1);
// or
set f0; // Name of faceSet
//- selection option (mandatory)
option any; // cell with any face in faceSet
// option all; // cell with all faces in faceSet
// option neighbour; // cell with neighbour in faceSet
// option owner; // cell with owner in faceSet
}
//- Cells on master or slave side of faceZone
{
source faceZoneToCell;
zones (".*Zone"); // Names of faceZones, word or regex
// OR zone ".*Zone"; // Name of faceZone, word or regex
option master; // master/slave
//- Compat
// sourceInfo
// {
// name ".*Zone";
// option master;
// }
}
//- values of field within certain range
{
source fieldToCell;
field U; // Note: uses mag(U) since volVectorField
min 0.1;
max 0.5;
}
//- Select by explicitly providing cell labels
{
source labelToCell;
value (12 13 56); // labels of cells
}
//- Select based on number of neighbouring cells
{
source nbrToCell;
neighbours 4; // min neighbours
}
//- Cells with cellCentre nearest to coordinates
{
source nearestToCell;
points ((0 0 0) (1 1 1)(2 2 2));
}
//- Select cells associated with patch
{
source patchToCell;
patches ("patch.*");
// or
patch somePatch;
}
//- Select based on pointSet
{
source pointToCell;
sets (p0 p1);
// or
sets p0;
option any; // cell with any point in pointSet
//option edge; // cell with an edge with both points in pointSet
}
//- Mesh region (non-face connected part of (subset of)mesh)
{
source regionToCell;
insidePoints ((1 2 3)); // points inside region to select
set c0; // optional name of cellSet giving mesh subset
nErode 0; // optional number of layers to erode selection
}
//- Cells with cell centre within box
// Is skewed, rotated box. Given as origin and three spanning vectors.
{
source rotatedBoxToCell;
origin (0.2 0.2 -10);
i (0.2 0.2 0);
j (-0.2 0.2 0);
k (10 10 10);
}
//- Select cells with centres within a searchableSurface
{
source searchableSurfaceToCell;
surfaceType triSurfaceMesh; // The surface type
surfaceName blob.obj; // Name for the IOobject
// or
surface triSurfaceMesh; // Same as surface type
}
//- Select based on cellShape
{
source shapeToCell;
shape hex; // hex/wedge/prism/pyr/tet/tetWedge/splitHex
}
//- Cells with centre within sphere
{
source sphereToCell;
origin (0.2 0.2 -10);
radius 5.0;
// optional
innerRadius 1.0;
}
//- Select based on surface
{
source surfaceToCell;
file "geometry.stl";
outsidePoints ((-99 -99 -59)); // definition of outside
includeCut false; // cells cut by surface
includeInside false; // cells not on outside of surf
includeOutside false; // cells on outside of surf
nearDistance -1; // cells with centre near surf
// (set to -1 if not used)
curvature 0.9; // cells within nearDistance
// and near surf curvature
// (set to -100 if not used)
// optional
useSurfaceOrientation false; // use closed surface inside/outside
// test (ignores includeCut,
// outsidePoints)
}
//- Cells underneath plane such that volume is reached.
// E.g. for use in setFields to set the level given a wanted volume.
{
source targetVolumeToCell;
volume 2e-05;
normal (0 1 0); // usually in direction of gravity
// optional
set c0; // restrict to named cellSet
}
//- Cells in cell zone
{
source zoneToCell;
zones (".*Zone"); // Names of cellZones, word or regex
// OR zone ".*Zone"; // Name of cellZone, word or regex
//- Compat
// sourceInfo
// {
// name ".*Zone";
// }
}
}
faceSet_doc
{
//- All boundary faces
{
source boundaryToFace;
}
//- Faces with face centre within box ('box') or multiple boxes ('boxes')
{
source boxToFace;
boxes ((0 0 0) (1 1 1) (10 10 10)(11 11 11));
// or
box (0 0 0) (1 1 1);
// or
min (0 0 0);
max (1 1 1);
}
//- Select based on cellSet
{
source cellToFace;
source faceToCell;
sets (c0 c1);
// or
set c0; // Name of cellSet
option all; // All faces of cells
//option both; // Only faces with owner+neighbour in cellSet
}
//- Faces with centre within cylinder or cylinder annulus
{
source cylinderToFace;
p1 (0.2 0.2 -10); // start point on cylinder axis
p2 (0.2 0.2 0); // end point on cylinder axis
radius 5.0;
// optional
innerRadius 1.0;
}
//- Faces with centre within cylinder annulus
// Can also simply use cylinderToCell
{
source cylinderAnnulusToFace;
p1 (0.2 0.2 -10); // start point on cylinder axis
p2 (0.2 0.2 0); // end point on cylinder axis
outerRadius 5.0;
innerRadius 1.0;
}
//- Copy elements from faceSet
{
source faceToFace;
set f1;
}
//- Select by explicitly providing face labels
{
source labelToFace;
value (12 13 56); // labels of faces
}
//- Faces with normal to within certain angle aligned with vector.
{
source normalToFace;
normal (0 0 1); // Vector
cos 0.01; // Tolerance (max cos of angle)
}
//- All faces of patch
{
source patchToFace;
patches ("patch.*");
// or
patch somePatch;
// Compat
sourceInfo
{
name ".*Wall"; // Name of patch or patch group,
}
}
//- Select based on pointSet
{
source pointToFace;
sets (p0 p1);
// or
set p0; // Name of pointSet
option any; // Faces using any point in pointSet
//option all // Faces with all points in pointSet
//option edge // Faces with two consecutive points in pointSet
}
//- Walk on faces in faceSet, starting from face nearest given position
{
source regionToFace;
set f0;
nearPoint (0.1 0.1 0.005);
}
//- Select faces with centres within a searchableSurface
{
source searchableSurfaceToFace;
surfaceType triSurfaceMesh; // The surface type
surfaceName blob.obj; // Name for the IOobject
// or
surface triSurfaceMesh; // Same as surface type
}
//- Faces with centre within sphere
{
source sphereToFace;
origin (0.2 0.2 -10);
radius 5.0;
// optional
innerRadius 1.0;
}
//- All faces of faceZone
{
source zoneToFace;
zones (".*Zone"); // Names of faceZones, word or regex
// OR zone ".*Zone"; // Name of faceZone, word or regex
// Compat
// sourceInfo
// {
// name ".*Zone1";
// }
}
}
pointSet_doc
{
//- Points within multiple boxes or single box
{
source boxToPoint;
boxes ((0 0 0) (1 1 1) (10 10 10)(11 11 11));
// or
box (0 0 0) (1 1 1);
// or
min (0 0 0);
max (1 1 1);
}
//- Points associated with cellSet
{
source cellToPoint;
sets (c1 c2);
// or
set c1;
option all; // all points of cell
}
//- Points within cylinder or cylinder annulus
{
source cylinderToPoint;
p1 (0.2 0.2 -10); // start point on cylinder axis
p2 (0.2 0.2 0); // end point on cylinder axis
radius 5.0;
// optional
innerRadius 1.0;
}
//- Points associated with faceSet
{
source faceToPoint;
sets (f1 f2);
// or
set f1;
option all; // all points of face
}
//- Select by explicitly providing point labels
{
source labelToPoint;
value (12 13 56); // labels of points
}
//- Points nearest to coordinates
{
source nearestToPoint;
points ((0 0 0) (1 1 1));
}
//- Copy elements from pointSet
{
source pointToPoint;
sets (p1 p2);
// or
set p1;
}
//- Points within a searchableSurface
{
source searchableSurfaceToCell;
surfaceType triSurfaceMesh; // The surface type
surfaceName blob.obj; // Name for the IOobject
// or
surface triSurfaceMesh; // Same as surface type
}
//- Points centre within sphere
{
source sphereToPoint;
origin (0.2 0.2 -10);
radius 5.0;
// optional
innerRadius 1.0;
}
//- Select based on surface
{
source surfaceToPoint;
file "geometry.stl";
nearDistance 0.1; // points near to surface
includeInside false; // points on inside of surface
// (requires closed surface with consistent
// normals)
includeOutside false; // ,, outside ,,
}
//- Points from pointZone
{
source zoneToPoint;
zones (".*Zone"); // Names of pointZones, word or regex
// OR zone ".*Zone"; // Name of pointZone, word or regex
//- Compat
// sourceInfo
// {
// name ".*Zone";
// }
}
}
// cellZoneSet
// ~~~~~~~~~~~
// Manipulates a cellZone (as well as a cellSet)
// Takes any cellSet source. The difference with a cellSet is
// - reads the cells from the cellZone, not the cellSet
// - write to the cellZone as well as the cellSet
cellZoneSet_doc
{
// For backwards compatibility:
//- Select based on cellSet
{
source setToCellZone;
set c0; // name of cellSet
}
}
// faceZoneSet
// ~~~~~~~~~~~
// Manipulates a faceZone (as well as a faceSet).
// It can only be used with special sources.
faceZoneSet_doc
{
//- Select from another faceZone
{
source faceZoneToFaceZone;
zone z1; // Zone name, no regex
}
//- Select based on surface. Orientation from normals on surface
{
source searchableSurfaceToFaceZone;
surfaceType searchableSphere;
surfaceName blob.obj; // Optional name if surface triSurfaceMesh
// or
surface searchableSphere; // Same as 'surfaceType'
// Parameters for surface
origin (0.05 0.05 0.005);
radius 0.025;
}
//- Select based on faceSet, using supplied normal to determine orientation
{
source setAndNormalToFaceZone;
faceSet f0; // name of faceSet
normal (1 0 0); // normal orientation
}
//- Select based on faceSet without orientation
{
source setToFaceZone;
faceSet f0; // name of faceSet
}
//- Select based on faceSet, using cellSet to determine orientation
{
source setsToFaceZone;
faceSet f0; // name of faceSet
cellSet c0; // name of cellSet of slave side
flip false; // optional: flip the faceZone (so now the cellSet
// is the master side)
}
}
// pointZoneSet
// ~~~~~~~~~~~~
// Manipulates a pointZone (as well as a pointSet)
// Takes any pointSet source. The difference with a pointSet is
// - reads the cells from the pointZone, not the pointSet
// - write to the pointZone as well as the pointSet
pointZoneSet_doc
{
// For backwards compatibility
//- Select based on pointSet
{
source setToPointZone;
set p0; // name of pointSet
}
}
// ************************************************************************* //
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