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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
stitchMesh
Description
'Stitches' a mesh.
Takes a mesh and two patches and merges the faces on the two patches
(if geometrically possible) so the faces become internal.
Can do
- 'perfect' match: faces and points on patches align exactly. Order might
be different though.
- 'integral' match: where the surfaces on both patches exactly
match but the individual faces not
- 'partial' match: where the non-overlapping part of the surface remains
in the respective patch.
Note : Is just a front-end to perfectInterface/slidingInterface.
Comparable to running a meshModifier of the form
(if masterPatch is called "M" and slavePatch "S"):
\verbatim
couple
{
type slidingInterface;
masterFaceZoneName MSMasterZone
slaveFaceZoneName MSSlaveZone
cutPointZoneName MSCutPointZone
cutFaceZoneName MSCutFaceZone
masterPatchName M;
slavePatchName S;
typeOfMatch partial or integral
}
\endverbatim
\*---------------------------------------------------------------------------*/
#include "fvCFD.H"
#include "polyTopoChanger.H"
#include "mapPolyMesh.H"
#include "ListOps.H"
#include "slidingInterface.H"
#include "perfectInterface.H"
#include "IOobjectList.H"
#include "ReadFields.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
label addPointZone(const polyMesh& mesh, const word& name)
{
label zoneID = mesh.pointZones().findZoneID(name);
if (zoneID != -1)
{
Info<< "Reusing existing pointZone "
<< mesh.pointZones()[zoneID].name()
<< " at index " << zoneID << endl;
}
else
{
pointZoneMesh& pointZones = const_cast<polyMesh&>(mesh).pointZones();
zoneID = pointZones.size();
Info<< "Adding pointZone " << name << " at index " << zoneID << endl;
pointZones.setSize(zoneID+1);
pointZones.set
(
zoneID,
new pointZone
(
name,
labelList(0),
zoneID,
pointZones
)
);
}
return zoneID;
}
label addFaceZone(const polyMesh& mesh, const word& name)
{
label zoneID = mesh.faceZones().findZoneID(name);
if (zoneID != -1)
{
Info<< "Reusing existing faceZone " << mesh.faceZones()[zoneID].name()
<< " at index " << zoneID << endl;
}
else
{
faceZoneMesh& faceZones = const_cast<polyMesh&>(mesh).faceZones();
zoneID = faceZones.size();
Info<< "Adding faceZone " << name << " at index " << zoneID << endl;
faceZones.setSize(zoneID+1);
faceZones.set
(
zoneID,
new faceZone
(
name,
labelList(0),
boolList(),
zoneID,
faceZones
)
);
}
return zoneID;
}
label addCellZone(const polyMesh& mesh, const word& name)
{
label zoneID = mesh.cellZones().findZoneID(name);
if (zoneID != -1)
{
Info<< "Reusing existing cellZone " << mesh.cellZones()[zoneID].name()
<< " at index " << zoneID << endl;
}
else
{
cellZoneMesh& cellZones = const_cast<polyMesh&>(mesh).cellZones();
zoneID = cellZones.size();
Info<< "Adding cellZone " << name << " at index " << zoneID << endl;
cellZones.setSize(zoneID+1);
cellZones.set
(
zoneID,
new cellZone
(
name,
labelList(0),
zoneID,
cellZones
)
);
}
return zoneID;
}
// Checks whether patch present
void checkPatch(const polyBoundaryMesh& bMesh, const word& name)
{
const label patchi = bMesh.findPatchID(name);
if (patchi == -1)
{
FatalErrorInFunction
<< "Cannot find patch " << name << endl
<< "It should be present and of non-zero size" << endl
<< "Valid patches are " << bMesh.names()
<< exit(FatalError);
}
if (bMesh[patchi].empty())
{
FatalErrorInFunction
<< "Patch " << name << " is present but zero size"
<< exit(FatalError);
}
}
int main(int argc, char *argv[])
{
argList::addNote
(
"Merge the faces on the specified patches (if geometrically possible)\n"
"so the faces become internal.\n"
"Integral matching is used when the options -partial and -perfect are "
"omitted.\n"
);
argList::noParallel();
#include "addOverwriteOption.H"
#include "addRegionOption.H"
argList::validArgs.append("masterPatch");
argList::validArgs.append("slavePatch");
argList::addBoolOption
(
"partial",
"couple partially overlapping patches (optional)"
);
argList::addBoolOption
(
"perfect",
"couple perfectly aligned patches (optional)"
);
argList::addOption
(
"toleranceDict",
"file",
"dictionary file with tolerances"
);
#include "setRootCase.H"
#include "createTime.H"
runTime.functionObjects().off();
#include "createNamedMesh.H"
const word oldInstance = mesh.pointsInstance();
const word masterPatchName = args[1];
const word slavePatchName = args[2];
const bool partialCover = args.optionFound("partial");
const bool perfectCover = args.optionFound("perfect");
const bool overwrite = args.optionFound("overwrite");
if (partialCover && perfectCover)
{
FatalErrorInFunction
<< "Cannot supply both partial and perfect." << endl
<< "Use perfect match option if the patches perfectly align"
<< " (both vertex positions and face centres)" << endl
<< exit(FatalError);
}
const word mergePatchName(masterPatchName + slavePatchName);
const word cutZoneName(mergePatchName + "CutFaceZone");
slidingInterface::typeOfMatch tom = slidingInterface::INTEGRAL;
if (partialCover)
{
Info<< "Coupling partially overlapping patches "
<< masterPatchName << " and " << slavePatchName << nl
<< "Resulting internal faces will be in faceZone " << cutZoneName
<< nl
<< "Any uncovered faces will remain in their patch"
<< endl;
tom = slidingInterface::PARTIAL;
}
else if (perfectCover)
{
Info<< "Coupling perfectly aligned patches "
<< masterPatchName << " and " << slavePatchName << nl
<< "Resulting (internal) faces will be in faceZone " << cutZoneName
<< nl << nl
<< "Note: both patches need to align perfectly." << nl
<< "Both the vertex"
<< " positions and the face centres need to align to within" << nl
<< "a tolerance given by the minimum edge length on the patch"
<< endl;
}
else
{
Info<< "Coupling patches " << masterPatchName << " and "
<< slavePatchName << nl
<< "Resulting (internal) faces will be in faceZone " << cutZoneName
<< nl << nl
<< "Note: the overall area covered by both patches should be"
<< " identical (\"integral\" interface)." << endl
<< "If this is not the case use the -partial option" << nl << endl;
}
// set up the tolerances for the sliding mesh
dictionary slidingTolerances;
if (args.options().found("toleranceDict"))
{
IOdictionary toleranceFile
(
IOobject
(
args.options()["toleranceDict"],
runTime.constant(),
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
)
);
slidingTolerances += toleranceFile;
}
// Check for non-empty master and slave patches
checkPatch(mesh.boundaryMesh(), masterPatchName);
checkPatch(mesh.boundaryMesh(), slavePatchName);
// Create and add face zones and mesh modifiers
// Master patch
const polyPatch& masterPatch = mesh.boundaryMesh()[masterPatchName];
// Make list of masterPatch faces
labelList isf(masterPatch.size());
forAll(isf, i)
{
isf[i] = masterPatch.start() + i;
}
polyTopoChanger stitcher(mesh);
stitcher.setSize(1);
mesh.pointZones().clearAddressing();
mesh.faceZones().clearAddressing();
mesh.cellZones().clearAddressing();
if (perfectCover)
{
// Add empty zone for resulting internal faces
label cutZoneID = addFaceZone(mesh, cutZoneName);
mesh.faceZones()[cutZoneID].resetAddressing
(
isf,
boolList(masterPatch.size(), false)
);
// Add the perfect interface mesh modifier
stitcher.set
(
0,
new perfectInterface
(
"couple",
0,
stitcher,
cutZoneName,
masterPatchName,
slavePatchName
)
);
}
else
{
label pointZoneID = addPointZone(mesh, mergePatchName + "CutPointZone");
mesh.pointZones()[pointZoneID] = labelList(0);
label masterZoneID = addFaceZone(mesh, mergePatchName + "MasterZone");
mesh.faceZones()[masterZoneID].resetAddressing
(
isf,
boolList(masterPatch.size(), false)
);
// Slave patch
const polyPatch& slavePatch = mesh.boundaryMesh()[slavePatchName];
labelList osf(slavePatch.size());
forAll(osf, i)
{
osf[i] = slavePatch.start() + i;
}
label slaveZoneID = addFaceZone(mesh, mergePatchName + "SlaveZone");
mesh.faceZones()[slaveZoneID].resetAddressing
(
osf,
boolList(slavePatch.size(), false)
);
// Add empty zone for cut faces
label cutZoneID = addFaceZone(mesh, cutZoneName);
mesh.faceZones()[cutZoneID].resetAddressing
(
labelList(0),
boolList(0, false)
);
// Add the sliding interface mesh modifier
stitcher.set
(
0,
new slidingInterface
(
"couple",
0,
stitcher,
mergePatchName + "MasterZone",
mergePatchName + "SlaveZone",
mergePatchName + "CutPointZone",
cutZoneName,
masterPatchName,
slavePatchName,
tom, // integral or partial
true // couple/decouple mode
)
);
static_cast<slidingInterface&>(stitcher[0]).setTolerances
(
slidingTolerances,
true
);
}
// Search for list of objects for this time
IOobjectList objects(mesh, runTime.timeName());
// Read all current fvFields so they will get mapped
Info<< "Reading all current volfields" << endl;
PtrList<volScalarField> volScalarFields;
ReadFields(mesh, objects, volScalarFields);
PtrList<volVectorField> volVectorFields;
ReadFields(mesh, objects, volVectorFields);
PtrList<volSphericalTensorField> volSphericalTensorFields;
ReadFields(mesh, objects, volSphericalTensorFields);
PtrList<volSymmTensorField> volSymmTensorFields;
ReadFields(mesh, objects, volSymmTensorFields);
PtrList<volTensorField> volTensorFields;
ReadFields(mesh, objects, volTensorFields);
//- Uncomment if you want to interpolate surface fields (usually bad idea)
//Info<< "Reading all current surfaceFields" << endl;
//PtrList<surfaceScalarField> surfaceScalarFields;
//ReadFields(mesh, objects, surfaceScalarFields);
//
//PtrList<surfaceVectorField> surfaceVectorFields;
//ReadFields(mesh, objects, surfaceVectorFields);
//
//PtrList<surfaceTensorField> surfaceTensorFields;
//ReadFields(mesh, objects, surfaceTensorFields);
if (!overwrite)
{
runTime++;
}
// Execute all polyMeshModifiers
autoPtr<mapPolyMesh> morphMap = stitcher.changeMesh(true);
mesh.movePoints(morphMap->preMotionPoints());
// Write mesh
if (overwrite)
{
mesh.setInstance(oldInstance);
stitcher.instance() = oldInstance;
}
Info<< nl << "Writing polyMesh to time " << runTime.timeName() << endl;
IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
// Bypass runTime write (since only writes at writeTime)
if
(
!runTime.objectRegistry::writeObject
(
runTime.writeFormat(),
IOstream::currentVersion,
runTime.writeCompression()
)
)
{
FatalErrorInFunction
<< "Failed writing polyMesh."
<< exit(FatalError);
}
mesh.faceZones().write();
mesh.pointZones().write();
mesh.cellZones().write();
// Write fields
runTime.write();
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //
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