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|
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "domainDecomposition.H"
#include "dictionary.H"
#include "labelIOList.H"
#include "processorPolyPatch.H"
#include "processorCyclicPolyPatch.H"
#include "fvMesh.H"
#include "OSspecific.H"
#include "Map.H"
#include "DynamicList.H"
#include "fvFieldDecomposer.H"
#include "IOobjectList.H"
#include "cellSet.H"
#include "faceSet.H"
#include "pointSet.H"
#include "decompositionModel.H"
#include "hexRef8Data.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::domainDecomposition::mark
(
const labelList& zoneElems,
const label zoneI,
labelList& elementToZone
)
{
forAll(zoneElems, i)
{
label pointi = zoneElems[i];
if (elementToZone[pointi] == -1)
{
// First occurrence
elementToZone[pointi] = zoneI;
}
else if (elementToZone[pointi] >= 0)
{
// Multiple zones
elementToZone[pointi] = -2;
}
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::domainDecomposition::domainDecomposition(const IOobject& io)
:
fvMesh(io),
facesInstancePointsPtr_
(
pointsInstance() != facesInstance()
? new pointIOField
(
IOobject
(
"points",
facesInstance(),
polyMesh::meshSubDir,
*this,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
)
)
: NULL
),
nProcs_
(
readInt
(
decompositionModel::New
(
*this
).lookup("numberOfSubdomains")
)
),
distributed_(false),
cellToProc_(nCells()),
procPointAddressing_(nProcs_),
procFaceAddressing_(nProcs_),
procCellAddressing_(nProcs_),
procPatchSize_(nProcs_),
procPatchStartIndex_(nProcs_),
procNeighbourProcessors_(nProcs_),
procProcessorPatchSize_(nProcs_),
procProcessorPatchStartIndex_(nProcs_),
procProcessorPatchSubPatchIDs_(nProcs_),
procProcessorPatchSubPatchStarts_(nProcs_)
{
decompositionModel::New
(
*this
).readIfPresent("distributed", distributed_);
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::domainDecomposition::~domainDecomposition()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
bool Foam::domainDecomposition::writeDecomposition(const bool decomposeSets)
{
Info<< "\nConstructing processor meshes" << endl;
// Mark point/faces/cells that are in zones.
// -1 : not in zone
// -2 : in multiple zones
// >= 0 : in single given zone
// This will give direct lookup of elements that are in a single zone
// and we'll only have to revert back to searching through all zones
// for the duplicate elements
// Point zones
labelList pointToZone(points().size(), -1);
forAll(pointZones(), zoneI)
{
mark(pointZones()[zoneI], zoneI, pointToZone);
}
// Face zones
labelList faceToZone(faces().size(), -1);
forAll(faceZones(), zoneI)
{
mark(faceZones()[zoneI], zoneI, faceToZone);
}
// Cell zones
labelList cellToZone(nCells(), -1);
forAll(cellZones(), zoneI)
{
mark(cellZones()[zoneI], zoneI, cellToZone);
}
PtrList<const cellSet> cellSets;
PtrList<const faceSet> faceSets;
PtrList<const pointSet> pointSets;
if (decomposeSets)
{
// Read sets
IOobjectList objects(*this, facesInstance(), "polyMesh/sets");
{
IOobjectList cSets(objects.lookupClass(cellSet::typeName));
forAllConstIter(IOobjectList, cSets, iter)
{
cellSets.append(new cellSet(*iter()));
}
}
{
IOobjectList fSets(objects.lookupClass(faceSet::typeName));
forAllConstIter(IOobjectList, fSets, iter)
{
faceSets.append(new faceSet(*iter()));
}
}
{
IOobjectList pSets(objects.lookupClass(pointSet::typeName));
forAllConstIter(IOobjectList, pSets, iter)
{
pointSets.append(new pointSet(*iter()));
}
}
}
// Load refinement data (if any)
hexRef8Data baseMeshData
(
IOobject
(
"dummy",
facesInstance(),
polyMesh::meshSubDir,
*this,
IOobject::READ_IF_PRESENT,
IOobject::NO_WRITE,
false
)
);
label maxProcCells = 0;
label totProcFaces = 0;
label maxProcPatches = 0;
label totProcPatches = 0;
label maxProcFaces = 0;
// Write out the meshes
for (label proci = 0; proci < nProcs_; proci++)
{
// Create processor points
const labelList& curPointLabels = procPointAddressing_[proci];
const pointField& meshPoints = points();
labelList pointLookup(nPoints(), -1);
pointField procPoints(curPointLabels.size());
forAll(curPointLabels, pointi)
{
procPoints[pointi] = meshPoints[curPointLabels[pointi]];
pointLookup[curPointLabels[pointi]] = pointi;
}
// Create processor faces
const labelList& curFaceLabels = procFaceAddressing_[proci];
const faceList& meshFaces = faces();
labelList faceLookup(nFaces(), -1);
faceList procFaces(curFaceLabels.size());
forAll(curFaceLabels, facei)
{
// Mark the original face as used
// Remember to decrement the index by one (turning index)
//
label curF = mag(curFaceLabels[facei]) - 1;
faceLookup[curF] = facei;
// get the original face
labelList origFaceLabels;
if (curFaceLabels[facei] >= 0)
{
// face not turned
origFaceLabels = meshFaces[curF];
}
else
{
origFaceLabels = meshFaces[curF].reverseFace();
}
// translate face labels into local point list
face& procFaceLabels = procFaces[facei];
procFaceLabels.setSize(origFaceLabels.size());
forAll(origFaceLabels, pointi)
{
procFaceLabels[pointi] = pointLookup[origFaceLabels[pointi]];
}
}
// Create processor cells
const labelList& curCellLabels = procCellAddressing_[proci];
const cellList& meshCells = cells();
cellList procCells(curCellLabels.size());
forAll(curCellLabels, celli)
{
const labelList& origCellLabels = meshCells[curCellLabels[celli]];
cell& curCell = procCells[celli];
curCell.setSize(origCellLabels.size());
forAll(origCellLabels, cellFacei)
{
curCell[cellFacei] = faceLookup[origCellLabels[cellFacei]];
}
}
// Create processor mesh without a boundary
fileName processorCasePath
(
time().caseName()/fileName(word("processor") + Foam::name(proci))
);
// make the processor directory
mkDir(time().rootPath()/processorCasePath);
// create a database
Time processorDb
(
Time::controlDictName,
time().rootPath(),
processorCasePath,
word("system"),
word("constant")
);
processorDb.setTime(time());
// create the mesh. Two situations:
// - points and faces come from the same time ('instance'). The mesh
// will get constructed in the same instance.
// - points come from a different time (moving mesh cases).
// It will read the points belonging to the faces instance and
// construct the procMesh with it which then gets handled as above.
// (so with 'old' geometry).
// Only at writing time will it additionally write the current
// points.
autoPtr<polyMesh> procMeshPtr;
if (facesInstancePointsPtr_.valid())
{
// Construct mesh from facesInstance.
pointField facesInstancePoints
(
facesInstancePointsPtr_(),
curPointLabels
);
procMeshPtr.reset
(
new polyMesh
(
IOobject
(
this->polyMesh::name(), // region of undecomposed mesh
facesInstance(),
processorDb
),
xferMove(facesInstancePoints),
xferMove(procFaces),
xferMove(procCells)
)
);
}
else
{
procMeshPtr.reset
(
new polyMesh
(
IOobject
(
this->polyMesh::name(), // region of undecomposed mesh
facesInstance(),
processorDb
),
xferMove(procPoints),
xferMove(procFaces),
xferMove(procCells)
)
);
}
polyMesh& procMesh = procMeshPtr();
// Create processor boundary patches
const labelList& curPatchSizes = procPatchSize_[proci];
const labelList& curPatchStarts = procPatchStartIndex_[proci];
const labelList& curNeighbourProcessors =
procNeighbourProcessors_[proci];
const labelList& curProcessorPatchSizes =
procProcessorPatchSize_[proci];
const labelList& curProcessorPatchStarts =
procProcessorPatchStartIndex_[proci];
const labelListList& curSubPatchIDs =
procProcessorPatchSubPatchIDs_[proci];
const labelListList& curSubStarts =
procProcessorPatchSubPatchStarts_[proci];
const polyPatchList& meshPatches = boundaryMesh();
// Count the number of inter-proc patches
label nInterProcPatches = 0;
forAll(curSubPatchIDs, procPatchi)
{
nInterProcPatches += curSubPatchIDs[procPatchi].size();
}
List<polyPatch*> procPatches
(
curPatchSizes.size() + nInterProcPatches,
reinterpret_cast<polyPatch*>(0)
);
label nPatches = 0;
forAll(curPatchSizes, patchi)
{
// Get the face labels consistent with the field mapping
// (reuse the patch field mappers)
const polyPatch& meshPatch = meshPatches[patchi];
fvFieldDecomposer::patchFieldDecomposer patchMapper
(
SubList<label>
(
curFaceLabels,
curPatchSizes[patchi],
curPatchStarts[patchi]
),
meshPatch.start()
);
// Map existing patches
procPatches[nPatches] = meshPatch.clone
(
procMesh.boundaryMesh(),
nPatches,
patchMapper.directAddressing(),
curPatchStarts[patchi]
).ptr();
nPatches++;
}
forAll(curProcessorPatchSizes, procPatchi)
{
const labelList& subPatchID = curSubPatchIDs[procPatchi];
const labelList& subStarts = curSubStarts[procPatchi];
label curStart = curProcessorPatchStarts[procPatchi];
forAll(subPatchID, i)
{
label size =
(
i < subPatchID.size()-1
? subStarts[i+1] - subStarts[i]
: curProcessorPatchSizes[procPatchi] - subStarts[i]
);
if (subPatchID[i] == -1)
{
// From internal faces
procPatches[nPatches] =
new processorPolyPatch
(
size,
curStart,
nPatches,
procMesh.boundaryMesh(),
proci,
curNeighbourProcessors[procPatchi]
);
}
else
{
const coupledPolyPatch& pcPatch
= refCast<const coupledPolyPatch>
(
boundaryMesh()[subPatchID[i]]
);
procPatches[nPatches] =
new processorCyclicPolyPatch
(
size,
curStart,
nPatches,
procMesh.boundaryMesh(),
proci,
curNeighbourProcessors[procPatchi],
pcPatch.name(),
pcPatch.transform()
);
}
curStart += size;
nPatches++;
}
}
// Add boundary patches
procMesh.addPatches(procPatches);
// Create and add zones
// Point zones
{
const pointZoneMesh& pz = pointZones();
// Go through all the zoned points and find out if they
// belong to a zone. If so, add it to the zone as
// necessary
List<DynamicList<label>> zonePoints(pz.size());
// Estimate size
forAll(zonePoints, zoneI)
{
zonePoints[zoneI].setCapacity(pz[zoneI].size() / nProcs_);
}
// Use the pointToZone map to find out the single zone (if any),
// use slow search only for shared points.
forAll(curPointLabels, pointi)
{
label curPoint = curPointLabels[pointi];
label zoneI = pointToZone[curPoint];
if (zoneI >= 0)
{
// Single zone.
zonePoints[zoneI].append(pointi);
}
else if (zoneI == -2)
{
// Multiple zones. Lookup.
forAll(pz, zoneI)
{
label index = pz[zoneI].whichPoint(curPoint);
if (index != -1)
{
zonePoints[zoneI].append(pointi);
}
}
}
}
procMesh.pointZones().clearAddressing();
procMesh.pointZones().setSize(zonePoints.size());
forAll(zonePoints, zoneI)
{
procMesh.pointZones().set
(
zoneI,
pz[zoneI].clone
(
procMesh.pointZones(),
zoneI,
zonePoints[zoneI].shrink()
)
);
}
if (pz.size())
{
// Force writing on all processors
procMesh.pointZones().writeOpt() = IOobject::AUTO_WRITE;
}
}
// Face zones
{
const faceZoneMesh& fz = faceZones();
// Go through all the zoned face and find out if they
// belong to a zone. If so, add it to the zone as
// necessary
List<DynamicList<label>> zoneFaces(fz.size());
List<DynamicList<bool>> zoneFaceFlips(fz.size());
// Estimate size
forAll(zoneFaces, zoneI)
{
label procSize = fz[zoneI].size() / nProcs_;
zoneFaces[zoneI].setCapacity(procSize);
zoneFaceFlips[zoneI].setCapacity(procSize);
}
// Go through all the zoned faces and find out if they
// belong to a zone. If so, add it to the zone as
// necessary
forAll(curFaceLabels, facei)
{
// Remember to decrement the index by one (turning index)
//
label curF = mag(curFaceLabels[facei]) - 1;
label zoneI = faceToZone[curF];
if (zoneI >= 0)
{
// Single zone. Add the face
zoneFaces[zoneI].append(facei);
label index = fz[zoneI].whichFace(curF);
bool flip = fz[zoneI].flipMap()[index];
if (curFaceLabels[facei] < 0)
{
flip = !flip;
}
zoneFaceFlips[zoneI].append(flip);
}
else if (zoneI == -2)
{
// Multiple zones. Lookup.
forAll(fz, zoneI)
{
label index = fz[zoneI].whichFace(curF);
if (index != -1)
{
zoneFaces[zoneI].append(facei);
bool flip = fz[zoneI].flipMap()[index];
if (curFaceLabels[facei] < 0)
{
flip = !flip;
}
zoneFaceFlips[zoneI].append(flip);
}
}
}
}
procMesh.faceZones().clearAddressing();
procMesh.faceZones().setSize(zoneFaces.size());
forAll(zoneFaces, zoneI)
{
procMesh.faceZones().set
(
zoneI,
fz[zoneI].clone
(
zoneFaces[zoneI].shrink(), // addressing
zoneFaceFlips[zoneI].shrink(), // flipmap
zoneI,
procMesh.faceZones()
)
);
}
if (fz.size())
{
// Force writing on all processors
procMesh.faceZones().writeOpt() = IOobject::AUTO_WRITE;
}
}
// Cell zones
{
const cellZoneMesh& cz = cellZones();
// Go through all the zoned cells and find out if they
// belong to a zone. If so, add it to the zone as
// necessary
List<DynamicList<label>> zoneCells(cz.size());
// Estimate size
forAll(zoneCells, zoneI)
{
zoneCells[zoneI].setCapacity(cz[zoneI].size() / nProcs_);
}
forAll(curCellLabels, celli)
{
label curCelli = curCellLabels[celli];
label zoneI = cellToZone[curCelli];
if (zoneI >= 0)
{
// Single zone.
zoneCells[zoneI].append(celli);
}
else if (zoneI == -2)
{
// Multiple zones. Lookup.
forAll(cz, zoneI)
{
label index = cz[zoneI].whichCell(curCelli);
if (index != -1)
{
zoneCells[zoneI].append(celli);
}
}
}
}
procMesh.cellZones().clearAddressing();
procMesh.cellZones().setSize(zoneCells.size());
forAll(zoneCells, zoneI)
{
procMesh.cellZones().set
(
zoneI,
cz[zoneI].clone
(
zoneCells[zoneI].shrink(),
zoneI,
procMesh.cellZones()
)
);
}
if (cz.size())
{
// Force writing on all processors
procMesh.cellZones().writeOpt() = IOobject::AUTO_WRITE;
}
}
// Set the precision of the points data to be min 10
IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
procMesh.write();
// Write points if pointsInstance differing from facesInstance
if (facesInstancePointsPtr_.valid())
{
pointIOField pointsInstancePoints
(
IOobject
(
"points",
pointsInstance(),
polyMesh::meshSubDir,
procMesh,
IOobject::NO_READ,
IOobject::NO_WRITE,
false
),
xferMove(procPoints)
);
pointsInstancePoints.write();
}
// Decompose any sets
if (decomposeSets)
{
forAll(cellSets, i)
{
const cellSet& cs = cellSets[i];
cellSet set(procMesh, cs.name(), cs.size()/nProcs_);
forAll(curCellLabels, i)
{
if (cs.found(curCellLabels[i]))
{
set.insert(i);
}
}
set.write();
}
forAll(faceSets, i)
{
const faceSet& cs = faceSets[i];
faceSet set(procMesh, cs.name(), cs.size()/nProcs_);
forAll(curFaceLabels, i)
{
if (cs.found(mag(curFaceLabels[i])-1))
{
set.insert(i);
}
}
set.write();
}
forAll(pointSets, i)
{
const pointSet& cs = pointSets[i];
pointSet set(procMesh, cs.name(), cs.size()/nProcs_);
forAll(curPointLabels, i)
{
if (cs.found(curPointLabels[i]))
{
set.insert(i);
}
}
set.write();
}
}
// Optional hexRef8 data
hexRef8Data
(
IOobject
(
"dummy",
facesInstance(),
polyMesh::meshSubDir,
procMesh,
IOobject::NO_READ,
IOobject::NO_WRITE,
false
),
baseMeshData,
procCellAddressing_[proci],
procPointAddressing_[proci]
).write();
// Statistics
Info<< endl
<< "Processor " << proci << nl
<< " Number of cells = " << procMesh.nCells()
<< endl;
maxProcCells = max(maxProcCells, procMesh.nCells());
label nBoundaryFaces = 0;
label nProcPatches = 0;
label nProcFaces = 0;
forAll(procMesh.boundaryMesh(), patchi)
{
if (isA<processorPolyPatch>(procMesh.boundaryMesh()[patchi]))
{
const processorPolyPatch& ppp =
refCast<const processorPolyPatch>
(
procMesh.boundaryMesh()[patchi]
);
Info<< " Number of faces shared with processor "
<< ppp.neighbProcNo() << " = " << ppp.size() << endl;
nProcPatches++;
nProcFaces += ppp.size();
}
else
{
nBoundaryFaces += procMesh.boundaryMesh()[patchi].size();
}
}
Info<< " Number of processor patches = " << nProcPatches << nl
<< " Number of processor faces = " << nProcFaces << nl
<< " Number of boundary faces = " << nBoundaryFaces << endl;
totProcFaces += nProcFaces;
totProcPatches += nProcPatches;
maxProcPatches = max(maxProcPatches, nProcPatches);
maxProcFaces = max(maxProcFaces, nProcFaces);
// create and write the addressing information
labelIOList pointProcAddressing
(
IOobject
(
"pointProcAddressing",
procMesh.facesInstance(),
procMesh.meshSubDir,
procMesh,
IOobject::NO_READ,
IOobject::NO_WRITE
),
procPointAddressing_[proci]
);
pointProcAddressing.write();
labelIOList faceProcAddressing
(
IOobject
(
"faceProcAddressing",
procMesh.facesInstance(),
procMesh.meshSubDir,
procMesh,
IOobject::NO_READ,
IOobject::NO_WRITE
),
procFaceAddressing_[proci]
);
faceProcAddressing.write();
labelIOList cellProcAddressing
(
IOobject
(
"cellProcAddressing",
procMesh.facesInstance(),
procMesh.meshSubDir,
procMesh,
IOobject::NO_READ,
IOobject::NO_WRITE
),
procCellAddressing_[proci]
);
cellProcAddressing.write();
// Write patch map for backwards compatibility.
// (= identity map for original patches, -1 for processor patches)
label nMeshPatches = curPatchSizes.size();
labelList procBoundaryAddressing(identity(nMeshPatches));
procBoundaryAddressing.setSize(nMeshPatches+nProcPatches, -1);
labelIOList boundaryProcAddressing
(
IOobject
(
"boundaryProcAddressing",
procMesh.facesInstance(),
procMesh.meshSubDir,
procMesh,
IOobject::NO_READ,
IOobject::NO_WRITE
),
procBoundaryAddressing
);
boundaryProcAddressing.write();
}
scalar avgProcCells = scalar(nCells())/nProcs_;
scalar avgProcPatches = scalar(totProcPatches)/nProcs_;
scalar avgProcFaces = scalar(totProcFaces)/nProcs_;
// In case of all faces on one processor. Just to avoid division by 0.
if (totProcPatches == 0)
{
avgProcPatches = 1;
}
if (totProcFaces == 0)
{
avgProcFaces = 1;
}
Info<< nl
<< "Number of processor faces = " << totProcFaces/2 << nl
<< "Max number of cells = " << maxProcCells
<< " (" << 100.0*(maxProcCells-avgProcCells)/avgProcCells
<< "% above average " << avgProcCells << ")" << nl
<< "Max number of processor patches = " << maxProcPatches
<< " (" << 100.0*(maxProcPatches-avgProcPatches)/avgProcPatches
<< "% above average " << avgProcPatches << ")" << nl
<< "Max number of faces between processors = " << maxProcFaces
<< " (" << 100.0*(maxProcFaces-avgProcFaces)/avgProcFaces
<< "% above average " << avgProcFaces << ")" << nl
<< endl;
return true;
}
// ************************************************************************* //
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