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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
changeDictionary
Description
Utility to change dictionary entries, e.g. can be used to change the patch
type in the field and polyMesh/boundary files.
Reads dictionaries (fields) and entries to change from a dictionary.
E.g. to make the \em movingWall a \em fixedValue for \em p but all other
\em Walls a zeroGradient boundary condition, the
\c system/changeDictionaryDict would contain the following:
\verbatim
p // field to change
{
boundaryField
{
".*Wall" // entry to change
{
type zeroGradient;
}
movingWall // entry to change
{
type fixedValue;
value uniform 123.45;
}
}
}
\endverbatim
Replacement entries starting with '~' will remove the entry.
Usage
\b changeDictionary [OPTION]
Options:
- \par -subDict
Specify the subDict name of the replacements dictionary.
- \par -literalRE
Do not interpret regular expressions or patchGroups; treat them as any
other keyword.
- \par -enableFunctionEntries
Enable function entries (default: disabled)
- \par -disablePatchGroups
Disable the default checking for keys being patchGroups
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "IOobjectList.H"
#include "IOPtrList.H"
#include "volFields.H"
#include "stringListOps.H"
#include "timeSelector.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
defineTemplateTypeNameAndDebug(IOPtrList<entry>, 0);
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Extract groupPatch info from boundary file info
HashTable<wordList, word> extractPatchGroups(const dictionary& boundaryDict)
{
HashTable<wordList, word> groupToPatch;
forAllConstIter(dictionary, boundaryDict, iter)
{
const word& patchName = iter().keyword();
const dictionary& patchDict = iter().dict();
wordList groups;
if (patchDict.readIfPresent("inGroups", groups))
{
forAll(groups, i)
{
HashTable<wordList, word>::iterator fndGroup = groupToPatch.find
(
groups[i]
);
if (fndGroup == groupToPatch.end())
{
groupToPatch.insert(groups[i], wordList(1, patchName));
}
else
{
fndGroup().append(patchName);
}
}
}
}
return groupToPatch;
}
bool merge
(
dictionary&,
const dictionary&,
const bool,
const HashTable<wordList, word>&
);
// Add thisEntry to dictionary thisDict.
bool addEntry
(
dictionary& thisDict,
entry& thisEntry,
const entry& mergeEntry,
const bool literalRE,
const HashTable<wordList, word>& shortcuts
)
{
bool changed = false;
// Recursively merge sub-dictionaries
// TODO: merge without copying
if (thisEntry.isDict() && mergeEntry.isDict())
{
if
(
merge
(
const_cast<dictionary&>(thisEntry.dict()),
mergeEntry.dict(),
literalRE,
shortcuts
)
)
{
changed = true;
}
}
else
{
// Should use in-place modification instead of adding
thisDict.add(mergeEntry.clone(thisDict).ptr(), true);
changed = true;
}
return changed;
}
// List of indices into thisKeys
labelList findMatches
(
const HashTable<wordList, word>& shortcuts,
const wordList& shortcutNames,
const wordList& thisKeys,
const keyType& key
)
{
labelList matches;
if (key.isPattern())
{
// Wildcard match
matches = findStrings(key, thisKeys);
}
else if (shortcuts.size())
{
// See if patchGroups expand to valid thisKeys
labelList indices = findStrings(key, shortcutNames);
forAll(indices, i)
{
const word& name = shortcutNames[indices[i]];
const wordList& keys = shortcuts[name];
forAll(keys, j)
{
label index = findIndex(thisKeys, keys[j]);
if (index != -1)
{
matches.append(index);
}
}
}
}
return matches;
}
// Dictionary merging/editing.
// literalRE:
// - true: behave like dictionary::merge, i.e. add regexps just like
// any other key.
// - false : interpret wildcard as a rule for items to be matched.
bool merge
(
dictionary& thisDict,
const dictionary& mergeDict,
const bool literalRE,
const HashTable<wordList, word>& shortcuts
)
{
const wordList shortcutNames(shortcuts.toc());
bool changed = false;
// Save current (non-wildcard) keys before adding items.
HashSet<word> thisKeysSet;
{
List<keyType> keys = thisDict.keys(false);
forAll(keys, i)
{
thisKeysSet.insert(keys[i]);
}
}
// Pass 1. All literal matches
forAllConstIter(IDLList<entry>, mergeDict, mergeIter)
{
const keyType& key = mergeIter().keyword();
if (key[0] == '~')
{
word eraseKey = key(1, key.size()-1);
if (thisDict.remove(eraseKey))
{
// Mark thisDict entry as having been match for wildcard
// handling later on.
thisKeysSet.erase(eraseKey);
}
changed = true;
}
else if (literalRE || !(key.isPattern() || shortcuts.found(key)))
{
entry* entryPtr = thisDict.lookupEntryPtr
(
key,
false, // recursive
false // patternMatch
);
if (entryPtr)
{
// Mark thisDict entry as having been match for wildcard
// handling later on.
thisKeysSet.erase(entryPtr->keyword());
if
(
addEntry
(
thisDict,
*entryPtr,
mergeIter(),
literalRE,
shortcuts
)
)
{
changed = true;
}
}
else
{
// not found - just add
thisDict.add(mergeIter().clone(thisDict).ptr());
changed = true;
}
}
}
// Pass 2. Wildcard or shortcut matches (if any) on any non-match keys.
if (!literalRE && thisKeysSet.size() > 0)
{
// Pick up remaining dictionary entries
wordList thisKeys(thisKeysSet.toc());
forAllConstIter(IDLList<entry>, mergeDict, mergeIter)
{
const keyType& key = mergeIter().keyword();
if (key[0] == '~')
{
word eraseKey = key(1, key.size()-1);
// List of indices into thisKeys
labelList matches
(
findMatches
(
shortcuts,
shortcutNames,
thisKeys,
eraseKey
)
);
// Remove all matches
forAll(matches, i)
{
const word& thisKey = thisKeys[matches[i]];
thisKeysSet.erase(thisKey);
}
changed = true;
}
else
{
// List of indices into thisKeys
labelList matches
(
findMatches
(
shortcuts,
shortcutNames,
thisKeys,
key
)
);
// Add all matches
forAll(matches, i)
{
const word& thisKey = thisKeys[matches[i]];
entry& thisEntry = const_cast<entry&>
(
thisDict.lookupEntry(thisKey, false, false)
);
if
(
addEntry
(
thisDict,
thisEntry,
mergeIter(),
literalRE,
HashTable<wordList, word>(0) // no shortcuts
// at deeper levels
)
)
{
changed = true;
}
}
}
}
}
return changed;
}
int main(int argc, char *argv[])
{
#include "addDictOption.H"
argList::addOption
(
"subDict",
"name",
"specify the subDict name of the replacements dictionary"
);
argList::addOption
(
"instance",
"name",
"override instance setting (default is the time name)"
);
// Add explicit time option
timeSelector::addOptions();
argList::addBoolOption
(
"literalRE",
"treat regular expressions literally (i.e., as a keyword)"
);
argList::addBoolOption
(
"enableFunctionEntries",
"enable expansion of dictionary directives - #include, #codeStream etc"
);
argList::addBoolOption
(
"disablePatchGroups",
"disable matching keys to patch groups"
);
#include "addRegionOption.H"
#include "setRootCase.H"
#include "createTime.H"
// Optionally override controlDict time with -time options
instantList times = timeSelector::selectIfPresent(runTime, args);
if (times.size() < 1)
{
FatalErrorInFunction
<< "No times selected." << exit(FatalError);
}
runTime.setTime(times[0], 0);
word instance = args.optionLookupOrDefault("instance", runTime.timeName());
#include "createNamedMesh.H"
const bool literalRE = args.optionFound("literalRE");
if (literalRE)
{
Info<< "Not interpreting any regular expressions (RE)"
<< " in the changeDictionaryDict." << endl
<< "Instead they are handled as any other entry, i.e. added if"
<< " not present." << endl;
}
const bool enableEntries = args.optionFound("enableFunctionEntries");
if (enableEntries)
{
Info<< "Allowing dictionary preprocessing ('#include', '#codeStream')."
<< endl;
}
int oldFlag = entry::disableFunctionEntries;
if (!enableEntries)
{
// By default disable dictionary expansion for fields
entry::disableFunctionEntries = 1;
}
const bool disablePatchGroups = args.optionFound("disablePatchGroups");
if (disablePatchGroups)
{
Info<< "Not interpreting any keys in the changeDictionary"
<< " as patchGroups"
<< endl;
}
fileName regionPrefix = "";
if (regionName != fvMesh::defaultRegion)
{
regionPrefix = regionName;
}
// Make sure we do not use the master-only reading since we read
// fields (different per processor) as dictionaries.
regIOobject::fileModificationChecking = regIOobject::timeStamp;
// Get the replacement rules from a dictionary
const word dictName("changeDictionaryDict");
#include "setSystemMeshDictionaryIO.H"
IOdictionary dict(dictIO);
const dictionary* replaceDictsPtr = &dict;
if (args.optionFound("subDict"))
{
word subDictName(args.optionLookup("subDict")());
replaceDictsPtr = &dict.subDict(subDictName);
}
const dictionary& replaceDicts = *replaceDictsPtr;
Info<< "Read dictionary " << dict.name()
<< " with replacements for dictionaries "
<< replaceDicts.toc() << endl;
// Always read boundary to get patch groups
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Info<< "Reading polyMesh/boundary file to extract patch names"
<< endl;
// Read PtrList of dictionary as dictionary.
const word oldTypeName = IOPtrList<entry>::typeName;
const_cast<word&>(IOPtrList<entry>::typeName) = word::null;
IOPtrList<entry> dictList
(
IOobject
(
"boundary",
runTime.findInstance
(
regionPrefix/polyMesh::meshSubDir,
"boundary",
IOobject::READ_IF_PRESENT
),
polyMesh::meshSubDir,
mesh,
IOobject::READ_IF_PRESENT,
IOobject::NO_WRITE,
false
)
);
const_cast<word&>(IOPtrList<entry>::typeName) = oldTypeName;
// Fake type back to what was in field
const_cast<word&>(dictList.type()) = dictList.headerClassName();
// Temporary convert to dictionary
dictionary fieldDict;
forAll(dictList, i)
{
fieldDict.add(dictList[i].keyword(), dictList[i].dict());
}
if (dictList.size())
{
Info<< "Loaded dictionary " << dictList.name()
<< " with entries " << fieldDict.toc() << endl;
}
// Extract any patchGroups information (= shortcut for set of
// patches)
HashTable<wordList, word> patchGroups;
if (!disablePatchGroups)
{
patchGroups = extractPatchGroups(fieldDict);
if (patchGroups.size())
{
Info<< "Extracted patch groups:" << endl;
wordList groups(patchGroups.sortedToc());
forAll(groups, i)
{
Info<< " group " << groups[i] << " with patches "
<< patchGroups[groups[i]] << endl;
}
}
}
// Every replacement is a dictionary name and a keyword in this
forAllConstIter(dictionary, replaceDicts, fieldIter)
{
const word& fieldName = fieldIter().keyword();
Info<< "Replacing entries in dictionary " << fieldName << endl;
// Handle 'boundary' specially:
// - is PtrList of dictionaries
// - is in polyMesh/
if (fieldName == "boundary")
{
Info<< "Special handling of " << fieldName
<< " as polyMesh/boundary file." << endl;
// Get the replacement dictionary for the field
const dictionary& replaceDict = fieldIter().dict();
Info<< "Merging entries from " << replaceDict.toc() << endl;
// Merge the replacements in
merge(fieldDict, replaceDict, literalRE, patchGroups);
Info<< "fieldDict:" << fieldDict << endl;
// Convert back into dictList
wordList doneKeys(dictList.size());
label nEntries = fieldDict.size();
forAll(dictList, i)
{
doneKeys[i] = dictList[i].keyword();
dictList.set
(
i,
fieldDict.lookupEntry
(
doneKeys[i],
false,
true
).clone()
);
fieldDict.remove(doneKeys[i]);
}
// Add remaining entries
label sz = dictList.size();
dictList.setSize(nEntries);
forAllConstIter(dictionary, fieldDict, iter)
{
dictList.set(sz++, iter().clone());
}
Info<< "Writing modified " << fieldName << endl;
dictList.writeObject
(
runTime.writeFormat(),
runTime.writeFormat(),
IOstream::UNCOMPRESSED
);
}
else
{
// Read dictionary. (disable class type checking so we can load
// field)
Info<< "Loading dictionary " << fieldName << endl;
const word oldTypeName = IOdictionary::typeName;
const_cast<word&>(IOdictionary::typeName) = word::null;
IOdictionary fieldDict
(
IOobject
(
fieldName,
instance,
mesh,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE,
false
)
);
const_cast<word&>(IOdictionary::typeName) = oldTypeName;
// Fake type back to what was in field
const_cast<word&>(fieldDict.type()) = fieldDict.headerClassName();
Info<< "Loaded dictionary " << fieldName
<< " with entries " << fieldDict.toc() << endl;
// Get the replacement dictionary for the field
const dictionary& replaceDict = fieldIter().dict();
Info<< "Merging entries from " << replaceDict.toc() << endl;
// Merge the replacements in
merge(fieldDict, replaceDict, literalRE, patchGroups);
Info<< "Writing modified fieldDict " << fieldName << endl;
fieldDict.regIOobject::write();
}
}
entry::disableFunctionEntries = oldFlag;
Info<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //
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