File: refineMeshDict.tier1

package info (click to toggle)
openfoam 4.1%2Bdfsg1-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 163,028 kB
  • ctags: 58,990
  • sloc: cpp: 830,760; sh: 10,227; ansic: 8,215; xml: 745; lex: 437; awk: 194; sed: 91; makefile: 77; python: 18
file content (60 lines) | stat: -rw-r--r-- 1,941 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  4.x                                   |
|   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      refineMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Cells to refine; name of cell set
set tier1;

// Type of coordinate system:
// - global : coordinate system same for every cell. Usually aligned with
//   x,y,z axis. Specify in globalCoeffs section below.
// - patchLocal : coordinate system different for every cell. Specify in
//   patchLocalCoeffs section below.
coordinateSystem global;
//coordinateSystem patchLocal;

// .. and its coefficients. x,y in this case. (normal direction is calculated
// as tan1^tan2)
globalCoeffs
{
    tan1 (1 0 0);
    tan2 (0 1 0);
}

patchLocalCoeffs
{
    patch outside;  // Normal direction is facenormal of zero'th face of patch
    tan1 (1 0 0);
}

// List of directions to refine
directions
(
    normal
);

// Whether to use hex topology. This will
// - if patchLocal: all cells on selected patch should be hex
// - split all hexes in 2x2x2 through the middle of edges.
useHexTopology  false;

// Cut purely geometric (will cut hexes through vertices) or take topology
// into account. Incompatible with useHexTopology
geometricCut    true;

// Write meshes from intermediate steps
writeMesh       false;

// ************************************************************************* //