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// Copyright (c) 1996 James Clark
// See the file copying.txt for copying permission.
#ifndef Style_INCLUDED
#define Style_INCLUDED 1
#include <OpenSP/types.h>
#include <OpenSP/StringC.h>
#include <OpenSP/Named.h>
#include <stddef.h>
#include "ELObj.h"
#include <OpenSP/Vector.h>
#include <OpenSP/Ptr.h>
#include <OpenSP/Resource.h>
#include <OpenSP/Owner.h>
#include "Insn.h"
#include "FOTBuilder.h"
#include <OpenSP/Boolean.h>
#include "Node.h"
#include <OpenSP/Location.h>
#include "ProcessingMode.h"
#ifdef DSSSL_NAMESPACE
namespace DSSSL_NAMESPACE {
#endif
class StyleStack;
class Interpreter;
class VarStyleObj;
// InheritedC represents the specification of a value
// of an inherited characteristic.
// It is also used as a prototype for other specifications of
// values for that characteristic:
// the identifier for an inherited characteristic contains the
// InheritedC that specifies its initial value.
class InheritedC : public Resource {
public:
InheritedC(const Identifier *ident, unsigned index);
virtual ~InheritedC();
virtual void set(VM &vm, const VarStyleObj *, FOTBuilder &,
ELObj *&, Vector<size_t> &dependencies) const = 0;
virtual ELObj *value(VM &, const VarStyleObj *, Vector<size_t> &) const = 0;
virtual ConstPtr<InheritedC> make(ELObj *, const Location &, Interpreter &) const = 0;
unsigned index() const;
const Identifier *identifier() const;
void setIdentifier(const Identifier *);
protected:
void invalidValue(const Location &, Interpreter &) const;
private:
const Identifier *ident_;
// The index of the inherited characteristic (not the specification).
unsigned index_;
};
class VarInheritedC : public InheritedC {
public:
VarInheritedC(const ConstPtr<InheritedC> &, const InsnPtr &code, const Location &);
void set(VM &, const VarStyleObj *, FOTBuilder &, ELObj *&value,
Vector<size_t> &dependencies) const;
ELObj *value(VM &, const VarStyleObj *, Vector<size_t> &) const;
virtual ConstPtr<InheritedC> make(ELObj *, const Location &, Interpreter &) const;
private:
ConstPtr<InheritedC> inheritedC_;
InsnPtr code_;
Location loc_;
};
class StyleObjIter {
public:
StyleObjIter();
void append(const Vector<ConstPtr<InheritedC> > *, const VarStyleObj *);
ConstPtr<InheritedC> next(const VarStyleObj *&);
private:
size_t i_;
size_t vi_;
Vector<const VarStyleObj *> styleVec_;
Vector<const Vector<ConstPtr<InheritedC> > *> vecs_;
};
class StyleObj : public ELObj {
public:
StyleObj *asStyle();
virtual void appendIter(StyleObjIter &) const = 0;
};
struct StyleSpec : public Resource {
StyleSpec(Vector<ConstPtr<InheritedC> > &, Vector<ConstPtr<InheritedC> > &);
Vector<ConstPtr<InheritedC> > forceSpecs;
Vector<ConstPtr<InheritedC> > specs;
};
class BasicStyleObj : public StyleObj {
public:
virtual void appendIterForce(StyleObjIter &) const = 0;
virtual void appendIterNormal(StyleObjIter &) const = 0;
};
class VarStyleObj : public BasicStyleObj {
public:
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
VarStyleObj(const ConstPtr<StyleSpec> &, StyleObj *use, ELObj **display,
const NodePtr &node);
~VarStyleObj();
void appendIter(StyleObjIter &) const;
void appendIterForce(StyleObjIter &) const;
void appendIterNormal(StyleObjIter &) const;
const NodePtr &node() const;
ELObj **display() const;
void traceSubObjects(Collector &) const;
private:
ConstPtr<StyleSpec> styleSpec_;
StyleObj *use_;
ELObj **display_;
NodePtr node_;
};
class OverriddenStyleObj : public StyleObj {
public:
OverriddenStyleObj(BasicStyleObj *basic, StyleObj *override);
void appendIter(StyleObjIter &) const;
void traceSubObjects(Collector &) const;
private:
BasicStyleObj *basic_;
StyleObj *override_;
};
class MergeStyleObj : public StyleObj {
public:
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
MergeStyleObj();
void append(StyleObj *);
void appendIter(StyleObjIter &) const;
void traceSubObjects(Collector &) const;
private:
Vector<StyleObj *> styles_;
};
class ColorObj : public ELObj {
public:
ColorObj *asColor();
virtual void set(FOTBuilder &) const = 0;
virtual void setBackground(FOTBuilder &) const = 0;
};
class DeviceRGBColorObj : public ColorObj {
public:
DeviceRGBColorObj(unsigned char, unsigned char, unsigned char);
void set(FOTBuilder &) const;
void setBackground(FOTBuilder &) const;
private:
FOTBuilder::DeviceRGBColor color_;
};
class ColorSpaceObj : public ELObj {
public:
ColorSpaceObj *asColorSpace();
virtual ELObj *makeColor(int argc, ELObj **argv, Interpreter &, const Location &) = 0;
};
class DeviceRGBColorSpaceObj : public ColorSpaceObj {
public:
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
};
class DeviceGrayColorSpaceObj : public ColorSpaceObj {
public:
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
};
class DeviceCMYKColorSpaceObj : public ColorSpaceObj {
public:
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
};
class DeviceKXColorSpaceObj : public ColorSpaceObj {
public:
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
};
class CIEXYZColorSpaceObj : public ColorSpaceObj {
public:
CIEXYZColorSpaceObj(const double *, const double *);
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
~CIEXYZColorSpaceObj();
ELObj *makeColor(const double *, Interpreter &);
protected:
struct XYZData {
double white_[3];
double white_u;
double white_v;
double M_[9];
};
XYZData *xyzData_;
};
class CIELUVColorSpaceObj : public CIEXYZColorSpaceObj {
public:
CIELUVColorSpaceObj(const double *, const double *, const double *);
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
~CIELUVColorSpaceObj();
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
private:
struct LUVData {
double range_[6];
};
LUVData *luvData_;
};
class CIELABColorSpaceObj : public CIEXYZColorSpaceObj {
public:
CIELABColorSpaceObj(const double *, const double *, const double *);
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
~CIELABColorSpaceObj();
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
private:
struct LABData {
double range_[6];
};
LABData *labData_;
};
class CIEABCColorSpaceObj : public CIEXYZColorSpaceObj {
public:
CIEABCColorSpaceObj(const double *, const double *, const double *,
FunctionObj **, const double *, const double *,
FunctionObj **, const double *);
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
~CIEABCColorSpaceObj();
void traceSubObjects(Collector &) const;
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
private:
struct ABCData {
double rangeAbc_[6];
FunctionObj *decodeAbc_[3];
double matrixAbc_[9];
double rangeLmn_[6];
FunctionObj *decodeLmn_[3];
double matrixLmn_[9];
};
ABCData *abcData_;
};
class CIEAColorSpaceObj : public CIEXYZColorSpaceObj {
public:
CIEAColorSpaceObj(const double *, const double *, const double *,
FunctionObj *, const double *, const double *,
FunctionObj **, const double *);
void *operator new(size_t, Collector &c) {
return c.allocateObject(1);
}
~CIEAColorSpaceObj();
void traceSubObjects(Collector &) const;
ELObj *makeColor(int argc, ELObj **argv, Interpreter &interp, const Location &);
private:
struct AData {
double rangeA_[2];
FunctionObj *decodeA_;
double matrixA_[3];
double rangeLmn_[6];
FunctionObj *decodeLmn_[3];
double matrixLmn_[9];
};
AData *aData_;
};
struct InheritedCInfo : public Resource {
InheritedCInfo(const ConstPtr<InheritedC> &, const VarStyleObj *,
unsigned valLevel, unsigned specLevel, const ProcessingMode::Rule *,
const Ptr<InheritedCInfo> &);
ConstPtr<InheritedC> spec;
Ptr<InheritedCInfo> prev;
unsigned valLevel;
unsigned specLevel;
const ProcessingMode::Rule *rule;
// If there are dependencies, then the cached value can only
// be used only when the "value" flow object is at this level.
ELObj *cachedValue;
const VarStyleObj *style;
// Includes both direct and indirect dependencies.
Vector<size_t> dependencies;
};
struct PopList : public Resource {
PopList(const Ptr<PopList> &);
Vector<size_t> list;
// List of the indices of those ICs that have dependencies
// (ie that use actual-*) directly or indirectly.
Vector<size_t> dependingList;
Ptr<PopList> prev;
};
class StyleStack {
public:
StyleStack();
// These append on to dependencies.
ELObj *actual(const ConstPtr<InheritedC> &, const Location &, Interpreter &,
Vector<size_t> &dependencies);
ELObj *actual(const ConstPtr<InheritedC> &, Interpreter &,
Vector<size_t> &dependencies);
ELObj *inherited(const ConstPtr<InheritedC> &, unsigned specLevel, Interpreter &,
Vector<size_t> &dependencies);
void push(StyleObj *, VM &, FOTBuilder &);
void pushStart();
void pushContinue(StyleObj *, const ProcessingMode::Rule *, const NodePtr &,
Messenger *);
void pushEnd(VM &, FOTBuilder &);
void pop();
void pushEmpty() { level_++; }
void popEmpty() { level_--; }
unsigned level() const { return level_; }
void trace(Collector &) const;
private:
Vector<Ptr<InheritedCInfo> > inheritedCInfo_;
unsigned level_;
Ptr<PopList> popList_;
};
inline
PopList::PopList(const Ptr<PopList> &p)
: prev(p)
{
}
inline
const Identifier *InheritedC::identifier() const
{
return ident_;
}
inline
void InheritedC::setIdentifier(const Identifier *ident)
{
ident_ = ident;
}
inline
unsigned InheritedC::index() const
{
return index_;
}
inline
ELObj **VarStyleObj::display() const
{
return display_;
}
inline
const NodePtr &VarStyleObj::node() const
{
return node_;
}
inline
void StyleStack::pushStart()
{
level_++;
popList_ = new PopList(popList_);
}
inline
void StyleStack::push(StyleObj *style, VM &vm, FOTBuilder &fotb)
{
pushStart();
pushContinue(style, 0, NodePtr(), 0);
pushEnd(vm, fotb);
}
inline
ELObj *StyleStack::actual(const ConstPtr<InheritedC> &ic,
Interpreter &interp,
Vector<size_t> &dep)
{
return actual(ic, Location(), interp, dep);
}
#ifdef DSSSL_NAMESPACE
}
#endif
#endif /* not Style_INCLUDED */
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