File: video.cpp

package info (click to toggle)
openjazz 20190106-3
  • links: PTS, VCS
  • area: contrib
  • in suites: bookworm, bullseye
  • size: 1,872 kB
  • sloc: cpp: 16,127; makefile: 169
file content (604 lines) | stat: -rwxr-xr-x 11,102 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604

/**
 *
 * @file video.cpp
 *
 * Part of the OpenJazz project
 *
 * @par History:
 * - 23rd August 2005: Created main.c
 * - 22nd July 2008: Created util.c from parts of main.c
 * - 3rd February 2009: Renamed util.c to util.cpp
 * - 13th July 2009: Created graphics.cpp from parts of util.cpp
 * - 26th July 2009: Renamed graphics.cpp to video.cpp
 *
 * @par Licence:
 * Copyright (c) 2005-2017 Alister Thomson
 *
 * OpenJazz is distributed under the terms of
 * the GNU General Public License, version 2.0
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * @par Description:
 * Contains graphics utility functions.
 *
 */


#include "paletteeffects.h"
#include "video.h"

#ifdef SCALE
	#include "io/gfx/scale2x/scalebit.h"
#endif

#include "util.h"

#include <string.h>


/**
 * Creates a surface.
 *
 * @param pixels Pixel data to copy into the surface. Can be NULL.
 * @param width Width of the pixel data and of the surface to be created
 * @param height Height of the pixel data and of the surface to be created
 *
 * @return The completed surface
 */
SDL_Surface* createSurface (unsigned char * pixels, int width, int height) {

	SDL_Surface *ret;
	int y;

	// Create the surface
	ret = SDL_CreateRGBSurface(SDL_HWSURFACE, width, height, 8, 0, 0, 0, 0);

	// Set the surface's palette
	video.restoreSurfacePalette(ret);

	if (pixels) {

		// Upload pixel data to the surface
		if (SDL_MUSTLOCK(ret)) SDL_LockSurface(ret);

		for (y = 0; y < height; y++)
			memcpy(((unsigned char *)(ret->pixels)) + (ret->pitch * y),
				pixels + (width * y), width);

		if (SDL_MUSTLOCK(ret)) SDL_UnlockSurface(ret);

	}

	return ret;

}


/**
 * Create the video output object.
 */
Video::Video () {

	int count;

	screen = NULL;

#ifdef SCALE
	scaleFactor = 1;
#endif

	// Generate the logical palette
	for (count = 0; count < 256; count++)
		logicalPalette[count].r = logicalPalette[count].g =
 			logicalPalette[count].b = count;

	currentPalette = logicalPalette;

	return;

}


/**
 * Find the maximum horizontal and vertical resolutions.
 */
void Video::findMaxResolution () {

#ifdef NO_RESIZE
	maxW = DEFAULT_SCREEN_WIDTH;
	maxH = DEFAULT_SCREEN_HEIGHT;
#else
	SDL_Rect **resolutions;
	int count;

	resolutions = SDL_ListModes(NULL, fullscreen? FULLSCREEN_FLAGS: WINDOWED_FLAGS);

	if (resolutions == (SDL_Rect **)(-1)) {

		maxW = MAX_SCREEN_WIDTH;
		maxH = MAX_SCREEN_HEIGHT;

	} else {

		maxW = SW;
		maxH = SH;

		for (count = 0; resolutions[count] != NULL; count++) {

			if (resolutions[count]->w > maxW) maxW = resolutions[count]->w;
			if (resolutions[count]->h > maxH) maxH = resolutions[count]->h;

		}

		if (maxW > MAX_SCREEN_WIDTH) maxW = MAX_SCREEN_WIDTH;
		if (maxH > MAX_SCREEN_HEIGHT) maxH = MAX_SCREEN_HEIGHT;
	}
#endif

	return;
}


/**
 * Initialise video output.
 *
 * @param width Width of the window or screen
 * @param height Height of the window or screen
 * @param startFullscreen Whether or not to start in full-screen mode
 *
 * @return Success
 */
bool Video::init (int width, int height, bool startFullscreen) {

	fullscreen = startFullscreen;

	if (fullscreen) SDL_ShowCursor(SDL_DISABLE);

	if (!reset(width, height)) {

		logError("Could not set video mode", SDL_GetError());

		return false;

	}

	setTitle(NULL);

	findMaxResolution();

	return true;

}


/**
 * Sets the size of the video window or the resolution of the screen.
 *
 * @param width New width of the window or screen
 * @param height New height of the window or screen
 *
 * @return Success
 */
bool Video::reset (int width, int height) {

	screenW = width;
	screenH = height;

#ifdef SCALE
	if (canvas != screen) SDL_FreeSurface(canvas);
#endif

#ifdef NO_RESIZE
	screen = SDL_SetVideoMode(DEFAULT_SCREEN_WIDTH, DEFAULT_SCREEN_HEIGHT, 8, FULLSCREEN_FLAGS);
#else
	screen = SDL_SetVideoMode(screenW, screenH, 8, fullscreen? FULLSCREEN_FLAGS: WINDOWED_FLAGS);
#endif

	if (!screen) return false;


#ifdef SCALE
	// Check that the scale will fit in the current resolution
	while ( ((screenW/SW < scaleFactor) || (screenH/SH < scaleFactor)) && (scaleFactor > 1) ) {

		scaleFactor--;

	}

	if (scaleFactor > 1) {

		canvasW = screenW / scaleFactor;
		canvasH = screenH / scaleFactor;
		canvas = createSurface(NULL, canvasW, canvasH);

	} else
#endif
    {

		canvasW = screenW;
		canvasH = screenH;
		canvas = screen;

	}

#if !defined(WIZ) && !defined(GP2X)
	expose();
#endif


	/* A real 8-bit display is quite likely if the user has the right video
	card, the right video drivers, the right version of DirectX/whatever, and
	the right version of SDL. In other words, it's not likely enough. If a real
	palette is assumed when
	a) there really is a real palette, there will be an extremely small speed
		gain.
	b) the palette is emulated, there will be a HUGE speed loss.
	Therefore, assume the palette is emulated. */
	/// @todo Find a better way to determine if palette is emulated
	fakePalette = true;

	return true;

}


/**
 * Sets the display palette.
 *
 * @param palette The new palette
 */
void Video::setPalette (SDL_Color *palette) {

	// Make palette changes invisible until the next draw. Hopefully.
	clearScreen(SDL_MapRGB(screen->format, 0, 0, 0));
	flip(0);

	SDL_SetPalette(screen, SDL_PHYSPAL, palette, 0, 256);
	currentPalette = palette;

	return;

}


/**
 * Returns the current display palette.
 *
 * @return The current display palette
 */
SDL_Color* Video::getPalette () {

	return currentPalette;

}


/**
 * Sets some colours of the display palette.
 *
 * @param palette The palette containing the new colours
 * @param first The index of the first colour in both the display palette and the specified palette
 * @param amount The number of colours
 */
void Video::changePalette (SDL_Color *palette, unsigned char first, unsigned int amount) {

	SDL_SetPalette(screen, SDL_PHYSPAL, palette, first, amount);

	return;

}


/**
 * Restores a surface's palette.
 *
 * @param surface Surface with a modified palette
 */
void Video::restoreSurfacePalette (SDL_Surface* surface) {

	SDL_SetPalette(surface, SDL_LOGPAL, logicalPalette, 0, 256);

	return;

}


/**
 * Returns the maximum possible screen width.
 *
 * @return The maximum width
 */
int Video::getMaxWidth () {

	return maxW;

}


/**
 * Returns the maximum possible screen height.
 *
 * @return The maximum height
 */
int Video::getMaxHeight () {

	return maxH;

}


/**
 * Returns the current width of the window or screen.
 *
 * @return The width
 */
int Video::getWidth () {

	return screenW;

}


/**
 * Returns the current height of the window or screen.
 *
 * @return The height
 */
int Video::getHeight () {

	return screenH;

}


/**
 * Sets the window title.
 *
 * @param the title or NULL, to use default
 */
void Video::setTitle (const char *title) {

	const char titleBase[] = "OpenJazz";
	char *windowTitle = NULL;
	int titleLen = strlen(titleBase) + 1;

	if (title != NULL) {

		titleLen = strlen(titleBase) + 3 + strlen(title) + 1;

	}

	windowTitle = new char[titleLen];

	strcpy(windowTitle, titleBase);

	if (title != NULL) {

		strcat(windowTitle, " - ");
		strcat(windowTitle, title);

	}

	SDL_WM_SetCaption(windowTitle, NULL);

	delete[] windowTitle;

}


#ifdef SCALE
/**
 * Returns the current scaling factor.
 *
 * @return The scaling factor
 */
int Video::getScaleFactor () {

	return scaleFactor;

}


/**
 * Sets the scaling factor.
 *
 * @param newScaleFactor The new scaling factor
 */
int Video::setScaleFactor (int newScaleFactor) {

	if ((SW * newScaleFactor <= screenW) && (SH * newScaleFactor <= screenH)) {

		scaleFactor = newScaleFactor;

		if (screen) reset(screenW, screenH);

	}

	return scaleFactor;

}
#endif

#ifndef FULLSCREEN_ONLY
/**
 * Determines whether or not full-screen mode is being used.
 *
 * @return Whether or not full-screen mode is being used
 */
bool Video::isFullscreen () {

	return fullscreen;

}
#endif


/**
 * Refresh display palette.
 */
void Video::expose () {

	SDL_SetPalette(screen, SDL_LOGPAL, logicalPalette, 0, 256);
	SDL_SetPalette(screen, SDL_PHYSPAL, currentPalette, 0, 256);

	return;

}


/**
 * Update video based on a system event.
 *
 * @param event The system event. Events not affecting video will be ignored
 */
void Video::update (SDL_Event *event) {

#if !defined(FULLSCREEN_ONLY) || !defined(NO_RESIZE)
	switch (event->type) {

	#ifndef FULLSCREEN_ONLY
		case SDL_KEYDOWN:

			// If Alt + Enter has been pressed, switch between windowed and full-screen mode.
			if ((event->key.keysym.sym == SDLK_RETURN) &&
				(event->key.keysym.mod & KMOD_ALT)) {

				fullscreen = !fullscreen;

				if (fullscreen) SDL_ShowCursor(SDL_DISABLE);

				reset(screenW, screenH);

				if (!fullscreen) SDL_ShowCursor(SDL_ENABLE);

				findMaxResolution();

			}

			break;
    #endif

    #ifndef NO_RESIZE
		case SDL_VIDEORESIZE:

			reset(event->resize.w, event->resize.h);

			break;
    #endif

		case SDL_VIDEOEXPOSE:

			expose();

			break;

	}
#endif

	return;

}


/**
 * Draw graphics to screen.
 *
 * @param mspf Ticks per frame
 * @param paletteEffects Palette effects to use
 * @param effectsStopped Whether the effects should be applied without advancing
 */
void Video::flip (int mspf, PaletteEffect* paletteEffects, bool effectsStopped) {

	SDL_Color shownPalette[256];

#ifdef SCALE
	if (canvas != screen) {

		// Copy everything that has been drawn so far
		scale(scaleFactor,
			screen->pixels, screen->pitch,
			canvas->pixels, canvas->pitch,
			screen->format->BytesPerPixel, canvas->w, canvas->h);

	}
#endif

	// Apply palette effects
	if (paletteEffects) {

		/* If the palette is being emulated, compile all palette changes and
		apply them all at once.
		If the palette is being used directly, apply all palette effects
		directly. */

		if (fakePalette) {

			memcpy(shownPalette, currentPalette, sizeof(SDL_Color) * 256);

			paletteEffects->apply(shownPalette, false, mspf, effectsStopped);

			SDL_SetPalette(screen, SDL_PHYSPAL, shownPalette, 0, 256);

		} else {

			paletteEffects->apply(shownPalette, true, mspf, effectsStopped);

		}

	}

	// Show what has been drawn
	SDL_Flip(screen);

	return;

}


/**
 * Fill the screen with a colour.
 *
 * @param index Index of the colour to use
 */
void Video::clearScreen (int index) {

#if defined(CAANOO) || defined(WIZ) || defined(GP2X) || defined(GAMESHELL)
	// always 240 lines cleared to black
	memset(video.screen->pixels, index, 320*240);
#else
	SDL_FillRect(canvas, NULL, index);
#endif

	return;

}


/**
 * Fill a specified rectangle of the screen with a colour.
 *
 * @param x X-coordinate of the left side of the rectangle
 * @param y Y-coordinate of the top of the rectangle
 * @param width Width of the rectangle
 * @param height Height of the rectangle
 * @param index Index of the colour to use
 */
void drawRect (int x, int y, int width, int height, int index) {

	SDL_Rect dst;

	dst.x = x;
	dst.y = y;
	dst.w = width;
	dst.h = height;

	SDL_FillRect(canvas, &dst, index);

	return;

}