1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
|
/*
* Copyright (c) 2007, 2018, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package nsk.share.gc.lock;
import nsk.share.TestBug;
import nsk.share.gc.lock.Locker;
/**
* CriticalSectionTimedLocker represents a way to lock a resource
* by entering some critical section for some time.
*/
public abstract class CriticalSectionTimedLocker<T> extends CriticalSectionLocker<T> {
private long enterTime;
private long sleepTime;
public CriticalSectionTimedLocker() {
this(5000, 10);
}
public CriticalSectionTimedLocker(long enterTime, long sleepTime) {
setEnterTime(enterTime);
setSleepTime(sleepTime);
}
protected final void criticalSection() {
criticalSection(enterTime, sleepTime);
}
/**
* Enter critical section for enterTime.
*
* Usually, something is done in a loop inside this critical section.
* In this case, sleepTime is time to sleep after each iteration.
*/
protected abstract void criticalSection(long enterTime, long sleepTime);
public final void setEnterTime(long enterTime) {
this.enterTime = enterTime;
}
public final void setSleepTime(long sleepTime) {
this.sleepTime = sleepTime;
}
}
|