File: draw-undo-redo.html

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<!DOCTYPE html>
<html>
    <head>
        <title>OpenLayers Undo/Redo Drawing Methods</title>
        <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
        <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0">
        <meta name="apple-mobile-web-app-capable" content="yes">
        <link rel="stylesheet" href="openlayers/theme/default/style.css" type="text/css">
        <link rel="stylesheet" href="style.css" type="text/css">
        <script src="openlayers/OpenLayers.js"></script>
    </head>
    <body>
        <h1 id="title">Undo/Redo Drawing</h1>
        <p id="shortdesc">
            Demonstrates the use of undo &amp; redo methods while drawing. 
        </p>
        <div id="map" class="smallmap"></div>

        <div id="docs">
            <p>
                Use <code>Ctrl-Z</code> or <code>⌘-Z</code> to undo while drawing.  
                Use <code>Ctrl-Y</code> or <code>⌘-Y</code> to redo what you have 
                undone.  Use <code>Esc</code> to cancel the current sketch.
            <p>
                The <code>control.undo</code> method works on the current
                sketch, removing the most recently added point.  
                The <code>control.redo</code> method adds back items that were
                removed from an undo.  To fully erase a sketch, call the 
                <code>control.cancel</code> method.
            </p><p>
                View the <a href="draw-undo-redo.js" target="_blank">draw-undo-redo.js</a>
                source to see how this is done.
            </p>
        </div>
        
        <script src="draw-undo-redo.js"></script>
    </body>
</html>