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<!DOCTYPE html>
<html>
<head>
<script src="../OLLoader.js"></script>
<script type="text/javascript">
function test_Pan_constructor (t) {
t.plan( 2 );
// setup
var control = new OpenLayers.Control.Pan(
"Gargoyle" // the direction, here mocked up
);
// tests
//
t.ok(
control instanceof OpenLayers.Control.Pan,
"new OpenLayers.Control.Pan returns object"
);
t.eq(
control.displayClass, "olControlPanGargoyle",
"displayClass is correct"
);
// tear down
control.destroy();
}
function test_Pan_type (t) {
t.plan( 1 );
// setup
var control = new OpenLayers.Control.Pan();
// tests
//
t.eq(
control.type,
OpenLayers.Control.TYPE_BUTTON,
"Pan control is of type OpenLayers.Control.TYPE_BUTTON"
);
// tear down
control.destroy();
}
function test_Pan_constants (t) {
var dirs = [
'North',
'East',
'South',
'West'
],
numDirs = dirs.length,
dir, uc_dir;
t.plan(numDirs);
for ( ; numDirs > 0; numDirs-- ) {
dir = dirs[numDirs - 1 ];
uc_dir = dir.toUpperCase();
t.eq(
OpenLayers.Control.Pan[ uc_dir ],
dir,
"A constant 'OpenLayers.Control.Pan." + uc_dir + "' is defined "+
"and has the correct value of '" + dir + "'."
);
}
}
function test_Pan_trigger (t) {
t.plan( 12 );
// set up
var controls = {
n: new OpenLayers.Control.Pan(OpenLayers.Control.Pan.NORTH),
e: new OpenLayers.Control.Pan(OpenLayers.Control.Pan.EAST),
s: new OpenLayers.Control.Pan(OpenLayers.Control.Pan.SOUTH),
w: new OpenLayers.Control.Pan(OpenLayers.Control.Pan.WEST)
},
controlKey, control,
zoomlevel = 5,
center = new OpenLayers.LonLat(25,25),
log = {
dx: null,
dy: null
},
map = new OpenLayers.Map("map", {
allOverlays: true,
layers: [
new OpenLayers.Layer.Vector()
],
center: center,
zoom: zoomlevel
}),
oldZoom;
// overwrite native Map::pan
map.pan = function(dx, dy) {
log = {
dx: dx,
dy: dy
};
OpenLayers.Map.prototype.pan.apply(map, arguments);
};
oldCenter = map.getCenter().toString();
for (controlKey in controls) {
if (controls.hasOwnProperty(controlKey)) {
control = controls[controlKey];
// trigger the control; nothing should change, we aren't added yet.
control.trigger();
t.ok(
log.dx === null && log.dy === null,
'Calling trigger on a non added control doesn\'t do anything.'
);
// reset log object
log = {
dx: null,
dy: null
};
}
}
// now lets add the controls, and trigger them again
for (controlKey in controls) {
if (controls.hasOwnProperty(controlKey)) {
control = controls[controlKey];
map.addControl(control);
// trigger again, now ...
control.trigger();
// ... the center should change ...
t.ok(
log.dx !== null && log.dy !== null,
'Calling trigger on an added pan control calls map.pan()... '
);
// ... with sane arguments according to the passed direction.
switch (control.direction) {
case OpenLayers.Control.Pan.NORTH:
t.ok(
log.dx === 0 && log.dy < 0,
'... with sane arguments: pan north only results in ' +
'negative delta y'
);
break;
case OpenLayers.Control.Pan.SOUTH:
t.ok(
log.dx === 0 && log.dy > 0,
'... with sane arguments: pan south only results in ' +
'positive delta y'
);
break;
case OpenLayers.Control.Pan.WEST:
t.ok(
log.dx < 0 && log.dy === 0,
'... with sane arguments: pan west only results in ' +
'negative delta x'
);
break;
case OpenLayers.Control.Pan.EAST:
t.ok(
log.dx > 0 && log.dy === 0,
'... with sane arguments: pan east only results in ' +
'positive delta x'
);
break;
}
// reset log-object
log = {
dx: null,
dy: null
};
// always set to initial center and zoom:
map.setCenter(center, zoomlevel);
}
}
// tear down
for (controlKey in controls) {
if (controls.hasOwnProperty(controlKey)) {
control = controls[controlKey];
control.destroy();
}
}
map.destroy();
}
</script>
</head>
<body>
<div id="map" style="width: 1000px; height: 1000px;"></div>
</body>
</html>
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