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<div id=Content><div class="CClass"><div class=CTopic id=MainTopic><h1 class=CTitle><a name="OpenLayers.Renderer.Canvas"></a>OpenLayers.<wbr>Renderer.<wbr>Canvas</h1><div class=CBody><p>A renderer based on the 2D ‘canvas’ drawing element.</p><h4 class=CHeading>Inherits</h4><ul><li><a href="../Renderer-js.html#OpenLayers.Renderer" class=LClass id=link23 onMouseOver="ShowTip(event, 'tt23', 'link23')" onMouseOut="HideTip('tt23')">OpenLayers.Renderer</a></li></ul><!--START_ND_SUMMARY--><div class=Summary><div class=STitle>Summary</div><div class=SBorder><table border=0 cellspacing=0 cellpadding=0 class=STable><tr class="SMain"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas" >OpenLayers.<wbr>Renderer.<wbr>Canvas</a></td><td class=SDescription>A renderer based on the 2D ‘canvas’ drawing element.</td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.Properties" >Properties</a></td><td class=SDescription></td></tr><tr class="SProperty SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.hitDetection" >hitDetection</a></td><td class=SDescription>{Boolean} Allow for hit detection of features. </td></tr><tr class="SProperty SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.hitOverflow" >hitOverflow</a></td><td class=SDescription>{Number} The method for converting feature identifiers to color values supports 16777215 sequential values. </td></tr><tr class="SProperty SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.canvas" >canvas</a></td><td class=SDescription>{Canvas} The canvas context object.</td></tr><tr class="SProperty SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.features" >features</a></td><td class=SDescription>{Object} Internal object of feature/style pairs for use in redrawing the layer.</td></tr><tr class="SProperty SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.pendingRedraw" >pendingRedraw</a></td><td class=SDescription>{Boolean} The renderer needs a redraw call to render features added while the renderer was locked.</td></tr><tr class="SProperty SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.cachedSymbolBounds" >cachedSymbolBounds</a></td><td class=SDescription>{Object} Internal cache of calculated symbol extents.</td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.Constructor" >Constructor</a></td><td class=SDescription></td></tr><tr class="SConstructor SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas" >OpenLayers.<wbr>Renderer.<wbr>Canvas</a></td><td class=SDescription></td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.Functions" >Functions</a></td><td class=SDescription></td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.setExtent" id=link1 onMouseOver="ShowTip(event, 'tt1', 'link1')" onMouseOut="HideTip('tt1')">setExtent</a></td><td class=SDescription>Set the visible part of the layer.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.eraseGeometry" id=link2 onMouseOver="ShowTip(event, 'tt2', 'link2')" onMouseOut="HideTip('tt2')">eraseGeometry</a></td><td class=SDescription>Erase a geometry from the renderer. </td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.supported" id=link3 onMouseOver="ShowTip(event, 'tt3', 'link3')" onMouseOut="HideTip('tt3')">supported</a></td><td class=SDescription>{Boolean} Whether or not the browser supports the renderer class</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.setSize" id=link4 onMouseOver="ShowTip(event, 'tt4', 'link4')" onMouseOut="HideTip('tt4')">setSize</a></td><td class=SDescription>Sets the size of the drawing surface.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawFeature" id=link5 onMouseOver="ShowTip(event, 'tt5', 'link5')" onMouseOut="HideTip('tt5')">drawFeature</a></td><td class=SDescription>Draw the feature. </td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawGeometry" id=link6 onMouseOver="ShowTip(event, 'tt6', 'link6')" onMouseOut="HideTip('tt6')">drawGeometry</a></td><td class=SDescription>Used when looping (in redraw) over the features; draws the canvas.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawExternalGraphic" id=link7 onMouseOver="ShowTip(event, 'tt7', 'link7')" onMouseOut="HideTip('tt7')">drawExternalGraphic</a></td><td class=SDescription>Called to draw External graphics.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawNamedSymbol" id=link8 onMouseOver="ShowTip(event, 'tt8', 'link8')" onMouseOut="HideTip('tt8')">drawNamedSymbol</a></td><td class=SDescription>Called to draw Well Known Graphic Symbol Name. </td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.setCanvasStyle" id=link9 onMouseOver="ShowTip(event, 'tt9', 'link9')" onMouseOut="HideTip('tt9')">setCanvasStyle</a></td><td class=SDescription>Prepare the canvas for drawing by setting various global settings.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.featureIdToHex" id=link10 onMouseOver="ShowTip(event, 'tt10', 'link10')" onMouseOut="HideTip('tt10')">featureIdToHex</a></td><td class=SDescription>Convert a feature ID string into an RGB hex string.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.setHitContextStyle" id=link11 onMouseOver="ShowTip(event, 'tt11', 'link11')" onMouseOut="HideTip('tt11')">setHitContextStyle</a></td><td class=SDescription>Prepare the hit canvas for drawing by setting various global settings.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawPoint" id=link12 onMouseOver="ShowTip(event, 'tt12', 'link12')" onMouseOut="HideTip('tt12')">drawPoint</a></td><td class=SDescription>This method is only called by the renderer itself.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawLineString" id=link13 onMouseOver="ShowTip(event, 'tt13', 'link13')" onMouseOut="HideTip('tt13')">drawLineString</a></td><td class=SDescription>This method is only called by the renderer itself.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawLinearRing" id=link14 onMouseOver="ShowTip(event, 'tt14', 'link14')" onMouseOut="HideTip('tt14')">drawLinearRing</a></td><td class=SDescription>This method is only called by the renderer itself.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.renderPath" id=link15 onMouseOver="ShowTip(event, 'tt15', 'link15')" onMouseOut="HideTip('tt15')">renderPath</a></td><td class=SDescription>Render a path with stroke and optional fill.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawPolygon" id=link16 onMouseOver="ShowTip(event, 'tt16', 'link16')" onMouseOut="HideTip('tt16')">drawPolygon</a></td><td class=SDescription>This method is only called by the renderer itself.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.drawText" id=link17 onMouseOver="ShowTip(event, 'tt17', 'link17')" onMouseOut="HideTip('tt17')">drawText</a></td><td class=SDescription>This method is only called by the renderer itself.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.getLocalXY" id=link18 onMouseOver="ShowTip(event, 'tt18', 'link18')" onMouseOut="HideTip('tt18')">getLocalXY</a></td><td class=SDescription>transform geographic xy into pixel xy</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.clear" id=link19 onMouseOver="ShowTip(event, 'tt19', 'link19')" onMouseOut="HideTip('tt19')">clear</a></td><td class=SDescription>Clear all vectors from the renderer.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.getFeatureIdFromEvent" id=link20 onMouseOver="ShowTip(event, 'tt20', 'link20')" onMouseOut="HideTip('tt20')">getFeatureIdFromEvent</a></td><td class=SDescription>Returns a feature id from an event on the renderer.</td></tr><tr class="SFunction SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.eraseFeatures" id=link21 onMouseOver="ShowTip(event, 'tt21', 'link21')" onMouseOut="HideTip('tt21')">eraseFeatures</a></td><td class=SDescription>This is called by the layer to erase features; removes the feature from the list, then redraws the layer.</td></tr><tr class="SFunction SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.redraw" id=link22 onMouseOver="ShowTip(event, 'tt22', 'link22')" onMouseOut="HideTip('tt22')">redraw</a></td><td class=SDescription>The real ‘meat’ of the function: any time things have changed, redraw() can be called to loop over all the data and (you guessed it) redraw it. </td></tr><tr class="SGroup SIndent1"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.Constants" >Constants</a></td><td class=SDescription></td></tr><tr class="SConstant SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas.LABEL_ALIGN" >OpenLayers.<wbr>Renderer.<wbr>Canvas.<wbr>LABEL_ALIGN</a></td><td class=SDescription>{Object}</td></tr><tr class="SConstant SIndent2"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas.LABEL_FACTOR" >OpenLayers.<wbr>Renderer.<wbr>Canvas.<wbr>LABEL_FACTOR</a></td><td class=SDescription>{Object}</td></tr><tr class="SConstant SIndent2 SMarked"><td class=SEntry><a href="#OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas.drawImageScaleFactor" >OpenLayers.<wbr>Renderer.<wbr>Canvas.<wbr>drawImageScaleFactor</a></td><td class=SDescription>{Number} Scale factor to apply to the canvas drawImage arguments. </td></tr></table></div></div><!--END_ND_SUMMARY--></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.Properties"></a>Properties</h3></div></div>
<div class="CProperty"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.hitDetection"></a>hitDetection</h3><div class=CBody><p>{Boolean} Allow for hit detection of features. Default is true.</p></div></div></div>
<div class="CProperty"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.hitOverflow"></a>hitOverflow</h3><div class=CBody><p>{Number} The method for converting feature identifiers to color values supports 16777215 sequential values. Two features cannot be predictably detected if their identifiers differ by more than this value. The hitOverflow allows for bigger numbers (but the difference in values is still limited).</p></div></div></div>
<div class="CProperty"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.canvas"></a>canvas</h3><div class=CBody><p>{Canvas} The canvas context object.</p></div></div></div>
<div class="CProperty"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.features"></a>features</h3><div class=CBody><p>{Object} Internal object of feature/style pairs for use in redrawing the layer.</p></div></div></div>
<div class="CProperty"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.pendingRedraw"></a>pendingRedraw</h3><div class=CBody><p>{Boolean} The renderer needs a redraw call to render features added while the renderer was locked.</p></div></div></div>
<div class="CProperty"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.cachedSymbolBounds"></a>cachedSymbolBounds</h3><div class=CBody><p>{Object} Internal cache of calculated symbol extents.</p></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.Constructor"></a>Constructor</h3></div></div>
<div class="CConstructor"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas"></a>OpenLayers.<wbr>Renderer.<wbr>Canvas</h3><div class=CBody><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>containerID</td><td class=CDLDescription>{<a href="../BaseTypes-js.html#OpenLayers.String" class=LClass id=link24 onMouseOver="ShowTip(event, 'tt24', 'link24')" onMouseOut="HideTip('tt24')">String</a>}</td></tr><tr><td class=CDLEntry>options</td><td class=CDLDescription>{Object} Optional properties to be set on the renderer.</td></tr></table></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.Functions"></a>Functions</h3></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.setExtent"></a>setExtent</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">setExtent: function()</td></tr></table></blockquote><p>Set the visible part of the layer.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>extent</td><td class=CDLDescription>{<a href="../BaseTypes/Bounds-js.html#OpenLayers.Bounds" class=LClass id=link25 onMouseOver="ShowTip(event, 'tt25', 'link25')" onMouseOut="HideTip('tt25')">OpenLayers.Bounds</a>}</td></tr><tr><td class=CDLEntry>resolutionChanged</td><td class=CDLDescription>{Boolean}</td></tr></table><h4 class=CHeading>Returns</h4><p>{Boolean} true to notify the layer that the new extent does not exceed the coordinate range, and the features will not need to be redrawn. False otherwise.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.eraseGeometry"></a>eraseGeometry</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>eraseGeometry: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Erase a geometry from the renderer. Because the Canvas renderer has ‘memory’ of the features that it has drawn, we have to remove the feature so it doesn’t redraw.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link26 onMouseOver="ShowTip(event, 'tt26', 'link26')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.supported"></a>supported</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">supported: function()</td></tr></table></blockquote><h4 class=CHeading>Returns</h4><p>{Boolean} Whether or not the browser supports the renderer class</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.setSize"></a>setSize</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>setSize: function(</td><td class="PParameter prettyprint " nowrap>size</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Sets the size of the drawing surface.</p><p>Once the size is updated, redraw the canvas.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>size</td><td class=CDLDescription>{<a href="../BaseTypes/Size-js.html#OpenLayers.Size" class=LClass id=link27 onMouseOver="ShowTip(event, 'tt27', 'link27')" onMouseOut="HideTip('tt27')">OpenLayers.Size</a>}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawFeature"></a>drawFeature</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawFeature: function(</td><td class="PParameter prettyprint " nowrap>feature,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Draw the feature. Stores the feature in the features list, then redraws the layer.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>feature</td><td class=CDLDescription>{<a href="../Feature/Vector-js.html#OpenLayers.Feature.Vector" class=LClass id=link28 onMouseOver="ShowTip(event, 'tt28', 'link28')" onMouseOut="HideTip('tt28')">OpenLayers.Feature.Vector</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{<Object>}</td></tr></table><h4 class=CHeading>Returns</h4><p>{Boolean} The feature has been drawn completely. If the feature has no geometry, undefined will be returned. If the feature is not rendered for other reasons, false will be returned.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawGeometry"></a>drawGeometry</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawGeometry: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Used when looping (in redraw) over the features; draws the canvas.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link29 onMouseOver="ShowTip(event, 'tt26', 'link29')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawExternalGraphic"></a>drawExternalGraphic</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawExternalGraphic: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Called to draw External graphics.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link30 onMouseOver="ShowTip(event, 'tt26', 'link30')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawNamedSymbol"></a>drawNamedSymbol</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawNamedSymbol: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Called to draw Well Known Graphic Symbol Name. This method is only called by the renderer itself.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link31 onMouseOver="ShowTip(event, 'tt26', 'link31')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.setCanvasStyle"></a>setCanvasStyle</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>setCanvasStyle: function(</td><td class="PParameter prettyprint " nowrap>type,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Prepare the canvas for drawing by setting various global settings.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>type</td><td class=CDLDescription>{String} one of ‘stroke’, ‘fill’, or ‘reset’</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object} Symbolizer hash</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.featureIdToHex"></a>featureIdToHex</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>featureIdToHex: function(</td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Convert a feature ID string into an RGB hex string.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String} Feature id</td></tr></table><h4 class=CHeading>Returns</h4><p>{String} RGB hex string.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.setHitContextStyle"></a>setHitContextStyle</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>setHitContextStyle: function(</td><td class="PParameter prettyprint " nowrap>type,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>symbolizer,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>strokeScaling</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Prepare the hit canvas for drawing by setting various global settings.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>type</td><td class=CDLDescription>{String} one of ‘stroke’, ‘fill’, or ‘reset’</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String} The feature id.</td></tr><tr><td class=CDLEntry>symbolizer</td><td class=CDLDescription>{<a href="../Symbolizer-js.html#OpenLayers.Symbolizer" class=LClass id=link32 onMouseOver="ShowTip(event, 'tt29', 'link32')" onMouseOut="HideTip('tt29')">OpenLayers.Symbolizer</a>} The symbolizer.</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawPoint"></a>drawPoint</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawPoint: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>This method is only called by the renderer itself.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link33 onMouseOver="ShowTip(event, 'tt26', 'link33')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawLineString"></a>drawLineString</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawLineString: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>This method is only called by the renderer itself.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link34 onMouseOver="ShowTip(event, 'tt26', 'link34')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawLinearRing"></a>drawLinearRing</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawLinearRing: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>This method is only called by the renderer itself.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link35 onMouseOver="ShowTip(event, 'tt26', 'link35')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.renderPath"></a>renderPath</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>renderPath: function(</td><td class="PParameter prettyprint " nowrap>context,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>type</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Render a path with stroke and optional fill.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawPolygon"></a>drawPolygon</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawPolygon: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>This method is only called by the renderer itself.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>geometry</td><td class=CDLDescription>{<a href="../Geometry-js.html#OpenLayers.Geometry" class=LClass id=link36 onMouseOver="ShowTip(event, 'tt26', 'link36')" onMouseOut="HideTip('tt26')">OpenLayers.Geometry</a>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr><tr><td class=CDLEntry>featureId</td><td class=CDLDescription>{String}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.drawText"></a>drawText</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawText: function(</td><td class="PParameter prettyprint " nowrap>location,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>This method is only called by the renderer itself.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>location</td><td class=CDLDescription>{<OpenLayers.Point>}</td></tr><tr><td class=CDLEntry>style</td><td class=CDLDescription>{Object}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.getLocalXY"></a>getLocalXY</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>getLocalXY: function(</td><td class="PParameter prettyprint " nowrap>point</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>transform geographic xy into pixel xy</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>point</td><td class=CDLDescription>{<a href="../Geometry/Point-js.html#OpenLayers.Geometry.Point" class=LClass id=link37 onMouseOver="ShowTip(event, 'tt30', 'link37')" onMouseOut="HideTip('tt30')">OpenLayers.Geometry.Point</a>}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.clear"></a>clear</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">clear: function()</td></tr></table></blockquote><p>Clear all vectors from the renderer.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.getFeatureIdFromEvent"></a>getFeatureIdFromEvent</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>getFeatureIdFromEvent: function(</td><td class="PParameter prettyprint " nowrap>evt</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>Returns a feature id from an event on the renderer.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>evt</td><td class=CDLDescription>{<a href="../Events-js.html#OpenLayers.Event" class=LClass id=link38 onMouseOver="ShowTip(event, 'tt31', 'link38')" onMouseOut="HideTip('tt31')">OpenLayers.Event</a>}</td></tr></table><h4 class=CHeading>Returns</h4><p>{<OpenLayers.Feature.Vector} A feature or undefined. This method returns a feature instead of a feature id to avoid an unnecessary lookup on the layer.</p></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.eraseFeatures"></a>eraseFeatures</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>eraseFeatures: function(</td><td class="PParameter prettyprint " nowrap>features</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote><p>This is called by the layer to erase features; removes the feature from the list, then redraws the layer.</p><h4 class=CHeading>Parameters</h4><table border=0 cellspacing=0 cellpadding=0 class=CDescriptionList><tr><td class=CDLEntry>features</td><td class=CDLDescription>{Array(<a href="../Feature/Vector-js.html#OpenLayers.Feature.Vector" class=LClass id=link39 onMouseOver="ShowTip(event, 'tt28', 'link39')" onMouseOut="HideTip('tt28')">OpenLayers.Feature.Vector</a>)}</td></tr></table></div></div></div>
<div class="CFunction"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.redraw"></a>redraw</h3><div class=CBody><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">redraw: function()</td></tr></table></blockquote><p>The real ‘meat’ of the function: any time things have changed, redraw() can be called to loop over all the data and (you guessed it) redraw it. Unlike Elements-based Renderers, we can’t interact with things once they’re drawn, to remove them, for example, so instead we have to just clear everything and draw from scratch.</p></div></div></div>
<div class="CGroup"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.Constants"></a>Constants</h3></div></div>
<div class="CConstant"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas.LABEL_ALIGN"></a>OpenLayers.<wbr>Renderer.<wbr>Canvas.<wbr>LABEL_ALIGN</h3><div class=CBody><p>{Object}</p></div></div></div>
<div class="CConstant"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas.LABEL_FACTOR"></a>OpenLayers.<wbr>Renderer.<wbr>Canvas.<wbr>LABEL_FACTOR</h3><div class=CBody><p>{Object}</p></div></div></div>
<div class="CConstant"><div class=CTopic><h3 class=CTitle><a name="OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas.drawImageScaleFactor"></a>OpenLayers.<wbr>Renderer.<wbr>Canvas.<wbr>drawImageScaleFactor</h3><div class=CBody><p>{Number} Scale factor to apply to the canvas drawImage arguments. This is always 1 except for Android 2.1 devices, to work around <a href="http://code.google.com/p/android/issues/detail?id=5141" class=LURL target=_top>http://code.google.com<wbr>/p<wbr>/android<wbr>/issues<wbr>/detail?id=5141</a>.</p></div></div></div>
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<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt1"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">setExtent: function()</td></tr></table></blockquote>Set the visible part of the layer.</div></div><div class=CToolTip id="tt2"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>eraseGeometry: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Erase a geometry from the renderer. </div></div><div class=CToolTip id="tt3"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">supported: function()</td></tr></table></blockquote>{Boolean} Whether or not the browser supports the renderer class</div></div><div class=CToolTip id="tt4"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>setSize: function(</td><td class="PParameter prettyprint " nowrap>size</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Sets the size of the drawing surface.</div></div><div class=CToolTip id="tt5"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawFeature: function(</td><td class="PParameter prettyprint " nowrap>feature,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Draw the feature. </div></div><div class=CToolTip id="tt6"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawGeometry: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Used when looping (in redraw) over the features; draws the canvas.</div></div><div class=CToolTip id="tt7"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawExternalGraphic: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Called to draw External graphics.</div></div><div class=CToolTip id="tt8"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawNamedSymbol: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Called to draw Well Known Graphic Symbol Name. </div></div><div class=CToolTip id="tt9"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>setCanvasStyle: function(</td><td class="PParameter prettyprint " nowrap>type,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Prepare the canvas for drawing by setting various global settings.</div></div><div class=CToolTip id="tt10"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>featureIdToHex: function(</td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Convert a feature ID string into an RGB hex string.</div></div><div class=CToolTip id="tt11"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>setHitContextStyle: function(</td><td class="PParameter prettyprint " nowrap>type,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>symbolizer,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>strokeScaling</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Prepare the hit canvas for drawing by setting various global settings.</div></div><div class=CToolTip id="tt12"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawPoint: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>This method is only called by the renderer itself.</div></div><div class=CToolTip id="tt13"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawLineString: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>This method is only called by the renderer itself.</div></div><div class=CToolTip id="tt14"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawLinearRing: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>This method is only called by the renderer itself.</div></div><div class=CToolTip id="tt15"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>renderPath: function(</td><td class="PParameter prettyprint " nowrap>context,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>type</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Render a path with stroke and optional fill.</div></div><div class=CToolTip id="tt16"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawPolygon: function(</td><td class="PParameter prettyprint " nowrap>geometry,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>featureId</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>This method is only called by the renderer itself.</div></div><div class=CToolTip id="tt17"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>drawText: function(</td><td class="PParameter prettyprint " nowrap>location,</td></tr><tr><td></td><td class="PParameter prettyprint " nowrap>style</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>This method is only called by the renderer itself.</div></div><div class=CToolTip id="tt18"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>getLocalXY: function(</td><td class="PParameter prettyprint " nowrap>point</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>transform geographic xy into pixel xy</div></div><div class=CToolTip id="tt19"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">clear: function()</td></tr></table></blockquote>Clear all vectors from the renderer.</div></div><div class=CToolTip id="tt20"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>getFeatureIdFromEvent: function(</td><td class="PParameter prettyprint " nowrap>evt</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Returns a feature id from an event on the renderer.</div></div><div class=CToolTip id="tt21"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters prettyprint "nowrap>eraseFeatures: function(</td><td class="PParameter prettyprint " nowrap>features</td><td class="PAfterParameters prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>This is called by the layer to erase features; removes the feature from the list, then redraws the layer.</div></div><div class=CToolTip id="tt22"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">redraw: function()</td></tr></table></blockquote>The real ‘meat’ of the function: any time things have changed, redraw() can be called to loop over all the data and (you guessed it) redraw it. </div></div><div class=CToolTip id="tt23"><div class=CClass>This is the base class for all renderers.</div></div><div class=CToolTip id="tt24"><div class=CClass>Contains convenience functions for string manipulation.</div></div><div class=CToolTip id="tt25"><div class=CClass>Instances of this class represent bounding boxes. </div></div><div class=CToolTip id="tt26"><div class=CClass>A Geometry is a description of a geographic object. </div></div><div class=CToolTip id="tt27"><div class=CClass>Instances of this class represent a width/height pair</div></div><div class=CToolTip id="tt28"><div class=CClass>Vector features use the OpenLayers.Geometry classes as geometry description. </div></div><div class=CToolTip id="tt29"><div class=CClass>Base class representing a symbolizer used for feature rendering.</div></div><div class=CToolTip id="tt30"><div class=CClass>Point geometry class.</div></div><div class=CToolTip id="tt31"><div class=CClass>Utility functions for event handling.</div></div><!--END_ND_TOOLTIPS-->
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