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/* $OpenBSD: s_expm1l.c,v 1.1 2011/07/06 00:02:42 martynas Exp $ */
/*
* Copyright (c) 2008 Stephen L. Moshier <steve@moshier.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/* expm1l.c
*
* Exponential function, minus 1
* 128-bit long double precision
*
*
*
* SYNOPSIS:
*
* long double x, y, expm1l();
*
* y = expm1l( x );
*
*
*
* DESCRIPTION:
*
* Returns e (2.71828...) raised to the x power, minus one.
*
* Range reduction is accomplished by separating the argument
* into an integer k and fraction f such that
*
* x k f
* e = 2 e.
*
* An expansion x + .5 x^2 + x^3 R(x) approximates exp(f) - 1
* in the basic range [-0.5 ln 2, 0.5 ln 2].
*
*
* ACCURACY:
*
* Relative error:
* arithmetic domain # trials peak rms
* IEEE -79,+MAXLOG 100,000 1.7e-34 4.5e-35
*
*/
#include <errno.h>
#include <openlibm_math.h>
#include "math_private.h"
/* exp(x) - 1 = x + 0.5 x^2 + x^3 P(x)/Q(x)
-.5 ln 2 < x < .5 ln 2
Theoretical peak relative error = 8.1e-36 */
static const long double
P0 = 2.943520915569954073888921213330863757240E8L,
P1 = -5.722847283900608941516165725053359168840E7L,
P2 = 8.944630806357575461578107295909719817253E6L,
P3 = -7.212432713558031519943281748462837065308E5L,
P4 = 4.578962475841642634225390068461943438441E4L,
P5 = -1.716772506388927649032068540558788106762E3L,
P6 = 4.401308817383362136048032038528753151144E1L,
P7 = -4.888737542888633647784737721812546636240E-1L,
Q0 = 1.766112549341972444333352727998584753865E9L,
Q1 = -7.848989743695296475743081255027098295771E8L,
Q2 = 1.615869009634292424463780387327037251069E8L,
Q3 = -2.019684072836541751428967854947019415698E7L,
Q4 = 1.682912729190313538934190635536631941751E6L,
Q5 = -9.615511549171441430850103489315371768998E4L,
Q6 = 3.697714952261803935521187272204485251835E3L,
Q7 = -8.802340681794263968892934703309274564037E1L,
/* Q8 = 1.000000000000000000000000000000000000000E0 */
/* C1 + C2 = ln 2 */
C1 = 6.93145751953125E-1L,
C2 = 1.428606820309417232121458176568075500134E-6L,
/* ln (2^16384 * (1 - 2^-113)) */
maxlog = 1.1356523406294143949491931077970764891253E4L,
/* ln 2^-114 */
minarg = -7.9018778583833765273564461846232128760607E1L, big = 1e4932L;
long double
expm1l(long double x)
{
long double px, qx, xx;
int32_t ix, sign;
ieee_quad_shape_type u;
int k;
/* Detect infinity and NaN. */
u.value = x;
ix = u.parts32.mswhi;
sign = ix & 0x80000000;
ix &= 0x7fffffff;
if (ix >= 0x7fff0000)
{
/* Infinity. */
if (((ix & 0xffff) | u.parts32.mswlo | u.parts32.lswhi |
u.parts32.lswlo) == 0)
{
if (sign)
return -1.0L;
else
return x;
}
/* NaN. No invalid exception. */
return x;
}
/* expm1(+- 0) = +- 0. */
if ((ix == 0) && (u.parts32.mswlo | u.parts32.lswhi | u.parts32.lswlo) == 0)
return x;
/* Overflow. */
if (x > maxlog)
return (big * big);
/* Minimum value. */
if (x < minarg)
return (4.0/big - 1.0L);
/* Express x = ln 2 (k + remainder), remainder not exceeding 1/2. */
xx = C1 + C2; /* ln 2. */
px = floorl (0.5 + x / xx);
k = px;
/* remainder times ln 2 */
x -= px * C1;
x -= px * C2;
/* Approximate exp(remainder ln 2). */
px = (((((((P7 * x
+ P6) * x
+ P5) * x + P4) * x + P3) * x + P2) * x + P1) * x + P0) * x;
qx = (((((((x
+ Q7) * x
+ Q6) * x + Q5) * x + Q4) * x + Q3) * x + Q2) * x + Q1) * x + Q0;
xx = x * x;
qx = x + (0.5 * xx + xx * px / qx);
/* exp(x) = exp(k ln 2) exp(remainder ln 2) = 2^k exp(remainder ln 2).
We have qx = exp(remainder ln 2) - 1, so
exp(x) - 1 = 2^k (qx + 1) - 1
= 2^k qx + 2^k - 1. */
px = ldexpl (1.0L, k);
x = px * qx + (px - 1.0);
return x;
}
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