File: cl_invrender.h

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/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team

This file is part of OpenMoHAA source code.

OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#pragma once

class FakkInventory;

typedef enum {
    selectsound,
    rejectsound,
    changesound
} invsound_t;

class FakkItemList : public UIWidget
{
protected:
    inventory_type_t *type;
    uipopup_describe  m_describe[10];
    inventory_item_t *m_hoveritem;
    inventory_item_t *m_lastmenuitem;
    FakkInventory    *m_parent;
    float             m_hovertop;

public:
    CLASS_PROTOTYPE(FakkItemList);

    FakkItemList();
    ~FakkItemList();

    void VerifyItemUp(inventory_item_t *item, qboolean warpmouse);
    void setType(inventory_type_t *t);
    void Create(float x, float y, FakkInventory *parent);
    bool HasAnyItems(void);
    void Draw(void) override;
    void OnLeftMouseDown(Event *ev);
    void OnRightMouseDown(Event *ev);
    void OnLeftMouseUp(Event *ev);
    void OnRightMouseUp(Event *ev);
    void OnMouseMove(Event *ev);
    void OnMouseEnter(Event *ev);
    void OnMouseLeave(Event *ev);
    void OnMenuKilled(Event *ev);
    void EquipItem(Event *ev);

    inventory_item_t *getHoverItem() const;
};

class FakkInventory : public UIWidget
{
protected:
    inventory_t          *m_inv;
    SafePtr<FakkItemList> m_currentlist;
    inventory_type_t     *m_currenttype;
    int                   m_currentitemnum;

public:
    CLASS_PROTOTYPE(FakkInventory);

public:
    qboolean m_mouse_active;

protected:
    void VerifyTypeUp(inventory_type_t *t, qboolean warpmouse);

public:
    FakkInventory();
    ~FakkInventory();

    void     setInventory(inventory_t *i);
    void     Draw(void) override;
    void     OnMouseMove(Event *ev);
    void     OnMouseLeave(Event *ev);
    void     OnMouseEnter(Event *ev);
    void     OnMouseDown(Event *ev);
    void     WarpTo(const char *name);
    void     WarpTo(int slotnum);
    void     NextItem(void);
    void     PrevItem(void);
    qboolean isDying(void);
    qboolean KeyEvent(int key, unsigned int time) override;
    void     PlaySound(invsound_t type);
    void     Timeout(Event *ev);
    void     ChangeItem(int sign);
    int      FindFirstItem(int itemindex, int sign);
};

void CL_Draw3DModel(
    float     x,
    float     y,
    float     w,
    float     h,
    qhandle_t model,
    vec3_t    origin,
    vec3_t    rotateoffset,
    vec3_t    offset,
    vec3_t    angle,
    vec3_t    color,
    str       anim
);

void     UI_DoInventory(qboolean activate_mouse);
qboolean UI_CloseInventory(void);