1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988
|
/*
gpiConnect.c
GameSpy Presence SDK
Dan "Mr. Pants" Schoenblum
Copyright 1999-2007 GameSpy Industries, Inc
devsupport@gamespy.com
***********************************************************************
Please see the GameSpy Presence SDK documentation for more information
**********************************************************************/
//INCLUDES
//////////
#include <stdio.h>
#include <stdlib.h>
#include "gpi.h"
#include <string.h>
//DEFINES
/////////
// Connection Manager Address.
//////////////////////////////
#define GPI_CONNECTION_MANAGER_NAME "gpcm." GSI_DOMAIN_NAME
#define GPI_CONNECTION_MANAGER_PORT 29900
#define GPI_UDP_HEADER "gamespygp"
// Random String stuff.
///////////////////////
#define RANDSTRING "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"
//this is off by one
//#define RANDOMCHAR() (RANDSTRING[(rand() * sizeof(RANDSTRING)) / (RAND_MAX + 1)])
#define RANDOMCHAR() (RANDSTRING[rand() % (sizeof(RANDSTRING) - 1)])
//GLOBALS
/////////
char GPConnectionManagerHostname[64] = GPI_CONNECTION_MANAGER_NAME;
//FUNCTIONS
///////////
static void randomString(
char * buffer,
int numChars
)
{
int i;
for(i = 0 ; i < numChars ; i++)
buffer[i] = RANDOMCHAR();
buffer[i] = '\0';
}
static GPResult
gpiStartConnect(
GPConnection * connection,
GPIOperation * operation
)
{
struct sockaddr_in address;
int rcode;
//int len;
GPIConnection * iconnection = (GPIConnection*)*connection;
struct hostent * host;
GSUdpErrorCode anError;
strncpy(iconnection->mHeader, GPI_UDP_HEADER, GS_UDP_MSG_HEADER_LEN);
if (!gsUdpEngineIsInitialized())
{
unsigned short peerPort = GPI_PEER_PORT;
gsDebugFormat(GSIDebugCat_GP, GSIDebugType_Network, GSIDebugLevel_Notice,
"Initializing UDP Layer\n");
anError = gsUdpEngineInitialize(peerPort, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
if (anError != GS_UDP_NO_ERROR)
{
while (anError != GS_UDP_NO_ERROR && peerPort < GPI_PEER_PORT + 100)
{
gsDebugFormat(GSIDebugCat_GP, GSIDebugType_Network, GSIDebugLevel_Comment,
"Port %d failed, trying next port\n", peerPort);
anError = gsUdpEngineInitialize(++peerPort, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
}
if (anError != GS_UDP_NO_ERROR)
{
gsDebugFormat(GSIDebugCat_GP, GSIDebugType_Network, GSIDebugLevel_HotError,
"Tryed all 100 ports after default port, giving up.\n");
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_UDP_LAYER,
"There was error starting the UDP layer.");
}
}
if (!iconnection->firewall)
{
iconnection->peerPort = peerPort;
}
}
else
{
gsDebugFormat(GSIDebugCat_GP, GSIDebugType_Network, GSIDebugLevel_Notice,
"UDP Layer already initialized, using existing port.\n");
iconnection->peerPort = gsUdpEngineGetLocalPort();
}
anError = gsUdpEngineAddMsgHandler(iconnection->mHeader, iconnection->mHeader, NULL, gpiPeerAcceptedCallback, gpiPeerLeftCallback,
gpiPeerPingReplyCallback, gpiPeerMessageCallback, connection);
if (anError != GS_UDP_NO_ERROR)
{
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_UDP_LAYER, "There was an error starting the UDP Layer.");
}
if(iconnection->firewall)
{
/*
// Create the peer listening socket.
////////////////////////////////////
iconnection->peerSocket = socket(AF_INET, SOCK_STREAM, 0);
if(iconnection->peerSocket == INVALID_SOCKET)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error creating a socket.");
// Make it non-blocking.
////////////////////////
rcode = SetSockBlocking(iconnection->peerSocket,0);
if (rcode == 0)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error making a socket non-blocking.");
// Bind the socket.
///////////////////
memset(&address, 0, sizeof(address));
address.sin_family = AF_INET;
rcode = bind(iconnection->peerSocket, (struct sockaddr *)&address, sizeof(struct sockaddr_in));
if(gsiSocketIsError(rcode))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error binding a socket.");
// Start listening on the socket.
/////////////////////////////////
rcode = listen(iconnection->peerSocket, SOMAXCONN);
if(gsiSocketIsError(rcode))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error listening on a socket.");
// Get the socket's port.
/////////////////////////
len = sizeof(struct sockaddr_in);
rcode = getsockname(iconnection->peerSocket, (struct sockaddr *)&address, &len);
if (gsiSocketIsError(rcode))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error getting a socket's addres.");
iconnection->peerPort = address.sin_port;
*/
iconnection->peerPort = 0;
}
/*
else
{
// Deprecated TCP code; Replaced by UDP Layer
// No local port.
/////////////////
//iconnection->peerSocket = INVALID_SOCKET;
// Set to nothing because NN will determine this
//////////////////////////
//iconnection->peerPort = 0;
}
*/
// Create the cm socket.
////////////////////////
iconnection->cmSocket = socket(AF_INET, SOCK_STREAM, 0);
if(iconnection->cmSocket == INVALID_SOCKET)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error creating a socket.");
// Make it non-blocking.
////////////////////////
rcode = SetSockBlocking(iconnection->cmSocket,0);
if(rcode == 0)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error making a socket non-blocking.");
/*
// Bind the socket.
///////////////////
memset(&address, 0, sizeof(address));
address.sin_family = AF_INET;
rcode = bind(iconnection->cmSocket, (struct sockaddr *)&address, sizeof(struct sockaddr_in));
if (gsiSocketIsError(rcode))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error binding a socket.");
*/
memset(&address, 0, sizeof(address));
address.sin_family = AF_INET;
// Get the server host.
///////////////////////
if (inet_addr(GPConnectionManagerHostname) == INADDR_NONE)
{
host = gethostbyname(GPConnectionManagerHostname);
if(host == NULL)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "Could not resolve connection mananger host name.");
address.sin_addr.s_addr = *(unsigned int *)host->h_addr_list[0];
//printf("Resolved Hostname and copied address: %s\n", inet_ntoa(address.sin_addr));
}
else
{
address.sin_addr.s_addr = inet_addr(GPConnectionManagerHostname);
//printf("Using hardcoded address: %s", GPConnectionManagerHostname);
}
// Connect the socket.
//////////////////////
assert(address.sin_addr.s_addr != 0);
address.sin_port = htons(GPI_CONNECTION_MANAGER_PORT);
rcode = connect(iconnection->cmSocket, (struct sockaddr *)&address, sizeof(struct sockaddr_in));
if (gsiSocketIsError(rcode))
{
int error = GOAGetLastError(iconnection->cmSocket);
if((error != WSAEWOULDBLOCK) && (error != WSAEINPROGRESS) && (error != WSAETIMEDOUT))
{
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_NETWORK, "There was an error connecting a socket.");
}
}
// We're waiting for the connect to complete.
/////////////////////////////////////////////
operation->state = GPI_CONNECTING;
iconnection->connectState = GPI_CONNECTING;
return GP_NO_ERROR;
}
GPResult
gpiConnect(
GPConnection * connection,
const char nick[GP_NICK_LEN],
const char uniquenick[GP_UNIQUENICK_LEN],
const char email[GP_EMAIL_LEN],
const char password[GP_PASSWORD_LEN],
const char authtoken[GP_AUTHTOKEN_LEN],
const char partnerchallenge[GP_PARTNERCHALLENGE_LEN],
const char cdkey[GP_CDKEY_LEN],
GPEnum firewall,
GPIBool newuser,
GPEnum blocking,
GPCallback callback,
void * param
)
{
GPIConnectData * data;
GPIOperation * operation;
GPIConnection * iconnection = (GPIConnection*)*connection;
GPResult result;
// Reset if this connection was already used.
/////////////////////////////////////////////
if(iconnection->connectState == GPI_DISCONNECTED)
CHECK_RESULT(gpiReset(connection));
// Error check.
///////////////
if(iconnection->connectState != GPI_NOT_CONNECTED)
Error(connection, GP_PARAMETER_ERROR, "Invalid connection.");
// Get the firewall setting.
////////////////////////////
#if defined(GS_WIRELESS_DEVICE)
GSI_UNUSED(firewall);
iconnection->firewall = GPITrue;
#else
switch(firewall)
{
case GP_FIREWALL:
iconnection->firewall = GPITrue;
break;
case GP_NO_FIREWALL:
iconnection->firewall = GPIFalse;
break;
default:
Error(connection, GP_PARAMETER_ERROR, "Invalid firewall.");
}
#endif
// Get the nick, uniquenick, email, and password.
/////////////////////////////////////////////////
strzcpy(iconnection->nick, nick, GP_NICK_LEN);
strzcpy(iconnection->uniquenick, uniquenick, GP_UNIQUENICK_LEN);
strzcpy(iconnection->email, email, GP_EMAIL_LEN);
strzcpy(iconnection->password, password, GP_PASSWORD_LEN);
#ifdef GSI_UNICODE
// Create the _W version in addition
UTF8ToUCS2StringLen(iconnection->nick, iconnection->nick_W, GP_NICK_LEN);
UTF8ToUCS2StringLen(iconnection->uniquenick, iconnection->uniquenick_W, GP_UNIQUENICK_LEN);
UTF8ToUCS2StringLen(iconnection->email, iconnection->email_W, GP_EMAIL_LEN);
UTF8ToUCS2StringLen(iconnection->password, iconnection->password_W, GP_PASSWORD_LEN);
#endif
// Lowercase the email.
///////////////////////
_strlwr(iconnection->email);
#ifdef GSI_UNICODE
// Update the UCS2 version (emails are ASCII anyhow so lowercasing didn't data)
AsciiToUCS2String(iconnection->email, iconnection->email_W);
#endif
// Create a connect operation data struct.
//////////////////////////////////////////
data = (GPIConnectData *)gsimalloc(sizeof(GPIConnectData));
if(data == NULL)
Error(connection, GP_MEMORY_ERROR, "Out of memory.");
memset(data, 0, sizeof(GPIConnectData));
// Check for new user.
//////////////////////
data->newuser = newuser;
// Store pre-auth data.
///////////////////////
if(authtoken[0] && partnerchallenge[0])
{
strzcpy(data->authtoken, authtoken, GP_AUTHTOKEN_LEN);
strzcpy(data->partnerchallenge, partnerchallenge, GP_PARTNERCHALLENGE_LEN);
}
// Store cdkey if we have one.
//////////////////////////////
if(cdkey)
strzcpy(data->cdkey, cdkey, GP_CDKEY_LEN);
// Add the operation to the list.
/////////////////////////////////
CHECK_RESULT(gpiAddOperation(connection, GPI_CONNECT, data, &operation, blocking, callback, param));
// Start it.
////////////
result = gpiStartConnect(connection, operation);
if(result != GP_NO_ERROR)
{
operation->result = result;
gpiFailedOpCallback(connection, operation);
gpiDisconnect(connection, GPIFalse);
return result;
}
// Process it if blocking.
//////////////////////////
if(operation->blocking)
CHECK_RESULT(gpiProcess(connection, operation->id));
return GP_NO_ERROR;
}
static GPResult
gpiSendLogin(
GPConnection * connection,
GPIConnectData * data
)
{
char buffer[512];
char response[33];
GPIConnection * iconnection = (GPIConnection*)*connection;
GPIProfile * profile;
char * passphrase;
char userBuffer[GP_NICK_LEN + GP_EMAIL_LEN];
char partnerBuffer[11];
char * user;
// Construct the user challenge.
////////////////////////////////
randomString(data->userChallenge, sizeof(data->userChallenge) - 1);
// Hash the password.
/////////////////////
if(data->partnerchallenge[0])
passphrase = data->partnerchallenge;
else
passphrase = iconnection->password;
MD5Digest((unsigned char*)passphrase, strlen(passphrase), data->passwordHash);
// Construct the user.
//////////////////////
if(iconnection->partnerID != GP_PARTNERID_GAMESPY)
{
sprintf(partnerBuffer, "%d@", iconnection->partnerID);
}
else
{
// GS ID's do not stash the partner ID in the auth challenge to support legacy clients.
strcpy(partnerBuffer, "");
}
if(data->authtoken[0])
user = data->authtoken;
else if(iconnection->uniquenick[0])
{
sprintf(userBuffer, "%s%s", partnerBuffer, iconnection->uniquenick);
user = userBuffer;
}
else
{
sprintf(userBuffer, "%s%s@%s", partnerBuffer, iconnection->nick, iconnection->email);
user = userBuffer;
}
// Construct the response.
//////////////////////////
sprintf(buffer, "%s%s%s%s%s%s",
data->passwordHash,
" ",
user,
data->userChallenge,
data->serverChallenge,
data->passwordHash);
MD5Digest((unsigned char *)buffer, strlen(buffer), response);
// Check for an existing profile.
/////////////////////////////////
if(iconnection->infoCaching)
{
gpiFindProfileByUser(connection, iconnection->nick, iconnection->email, &profile);
if(profile != NULL)
{
// Get the userid and profileid.
////////////////////////////////
iconnection->userid = profile->userId;
iconnection->profileid = profile->profileId;
}
}
// Construct the outgoing message.
//////////////////////////////////
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\login\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\challenge\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, data->userChallenge);
if(data->authtoken[0])
{
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\authtoken\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, data->authtoken);
}
else if(iconnection->uniquenick[0])
{
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\uniquenick\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, iconnection->uniquenick);
}
else
{
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\user\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, iconnection->nick);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "@");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, iconnection->email);
}
if(iconnection->userid != 0)
{
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\userid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->userid);
}
if(iconnection->profileid != 0)
{
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\profileid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->profileid);
}
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\partnerid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->partnerID);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\response\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, response);
if(iconnection->firewall == GP_FIREWALL)
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\firewall\\1");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\port\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->peerPort);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\productid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->productID);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\gamename\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, __GSIACGamename);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\namespaceid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->namespaceID);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\sdkrevision\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, GPI_SDKREV);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\quiet\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->quietModeFlags);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\id\\1");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\final\\");
return GP_NO_ERROR;
}
static GPResult
gpiSendNewuser(
GPConnection * connection,
GPIConnectData * data
)
{
GPIConnection * iconnection = (GPIConnection*)*connection;
size_t i;
const int useAlternateEncoding = 1;
// Encrypt the password (xor with random values)
char passwordenc[GP_PASSWORDENC_LEN];
gpiEncodeString(iconnection->password, passwordenc);
// Construct the outgoing message.
//////////////////////////////////
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\newuser\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\email\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, iconnection->email);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\nick\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, iconnection->nick);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\passwordenc\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, passwordenc);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\productid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->productID);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\gamename\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, __GSIACGamename);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\namespaceid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->namespaceID);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\uniquenick\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, iconnection->uniquenick);
if(data->cdkey[0])
{
// Encrypt the cdkey (xor with random values)
char cdkeyxor[GP_CDKEY_LEN];
char cdkeyenc[GP_CDKEYENC_LEN];
size_t cdkeylen = strlen(data->cdkey);
Util_RandSeed((unsigned long)GP_XOR_SEED);
for (i=0; i < cdkeylen; i++)
{
// XOR each character with the next rand
char aRand = (char)Util_RandInt(0, 0xFF);
cdkeyxor[i] = (char)(data->cdkey[i] ^ aRand);
}
cdkeyxor[i] = '\0';
// Base 64 it (printable chars only)
B64Encode(cdkeyxor, cdkeyenc, (int)cdkeylen, useAlternateEncoding);
//gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\cdkey\\");
//gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, data->cdkey);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\cdkeyenc\\");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, cdkeyenc);
}
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\partnerid\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->partnerID);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\id\\1");
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\final\\");
return GP_NO_ERROR;
}
GPResult
gpiProcessConnect(
GPConnection * connection,
GPIOperation * operation,
const char * input
)
{
char buffer[512];
char check[33];
char uniquenick[GP_UNIQUENICK_LEN];
GPIConnectData * data;
GPIConnection * iconnection = (GPIConnection*)*connection;
GPICallback callback;
GPIProfile * profile;
char userBuffer[GP_NICK_LEN + GP_EMAIL_LEN];
char partnerBuffer[11];
char * user;
// Check for an error.
//////////////////////
if(gpiCheckForError(connection, input, GPIFalse))
{
// Is this a deleted profile?
/////////////////////////////
if((iconnection->errorCode == GP_LOGIN_PROFILE_DELETED) && iconnection->profileid)
{
// Remove this profile object.
//////////////////////////////
gpiRemoveProfileByID(connection, iconnection->profileid);
// If we have the profileid/userid cached, lose them.
/////////////////////////////////////////////////////
iconnection->userid = 0;
iconnection->profileid = 0;
}
// Check for creating an existing profile.
//////////////////////////////////////////
else if(iconnection->errorCode == GP_NEWUSER_BAD_NICK)
{
// Store the pid.
/////////////////
if(gpiValueForKey(input, "\\pid\\", buffer, sizeof(buffer)))
iconnection->profileid = atoi(buffer);
}
// Call the callbacks.
//////////////////////
CallbackFatalError(connection, GP_SERVER_ERROR, iconnection->errorCode, iconnection->errorString);
}
// Get a pointer to the data.
/////////////////////////////
data = (GPIConnectData*)operation->data;
switch(operation->state)
{
case GPI_CONNECTING:
// This should be \lc\1.
////////////////////////
if(strncmp(input, "\\lc\\1", 5) != 0)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexpected data was received from the server.");
// Get the server challenge.
////////////////////////////
if(!gpiValueForKey(input, "\\challenge\\", data->serverChallenge, sizeof(data->serverChallenge)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexpected data was received from the server.");
// Check if this is a new user.
///////////////////////////////
if(data->newuser)
{
// Send a new user message.
///////////////////////////
CHECK_RESULT(gpiSendNewuser(connection, data));
// Update the operation's state.
////////////////////////////////
operation->state = GPI_REQUESTING;
}
else
{
// Send a login message.
////////////////////////
CHECK_RESULT(gpiSendLogin(connection, data));
// Update the operation's state.
////////////////////////////////
operation->state = GPI_LOGIN;
}
break;
case GPI_REQUESTING:
// This should be \nur\.
////////////////////////
if(strncmp(input, "\\nur\\", 5) != 0)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexpected data was received from the server.");
// Get the userid.
//////////////////
if(!gpiValueForKey(input, "\\userid\\", buffer, sizeof(buffer)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexepected data was received from the server.");
iconnection->userid = atoi(buffer);
// Get the profileid.
/////////////////////
if(!gpiValueForKey(input, "\\profileid\\", buffer, sizeof(buffer)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexepected data was received from the server.");
iconnection->profileid = atoi(buffer);
// Send a login request.
////////////////////////
CHECK_RESULT(gpiSendLogin(connection, data));
// Update the operation's state.
////////////////////////////////
operation->state = GPI_LOGIN;
break;
case GPI_LOGIN:
// This should be \lc\2.
////////////////////////
if(strncmp(input, "\\lc\\2", 5) != 0)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexpected data was received from the server.");
// Get the sesskey.
///////////////////
if(!gpiValueForKey(input, "\\sesskey\\", buffer, sizeof(buffer)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexepected data was received from the server.");
iconnection->sessKey = atoi(buffer);
// Get the userid.
//////////////////
if(!gpiValueForKey(input, "\\userid\\", buffer, sizeof(buffer)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexepected data was received from the server.");
iconnection->userid = atoi(buffer);
// Get the profileid.
/////////////////////
if(!gpiValueForKey(input, "\\profileid\\", buffer, sizeof(buffer)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexepected data was received from the server.");
iconnection->profileid = atoi(buffer);
// Get the uniquenick.
//////////////////////
if(!gpiValueForKey(input, "\\uniquenick\\", uniquenick, sizeof(uniquenick)))
uniquenick[0] = '\0';
// Get the loginticket.
//////////////////////
if(!gpiValueForKey(input, "\\lt\\", iconnection->loginTicket, sizeof(iconnection->loginTicket)))
iconnection->loginTicket[0] = '\0';
// Construct the user.
//////////////////////
if(iconnection->partnerID != GP_PARTNERID_GAMESPY)
{
sprintf(partnerBuffer, "%d@", iconnection->partnerID);
}
else
{
// GS ID's do not stash the partner ID in the auth challenge to support legacy clients.
strcpy(partnerBuffer, "");
}
if(data->authtoken[0])
user = data->authtoken;
else if(iconnection->uniquenick[0])
{
sprintf(userBuffer, "%s%s", partnerBuffer, iconnection->uniquenick);
user = userBuffer;
}
else
{
sprintf(userBuffer, "%s%s@%s", partnerBuffer, iconnection->nick, iconnection->email);
user = userBuffer;
}
// Construct the check.
///////////////////////
sprintf(buffer, "%s%s%s%s%s%s",
data->passwordHash,
" ",
user,
data->serverChallenge,
data->userChallenge,
data->passwordHash);
MD5Digest((unsigned char *)buffer, strlen(buffer), check);
// Get the proof.
/////////////////
if(!gpiValueForKey(input, "\\proof\\", buffer, sizeof(buffer)))
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_PARSE, "Unexepected data was received from the server.");
// Check the server authentication.
///////////////////////////////////
if(memcmp(check, buffer, 32) != 0)
CallbackFatalError(connection, GP_NETWORK_ERROR, GP_LOGIN_SERVER_AUTH_FAILED, "Could not authenticate server.");
// Add the local profile to the list.
/////////////////////////////////////
if(iconnection->infoCaching)
{
profile = gpiProfileListAdd(connection, iconnection->profileid);
profile->profileId = iconnection->profileid;
profile->userId = iconnection->userid;
}
// Set the connect state.
/////////////////////////
iconnection->connectState = GPI_CONNECTED;
// Call the connect-response callback.
//////////////////////////////////////
callback = operation->callback;
if(callback.callback != NULL)
{
GPConnectResponseArg * arg;
arg = (GPConnectResponseArg *)gsimalloc(sizeof(GPConnectResponseArg));
if(arg == NULL)
Error(connection, GP_MEMORY_ERROR, "Out of memory.");
memset(arg, 0, sizeof(GPConnectResponseArg));
arg->profile = (GPProfile)iconnection->profileid;
arg->result = GP_NO_ERROR;
#ifndef GSI_UNICODE
strzcpy(arg->uniquenick, uniquenick, GP_UNIQUENICK_LEN);
#else
UTF8ToUCS2StringLen(uniquenick, arg->uniquenick, GP_UNIQUENICK_LEN);
#endif
CHECK_RESULT(gpiAddCallback(connection, callback, arg, operation, 0));
}
// This operation is complete.
//////////////////////////////
gpiRemoveOperation(connection, operation);
// Get the local profile's info.
////////////////////////////////
#if 0
gpiAddOperation(connection, GPI_GET_INFO, NULL, &operation, GP_NON_BLOCKING, NULL, NULL);
gpiSendGetInfo(connection, iconnection->profileid, operation->id);
#endif
#ifdef _PS3
// We just connected, so setup buddy sync && start NP init
// For future, we can limit syncs by setting flags to turn on/off here
//////////////////////////////////////////////////////////////////////
iconnection->npPerformBuddySync = gsi_true;
iconnection->npPerformBlockSync = gsi_true;
iconnection->loginTime = current_time();
if (!iconnection->npInitialized)
gpiInitializeNpBasic(connection);
#endif
break;
default:
break;
}
return GP_NO_ERROR;
}
GPResult
gpiCheckConnect(
GPConnection * connection
)
{
GPIConnection * iconnection = (GPIConnection*)*connection;
int state;
// Check if the connection is completed.
////////////////////////////////////////
CHECK_RESULT(gpiCheckSocketConnect(connection, iconnection->cmSocket, &state));
// Check for a failed attempt.
//////////////////////////////
if(state == GPI_DISCONNECTED)
CallbackFatalError(connection, GP_SERVER_ERROR, GP_LOGIN_CONNECTION_FAILED, "The server has refused the connection.");
// Check if not finished connecting.
////////////////////////////////////
if(state == GPI_NOT_CONNECTED)
return GP_NO_ERROR;
// We're now negotiating the connection.
////////////////////////////////////////
assert(state == GPI_CONNECTED);
iconnection->connectState = GPI_NEGOTIATING;
return GP_NO_ERROR;
}
static GPIBool
gpiDisconnectCleanupProfile(
GPConnection * connection,
GPIProfile * profile,
void * data
)
{
GPIConnection * iconnection = (GPIConnection*)*connection;
GSI_UNUSED(data);
// Even if we cache buddy/block info, free it up to get rid of mem
// leaks, just don't remove the profile until we save the cache.
//////////////////////////////////////////////////////////////////
if(profile->buddyStatus)
{
profile->buddyOrBlockCache = gsi_true;
freeclear(profile->buddyStatus->statusString);
freeclear(profile->buddyStatus->locationString);
freeclear(profile->buddyStatus);
}
if (profile->buddyStatusInfo)
{
profile->buddyOrBlockCache = gsi_true;
freeclear(profile->buddyStatusInfo->richStatus);
freeclear(profile->buddyStatusInfo->gameType);
freeclear(profile->buddyStatusInfo->gameVariant);
freeclear(profile->buddyStatusInfo->gameMapName);
if (profile->buddyStatusInfo->extendedInfoKeys)
{
ArrayFree(profile->buddyStatusInfo->extendedInfoKeys);
profile->buddyStatusInfo->extendedInfoKeys = NULL;
}
freeclear(profile->buddyStatusInfo);
}
if (profile->blocked)
profile->buddyOrBlockCache = gsi_true;
freeclear(profile->authSig);
freeclear(profile->peerSig);
profile->requestCount = 0;
// Remove Profile if:
// (there is no info to cache) or
// (we only cache buddies/blocked and the user is not a buddy or a block)
if ((!profile->cache) ||
(iconnection->infoCachingBuddyAndBlockOnly==GPITrue && !profile->buddyOrBlockCache))
{
gpiRemoveProfile(connection, profile);
return GPIFalse;
}
return GPITrue;
}
void
gpiDisconnect(
GPConnection * connection,
GPIBool tellServer
)
{
GPIConnection * iconnection = (GPIConnection*)*connection;
GPIPeer * peer;
GPIPeer * delPeer;
GPIBool connClosed;
// Check if we're already disconnected.
// PANTS|05.15.00
///////////////////////////////////////
if(iconnection->connectState == GPI_DISCONNECTED)
return;
// Skip most of this stuff if we never actually connected.
// PANTS|05.16.00
//////////////////////////////////////////////////////////
if(iconnection->connectState != GPI_NOT_CONNECTED)
{
// Are we connected?
////////////////////
if(tellServer && (iconnection->connectState == GPI_CONNECTED))
{
// Send the disconnect.
///////////////////////
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\logout\\\\sesskey\\");
gpiAppendIntToBuffer(connection, &iconnection->outputBuffer, iconnection->sessKey);
gpiAppendStringToBuffer(connection, &iconnection->outputBuffer, "\\final\\");
}
// Always flush remaining messages.
// PANTS|05.16.00
///////////////////////////////////
gpiSendFromBuffer(connection, iconnection->cmSocket, &iconnection->outputBuffer, &connClosed, GPITrue, "CM");
// Cleanup the connection.
//////////////////////////
if(iconnection->cmSocket != INVALID_SOCKET)
{
shutdown(iconnection->cmSocket, 2);
closesocket(iconnection->cmSocket);
iconnection->cmSocket = INVALID_SOCKET;
}
if(/*iconnection->peerSocket != INVALID_SOCKET*/ gsUdpEngineIsInitialized())
{
//shutdown(iconnection->peerSocket, 2);
//closesocket(iconnection->peerSocket);
//iconnection->peerSocket = INVALID_SOCKET;
gsUdpEngineRemoveMsgHandler(iconnection->mHeader);
if (gsUdpEngineNoMoreMsgHandlers() && gsUdpEngineNoApp())
gsUdpEngineShutdown();
}
// We're disconnected.
//////////////////////
iconnection->connectState = GPI_DISCONNECTED;
// Don't keep the userid/profileid.
///////////////////////////////////
iconnection->userid = 0;
iconnection->profileid = 0;
}
// freeclear all the memory.
///////////////////////
freeclear(iconnection->socketBuffer.buffer);
freeclear(iconnection->inputBuffer);
freeclear(iconnection->outputBuffer.buffer);
freeclear(iconnection->updateproBuffer.buffer);
freeclear(iconnection->updateuiBuffer.buffer);
while(iconnection->operationList != NULL)
gpiRemoveOperation(connection, iconnection->operationList);
iconnection->operationList = NULL;
for(peer = iconnection->peerList ; peer != NULL ; )
{
delPeer = peer;
peer = peer->pnext;
gpiDestroyPeer(connection, delPeer);
}
iconnection->peerList = NULL;
// Cleanup buddies.
// This is not optimal - because we can't continue the mapping
// after freeing a profile, we need to start it all over again.
///////////////////////////////////////////////////////////////
while(!gpiProfileMap(connection, gpiDisconnectCleanupProfile, NULL)) { };
}
|