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/*
gpiUnique.h
GameSpy Presence SDK
Dan "Mr. Pants" Schoenblum
Copyright 1999-2007 GameSpy Industries, Inc
devsupport@gamespy.com
***********************************************************************
Please see the GameSpy Presence SDK documentation for more information
**********************************************************************/
#ifndef _GPIUNIQUE_H_
#define _GPIUNIQUE_H_
//INCLUDES
//////////
#include "gpi.h"
//FUNCTIONS
///////////
GPResult gpiRegisterUniqueNick(
GPConnection * connection,
const char uniquenick[GP_UNIQUENICK_LEN],
const char cdkey[GP_CDKEY_LEN],
GPEnum blocking,
GPCallback callback,
void * param
);
GPResult gpiProcessRegisterUniqueNick(
GPConnection * connection,
GPIOperation * operation,
const char * input
);
// Seperated registration of unique nick and cdkey
GPResult gpiRegisterCdKey(
GPConnection * connection,
const char cdkey[GP_CDKEY_LEN],
GPEnum blocking,
GPCallback callback,
void * param
);
GPResult gpiProcessRegisterCdKey(
GPConnection * connection,
GPIOperation * operation,
const char * input
);
#endif
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