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/*
GameSpy Voice2 SDK
Dan "Mr. Pants" Schoenblum
dan@gamespy.com
Copyright 2004 GameSpy Industries, Inc
18002 Skypark Circle
Irvine, California 92614
949.798.4200 (Tel)
949.798.4299 (Fax)
devsupport@gamespy.com
http://gamespy.net
*/
#ifndef _GV_LOGITECH_PS2_CODECS_H_
#define _GV_LOGITECH_PS2_CODECS_H_
#include "gvMain.h"
/*
name: samplesPerFrame encodedFrameSize bitsPerSecond
LPC10: 180 7 2489
SPEEX: 160 20 8000
GSM: 160 33 13200
G723.24: 160 60 24000
uLaw: 160 160 64000
PCM: 160 320 128000
*/
GVBool gviLGCodecInitialize(const char * name);
void gviLGCodecCleanup(void);
int gviLGCodecGetSamplesPerFrame(void);
int gviLGCodecGetEncodedFrameSize(void);
void gviLGCodecEncode(GVByte * out, const GVSample * in);
void gviLGCodecDecodeAdd(GVSample * out, const GVByte * in, GVDecoderData data);
void gviLGCodecDecodeSet(GVSample * out, const GVByte * in, GVDecoderData data);
#endif
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