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/*
GameSpy Voice2 SDK
Dan "Mr. Pants" Schoenblum
dan@gamespy.com
Copyright 2004 GameSpy Industries, Inc
18002 Skypark Circle
Irvine, California 92614
949.798.4200 (Tel)
949.798.4299 (Fax)
devsupport@gamespy.com
http://gamespy.net
*/
#ifndef _GV_PS2_EYETOY_H_
#define _GV_PS2_EYETOY_H_
#include "gvMain.h"
// this is set on all eyetoy GVDeviceID's
// it prevents a conflict with headset id's, which also use a 0-based index
#define GVI_EYETOY_DEVICEID_BIT 0x80000000
GVBool gviPS2EyetoyStartup(void);
void gviPS2EyetoyCleanup(void);
int gviPS2EyetoyListDevices(GVDeviceInfo devices[], int maxDevices, GVDeviceType types);
GVDevice gviPS2EyetoyNewDevice(GVDeviceID deviceID, GVDeviceType type);
#endif
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