1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164
|
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// stack.h : Generic Stack object.
#ifndef __STACK_H__
#define __STACK_H__
#if defined(GAME_DLL)
//
// game dll specific defines
//
# include "g_local.h"
# define STACK_Error gi.Error
# define STACK_DPrintf gi.DPrintf
# define STACK_WDPrintf(text) gi.DPrintf(text)
#elif defined(CGAME_DLL)
//
// cgame dll specific defines
//
# include "cg_local.h"
# define STACK_Error cgi.Error
# define STACK_DPrintf cgi.DPrintf
# define STACK_WDPrintf(text) cgi.DPrintf(text)
#else
//
// client specific defines
//
# define STACK_Error Com_Error
# define STACK_DPrintf Com_DPrintf
# define STACK_WDPrintf(text) Com_DPrintf(text)
#endif
template<class Type>
class StackNode
{
public:
Type data;
StackNode *next;
StackNode(Type d);
};
template<class Type>
inline StackNode<Type>::StackNode(Type d)
: data(d)
{
next = NULL;
}
template<class Type>
class Stack
{
private:
StackNode<Type> *head;
public:
Stack();
~Stack<Type>();
void Clear(void);
qboolean Empty(void);
void Push(Type data);
Type Pop(void);
Type Head(void);
};
template<class Type>
inline Stack<Type>::Stack()
{
head = NULL;
}
template<class Type>
inline Stack<Type>::~Stack()
{
Clear();
}
template<class Type>
inline void Stack<Type>::Clear(void)
{
while (!Empty()) {
Pop();
}
}
template<class Type>
inline qboolean Stack<Type>::Empty(void)
{
if (head == NULL) {
return true;
}
return false;
}
template<class Type>
inline void Stack<Type>::Push(Type data)
{
StackNode<Type> *tmp;
tmp = new StackNode<Type>(data);
if (!tmp) {
assert(NULL);
STACK_Error(ERR_DROP, "Stack::Push : Out of memory");
}
tmp->next = head;
head = tmp;
}
template<class Type>
inline Type Stack<Type>::Pop(void)
{
Type ret;
StackNode<Type> *node;
if (!head) {
return NULL;
}
node = head;
ret = node->data;
head = node->next;
delete node;
return ret;
}
template<class Type>
inline Type Stack<Type>::Head(void)
{
if (!head) {
return NULL;
}
return head->data;
}
#endif /* stack.h */
|