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/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
#include "q_shared.h"
#include "../tiki/tiki_shared.h"
#ifdef __cplusplus
class Archiver;
# include "../qcommon/mem_blockalloc.h"
# include "../qcommon/con_set.h"
# include "../qcommon/str.h"
#endif
#define MAX_TIKI_LOAD_ANIMS 4095
#define MAX_TIKI_LOAD_SKEL_INDEX 12
#define MAX_TIKI_LOAD_SERVER_INIT_COMMANDS 160
#define MAX_TIKI_LOAD_CLIENT_INIT_COMMANDS 180 // 2.30: Increased from 160 to 180
#define MAX_TIKI_LOAD_HEADMODELS_LENGTH 4096
#define MAX_TIKI_LOAD_HEADSKINS_LENGTH 4096
#define MAX_TIKI_LOAD_MODEL_BUFFER 8192
#define MAX_TIKI_LOAD_FRAME_SERVER_COMMANDS 32
#define MAX_TIKI_LOAD_FRAME_CLIENT_COMMANDS 128
#define MAX_TIKI_LOAD_SHADERS 4
typedef struct AliasList_s AliasList_t;
typedef struct AliasListNode_s AliasListNode_t;
typedef struct msg_s msg_t;
typedef struct {
int indexes[3];
} tikiTriangle_t;
typedef struct {
vec2_t st;
} tikiSt_t;
typedef struct {
short unsigned int xyz[3];
short int normal;
} tikiXyzNormal_t;
typedef struct {
vec3_t origin;
vec3_t axis[3];
} tikiTagData_t;
typedef struct {
char name[64];
} tikiTag_t;
typedef struct {
qboolean valid;
int surface;
vec3_t position;
vec3_t normal;
float damage_multiplier;
} tikimdl_intersection_t;
typedef struct {
int indexes[3];
} skelTriangle_t;
typedef struct dtikicmd_s {
int frame_num;
int num_args;
char **args;
} dtikicmd_t;
typedef struct {
int frame_num;
int num_args;
char **args;
char location[MAX_QPATH];
} dloadframecmd_t;
typedef struct {
int num_args;
char **args;
} dloadinitcmd_t;
typedef struct {
char name[MAX_NAME_LENGTH];
char shader[MAX_TIKI_LOAD_SHADERS][MAX_RES_NAME];
int numskins;
int flags;
float damage_multiplier;
} dloadsurface_t;
typedef struct {
char *alias;
char name[MAX_QPATH];
char location[MAX_QPATH];
float weight;
float blendtime;
int flags;
int num_client_cmds;
int num_server_cmds;
dloadframecmd_t *loadservercmds[MAX_TIKI_LOAD_FRAME_SERVER_COMMANDS];
dloadframecmd_t *loadclientcmds[MAX_TIKI_LOAD_FRAME_CLIENT_COMMANDS];
} dloadanim_t;
typedef struct dloaddef_s dloaddef_t;
#include "tiki_script.h"
#ifdef __cplusplus
typedef struct dloaddef_s {
const char *path;
class TikiScript tikiFile;
dloadanim_t *loadanims[MAX_TIKI_LOAD_ANIMS];
dloadinitcmd_t *loadserverinitcmds[MAX_TIKI_LOAD_SERVER_INIT_COMMANDS];
dloadinitcmd_t *loadclientinitcmds[MAX_TIKI_LOAD_CLIENT_INIT_COMMANDS];
int skelIndex_ld[MAX_TIKI_LOAD_SKEL_INDEX];
int numanims;
int numserverinitcmds;
int numclientinitcmds;
char headmodels[MAX_TIKI_LOAD_HEADMODELS_LENGTH];
char headskins[MAX_TIKI_LOAD_HEADSKINS_LENGTH];
qboolean bIsCharacter;
struct msg_s *modelBuf;
unsigned char modelData[MAX_TIKI_LOAD_MODEL_BUFFER];
qboolean bInIncludesSection;
// Added in 2.0
//====
char idleSkel[MAX_QPATH];
int numskels;
qboolean hasSkel;
//====
} dloaddef_t;
#endif
#include "../skeletor/skeletor.h"
#include "../qcommon/tiki_main.h"
#include "../tiki/tiki_anim.h"
#include "../tiki/tiki_cache.h"
#include "../tiki/tiki_commands.h"
#include "../tiki/tiki_files.h"
#include "../tiki/tiki_imports.h"
#include "../tiki/tiki_parse.h"
#include "../tiki/tiki_skel.h"
#include "../tiki/tiki_tag.h"
#include "../tiki/tiki_utility.h"
#include "../tiki/tiki_frame.h"
#include "../tiki/tiki_surface.h"
#include "../tiki/tiki_mesh.h"
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