File: shaders.cmake

package info (click to toggle)
openmohaa 0.81.1%2Bdfsg-2
  • links: PTS, VCS
  • area: contrib
  • in suites: trixie
  • size: 29,124 kB
  • sloc: ansic: 270,865; cpp: 250,173; sh: 234; asm: 141; xml: 64; makefile: 7
file content (14 lines) | stat: -rw-r--r-- 555 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
file(GLOB_RECURSE SHADER_GLSL_SRCS "*.glsl")

add_executable(stringify "../tools/stringify.cpp")

foreach (shader ${SHADER_GLSL_SRCS})
	get_filename_component(shaderfile ${shader} NAME_WE)
	list(APPEND SHADER_SRCS ${CMAKE_CURRENT_BINARY_DIR}/${shaderfile}.c)
	set_source_files_properties(${shaderfile}.c PROPERTIES GENERATED TRUE)
	add_custom_command(OUTPUT ${shaderfile}.c
		DEPENDS stringify ${shader}
		COMMAND stringify ${shader} ${CMAKE_CURRENT_BINARY_DIR}/${shaderfile}.c
		COMMENT "Generate c source for ${shader}: ${shaderfile}.c"
	)
endforeach()