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/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// skeletor_model_file_format.h : Skeletor model file format
#pragma once
static const char *SKEL_BONENAME_WORLD = "worldbone";
typedef enum boneType_e {
SKELBONE_ROTATION,
SKELBONE_POSROT,
SKELBONE_IKSHOULDER,
SKELBONE_IKELBOW,
SKELBONE_IKWRIST,
SKELBONE_HOSEROT,
SKELBONE_AVROT,
SKELBONE_ZERO,
SKELBONE_NUMBONETYPES,
SKELBONE_WORLD,
SKELBONE_HOSEROTBOTH,
SKELBONE_HOSEROTPARENT
} boneType_t;
typedef enum {
HRTYPE_PLAIN,
HRTYPE_ROTATEPARENT180Y,
HRTYPE_ROTATEBOTH180Y
} hoseRotType_t;
typedef struct boneFileData_s {
char name[32];
char parent[32];
boneType_t boneType;
int ofsBaseData;
int ofsChannelNames;
int ofsBoneNames;
int ofsEnd;
} boneFileData_t;
typedef struct skelHitBox_s {
int boneIndex;
} skelHitBox_t;
typedef struct {
int ident;
int version;
char name[64];
int numSurfaces;
int numBones;
int ofsBones;
int ofsSurfaces;
int ofsEnd;
int lodIndex[10];
int numBoxes;
int ofsBoxes;
int numMorphTargets;
int ofsMorphTargets;
} skelBaseHeader_t;
#if __cplusplus
# include "SkelVec3.h"
# include "SkelQuat.h"
struct boneData_s;
int CreateRotationBoneFileData(
const char *newBoneName, const char *newBoneParentName, SkelVec3 basePos, boneFileData_t *fileData
);
int CreatePosRotBoneFileData(char *newBoneName, char *newBoneParentName, boneFileData_t *fileData);
void CreatePosRotBoneData(const char *newBoneName, const char *newBoneParentName, boneData_s *boneData);
int CreateIKShoulderBoneFileData(
const char *newBoneName, const char *newBoneParentName, SkelQuat baseOrient, SkelVec3 basePos, boneData_s *boneData
);
int CreateIKElbowBoneFileData(
const char *newBoneName, const char *newBoneParentName, SkelVec3 basePos, boneData_s *boneData
);
int CreateIKWristBoneFileData(
const char *newBoneName,
const char *newBoneParentName,
const char *shoulderBoneName,
SkelVec3 basePos,
boneFileData_t *fileData
);
int CreateHoseRotBoneFileData(
char *newBoneName,
char *newBoneParentName,
char *targetBoneName,
float bendRatio,
float bendMax,
float spinRatio,
hoseRotType_t hoseRotType,
SkelVec3 basePos,
boneFileData_t *fileData
);
int CreateAvRotBoneFileData(
char *newBoneName,
char *newBoneParentName,
char *baseBoneName,
char *targetBoneName,
float rotRatio,
SkelVec3 basePos,
boneFileData_t *fileData
);
#endif
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