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/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
class UISize2D {
public:
float width;
float height;
public:
UISize2D();
UISize2D( float width, float height );
bool operator==( const UISize2D& pos ) const;
bool operator!=( const UISize2D& pos ) const;
};
inline
UISize2D::UISize2D()
{
width = height = 0.0f;
}
inline
UISize2D::UISize2D
(
float width,
float height
)
{
this->width = width;
this->height = height;
}
inline
bool UISize2D::operator==( const UISize2D& pos ) const
{
return ( width == pos.width && height == pos.height );
}
inline
bool UISize2D::operator!=( const UISize2D& pos ) const
{
return ( width != pos.width || height != pos.height );
}
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